3D generation and reconstruction have become essential in many computer vision applications, where the reconstructed or generated 3D shapes need to appear realistic to human perception. However, traditional metrics like Chamfer Distance to compare two 3D shapes focus primarily on matching accuracy of the shape geometry and fail to capture perceptual fidelity in the shape. While frequency-based metrics attempt to analyze shape details in the spectral domain, they still do not fully encapsulate the complexity of human perception. To address this gap, we propose a human-aligned fidelity metric that leverages local shape connectivity through a local attention mechanism to capture rich, detailed shape information. We also introduce the two-branch Real Shape Fidelity (RSF) dataset, including a main subset and test-only subset. This dataset generates 3D mesh distortions using real-world reconstruction and generation methods and annotated by hundreds of human subjects. Our metric named Local-Connection-based Shape Evaluation (LoCaSE), utilizes a PointNet-based backbone combined with Low-Rank Adaptation (LoRA)-style pretraining and finetuning to reduce model bias, while maintaining translation, rotation, and scale invariance. Experiments demonstrate that our approach achieves superior alignment with human perception compared to previous metrics.
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Scaling the Long Video Understanding of Multimodal Large Language Models via Visual Memory Mechanism
PDF ↗Long video understanding is a key challenge that plagues the advancement of Multimodal Large language Models (MLLMs). In this paper, we study this problem from the perspective of visual memory mechanism, and proposed a novel and training-free approach, termed Flexible Memory (FlexMem). In principle, FlexMem aims to mimic human behavior of video watching, i.e., continually watching video content and recalling the most relevant memory fragments to answer the question. In this way, FlexMem can help MLLMs achieve video understanding of infinite lengths, unlike previous methods that process all video information at once and have input upper-limit. Concretely, FlexMem first consider the visual KV caches as the memory sources, and realize the effective memory transfer and writing via a dual-pathway compression design. Afterwards, FlexMem also explores different memory reading strategies for the diverse video understanding tasks, including the popular streaming one. To validate FlexMem, we apply it to two popular video-MLLMs, and conduct extensive experiments on five long video and one streaming video task. The experimental results show that on a single 3090 GPU, our FlexMem can achieve obvious improvements than existing efficient video understanding methods and process more than 1k frames, which also helps the base MLLMs achieve comparable or even better performance than SOTA MLLMs on some benchmarks, e.g. , GPT-4o and Gemini-1.5 Pro. Our code is released at: https://github.com/city1517/FlexMem.
HFedATM: Hierarchical Federated Domain Generalization via Optimal Transport and Regularized Mean Aggregation
PDF ↗Federated Learning (FL) is a decentralized approach where multiple clients collaboratively train a shared global model without sharing their raw data. Despite its effectiveness, conventional FL faces scalability challenges due to excessive computational and communication demands placed on a single central server as the number of participating devices grows. Hierarchical Federated Learning (HFL) addresses these issues by distributing model aggregation tasks across intermediate nodes (stations), thereby enhancing system scalability and robustness against single points of failure. However, HFL still suffers from a critical yet often overlooked limitation: domain shift, where data distributions vary significantly across different clients and stations, reducing model performance on unseen target domains. While Federated Domain Generalization (FedDG) methods have emerged to improve robustness to domain shifts, their integration into HFL frameworks remains largely unexplored. In this paper, we formally introduce Hierarchical Federated Domain Generalization (HFedDG), a novel scenario designed to investigate domain shift within hierarchical architectures. Specifically, we propose HFedATM, a hierarchical aggregation method that first aligns the convolutional filters of models from different stations through Filter-wise Optimal Transport Alignment and subsequently merges aligned models using a Shrinkage-aware Regularized Mean Aggregation. Our extensive experimental evaluations demonstrate that HFedATM significantly boosts the performance of existing FedDG baselines across multiple datasets and maintains computational and communication efficiency. Moreover, theoretical analyses indicate that HFedATM achieves tighter generalization error bounds compared to standard hierarchical averaging, resulting in faster convergence and stable training behavior.
Advances in diffusion-based video generation models, while significantly improving human animation, poses threats of misuse through the creation of fake videos from a specific person's photo and text prompts. Recent efforts have focused on adversarial attacks that introduce crafted perturbations to protect images from diffusion-based models. However, most existing approaches target image generation, while relatively few explicitly address image-to-video diffusion models (VDMs), and most primarily focus on UNet-based architectures. Hence, their effectiveness against Diffusion Transformer (DiT) models remains largely under-explored, as these models demonstrate improved feature retention, and stronger temporal consistency due to larger capacity and advanced attention mechanisms. In this work, we introduce Anti-I2V, a novel defense against malicious human image-to-video generation, applicable across diverse diffusion backbones. Instead of restricting noise updates to the RGB space, Anti-I2V operates in both the L*a*b* and frequency domains, improving robustness and concentrating on salient pixels. We then identify the network layers that capture the most distinct semantic features during the denoising process to design appropriate training objectives that maximize degradation of temporal coherence and generation fidelity. Through extensive validation, Anti-I2V demonstrates state-of-the-art defense performance against diverse video diffusion models, offering an effective solution to the problem.
Understanding animal species from multimodal data poses an emerging challenge at the intersection of computer vision and ecology.While recent biological models, such as BioCLIP, have demonstrated strong alignment between images and textual taxonomic information for species identification, the integration of the audio modality remains an open problem. We propose BioVITA, a novel visual-textual-acoustic alignment framework for biological applications. BioVITA involves (i) a training dataset, (ii) a representation model, and (iii) a retrieval benchmark. First, we construct a large-scale training dataset comprising 1.3 million audio clips and 2.3 million images, covering 14,133 species annotated with 34 ecological trait labels. Second, building upon BioCLIP2, we introduce a two-stage training framework to effectively align audio representations with visual and textual representations. Third, we develop a cross-modal retrieval benchmark that covers all possible directional retrieval across the three modalities (i.e., image-to-audio, audio-to-text, text-to-image, and their reverse directions), with three taxonomic levels: Family, Genus, and Species. Extensive experiments demonstrate that our model learns a unified representation space that captures species-level semantics beyond taxonomy, advancing multimodal biodiversity understanding. The project page is available at: https://dahlian00.github.io/BioVITA_Page/
Accurate depth estimation is crucial for 3D reconstruction and precise navigation in posterior segment ophthalmic surgery. However, acquiring annotated data remains challenging due to the impracticality of depth sensors under surgical microscopes. To overcome this limitation, we introduce RetinalDepth, a novel synthetic dataset comprising 44,800 temporal stereo image pairs across 896 diverse scenes for posterior segment surgery, developed via a Real2Sim2Real pipeline. In the Real-to-Sim phase, we model anatomically accurate eyes and instruments in Blender, integrating ultra-wide-field retinal textures, refractive aqueous humor, and dynamic trajectories, enhanced by post-processing for realism. RetinalDepth provides synchronized left and right RGB frames with pixel-perfect depth maps, surface normals, instrument segmentation masks, and camera parameters, enabling robust training of monocular, stereo, and video depth estimation models. In the Sim-to-Real phase, we introduce temporal depth variance, a novel metric for quantifying the stability of frame-to-frame depth estimation. Fine-tuning on RetinalDepth significantly boosts model performance on both synthetic and real surgical videos, enhancing generalization, surgical precision, and novice training. As the first synthetic benchmark for posterior segment surgery, RetinalDepth bridges the sim-to-real gap in ophthalmic computer vision.
Decoupling Bias, Aligning Distributions: Synergistic Fairness Optimization for Deepfake Detection
PDF ↗Fairness is a core element in the trustworthy deployment of deepfake detection models, especially in the field of digital identity security. Biases in detection models toward different demographic groups, such as gender and race, may lead to systemic misjudgments, exacerbating the digital divide and social inequities. However, current fairness-enhanced detectors often improve fairness at the cost of detection accuracy. To address this challenge, we propose a dual-mechanism collaborative optimization framework. Our proposed method innovatively integrates structural fairness decoupling and global distribution alignment: decoupling channels sensitive to demographic groups at the model architectural level, and subsequently reducing the distance between the overall sample distribution and the distributions corresponding to each demographic group at the feature level. Experimental results demonstrate that, compared with other methods, our framework improves both inter-group and intra-group fairness while maintaining overall detection accuracy across domains. The code is available at https://github.com/ywh1093/Fairness-Optimization.
Action Quality Assessment (AQA) aims to score how well an action is performed and is widely used in sports analysis, rehabilitation assessment, and human skill evaluation. Multi-modal AQA has recently achieved strong progress by leveraging complementary visual and kinematic cues, yet real-world deployments often suffer from non-stationary modality imbalance, where certain modalities become missing or intermittently available due to sensor failures or annotation gaps. Existing continual AQA methods overlook this issue and assume that all modalities remain complete and stable throughout training, which restricts their practicality. To address this challenge, we introduce Bridged Modality Adaptation (BriMA), an innovative approach to multi-modal continual AQA under modality-missing conditions. BriMA consists of a memory-guided bridging imputation module that reconstructs missing modalities using both task-agnostic and task-specific representations, and a modality-aware replay mechanism that prioritizes informative samples based on modality distortion and distribution drift. Experiments on three representative multi-modal AQA datasets (RG, Fis-V, and FS1000) show that BriMA consistently improves performance under different modality-missing conditions, achieving 6--8% higher correlation and 12--15% lower error on average. These results demonstrate a step toward robust multi-modal AQA systems under real-world deployment constraints. Our code is available at https://github.com/ZhouKanglei/BriMA.
Modern multi-label image classification models suffer from a critical reliance on spurious correlations, failing to learn the underlying causal mechanisms. Many causality-inspired methods are impractical, demanding box-level supervision that is rarely available in real-world datasets. Others rely on static confounder dictionaries, which are inherently inflexible and fail to capture complex biases or adapt to feature space changes during training. To address this, we present prototype-based causal intervention (ProCI), a novel framework that approximates the backdoor adjustment using only image-level supervision. It models confounders as learnable contextual prototypes engineered to represent class-wise co-occurring bias. These prototypes are learned dynamically within a stable memory and leveraged to construct sample-specific bias vectors for an adaptive feature adjustment, effectively counteracting spurious correlations. Experiments on MS-COCO, Pascal VOC, COCO-Stuff, and the challenging Sewer-ML dataset validate our approach. ProCI achieves competitive performance on standard benchmarks while setting a new state-of-the-art on the highly-confounded Sewer-ML. It outperforms the previous best model by a remarkable +5.44 points on the F2-CIW metric. These results demonstrate the effectiveness of our approach in mitigating complex real-world biases using only image-level supervision.
Intra-class Distribution-guided Generative Hashing with Neighbor Refinement for Cross-modal Retrieval
PDF ↗Recent cross-modal hashing methods have introduced sample generation strategies to enrich training signals. Despite these advances, sample generation-driven hashing still faces two major challenges: (1) Interpolation-based methods adopt deterministic and class-independent generation that restricts synthetic samples to a small region around the original data. Consequently, intra-class diversity is limited, which weakens the model's ability to learn discriminative binary codes. (2) Generation network-based methods, which leverage a complex generative model to produce synthetic samples, leading to extra model complexity. To address these issues, we propose a novel Intra-class Distribution-guided Generative Hashing (IDGH) that adaptively generates synthetic samples directly from estimated intra-class distributions. Specifically, we suggest an Intra-class Distribution Estimation (IDE) scheme to model the characteristic distribution of each class, providing essential support for adaptive sample generation. Meanwhile, by utilizing the distribution information from neighboring classes, we design a Neighbor-guided Distribution Refinement (NDR) mechanism to correct flawed estimations for classes. With refined intra-class distributions, we propose a Distribution-aware Adaptive Generation (DAG) strategy that synthesizes informative training samples by shifting features along diverse directions guided by intra-class distribution patterns. The proposed approach is plug-and-play and can be seamlessly integrated into various objective functions, providing semantically diverse training samples, thus enhancing similarity learning. Extensive experiments on benchmark datasets demonstrate that IDGH outperforms existing methods. Code is available at https://github.com/QinLab-WFU/IDGH.
While modern generative models such as diffusion-based architectures have enabled impressive creative capabilities, they also raise important safety and ethical risks. These concerns have led to growing interest in concept erasure, the process of removing unwanted concepts from model representations. Existing approaches often achieve strong erasure performance but rely on iterative optimization and may inadvertently distort unrelated concepts. In this work, we present a simple yet principled alternative: a linear transformation framework that achieves concept erasure analytically, without any training. Our method adapts a pretrained model through two sequential, closed-form steps: first, computing a proxy projection of the target concept, and second, applying a constrained transformation within the left null space of known concept directions. This design yields a deterministic and geometrically interpretable procedure for safe, efficient, and theory-grounded concept removal. Across a wide range of experiments, including object and style erasure on multiple Stable Diffusion variants and the flow-matching model (FLUX), our approach matches or surpasses the performance of state-of-the-art methods while preserving non-target concepts more faithfully. Requiring only a few seconds to apply, it offers a lightweight and drop-in tool for controlled model editing, advancing the goal of safer and more responsible generative models.
Logit-based Knowledge Distillation (KD) has emerged as a lightweight alternative to feature-based KD. Recent logit-based methods often rely on multi-knowledge alignment and relational modeling. These methods are often inefficient due to redundant objectives, suboptimal transformations, and poorly designed loss functions. Motivated by these issues, we propose Streamlined Knowledge Distillation (SKD), a simple yet effective logit-based method that transfers only two essential forms of knowledge without requiring additional alignment or relational modeling. Specifically, SKD transfers instance-wise knowledge via Kullback-Leibler divergence and direction-wise knowledge by aligning the Gramian matrix of normalized logits. For the latter, we introduce a Mahalanobis distance-based direction-wise loss stabilized through Tikhonov regularization and Cholesky decomposition. This direction-wise loss accounts for variance and correlation in the output space and, as we formally show, is equivalent to the L2-norm in a covariance-whitened space. Extensive experiments demonstrate that SKD consistently outperforms existing logit-based methods and even surpasses feature-based methods, despite its simpler design. Code is available at https://github.com/HyunJunSik/StreamLined.
HSI-GPT2: A Dual-Granularity Large Motion Reasoning Model with Diffusion Refinement for Human-Scene Interaction
PDF ↗Unified interpreting and synthesizing human behaviors within 3D environments is vital for advancing spatial intelligence and humanoid robotics. Despite recent advancements (e.g., HSI-GPT), two fundamental capabilities expected of a unified model--understanding and generation--still lag behind specialist models. This is primarily due to 1) single-granularity codebook overemphasizes low-frequency motion details while neglecting motion semantics, 2) limited decoding capacity of the motion detokenizer which restricts the fidelity of human-scene interactions, 3) only relying on supervised fine-tuning (SFT) failing to capture high-level motion semantics and logical reasoning with an end-to-end mapping. To this issue, we develop HSI-GPT2--a reasoning-enhanced, dual-granularity motion-representational large Scene-Motion-Language model, powered by reinforcement learning (RL) with Chain-of-Thought (CoT) reasoning. First, HSI-GPT2 introduces a Dual-granularity Motion Tokenizer, DMoTok, which jointly preserves both fine-grained motion details and text-aligned motion semantics for various HSI-related tasks. Further, a motion diffusion decoder functions as a motion detokenizer, translating deep semantics and detailed features of LLMs into physically grounded human motions. Finally, we curate a Motion Chain-of-Thought (MoCoT) data engine and extend a Group Relative Policy Optimization (GRPO) paradigm to execute long-horizon and compositionallyrich commands. Results on standard HSI benchmarks confirm the clear superiority of HSI-GPT2 in enhancing interaction quality, semantic alignment, behavioral diversity, and generalization to unseen 3D scenes.
FoleyDesigner: Immersive Stereo Foley Generation with Precise Spatio-Temporal Alignment for Film Clips
PDF ↗Foley art plays a pivotal role in enhancing immersive auditory experiences in film, yet manual creation of spatio-temporal aligned audio remains labor-intensive. We propose FoleyDesigner, a novel framework inspired by professional Foley workflows, integrating film clip analysis, spatio-temporal controllable Foley generation, and professional mixing capabilities. Technically, FoleyDesigner employs a multi-agent architecture for precise spatio-temporal analysis. It achieves spatio-temporal alignment through latent diffusion models trained on spatiotemporal cues extracted from video frames, combined with large language model (LLM)-driven hybrid mechanisms that emulate film industry-grade post-production practices. To address the lack of high-quality stere Foley datasets in film, we introduce FilmStereo, the first professional stereo Foley dataset containing spatial metadata, precise timestamps, and semantic annotations for eight common Foley categories. For application, the framework supports interactive user control while maintaining seamless integration with professional pipelines, including 5.1-channel Dolby Atmos systems compliant with ITU-R BS.775 standards, thereby offering extensive creative flexibility. Extensive experiments demonstrate that our method achieves superior spatio-temporal alignment compared to existing baselines, with integration validated in film industrial-grade workflows.
More Natural, More Real: Object-aware Gaussian Splatting for 3D Visual Decoding from Human Brain
PDF ↗Exploring human visual perception and understanding of the stereoscopic world represents a significant topic in computational neuroscience. Recent studies have provided rich Brain-3D datasets, conducted preliminary explorations into 3D visual reconstruction. However, existing research struggles to capture the differences in dynamic changes of 3D stimulus views, and there remains room for improvement in high-fidelity reconstruction and rendering. 3D Gaussian Splatting (3DGS) has recently achieved significant progress in stereoscopic view synthesis. Inspired by it, we propose BrainGS -- an innovative framework for decoding more realistic 3D objects from the brain. BrainGS incorporates a Fusion Time-Spatial Network to achieve comprehensive encoding of the brain, combined with the Multi-Attribute Controller (MAC), it decouples features using visual, semantic, and color as anchors, effectively learning the feature distribution of Brain-3D and providing initial control for 3DGS. The Multi-View Stabilizer (MVS) overcomes the challenge of capturing multi-view changes of 3D objects, creating more robust viewpoint representations. Comprehensive experiments and discussions on fMRI/EEG show the SOTA performance (2.936 FPD, 0.202 LPIPS) of BrainGS, providing reliable neural interpretations, offering new insights into brain stereovision understanding.
Low-light image enhancement (LLIE) aims to restore natural visibility, color fidelity, and structural detail under severe illumination degradation. State-of-the-art (SOTA) LLIE techniques often rely on large models and multi-stage training, limiting practicality for edge deployment. Moreover, their dependence on a single color space introduces instability and visible exposure or color artifacts.To address these, we propose Multinex, an ultra-lightweight structured framework that integrates multiple fine-grained representations within a principled Retinex residual formulation. It decomposes an image into illumination and color prior stacks derived from distinct analytic representations, and learns to fuse these representations into luminance and reflectance adjustments required to correct exposure. By prioritizing enhancement over reconstruction and exploiting lightweight neural operations, Multinex significantly reduces computational cost, exemplified by its lightweight (45K parameters) and nano (0.7K parameters) versions. Extensive benchmarks show that all lightweight variants significantly outperform their corresponding lightweight SOTA models, and reach comparable performance to heavy models. Paper page available at https://albrateanu.github.io/multinex.
We introduce Consistent Instance Field, a continuous and probabilistic spatio-temporal representation for dynamic scene understanding.Unlike prior methods that rely on discrete tracking or view-dependent features, our approach disentangles visibility from persistent object identity by modeling each space-time point with an occupancy probability and a conditional instance distribution. To realize this, we introduce a novel instance-embedded representation based on deformable 3D Gaussians, which jointly encode radiance and semantic information and are learned directly from input RGB images and instance masks through differentiable rasterization.Furthermore, we introduce new mechanisms to calibrate per-Gaussian identities and resample Gaussians toward semantically active regions, ensuring consistent instance representations across space and time. Experiments on HyperNeRF and Neu3D datasets demonstrate that our method significantly outperforms state-of-the-art methods on novel-view panoptic segmentation and open-vocabulary 4D querying tasks.
Diffusion-based stylization has advanced significantly, yet existing methods are limited to color-driven transformations, neglecting complex semantics and material details. We introduce StyleExpert, a semantic-aware framework based on Mixture of Experts (MoE).Our framework employs a unified style encoder, trained on our large-scale dataset of content-style-stylized triplets, to embed diverse styles into a consistent latent space. This embedding is then used to condition a similarity-aware gating mechanism, which dynamically routes styles to specialized experts within the MoE architecture. Leveraging this MoE architecture, our method adeptly handles diverse styles spanning multiple semantic levels, from shallow textures to deep semantics. Extensive experiments show that StyleExpert outperforms existing approaches in preserving semantics and material details, while generalizing to unseen styles.
Collaborative perception empowers autonomous agents to share complementary information and overcome perception limitations. While early fusion offers more perceptual complementarity and is inherently robust to model heterogeneity, its high communication cost has limited its practical deployment, prompting most existing works to favor intermediate or late fusion. To address this, we propose a communication-efficient early collaborative perception framework that incorporates LiDAR completion to restore scene completeness under sparse transmission, dubbed as CoLC. Specifically, the CoLC integrates three complementary designs. First, each neighbor agent applies Foreground-Aware Point Sampling (FAPS) to selectively transmit informative points that retain essential structural and contextual cues under bandwidth constraints. The ego agent then employs Completion-Enhanced Early Fusion (CEEF) to reconstruct dense pillars from the received sparse inputs and adaptively fuse them with its own observations, thereby restoring spatial completeness. Finally, the Dense-Guided Dual Alignment (DGDA) strategy enforces semantic and geometric consistency between the enhanced and dense pillars during training, ensuring consistent and robust feature learning. Experiments on both simulated and real-world datasets demonstrate that CoLC achieves superior perception-communication trade-offs and remains robust under heterogeneous model settings.
With growing real-world demands, efficient tracking has received increasing attention. However, most existing methods are limited to RGB inputs and struggle in multi-modal scenarios. Moreover, current multi-modal tracking approaches typically use complex designs, making them too heavy and slow for resource-constrained deployment. To tackle these limitations, we propose UETrack, a unified and efficient framework for single object tracking. UETrack demonstrates high practicality and versatility, efficiently handling multiple modalities including RGB, Depth, Thermal, Event, and Language, and addresses the gap in efficient multi-modal tracking. It introduces two key components: a Token-Pooling-based Mixture-of-Experts mechanism that enhances modeling capacity through feature aggregation and expert specialization, and a Target-aware Adaptive Distillation strategy that selectively performs distillation based on sample characteristics, reducing redundant supervision and improving performance. Extensive experiments on 12 benchmarks across 3 hardware platforms show that UETrack achieves a superior speed-accuracy trade-off compared to pervious methods. For instance, UETrack-B achieves 69.2% AUC on LaSOT and runs at 163/56/60 FPS on GPU/CPU/AGX, demonstrating strong practicality and versatility. Code is available at https://github.com/kangben258/UETrack.