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3,655篇论文匹配“Data augmentation”
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Yajing Liu, Shijun Zhou, Xiyao Liu, Chunhui Hao, Baojie Fan, Jiandong Tian

Single-source domain generalization (SDG) for object detection is a challenging yet essential task as the distribution bias of the unseen domain degrades the algorithm performance significantly. However existing methods attempt to extract domain-invariant features neglecting that the biased data leads the network to learn biased features that are non-causal and poorly generalizable. To this end we propose an Unbiased Faster R-CNN (UFR) for generalizable feature learning. Specifically we formulate SDG in object detection from a causal perspective and construct a Structural Causal Model (SCM) to analyze the data bias and feature bias in the task which are caused by scene confounders and object attribute confounders. Based on the SCM we design a Global-Local Transformation module for data augmentation which effectively simulates domain diversity and mitigates the data bias. Additionally we introduce a Causal Attention Learning module that incorporates a designed attention invariance loss to learn image-level features that are robust to scene confounders. Moreover we develop a Causal Prototype Learning module with an explicit instance constraint and an implicit prototype constraint which further alleviates the negative impact of object attribute confounders. Experimental results on five scenes demonstrate the prominent generalization ability of our method with an improvement of 3.9% mAP on the Night-Clear scene.

Mohammad Reza Taesiri, Tianjun Feng, Cor-Paul Bezemer, Anh Nguyen

Large multimodal models (LMMs) have evolved from large language models (LLMs) to integrate multiple input modalities such as visual inputs. This integration augments the capacity of LLMs for tasks requiring visual comprehension and reasoning. However the extent and limitations of their enhanced abilities are not fully understood especially when it comes to real-world tasks. To address this gap we introduce GlitchBench a novel benchmark derived from video game quality assurance tasks to test and evaluate the reasoning capabilities of LMMs. Our benchmark is curated from a variety of unusual and glitched scenarios from video games and aims to challenge both the visual and linguistic reasoning powers of LMMs in detecting and interpreting out-of-the-ordinary events. We evaluate multiple state-of-the-art LMMs and we show that GlitchBench presents a new challenge for these models. Code and data are available at: https://glitchbench.github.io/

Yichen Zhu, Zhicai Ou, Xiaofeng Mou, Jian Tang

Embodied agents operating in complex and uncertain environments face considerable challenges. While some advanced agents handle complex manipulation tasks with proficiency their success often hinges on extensive training data to develop their capabilities. In contrast humans typically rely on recalling past experiences and analogous situations to solve new problems. Aiming to emulate this human approach in robotics we introduce the Retrieval-Augmented Embodied Agent (RAEA). This innovative system equips robots with a form of shared memory significantly enhancing their performance. Our approach integrates a policy retriever allowing robots to access relevant strategies from an external policy memory bank based on multi-modal inputs. Additionally a policy generator is employed to assimilate these strategies into the learning process enabling robots to formulate effective responses to tasks. Extensive testing of RAEA in both simulated and real-world scenarios demonstrates its superior performance over traditional methods representing a major leap forward in robotic technology.

Yu Chen, Fei Gao, Yanguang Zhang, Maoying Qiao, Nannan Wang

In this paper we explore a novel challenging generation task i.e. Handwritten Mathematical Expression Generation (HMEG) from symbolic sequences. Since symbolic sequences are naturally graph-structured data we formulate HMEG as a graph-to-image (G2I) generation problem. Unlike the generation of natural images HMEG requires critic layout clarity for synthesizing correct and recognizable formulas but has no real masks available to supervise the learning process. To alleviate this challenge we propose a novel end-to-end G2I generation pipeline (i.e. graph - layout - mask - image) which requires no real masks or nondifferentiable alignment between layouts and masks. Technically to boost the capacity of predicting detailed relations among adjacent symbols we propose a Less-is-More (LiM) learning strategy. In addition we design a differentiable layout refinement module which maps bounding boxes to pixel-level soft masks so as to further alleviate ambiguous layout areas. Our whole model including layout prediction mask refinement and image generation can be jointly optimized in an end-to-end manner. Experimental results show that our model can generate high-quality HME images and outperforms previous generative methods. Besides a series of ablations study demonstrate effectiveness of the proposed techniques. Finally we validate that our generated images promisingly boosts the performance of HME recognition models through data augmentation. Our code and results are available at: https://github.com/AiArt-HDU/HMEG.

George Eskandar

3D Object Detectors (3D-OD) are crucial for understanding the environment in many robotic tasks especially autonomous driving. Including 3D information via Lidar sensors improves accuracy greatly. However such detectors perform poorly on domains they were not trained on i.e. different locations sensors weather etc. limiting their reliability in safety-critical applications. There exist methods to adapt 3D-ODs to these domains; however these methods treat 3D-ODs as a black box neglecting underlying architectural decisions and source-domain training strategies. Instead we dive deep into the details of 3D-ODs focusing our efforts on fundamental factors that influence robustness prior to domain adaptation. We systematically investigate four design choices (and the interplay between them) often overlooked in 3D-OD robustness and domain adaptation: architecture voxel encoding data augmentations and anchor strategies. We assess their impact on the robustness of nine state-of-the-art 3D-ODs across six benchmarks encompassing three types of domain gaps - sensor type weather and location. Our main findings are: (1) transformer backbones with local point features are more robust than 3D CNNs (2) test-time anchor size adjustment is crucial for adaptation across geographical locations significantly boosting scores without retraining (3) source-domain augmentations allow the model to generalize to low-resolution sensors and (4) surprisingly robustness to bad weather is improved when training directly on more clean weather data than on training with bad weather data. We outline our main conclusions and findings to provide practical guidance on developing more robust 3D-ODs.

Yanjie Wang, Xu Zou, Luxin Yan, Sheng Zhong, Jiahuan Zhou

Once only a few-shot annotated samples are available the performance of learning-based object detection would be heavily dropped. Many few-shot object detection (FSOD) methods have been proposed to tackle this issue by adopting image-level augmentations in linear manners. Nevertheless those handcrafted enhancements often suffer from limited diversity and lack of semantic awareness resulting in unsatisfactory performance. To this end we propose a Semantic-guided Non-linear Instance-level Data Augmentation method (SNIDA) for FSOD by decoupling the foreground and background to increase their diversities respectively. We design a semantic awareness enhancement strategy to separate objects from backgrounds. Concretely masks of instances are extracted by an unsupervised semantic segmentation module. Then the diversity of samples would be improved by fusing instances into different backgrounds. Considering the shortcomings of augmenting images in a limited transformation space of existing traditional data augmentation methods we introduce an object reconstruction enhancement module. The aim of this module is to generate sufficient diversity and non-linear training data at the instance level through a semantic-guided masked autoencoder. In this way the potential of data can be fully exploited in various object detection scenarios. Extensive experiments on PASCAL VOC and MS-COCO demonstrate that the proposed method outperforms baselines by a large margin and achieves new state-of-the-art results under different shot settings.

Yan Tai, Weichen Fan, Zhao Zhang, Ziwei Liu

The ability to learn from context with novel concepts and deliver appropriate responses are essential in human conversations. Despite current Multimodal Large Language Models (MLLMs) and Large Language Models (LLMs) being trained on mega-scale datasets recognizing unseen images or understanding novel concepts in a training-free manner remains a challenge. In-Context Learning (ICL) explores training-free few-shot learning where models are encouraged to "learn to learn" from limited tasks and generalize to unseen tasks. In this work we propose link-context learning (LCL) which emphasizes "reasoning from cause and effect" to augment the learning capabilities of MLLMs. LCL goes beyond traditional ICL by explicitly strengthening the causal relationship between the support set and the query set. By providing demonstrations with causal links LCL guides the model to discern not only the analogy but also the underlying causal associations between data points which empowers MLLMs to recognize unseen images and understand novel concepts more effectively. To facilitate the evaluation of this novel approach we introduce the ISEKAI dataset comprising exclusively of unseen generated image-label pairs designed for link-context learning. Extensive experiments show that our LCL-MLLM exhibits strong link-context learning capabilities to novel concepts over vanilla MLLMs.

Yibin Wang, Weizhong Zhang, Jianwei Zheng, Cheng Jin

Current subject-driven image generation methods encounter significant challenges in person-centric image generation. The reason is that they learn the semantic scene and person generation by fine-tuning a common pre-trained diffusion which involves an irreconcilable training imbalance. Precisely to generate realistic persons they need to sufficiently tune the pre-trained model which inevitably causes the model to forget the rich semantic scene prior and makes scene generation over-fit to the training data. Moreover even with sufficient fine-tuning these methods can still not generate high-fidelity persons since joint learning of the scene and person generation also lead to quality compromise. In this paper we propose Face-diffuser an effective collaborative generation pipeline to eliminate the above training imbalance and quality compromise. Specifically we first develop two specialized pre-trained diffusion models i.e. Text-driven Diffusion Model (TDM) and Subject-augmented Diffusion Model (SDM) for scene and person generation respectively. The sampling process is divided into three sequential stages i.e. semantic scene construction subject-scene fusion and subject enhancement. The first and last stages are performed by TDM and SDM respectively. The subject-scene fusion stage that is the collaboration achieved through a novel and highly effective mechanism Saliency-adaptive Noise Fusion (SNF). Specifically it is based on our key observation that there exists a robust link between classifier-free guidance responses and the saliency of generated images. In each time step SNF leverages the unique strengths of each model and allows for the spatial blending of predicted noises from both models automatically in a saliency-aware manner all of which can be seamlessly integrated into the DDIM sampling process. Extensive experiments confirm the impressive effectiveness and robustness of the Face-diffuser in generating high-fidelity person images depicting multiple unseen persons with varying contexts. Code is available at https://github.com/CodeGoat24/Face-diffuser.

Zixian Gao, Xun Jiang, Xing Xu, Fumin Shen, Yujie Li, Heng Tao Shen

As a fundamental problem in multimodal learning multimodal fusion aims to compensate for the inherent limitations of a single modality. One challenge of multimodal fusion is that the unimodal data in their unique embedding space mostly contains potential noise which leads to corrupted cross-modal interactions. However in this paper we show that the potential noise in unimodal data could be well quantified and further employed to enhance more stable unimodal embeddings via contrastive learning. Specifically we propose a novel generic and robust multimodal fusion strategy termed Embracing Aleatoric Uncertainty (EAU) which is simple and can be applied to kinds of modalities. It consists of two key steps: (1) the Stable Unimodal Feature Augmentation (SUFA) that learns a stable unimodal representation by incorporating the aleatoric uncertainty into self-supervised contrastive learning. (2) Robust Multimodal Feature Integration (RMFI) leveraging an information-theoretic strategy to learn a robust compact joint representation. We evaluate our proposed EAU method on five multimodal datasets where the video RGB image text audio and depth image are involved. Extensive experiments demonstrate the EAU method is more noise-resistant than existing multimodal fusion strategies and establishes new state-of-the-art on several benchmarks.

Jiawei Liu, Changkun Ye, Ruikai Cui, Nick Barnes

Model calibration measuring the alignment between the prediction accuracy and model confidence is an important metric reflecting model trustworthiness. Existing dense binary classification methods without proper regularisation of model confidence are prone to being over-confident. To calibrate Deep Neural Networks (DNNs) we propose a Self-Calibrating Vicinal Risk Minimisation (SCVRM) that explores the vicinity space of labeled data where vicinal images that are farther away from labeled images adopt the groundtruth label with decreasing label confidence. We prove that in the logistic regression problem SCVRM can be seen as a Vicinal Risk Minimisation plus a regularisation term that penalises the over-confident predictions. In practical implementation SCVRM is approximated using Monte Carlo sampling that samples additional augmented training images and labels from the vicinal distributions. Experimental results demonstrate that SCVRM can significantly enhance model calibration for different dense classification tasks on both in-distribution and out-of-distribution data. Code is available at https://github.com/Carlisle-Liu/SCVRM.

Yibo Wang, Ruiyuan Gao, Kai Chen, Kaiqiang Zhou, Yingjie Cai, Lanqing Hong, Zhenguo Li, Lihui Jiang, Dit-Yan Yeung, Qiang Xu 等

Current perceptive models heavily depend on resource-intensive datasets prompting the need for innovative solutions. Leveraging recent advances in diffusion models synthetic data by constructing image inputs from various annotations proves beneficial for downstream tasks. While prior methods have separately addressed generative and perceptive models DetDiffusion for the first time harmonizes both tackling the challenges in generating effective data for perceptive models. To enhance image generation with perceptive models we introduce perception-aware loss (P.A. loss) through segmentation improving both quality and controllability. To boost the performance of specific perceptive models our method customizes data augmentation by extracting and utilizing perception-aware attribute (P.A. Attr) during generation. Experimental results from the object detection task highlight DetDiffusion's superior performance establishing a new state-of-the-art in layout-guided generation. Furthermore image syntheses from DetDiffusion can effectively augment training data significantly enhancing downstream detection performance.

Jinxiang Liu, Yikun Liu, Fei Zhang, Chen Ju, Ya Zhang, Yanfeng Wang

Audio-visual segmentation (AVS) aims to segment the sounding objects in video frames. Although great progress has been witnessed we experimentally reveal that current methods reach marginal performance gain within the use of the unlabeled frames leading to the underutilization issue. To fully explore the potential of the unlabeled frames for AVS we explicitly divide them into two categories based on their temporal characteristics i.e. neighboring frame (NF) and distant frame (DF). NFs temporally adjacent to the labeled frame often contain rich motion information that assists in the accurate localization of sounding objects. Contrary to NFs DFs have long temporal distances from the labeled frame which share semantic-similar objects with appearance variations. Considering their unique characteristics we propose a versatile framework that effectively leverages them to tackle AVS. Specifically for NFs we exploit the motion cues as the dynamic guidance to improve the objectness localization. Besides we exploit the semantic cues in DFs by treating them as valid augmentations to the labeled frames which are then used to enrich data diversity in a self-training manner. Extensive experimental results demonstrate the versatility and superiority of our method unleashing the power of the abundant unlabeled frames.

Mingfei Han, Linjie Yang, Xiaojie Jin, Jiashi Feng, Xiaojun Chang, Heng Wang

The creation of new datasets often presents new challenges for video recognition and can inspire novel ideas while addressing these challenges. While existing datasets mainly comprise landscape mode videos our paper seeks to introduce portrait mode videos to the research community and highlight the unique challenges associated with this video format. With the growing popularity of smartphones and social media applications recognizing portrait mode videos is becoming increasingly important. To this end we have developed the first dataset dedicated to portrait mode video recognition namely PortraitMode-400. The taxonomy of PortraitMode-400 was constructed in a data-driven manner comprising 400 fine-grained categories and rigorous quality assurance was implemented to ensure the accuracy of human annotations. In addition to the new dataset we conducted a comprehensive analysis of the impact of video format (portrait mode versus landscape mode) on recognition accuracy and spatial bias due to the different formats. Furthermore we designed extensive experiments to explore key aspects of portrait mode video recognition including the choice of data augmentation evaluation procedure the importance of temporal information and the role of audio modality. Building on the insights from our experimental results and the introduction of PortraitMode-400 our paper aims to inspire further research efforts in this emerging research area.

Yutong Xie, Qi Chen, Sinuo Wang, Minh-Son To, Iris Lee, Ee Win Khoo, Kerolos Hendy, Daniel Koh, Yong Xia, Qi Wu

Current vision-language pre-training (VLP) methodologies predominantly depend on paired image-text datasets a resource that is challenging to acquire in radiology due to privacy considerations and labelling complexities. Data augmentation provides a practical solution to overcome the issue of data scarcity however most augmentation methods exhibit a limited focus prioritising either image or text augmentation exclusively. Acknowledging this limitation our objective is to devise a framework capable of concurrently augmenting medical image and text data. We design a Pairwise Augmentation (PairAug) approach that contains an Inter-patient Augmentation (InterAug) branch and an Intra-patient Augmentation (IntraAug) branch. Specifically the InterAug branch of our approach generates radiology images using synthesised yet plausible reports derived from a Large Language Model (LLM). The generated pairs can be considered a collection of new patient cases since they are artificially created and may not exist in the original dataset. In contrast the IntraAug branch uses newly generated reports to manipulate images. This process allows us to create new paired data for each individual with diverse medical conditions. Our extensive experiments on various downstream tasks covering medical image classification zero-shot and fine-tuning analysis demonstrate that our PairAug concurrently expanding both image and text data substantially outperforms image-/text-only expansion baselines and advanced medical VLP baselines. Our code is released at https://github.com/YtongXie/PairAug.

Shanlin Sun, Bingbing Zhuang, Ziyu Jiang, Buyu Liu, Xiaohui Xie, Manmohan Chandraker

Photorealistic simulation plays a crucial role in applications such as autonomous driving where advances in neural radiance fields (NeRFs) may allow better scalability through the automatic creation of digital 3D assets. However reconstruction quality suffers on street scenes due to largely collinear camera motions and sparser samplings at higher speeds. On the other hand the application often demands rendering from camera views that deviate from the inputs to accurately simulate behaviors like lane changes. In this paper we propose several insights that allow a better utilization of Lidar data to improve NeRF quality on street scenes. First our framework learns a geometric scene representation from Lidar which are fused with the implicit grid-based representation for radiance decoding thereby supplying stronger geometric information offered by explicit point cloud. Second we put forth a robust occlusion-aware depth supervision scheme which allows utilizing densified Lidar points by accumulation. Third we generate augmented training views from Lidar points for further improvement. Our insights translate to largely improved novel view synthesis under real driving scenes.

Wenjun Wu, Lingling Zhang, Jun Liu, Xi Tang, Yaxian Wang, Shaowei Wang, Qianying Wang

Geometry Problem Solving has drawn growing attention recently due to its application prospects in intelligent education field. However existing methods are still inadequate to meet the needs of practical application suffering from the following limitations: 1) explainability is not ensured which is essential in real teaching scenarios; 2) the small scale and incomplete annotation of existing datasets make it hard for model to comprehend geometric knowledge. To tackle the above problems we propose a novel method called Explainable Geometry Problem Solving (E-GPS). E-GPS first parses the geometric diagram and problem text into unified formal language representations. Then the answer and explainable reasoning and solving steps are obtained by a Top-Down Problem Solver (TD-PS) which innovatively solves the problem from the target and focuses on what is needed. To alleviate the data issues a Bottom-Up Problem Generator (BU-PG) is devised to augment the data set with various well-annotated constructed geometry problems. It enables us to train an enhanced theorem predictor with a better grasp of theorem knowledge which further improves the efficiency of TD-PS. Extensive experiments demonstrate that E-GPS maintains comparable solving performances with fewer steps and provides outstanding explainability.

Gabriele Berton, Alex Stoken, Barbara Caputo, Carlo Masone

Astronaut photography spanning six decades of human spaceflight presents a unique Earth observations dataset with immense value for both scientific research and disaster response. Despite its significance accurately localizing the geographical extent of these images crucial for effective utilization poses substantial challenges. Current manual localization efforts are time-consuming motivating the need for automated solutions. We propose a novel approach - leveraging image retrieval - to address this challenge efficiently. We introduce innovative training techniques including Year-Wise Data Augmentation and a Neutral-Aware Multi-Similarity Loss which contribute to the development of a high-performance model EarthLoc. We develop six evaluation datasets and perform a comprehensive benchmark comparing EarthLoc to existing methods showcasing its superior efficiency and accuracy. Our approach marks a significant advancement in automating the localization of astronaut photography which will help bridge a critical gap in Earth observations data. Code and datasets are available at this https://github.com/gmberton/EarthLoc

Md Mohaiminul Islam, Ngan Ho, Xitong Yang, Tushar Nagarajan, Lorenzo Torresani, Gedas Bertasius

Most video captioning models are designed to process short video clips of few seconds and output text describing low-level visual concepts (e.g. objects scenes atomic actions). However most real-world videos last for minutes or hours and have a complex hierarchical structure spanning different temporal granularities. We propose Video ReCap a recursive video captioning model that can process video inputs of dramatically different lengths (from 1 second to 2 hours) and output video captions at multiple hierarchy levels. The recursive video-language architecture exploits the synergy between different video hierarchies and can process hour-long videos efficiently. We utilize a curriculum learning training scheme to learn the hierarchical structure of videos starting from clip-level captions describing atomic actions then focusing on segment-level descriptions and concluding with generating summaries for hour-long videos. Furthermore we introduce Ego4D-HCap dataset by augmenting Ego4D with 8267 manually collected long-range video summaries. Our recursive model can flexibly generate captions at different hierarchy levels while also being useful for other complex video understanding tasks such as VideoQA on EgoSchema. Data code and models are publicly available at https://sites.google.com/view/vidrecap.

Gen Li, Kaifeng Zhao, Siwei Zhang, Xiaozhong Lyu, Mihai Dusmanu, Yan Zhang, Marc Pollefeys, Siyu Tang

Understanding the world in first-person view is fundamental in Augmented Reality (AR). This immersive perspective brings dramatic visual changes and unique challenges compared to third-person views. Synthetic data has empowered third-person-view vision models but its application to embodied egocentric perception tasks remains largely unexplored. A critical challenge lies in simulating natural human movements and behaviors that effectively steer the embodied cameras to capture a faithful egocentric representation of the 3D world. To address this challenge we introduce EgoGen a new synthetic data generator that can produce accurate and rich ground-truth training data for egocentric perception tasks. At the heart of EgoGen is a novel human motion synthesis model that directly leverages egocentric visual inputs of a virtual human to sense the 3D environment. Combined with collision-avoiding motion primitives and a two-stage reinforcement learning approach our motion synthesis model offers a closed-loop solution where the embodied perception and movement of the virtual human are seamlessly coupled. Compared to previous works our model eliminates the need for a pre-defined global path and is directly applicable to dynamic environments. Combined with our easy-to-use and scalable data generation pipeline we demonstrate EgoGen's efficacy in three tasks: mapping and localization for head-mounted cameras egocentric camera tracking and human mesh recovery from egocentric views. EgoGen will be fully open-sourced offering a practical solution for creating realistic egocentric training data and aiming to serve as a useful tool for egocentric computer vision research.

Yiming Dou, Fengyu Yang, Yi Liu, Antonio Loquercio, Andrew Owens

We present a scene representation that brings vision and touch into a shared 3D space which we call a tactile-augmented radiance field. This representation capitalizes on two key insights: (i) ubiquitous vision-based touch sensors are built on perspective cameras and (ii) visually and structurally similar regions of a scene share the same tactile features. We use these insights to train a conditional diffusion model that provided with an RGB image and a depth map rendered from a neural radiance field generates its corresponding tactile "image". To train this diffusion model we collect the largest collection of spatially-aligned visual and tactile data. Through qualitative and quantitative experiments we demonstrate the accuracy of our cross-modal generative model and the utility of collected and rendered visual-tactile pairs across a range of downstream tasks. Project page: https://dou-yiming.github.io/TaRF