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Jialiang Kang, Han Shu, Wenshuo Li, Yingjie Zhai, Xinghao Chen

Speculative Jacobi Decoding (SJD) offers a draft-model-free approach to accelerate autoregressive text-to-image synthesis. However, the high-entropy nature of visual generation yields low draft-token acceptance rates in complex regions, creating a bottleneck that severely limits overall throughput. To overcome this, we introduce SJD-PAC, an enhanced SJD framework. First, SJD-PAC employs a proactive drafting strategy to improve local acceptance rates in these challenging high-entropy regions. Second, we introduce an adaptive continuation mechanism that sustains sequence validation after an initial rejection, bypassing the need for full resampling. Working in tandem, these optimizations significantly increase the average acceptance length per step, boosting inference speed while strictly preserving the target distribution. Experiments on standard text-to-image benchmarks demonstrate that SJD-PAC achieves a 3.8x speedup with lossless image quality.

Yuzheng Gao, Yuxing Long, Lei Kang, Yuchong Guo, Ziyan Yu, Shangqing Mao, Jiyao Zhang, Ruihai Wu, Dongjiang Li, Hui Shen 等

Existing appliance assets suffer from poor rendering, incomplete mechanisms, and misalignment with manuals, leading to simulation-reality gaps that hinder appliance manipulation development. In this work, we introduce the RealAppliance dataset, comprising 100 high-fidelity appliances with complete physical, electronic mechanisms, and program logic aligned with their manuals. Based on these assets, we propose the RealAppliance-Bench benchmark, which evaluates multimodal large language models and embodied manipulation planning models across key tasks in appliance manipulation planning: manual page retrieval, appliance part grounding, open-loop manipulation planning, and closed-loop planning adjustment. Our analysis of model performances on RealAppliance-Bench provides insights for advancing appliance manipulation research

Fei Liu, Shichao Xie, Minghua Luo, Zedong Chu, Junjun Hu, Xiaolong Wu, Mu Xu

Embodied navigation for long-horizon tasks, guided by complex natural language instructions, remains a formidable challenge in artificial intelligence. Existing agents often struggle with robust long-term planning about unseen environments, leading to high failure rates. To address these limitations, we introduce NavForesee, a novel Vision-Language Model (VLM) that unifies high-level language planning and predictive world model imagination within a single, unified framework.Our approach empowers a single VLM to concurrently perform planning and predictive foresight. Conditioned on the full instruction and historical observations, the model is trained to understand the navigation instructions by decomposing the task, tracking its progress, and formulating the subsequent sub-goal. Simultaneously, it functions as a generative world model, providing crucial foresight by predicting short-term environmental dynamics and long-term navigation milestones. The VLM's structured plan guides its targeted prediction, while the imagined future provides rich context to inform the navigation actions, creating a powerful internal feedback loop of perception-planning/prediction-action. We demonstrate through extensive experiments on the R2R-CE and RxR-CE benchmark that NavForesee achieves highly competitive performance in complex scenarios. Our work highlights the immense potential of fusing explicit language planning with implicit spatiotemporal prediction, paving the way for more intelligent and capable embodied agents.

Xiaoyu Han, Chenyang Wang, Jing Wang, Shunyuan Zheng, Quanling Meng, Shengping Zhang

Virtual try-on aims to fit an in-shop clothing image onto a specific human body. An optimal virtual try-on method should provide diverse and flexible dressing options, accurately reflecting the varied wearing styles encountered in real-life scenarios, tailored to individual preferences and fashion aspirations. However, current methods predominantly perform a direct replacement of the original clothing with the target clothing, following the same dressing pattern. This limited control over clothing adaptation may result in fixed and monotonous try-on outputs. To delve into More Fashion Possibilities with Fine-Grained Adaptations in Virtual Try-On, we propose a novel virtual try-on method, termed MOFA-VTON, which allows adjustment for clothing adaptations in try-on results through simple sketches by users. Specifically, we first design a mask construction strategy that transforms user-drawn curve sketches into a dual-region mask, replacing the traditional clothing-agnostic mask and providing fine-grained layout guidance for the subsequent generation process. Further, we propose layout adjustment blocks that utilize the cross-attention mechanism to independently learn layout correspondences for upper and lower regions of the human body, refining the spatial arrangement of the two regions. With these implementations, our method enables flexible and fine-grained adaptations of target clothing, overcoming the constraints of a fixed layout. Extensive experiments on VITON-HD and DressCode datasets demonstrate that our proposed MOFA-VTON outperforms previous state-of-the-art methods and provides more fashion possibilities for virtual try-on.

Yijing Guo, Mengjun Chao, Luo Wang, Tianyang Zhao, Haizhao Dai, Yingliang Zhang, Jingyi Yu, Yujiao Shi

Panoramic imagery offers a full 360^\circ field of view and is increasingly common in consumer devices. However, it introduces non-pinhole distortions that challenge joint pose estimation and 3D reconstruction. Existing feed-forward models, built for perspective cameras, generalize poorly to this setting. We propose PanoVGGT, a permutation-equivariant Transformer framework that jointly predicts camera poses, depth maps, and 3D point clouds from one or multiple panoramas in a single forward pass. The model incorporates spherical-aware positional embeddings and a panorama-specific three-axis SO(3) rotation augmentation, enabling effective geometric reasoning in the spherical domain. To resolve inherent global-frame ambiguity, we further introduce a stochastic anchoring strategy during training. In addition, we contribute PanoCity, a large-scale outdoor panoramic dataset with dense depth and 6-DoF pose annotations. Extensive experiments on PanoCity and standard benchmarks demonstrate that PanoVGGT achieves competitive accuracy, strong robustness, and improved cross-domain generalization. Code and dataset will be released.

Shira Schiber, Ofir Lindenbaum, Idan Schwartz

Recent advances in generative video models have enabled the creation of high-quality videos based on natural language prompts. However, these models frequently lack fine-grained temporal control, meaning they do not allow users to specify when particular visual elements should appear within a generated sequence. In this work, we introduce TempoControl, a method that allows for temporal alignment of visual concepts during inference, without requiring retraining or additional supervision. TempoControl utilizes cross-attention maps, a key component of text-to-video diffusion models, to guide the timing of concepts through a novel optimization approach. Our method steers attention using three complementary principles: aligning its temporal pattern with a control signal (correlation), adjusting its strength where visibility is required (magnitude), and preserving semantic consistency (entropy). TempoControl provides precise temporal control while maintaining high video quality and diversity. We demonstrate its effectiveness across various applications, including temporal reordering of single and multiple objects, action timing, and audio-aligned video generation.

Dilin Wang, Hyunyoung Jung, Tom Monnier, Kihyuk Sohn, Chuhang Zou, Xiaoyu Xiang, Yu-Ying Yeh, Di Liu, Zixuan Huang, Thu Nguyen-Phuoc 等

We introduce WorldGen, a method for generating large, fully formed, navigable 3D worlds from a single text prompt. Existing approaches to 3D scene generation often trade off scene diversity, completeness, and correctness in different ways. We push this envelope by producing large scenes explicitly decomposed into individual, high-quality 3D meshes, making them compatible with standard game engines. Our approach first uses a language-driven procedural generator to lay out the scene's basic volumes and navigable regions. An image generator then establishes the scene's theme, style, and details. Next, we obtain a high-quality, compositional 3D reconstruction of the planned scene. This step first uses an image-to-3D model to perform a holistic reconstruction that implicitly determines the shape and location of all scene objects, accounting for context and navigability. The reconstruction is then decomposed into individual entities, which are regenerated at higher resolution, synthesizing additional details with guidance from the image generator. We ablate key design choices and compare qualitatively against existing scene generators, showing that our design addresses their gaps.

Milton Zhou, Sizhong Qin, Yongzhi Li, Quan Chen, Peng Jiang

Short-form videos have become a primary medium for digital advertising, requiring scalable and efficient content creation. However, current workflows and AI tools remain disjoint and modality-specific, leading to high production costs and low overall efficiency. To address this issue, we propose AutoCut, an end-to-end advertisement video editing framework based on multimodal discretization and controllable editing. AutoCut employs dedicated encoders to extract video and audio features, then applies residual vector quantization to discretize them into unified tokens aligned with textual representations, constructing a shared video-audio-text token space. Built upon a foundation model, we further develop a multimodal large language model for video editing through combined multimodal alignment and supervised fine-tuning, supporting tasks covering video selection and ordering, script generation, and background music selection within a unified editing framework. Finally, a complete production pipeline converts the predicted token sequences into deployable long video outputs. Experiments on real-world advertisement datasets show that AutoCut reduces production cost and iteration time while substantially improving consistency and controllability, paving the way for scalable video creation. Code and data are available at https://github.com/AdAutoCut/Autocut

Jinyang Bo, Fan Dou, Wenrui Quan, Shangxun Liu, Yang Xu, Yuhe Zhang, Kang Li, Guohua Geng

3D Gaussian splatting (3DGS) has emerged as a promising approach for high-fidelity 3D scene representation. However, relighting and composition of Gaussian splatting remain challenging because path tracing is not directly applicable. Existing relighting methods for Gaussian splatting typically adopt either approximate rendering formulations or rely on Gaussian ray tracing, yielding low relighting performance and low rendering efficiency. To address these limitations, we propose Gaussian hybrid path tracing (GHPT), a three-stage framework to acquire relightable Gaussian splatting models. The first stage utilizes planar-based Gaussian splatting reconstruction representation (PGSR) to enable multi-view consistent depth rendering and reconstruct the surface mesh of a scene. The second stage performs physically-based differentiable rendering on the obtained mesh to reconstruct the material maps and the environment map. The third stage utilizes factorized inverse path tracing (FIPT) on the G-buffer rendered by the PGSR, and visibility and indirect illumination are evaluated by hardware-accelerated ray tracing on the mesh with the material maps and the environment map reconstructed in the second stage. Experiments demonstrate that the relighting performance of GHPT outperforms the baselines, and our method can perform real-time relighting and composition of Gaussian splatting.

Can Wang, Lei Liu, Wei Jiang, Dong Xu

Recent advances in 3D Gaussian Splatting (3DGS) have enabled significant progress in photorealistic novel view synthesis. However, traditional 3DGS relies on a slow, iterative optimization process, which limits its use in scenarios demanding real-time results. To overcome this bottleneck, recent feed-forward methods aim to predict Gaussian attributes directly from images, but they often struggle with the redundancy of Gaussian primitives and rendering quality. In this paper, we introduce a transformer-based architecture specifically designed for feed-forward Gaussian Splatting. Our key insight is that spatial and semantic relationships among Gaussians can be effectively captured through a sparse attention mechanism, enabled by a Z-order strategy that organizes the unstructured Gaussian set into a spatially coherent sequence. Furthermore, we incorporate this Z-order strategy to adaptively suppress redundancy while preserving critical structural details. This allows the transformer to efficiently model context, compress Gaussian primitives, and predict Gaussian attributes in a single forward pass. Comprehensive experiments demonstrate that our method achieves fast and high-quality novel view synthesis with fewer Gaussian primitives.

Shiyi Zhang, Yiji Cheng, Tiankai Hang, Zijin Yin, Runze He, Yu Xu, Wenxun Dai, Yunlong Lin, Chunyu Wang, Qinglin Lu 等

Unified multi-modal understanding/generative models have shown improved image editing performance by incorporating fine-grained understanding into their Chain-of-Thought (CoT) process. However, a critical question remains underexplored: what forms of CoT and training strategy can jointly enhance both the understanding granularity and generalization? To address this, we propose Meta-CoT, a paradigm that performs a two-level decomposition of any single-image editing operation with two key properties: (1) Decomposability. We observe that any editing intention can be represented as a triplet -- (task, target, required understanding ability). Inspired by this, Meta-CoT decomposes both the editing task and the target, generating task-specific CoT and traversing editing operations on all targets. This decomposition enhances the model's understanding granularity of editing operations and guides it to learn each element of the triplet during training, substantially improving the editing capability.(2) Generalizability. In the second decomposition level, we further break down editing tasks into five fundamental meta-tasks. We find that training on these five meta-tasks, together with the other two elements of the triplet, is sufficient to achieve strong generalization across diverse, unseen editing tasks.To further align the model's editing behavior with its CoT reasoning, we introduce the CoT-Editing Consistency Reward, which encourages more accurate and effective utilization of CoT information during editing. Experiments demonstrate that our method achieves an overall 15.8% improvement across 21 editing tasks, and generalizes effectively to unseen editing tasks when trained on only a small set of meta-tasks. Our code, benchmark, and model will be released publicly.

Shilong Han, Yuming Zhang, Hongxia Wang

Classifier-Free Guidance (CFG) is a cornerstone of modern text-to-image models, yet its reliance on a semantically vacuous null prompt generates a guidance signal prone to geometric entanglement. This is a key factor limiting its precision, leading to well-documented failures in complex compositional tasks. We propose Condition-Degradation Guidance (CDG), a novel paradigm that replaces the null prompt with a strategically degraded condition, c_deg. This reframes guidance from a coarse "good vs. null" contrast to a more refined "good vs. almost good" discrimination, thereby compelling the model to capture fine-grained semantic distinctions. We find that tokens in transformer text encoders split into two functional roles: content tokens encoding object semantics, and context-aggregating tokens capturing global context. By selectively degrading only the former, CDG constructs c_deg without external models or training. Validated across diverse architectures including Stable Diffusion 3, FLUX, and Qwen-Image, CDG markedly improves compositional accuracy and text-image alignment. As a lightweight, plug-and-play module, it achieves this with negligible computational overhead. Our work challenges the reliance on static, information-sparse negative samples and establishes a new principle for diffusion guidance: the construction of adaptive, semantically aware negative samples is critical to achieving precise semantic control. Code is available at https://github.com/Ming-321/Classifier-Degradation-Guidance.

Denys Iliash, Jiayi Liu, Egor Fokin, Qirui Wu, Ali Mahdavi Amiri, Manolis Savva, Angel X. Chang

We present Artiverse, a diverse and physically grounded dataset of high-quality articulated 3D objects designed for realistic functional modeling and simulation. Artiverse contains 5.4K human-authored objects across a broad range of 88 categories, aggregated from multiple 3D static repositories. Objects are annotated with functional parts, interior structures, realistic kinematic relationships including multi-DoF joints, and physical attributes such as metric scale, material, and mass. We develop a semi-automated annotation pipeline that combines few-shot segmentation, geometric reasoning, and multi-stage human verification to achieve high-quality and efficient annotation, reducing manual annotation time by over 30%. We demonstrate the value of Artiverse on tasks of part mobility analysis, articulated object generation, and physics-based interaction. Artiverse provides a data resource to advance functional understanding for articulated objects.

Zhiyu Xu, Weilong Yan, Yufei Shi, Xin Meng, Tao He, Huiping Zhuang, Ming Li, Hehe Fan

Recent advancements in multimodal large language models (MLLMs) and video agent systems have significantly improved general video understanding. However, when applied to scientific video understanding and educating--a domain that demands external professional knowledge integration and rigorous step-wise reasoning--existing approaches often struggle. To bridge this gap, we propose SciEducator, an iterative self-evolving multi-agent system for scientific video comprehension and education. Rooted in the classical Deming Cycle from management science, our design reformulates its Plan-Do-Study-Act philosophy into a self-evolving reasoning and feedback mechanism, which facilitates the interpretation of intricate scientific activities in videos. Moreover, SciEducator can produce multimodal educational content tailored to specific scientific processes, including textual instructions, visual guides, audio narrations, and interactive references. To support evaluation, we construct SciVBench, a benchmark consisting of 500 expert-verified and literature-grounded science QA pairs across five categories, covering physical, chemical, and everyday phenomena. Extensive experiments demonstrate that SciEducator substantially outperforms leading closed-source MLLMs (e.g., Gemini, GPT-4o) and state-of-the-art video agents on the benchmark, establishing a new paradigm for the community.

Ruikai Li, Xinrun Li, Mengwei Xie, Hao Shan, Shoumeng Qiu, Xinyuan Chang, Yizhe Fan, Feng Xiong, Han Jiang, Yilong Ren 等

Online High-Definition (HD) map construction is pivotal for autonomous driving. While recent approaches leverage historical temporal fusion to improve performance, we identify a critical safety flaw in this paradigm: it is inherently "spatially backward-looking." These methods predominantly enhance map reconstruction in traversed areas, offering minimal improvement for the unseen road ahead. Crucially, our analysis of downstream planning tasks reveals a severe asymmetry: while rearward perception errors are often tolerable, inaccuracies in the forward region directly precipitate hazardous driving maneuvers. To bridge this safety gap, we propose AMap, a novel framework for Ahead-aware online HD Mapping. We pioneer a "distill-from-future" paradigm, where a teacher model with privileged access to future temporal contexts guides a lightweight student model restricted to the current frame. This process implicitly compresses prospective knowledge into the student model, endowing it with "look-ahead" capabilities at zero inference-time cost. Technically, we introduce a Multi-Level BEV Distillation strategy with spatial masking and an Asymmetric Query Adaptation module to effectively transfer future-aware representations to the student's static queries. Extensive experiments on the nuScenes and Argoverse 2 benchmark demonstrate that AMap significantly enhances current-frame perception. Most notably, it outperforms state-of-the-art temporal models in critical forward regions while maintaining the efficiency of current-frame inference.

Harold Haodong Chen, Disen Lan, Wen-Jie Shu, Qingyang Liu, Zihan Wang, Sirui Chen, Wenkai Cheng, Kanghao Chen, Hongfei Zhang, Zixin Zhang 等

The rapid evolution of video generative models has shifted their focus from producing visually plausible outputs to tackling tasks requiring physical plausibility and logical consistency. However, despite recent breakthroughs such as Veo 3's chain-of-frames reasoning, it remains unclear whether these models can exhibit reasoning capabilities similar to large language models (LLMs). Existing benchmarks predominantly evaluate visual fidelity and temporal coherence, failing to capture higher-order reasoning abilities. To bridge this gap, we propose **TiViBench**, a hierarchical benchmark specifically designed to evaluate the reasoning capabilities of image-to-video (I2V) generation models. TiViBench systematically assesses reasoning across four dimensions: i) **Structural Reasoning & Search**, ii) **Spatial & Visual Pattern Reasoning**, iii) **Symbolic & Logical Reasoning**, and iv) **Action Planning & Task Execution**, spanning 24 diverse task scenarios across 3 difficulty levels. Through extensive evaluations, we show that commercial models (*e.g.*, Sora 2, Veo 3.1) demonstrate stronger reasoning potential, while open-source models reveal untapped potential that remains hindered by limited training scale and data diversity. To further unlock this potential, we introduce **VideoTPO**, a simple yet effective test-time strategy inspired by preference optimization. By performing LLM self-analysis on generated candidates to identify strengths and weaknesses, VideoTPO significantly enhances reasoning performance without requiring additional training, data, or reward models. Together, TiViBench and VideoTPO pave the way for evaluating and advancing reasoning in video generation models, setting a foundation for future research in this emerging field.

Jisang Han, Sunghwan Hong, Jaewoo Jung, Wooseok Jang, Honggyu An, Qianqian Wang, Seungryong Kim, Chen Feng

Reliable 3D reconstruction from in-the-wild image collections is often hindered by noisy images--irrelevant inputs with little or no view overlap with others. While traditional Structure-from-Motion pipelines handle such cases through geometric verification and outlier rejection, feed-forward 3D reconstruction models lack these explicit mechanisms, leading to degraded performance under in-the-wild conditions. In this paper, we discover that the existing feed-forward reconstruction model, e.g., VGGT, despite lacking explicit outlier-rejection mechanisms or noise-aware training, can inherently distinguish distractor images. Through an in-depth analysis under varying proportions of synthetic distractors, we identify a specific layer that naturally exhibits outlier-suppressing behavior. Further probing reveals that this layer encodes discriminative internal representations that enable an effective noise-filtering capability, which we simply leverage to perform outlier-view rejection in feed-forward 3D reconstruction without any additional fine-tuning or supervision. Extensive experiments on both controlled and in-the-wild datasets demonstrate that this implicit filtering mechanism is consistent and generalizes well across diverse scenarios.

Delong Liu, Haotian Hou, Zhaohui Hou, Zhiyuan Huang, Shihao Han, Mingjie Zhan, Zhicheng Zhao, Fei Su

Precise and controllable image editing remains a significant challenge. Current methods often rely on text prompts, but achieving accurate spatial localization solely through descriptions is inherently difficult. Mask-based approaches, though offering better control, typically require overly precise user annotations, thus increasing user burden and leading to unnatural results. To bridge this gap, we introduce the **I**nteractive **I**nstruction-based **I**mage **E**diting (I^3E) task, which generates high-quality edits from a more intuitive combination: concise text instructions and imprecise spatial guidance. To address the critical lack of suitable data, we propose an efficient pipeline to generate Inter-Edit, a new million-scale training dataset that simulates realistic user masks---not strictly segment-aligned. We also present a comprehensive benchmark, featuring a meticulously human-annotated test set that captures diverse, localization-dependent editing scenarios and realistic user interaction patterns. To evaluate this task, we introduce a new suite of position-aware metrics that strongly correlate with human perceptual judgments. Finally, we develop three baseline models trained on Inter-Edit. Extensive experiments demonstrate that our methods significantly enhance I_3E performance, achieving substantial improvements in localization and edit quality, and outperforming existing state-of-the-art models. The Inter-Edit dataset and all related code are publicly available at https://github.com/Delong-liu-bupt/Inter-Edit.

Yearang Lee, Ho-Joong Kim, Seong-Whan Lee

Zero-Shot Temporal Action Detection (ZSTAD) aims to localize and recognize action instances from unseen action categories in untrimmed videos. Although existing methods have shown effectiveness by advancing architectural text-video alignment, they still struggle with capturing semantic distinctions between action classes, resulting in text-irrelevant predictions.To address this issue, we propose a Text-Foreground Concentrated Alignment for zero-shot temporal action DEtector (TF-CADE) that explicitly aligns textual information with action-relevant foreground regions.Specifically, we introduce Action Concentrate Aggregation (ACA), which extracts action concentrate scores to aggregate temporally informative video segments into a foreground-weighted video embedding.This foreground concentrated alignment enhances the semantic consistency between text and video features and improves inter-class discriminability.In addition, a Certainty-based Confidence Re-weighting (CCR) strategy refines per-snippet confidence scores by leveraging foreground-aware similarity, effectively suppressing irrelevant action classes during inference.Extensive evaluations show that our TF-CADE not only achieves state-of-the-art performance under in-distribution settings but also excels in cross-dataset generalization to unseen action classes.

Mujtaba Hussain Mirza, Antonio D'Orazio, Odelia Melamed, Iacopo Masi

Despite the rapid progress in multimodal models and Large Visual-Language Models (LVLM), they remain highly susceptible to adversarial perturbations, raising serious concerns about their reliability in real-world use. While adversarial training has become the leading paradigm for building models that are robust to adversarial attacks, Test-Time Transformations (TTT) have emerged as a promising strategy to boost robustness at inference.In light of this, we propose Energy-Guided Test-Time Transformation (ET3), a lightweight, training-free defense that enhances the robustness by minimizing the energy of the input samples.Our method is grounded in a theory that proves our transformation succeeds in classification under reasonable assumptions. We present extensive experiments demonstrating that ET3 provides a strong defense for classifiers, zero-shot classification with CLIP, and also for boosting the robustness of LVLMs in tasks such as Image Captioning and Visual Question Answering. Code is available at github.com/OmnAI-Lab/Energy-Guided-Test-Time-Defense .