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Tao Jun Lin, Yujiao Shi, Hongdong Li

Aerial-ground visual localization is a challenging task due to the significant differences in scene scale and view point captured between two views. In this work, we explore the practical benefit of jointly learning camera calibration and bird's-eye-view (BEV) projection for estimating full 6 Degrees-of-freedom relative camera pose between uncalibrated aerial and ground views. We present Visual Geometry Alignment (VGA), a unified framework that jointly learns a global gravity-alignment prior inferred from dense monocular perspective fields, and a planar alignment prior complementing the unobserved azimuth angle through Procrustes alignment in a shared BEV plane. At inference, we jointly refine the relative camera pose by integrating the predicted per-camera gravity alignment and relative planar azimuth angle, yielding improved orientation and translation alignment from visual input with extreme wide base-lines and limited overlap. We evaluate our method on challenging MatrixCity, ACC-NVS1 and ULTRRA ground-aerial pairs, demonstrating that optimizing with learned geometric priors can further improve the camera pose estimation across diverse altitudes and environment.

Sudarshan Regmi

Out-of-distribution (OOD) detection is critical to ensure the safe deployment of deep learning models in critical applications. Deep learning models can often misidentify OOD samples as in-distribution (ID) samples. This vulnerability worsens in the presence of spurious correlation in the training set. Likewise, in fine-grained classification settings, detection of fine-grained OOD samples becomes inherently challenging due to their high similarity to ID samples. However, current research on OOD detection has focused instead largely on relatively easier (conventional) cases. Even the few recent works addressing these challenging cases rely on carefully curated or synthesized outliers, ultimately requiring external data. This motivates our central research question: "Can we innovate OOD detection training framework for fine-grained and spurious settings without requiring any external data at all?" In this work, we present a unified Approach to Spurious, fine-grained, and Conventional OOD Detection (\ASCOOD) that eliminates the reliance on external data. First, we synthesize virtual outliers from ID data by approximating the destruction of invariant features. Specifically, we propose to add gradient attribution values to ID inputs to disrupt invariant features while amplifying true-class logit, thereby synthesizing challenging near-manifold virtual outliers. Then, we simultaneously incentivize ID classification and predictive uncertainty towards virtual outliers. For this, we further propose to leverage standardized features with z-score normalization. ASCOOD effectively mitigates impact of spurious correlations and encourages capturing fine-grained attributes. Extensive experiments across 7 datasets and comparisons with 30+ methods demonstrate merit of ASCOOD in spurious, fine-grained and conventional settings.

Suhan Woo, Seongwon Lee, Jinwoo Jang, Euntai Kim

Visual environments are inherently hierarchical, as a panoramic view naturally encompasses and organizes multiple perspective views within its field. Capturing this hierarchy is crucial for effective perspective-to-equirectangular (P2E) visual place recognition. In this work, we introduce HypeVPR, a hierarchical embedding framework in hyperbolic space specifically designed to address the challenges of P2E matching. HypeVPR leverages the intrinsic ability of hyperbolic space to represent hierarchical structures, allowing panoramic descriptors to encode both broad contextual information and fine-grained local details. To this end, we propose a hierarchical feature aggregation mechanism that organizes local-to-global feature representations within hyperbolic space. Furthermore, HypeVPR's hierarchical organization naturally enables flexible control over the accuracy-efficiency trade-off without additional training, while maintaining robust matching across different image types. This approach enables HypeVPR to achieve competitive performance while significantly accelerating retrieval and reducing database storage requirements. Project page: https://suhan-woo.github.io/HypeVPR/

Luchuan Song, Pinxin Liu, Haiyang Liu, Zhenchao Jin, Yolo Yunlong Tang, Zichong Xu, Susan Liang, Jing Bi, Jason J Corso, Chenliang Xu

Text-guided human body animation has advanced rapidly, yet facial animation lags due to the scarcity of well-annotated, text-paired facial corpora. To close this gap, we leverage foundation generative models to synthesize a large, balanced corpus of facial behavior. We design prompts suite covering emotions and head motions, generate about 80 hours of facial videos with multiple generators, and fit per-frame 3D facial parameters, yielding large-scale (prompt and parameter) pairs for training. Building on this dataset, we probe language models for bidirectional competence over facial motion via two complementary tasks: (1) Motion2Language: given a sequence of 3D facial parameters, the model produces natural-language descriptions capturing content, style, and dynamics; and (2) Language2Motion: given a prompt, the model synthesizes the corresponding sequence of 3D facial parameters via quantized motion tokens for downstream animation. Extensive experiments show that in this setting language models can both interpret and synthesize facial motion with strong generalization. To best of our knowledge, this is the first work to cast facial-parameter modeling as a language problem, establishing a unified path for text-conditioned facial animation and motion understanding.

Juze Zhang, Changan Chen, Xin Chen, Heng Yu, Tiange Xiang, Ali Sartaz Khan, Shrinidhi K. Lakshmikanth, Ehsan Adeli

Human communication is inherently multimodal and social: words, prosody, and body language jointly carry intent. Yet most prior systems model human behavior as a translation task--co-speech gesture or text-to-motion that maps a fixed utterance to motion clips--without requiring agentic decision-making about when to move, what to do, or how to adapt across multi-turn dialogue. This leads to brittle timing, weak social grounding, and fragmented stacks where speech, text, and motion are trained or inferred in isolation. We introduce ViBES (Voice in Behavioral Expression and Synchrony), a conversational 3D agent that jointly plans language and movement and executes dialogue-conditioned body actions. Concretely, ViBES is a speech-language-behavior (SLB) model with a mixture-of-modality-experts (MoME) backbone: modality-partitioned transformer experts for speech, facial expression, and body motion. The model processes interleaved multimodal token streams with hard routing by modality (parameters are split per expert), while sharing information through cross-expert attention. By leveraging strong pretrained speech-language models, the agent supports mixed-initiative interaction: users can speak, type, or issue body-action directives mid-conversation, and the system exposes controllable behavior hooks for streaming responses. We further benchmark on multi-turn conversation with automatic metrics of dialogue-motion alignment and behavior quality, and observe consistent gains over strong co-speech and text-to-motion baselines. ViBES goes beyond "speech-conditioned motion generation" toward agentic virtual bodies where language, prosody, and movement are jointly generated, enabling controllable, socially competent 3D interaction.

Jinqi Luo, Jinyu Yang, Tal Neiman, Lei Fan, Bing Yin, Son Tran, Mubarak Shah, René Vidal

Multimodal Large Language Models (MLLMs) have been shown to be vulnerable to malicious queries that can elicit unsafe responses. Recent work uses prompt engineering, response classification, or finetuning to improve MLLM safety. Nevertheless, such approaches are often ineffective against evolving malicious patterns, may require rerunning the query, or demand heavy computational resources. Steering the activations of a frozen model at inference time has recently emerged as a flexible and effective solution. However, existing steering methods for MLLMs typically handle only a narrow set of safety-related concepts or struggle to adjust specific concepts without affecting others. To address these challenges, we introduce Dictionary-Aligned Concept Control (DACO), a framework that utilizes a curated concept dictionary and a Sparse Autoencoder (SAE) to provide granular control over MLLM activations. First, we curate a dictionary of 15,000 multimodal concepts by retrieving over 400,000 caption-image stimuli and summarizing their activations into concept directions. We name the dataset DACO-400K. Second, we show that the curated dictionary can be used to intervene activations via sparse coding. Third, we propose a new steering approach that uses our dictionary to initialize the training of an SAE and automatically annotate the semantics of the SAE atoms for safeguarding MLLMs. Experiments on multiple MLLMs (e.g., QwenVL, LLaVA, InternVL) across safety benchmarks (e.g., MM-SafetyBench, JailBreakV) show that DACO significantly improves MLLM safety while maintaining general-purpose capabilities.

Yunze Man, Shihao Wang, Guowen Zhang, Johan Bjorck, Liang-Yan Gui, Jim Fan, Jan Kautz, Yu-Xiong Wang, Zhiding Yu

To act in the world, a model must name what it sees and know where it is in 3D. Today's vision-language models excel at open-ended 2D description and grounding, yet multi-object 3D detection remains largely missing from the VLM toolbox. We present LocateAnything3D, a VLM-native recipe that casts 3D detection as a next-token prediction problem. The key is a short, explicit Chain-of-Sight (CoS) sequence that mirrors how people reason from images: find an object in 2D, then infer its distance, size, and pose. The decoder first emits 2D detections as a visual chain-of-thought, then predicts 3D boxes under an easy-to-hard curriculum: across objects, a near-to-far order reduces early ambiguity and matches ego-centric utility; within each object, a center-from-camera, dimensions, and rotation factorization ranks information by stability and learnability. This VLM-native interface preserves open-vocabulary and visual-prompting capability without specialized heads. On the challenging Omni3D benchmark, our model achieves state-of-the-art results, with 49.89 AP, surpassing the previous best by +15.51 absolute improvement even when baseline is given ground-truth 2D boxes. It also generalizes zero-shot to held-out categories with strong calibration and robustness. By turning 3D detection into a disciplined next-token problem, LocateAnything3D offers a practical foundation for models to perceive in 3D.

Shengming Yin, Zekai Zhang, Zecheng Tang, Kaiyuan Gao, Xiao Xu, Kun Yan, Jiahao Li, Yilei Chen, Yuxiang Chen, Heung-Yeung Shum 等

Recent visual generative models often struggle with consistency during image editing due to the entangled nature of raster images, where all visual content is fused into a single canvas. In contrast, professional design tools employ layered representations, allowing isolated edits while preserving consistency. Motivated by this, we propose Qwen-Image-Layered, an end-to-end diffusion model that decomposes a single RGB image into multiple semantically disentangled RGBA layers, enabling inherent editability, where each RGBA layer can be independently manipulated without affecting other content. To support variable-length decomposition, we introduce three key components: (1) an RGBA-VAE to unify the latent representations of RGB and RGBA images; (2) a VLD-MMDiT (Variable Layers Decomposition MMDiT) architecture capable of decomposing a variable number of image layers; and (3) a Multi-stage Training strategy to adapt a pretrained image generation model into a multilayer image decomposer. Furthermore, to address the scarcity of high-quality multilayer training images, we build a pipeline to extract and annotate multilayer images from Photoshop documents (PSD). Experiments demonstrate that our method significantly surpasses existing approaches in decomposition quality and establishes a new paradigm for consistent image editing.

Wonyong Seo, Jaeho Moon, Jaehyup Lee, Soo Ye Kim, Munchurl Kim

Propagation-based video editing enables precise user control by propagating a single edited frame into following frames while maintaining the original context such as motion and structures.However, training such models requires large-scale, paired (source and edited) video datasets, which are costly and complex to acquire.Hence, we propose the PropFly, a training pipeline for Propagation-based video editing, relying on on-the-Fly supervision from pre-trained video diffusion models (VDMs) instead of requiring off-the-shelf or precomputed paired video editing datasets.Specifically, our PropFly leverages one-step clean latent estimations from intermediate noised latents with varying Classifier-Free Guidance (CFG) scales to synthesize diverse pairs of 'source' (low-CFG) and 'edited' (high-CFG) latents on-the-fly. The source latent serves as structural information of the video, while the edited latent provides the target transformation for learning propagation.Our pipeline enables an additional adapter attached to the pre-trained VDM to learn to propagate edits via Guidance-Modulated Flow Matching (GMFM) loss, which guides the model to replicate the target transformation.Our on-the-fly supervision ensures the model to learn temporally consistent and dynamic transformations.Extensive experiments demonstrate that our PropFly significantly outperforms the state-of-the-art methods on various video editing tasks, producing high-quality editing results.

Mingjin Chen, Junhao Chen, Zhaoxin Fan, Yujian Lee, Zichen Dang, Lili Wang, Yawen Cui, Lap-Pui Chau, Yi Wang

Recent methods have made notable progress in the visual quality of hand-object interaction video synthesis. However, most approaches rely on 2D control signals that lack spatial expressiveness and limit the utilization of synthetic 3D conditional data. To address these limitations, we propose HVG-3D, a unified framework for 3D-aware hand-object interaction (HOI) video synthesis conditioned on explicit 3D representations. To achieve a diffusion-based architecture augmented with a 3D ControlNet, which encodes geometric and motion cues from 3D inputs to enable explicit 3D reasoning during video synthesis, as well as the corresponding training and inference setting. To achieve high-quality synthesis, HVG-3D is designed with two core components: (i) a 3D-aware HOI video generation diffusion architecture that encodes geometric and motion cues from 3D inputs for explicit 3D reasoning; and (ii) a hybrid pipeline for constructing input and condition signals, enabling flexible and precise control during both training and inference. During inference, given a single real image and a 3D control signal from either simulation or real data, HVG-3D generates high-fidelity, temporally consistent videos with precise spatial and temporal control. Experiments on the TASTE-Rob dataset demonstrate that HVG-3D achieves state-of-the-art spatial fidelity, temporal coherence, and controllability, while enabling effective utilization of both real and simulated data.

Jun Zhang, Teng Wang, Yuying Ge, Yixiao Ge, Xinhao Li, Limin Wang

This paper does not introduce a novel method but instead establishes a straightforward, incremental, yet essential baseline for video temporal grounding (VTG), a core capability in video understanding. While multimodal large language models (MLLMs) excel at various video understanding tasks, the recipes for optimizing them for VTG remain under-explored. In this paper, we present TimeLens, a systematic investigation into building MLLMs with strong VTG ability, along two primary dimensions: data quality and algorithmic design. We first expose critical quality issues in existing VTG benchmarks and introduce TimeLens-Bench, comprising meticulously re-annotated versions of three popular benchmarks with strict quality criteria. Our analysis reveals dramatic model re-rankings compared to legacy benchmarks, confirming the unreliability of prior evaluation standards. We also address noisy training data through an automated re-annotation pipeline, yielding TimeLens-100K, a large-scale, high-quality training dataset. Building on our data foundation, we conduct in-depth explorations of algorithmic design principles, yielding a series of meaningful insights and effective yet efficient practices. These include interleaved textual encoding for time representation, a thinking-free reinforcement learning with verifiable rewards (RLVR) approach as the training paradigm, and carefully designed recipes for RLVR training. These efforts culminate in TimeLens models, a family of MLLMs with state-of-the-art VTG performance among open-source models and even surpass proprietary models such as GPT-5 and Gemini-2.5-Flash. All codes, data, and models will be released to facilitate future research.

Huimin Li, Boxuan Hu, Yulin Zhang, Xiuzhuang Zhou, Junlin Hu

Defect synthesis, as a core technology for addressing the problem of few-shot defect classification, has been widely adopted in industrial scenarios. It helps alleviate the problem of insufficient model generalization capability owing to data scarcity by establishing a data augmentation pipeline. Recently, remarkable progress has been achieved in both explicit defect image generation and implicit defect feature synthesis approaches. However, existing methods are always conducted in Euclidean space. Constrained by the flatness of Euclidean space, it is difficult to synthesize defect data containing complex structures. In this paper, we attempt to explore defect generation in hyperbolic space and propose a hyperbolic defect feature synthesis (HypDFS) method. By modeling the potential defect distribution via a small number of hyperbolic defect prototypes and further optimizing the synthetic defect features with the hierarchical defect contrastive loss in hyperbolic space, our HypDFS method can obtain a better generalized defect representation that is more conducive to downstream few-shot defect classification task. Extensive experiments on the MVTec-FS benchmark and standard MTD dataset under the few-shot settings demonstrate that the proposed HypDFS surpasses the Euclidean baseline by a large margin, showing promising prospects for defect synthesis in hyperbolic space.

Yafei Zhang, Meng Ma, Huafeng Li, Yu Liu

Infrared-visible (IR-VIS) image fusion is vital for perception and security, yet most methods rely on the availability of both modalities during training and inference. When the infrared modality is absent, pixel-space generative substitutes become hard to control and inherently lack interpretability. We address missing-IR fusion by proposing a dictionary-guided, coefficient-domain framework built upon a shared convolutional dictionary. The pipeline comprises three key components: (1) Joint Shared-dictionary Representation Learning (JSRL) learns a unified and interpretable atom space shared by both IR and VIS modalities; (2) VIS-Guided IR Inference (VGII) transfers VIS coefficients to pseudo-IR coefficients in the coefficient domain and performs a one-step closed-loop refinement guided by a frozen large language model as a weak semantic prior; and (3) Adaptive Fusion via Representation Inference (AFRI) merges VIS structures and inferred IR cues at the atom level through window attention and convolutional mixing, followed by reconstruction with the shared dictionary. This encode-transfer-fuse-reconstruct pipeline avoids uncontrolled pixel-space generation while ensuring prior preservation within interpretable dictionary-coefficient representation. Experiments under missing-IR settings demonstrate consistent improvements in perceptual quality and downstream detection performance. To our knowledge, this represents the first framework that jointly learns a shared dictionary and performs coefficient-domain inference-fusion to tackle missing-IR fusion. The source code is publicly available at https://github.com/harukiv/DCMIF.

Mainak Singha, Sarthak Mehrotra, Paolo Casari, Subhasis Chaudhuri, Elisa Ricci, Biplab Banerjee

Recent vision-language models (VLMs) such as CLIP demonstrate impressive cross-modal reasoning, extending beyond images to 3D perception. Yet, these models remain fragile under domain shifts, especially when adapting from synthetic to real-world point clouds. Conventional 3D domain adaptation approaches rely on heavy trainable encoders, yielding strong accuracy but at the cost of efficiency. We introduce CLIPoint3D, the first framework for few-shot unsupervised 3D point cloud domain adaptation built upon CLIP. Our approach projects 3D samples into multiple depth maps and exploits the frozen CLIP backbone, refined through a knowledge-driven prompt tuning scheme that integrates high-level language priors with geometric cues from a lightweight 3D encoder. To adapt task-specific features effectively, we apply parameter-efficient fine-tuning to CLIP's encoders and design an entropy-guided view sampling strategy for selecting confident projections. Furthermore, an optimal transport-based alignment loss and an uncertainty-aware prototype alignment loss collaboratively bridge source-target distribution gaps while maintaining class separability. Extensive experiments on PointDA-10 and GraspNetPC-10 benchmarks show that CLIPoint3D achieves consistent 3-16% accuracy gains over both CLIP-based and conventional encoder-based baselines. Project page: https://sarthakm320.github.io/CLIPoint3D.

Yi Wu, Shengju Qian, Lingting Zhu, Lei Liu, Wandi Qiao, Ziqiang Li, Lequan Yu, Bin Li

Multimodal autoregressive (AR) models, based on next-token prediction and transformer architecture, have demonstrated remarkable capabilities in various multimodal tasks including text-to-image (T2I) generation. Despite their strong performance in general T2I tasks, our research reveals that these models initially struggle with subject-driven image generation compared to dominant diffusion models. To address this limitation, we introduce Proxy-Tuning, leveraging diffusion models to enhance AR models' capabilities in subject-specific image generation. Our method reveals a striking weak-to-strong phenomenon: fine-tuned AR models consistently outperform their diffusion model supervisors in both subject fidelity and prompt adherence. We analyze this performance shift and identify scenarios where AR models excel, particularly in multi-subject compositions and contextual understanding. This work not only demonstrates impressive results in subject-driven AR image generation, but also unveils the potential of weak-to-strong generalization in the image generation domain, contributing to a deeper understanding of different architectures' strengths and limitations.

Hongyu Zhang, Haipeng Chen, Zhimin Xu, Chengxin Yang, Yingda Lyu

Diffusion models (DMs) can generate anatomically realistic medical images, offering a compelling route to improving generalization through synthetic augmentation. Yet high visual realism does not necessarily translate into improved downstream utility. This work addresses two key questions in diffusion-driven augmentation. First, what should be synthesized? We show that synthetic adversariality, namely the expected empirical loss induced by synthetic samples, is a key driver of generalization. More importantly, only native adversariality, arising from hard examples supported by the diffusion model distribution, yields consistent gains, whereas artificial adversariality induced by attack-based perturbations is detrimental. Second, how should such samples be synthesized? We propose the Adversariality Miner, a lightweight module that optimizes the initial noise to mine natively adversarial samples without modifying or retraining the diffusion model. Extensive experiments across diverse diffusion backbones and medical benchmarks confirm the effectiveness of our approach, establishing a principled path toward diffusion-driven generalization.

Darshan Singh, Arsha Nagrani, Kawshik Manikantan, Harman Singh, Dinesh Tewari, Tobias Weyand, Cordelia Schmid, Anelia Angelova, Shachi Dave

Recent advancements in video models have shown tremendous progress, particularly in long video understanding. However, current benchmarks predominantly feature western-centric data and English as the dominant language, introducing significant biases in evaluation. To address this, we introduce CURVE, a challenging benchmark for multicultural and multilingual video reasoning. CURVE comprises high-quality, entirely human-generated annotations from diverse, region-specific cultural videos across 18 global locales. Unlike prior work that relies on automatic translations, CURVE provides complex questions, answers, and multi-step reasoning steps, all crafted in native languages. Making progress on CURVE requires a deeply situated understanding of visual cultural context. Furthermore, we leverage CURVE's reasoning traces to construct evidence-based graphs and propose a novel iterative strategy using these graphs to identify fine-grained errors in reasoning. Our evaluations reveal that SoTA Video-LLMs struggle significantly, performing substantially below human-level accuracy, with errors primarily stemming from the visual perception of cultural elements. We will release CURVE to foster the development of more equitable and capable multimodal foundation models.

Juxin Lu, Haoyu Shi, Mengyao Wang, Huaiwen Zhang

Machine Unlearning (MU) focuses on removing the influence of training samples from pre-trained models without retraining the model entirely. Existing MU methods have made several efforts to enable complete forgetting while preserving the model's performance on remaining data. However, they typically apply equal weights across different data, overlooking the ambiguous decision boundaries between similar samples or approximate classes. This leads to unnecessary consumption of shallowly memorized samples and significant performance degradation for approximate retention classes. Additionally, the inherent inconsistency between forgetting and retention objectives results in gradient conflict and domination problems during training, hindering model convergence and degrading overall performance. To address these, we introduce a novel adaptive gradient reweighting that assigns importance weights to individual forget samples or vulnerable retention classes, thereby enabling more efficient unlearning and preserving the performance of approximate classes. Subsequently, we propose a multi-stage objective optimization strategy, which comprises three optimization stages: Direction Rectification, Temporal Stabilization, and Adaptive Objective Combination. This strategy rectifies the direction of conflicting gradients and prevents one task (forgetting or retention) from dominating the model update. Comprehensive analyses and extensive experiments on multiple public datasets demonstrate that our method achieves considerable performance improvements in various tasks and scenarios.

Zelai Xu, Zhexuan Xu, Xiangmin Yi, Huining Yuan, Mo Guang, Kaiwen Long, Xinlei Chen, Yi Wu, Chao Yu, Yu Wang

Recent advancements in Vision Language Models (VLMs) have expanded their capabilities to interactive agent tasks, yet existing benchmarks remain limited to single-agent or text-only environments. In contrast, real-world scenarios often involve multiple agents interacting within rich visual and textual contexts, posing challenges with both multimodal observations and strategic interactions. To bridge this gap, we introduce Visual Strategic Bench (VS-Bench), a multimodal benchmark that evaluates VLMs for strategic abilities in multi-agent environments. VS-Bench comprises ten vision-grounded environments that cover cooperative, competitive, and mixed-motive interactions. The performance of VLM agents is evaluated across three dimensions: perception measured by element recognition accuracy; strategic reasoning measured by next-action prediction accuracy; and decision-making measured by normalized episode return. Extensive experiments on fifteen leading VLMs show that, although current models exhibit strong perception abilities, there remains a significant gap to optimal performance in reasoning and decision-making, with the best-performing model attaining 46.6% prediction accuracy and 31.4% normalized return. We further analyze the key factors influencing performance, conduct human studies, and examine failure modes to provide a deeper understanding of VLMs' strategic abilities. By standardizing the evaluation and highlighting the limitations of existing models, we envision VS-Bench as a foundation for future research on strategic multimodal agents.

Yueying Wang, Yiteng Guo, Weidong Zhang, Jie Wen, Liquan Shen, Huaicheng Yan, Xin Xu

Underwater images commonly suffer from foreground-background ambiguity, loss of structural details, and severely reduced contrast, which collectively make underwater object detection (UOD) an inherently challenging task. To handle this issue, we present a residual-guided hierarchical calibration network (RHCNet) designed to achieve more efficient and robust UOD, which comprises a residual-guided feature enhancement module (RGFE) and a hierarchical feature calibration pyramid module (HFCP). Concretely, RHCNet extends the standard ResNet-50 backbone by embedding the RGFE, which effectively strengthens the representation of edge and texture features in blurry regions by jointly leveraging convolutional operations and attention mechanisms to achieve more discriminative feature extraction for UOD. Subsequently, the HFCP integrates a bottom-up semantic enhancement path and a top-down fine-grained feature compensation path, while a K-means clustering-guided feature calibration module is jointly employed to ensure multi-level cross-scale semantic consistency and accurate alignment of salient region features. Extensive experiments on the DUO and UTDAC benchmark datasets demonstrated that our RHCNet attains the highest AP scores of 70.53% and 53.35%, respectively. Besides, our RHCNet also maintains excellent detection accuracy and strong generalization capability on the COCO dataset for terrestrial scenarios. The code is available at https://github.com/YitengGuo/RHCNet.