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4,294篇论文匹配“Physics”
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Yue Zhang, Ben Colman, Xiao Guo, Ali Shahriyari, Gaurav Bharaj

State-of-the-art deepfake detection approaches rely on image-based features extracted via neural networks. While these approaches trained in a supervised manner extract likely fake features, they may fall short in representing unnatural 'non-physical' semantic facial attributes -- blurry hairlines, double eyebrows, rigid eye pupils, or unnatural skin shading. However, such facial attributes are easily perceived by humans and used to discern the authenticity of an image based on human common sense. Furthermore, image-based feature extraction methods that provide visual explanations via saliency maps can be hard to interpret for humans. To address these challenges, we frame deepfake detection as a Deepfake Detection VQA (DD-VQA) task and model human intuition by providing textual explanations that describe common sense reasons for labeling an image as real or fake. We introduce a new annotated dataset and propose a Vision and Language Transformer-based framework for the DD-VQA task. We also incorporate text and image-aware feature alignment formulation to enhance multi-modal representation learning. As a result, we improve upon existing deepfake detection models by integrating our learned vision representations, which reason over common sense knowledge from the DD-VQA task. We evaluate our method on both the performance of deepfake detection and the quality of the generated explanations. Our empirical results show that incorporating textual explanations into a deepfake task benefits detection performance, generalization ability, and the language-based interpretability of the deepfake detection task.

Wenhua Wu, Qi Wang, Guangming Wang, Junping Wang, Tiankun Zhao, Yang Liu, Dongchao Gao, Zhe Liu, Hesheng Wang

Road surface reconstruction plays a vital role in autonomous driving systems, enabling road lane perception and high-precision mapping. Recently, neural implicit encoding has achieved remarkable results in scene representation, particularly in the realistic rendering of scene textures. However, it faces challenges in directly representing geometric information for large-scale scenes. To address this, we propose EMIE-MAP, a novel method for large-scale road surface reconstruction based on explicit mesh and implicit encoding. The road geometry is represented using explicit mesh, where each vertex stores implicit encoding representing the color and semantic information. To overcome the difficulty in optimizing road elevation, we introduce a trajectory-based elevation initialization and an elevation residual learning method based on Multi-Layer Perceptron (MLP). Additionally, by employing implicit encoding and multi-camera color MLPs decoding, we achieve separate modeling of scene physical properties and camera characteristics, allowing surround-view reconstruction compatible with different camera models. Our method achieves remarkable road surface reconstruction performance in a variety of real-world challenging scenarios.

Satoshi Ikehata, Yuta Asano

In this paper, we present a groundbreaking spectrally multiplexed photometric stereo approach for recovering surface normals of dynamic surfaces without the need for calibrated lighting or sensors, a notable advancement in the field traditionally hindered by stringent prerequisites and spectral ambiguity. By embracing spectral ambiguity as an advantage, our technique enables the generation of training data without specialized multispectral rendering frameworks. We introduce a unique, physics-free network architecture, SpectraM-PS, that effectively processes multiplexed images to determine surface normals across a wide range of conditions and material types, without relying on specific physically-based knowledge. Additionally, we establish the first benchmark dataset, SpectraM14, for spectrally multiplexed photometric stereo, facilitating comprehensive evaluations against existing calibrated methods. Our contributions significantly enhance the capabilities for dynamic surface recovery, particularly in uncalibrated setups, marking a pivotal step forward in the application of photometric stereo across various domains.

Wenhua Wu, Kun Hu, Wenxi Yue, Wei Li, Milena Simic, Changyang Li, Wei Xiang, Zhiyong Wang

Knee osteoarthritis (KOA), a common form of arthritis that causes physical disability, has become increasingly prevalent in society, especially among the elders. Employing computer-aided techniques to automatically assess the severity and progression of KOA can be greatly beneficial for KOA treatment and disease management. Particularly, the advancement of X-ray technology and its application in KOA demonstrate its potential for this purpose. Yet, existing X-ray prognosis research generally yields a singular progression severity grade, overlooking the potential visual changes for understanding and explaining the progression outcome. Therefore, in this study, a novel deep generative model is proposed, namely Identity-Consistent Radiographic Diffusion Network (IC-RDN), for multifaceted KOA prognosis encompassing a predicted future knee X-ray scan conditioned on the baseline scan and a future KOA severity grade. Specifically, an identity prior module for the diffusion and a down-stream generative-guided progression prediction module are introduced. Compared to a conventional image-to-image generative model, identity priors regularize and guide the diffusion to focus more on the clinical nuances related to the prognosis, based on a contrastive learning strategy. The progression prediction module utilizes both forecasted and baseline knee scans, and a more comprehensive formulation of KOA severity progression grading is expected. Extensive experiments on a widely used public dataset, OAI, demonstrate the effectiveness of the proposed method.

Shi Guo, Yutian Chen, Tianfan Xue, Jinwei Gu, Yongrui Ma

Video Frame Interpolation (VFI) aims to predict intermediate frames between consecutive low frame rate inputs. To handle the real-world complex motion between frames, event cameras, which capture high-frequency brightness changes at micro-second temporal resolution, are used to aid interpolation, denoted as Event-VFI. One critical step of Event-VFI is optical flow estimation. Prior methods that adopt either a two-segment formulation or a parametric trajectory model cannot correctly recover large and complex motions between frames, which suffer from accumulated error in flow estimation. To solve this problem, we propose TimeLens-XL, a physically grounded lightweight network that decomposes large motion between two frames into a sequence of small motions for better accuracy. It estimates the entire motion trajectory recursively and samples the bi-directional flow for VFI. Benefiting from the accurate and robust flow prediction, intermediate frames can be efficiently synthesized with simple warping and blending. As a result, the network is extremely lightweight, with only 1/5~1/10 computational cost and model size of prior works, while also achieving state-of-the-art performance on several challenging benchmarks. To our knowledge, TimeLens-XL is the first real-time (27fps) Event-VFI algorithm at a resolution of 1280x720 using a single RTX 3090 GPU. Furthermore, we have collected a new RGB+Event dataset (HQ-EVFI) consisting of more than 100 challenging scenes with large complex motions and accurately synchronized high-quality RGB-EVS streams. HQ-EVFI addresses several limitations presented in prior datasets and can serve as a new benchmark. Both the code and dataset will be released upon publication.

Yasar Utku Alcalar, Mehmet Akcakaya

Diffusion models have emerged as powerful generative techniques for solving inverse problems. Despite their success in a variety of inverse problems in imaging, these models require many steps to converge, leading to slow inference time. Recently, there has been a trend in diffusion models for employing sophisticated noise schedules that involve more frequent iterations of timesteps at lower noise levels, thereby improving image generation and convergence speed. However, application of these ideas to solving inverse problems with diffusion models remain challenging, as these noise schedules do not perform well when using empirical tuning for the forward model log-likelihood term weights. To tackle these challenges, we propose zero-shot approximate diffusion posterior sampling (ZAPS) that leverages connections to zero-shot physics-driven deep learning. ZAPS uses the recently proposed diffusion posterior sampling (DPS), and fixes the number of sampling steps. Subsequently it uses zero-shot training with a physics-guided loss function to learn log-likelihood weights at each irregular timestep. We further approximate the Hessian of the logarithm of the prior using a diagonalization approach with learnable diagonal entries for computational efficiency. These parameters are optimized over a fixed number of epochs with a given computational budget. Our results for various noisy inverse problems, including Gaussian and motion deblurring, inpainting, and super-resolution show that ZAPS reduces inference time, provides robustness to irregular noise schedules and improves reconstruction quality.

Chao Wang, Zhedong Zheng, Ruijie Quan, Yi Yang

In this paper, we delve into Blind Image Decomposition (BID) tailored for real-world scenarios, aiming to uniformly recover images from diverse, unknown weather combinations and intensities. Our investigation uncovers one inherent gap between the controlled lab settings and the complex real-world environments. In particular, existing BID methods and datasets usually overlook the physical property that adverse weather varies with scene depth rather than a uniform depth, thus constraining their efficiency on real-world photos. To address this limitation, we design an end-to-end Depth-aware Blind Network, namely DeBNet, to explicitly learn the depth-aware transmissivity maps, and further predict the depth-guided noise residual to jointly produce the restored output. Moreover, we employ neural architecture search to adaptively find optimal architectures within our specified search space, considering significant shape and structure differences between multiple degradations. To verify the effectiveness, we further introduce two new BID datasets, namely BID-CityScapes and BID-GTAV, which simulate depth-aware degradations on real-world and synthetic outdoor images, respectively. Extensive experiments on both existing and proposed benchmarks show the superiority of our method over state-of-the-art approaches.

Shaowei Liu, Zhongzheng Ren, Saurabh Gupta, Shenlong Wang

In this paper, we present PhysGen, a novel image-to-video generation method that converts a single image and an input condition-- such as force and torque applied to an object in the image-- to produce a realistic, physically plausable, and temporally consistent video. Our key insight is to integrate model-based physical simulation with a data-driven video generation process, enabling plausible image-space dynamics. At the heart of our system are three core components: (i) an image understanding module that effectively captures the geometry, materials, and physical parameters of the image; (ii) an image-space dynamics simulation model that utilizes rigid-body physics and inferred parameters to simulate realistic behaviors; and (iii) an image-based rendering and refinement module that leverages generative video diffusion to produce realistic video footage featuring the simulated motion. The resulting videos are realistic in both physics and appearance and are even precisely controllable, showcasing superior results over existing data-driven image-to-video generation works through a comprehensive user study. PhysGen's resulting videos can be used for various downstream applications, such as turning an image into a realistic animation or allowing users to interact with the image and create various dynamics. Code and data will be made publicly available upon acceptance.

Shengjie Zhu, Girish Chandar Ganesan, Abhinav Kumar, Xiaoming Liu

3D sensing is a fundamental task for Autonomous Vehicles. Its deployment often relies on aligned RGB cameras and LiDAR. Despite meticulous synchronization and calibration, systematic misalignment persists in the LiDAR projected depthmap. This is due to the physical baseline distance between the two sensors. The artifact is often reflected as background LiDAR incorrectly overlayed onto the foreground, such as cars and pedestrian. The KITTI dataset uses stereo cameras as a heuristic solution. However most AV datasets, including nuScenes, Waymo, and DDAD, lack stereo images, making the KITTI solution inapplicable. This work proposes a parameter-free analytical solution to remove the projective artifacts. We construct a binocular vision system between a hypothesized virtual LiDAR camera and the RGB camera. We then remove the projective artifacts by determining the epipolar occlusion with the proposed analytical solution. We show unanimous improvement in the State-of-The-Art (SoTA) monocular depth estimators and 3D object detectors with the artifacts-free depthmaps. Our code and the processed depthmaps of major AV datasets will be publicly available.

Karim Kadry, Shreya Gupta, Jonas Sogbadji, Michiel Schaap, Kersten Petersen, Takuya Mizukami, Carlos Collet, Farhad R. Nezami, Elazer R Edelman

Virtual interventions enable the physics-based simulation of device deployment within patient-specific coronary artery anatomy. This framework enables the exploration of alternate scenarios by deploying counterfactual device designs within the same anatomy, revealing critical design factors for patient outcomes. In contrast, our ability to simulate alternate scenarios with anatomic counterfactuals is highly limited. In this study, we investigate how Latent Diffusion Models (LDMs) can custom synthesize coronary anatomy for virtual intervention studies. We introduce several adaptations to enforce anatomic constraints regarding topological validity, local morphological shape, and global skeletal structure. Specifically, we regularize the LDM latent space to reduce topological defects and introduce a conditioning framework based on clinically interpretable and editable coronary morpho-skeletons. We lastly extend diffusion model guidance strategies to the context of morpho-skeletal conditioning and propose a novel guidance method that adaptively updates the guiding condition throughout sampling. Our framework enables the generation and editing of coronary anatomy in a controllable manner, allowing device designers to better explore the relationship

Xueyi Liu, Kangbo Lyu, jieqiong zhang, Tao Du, Li Yi

We explore the dexterous manipulation transfer problem by designing simulators. The task wishes to transfer human manipulations to dexterous robot hand simulations and is inherently difficult due to its intricate, highly-constrained, and discontinuous dynamics and the need to control a dexterous hand with a DoF to accurately replicate human manipulations. Previous approaches that optimize in high-fidelity black-box simulators or a modified one with relaxed constraints only demonstrate limited capabilities or are restricted by insufficient simulation fidelity. We introduce parameterized quasi-physical simulators and a physics curriculum to overcome these limitations. The key ideas are 1) balancing between fidelity and optimizability of the simulation via a curriculum of parameterized simulators, and 2) solving the problem in each of the simulators from the curriculum, with properties ranging from high task optimizability to high fidelity. We successfully enable a dexterous hand to track complex and diverse manipulations in high-fidelity simulated environments, boosting the success rate by 11\%+ from the best-performed baseline. We include \href{https://quasi-physical-sims.github.io/quasi-physical-sims-for-dex-manip/}{a website} to introduce the work.

Yufei Zhang, Jeffrey Kephart, Qiang Ji

Acquiring 3D data for fully-supervised monocular 3D hand reconstruction is often difficult, requiring specialized equipment for use in a controlled environment. Yet, fundamental principles governing hand movements are well-established in the understanding of the human hand's unique structure and functionality. In this paper, we leverage these valuable foundational insights for the training of 3D hand reconstruction models. Specifically, we systematically study hand knowledge from different sources, including hand biomechanics, functional anatomy, and physics. We effectively incorporate them into the reconstruction models by introducing a set of differentiable training losses accordingly. Instead of relying on 3D supervision, we consider a challenging weakly-supervised setting, where models are trained solely using 2D hand landmark annotation, which is considerably more accessible in practice. Moreover, different from existing methods that neglect the inherent uncertainty in image observations, we explicit model the uncertainty. We enhance the training process by exploiting a simple yet effective Negative Log-Likelihood (NLL) loss, which incorporates the well-captured uncertainty into the loss function. Through extensive experiments, we demonstrate that our method significantly outperforms state-of-the-art weakly-supervised methods. For example, our method achieves nearly a 21% performance improvement on the widely adopted FreiHAND dataset.

Daniel Winter, Matan Cohen, Shlomi Fruchter, Yael Pritch, Alex Rav-Acha, Yedid Hoshen

Diffusion models have revolutionized image editing but often generate images that violate physical laws, particularly the effects of objects on the scene, e.g., occlusions, shadows, and reflections. By analyzing the limitations of self-supervised approaches, we propose a practical solution centered on a "counterfactual" dataset. Our method involves capturing a scene before and after removing a single object, while minimizing other changes. By fine-tuning a diffusion model on this dataset, we are able to not only remove objects but also their effects on the scene. However, we find that applying this approach for photorealistic object insertion requires an impractically large dataset. To tackle this challenge, we propose bootstrap supervision; leveraging our object removal model trained on a small counterfactual dataset, we synthetically expand this dataset considerably. Our approach significantly outperforms prior methods in photorealistic object removal and insertion, particularly at modeling the effects of objects on the scene.

Ozan Unal, Christos Sakaridis, Suman Saha, Luc Van Gool

3D visual grounding is the task of localizing the object in a 3D scene which is referred by a description in natural language. With a wide range of applications ranging from autonomous indoor robotics to AR/VR, the task has recently risen in popularity. A common formulation to tackle 3D visual grounding is grounding-by-detection, where localization is done via bounding boxes. However, for real-life applications that require physical interactions, a bounding box insufficiently describes the geometry of an object. We therefore tackle the problem of dense 3D visual grounding, i.e. referral-based 3D instance segmentation. We propose a dense 3D grounding network ConcreteNet, featuring four novel stand-alone modules that aim to improve grounding performance for challenging repetitive instances, i.e. instances with distractors of the same semantic class. First, we introduce a bottom-up attentive fusion module that aims to disambiguate inter-instance relational cues, next, we construct a contrastive training scheme to induce separation in the latent space, we then resolve view-dependent utterances via a learned global camera token, {and finally we employ multi-view ensembling to improve referred mask quality}. ConcreteNet ranks 1st on the challenging ScanRefer online benchmark and has won the ICCV 3rd Workshop on Language for 3D Scenes "3D Object Localization'' challenge.

Rui Li, Mikhail Kudryashev, Artur Yakimovich

Optic deconvolution in light microscopy (LM) refers to recovering the object details from images, revealing the ground truth of samples. Traditional explicit methods in LM rely on the point spread function (PSF) during image acquisition. Yet, these approaches often fall short due to inaccurate PSF models and noise artifacts, hampering the overall restoration quality. In this paper, we approached the optic deconvolution as an inverse problem. Motivated by the nonstandard-form compression scheme introduced by Beylkin, Coifman, and Rokhlin (BCR), we proposed an innovative physics-informed neural network Multi-Stage Residual-BCR Net (m-rBCR) to approximate the optic deconvolution. We validated the m-rBCR model on four microscopy datasets - two simulated microscopy datasets from ImageNet and BioSR, real dSTORM microscopy images, and real widefield microscopy images. In contrast to the explicit deconvolution methods (e.g. Richardson-Lucy) and other state-of-the-art NN models (U-Net, DDPM, CARE, DnCNN, ESRGAN, RCAN, Noise2Noise, MPRNet, and MIMO-U-Net), the m-rBCR model demonstrates superior performance to other candidates by PSNR and SSIM in two real microscopy datasets and the simulated BioSR dataset. In the simulated ImageNet dataset, m-rBCR ranks the second-best place (right after MIMO-U-Net). With the backbone from the optical physics, m-rBCR exploits the trainable parameters with better performances (from ~30 times fewer than the benchmark MIMO-U-Net to ~210 times than ESRGAN). This enables m-rBCR to achieve a shorter runtime (from ~3 times faster than MIMO-U-Net to ~300 times faster than DDPM). To summarize, by leveraging physics constraints our model reduced potentially redundant parameters significantly in expertise-oriented NN candidates and achieved high efficiency with superior performance.

Tianhe Wu, Kede Ma, Jie Liang, Yujiu Yang, Yabin Zhang

While Multimodal Large Language Models (MLLMs) have experienced significant advancement on visual understanding and reasoning, the potential they hold as powerful, flexible and text-driven models for Image Quality Assessment (IQA) remains largely unexplored. In this paper, we conduct a comprehensive study of prompting MLLMs for IQA at the system level. Specifically, we first investigate nine system-level prompting methods for MLLMs as the combinations of three standardized testing procedures in psychophysics (i.e., the single-stimulus, double-stimulus, and multiple-stimulus methods) and three popular prompting tricks in natural language processing (i.e., standard, in-context, and chain-of-thought prompting). We then propose a difficult sample selection procedure, taking into account sample diversity and human uncertainty, to further challenge MLLMs coupled with the respective optimal prompting methods identified in the previous step. In our experiments, we assess three open-source and one close-source MLLMs on several visual attributes of image quality (e.g., structural and textural distortions, color differences, and geometric transformations) under both full-reference and no-reference settings, and gain valuable insights into the development of better MLLMs for IQA.

Marko Savic, Guoying Zhao

Remote photoplethysmography (rPPG) is an emerging technology that can detect the pulse rate remotely from face videos. However, it is easily influenced by the recording environment, as robustness to noise is still an open problem. This vulnerability can therefore be exploited to inject fake signals or impair predictions physically. In this study we propose the first dataset containing a wide set of physical domain attack scenarios divided in three categories (illumination, movement, concealment) that directly target the main weaknesses of rPPG. We propose the rPPG Physical Domain Attacks Database (RPDAD) as a benchmark for evaluation of robustness to physical attacks. We perform extensive experiments on conventional hand-crafted and deep learning (end-to-end, non-end-to-end, CNN, transformer, self-supervised) methods and study their susceptibility to the attacks. We conclude by discussing the most critical vulnerabilities discovered and stress the importance of designing more secure solutions.

Lixin Xue, Chen Guo, Chengwei Zheng, Fangjinhua Wang, Tianjian Jiang, Hsuan-I Ho, Manuel Kaufmann, Jie Song, Otmar Hilliges

An overarching goal for computer-aided perception systems is the holistic understanding of the human-centric 3D world, including faithful reconstructions of humans, scenes, and their global spatial relationships. While recent progress in monocular 3D reconstruction has been made for footage of either humans or scenes alone, jointly reconstructing both humans and scenes along with their global spatial information remains an unsolved challenge. To address this challenge, we introduce a novel and unified framework that simultaneously achieves temporally and spatially coherent 3D reconstruction of a static scene with dynamic humans from a monocular RGB video. Specifically, we parameterize temporally consistent canonical human models and static scene representations using two neural fields in a shared 3D space. We further develop a global optimization framework that considers physical constraints imposed by potential human-scene interpenetration and occlusion. Compared to independent reconstructions, our framework enables detailed and holistic geometry reconstructions of both humans and scenes. Moreover, we introduce a new synthetic dataset for quantitative evaluations. Extensive experiments and ablation studies on both real-world and synthetic videos demonstrate the efficacy of our framework in monocular human-scene reconstruction. Code and data are publicly available on our \href{https://lxxue.github.io/human-scene-recon/}{project page}.

Jinghe Yang, Mingming Gong, Ye Pu

Compared to the in-air case, underwater depth estimation has its own challenges. For instance, acquiring high-quality training datasets with groundtruth poses difficulties due to sensor limitations in aquatic environments. Additionally, the physics characteristics of underwater imaging diverge significantly from the in-air case, the methods developed for in-air depth estimation underperform when applied underwater, due to the domain gap. To address these challenges, our paper introduces a novel transfer-learning-based method - Physics-informed Underwater Depth Estimation (\textbf{PUDE}). The key idea is to transfer the knowledge of a pre-trained in-air depth estimation model to underwater settings utilizing a small underwater image set without groundtruth measurement, guided by a physical model for underwater image formation. We propose novel bound losses based on the physical model to rectify the depth estimations to align with actual underwater physical properties. Finally, in the evaluations across multiple datasets, we compare our Physics-informed Underwater Depth Estimation (\textbf{PUDE}) model with other existing in-air and underwater methods. The results reveal that the \textbf{PUDE} model excels in both quantitative and qualitative comparisons.

Pei Zhou, Yanchao Yang

We aim to discover manipulation concepts embedded in the unannotated demonstrations, which are recognized as key physical states. The discovered concepts can facilitate training manipulation policies and promote generalization. Current methods relying on multimodal foundation models for deriving key states usually lack accuracy and semantic consistency due to limited multimodal robot data. In contrast, we introduce an information-theoretic criterion to characterize the regularities that signify a set of physical states. We also develop a framework that trains a concept discovery network using this criterion, thus bypassing the dependence on human semantics and alleviating costly human labeling. The proposed criterion is based on the observation that key states, which deserve to be conceptualized, often admit more physical constraints than non-key states. This phenomenon can be formalized as maximizing the mutual information between the putative key state and its preceding state, i.e., Maximal Mutual Information (MaxMI). By employing MaxMI, the trained key state localization network can accurately identify states of sufficient physical significance, exhibiting reasonable semantic compatibility with human perception. Furthermore, the proposed framework produces key states that lead to concept-guided manipulation policies with higher success rates and better generalization in various robotic tasks compared to the baselines, verifying the effectiveness of the proposed criterion.