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3,314篇论文匹配“Physical Models”
第 124 / 166 页

Hai Jiang, Ao Luo, Xiaohong Liu, Songchen Han, Shuaicheng Liu

In this paper, we propose a diffusion-based unsupervised framework that incorporates physically explainable Retinex theory with diffusion models for low-light image enhancement, named LightenDiffusion. Specifically, we present a content-transfer decomposition network that performs Retinex decomposition within the latent space instead of image space as in previous approaches, enabling the encoded features of unpaired low-light and normal-light images to be decomposed into content-rich reflectance maps and content-free illumination maps. Subsequently, the reflectance map of the low-light image and the illumination map of the normal-light one are taken as input to the diffusion model for unsupervised restoration with the guidance of the low-light feature, where a self-constrained consistency loss is further proposed to eliminate the interference of normal-light content on the restored results to improve overall visual quality. Extensive experiments on publicly available real-world benchmarks show that the proposed LightenDiffusion outperforms state-of-the-art unsupervised competitors and is comparable to supervised ones while being more generalizable to various scenes. Code will be released to facilitate future research.

Jinke Li, Xiao He, Chonghua Zhou, Xiaoqiang Cheng, Yang Wen, Dan Zhang

3D occupancy, an advanced perception technology for driving scenarios, represents the entire scene without distinguishing between foreground and background by quantifying the physical space into a grid map. The widely adopted projection-first deformable attention, efficient in transforming image features into 3D representations, encounters challenges in aggregating multi-view features due to sensor deployment constraints. To address this issue, we propose our learning-first view attention mechanism for effective multi-view feature aggregation. Moreover, we showcase the scalability of our view attention across diverse multi-view 3D tasks, such as map construction and 3D object detection. Leveraging the proposed view attention as well as an additional multi-frame streaming temporal attention, we introduce ViewFormer, a vision-centric transformer-based framework for spatiotemporal feature aggregation. To further explore occupancy-level flow representation, we present FlowOcc3D, a benchmark built on top of existing high-quality datasets. Qualitative and quantitative analyses on this benchmark reveal the potential to represent fine-grained dynamic scenes. Extensive experiments show that our approach significantly outperforms prior state-of-the-art methods. The codes and benchmark will be released soon.

Ashish Tiwari, Satoshi Ikehata, Shanmuganathan Raman

Photometric stereo typically demands intricate data acquisition setups involving multiple light sources to recover surface normals accurately. In this paper, we propose an attention-based hourglass network that integrates single image-based inverse rendering and relighting within a single unified framework. We evaluate the performance of photometric stereo methods using these relit images and demonstrate how they can circumvent the underlying challenge of complex data acquisition. Our physically-based model is trained on a large synthetic dataset containing complex shapes with spatially varying BRDF and is designed to handle indirect illumination effects to improve material reconstruction and relighting. Through extensive qualitative and quantitative evaluation, we demonstrate that the proposed framework generalizes well to real-world images, achieving high-quality shape, material estimation, and relighting. We assess these synthetically relit images over photometric stereo benchmark methods for their physical correctness and resulting normal estimation accuracy, paving the way towards single-shot photometric stereo through physically-based relighting. This work allows us to address the single image-based inverse rendering problem holistically, applying well to both synthetic and real data and taking a step towards mitigating the challenge of data acquisition in photometric stereo. The code will be made available for research purposes.

Yu Guo, Yuan Gao, Yuxu Lu, Huilin Zhu, Wen Liu, Shengfeng He

In real-world scenarios, image impairments often manifest as composite degradations, presenting a complex interplay of elements such as low light, haze, rain, and snow. Despite this reality, existing restoration methods typically target isolated degradation types, thereby falling short in environments where multiple degrading factors coexist. To bridge this gap, our study proposes a versatile imaging model that consolidates four physical corruption paradigms to accurately represent complex, composite degradation scenarios. In this context, we propose OneRestore, a novel transformer-based framework designed for adaptive, controllable scene restoration. The proposed framework leverages a unique cross-attention mechanism, merging degraded scene descriptors with image features, allowing for nuanced restoration. Our model allows versatile input scene descriptors, ranging from manual text embeddings to automatic extractions based on visual attributes. Our methodology is further enhanced through a composite degradation restoration loss, using extra degraded images as negative samples to fortify model constraints. Comparative results on synthetic and real-world datasets demonstrate OneRestore as a superior solution, significantly advancing the state-of-the-art in addressing complex, composite degradations.

Ruihong Yin, Yunlu Chen, Sezer Karaoglu, Theo Gevers

Existing methods in neural scene reconstruction utilize the Signed Distance Function (SDF) to model the density function. However, in indoor scenes, the density computed from the SDF for a sampled point may not consistently reflect its real importance in volume rendering, often due to the influence of neighboring objects. To tackle this issue, our work proposes a novel approach for indoor scene reconstruction, which instead parameterizes the density function with the Signed Ray Distance Function (SRDF). Firstly, the SRDF is predicted by the network and transformed to a ray-conditioned density function for volume rendering. We argue that the ray-specific SRDF only considers the surface along the camera ray, from which the derived density function is more consistent to the real occupancy than that from the SDF. Secondly, although SRDF and SDF represent different aspects of scene geometries, their values should share the same sign indicating the underlying spatial occupancy. Therefore, this work introduces a SRDF-SDF consistency loss to constrain the signs of the SRDF and SDF outputs. Thirdly, this work proposes a self-supervised visibility task, introducing the physical visibility geometry to the reconstruction task. The visibility task combines prior from predicted SRDF and SDF as pseudo labels, and contributes to generating more accurate 3D geometry. Our method implemented with different representations has been validated on indoor datasets, achieving improved performance in both reconstruction and view synthesis.

Yue Zhang, Ben Colman, Xiao Guo, Ali Shahriyari, Gaurav Bharaj

State-of-the-art deepfake detection approaches rely on image-based features extracted via neural networks. While these approaches trained in a supervised manner extract likely fake features, they may fall short in representing unnatural 'non-physical' semantic facial attributes -- blurry hairlines, double eyebrows, rigid eye pupils, or unnatural skin shading. However, such facial attributes are easily perceived by humans and used to discern the authenticity of an image based on human common sense. Furthermore, image-based feature extraction methods that provide visual explanations via saliency maps can be hard to interpret for humans. To address these challenges, we frame deepfake detection as a Deepfake Detection VQA (DD-VQA) task and model human intuition by providing textual explanations that describe common sense reasons for labeling an image as real or fake. We introduce a new annotated dataset and propose a Vision and Language Transformer-based framework for the DD-VQA task. We also incorporate text and image-aware feature alignment formulation to enhance multi-modal representation learning. As a result, we improve upon existing deepfake detection models by integrating our learned vision representations, which reason over common sense knowledge from the DD-VQA task. We evaluate our method on both the performance of deepfake detection and the quality of the generated explanations. Our empirical results show that incorporating textual explanations into a deepfake task benefits detection performance, generalization ability, and the language-based interpretability of the deepfake detection task.

Wenhua Wu, Qi Wang, Guangming Wang, Junping Wang, Tiankun Zhao, Yang Liu, Dongchao Gao, Zhe Liu, Hesheng Wang

Road surface reconstruction plays a vital role in autonomous driving systems, enabling road lane perception and high-precision mapping. Recently, neural implicit encoding has achieved remarkable results in scene representation, particularly in the realistic rendering of scene textures. However, it faces challenges in directly representing geometric information for large-scale scenes. To address this, we propose EMIE-MAP, a novel method for large-scale road surface reconstruction based on explicit mesh and implicit encoding. The road geometry is represented using explicit mesh, where each vertex stores implicit encoding representing the color and semantic information. To overcome the difficulty in optimizing road elevation, we introduce a trajectory-based elevation initialization and an elevation residual learning method based on Multi-Layer Perceptron (MLP). Additionally, by employing implicit encoding and multi-camera color MLPs decoding, we achieve separate modeling of scene physical properties and camera characteristics, allowing surround-view reconstruction compatible with different camera models. Our method achieves remarkable road surface reconstruction performance in a variety of real-world challenging scenarios.

Wenhua Wu, Kun Hu, Wenxi Yue, Wei Li, Milena Simic, Changyang Li, Wei Xiang, Zhiyong Wang

Knee osteoarthritis (KOA), a common form of arthritis that causes physical disability, has become increasingly prevalent in society, especially among the elders. Employing computer-aided techniques to automatically assess the severity and progression of KOA can be greatly beneficial for KOA treatment and disease management. Particularly, the advancement of X-ray technology and its application in KOA demonstrate its potential for this purpose. Yet, existing X-ray prognosis research generally yields a singular progression severity grade, overlooking the potential visual changes for understanding and explaining the progression outcome. Therefore, in this study, a novel deep generative model is proposed, namely Identity-Consistent Radiographic Diffusion Network (IC-RDN), for multifaceted KOA prognosis encompassing a predicted future knee X-ray scan conditioned on the baseline scan and a future KOA severity grade. Specifically, an identity prior module for the diffusion and a down-stream generative-guided progression prediction module are introduced. Compared to a conventional image-to-image generative model, identity priors regularize and guide the diffusion to focus more on the clinical nuances related to the prognosis, based on a contrastive learning strategy. The progression prediction module utilizes both forecasted and baseline knee scans, and a more comprehensive formulation of KOA severity progression grading is expected. Extensive experiments on a widely used public dataset, OAI, demonstrate the effectiveness of the proposed method.

Shi Guo, Yutian Chen, Tianfan Xue, Jinwei Gu, Yongrui Ma

Video Frame Interpolation (VFI) aims to predict intermediate frames between consecutive low frame rate inputs. To handle the real-world complex motion between frames, event cameras, which capture high-frequency brightness changes at micro-second temporal resolution, are used to aid interpolation, denoted as Event-VFI. One critical step of Event-VFI is optical flow estimation. Prior methods that adopt either a two-segment formulation or a parametric trajectory model cannot correctly recover large and complex motions between frames, which suffer from accumulated error in flow estimation. To solve this problem, we propose TimeLens-XL, a physically grounded lightweight network that decomposes large motion between two frames into a sequence of small motions for better accuracy. It estimates the entire motion trajectory recursively and samples the bi-directional flow for VFI. Benefiting from the accurate and robust flow prediction, intermediate frames can be efficiently synthesized with simple warping and blending. As a result, the network is extremely lightweight, with only 1/5~1/10 computational cost and model size of prior works, while also achieving state-of-the-art performance on several challenging benchmarks. To our knowledge, TimeLens-XL is the first real-time (27fps) Event-VFI algorithm at a resolution of 1280x720 using a single RTX 3090 GPU. Furthermore, we have collected a new RGB+Event dataset (HQ-EVFI) consisting of more than 100 challenging scenes with large complex motions and accurately synchronized high-quality RGB-EVS streams. HQ-EVFI addresses several limitations presented in prior datasets and can serve as a new benchmark. Both the code and dataset will be released upon publication.

Yasar Utku Alcalar, Mehmet Akcakaya

Diffusion models have emerged as powerful generative techniques for solving inverse problems. Despite their success in a variety of inverse problems in imaging, these models require many steps to converge, leading to slow inference time. Recently, there has been a trend in diffusion models for employing sophisticated noise schedules that involve more frequent iterations of timesteps at lower noise levels, thereby improving image generation and convergence speed. However, application of these ideas to solving inverse problems with diffusion models remain challenging, as these noise schedules do not perform well when using empirical tuning for the forward model log-likelihood term weights. To tackle these challenges, we propose zero-shot approximate diffusion posterior sampling (ZAPS) that leverages connections to zero-shot physics-driven deep learning. ZAPS uses the recently proposed diffusion posterior sampling (DPS), and fixes the number of sampling steps. Subsequently it uses zero-shot training with a physics-guided loss function to learn log-likelihood weights at each irregular timestep. We further approximate the Hessian of the logarithm of the prior using a diagonalization approach with learnable diagonal entries for computational efficiency. These parameters are optimized over a fixed number of epochs with a given computational budget. Our results for various noisy inverse problems, including Gaussian and motion deblurring, inpainting, and super-resolution show that ZAPS reduces inference time, provides robustness to irregular noise schedules and improves reconstruction quality.

Shaowei Liu, Zhongzheng Ren, Saurabh Gupta, Shenlong Wang

In this paper, we present PhysGen, a novel image-to-video generation method that converts a single image and an input condition-- such as force and torque applied to an object in the image-- to produce a realistic, physically plausable, and temporally consistent video. Our key insight is to integrate model-based physical simulation with a data-driven video generation process, enabling plausible image-space dynamics. At the heart of our system are three core components: (i) an image understanding module that effectively captures the geometry, materials, and physical parameters of the image; (ii) an image-space dynamics simulation model that utilizes rigid-body physics and inferred parameters to simulate realistic behaviors; and (iii) an image-based rendering and refinement module that leverages generative video diffusion to produce realistic video footage featuring the simulated motion. The resulting videos are realistic in both physics and appearance and are even precisely controllable, showcasing superior results over existing data-driven image-to-video generation works through a comprehensive user study. PhysGen's resulting videos can be used for various downstream applications, such as turning an image into a realistic animation or allowing users to interact with the image and create various dynamics. Code and data will be made publicly available upon acceptance.

Karim Kadry, Shreya Gupta, Jonas Sogbadji, Michiel Schaap, Kersten Petersen, Takuya Mizukami, Carlos Collet, Farhad R. Nezami, Elazer R Edelman

Virtual interventions enable the physics-based simulation of device deployment within patient-specific coronary artery anatomy. This framework enables the exploration of alternate scenarios by deploying counterfactual device designs within the same anatomy, revealing critical design factors for patient outcomes. In contrast, our ability to simulate alternate scenarios with anatomic counterfactuals is highly limited. In this study, we investigate how Latent Diffusion Models (LDMs) can custom synthesize coronary anatomy for virtual intervention studies. We introduce several adaptations to enforce anatomic constraints regarding topological validity, local morphological shape, and global skeletal structure. Specifically, we regularize the LDM latent space to reduce topological defects and introduce a conditioning framework based on clinically interpretable and editable coronary morpho-skeletons. We lastly extend diffusion model guidance strategies to the context of morpho-skeletal conditioning and propose a novel guidance method that adaptively updates the guiding condition throughout sampling. Our framework enables the generation and editing of coronary anatomy in a controllable manner, allowing device designers to better explore the relationship

Yufei Zhang, Jeffrey Kephart, Qiang Ji

Acquiring 3D data for fully-supervised monocular 3D hand reconstruction is often difficult, requiring specialized equipment for use in a controlled environment. Yet, fundamental principles governing hand movements are well-established in the understanding of the human hand's unique structure and functionality. In this paper, we leverage these valuable foundational insights for the training of 3D hand reconstruction models. Specifically, we systematically study hand knowledge from different sources, including hand biomechanics, functional anatomy, and physics. We effectively incorporate them into the reconstruction models by introducing a set of differentiable training losses accordingly. Instead of relying on 3D supervision, we consider a challenging weakly-supervised setting, where models are trained solely using 2D hand landmark annotation, which is considerably more accessible in practice. Moreover, different from existing methods that neglect the inherent uncertainty in image observations, we explicit model the uncertainty. We enhance the training process by exploiting a simple yet effective Negative Log-Likelihood (NLL) loss, which incorporates the well-captured uncertainty into the loss function. Through extensive experiments, we demonstrate that our method significantly outperforms state-of-the-art weakly-supervised methods. For example, our method achieves nearly a 21% performance improvement on the widely adopted FreiHAND dataset.

Daniel Winter, Matan Cohen, Shlomi Fruchter, Yael Pritch, Alex Rav-Acha, Yedid Hoshen

Diffusion models have revolutionized image editing but often generate images that violate physical laws, particularly the effects of objects on the scene, e.g., occlusions, shadows, and reflections. By analyzing the limitations of self-supervised approaches, we propose a practical solution centered on a "counterfactual" dataset. Our method involves capturing a scene before and after removing a single object, while minimizing other changes. By fine-tuning a diffusion model on this dataset, we are able to not only remove objects but also their effects on the scene. However, we find that applying this approach for photorealistic object insertion requires an impractically large dataset. To tackle this challenge, we propose bootstrap supervision; leveraging our object removal model trained on a small counterfactual dataset, we synthetically expand this dataset considerably. Our approach significantly outperforms prior methods in photorealistic object removal and insertion, particularly at modeling the effects of objects on the scene.

Rui Li, Mikhail Kudryashev, Artur Yakimovich

Optic deconvolution in light microscopy (LM) refers to recovering the object details from images, revealing the ground truth of samples. Traditional explicit methods in LM rely on the point spread function (PSF) during image acquisition. Yet, these approaches often fall short due to inaccurate PSF models and noise artifacts, hampering the overall restoration quality. In this paper, we approached the optic deconvolution as an inverse problem. Motivated by the nonstandard-form compression scheme introduced by Beylkin, Coifman, and Rokhlin (BCR), we proposed an innovative physics-informed neural network Multi-Stage Residual-BCR Net (m-rBCR) to approximate the optic deconvolution. We validated the m-rBCR model on four microscopy datasets - two simulated microscopy datasets from ImageNet and BioSR, real dSTORM microscopy images, and real widefield microscopy images. In contrast to the explicit deconvolution methods (e.g. Richardson-Lucy) and other state-of-the-art NN models (U-Net, DDPM, CARE, DnCNN, ESRGAN, RCAN, Noise2Noise, MPRNet, and MIMO-U-Net), the m-rBCR model demonstrates superior performance to other candidates by PSNR and SSIM in two real microscopy datasets and the simulated BioSR dataset. In the simulated ImageNet dataset, m-rBCR ranks the second-best place (right after MIMO-U-Net). With the backbone from the optical physics, m-rBCR exploits the trainable parameters with better performances (from ~30 times fewer than the benchmark MIMO-U-Net to ~210 times than ESRGAN). This enables m-rBCR to achieve a shorter runtime (from ~3 times faster than MIMO-U-Net to ~300 times faster than DDPM). To summarize, by leveraging physics constraints our model reduced potentially redundant parameters significantly in expertise-oriented NN candidates and achieved high efficiency with superior performance.

Lixin Xue, Chen Guo, Chengwei Zheng, Fangjinhua Wang, Tianjian Jiang, Hsuan-I Ho, Manuel Kaufmann, Jie Song, Otmar Hilliges

An overarching goal for computer-aided perception systems is the holistic understanding of the human-centric 3D world, including faithful reconstructions of humans, scenes, and their global spatial relationships. While recent progress in monocular 3D reconstruction has been made for footage of either humans or scenes alone, jointly reconstructing both humans and scenes along with their global spatial information remains an unsolved challenge. To address this challenge, we introduce a novel and unified framework that simultaneously achieves temporally and spatially coherent 3D reconstruction of a static scene with dynamic humans from a monocular RGB video. Specifically, we parameterize temporally consistent canonical human models and static scene representations using two neural fields in a shared 3D space. We further develop a global optimization framework that considers physical constraints imposed by potential human-scene interpenetration and occlusion. Compared to independent reconstructions, our framework enables detailed and holistic geometry reconstructions of both humans and scenes. Moreover, we introduce a new synthetic dataset for quantitative evaluations. Extensive experiments and ablation studies on both real-world and synthetic videos demonstrate the efficacy of our framework in monocular human-scene reconstruction. Code and data are publicly available on our \href{https://lxxue.github.io/human-scene-recon/}{project page}.

Jinghe Yang, Mingming Gong, Ye Pu

Compared to the in-air case, underwater depth estimation has its own challenges. For instance, acquiring high-quality training datasets with groundtruth poses difficulties due to sensor limitations in aquatic environments. Additionally, the physics characteristics of underwater imaging diverge significantly from the in-air case, the methods developed for in-air depth estimation underperform when applied underwater, due to the domain gap. To address these challenges, our paper introduces a novel transfer-learning-based method - Physics-informed Underwater Depth Estimation (\textbf{PUDE}). The key idea is to transfer the knowledge of a pre-trained in-air depth estimation model to underwater settings utilizing a small underwater image set without groundtruth measurement, guided by a physical model for underwater image formation. We propose novel bound losses based on the physical model to rectify the depth estimations to align with actual underwater physical properties. Finally, in the evaluations across multiple datasets, we compare our Physics-informed Underwater Depth Estimation (\textbf{PUDE}) model with other existing in-air and underwater methods. The results reveal that the \textbf{PUDE} model excels in both quantitative and qualitative comparisons.

Pei Zhou, Yanchao Yang

We aim to discover manipulation concepts embedded in the unannotated demonstrations, which are recognized as key physical states. The discovered concepts can facilitate training manipulation policies and promote generalization. Current methods relying on multimodal foundation models for deriving key states usually lack accuracy and semantic consistency due to limited multimodal robot data. In contrast, we introduce an information-theoretic criterion to characterize the regularities that signify a set of physical states. We also develop a framework that trains a concept discovery network using this criterion, thus bypassing the dependence on human semantics and alleviating costly human labeling. The proposed criterion is based on the observation that key states, which deserve to be conceptualized, often admit more physical constraints than non-key states. This phenomenon can be formalized as maximizing the mutual information between the putative key state and its preceding state, i.e., Maximal Mutual Information (MaxMI). By employing MaxMI, the trained key state localization network can accurately identify states of sufficient physical significance, exhibiting reasonable semantic compatibility with human perception. Furthermore, the proposed framework produces key states that lead to concept-guided manipulation policies with higher success rates and better generalization in various robotic tasks compared to the baselines, verifying the effectiveness of the proposed criterion.

Tao Lin, lijia Yu, Gaojie Jin, Renjue Li, Peng Wu, Lijun Zhang

In recent years, the study of adversarial robustness in object detection systems, particularly those based on deep neural networks (DNNs), has become a pivotal area of research. Traditional physical attacks targeting object detectors, such as adversarial patches and texture manipulations, directly manipulate the surface of the object. While these methods are effective, their overt manipulation of objects may draw attention in real-world applications. To address this, this paper introduces a more subtle approach: an inconspicuous adversarial trigger that operates outside the bounding boxes, rendering the object undetectable to the model. We further enhance this approach by proposing the Feature Guidance (FG) technique and the Universal Auto-PGD (UAPGD) optimization strategy for crafting high-quality triggers. The effectiveness of our method is validated through extensive empirical testing, demonstrating its high performance in both digital and physical environments.

Hongtao Wu, Yijun Yang, Angelica I Aviles-Rivero, Jingjing Ren, Sixiang Chen, Haoyu Chen, Lei Zhu

Snow degradations present formidable challenges to the advancement of computer vision tasks by the undesirable corruption in outdoor scenarios. While current deep learning-based desnowing approaches achieve success on synthetic benchmark datasets, they struggle to restore out-of-distribution real-world snowy videos due to the deficiency of paired real-world training data. To address this bottleneck, we devise a new paradigm for video desnowing in a semi-supervised spirit to involve unlabeled real data for the generalizable snow removal. Specifically, we construct a real-world dataset with 85 snowy videos, and then present a Semi-supervised Video Desnowing Network (SemiVDN) equipped by a novel Distribution-driven Contrastive Regularization. The elaborated contrastive regularization mitigates the distribution gap between the synthetic and real data, and consequently maintains the desired snow-invariant background details. Furthermore, based on the atmospheric scattering model, we introduce a Prior-guided Temporal Decoupling Experts module to decompose the physical components that make up a snowy video in a frame-correlated manner. We evaluate our SemiVDN on benchmark datasets and also the collected real snowy data. The experimental results demonstrate the superiority of our approach against state-of-the-art image- and video-level desnowing methods.