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Deep Learning · Everything Else

Jin Zhou, Yuhuai Wu, Qiyang Li, Roger Grosse

Human mathematicians are often good at recognizing modular and reusable theorems that make complex mathematical results within reach. In this paper, we propose a novel method called theoREm-from-prooF extrACTOR (REFACTOR) for training neural networks to mimic this ability in formal mathematical theorem proving. We show on a set of unseen proofs, REFACTOR is able to extract 19.6\% of the theorems that humans would use to write the proofs. When applying the model to the existing Metamath library, REFACTOR extracted 16 new theorems. With newly extracted theorems, we show that the existing proofs in the MetaMath database can be refactored. The new theorems are used very frequently after refactoring, with an average usage of 733.5 times, and help shorten the proof lengths. Lastly, we demonstrate that the prover trained on the new-theorem refactored dataset proves more test theorems and outperforms state-of-the-art baselines by frequently leveraging a diverse set of newly extracted theorems. Code can be found at https://github.com/jinpz/refactor.

Deep Learning · Everything Else

Yeqi Gao, Lianke Qin, Zhao Song, Yitan Wang

Adversarial training is a widely used strategy for making neural networks resistant to adversarial perturbations. For a neural network of width $m$, $n$ input training data in $d$ dimension, it takes $\Omega(mnd)$ time cost per training iteration for the forward and backward computation. In this paper we analyze the convergence guarantee of adversarial training procedure on a two-layer neural network with shifted ReLU activation, and shows that only $o(m)$ neurons will be activated for each input data per iteration. Furthermore, we develop an algorithm for adversarial training with time cost $o(m n d)$ per iteration by applying half-space reporting data structure.

Reinforcement Learning · Everything Else

Joey Hejna, Rafael Rafailov, Harshit Sikchi, Chelsea Finn, Scott Niekum, W. Bradley Knox, Dorsa Sadigh

Reinforcement Learning from Human Feedback (RLHF) has emerged as a popular paradigm for aligning models with human intent. Typically RLHF algorithms operate in two phases: first, use human preferences to learn a reward function and second, align the model by optimizing the learned reward via reinforcement learning (RL). This paradigm assumes that human preferences are distributed according to reward, but recent work suggests that they instead follow the \emph{regret} under the user's optimal policy. Thus, learning a reward function from feedback is not only based on a flawed assumption of human preference, but also leads to unwieldy optimization challenges that stem from policy gradients or bootstrapping in the RL phase. Because of these optimization challenges, contemporary RLHF methods restrict themselves to contextual bandit settings (e.g., as in large language models) or limit observation dimensionality (e.g., state-based robotics). We overcome these limitations by introducing a new family of algorithms for optimizing behavior from human feedback using the \textit{regret}-based model of human preferences. Using the principle of maximum entropy, we derive \fullname (\abv), an algorithm for learning optimal policies from preferences without learning reward functions, circumventing the need for RL. \abv is fully off-policy, uses only a simple contrastive objective, and can be applied to arbitrary MDPs. This enables \abv to elegantly scale to high-dimensional and sequential RLHF problems while being simpler than prior methods.

Reinforcement Learning · Everything Else

Ruiquan Huang, Yingbin Liang, Jing Yang

The general sequential decision-making problem, which includes Markov decision processes (MDPs) and partially observable MDPs (POMDPs) as special cases, aims at maximizing a cumulative reward by making a sequence of decisions based on a history of observations and actions over time. Recent studies have shown that the sequential decision-making problem is statistically learnable if it admits a low-rank structure modeled by predictive state representations (PSRs). Despite these advancements, existing approaches typically involve oracles or steps that are computationally intractable. On the other hand, the upper confidence bound (UCB) based approaches, which have served successfully as computationally efficient methods in bandits and MDPs, have not been investigated for more general PSRs, due to the difficulty of optimistic bonus design in these more challenging settings. This paper proposes the first known UCB-type approach for PSRs, featuring a novel bonus term that upper bounds the total variation distance between the estimated and true models. We further characterize the sample complexity bounds for our designed UCB-type algorithms for both online and offline PSRs. In contrast to existing approaches for PSRs, our UCB-type algorithms enjoy computational tractability, last-iterate guaranteed near-optimal policy, and guaranteed model accuracy.

Miscellaneous Aspects of Machine Learning · Everything Else

Shuai Zhao, Xiaohan Wang, Linchao Zhu, Yi Yang

One fascinating aspect of pre-trained vision-language models (VLMs) learning under language supervision is their impressive zero-shot generalization capability.However, this ability is hindered by distribution shifts between the training and testing data.Previous test time adaptation (TTA) methods for VLMs in zero-shot classification rely on minimizing the entropy of model outputs, tending to be stuck in incorrect model predictions.In this work, we propose TTA with feedback to rectify the model output and prevent the model from becoming blindly confident.Specifically, a CLIP model is adopted as the reward model during TTA and provides feedback for the VLM.Given a single test sample,the VLM is forced to maximize the CLIP reward between the input and sampled results from the VLM output distribution.The proposed \textit{reinforcement learning with CLIP feedback~(RLCF)} framework is highly flexible and universal.Beyond the classification task, with task-specific sampling strategies and a proper reward baseline choice, RLCF can be easily extended to not only discrimination tasks like retrieval but also generalization tasks like image captioning,improving the zero-shot generalization capacity of VLMs.According to the characteristics of these VL tasks, we build different fully TTA pipelines with RLCF to improve the zero-shot generalization ability of various VLMs.Extensive experiments along with promisingempirical results demonstrate the effectiveness of RLCF.The code is available at https://github.com/mzhaoshuai/RLCF.

Miscellaneous Aspects of Machine Learning · Everything Else

Xun Jiang, zhuomin chai, Yuxiang Zhao, Yibo Lin, Runsheng Wang, Ru Huang

Integrated circuits or chips are key to enable computing in modern industry. Designing a chip relies on human experts to produce chip data through professional electronic design automation (EDA) software and complicated procedures. Nowadays, prompted by the wide variety of machine learning (ML) datasets, we have witnessed great advancement of ML algorithms in computer vision, natural language processing, and other fields. However, in chip design, high human workload and data sensitivity cause the lack of public datasets, which hinders the progress of ML development for EDA. To this end, we introduce an advanced large-scale dataset, CircuitNet 2.0, which targets promoting ML innovations in a realistic chip design environment. In order to approach the realistic chip design space, we collect more than 10,000 samples with a variety of chip designs (e.g., CPU, GPU, and AI Chip). All the designs are conducted through complete commercial design flows in a widely-used technology node, 14nm FinFET. We collect comprehensive data, including routability, timing, and power, from the design flow to support versatile ML tasks in EDA. Besides, we also introduce some realistic ML tasks with CircuitNet 2.0 to verify the potential for boosting innovations.

Applications · Everything Else

Maciej Mikuła, Szymon Tworkowski, Szymon Antoniak, Bartosz Piotrowski, Qiaochu Jiang, Jin Zhou, Christian Szegedy, Łukasz Kuciński, Piotr Miłoś, Yuhuai Wu

This paper presents a novel approach to premise selection, a crucial reasoning task in automated theorem proving. Traditionally, symbolic methods that rely on extensive domain knowledge and engineering effort are applied to this task. In contrast, this work demonstrates that contrastive training with the transformer architecture can achieve higher-quality retrieval of relevant premises, without the knowledge or feature engineering overhead. Our method, Magnushammer, outperforms the most advanced and widely used automation tool in interactive theorem proving called Sledgehammer. On the PISA and miniF2f benchmarks Magnushammer achieves $59.5\%$ (against $38.3\%$) and $34.0\%$ (against $20.9\%$) success rates, respectively. By combining Magnushammer with a language-model-based automated theorem prover, we further improve the state-of-the-art proof success rate from $57.0\%$ to $71.0\%$ on the PISA benchmark using $4$x fewer parameters. Moreover, we develop and open source a novel dataset for premise selection, containing textual representations of (proof state, relevant premise) pairs. To the best of our knowledge, this is the largest available premise selection dataset, and the first dataset of this kind for the Isabelle proof assistant.

Applications · Everything Else

Celine Lee, Abdulrahman Mahmoud, Michal Kurek, Simone Campanoni, David Brooks, Stephen Chong, Gu-Yeon Wei, Alexander Rush

Maintaining legacy software requires many software and systems engineering hours. Assembly code programs, which demand low-level control over the computer machine state and have no variable names, are particularly difficult for humans to analyze.Existing conventional program translators guarantee correctness, but are hand-engineered for the source and target programming languages in question. Learned transpilation, i.e. automatic translation of code, offers an alternative to manual re-writing and engineering efforts. Automated symbolic program translation approaches guarantee correctness but struggle to scale to longer programs due to the exponentially large search space. Their rigid rule-based systems also limit their expressivity, so they can only reason about a reduced space of programs. Probabilistic neural language models (LMs) produce plausible outputs for every input, but do so at the cost of guaranteed correctness. In this work, we leverage the strengths of LMs and symbolic solvers in a neurosymbolic approach to learned transpilation for assembly code. Assembly code is an appropriate setting for a neurosymbolic approach, since assembly code can be divided into shorter non-branching basic blocks amenable to the use of symbolic methods. Guess & Sketch extracts alignment and confidence information from features of the LM then passes it to a symbolic solver to resolve semantic equivalence of the transpilation input and output. We test Guess & Sketch on three different test sets of assembly transpilation tasks, varying in difficulty, and show that it successfully transpiles 57.6% more examples than GPT-4 and 39.6% more examples than an engineered transpiler. We also share a training and evaluation dataset for this task.

Deep Learning · Everything Else

Yi-Lin Sung, Jaehong Yoon, Mohit Bansal

Large Vision-Language Models (LVLMs) can understand the world comprehensively by integrating rich information from different modalities, achieving remarkable performance improvements on various multimodal downstream tasks. However, deploying LVLMs is often problematic due to their massive computational/energy costs and carbon consumption, making it infeasible to adopt conventional iterative global pruning, which is costly due to computing the Hessian matrix of the entire large model for sparsification. Alternatively, several studies have recently proposed layer-wise pruning approaches to avoid the expensive computation of global pruning and efficiently compress model weights according to their importance within a layer. However, these methods often suffer from suboptimal model compression due to their lack of a global perspective. To address this limitation in recent efficient pruning methods for large models, we propose Efficient Coarse-to-Fine Layer-Wise Pruning (ECoFLaP), a two-stage coarse-to-fine weight pruning approach for LVLMs. We first determine the sparsity ratios of different layers or blocks by leveraging the global importance score, which is efficiently computed based on the zeroth-order approximation of the global model gradients. Then, the multimodal model performs layer-wise unstructured weight pruning. We validate our proposed method across various multi-modal and single-modal models and datasets, demonstrating significant performance improvements over prevalent pruning techniques in the high-sparsity regime.

Applications · Everything Else

Jianhao Shen, Ye Yuan, Srbuhi Mirzoyan, Ming Zhang, Chenguang Wang

We introduce a new challenge to test the STEM skills of neural models. The problems in the real world often require solutions, combining knowledge from STEM (science, technology, engineering, and math). Unlike existing datasets, our dataset requires the understanding of multimodal vision-language information of STEM. Our dataset features one of the largest and most comprehensive datasets for the challenge. It includes $448$ skills and $1,073,146$ questions spanning all STEM subjects. Compared to existing datasets that often focus on examining expert-level ability, our dataset includes fundamental skills and questions designed based on the K-12 curriculum. We also add state-of-the-art foundation models such as CLIP and GPT-3.5-Turbo to our benchmark. Results show that the recent model advances only help master a very limited number of lower grade-level skills ($2.5$% in the third grade) in our dataset. In fact, these models are still well below (averaging $54.7$%) the performance of elementary students, not to mention near expert-level performance. To understand and increase the performance on our dataset, we teach the models on a training split of our dataset.Even though we observe improved performance, the model performance remains relatively low compared to average elementary students. To solve STEM problems, we will need novel algorithmic innovations from the community.

Reinforcement Learning · Everything Else

Marco Jiralerspong, Bilun Sun, Danilo Vucetic, Tianyu Zhang, Yoshua Bengio, Gauthier Gidel, Nikolay Malkin

Generative flow networks (GFlowNets) are sequential sampling models trained to match a given distribution. GFlowNets have been successfully applied to various structured object generation tasks, sampling a diverse set of high-reward objects quickly. We propose expected flow networks (EFlowNets), which extend GFlowNets to stochastic environments. We show that EFlowNets outperform other GFlowNet formulations in stochastic tasks such as protein design. We then extend the concept of EFlowNets to adversarial environments, proposing adversarial flow networks (AFlowNets) for two-player zero-sum games. We show that AFlowNets learn to find above 80% of optimal moves in Connect-4 via self-play and outperform AlphaZero in tournaments. Code: https://github.com/GFNOrg/AdversarialFlowNetworks.

Deep Learning · Everything Else

Qin ZHANG, Linghan Xu, Jun Fang, Qingming Tang, Yingnian Wu, Joseph Tighe, Yifan Xing

Existing losses used in deep metric learning (DML) for image retrieval often lead to highly non-uniform intra-class and inter-class representation structures across test classes and data distributions. When combined with the common practice of using a fixed threshold to declare a match, this gives rise to significant performance variations in terms of false accept rate (FAR) and false reject rate (FRR) across test classes and data distributions. We define this issue in DML as threshold inconsistency. In real-world applications, such inconsistency often complicates the threshold selection process when deploying large-scale image retrieval systems. To measure this inconsistency, we propose a novel variance-based metric called Operating-Point-Inconsistency-Score (OPIS) that quantifies the variance in the operating characteristics across classes. Using the OPIS metric, we find that achieving high accuracy levels in a DML model does not automatically guarantee threshold consistency. In fact, our investigation reveals a Pareto frontier in the high-accuracy regime, where existing methods to improve accuracy often lead to degradation in threshold consistency. To address this trade-off, we introduce the Threshold-Consistent Margin (TCM) loss, a simple yet effective regularization technique that promotes uniformity in representation structures across classes by selectively penalizing hard sample pairs. Large-scale experiments demonstrate TCM's effectiveness in enhancing threshold consistency while preserving accuracy, simplifying the threshold selection process in practical DML settings.

Deep Learning · Everything Else

Yusuke Sekikawa, Shingo Yashima

Wide networks usually yield better accuracy than their narrower counterpart at the expense of the massive $\texttt{mult}$ cost.To break this tradeoff, we advocate a novel concept of $\textit{Structured Activation Sparsification}$, dubbed SAS, which boosts accuracy without increasing computation by utilizing the projected sparsity in activation maps with a specific structure. Concretely, the projected sparse activation is allowed to have N nonzero value among M consecutive activations.Owing to the local structure in sparsity, the wide $\texttt{matmul}$ between a dense weight and the sparse activation is executed as an equivalent narrow $\texttt{matmul}$ between a dense weight and dense activation, which is compatible with NVIDIA's $\textit{SparseTensorCore}$ developed for the N:M structured sparse weight.In extensive experiments, we demonstrate that increasing sparsity monotonically improves accuracy (up to 7% on CIFAR10) without increasing the $\texttt{mult}$ count.Furthermore, we show that structured sparsification of $\textit{activation}$ scales better than that of $\textit{weight}$ given the same computational budget.

Reinforcement Learning · Everything Else

Darshan Patil, Janarthanan Rajendran, Glen Berseth, Sarath Chandar

In the real world, the strong episode resetting mechanisms that are needed to trainagents in simulation are unavailable. The resetting assumption limits the potentialof reinforcement learning in the real world, as providing resets to an agent usuallyrequires the creation of additional handcrafted mechanisms or human interventions.Recent work aims to train agents (forward) with learned resets by constructinga second (backward) agent that returns the forward agent to the initial state. Wefind that the termination and timing of the transitions between these two agentsare crucial for algorithm success. With this in mind, we create a new algorithm,Reset Free RL with Intelligently Switching Controller (RISC) which intelligentlyswitches between the two agents based on the agent’s confidence in achieving itscurrent goal. Our new method achieves state-of-the-art performance on severalchallenging environments for reset-free RL.

Theory · Everything Else

Yi Li, Honghao Lin, David Woodruff

We study the problem of residual error estimation for matrix and vector norms using a linear sketch. Such estimates can be used, for example, to quickly assess how useful a more expensive low-rank approximation computation will be. The matrix case concerns the Frobenius norm and the task is to approximate the $k$-residual $\|A - A_k\|_F$ of the input matrix $A$ within a $(1+\epsilon)$-factor, where $A_k$ is the optimal rank-$k$ approximation. We provide a tight bound of $\Theta(k^2/\epsilon^4)$ on the size of bilinear sketches, which have the form of a matrix product $SAT$. This improves the previous $O(k^2/\epsilon^6)$ upper bound in (Andoni et al. SODA 2013) and gives the first non-trivial lower bound, to the best of our knowledge. In our algorithm, our sketching matrices $S$ and $T$ can both be sparse matrices, allowing for a very fast update time. We demonstrate that this gives a substantial advantage empirically, for roughly the same sketch size and accuracy as in previous work. For the vector case, we consider the $\ell_p$-norm for $p>2$, where the task is to approximate the $k$-residual $\|x - x_k\|_p$ up to a constant factor, where $x_k$ is the optimal $k$-sparse approximation to $x$. Such vector norms are frequently studied in the data stream literature and are useful for finding frequent items or so-called heavy hitters. We establish an upper bound of $O(k^{2/p}n^{1-2/p}\operatorname{poly}(\log n))$ for constant $\epsilon$ on the dimension of a linear sketch for this problem. Our algorithm can be extended to the $\ell_p$ sparse recovery problem with the same sketching dimension, which seems to be the first such bound for $p > 2$. We also show an $\Omega(k^{2/p}n^{1-2/p})$ lower bound for the sparse recovery problem, which is tight up to a $\mathrm{poly}(\log n)$ factor.

Probabilistic Methods · Everything Else

Eshant English, Matthias Kirchler, Christoph Lippert

Normalising Flows are non-parametric statistical models known for their dual capabilities of density estimation and generation. They are distinguished by their inherently invertible architecture. However, the requirement of invertibility imposes constraints on their expressiveness, necessitating a large number of parameters and innovative architectural designs to achieve satisfactory outcomes. Whilst flow-based models predominantly rely on neural-network-based transformations for expressive designs, alternative transformation methods have received limited attention. In this work, we present Ferumal flow, a novel kernelised normalising flow paradigm that integrates kernels into the framework. Our results demonstrate that a kernelised flow can yield competitive or superior results compared to neural network-based flows whilst maintaining parameter efficiency. Kernelised flows excel especially in the low-data regime, enabling flexible non-parametric density estimation in applications with sparse data availability.

Theory · Everything Else

Albert Xu, Jhih-Yi Hsieh, Bhaskar Vundurthy, Nithya Kemp, Eliana Cohen, Lu Li, Howie Choset

In deep metric learning, the triplet loss has emerged as a popular method to learn many computer vision and natural language processing tasks such as facial recognition, object detection, and visual-semantic embeddings. One issue that plagues the triplet loss is network collapse, an undesirable phenomenon where the network projects the embeddings of all data onto a single point. Researchers predominately solve this problem by using triplet mining strategies. While hard negative mining is the most effective of these strategies, existing formulations lack strong theoretical justification for their empirical success. In this paper, we utilize the mathematical theory of isometric approximation to show an equivalence between the triplet loss sampled by hard negative mining and an optimization problem that minimizes a Hausdorff-like distance between the neural network and its ideal counterpart function. This provides the theoretical justifications for hard negative mining's empirical efficacy. Experiments performed on the Market-1501 and Stanford Online Products datasets with various network architectures corroborate our theoretical findings, indicating that network collapse tends to happen when batch size is too large or embedding dimension is too small. In addition, our novel application of the isometric approximation theorem provides the groundwork for future forms of hard negative mining that avoid network collapse.

Deep Learning · Everything Else

Ziyao Wang, Jianyu Wang, Ang Li

The theoretical landscape of federated learning (FL) undergoes rapid evolution, but its practical application encounters a series of intricate challenges, and hyperparameter optimization is one of these critical challenges. Amongst the diverse adjustments in hyperparameters, the adaptation of the learning rate emerges as a crucial component, holding the promise of significantly enhancing the efficacy of FL systems. In response to this critical need, this paper presents FedHyper, a novel hypergradient-based learning rate adaptation algorithm specifically designed for FL. FedHyper serves as a universal learning rate scheduler that can adapt both global and local rates as the training progresses. In addition, FedHyper not only showcases unparalleled robustness to a spectrum of initial learning rate configurations but also significantly alleviates the necessity for laborious empirical learning rate adjustments. We provide a comprehensive theoretical analysis of FedHyper’s convergence rate and conduct extensive experiments on vision and language benchmark datasets. The results demonstrate that FEDHYPER consistently converges 1.1-3× faster than FedAvg and the competing baselines while achieving superior final accuracy. Moreover, FEDHYPER catalyzes a remarkable surge in accuracy, augmenting it by up to 15% compared to FedAvg under suboptimal initial learning rate settings.

Deep Learning · Everything Else

Kaixiang Zheng, EN-HUI YANG

As a technique to bridge logit matching and probability distribution matching, temperature scaling plays a pivotal role in knowledge distillation (KD). Conventionally, temperature scaling is applied to both teacher's logits and student's logits in KD. Motivated by some recent works, in this paper, we drop instead temperature scaling on the student side, and systematically study the resulting variant of KD, dubbed transformed teacher matching (TTM). By reinterpreting temperature scaling as a power transform of probability distribution, we show that in comparison with the original KD, TTM has an inherent Rényi entropy term in its objective function, which serves as an extra regularization term. Extensive experiment results demonstrate that thanks to this inherent regularization, TTM leads to trained students with better generalization than the original KD. To further enhance student's capability to match teacher's power transformed probability distribution, we introduce a sample-adaptive weighting coefficient into TTM, yielding a novel distillation approach dubbed weighted TTM (WTTM). It is shown, by comprehensive experiments, that although WTTM is simple, it is effective, improves upon TTM, and achieves state-of-the-art accuracy performance. Our source code is available at https://github.com/zkxufo/TTM.

Deep Learning · Everything Else

Jose Javier Gonzalez Ortiz, John Guttag, Adrian Dalca

Hypernetworks, neural networks that predict the parameters of another neural network, are powerful models that have been successfully used in diverse applications from image generation to multi-task learning. Unfortunately, existing hypernetworks are often challenging to train. Training typically converges far more slowly than for non-hypernetwork models, and the rate of convergence can be very sensitive to hyperparameter choices. In this work, we identify a fundamental and previously unidentified problem that contributes to the challenge of training hypernetworks: a magnitude proportionality between the inputs and outputs of the hypernetwork. We demonstrate both analytically and empirically that this can lead to unstable optimization, thereby slowing down convergence, and sometimes even preventing any learning. We present a simple solution to this problem using a revised hypernetwork formulation that we call Magnitude Invariant Parametrizations (MIP). We demonstrate the proposed solution on several hypernetwork tasks, where it consistently stabilizes training and achieves faster convergence. Furthermore, we perform a comprehensive ablation study including choices of activation function, normalization strategies, input dimensionality, and hypernetwork architecture; and find that MIP improves training in all scenarios. We provide easy-to-use code that can turn existing networks into MIP-based hypernetworks.