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9,256篇论文匹配“Diffusion models”
第 143 / 463 页

Seunghyun Lee, Tae-Kyun Kim

Latest diffusion models have shown promising results in category-level 6D object pose estimation by modeling the conditional pose distribution with depth image input. The existing methods, however, suffer from slow convergence during training, learning its encoder with the diffusion denoising network in end-to-end fashion, and require an additional network that evaluates sampled pose hypotheses to filter out low-quality pose candidates. In this paper, we propose a novel pipeline that tackles these limitations by two key components. First, the proposed method pre-trains the encoder with the direct pose regression head, and jointly learns the networks via the regression head and the denoising diffusion head, significantly accelerating training convergence while achieving higher accuracy. Second, sampling guidance via time-dependent score scaling is proposed s.t. the exploration-exploitation trade-off is effectively taken, eliminating the need for the additional evaluation network. The sampling guidance maintains multi-modal characteristics of symmetric objects at early denoising steps while ensuring high-quality pose generation at final steps. Extensive experiments on multiple benchmarks including REAL275, HouseCat6D, and ROPE, demonstrate that the proposed method, simple yet effective, achieves state-of-the-art accuracies even with single-pose inference, while being more efficient in both training and inference.

Arindam Dutta, Meng Zheng, Zhongpai Gao, Benjamin Planche, Anwesa Choudhuri, Terrence Chen, Amit K. Roy-Chowdhury, Ziyan Wu

Reconstructing clothed humans from a single image is a fundamental task in computer vision with wide-ranging applications. Although existing monocular clothed human reconstruction solutions have shown promising results, they often rely on the assumption that the human subject is in an occlusion-free environment. Thus, when encountering in-the-wild occluded images, these algorithms produce multiview inconsistent and fragmented reconstructions. Additionally, most algorithms for monocular 3D human reconstruction leverage geometric priors such as SMPL annotations for training and inference, which are extremely challenging to acquire in real-world applications. To address these limitations, we propose CHROME: Clothed Human Reconstruction with Occlusion-Resilience and Multiview-ConsistEncy from a Single Image, a novel pipeline designed to reconstruct occlusion-resilient 3D humans with multiview consistency from a single occluded image, without requiring either ground-truth geometric prior annotations or 3D supervision. Specifically, CHROME leverages a multiview diffusion model to first synthesize occlusion-free human images from the occluded input, compatible with off-the-shelf pose control to explicitly enforce cross-view consistency during synthesis. A 3D reconstruction model is then trained to predict a set of 3D Gaussians conditioned on both the occluded input and synthesized views, aligning cross-view details to produce a cohesive and accurate 3D representation. CHROME achieves significant improvements in terms of both novel view synthesis (upto 3 db PSNR) and geometric reconstruction under challenging conditions.

Jialu Gao, K J Joseph, Fernando De La Torre

The task of realistically inserting a human from a reference image into a background scene is highly challenging, requiring the model to (1) determine the correct location and poses of the person and (2) perform high-quality personalization conditioned on the background. Previous approaches often treat them as separate problems, overlooking their interconnections, and typically rely on training to achieve high performance. In this work, we introduce a unified training-free pipeline that leverages pre-trained text-to-image diffusion models. We show that diffusion models inherently possess the knowledge to place people in complex scenes without requiring task-specific training. By combining inversion techniques with classifier-free guidance, our method achieves affordance-aware global editing, seamlessly inserting people into scenes. Furthermore, our proposed mask-guided self-attention mechanism ensures high-quality personalization, preserving the subject's identity, clothing, and body features from just a single reference image. To the best of our knowledge, we are the first to perform realistic human insertions into scenes in a training-free manner and achieve state-of-the-art results in diverse composite scene images with excellent identity preservation in backgrounds and subjects.

Weitian Zhang, Yichao Yan, Sijing Wu, Manwen Liao, Xiaokang Yang

Clothed avatar generation has wide applications in virtual and augmented reality, filmmaking, and more. While existing methods have made progress in creating animatable digital avatars, generating avatars with disentangled components (e.g., body, hair, and clothes) has long been a challenge. In this paper, we propose LayerAvatar, a novel feed-forward diffusion-based method capable of generating high-quality component-disentangled clothed avatars in seconds. We propose a layered UV feature plane representation, where components are distributed in different layers of the Gaussian-based UV feature plane with corresponding semantic labels. This representation can be effectively learned with current feed-forward generation pipelines, facilitating component disentanglement and enhancing details of generated avatars. Based on the well-designed representation, we train a single-stage diffusion model and introduce constrain terms to mitigate the severe occlusion issue of the innermost human body layer. Extensive experiments demonstrate the superior performances of our method in generating highly detailed and disentangled clothed avatars. In addition, we explore its applications in component transfer. The project page is available at https://olivia23333.github.io/LayerAvatar.

Guibao Shen, Luozhou Wang, Jiantao Lin, Wenhang Ge, Chaozhe Zhang, Xin Tao, Di Zhang, Pengfei Wan, Guangyong Chen, Yijun Li 等

Recent advancements in text-to-image generation have been propelled by the development of diffusion models and multi-modality learning. However, since text is typically represented sequentially in these models, it often falls short in providing accurate contextualization and structural control. So the generated images do not consistently align with human expectations, especially in complex scenarios involving multiple objects and relationships. In this paper, we introduce the Scene Graph Adapter(SG-Adapter), leveraging the structured representation of scene graphs to rectify inaccuracies in the original text embeddings. The SG-Adapter's explicit and non-fully connected graph representation greatly improves the fully connected, transformer-based text representations. This enhancement is particularly notable in maintaining precise correspondence in scenarios involving multiple relationships. To address the challenges posed by low-quality annotated datasets like Visual Genome, we have manually curated a highly clean, multi-relational scene graph-image paired dataset MultiRels. Furthermore, we design three metrics derived from GPT-4V to effectively and thoroughly measure the correspondence between images and scene graphs. Both qualitative and quantitative results validate the efficacy of our approach in controlling the correspondence in multiple relationships.

Kevin Tandi, Xiang Dai, Chinmay Talegaonkar, Gal Mishne, Nick Antipa

Compressive video capture encodes a short high-speed video into a single measurement using a low-speed sensor, then computationally reconstructs the original video. Prior implementations rely on expensive hardware and are restricted to imaging sparse scenes with empty backgrounds. We propose RnGCam, a system that fuses measurements from low-speed consumer-grade rolling-shutter (RS) and global-shutter (GS) sensors into video at kHz frame rates. The RS sensor is combined with a pseudorandom optic, called a diffuser, which spatially multiplexes scene information. The GS sensor is coupled with a conventional lens. The RS-diffuser provides low spatial detail and high temporal detail, complementing the GS-lens system's high spatial detail and low temporal detail. We propose a reconstruction method using implicit neural representations (INR) to fuse the measurements into a high-speed video. Our INR method separately models the static and dynamic scene components, while regularizing dynamics explicitly. In simulation, we show that our approach significantly outperforms previous RS compressive video methods, as well as state-of-the-art frame interpolators. We validate our approach in a dual-camera hardware setup, which generates 230 frames of video at 4,800 frames per second for dense scenes, using hardware that costs 10x less than previous compressive video systems.

Yapeng Meng, Yihan Lin, Taoyi Wang, Yuguo Chen, Lijian Wang, Rong Zhao

Recording and reconstructing high-speed scenes poses a significant challenge. While high-speed cameras can capture fine temporal details, their extremely high bandwidth demands make continuous recording unsustainable. Conversely, traditional RGB cameras, typically operating at 30 FPS, rely on frame interpolation to synthesize high-speed motion, often introducing artifacts and motion blur. Human visual system inspired sensors, like event cameras, offer high-speed sparse temporal or spatial variation data, partially alleviating these issues. However, existing methods still suffer from RGB blur, temporal aliasing, and loss of event information. To overcome these challenges, we leverage a novel complementary vision sensor, Tianmouc, which outputs high-speed, multi-bit, sparse spatio-temporal difference information with RGB frames. Building on this unique sensing modality, we introduce a Cascaded Bi-directional Recurrent Diffusion Model (CBRDM) that achieves accurate, sharp, color-rich video frames reconstruction. Our method outperforms state-of-the-art RGB interpolation algorithms in quantitative evaluations and surpasses event-based methods in real-world comparisons. Code and dataset are at https://github.com/Tianmouc/GenRec.

Kwanyoung Kim, Byeongsu Sim

Diffusion models have shown impressive results in generating high-quality conditional samples using guidance techniques such as Classifier-Free Guidance (CFG). However, existing methods often require additional training or neural function evaluations (NFEs), making them incompatible with guidance-distilled models. Also, they rely on heuristic approaches that need identifying target layers. In this work, we propose a novel and efficient method, termed PLADIS, which boosts pre-trained models (U-Net/Transformer) by leveraging sparse attention. Specifically, we extrapolate query-key correlations using softmax and its sparse counterpart in the cross-attention layer during inference, without requiring extra training or NFEs. By leveraging the noise robustness of sparse attention, our PLADIS unleashes the latent potential of text-to-image diffusion models, enabling them to excel in areas where they once struggled with newfound effectiveness. It integrates seamlessly with guidance techniques, including guidance-distilled models. Extensive experiments show notable improvements in text alignment and human preference, offering a highly efficient and universally applicable solution. See our project page: https://github.com/cubeyoung/PLADIS

Hao He, Ceyuan Yang, Shanchuan Lin, Yinghao Xu, Meng Wei, Liangke Gui, Qi Zhao, Gordon Wetzstein, Lu Jiang, Hongsheng Li

This paper introduces CameraCtrl II, a framework that enables continuous and dynamic scene exploration through a camera-controlled video diffusion model. Previous camera-conditioned video generative models suffer from diminished video dynamics and limited range of viewpoints when generating videos with large camera motion. We take an approach that progressively expands the generation of dynamic scenes---first enhancing dynamic content within individual clips, then extending these capabilities to create seamless explorations across broad viewpoint ranges. Specifically, we construct a dataset featuring a large degree of dynamics with camera annotation for training while designing a lightweight camera injection module and training scheme to enhance dynamics from pretrained models. Building on these improved single-clip capabilities, we enable extended scene exploration by allowing users to iteratively specify camera trajectories for generating coherent video sequences. Experiments across diverse scenarios demonstrate that CameraCtrl II enables dynamic scene synthesis with substantially wider spatial exploration and enhanced dynamics than previous approaches. We will release the dataset and code.

Zhuokun Chen, Jugang Fan, Zhuowei Yu, Bohan Zhuang, Mingkui Tan

Visual autoregressive modeling, based on the next-scale prediction paradigm, exhibits notable advantages in image quality and model scalability over traditional autoregressive and diffusion models. It generates images by progressively refining resolution across multiple stages. However, the computational overhead in high-resolution stages remains a critical challenge due to the substantial number of tokens involved. In this paper, we introduce SparseVAR, a plug-and-play acceleration framework for next-scale prediction that dynamically excludes low-frequency tokens during inference without requiring additional training. Our approach is motivated by the observation that tokens in low-frequency regions have a negligible impact on image quality in high-resolution stages and exhibit strong similarity with neighboring tokens. Additionally, we observe that different blocks in the next-scale prediction model focus on distinct regions, with some concentrating on high-frequency areas. SparseVAR leverages these insights by employing lightweight MSE-based metrics to identify low-frequency tokens while preserving the fidelity of excluded regions through a small set of uniformly sampled anchor tokens. By significantly reducing the computational cost while maintaining high image generation quality, SparseVAR achieves notable acceleration in both HART and Infinity. Specifically, SparseVAR achieves up to a 2x speedup with minimal quality degradation in Infinity-2B.

Etai Sella, Noam Atia, Ron Mokady, Hadar Averbuch-Elor

Natural language offers a highly intuitive interface for enabling localized fine-grained edits of 3D shapes. However, prior works face challenges in preserving global coherence while locally modifying the input 3D shape. In this work, we introduce an inpainting-based framework for editing shapes represented as point clouds. Our approach leverages foundation 3D diffusion models for achieving localized shape edits, adding structural guidance in the form of a partial conditional shape, ensuring that other regions correctly preserve the shape's identity. Furthermore, to encourage identity preservation also within the local edited region, we propose an inference-time coordinate blending algorithm which balances reconstruction of the full shape with inpainting at a progression of noise levels during the inference process. Our coordinate blending algorithm seamlessly blends the original shape with its edited version, enabling a fine-grained editing of 3D shapes, all while circumventing the need for computationally expensive and often innacurate inversion. Extensive experiments show that our method outperforms alternative techniques across a wide range of metrics that evaluate both fidelity to the original shape and also adherence to the textual description. We will release our code and trained models.

Jiwoo Park, Tae Eun Choi, Youngjun Jun, Seong Jae Hwang

Generating high-quality novel views of a scene from a single image requires maintaining structural coherence across different views, referred to as view consistency.While diffusion models have driven advancements in novel view synthesis, they still struggle to preserve spatial continuity across views. Diffusion models have been combined with 3D models to address the issue, but such approaches lack efficiency due to their complex multi-step pipelines.This paper proposes a novel view-consistent image generation method which utilizes diffusion models without additional modules. Our key idea is to enhance diffusion models with a training-free method that enables adaptive attention manipulation and noise reinitialization by leveraging view-guided warping to ensure view consistency. Through our comprehensive metric framework suitable for novel-view datasets, we show that our method improves view consistency across various diffusion models, demonstrating its broader applicability.

Sarosij Bose, Arindam Dutta, Sayak Nag, Junge Zhang, Jiachen Li, Konstantinos Karydis, Amit K. Roy-Chowdhury

Reconstructing 3D scenes from a single image is a fundamentally ill-posed task due to the severely under-constrained nature of the problem. Consequently, when the scene is rendered from novel camera views, particularly in unseen regions far away from the input camera, existing single image to 3D reconstruction methods render incoherent and blurry views. In this work, we address these inherent limitations in existing single image-to-3D scene feedforward networks. To alleviate the poor performance due to insufficient information beyond the input image's view, we leverage a strong generative prior in the form of a pre-trained latent video diffusion model, for iterative refinement of a coarse scene represented by optimizable Gaussian parameters. To ensure that the style and texture of the generated images align with that of the input image, we incorporate on-the-fly Fourier-style transfer between the generated images and the input image. Additionally, we design a semantic uncertainty quantification module which calculates the per-pixel entropy and yields uncertainty maps which are used to guide the refinement process from the most confident pixels while discarding the remaining highly uncertain ones. We conduct extensive experiments on real-world scene datasets, including in-domain RealEstate-10K and out-of-domain KITTI-v2, showing that our approach can provide more realistic and high-fidelity novel view synthesis results compared to existing state-of-the-art methods.

Rui Chen, Zehuan Wu, Yichen Liu, Yuxin Guo, Jingcheng Ni, Haifeng Xia, Siyu Xia

The creation of diverse and realistic driving scenarios has become essential to enhance perception and planning capabilities of the autonomous driving system. However, generating long-duration, surround-view consistent driving videos remains a significant challenge. To address this, we present UniMLVG, a unified framework designed to generate extended street multi-perspective videos under precise control. By integrating single- and multi-view driving videos into the training data, our approach updates a DiT-based diffusion model equipped with cross-frame and cross-view modules across three stages with multi training objectives, substantially boosting the diversity and quality of generated visual content. Importantly, we propose an innovative explicit viewpoint modeling approach for multi-view video generation to effectively improve motion transition consistency. Capable of handling various input reference formats (e.g., text, images, or video), our UniMLVG generates high-quality multi-view videos according to the corresponding condition constraints such as 3D bounding boxes or frame-level text descriptions. Compared to the best models with similar capabilities, our framework achieves improvements of 48.2% in FID and 35.2% in FVD.

Zhi Hou, Tianyi Zhang, Yuwen Xiong, Haonan Duan, Hengjun Pu, Ronglei Tong, Chengyang Zhao, Xizhou Zhu, Yu Qiao, Jifeng Dai 等

While recent vision-language-action models trained on diverse robot datasets exhibit promising generalization capabilities with limited in-domain data, their reliance on compact action heads to predict discretized or continuous actions constrains adaptability to heterogeneous action spaces. We present Dita, a scalable framework that leverages Transformer architectures to directly denoise continuous action sequences through a unified multimodal diffusion process. Departing from prior methods that condition denoising on fused embeddings via shallow networks, Dita employs in-context conditioning--enabling fine-grained alignment between denoised actions and raw visual tokens from historical observations. This design explicitly models action deltas and environmental nuances. By capitalizing on the Transformer's scalability, Dita effectively unifies cross-embodiment datasets spanning varying camera perspectives, tasks, and action spaces. Evaluations across extensive benchmarks demonstrate state-of-the-art or comparative performance in simulation. Notably, Dita achieves robust real-world adaptation to environmental variances and complex long-horizon tasks through 10-shot finetuning, using only third-person camera inputs. The architecture establishes a versatile, lightweight and open-source baseline for generalist robot policy learning. The code and website are included in the supplementary materials.

Dale Decatur, Thibault Groueix, Wang Yifan, Rana Hanocka, Vladimir Kim, Matheus Gadelha

Text-to-image diffusion models enable high-quality image generation but are computationally expensive, especially when producing large image collections. While prior work optimizes per-inference efficiency, we explore an orthogonal approach: reducing redundancy across multiple correlated prompts. Our key insight leverages the coarse-to-fine nature of diffusion models, where early denoising steps capture shared structures among similar prompts. We propose a training-free method that clusters prompts based on semantic similarity and shares computation in early diffusion steps. Experiments show that for models trained conditioned on image embeddings, our approach significantly reduces compute cost while improving image quality. By leveraging UnClip's text-to-image prior, we enhance diffusion step allocation for greater efficiency. Our method seamlessly integrates with existing pipelines, scales with prompt sets, and reduces the environmental and financial burden of large-scale text-to-image generation.

Yabo Zhang, Xinpeng Zhou, Yihan Zeng, Hang Xu, Hui Li, Wangmeng Zuo

Interactive image editing allows users to modify images through visual interaction operations such as drawing, clicking, and dragging. Existing methods construct such supervision signals from videos, as they capture how objects change with various physical interactions. However, these models are usually built upon text-to-image diffusion models, so they either rely on slow optimization-based inference, or necessitate (i) massive training samples and (ii) an additional reference encoder to learn real-world dynamics and visual consistency. In this paper, we reformulate this task as an image-to-video generation problem, so that inherit powerful video diffusion priors to reduce training costs and ensure temporal consistency. Specifically, we introduce FramePainter as an efficient instantiation of this formulation. Initialized with Stable Video Diffusion, it only uses a lightweight sparse control encoder to inject editing signals. Considering the limitations of temporal attention in handling large motion between two frames, we further propose matching attention to enlarge the receptive field while encouraging dense correspondence between edited and source image tokens. We highlight the effectiveness and efficiency of FramePainter across various of editing signals: it domainantly outperforms previous state-of-the-art methods with far less training data, achieving highly seamless and coherent editing of images, e.g., automatically adjust the reflection of the cup. Moreover, FramePainter also exhibits exceptional generalization in scenarios not present in real-world videos, e.g., transform the clownfish into shark-like shape. Our code is available at https://github.com/YBYBZhang/FramePainter.

Zihan Cao, Yu Zhong, Liang-Jian Deng

Pansharpening, a pivotal task in remote sensing for fusing high-resolution panchromatic and multispectral imagery, has garnered significant research interest. Recent advancements employing diffusion models based on stochastic differential equations (SDEs) have demonstrated state-of-the-art performance. However, the inherent multi-step sampling process of SDEs imposes substantial computational overhead, hindering practical deployment. While existing methods adopt efficient samplers, knowledge distillation, or retraining to reduce sampling steps (e.g., from 1,000 to fewer steps), such approaches often compromise fusion quality.In this work, we propose the Optimal Transport Flow Matching (OTFM) framework, which integrates the dual formulation of unbalanced optimal transport (UOT) to achieve one-step, high-quality pansharpening. Unlike conventional OT formulations that enforce rigid distribution alignment, UOT relaxes marginal constraints to enhance modeling flexibility, accommodating the intrinsic spectral and spatial disparities in remote sensing data. Furthermore, we incorporate task-specific regularization into the UOT objective, enhancing the robustness of the flow model.The OTFM framework enables simulation-free training and single-step inference while maintaining strict adherence to pansharpening constraints. Experimental evaluations across multiple datasets demonstrate that OTFM matches or exceeds the performance of previous regression-based models and leading diffusion-based methods while only needing one sampling step.

Songchun Zhang, Huiyao Xu, Sitong Guo, Zhongwei Xie, Hujun Bao, Weiwei Xu, Changqing Zou

Novel view synthesis (NVS) boosts immersive experiences in computer vision and graphics. Existing techniques, though progressed, rely on dense multi-view observations, restricting their application. This work takes on the challenge of reconstructing photorealistic 3D scenes from sparse or single-view inputs.We introduce SpatialCrafter, a framework that leverages the rich knowledge in video diffusion models to generate plausible additional observations, thereby alleviating reconstruction ambiguity. Through a trainable camera encoder and an epipolar attention mechanism for explicit geometric constraints, we achieve precise camera control and 3D consistency, further reinforced by a unified scale estimation strategy to handle scale discrepancies across datasets.Furthermore, by integrating monocular depth priors with semantic features in the video latent space, our framework directly regresses 3D Gaussian primitives and efficiently processes long-sequence features using a hybrid network structure. Extensive experiments show our method enhances sparse view reconstruction and restores the realistic appearance of 3D scenes.

Zexi Jia, Chuanwei Huang, Hongyan Fei, Yeshuang Zhu, Zhiqiang Yuan, Ying Deng, Jiapei Zhang, Jinchao Zhang, Jie Zhou

Vision-language models (VLMs) often struggle with compositional reasoning due to insufficient high-quality image-text data. To tackle this challenge, we propose a novel block-based diffusion approach that automatically generates counterfactual datasets without manual annotation. Our method utilizes large language models to identify entities and their spatial relationships. It then independently generates image blocks as "puzzle pieces" coherently arranged according to specified compositional rules. This process creates diverse, high-fidelity counterfactual image-text pairs with precisely controlled variations. In addition, we introduce a specialized loss function that differentiates inter-set from intra-set samples, enhancing training efficiency and reducing the need for negative samples. Experiments demonstrate that fine-tuning VLMs with our counterfactual datasets significantly improves visual reasoning performance. Our approach achieves state-of-the-art results across multiple benchmarks while using substantially less training data than existing methods.