Realistic and efficient 3D garment generation remains a longstanding challenge in computer vision and digital fashion. Existing methods typically rely on large vision- language models to produce serialized representations of 2D sewing patterns, which are then transformed into simulation-ready 3D meshes using garment modeling framework such as GarmentCode. Although these approaches yield high-quality results, they often suffer from slow inference times, ranging from 30 seconds to a minute. In this work, we introduce SwiftTailor, a novel two-stage framework that unifies sewing-pattern reasoning and geometry-based mesh synthesis through a compact geometry image representation. SwiftTailor comprises two lightweight modules: PatternMaker, an efficient vision-language model that predicts sewing patterns from diverse input modalities, and GarmentSewer, an efficient dense prediction transformer that converts these patterns into a novel Garment Geometry Image, encoding the 3D surface of all garment panels in a unified UV space. The final 3D mesh is reconstructed through an efficient inverse mapping process that incorporates remeshing and dynamic stitching algorithms to directly assemble the garment, thereby amortizing the cost of physical simulation. Extensive experiments on the Multimodal GarmentCodeData demonstrate that SwiftTailor achieves state-of-the-art accuracy and visual fidelity while significantly reducing inference time. This work offers a scalable, interpretable, and high-performance solution for next-generation 3D garment generation.
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Real-world reasoning often requires combining information across modalities, connecting textual context with visual cues in a multi-hop process. Yet, most multimodal benchmarks fail to capture this ability: they typically rely on single images or set of images, where answers can be inferred from a single modality alone. This limitation is mirrored in the training data, where interleaved image-text content rarely enforces complementary, multi-hop reasoning. As a result, Vision-Language Models (VLMs) frequently hallucinate and produce reasoning traces poorly grounded in visual evidence. To address this gap, we introduce CRIT, a new dataset and benchmark built with a graph-based automatic pipeline for generating complex cross-modal reasoning tasks. CRIT consists of diverse domains ranging from natural images, videos, and text-rich sources, and includes a manually verified test set for reliable evaluation. Experiments on this benchmark reveal that even state-of-the-art models struggle on such reasoning tasks. Models trained on CRIT show significant gains in cross-modal multi-hop reasoning, including strong improvements on SPIQA and other standard multimodal benchmarks.
Multimodal Large Language Models (MLLMs) have achieved remarkable progress in vision-language understanding, yet processing long visual token sequences remains computationally expensive. Existing approaches mitigate this cost by reducing image tokens, either by discarding them after the visual encoder or by pruning them in the early Transformer layers of the LLM. While these strategies improve efficiency, they inevitably discard informative visual content and risk degrading downstream reasoning performance. To address this challenge, we introduce Hi-Lo Prune, a training-free pruning strategy that is built on a simple principle: look at what you will lose before you remove it. Instead of directly dropping tokens, Hi-Lo Prune first identifies which tokens are safe to prune through a coarse-to-fine selection process, and then encourages the model to absorb their information before pruning occurs. Specifically, the framework consists of three stages: (1) Hierarchical Pruning Token Selection. After visual encoding, we apply a coarse-to-fine process that identifies tokens to retain and selects a critical set of pruning candidates from redundant ones. (2) Attention-Guided Candidate Token Merge. Before removing selected tokens, an attention mechanism is applied to the early LLM layers, which explicitly transfers information from these candidates to the retained tokens. (3) Low-informative Candidate Token Removal. At a designated Transformer layer, the pruned tokens are removed, reducing computation for all subsequent layers. This design enables aggressive early-layer pruning while preserving critical visual cues. Experiments on Qwen2-VL, Qwen2.5-VL, and Qwen3-VL demonstrate that Hi-Lo Prune consistently outperforms existing pruning methods across multiple benchmarks, achieving strong performance even under high pruning ratios without any fine-tuning.
Predicting how a scene will evolve after a desired 3D transformation from images is a central goal in vision, graphics, and robotics. Yet unlike ideal simulators with full access to 3D geometry and dynamics, real world systems must rely on perceptual inputs and local actions that are inherently partial and incomplete. In this work, we present P3Sim, a physical world modeling system that simulates future scene states under both partial observations and incomplete 3D transformation signals. P3Sim is composed of three interacting components: a learned physical world model, a geometric conditioning module, and a persistent scene memory. The world model interprets perception as probabilistic inference over multimodal scene variables, providing predictions of the distributions of any scene variable conditioned on any combination of others. The geometric conditioning module provides a partial 3D transform signal for conditioning the world model at inference time. The persistent scene memory integrates predictions over time, enabling online updates and consistency under uncertainty. By combining learned inference with explicit geometric structure, P3Sim balances data-driven flexibility with built-in inductive bias. This design yields a flexible perceptual simulator that generalizes across diverse 3D transformation tasks, such as novel view synthesis, object manipulation, and dynamic scene prediction, advancing toward general purpose 3D scene understanding and transformation.
Uncertainty-Aware Exploratory Direct Preference Optimization for Multimodal Large Language Models
PDF ↗Direct Preference Optimization (DPO) has proven to be an effective solution for mitigating hallucination in Multimodal Large Language Models (MLLMs) by learning from preference pairs. One of its key challenges lies in how to transfer the sequence-level preference into fine-grained supervision on visual fidelity. To safeguard vision-related tokens that are prone to hallucination, existing methods typically allocate training emphasis according to the model's self-assessed visual sensitivity signals. However, such sensitivity, estimated by a model still under training, introduces self-referential bias: reinforcing already well-learned visual cues while neglecting hard-to-perceive but critical details, thereby limiting deeper alignment. In this work, we propose an Uncertainty-aware Exploratory Direct Preference Optimization (UE-DPO) method for MLLMs, which enables the model to uncover its cognitive deficiencies and actively explore for self-correction, guided by token-level epistemic uncertainty. Specifically, we first quantify the uncertainty from the model's failure to ground token predictions in the given image. Then, based on an uncertainty-aware exploration intensity, we encourage more learning pressure on visually deficient tokens in preferred samples, and alleviate the over-penalization of beneficial knowledge in dispreferred samples. Further, we provide a theoretical justification for our method, and extensive experiments demonstrate its effectiveness and robustness.
Fighting Hallucinations with Counterfactuals: Diffusion-Guided Perturbations for LVLM Hallucination Suppression
PDF ↗While large vision-language models (LVLMs) achieve strong performance on multimodal tasks, they frequently generate hallucinations--unfaithful outputs misaligned with the visual input. To address this issue, we introduce CIPHER (Counterfactual Image Perturbations for Hallucination Extraction and Removal), a training-free method that suppresses vision-induced hallucinations via lightweight feature-level correction. Unlike prior training-free approaches that primarily focus on text-induced hallucinations, CIPHER explicitly targets hallucinations arising from the visual modality. CIPHER operates in two phases. In the offline phase, we construct OHC-25K (Object-Hallucinated Counterfactuals, 25,000 samples), a counterfactual dataset consisting of diffusion-edited images that intentionally contradict the original ground-truth captions. We pair these edited images with the unchanged ground-truth captions and process them through an LVLM to extract hallucination-related representations. Contrasting these representations with those from authentic (image, caption) pairs reveals structured, systematic shifts spanning a low-rank subspace characterizing vision-induced hallucination. In the inference phase, CIPHER suppresses hallucinations by projecting intermediate hidden states away from this subspace. Experiments across multiple benchmarks show that CIPHER significantly reduces hallucination rates while preserving task performance, demonstrating the effectiveness of counterfactual visual perturbations for improving LVLM faithfulness.
Multiple-choice question answering (MCQA) has been a popular format for evaluating and reinforcement fine-tuning (RFT) of modern multimodal language models. Its constrained output format allows for simplified, deterministic automatic verification.However, we find that the options may leak exploitable signals, which makes the accuracy metrics unreliable for indicating real capabilities and encourages explicit or implicit answer guessing behaviors during RFT. We propose ReVeL (Rewrite and Verify by LLM), a framework that rewrites multiple-choice questions into open-form questions while keeping answers verifiable whenever possible. The framework categorizes questions according to different answer types, apply different rewriting and verification schemes, respectively. When applied for RFT, we converted 20k MCQA examples and use GRPO to finetune Qwen2.5-VL models. Models trained on ReVeL-OpenQA match MCQA accuracy on multiple-choice benchmarks and improve OpenQA accuracy by about six percentage points, indicating better data efficiency and more robust reward signals than MCQA-based training. When used for evaluation, ReVeL also reveals up to 20 percentage points of score inflation in MCQA benchmarks (relative to OpenQA), improves judging accuracy, and reduces both cost and latency. We will release code and data publicly.
Seeing the Scene Matters: Revealing Forgetting in Video Understanding Models with a Scene-Aware Long-Video Benchmark
PDF ↗Long video understanding (LVU) remains a core challenge in multimodal learning. Although recent vision-language models (VLMs) have made notable progress, existing benchmarks mainly focus on either fine-grained perception or coarse summarization, offering limited insight into temporal understanding over long contexts. In this work, we define a scene as a coherent segment of a video in which both visual and semantic contexts remain consistent, aligning with human perception. This leads us to a key question: Can current VLMs reason effectively over long, scene-level contexts? To answer this, we introduce a new benchmark, SceneBench, designed to provide scene-level challenges. Our evaluation reveals a sharp drop in accuracy when VLMs attempt to answer scene-level questions, indicating significant forgetting of long-range context. To further validate these findings, we propose Scene Retrieval-Augmented Generation (Scene-RAG), which constructs a dynamic scene memory by retrieving and integrating relevant context across scenes. Scene-RAG improves VLM performance by +2.50%, confirming that current models still struggle with long-context retention. We hope SceneBench will encourage future research toward VLMs with more robust, human-like video comprehension.
Model stitching, connecting early layers of one model (source) to later layers of another (target) via a light stitch layer, has served as a probe of representational compatibility. Prior work finds that models trained on the same dataset remain stitchable (negligible accuracy drop) despite different initializations or objectives. We revisit stitching for Vision Foundation Models (VFMs) that vary in objectives, data, and modality (e.g., CLIP, DINOv2, SigLIP2) and ask: Are heterogeneous VFMs stitchable? We introduce a systematic protocol spanning stitch positions, stitch layer families, training losses, and downstream tasks. Three findings emerge. (1) Stitch layer training matters: conventional approaches that match the intermediate features at the stitch position or optimize the task loss end-to-end struggle to retain accuracy, especially at shallow stitch positions. (2) With a simple feature-matching loss at the target model's penultimate layer, heterogeneous VFMs become reliably stitchable across vision tasks. (3) For deep stitch positions, the stitched model can significantly surpass either constituent model with a small inference overhead (for the stitch layer). Building on these findings, we further propose the VFM Stitch Tree (VST), which shares early layers across VFMs while retaining their later layers, yielding a controllable accuracy-latency trade-off for multimodal LLMs that often leverage multiple VFMs. Taken together, our study elevates stitching from a diagnostic probe to a practical recipe for integrating complementary VFM strengths and pinpointing where their representations align or diverge.
Vision-Language Models (VLMs) perform well on multimodal benchmarks but lag behind humans and specialized models on visual perception tasks like depth estimation or object counting. Finetuning on one task can unpredictably affect performance on others, making task-specific finetuning challenging. In this paper, we address this challenge through a systematic study of task transferability. We examine how finetuning a VLM on one perception task affects its zero-shot performance on others. We introduce Perfection Gap Factor (PGF), a normalized metric that measures change in performance as a result of task transfer. We utilize PGF to compute Task Transferability, which captures both the breadth and the magnitude of transfer induced by a source task. Using three open-weight VLMs evaluated across 13 perception tasks, we construct a task transfer graph that reveals previously unobserved relationships among perception tasks. Our analysis uncovers patterns of positive and negative transfer, identifies groups of tasks that mutually influence each other, organizes tasks into personas based on their transfer behavior and demonstrates how PGF can guide data selection for more efficient training. These findings highlight both opportunities for positive transfer and risks of negative interference, offering actionable guidance for advancing VLMs.
Reinforcement Learning with Verifiable Rewards (RLVR) has significantly advanced the reasoning capabilities of Large Language Models (LLMs) and is now being applied to Vision-Language Models (VLMs). However, vanilla RLVR for VLMs verifies only the final textual output, critically neglecting the foundational step of visual perception. This oversight leads to visual hallucinations and reward hacking, as reasoning built upon flawed perception is inherently unreliable. To address this, we propose PEARL (Perceptual-Evidence Anchored Reinforced Learning), a dual-branch, perception-reasoning synergistic that strengthens multimodal reasoning by explicitly anchoring it to verified visual evidence. For each reasoning-oriented QA instance, PEARL first derive a perception checklist---a set of perception-oriented sub-questions with verifiable answers that probe the model's understanding of key visual evidence. During training, auxiliary rollouts on this checklist yield a perceptual reward that both directly reinforces the model's perception ability and acts as a fidelity gate for reasoning. If the model passes the perception check, its policy update is biased towards evidence-anchored reasoning. Otherwise, the process is halted to prevent reasoning from flawed premises. PEARL can be seamlessly integrated with popular RL methods like GRPO and DAPO. Comprehensive experiments show PEARL achieves substantial gains on multimodal reasoning benchmarks, e.g., a +9.7% improvement over the baseline and +6.6% over GRPO on MathVerse.
The synergistic framework of multimodal large language models (MLLMs) and vision foundation models demonstrates exceptional performance in image understanding tasks, yet encounters severe temporal inconsistency challenges in video segmentation scenarios. Existing methods predominantly rely on MLLMs trained on static images to generate per-frame segmentation prompts, neglecting the physical continuity of video motion. This paper posits that performance limitations in video understanding tasks from inadequate constraints on model output behavior. Consequently, we propose a spatiotemporal co-optimization mechanism that achieves temporally consistent video segmentation solely by constraining MLLM output behavior, eliminating the need for large-scale video pretraining or complex architectural modifications. Our method features two complementary mechanisms: a Brownian bridge loss that models object trajectories as endpoint-constrained Gaussian processes to ensure temporal smoothness, and a geometry-aware prompt quality loss that enforces spatial consistency with target structures. Experiments on referring expression video segmentation and reasoning video segmentation tasks demonstrate that our method significantly surpasses state-of-the-art techniques on the Ref-YouTube-VOS, Ref-DAVIS-2017, MeVIS, A2d-Sentences, JHMDB-Sentences and ReVOS benchmarks. This work establishes that explicit modeling of physical world constraints can unlock the full potential of statically trained foundation models in dynamic visual understanding tasks.
Color affects how we interpret image style and emotion. Previous color grading methods rely on patch-wise recoloring or fixed filter banks, struggling to generalize across creative intents or align with human aesthetic preferences. In this study, we propose **AceTone**, the first approach that supports multimodal conditioned color grading within a unified framework. AceTone formulates grading as a generative color transformation task, where a model directly produces 3D-LUTs conditioned on text prompts or reference images. We develop a VQ-VAE-based tokenizer which compresses a 3x32^3 LUT vector to 64 discrete tokens with \Delta \text E <2 fidelity. We further build a large-scale dataset, AceTone-800K, and train a vision-language model to predict LUT tokens, followed by reinforcement learning to align outputs with perceptual fidelity and aesthetics. Experiments show that AceTone achieves state-of-the-art performance on both text-guided and reference-guided grading tasks, improving LPIPS by up to **50%** over existing methods. Human evaluations confirm that AceTone's results are visually pleasing and stylistically coherent, demonstrating a new pathway toward language-driven, aesthetic-aligned color grading. Project Page: github.com/martian422/AceTone.
Decouple to Generalize: Context-First Self-Evolving Learning for Data-Scarce Vision-Language Reasoning
PDF ↗Recent vision-language models (VLMs) achieve remarkable reasoning through reinforcement learning (RL), which provides a feasible solution for realizing continuous self-evolving large vision-language models (LVLMs) in the era of experience. However, RL for VLMs requires abundant high-quality multimodal data--especially challenging in specialized domains like chemistry, earth sciences, and multimodal mathematics. Existing strategies such as synthetic data and self-rewarding mechanisms suffer from limited distributions and alignment difficulties, ultimately causing reward hacking: models exploit high-reward patterns, collapsing policy entropy and destabilizing training. We propose DoGe (Decouple to Generalize), a dual-decoupling framework that guides models to first learn from context rather than problem solving by refocusing on the problem context scenarios overlooked by synthetic data methods. By decoupling learning process into dual components (Thinker and Solver), we reasonably quantify the reward signals of this process and propose a two-stage RL post-training approach from freely exploring context to practically solving tasks. Second, to increase the diversity of training data, DoGe constructs an evolving curriculum learning pipeline: an expanded native domain knowledge corpus and an iteratively evolving seed problems pool. Experiments show that our method consistently outperforms the baseline across various benchmarks, providing a scalable pathway for realizing self-evolving LVLMs.
Recent advances in vision-language models (VLMs) have significantly enhanced the visual grounding task, which involves locating objects in an image based on natural language queries. Despite these advancements, the security of VLM-based grounding systems has not been thoroughly investigated. This paper reveals a novel and realistic vulnerability: the first multi-target backdoor attack on VLM-based visual grounding. Unlike prior attacks that rely on static triggers or fixed targets, we propose IAG, a method that dynamically generates input-aware, text-guided triggers conditioned on any specified target object description to execute the attack. This is achieved through a text-conditioned UNet that embeds imperceptible target semantic cues into visual inputs while preserving normal grounding performance on benign samples. We further develop a joint training objective that balances language capability with perceptual reconstruction to ensure imperceptibility, effectiveness, and stealth. Extensive experiments on multiple VLMs (e.g., LLaVA, InternVL, Ferret) and benchmarks (RefCOCO, RefCOCO+, RefCOCOg, Flickr30k Entities, and ShowUI) demonstrate that IAG achieves the best ASRs compared with other baselines on almost all settings without compromising clean accuracy, maintaining robustness against existing defenses, and exhibiting transferability across datasets and models. These findings underscore critical security risks in grounding-capable VLMs and highlight the need for further research on trustworthy multimodal understanding. Code is in the supplementary material.
RobustVisRAG: Causality-Aware Vision-Based Retrieval-Augmented Generation under Visual Degradations
PDF ↗Vision-based Retrieval-Augmented Generation (VisRAG) leverages vision-language models (VLMs) to jointly retrieve relevant visual documents and generate grounded answers based on multimodal evidence. However, existing VisRAG models degrade in performance when visual inputs suffer from distortions such as blur, noise, low light, or shadow, where semantic and degradation factors become entangled within pretrained visual encoders, leading to errors in both retrieval and generation stages. To address this limitation, we introduce RobustVisRAG, a causality-guided dual-path framework that improves VisRAG robustness while preserving efficiency and zero-shot generalization. RobustVisRAG uses a non-causal path to capture degradation signals through unidirectional attention and a causal path to learn purified semantics guided by these signals. Together with the proposed Non-Causal Distortion Modeling and Causal Semantic Alignment objectives, the framework enforces a clear separation between semantics and degradations, enabling stable retrieval and generation under challenging visual conditions. To evaluate robustness under realistic conditions, we introduce the Distortion-VisRAG dataset, a large-scale benchmark containing both synthetic and real-world degraded documents across seven domains, with 12 synthetic and 5 real distortion types that comprehensively reflect practical visual degradations. Experimental results show that RobustVisRAG improves retrieval, generation, and end-to-end performance by 7.35%, 6.35%, and 12.40%, respectively, on real-world degradations, while maintaining comparable accuracy on clean inputs.
The "Thinking with Text" and "Thinking with Images" paradigms significantly improve the reasoning abilities of large language models (LLMs) and Vision-Language Models (VLMs). However, these paradigms have inherent limitations. (1) Images capture only single moments and fail to represent dynamic processes or continuous changes, and (2) The separation of text and vision as distinct modalities, which hinders unified multimodal understanding and generation. Therefore, we propose "Thinking with Video", a new paradigm that leverages video generation models such as Sora-2 to use video frames as a unified medium for multimodal reasoning. To support this exploration, we developed the Video Thinking Benchmark (VideoThinkBench), which covers both vision-centric tasks (e.g., Eyeballing Puzzles) and text-centric tasks (e.g., GSM8K and MMMU). Our evaluation on VideoThinkBench establishes Sora-2 as a capable reasoner. On vision-centric tasks, Sora-2 is comparable to state-of-the-art (SOTA) VLMs, and even surpasses GPT-5 by 10% on eyeballing puzzles. On text-centric tasks, Sora-2 achieves 92% accuracy on MATH, and 69.2% accuracy on MMMU. Furthermore, we systematically analyze the source of these abilities. We also find that self-consistency and in-context learning can improve Sora-2's performance. In summary, our findings show that the video generation model is the potential unified multimodal understanding and generation model, positioning "Thinking with Video" as a potential unified multimodal reasoning paradigm.
Multimodal large language models (MLLMs) have made significant advancements in vision understanding and reasoning. However, the autoregressive Transformer architecture used by MLLMs requires tokenization on input images, which limits their ability to accurately ground objects within the 2D image space. This raises an important question: how can sequential language tokens be improved to better ground objects in 2D spatial space for MLLMs? To address this, we present a spatial representation method for grounding objects, namely GETok, that integrates a specialized vocabulary of learnable tokens into MLLMs. GETok first uses grid tokens to partition the image plane into structured spatial anchors, and then exploits offset tokens to enable precise and iterative refinement of localization predictions. By embedding spatial relationships directly into tokens, GETok significantly advances MLLMs in native 2D space reasoning without modifying the autoregressive architecture. Extensive experiments demonstrate that GETok achieves superior performance over the state-of-the-art methods across various referring tasks in both supervised fine-tuning and reinforcement learning settings.
CrossVL: Complexity-Aware Feature Routing and Paired Curriculum for Cross-View Vision-Language Detection
PDF ↗Vision-language models (VLMs) enable text-guided object detection but degrade severely under cross-view scenarios where ground and aerial viewpoints differ in altitude, scale, and spatial layout. These geometric changes introduce systematic complexity variations between viewpoints, e.g., ground view images contain dense and highly occluded structures, while aerial images are sparse and globally organized. Fixed VLM fusion mechanisms cannot handle this discrepancy. We propose CrossVL, a framework combining Complexity-Aware Pathway Aggregation (CPA) and Paired Curriculum Learning (PCL) for enhanced cross-view detection for VLM. CPA estimates scene complexity from multimodal statistics and routes visual features through multiple pathways to obtain view-specific representations. PCL leverages semantic consistency of synchronized ground-aerial pairs to provide stable early supervision and then gradually shifts toward randomized sampling. On MAVREC, CrossVL improves Florence-2's aerial mAP from 58.66% to 61.03% and reduces the ground-aerial performance gap from 8.63pp to 6.65pp, while also achieving a 3.3x reduction in variance across random seeds. CPA provides stable complexity-aware feature aggregation, and PCL enhances optimization dynamics. Together, they demonstrate that coordinated architectural and training adaptations are crucial for robust cross-view VLM detection.
Composed Image Retrieval (CIR) aims to retrieve target images based on a hybrid query comprising a reference image and a modification text. Early dual-tower Vision-Language Models (VLMs) struggle with cross-modality compositional reasoning required for this task. While adapting generative Multimodal Large Language Models (MLLMs) for retrieval offers a promising direction, we identify that this strategy overlooks a fundamental issue: compressing a generative MLLM into a single-embedding discriminative retriever triggers a paradigm conflict, which leads to Capability Degradation--the deterioration of native fine-grained reasoning after retrieval adaptation. To address this challenge, we propose ReCALL, a model-agnostic framework that follows a diagnose-generate-refine pipeline: First, we diagnose cognitive blind spots of the retriever via self-guided informative instance mining. Next, we generate corrective instructions and triplets by prompting the foundation MLLM and conduct quality control with VQA-based consistency filtering. Finally, we refine the retriever through continual training on these triplets with a grouped contrastive scheme, thereby internalizing fine-grained visual-semantic distinctions and realigning the discriminative embedding space of retriever with intrinsic compositional reasoning within the MLLM. Extensive experiments on CIRR and FashionIQ show that ReCALL consistently recalibrates degraded capabilities and achieves state-of-the-art performance. Code is available at https://github.com/RemRico/Recall.