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398篇论文匹配“Large Scale, Parallel and Distributed”
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Optimization · Large Scale, Parallel and Distributed

Demyan Yarmoshik, Alexander Rogozin, Nikita Kiselev, Daniil Dorin, Alexander Gasnikov, Dmitry Kovalev

We consider the decentralized minimization of a separable objective $\sum_{i=1}^{n} f_i(x_i)$, where the variables are coupled through an affine constraint $\sum_{i=1}^n\left(\mathbf{A}_i x_i - b_i\right) = 0$.We assume that the functions $f_i$, matrices $\mathbf{A}_i$, and vectors $b_i$ are stored locally by the nodes of a computational network, and that the functions $f_i$ are smooth and strongly convex. This problem has significant applications in resource allocation and systems control and can also arise in distributed machine learning.We propose lower complexity bounds for decentralized optimization problems with coupled constraints and a first-order algorithm achieving the lower bounds. To the best of our knowledge, our method is also the first linearly convergent first-order decentralized algorithm for problems with general affine coupled constraints.

Optimization · Large Scale, Parallel and Distributed

Will Knipe

Monte Carlo Tree Search (MCTS) is a versatile algorithm widely used for intelligent decision-making in complex, high-dimensional environments. While MCTS inherently improves with more compute, real-world applications often demand rapid decision-making under strict inference-time constraints. This blog post explores scalable parallelization strategies for MCTS, covering classical methods (leaf, root, and tree parallelism) and advanced distributed approaches—including virtual loss, transposition-driven scheduling, and distributed depth-first scheduling. By examining the practical trade-offs and performance implications of each method, we identify effective techniques for achieving high-throughput, low-latency planning—critical for applications like autonomous vehicles, emergency response systems, and real-time trading.

Optimization · Large Scale, Parallel and Distributed

Hanlin Zhang, Depen Morwani, Nikhil Vyas, Jingfeng Wu, Difan Zou, Udaya Ghai, Dean Foster, Sham Kakade

Training large-scale models under given resources requires careful design of parallelism strategies. In particular, the efficiency notion of critical batch size (CBS), concerning the compromise between time and compute, marks the threshold beyond which greater data parallelism leads to diminishing returns. To operationalize it, we propose a measure of CBS and pre-train a series of auto-regressive language models, ranging from 85 million to 1.2 billion parameters, on the C4 dataset. Through extensive hyper-parameter sweeps and careful control of factors such as batch size, momentum, and learning rate along with its scheduling, we systematically investigate the impact of scale on CBS. Then we fit scaling laws with respect to model and data sizes to decouple their effects. Overall, our results demonstrate that CBS scales primarily with data size rather than model size, a finding we justify theoretically through the analysis of infinite-width limits of neural networks and infinite-dimensional least squares regression. Of independent interest, we highlight the importance of common hyper-parameter choices and strategies for studying large-scale pre-training beyond fixed training durations.

Optimization · Large Scale, Parallel and Distributed

Laurent Condat, Artavazd Maranjyan, Peter Richtarik

In $D$istributed optimization and $L$earning, and even more in the modern framework of federated learning, communication, which is slow and costly, is critical. We introduce LoCoDL, a communication-efficient algorithm that leverages the two popular and effective techniques of $Lo$cal training, which reduces the communication frequency, and $Co$mpression, in which short bitstreams are sent instead of full-dimensional vectors of floats. LoCoDL works with a large class of unbiased compressors that includes widely-used sparsification and quantization methods. LoCoDL provably benefits from local training and compression and enjoys a doubly-accelerated communication complexity, with respect to the condition number of the functions and the model dimension, in the general heterogeneous regime with strongly convex functions. This is confirmed in practice, with LoCoDL outperforming existing algorithms.

Optimization · Large Scale, Parallel and Distributed

Elad Romanov, Fangzhao Zhang, Mert Pilanci

Motivated by recent advances in serverless cloud computing, in particular the ``function as a service'' (FaaS) model, we consider the problem of minimizing a convex function in a massively parallel fashion, where communication between workers is limited.Focusing on the case of a twice-differentiable objective subject to an L2 penalty, we propose a scheme where the central node (server) effectively runs a Newton method, offloading its high per-iteration cost---stemming from the need to invert the Hessian---to the workers. In our solution, workers produce independently coarse but low-bias estimates of the inverse Hessian, using an adaptive sketching scheme. The server then averages the descent directions produced by the workers, yielding a good approximation for the exact Newton step. The main component of our adaptive sketching scheme is a low-complexity procedure for selecting the sketching dimension, an issue that was left largely unaddressed in the existing literature on Hessian sketching for distributed optimization. Our solution is based on ideas from asymptotic random matrix theory, specifically the Marchenko-Pastur law. For Gaussian sketching matrices, we derive non asymptotic guarantees for our algorithm which do not depend on the condition number of the Hessian nor a priori require the sketching dimension to be proportional to the dimension, as is often the case in asymptotic random matrix theory. Lastly, when the objective is self-concordant, we provide convergence guarantees for the approximate Newton's method with noisy Hessians, which may be of independent interest beyond the setting considered in this paper.

Optimization · Large Scale, Parallel and Distributed

Yu Wu, Yansong Li, Zeyu Dong, Nitya Sathyavageeswaran, Anand Sarwate

Deploying complex machine learning models on resource-constrained devices is challenging due to limited computational power, memory, and model retrainability. To address these limitations, a hybrid system can be established by augmenting the local model with a server-side model, where samples are selectively deferred by a *rejector* and then sent to the server for processing. The hybrid system enables efficient use of computational resources while minimizing the overhead associated with server usage. The recently proposed Learning to Help (L2H) model proposed training a server model given a fixed local (client) model. This differs from the Learning to Defer (L2D) framework which trains the client for a fixed (expert) server. In both L2D and L2H, the training includes learning a rejector at the client to determine when to query the server. In this work, we extend the L2H model from binary to multi-class classification problems and demonstrate its applicability in a number of different scenarios of practical interest in which access to the server may be limited by cost, availability, or policy. We derive a stage-switching surrogate loss function that is differentiable, convex, and consistent with the Bayes rule corresponding to the 0-1 loss for the L2H model. Experiments show that our proposed methods offer an efficient and practical solution for multi-class classification in resource-constrained environments.

Optimization · Large Scale, Parallel and Distributed

Zesen Wang, Jiaojiao Zhang, Xuyang Wu, Mikael Johansson

Decentralized training of deep neural networks has attracted significant attention for its theoretically superior scalability compared to synchronous data-parallel methods like All-Reduce. However, realizing this potential in multi-node training is challenging due to the complex design space that involves communication topologies, computation patterns, and optimization algorithms. This paper identifies three key factors that can lead to speedups over All-Reduce training and constructs a runtime model to determine when and how decentralization can shorten the per-iteration runtimes. To support the decentralized training of transformer-based models, we introduce a decentralized Adam algorithm that overlaps communications with computations, prove its convergence, and propose an accumulation technique to mitigate the high variance caused by small local batch sizes. We deploy our solution in clusters with up to 64 GPUs, demonstrating its practical advantages in both runtime and generalization performance under a fixed iteration budget.The experiment code is open-source at [https://github.com/WangZesen/Decentralized-Training-Exp](https://github.com/WangZesen/Decentralized-Training-Exp), and the extension code is open-source at [https://github.com/WangZesen/Decent-DP](https://github.com/WangZesen/Decent-DP).

Optimization · Large Scale, Parallel and Distributed

Xinyi Liu, Yujie Wang, Fangcheng Fu, Xupeng Miao, Shenhan Zhu, Xiaonan Nie, Bin CUI

Mixture of Experts (MoE) is a widely used technique to expand model sizes for better model quality while maintaining the computation cost constant. In a nutshell, an MoE model consists of multiple experts in each model layer and routes the training tokens to only a fixed number of experts rather than all. In distributed training, as experts are distributed among different GPUs, All-to-All communication is necessary to exchange the training tokens among the GPUs after each time of expert routing. Due to the frequent and voluminous data exchanges, All-to-All communication has become a notable challenge to training efficiency.In this paper, we manage to accelerate All-to-All communication in MoE models from the training sample perspective, which is unexplored so far. In particular, we put forward the observation that tokens in the same training sample have certain levels of locality in expert routing. Motivated by this, we develop NetMoE, which takes such locality into account and dynamically rearranges the placement of training samples to minimize All-to-All communication costs. Specifically, we model the All-to-All communication given the sample placement and formulate an integer programming problem to deduce the optimal placement in polynomial time. Experiments with 32 GPUs show that NetMoE achieves a maximum efficiency improvement of $1.67 \times$ compared with current MoE training frameworks.

Optimization · Large Scale, Parallel and Distributed

Ganyu Wang, Boyu Wang, Bin Gu, Charles Ling

Online learning is more adaptable to real-world scenarios in Vertical Federated Learning (VFL) compared to offline learning. However, integrating online learning into VFL presents challenges due to the unique nature of VFL, where clients possess non-intersecting feature sets for the same sample. In real-world scenarios, the clients may not receive data streaming for the disjoint features for the same entity synchronously. Instead, the data are typically generated by an *event* relevant to only a subset of clients.We are the first to identify these challenges in online VFL, which have been overlooked by previous research. To address these challenges, we proposed an event-driven online VFL framework. In this framework, only a subset of clients were activated during each event, while the remaining clients passively collaborated in the learning process. Furthermore, we incorporated *dynamic local regret (DLR)* into VFL to address the challenges posed by online learning problems with non-convex models within a non-stationary environment.We conducted a comprehensive regret analysis of our proposed framework, specifically examining the DLR under non-convex conditions with event-driven online VFL. Extensive experiments demonstrated that our proposed framework was more stable than the existing online VFL framework under non-stationary data conditions while also significantly reducing communication and computation costs.

Optimization · Large Scale, Parallel and Distributed

Xi Xie, Yuebo Luo, Hongwu Peng, Caiwen Ding

Abstract Top-k selection algorithms are fundamental in a wide range of applications, including high-performance computing, information retrieval, big data processing, and neural network model training. In this paper, we present RTop-K, a highly efficient parallel row-wise top-k selection algorithm specifically designed for GPUs. RTop-K leverages a binary search-based approach to optimize row-wise top-k selection, providing a scalable and accelerated solution.We conduct a detailed analysis of early stopping in our algorithm, showing that it effectively maintains the testing accuracy of neural network models while substantially improving performance. Our GPU implementation of RTop-K demonstrates superior performance over state-of-the-art row-wise top-k GPU implementations, achieving an average speed-up of up to 11.49× with early stopping and 7.29× without early stopping. Moreover, RTop-K accelerates the overall training workflow of MaxK-GNNs, delivering speed-ups ranging from 11.97% to 33.29% across different models and datasets.

Optimization · Large Scale, Parallel and Distributed

Yury Demidovich, Grigory Malinovsky, Egor Shulgin, Peter Richtarik

We introduce a novel optimization problem formulation that departs from the conventional way of minimizing machine learning model loss as a black-box function. Unlike traditional formulations, the proposed approach explicitly incorporates an initially pre-trained model and random sketch operators, allowing for sparsification of both the model and gradient during training. We establish insightful properties of the proposed objective function and highlight its connections to the standard formulation. Furthermore, we present several variants of the Stochastic Gradient Descent (SGD) method adapted to the new problem formulation, including SGD with general sampling, a distributed version, and SGD with variance reduction techniques. We achieve tighter convergence rates and relax assumptions, bridging the gap between theoretical principles and practical applications, covering several important techniques such as Dropout and Sparse training. This work presents promising opportunities to enhance the theoretical understanding of model training through a sparsification-aware optimization approach.

Optimization · Large Scale, Parallel and Distributed

Yury Demidovich, Petr Ostroukhov, Grigory Malinovsky, Samuel Horváth, Martin Takáč, Peter Richtarik, Eduard Gorbunov

Non-convex Machine Learning problems typically do not adhere to the standard smoothness assumption. Based on empirical findings, Zhang et al. (2020b) proposed a more realistic generalized $(L_0,L_1)$-smoothness assumption, though it remains largely unexplored. Many existing algorithms designed for standard smooth problems need to be revised. However, in the context of Federated Learning, only a few works address this problem but rely on additional limiting assumptions. In this paper, we address this gap in the literature: we propose and analyze new methods with local steps, partial participation of clients, and Random Reshuffling without extra restrictive assumptions beyond generalized smoothness. The proposed methods are based on the proper interplay between clients' and server's stepsizes and gradient clipping. Furthermore, we perform the first analysis of these methods under the Polyak-Łojasiewicz condition. Our theory is consistent with the known results for standard smooth problems, and our experimental results support the theoretical insights.

Optimization · Large Scale, Parallel and Distributed

Jialiang Cheng, Ning Gao, Yun Yue, Zhiling Ye, Jiadi Jiang, Jian Sha

Distributed training methods are crucial for large language models (LLMs). However, existing distributed training methods often suffer from communication bottlenecks, stragglers, and limited elasticity, particularly in heterogeneous or large-scale environments. Local SGD methods have been proposed to address these issues, but their effectiveness remains limited to small-scale training due to additional memory overhead and lack of concerns on efficiency and stability. To tackle these issues, we propose EDiT, an innovative Efficient Distributed Training method that combines a tailored Local SGD approach with model sharding techniques to enhance large-scale training efficiency. EDiT performs layer-wise parameter synchronization during forward pass, reducing communication and memory overhead and enabling overlap. Besides, EDiT employs a pseudo gradient penalty strategy to suppress loss spikes, which ensures training stability and improves performance. Additionally, we introduce A-EDiT, a fully asynchronous variant of EDiT that accommodates heterogeneous clusters. Building on EDiT/A-EDiT, we conduct a series of experiments to validate large-scale asynchronous training for LLMs, accompanied by comprehensive analyses. Experimental results demonstrate the superior performance of EDiT/A-EDiT, establishing them as robust solutions for distributed LLM training in diverse computational ecosystems. The code is available at Atorch codebase: https://github.com/intelligent-machine-learning/atorch/tree/main/atorch/local_sgd.

Optimization · Large Scale, Parallel and Distributed

Hexu Zhao, Haoyang Weng, Daohan Lu, Ang Li, Jinyang Li, Aurojit Panda, Saining Xie

3D Gaussian Splatting (3DGS) is increasingly popular for 3D reconstruction due to its superior visual quality and rendering speed. However, 3DGS training currently occurs on a single GPU, limiting its ability to handle high-resolution and large-scale 3D reconstruction tasks due to memory constraints. We introduce Grendel, a distributed system designed to partition 3DGS parameters and parallelize computation across multiple GPUs. As each Gaussian affects a small, dynamic subset of rendered pixels, Grendel employs sparse all-to-all communication to transfer the necessary Gaussians to pixel partitions and performs dynamic load balancing. Unlike existing 3DGS systems that train using one camera view image at a time, Grendel supports batched training with multiple views. We explore various optimization hyperparameter scaling strategies and find that a simple sqrt(batch-size) scaling rule is highly effective. Evaluations using large-scale, high-resolution scenes show that Grendel enhances rendering quality by scaling up 3DGS parameters across multiple GPUs. On the 4K ``Rubble'' dataset, we achieve a test PSNR of 27.28 by distributing 40.4 million Gaussians across 16 GPU, compared to a PSNR of 26.28 using 11.2 million Gaussians on a single GPU. Grendel is an open-source project available at: https://github.com/nyu-systems/Grendel-GS

Optimization · Large Scale, Parallel and Distributed

Pedro Valdeira, Shiqiang Wang, Yuejie Chi

Vertical federated learning trains models from feature-partitioned datasets across multiple clients, who collaborate without sharing their local data. Standard approaches assume that all feature partitions are available during both training and inference. Yet, in practice, this assumption rarely holds, as for many samples only a subset of the clients observe their partition. However, not utilizing incomplete samples during training harms generalization, and not supporting them during inference limits the utility of the model. Moreover, if any client leaves the federation after training, its partition becomes unavailable, rendering the learned model unusable. Missing feature blocks are therefore a key challenge limiting the applicability of vertical federated learning in real-world scenarios. To address this, we propose LASER-VFL, a vertical federated learning method for efficient training and inference of split neural network-based models that is capable of handling arbitrary sets of partitions. Our approach is simple yet effective, relying on the sharing of model parameters and on task-sampling to train a family of predictors. We show that LASER-VFL achieves a $\mathcal{O}({1}/{\sqrt{T}})$ convergence rate for nonconvex objectives and, under the Polyak-Łojasiewicz inequality, it achieves linear convergence to a neighborhood of the optimum. Numerical experiments show improved performance of LASER-VFL over the baselines. Remarkably, this is the case even in the absence of missing features. For example, for CIFAR-100, we see an improvement in accuracy of $19.3$\% when each of four feature blocks is observed with a probability of 0.5 and of $9.5$\% when all features are observed. The code for this work is available at https://github.com/Valdeira/LASER-VFL.

Deep Learning · Other Representation Learning

Wong Hiu-Tung, Darrick Lee, Hong Yan

Latent space matching, which consists of matching distributions of features in latent space, is a crucial component for tasks such as adversarial attacks and defenses, domain adaptation, and generative modelling. Metrics for probability measures, such as Wasserstein and maximum mean discrepancy, are commonly used to quantify the differences between such distributions. However, these are often costly to compute, or do not appropriately take the geometric and topological features of the distributions into consideration. Persistent homology is a tool from topological data analysis which quantifies the multi-scale topological structure of point clouds, and has recently been used as a topological regularizer in learning tasks. However, computation costs preclude larger scale computations, and discontinuities in the gradient lead to unstable training behavior such as in adversarial tasks. We propose the use of principal persistence measures, based on computing the persistent homology of a large number of small subsamples, as a topological regularizer. We provide a parallelized GPU implementation of this regularizer, and prove that gradients are continuous for smooth densities. Furthermore, we demonstrate the efficacy of this regularizer on shape matching, image generation, and semi-supervised learning tasks, opening the door towards a scalable regularizer for topological features.

Optimization · Large Scale, Parallel and Distributed

Rustem Islamov, Yuan Gao, Sebastian Stich

Communication efficiency has garnered significant attention as it is considered the main bottleneck for large-scale decentralized Machine Learning applications in distributed and federated settings. In this regime, clients are restricted to transmitting small amounts of compressed information to their neighbors over a communication graph. Numerous endeavors have been made to address this challenging problem by developing algorithms with compressed communication for decentralized non-convex optimization problems. Despite considerable efforts, current theoretical understandings of the problem are still very limited, and existing algorithms all suffer from various limitations. In particular, these algorithms typically rely on strong, and often infeasible assumptions such as bounded data heterogeneity or require large batch access while failing to achieve linear speedup with the number of clients. In this paper, we introduce MoTEF, a novel approach that integrates communication compression with $\textbf{Mo}$mentum $\textbf{T}$racking and $\textbf{E}$rror $\textbf{F}$eedback. MoTEF is the first algorithm to achieve an asymptotic rate matching that of distributed SGD under arbitrary data heterogeneity, hence resolving a long-standing theoretical obstacle in decentralized optimization with compressed communication. We provide numerical experiments to validate our theoretical findings and confirm the practical superiority of MoTEF.

Optimization · Large Scale, Parallel and Distributed

Youssef Allouah, Rachid Guerraoui, Nirupam Gupta, Ahmed Jellouli, Geovani Rizk, John Stephan

Robust federated learning aims to maintain reliable performance despite the presence of adversarial or misbehaving workers. While state-of-the-art (SOTA) robust distributed gradient descent (Robust-DGD) methods were proven theoretically optimal, their empirical success has often relied on pre-aggregation gradient clipping.However, existing static clipping strategies yield inconsistent results: enhancing robustness against some attacks while being ineffective or even detrimental against others.To address this limitation, we propose a principled adaptive clipping strategy, Adaptive Robust Clipping (ARC), which dynamically adjusts clipping thresholds based on the input gradients. We prove that ARC not only preserves the theoretical robustness guarantees of SOTA Robust-DGD methods but also provably improves asymptotic convergence when the model is well-initialized. Extensive experiments on benchmark image classification tasks confirm these theoretical insights, demonstrating that ARC significantly enhances robustness, particularly in highly heterogeneous and adversarial settings.

Optimization · Large Scale, Parallel and Distributed

Mete Kemertas, Amir-massoud Farahmand, Allan Jepson

Developing a contemporary optimal transport (OT) solver requires navigating trade-offs among several critical requirements: GPU parallelization, scalability to high-dimensional problems, theoretical convergence guarantees, empirical performance in terms of precision versus runtime, and numerical stability in practice. With these challenges in mind, we introduce a specialized truncated Newton algorithm for entropic-regularized OT. In addition to proving that locally quadratic convergence is possible without assuming a Lipschitz Hessian, we provide strategies to maximally exploit the high rate of local convergence in practice. Our GPU-parallel algorithm exhibits exceptionally favorable runtime performance, achieving high precision orders of magnitude faster than many existing alternatives. This is evidenced by wall-clock time experiments on 24 problem sets (12 datasets $\times$ 2 cost functions). The scalability of the algorithm is showcased on an extremely large OT problem with $n \approx 10^6$, solved approximately under weak entopric regularization.

Optimization · Large Scale, Parallel and Distributed

Alexander Tyurin

In distributed stochastic optimization, where parallel and asynchronous methods are employed, we establish optimal time complexities under virtually any computation behavior of workers/devices/CPUs/GPUs, capturing potential disconnections due to hardware and network delays, time-varying computation powers, and any possible fluctuations and trends of computation speeds. These real-world scenarios are formalized by our new universal computation model. Leveraging this model and new proof techniques, we discover tight lower bounds that apply to virtually all synchronous and asynchronous methods, including Minibatch SGD, Asynchronous SGD (Recht et al., 2011), and Picky SGD (Cohen et al., 2021). We show that these lower bounds, up to constant factors, are matched by the optimal Rennala SGD and Malenia SGD methods (Tyurin & Richtárik, 2023).