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Optimization

Zhenyu Sun, Ermin Wei

In this paper, we consider the general stochastic non-convex optimization problem when the sampling process follows a Markov chain. This problem exhibits its significance in capturing many real-world applications, ranging from asynchronous distributed learning to reinforcement learning. In particular, we consider the worst case where one has no prior knowledge and control of the Markov chain, meaning multiple trajectories cannot be simulated but only a single trajectory is available for algorithm design. We first provide algorithm-independent lower bounds with $\Omega(\epsilon^{-3})$ (and $\Omega(\epsilon^{-4})$) samples, when objectives are (mean-squared) smooth, for any first-order methods accessing bounded variance gradient oracles to achieve $\epsilon$-approximate critical solutions of original problems. Then, we propose \textbf{Ma}rkov-\textbf{C}hain \textbf{SPIDER} (MaC-SPIDER), which leverages variance-reduced techniques, to achieve a $\mathcal{O}(\epsilon^{-3})$ upper bound for mean-squared smooth objective functions. To the best of our knowledge, MaC-SPIDER is the first to achieve $\mathcal{O}(\epsilon^{-3})$ complexity when sampling from a single Markovian trajectory. And our proposed lower bound concludes its (near) optimality.

Theory · Everything Else

Siqiao Mu, Diego Klabjan

Machine unlearning algorithms aim to efficiently remove data from a model without retraining it from scratch, in order to remove corrupted or outdated data or respect a user's "right to be forgotten." Certified machine unlearning is a strong theoretical guarantee based on differential privacy that quantifies the extent to which an algorithm erases data from the model weights. In contrast to existing works in certified unlearning for convex or strongly convex loss functions, or nonconvex objectives with limiting assumptions, we propose the first, first-order, black-box (i.e., can be applied to models pretrained with vanilla gradient descent) algorithm for unlearning on general nonconvex loss functions, which unlearns by ``rewinding" to an earlier step during the learning process before performing gradient descent on the loss function of the retained data points. We prove $(\epsilon, \delta)$ certified unlearning and performance guarantees that establish the privacy-utility-complexity tradeoff of our algorithm, and we prove generalization guarantees for nonconvex functions that satisfy the Polyak-Lojasiewicz inequality. Finally, we demonstrate the superior performance of our algorithm compared to existing methods, within a new experimental framework that more accurately reflects unlearning user data in practice.

Theory · Learning Theory

Pranoy Das, Kexin Fu, Abolfazl Hashemi, Vijay Gupta

Deep generative models, particularly diffusion models, have achieved remarkable success but face significant challenges when trained on real-world, long-tailed datasets- where few "head" classes dominate and many "tail" classes are underrepresented. This paper develops a theoretical framework for long-tailed learning via diffusion models through the lens of deep mutual learning. We introduce a novel regularized training objective that combines the standard diffusion loss with a mutual learning term, enabling balanced performance across all class labels, including the underrepresented tails. Our approach to learn via the proposed regularized objective is to formulate it as a multi-player game, with Nash equilibrium serving as the solution concept. We derive a non-asymptotic first-order convergence result for individual gradient descent algorithm to find the Nash equilibrium. We show that the Nash gap of the score network obtained from the algorithm is upper bounded by $\mathcal{O}(\frac{1}{\sqrt{T_{train}}}+\beta)$ where $\beta$ is the regularizing parameter and $T_{train}$ is the number of iterations of the training algorithm. Furthermore, we theoretically establish hyper-parameters for training and sampling algorithm that ensure that we find conditional score networks (under our model) with a worst case sampling error $\mathcal{O}(\epsilon+1), \forall \epsilon>0$ across all class labels. Our results offer insights and guarantees for training diffusion models on imbalanced, long-tailed data, with implications for fairness, privacy, and generalization in real-world generative modeling scenarios.

Optimization

Runyu Zhang, Arvind Raghunathan, Jeff Shamma, Na Li

Tools from control and dynamical systems have proven valuable for analyzing and developing optimization methods. In this paper, we establish rigorous theoretical foundations for using feedback linearization—a well-established nonlinear control technique—to solve constrained optimization problems. For equality-constrained optimization, we establish global convergence rates to first-order Karush-Kuhn-Tucker (KKT) points and uncover the close connection between the FL method and the Sequential Quadratic Programming (SQP) algorithm. Building on this relationship, we extend the FL approach to handle inequality-constrained problems. Furthermore, we introduce a momentum-accelerated feedback linearization algorithm and provide a rigorous convergence guarantee.

Theory · Reinforcement Learning and Planning

Xiaotian Liu, Ali Pesaranghader, Jaehong Kim, Tanmana Sadhu, Hyejeong Jeon, Scott Sanner

The ability to actively acquire information is essential for open-world planning under partial observability and incomplete knowledge. However, most existing embodied AI systems either assume a known object category or rely on passive perception strategies that exhaustively gather object and relational information from the environment. Such a strategy becomes insufficient in visually complex open-world settings. For instance, a typical household may contain thousands of novel and uniquely configured objects, most of which are irrelevant to the agent’s current task. Consequently, open-world agents must be capable of actively identifying and prioritizing task-relevant objects to enable efficient and goal-directed knowledge acquisition. In this work, we introduce ActiveVOO, a novel zero-shot framework for open-world embodied planning that emphasizes object-centric active knowledge acquisition. ActiveVOO employs lifted regression to generate compact, first-order subgoal descriptions that identify task-relevant objects, and provides a principled mechanism to quantify the utility of sensing actions based on commonsense priors derived from LLMs and VLMs. We evaluate ActiveVOO on the visual ALFWorld benchmark, where it achieves substantial improvements over existing LLM- and VLM-based planning approaches, notably outperforming VLMs fine-tuned on ALFWorld data. This work establishes a principled foundation for developing embodied agents capable of actively and efficiently acquiring knowledge to plan and act in open-world environments.

Optimization · Stochastic & Convex Optimization

Chenghao Liu, Enming Liang, Minghua Chen

Projection-free first-order methods, e.g., the celebrated Frank-Wolfe (FW) algorithms, have emerged as powerful tools for optimization over simple convex sets such as polyhedra, because of their scalability, fast convergence, and iteration-wise feasibility without costly projections. However, extending these methods effectively to general compact convex sets remains challenging and largely open, as FW methods rely on expensive linear optimization oracles (LOO), while penalty-based methods often struggle with poor feasibility. We tackle this open challenge by presenting **Hom-PGD**, a novel projection-free method without expensive (optimization) oracles. Our method constructs a homeomorphism between the convex constraint set and a unit ball, transforming the original problem into an equivalent ball-constrained formulation, thus enabling efficient gradient-based optimization while preserving the original problem structure. We prove that Hom-PGD attains *optimal* convergence rates matching gradient descent with constant step-size to find an $\epsilon$-approximate (stationary) solution: $\mathcal{O}(\log (1/\epsilon))$ for strongly convex objectives, $\mathcal{O}(\epsilon^{-1})$ for convex objectives, and $\mathcal{O}(\epsilon^{-2})$ for non-convex objectives. Meanwhile, Hom-PGD enjoys a low per-iteration complexity of $\mathcal{O}(n^2)$, without expensive oracles like LOO or projection, where $n$ is the input size. Our framework further extends to certain non-convex sets, broadening its applicability in practical optimization scenarios with complex constraints. Extensive numerical experiments demonstrate that Hom-PGD achieves comparable convergence rates to state-of-the-art projection-free methods, while significantly reducing per-iteration runtime (up to 5 orders of magnitude faster) and thus the total problem-solving time.

General Machine Learning · Representation Learning

Jiaxin Wu, Chenglong Pang, Guangxiong Chen, Jie Zhao

Graph Convolutional Networks (GCNs) based on linear aggregation have been widely applied across various domains due to their exceptional performance. To enhance performance, these networks often utilize the graph Laplacian norm to suppress the propagation of information from first-order neighbors. However, this approach may dilute valuable interaction information and make the model slowly learn sparse interaction relationships from neighbors, which increases training time and negatively affects performance. To address these issues, we introduce BoostGCN, a novel linear GCN model that focuses on amplifying significant interactions with first-order neighbors, which enables the model to accurately and quickly capture significant relationships. BoostGCN has relatively fixed parameters, making it user-friendly. Experiments on four real-world datasets demonstrate that BoostGCN outperforms existing state-of-the-art GCN models in both performance and efficiency.

Optimization

Hoomaan Maskan, Yikun Hou, Suvrit Sra, Alp Yurtsever

We introduce a new projection-free (Frank-Wolfe) method for optimizing structured nonconvex functions that are expressed as a difference of two convex functions. This problem class subsumes smooth nonconvex minimization, positioning our method as a promising alternative to the classical Frank-Wolfe algorithm. DC decompositions are not unique; by carefully selecting a decomposition, we can better exploit the problem structure, improve computational efficiency, and adapt to the underlying problem geometry to find better local solutions. We prove that the proposed method achieves a first-order stationary point in $\mathcal{O}(1/\epsilon^2)$ iterations, matching the complexity of the standard Frank-Wolfe algorithm for smooth nonconvex minimization in general. Specific decompositions can, for instance, yield a gradient-efficient variant that requires only $\mathcal{O}(1/\epsilon)$ calls to the gradient oracle by reusing computed gradients over multiple iterations. Finally, we present numerical experiments demonstrating the effectiveness of the proposed method compared to other projection-free algorithms.

Deep Learning · Theory

Chanakya Ekbote, Ashok Vardhan Makkuva, Marco Bondaschi, Nived Rajaraman, Michael Gastpar, Jason Lee, Paul Liang

In-context learning (ICL) is a hallmark capability of transformers, through which trained models learn to adapt to new tasks by leveraging information from the input context. Prior work has shown that ICL emerges in transformers due to the presence of special circuits called induction heads. Given the equivalence between induction heads and conditional $k$-grams, a recent line of work modeling sequential inputs as Markov processes has revealed the fundamental impact of model depth on its ICL capabilities: while a two-layer transformer can efficiently represent a conditional $1$-gram model, its single-layer counterpart cannot solve the task unless it is exponentially large. However, for higher order Markov sources, the best known constructions require at least three layers (each with a single attention head) - leaving open the question: *can a two-layer single-head transformer represent any $k^{\text{th}}$-order Markov process?* In this paper, we precisely address this and theoretically show that a two-layer transformer with one head per layer can indeed represent any conditional $k$-gram. Thus, our result provides the tightest known characterization of the interplay between transformer depth and Markov order for ICL. Building on this, we further analyze the learning dynamics of our two-layer construction, focusing on a simplified variant for first-order Markov chains, illustrating how effective in-context representations emerge during training. Together, these results deepen our current understanding of transformer-based ICL and illustrate how even shallow architectures can surprisingly exhibit strong ICL capabilities on structured sequence modeling tasks.

Deep Learning · Graph Neural Networks

Yixuan Ma, Kai Yi, Pietro Lió, Shi Jin, Yuguang Wang

Hypergraphs effectively model higher-order relationships in natural phenomena, capturing complex interactions beyond pairwise connections. We introduce a novel hypergraph message passing framework inspired by interacting particle systems, where hyperedges act as fields inducing shared node dynamics. By incorporating attraction, repulsion, and Allen-Cahn forcing terms, particles of varying classes and features achieve class-dependent equilibrium, enabling separability through the particle-driven message passing. We investigate both first-order and second-order particle system equations for modeling these dynamics, which mitigate over-smoothing and heterophily thus can capture complete interactions. The more stable second-order system permits deeper message passing. Furthermore, we enhance deterministic message passing with stochastic element to account for interaction uncertainties. We prove theoretically that our approach mitigates over-smoothing by maintaining a positive lower bound on the hypergraph Dirichlet energy during propagation and thus to enable hypergraph message passing to go deep. Empirically, our models demonstrate competitive performance on diverse real-world hypergraph node classification tasks, excelling on both homophilic and heterophilic datasets. Source code is available at \href{https://github.com/Xuan-Elfin/HAMP}{the link}.

Optimization

Parvin Nazari, Bojian Hou, Davoud Ataee Tarzanagh, Li Shen, George Michailidis

Online bilevel optimization (OBO) is a powerful framework for machine learning problems where both outer and inner objectives evolve over time, requiring dynamic updates. Current OBO approaches rely on deterministic \textit{window-smoothed} regret minimization, which may not accurately reflect system performance when functions change rapidly. In this work, we introduce a novel search direction and show that both first- and zeroth-order (ZO) stochastic OBO algorithms leveraging this direction achieve sublinear {stochastic bilevel regret without window smoothing}. Beyond these guarantees, our framework enhances efficiency by: (i) reducing oracle dependence in hypergradient estimation, (ii) updating inner and outer variables alongside the linear system solution, and (iii) employing ZO-based estimation of Hessians, Jacobians, and gradients. Experiments on online parametric loss tuning and black-box adversarial attacks validate our approach.

Optimization · Neural Network Optimization

Meyer Scetbon, Chao Ma, Wenbo Gong, Ted Meeds

Training large language models (LLMs) commonly relies on adaptive optimizers such as Adam (Kingma & Ba 2015), which accelerate convergence through moment estimates but incur substantial memory overhead. Recent stateless approaches such as SWAN (Ma et al., 2024) have shown that appropriate preprocessing of instantaneous gradient matrices can match the performance of adaptive methods without storing optimizer states. Building on this insight, we introduce \emph{gradient multi-normalization}, a principled framework for designing stateless optimizers that normalize gradients with respect to multiple norms simultaneously. Whereas standard first-order methods can be viewed as gradient normalization under a single norm (Bernstein & Newhouse, 2024), our formulation generalizes this perspective to a multi-norm setting. We derive an efficient alternating scheme that enforces these normalization constraints and show that our procedure can produce, up to an arbitrary precision, a fixed-point of the problem. This unifies and extends prior stateless optimizers, showing that SWAN arises as a specific instance with particular norm choices. Leveraging this principle, we develop SinkGD, a lightweight matrix optimizer that retains the memory footprint of SGD while substantially reducing computation relative to whitening-based methods. On the memory-efficient LLaMA training benchmark (Zhao et al., 2024), SinkGD achieves state-of-the-art performance, reaching the same evaluation perplexity as Adam using only 40\% of the training tokens.

Theory · Learning Theory

Ittai Rubinstein, Samuel Hopkins

How does the training data affect a model's behavior? This is the question we seek to answer with *data attribution*. The leading practical approaches to data attribution are based on *influence functions* (IF). IFs utilize a first-order Taylor approximation to efficiently predict the effect of removing a set of samples from the training set without retraining the model, and are used in a wide variety of machine learning applications. However, especially in the high-dimensional regime (# params $\geq \Omega($# samples$)$), they are often imprecise and tend to underestimate the effect of sample removals, even for simple models such as logistic regression. We present *rescaled influence functions* (RIF) -- a tool for data attribution which can be used as a drop-in replacement for influence functions, with little computational overhead but significant improvement in accuracy. We compare IF and RIF on a range of real-world datasets, showing that RIFs offer significantly better predictions in practice, and present a theoretical analysis explaining this improvement. Finally, we present a simple class of data poisoning attacks that would fool IF-based detections but would be detected by RIF.

Data-centric AI · Data-centric AI methods and tools

Dennis Wei, Inkit Padhi, Soumya Ghosh, Amit Dhurandhar, Karthikeyan Natesan Ramamurthy, Maria Chang

Training data attribution (TDA) is concerned with understanding model behavior in terms of the training data. This paper draws attention to the common setting where one has access only to the final trained model, and not the training algorithm or intermediate information from training. We reframe the problem in this "final-model-only" setting as one of measuring sensitivity of the model to training instances. To operationalize this reframing, we propose *further training*, with appropriate adjustment and averaging, as a gold standard method to measure sensitivity. We then unify existing gradient-based methods for TDA by showing that they all approximate the further training gold standard in different ways. We investigate empirically the quality of these gradient-based approximations to further training, for tabular, image, and text datasets and models. We find that the approximation quality of first-order methods is sometimes high but decays with the amount of further training. In contrast, the approximations given by influence function methods are more stable but surprisingly lower in quality.

Optimization · Large Scale, Parallel and Distributed

Daniel Berg Thomsen, Adrien Taylor, Aymeric Dieuleveut

Communication between agents often constitutes a major computational bottleneck in distributed learning. One of the most common mitigation strategies is to compress the information exchanged, thereby reducing communication overhead. To counteract the degradation in convergence associated with compressed communication, error feedback schemes---most notably EF and EF21---were introduced. In this work, we provide a tight analysis of both of these methods. Specifically, we find the Lyapunov function that yields the best possible convergence rate for each method---with matching lower bounds. This principled approach yields sharp performance guarantees and enables a rigorous, apples-to-apples comparison between EF, EF21, and compressed gradient descent. Our analysis is carried out in the simplified single-agent setting, which allows for clean theoretical insights and fair comparison of the underlying mechanisms.

Deep Learning · Graph Neural Networks

Jinsong Chen, Chenyang Li, Gaichao Li, John Hopcroft, Kun He

Node tokenized graph Transformers (GTs) have shown promising performance in node classification. The generation of token sequences is the key module in existing tokenized GTs which transforms the input graph into token sequences, facilitating the node representation learning via Transformer. In this paper, we observe that the generations of token sequences in existing GTs only focus on the first-order neighbors on the constructed similarity graphs, which leads to the limited usage of nodes to generate diverse token sequences, further restricting the potential of tokenized GTs for node classification. To this end, we propose a new method termed SwapGT. SwapGT first introduces a novel token swapping operation based on the characteristics of token sequences that fully leverages the semantic relevance of nodes to generate more informative token sequences. Then, SwapGT leverages a Transformer-based backbone to learn node representations from the generated token sequences. Moreover, SwapGT develops a center alignment loss to constrain the representation learning from multiple token sequences, further enhancing the model performance. Extensive empirical results on various datasets showcase the superiority of SwapGT for node classification. Code is available at https://github.com/JHL-HUST/SwapGT.

Theory · Reinforcement Learning and Planning

Alireza Bakhtiari, Alex Ayoub, Samuel Robertson, David Janz, Csaba Szepesvari

We establish a lower bound on the eluder dimension in generalised linear model classes, showing that standard eluder dimension-based analysis cannot lead to first-order regret bounds. To address this, we introduce a localisation method for the eluder dimension; our analysis immediately recovers and improves on classic results for Bernoulli bandits, and allows for the first genuine first-order bounds for finite-horizon reinforcement learning tasks with bounded cumulative returns.

Deep Learning · Graph Neural Networks

Matthew Morris, Ian Horrocks

Graph neural networks (GNNs) are frequently used for knowledge graph completion. Their black-box nature has motivated work that uses sound logical rules to explain predictions and characterise their expressivity. However, despite the prevalence of GNNs that use mean as an aggregation function, explainability and expressivity results are lacking for them. We consider GNNs with mean aggregation and non-negative weights (MAGNNs), proving the precise class of monotonic rules that can be sound for them, as well as providing a restricted fragment of first-order logic to explain any MAGNN prediction. Our experiments show that restricting mean-aggregation GNNs to have non-negative weights yields comparable or improved performance on standard inductive benchmarks, that sound rules are obtained in practice, that insightful explanations can be generated in practice, and that the sound rules can expose issues in the trained models.

Steve Hanneke

We sharply characterize the optimal first-order query complexity of agnostic active learning for all concept classes, and propose a new general active learning algorithm which achieves it. Remarkably, the optimal query complexity admits a leading term which is always strictly smaller than the sample complexity of passive supervised learning (by a factor proportional to the best-in-class error rate). This was not previously known to be possible in the agnostic setting. For comparison, in all previous general analyses, the leading term exhibits an additional factor, such as the disagreement coefficient or related complexity measure, and therefore only provides improvements over passive learning in restricted cases. The present work completely removes such factors from the leading term, implying that $\textit{every}$ concept class benefits from active learning in the non-realizable case. The results established in this work resolve an important long-standing open question central to the past two decades of research on the theory of agnostic active learning.

Zhen Liu, Tim Xiao, Carles Domingo i Enrich, Weiyang Liu, Dinghuai Zhang

While methods exist for aligning flow matching models -- a popular and effective class of generative models -- with human preferences, existing approaches fail to achieve both adaptation efficiency and probabilistically sound prior preservation. In this work, we leverage the theory of optimal control and propose VGG-Flow, a gradient matching–based method for finetuning pretrained flow matching models. The key idea in this algorithm is that the optimal difference between the finetuned velocity field and the pretrained one should be matched with the gradient field of a value function. This method not only incorporates first-order information from the reward model but also benefits from heuristic initialization of the value function to enable fast adaptation. Empirically, we show on a popular text-to-image flow matching model, Stable Diffusion 3, that our method can finetune flow matching models under limited computational budgets while achieving effective and prior-preserving alignment.