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12,319篇论文匹配“Datasets and Benchmarks”
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Qi Wang, Zeyu Zhang, Dong Wang, Di Gai, Xin Xiong, Jiyang Xu, Ruihua Zhou

Large-scale pre-training technology has achieved remarkable performance in diversified object re-identification (Re-ID) downstream tasks. Nevertheless, to our best knowledge, the pre-training model specifically for vehicle Re-ID, which focuses on tackling the challenge of multi-view variations, has not been fully investigated. In this paper, we first leverage a diffusion model to build a large-scale vehicle Re-ID benchmark dataset, dubbed "DiffVERI", containing over 1700K images from abundant multi-view annotations. In terms of this dataset, we further present VehicleMAE, a novel masked image modeling pre-training paradigm that learns view-invariant representations by performing mutual-distillation in a self-supervised manner. To be specific, the pipeline of VehicleMAE unfolds two core modules, i.e., view-asymmetry masked image modeling (VMIM) and past-to-present mutual-distillation (PPMD). Technically, VMIM consists of two homogeneous masked autoencoders (MAE) that simultaneously reconstruct the RGB pixels and multi-view semantic information of the specific vehicle body region via paired asymmetric mask sampling strategies. To progressively distill the knowledge of the model itself, PPMD considers the two MAEs in the current epoch and the previous one as the student models and the teacher models, respectively, which leverages the knowledge learned by the current student and the historical teacher for mutual feature-level distillation. Extensive experimental results have verified that the proposed pre-training paradigm on DiffVERI gains compelling downstream task performance for vehicle Re-ID.

Weili Xu, Enxin Song, Wenhao Chai, Xuexiang Wen, Tian Ye, Gaoang Wang

The challenge of long video understanding lies in its high computational complexity and prohibitive memory cost, since the memory and computation required by transformer-based LLMs scale quadratically with input sequence length. We propose AuroraLong to address this challenge by replacing the LLM component in MLLMs with a linear RNN language model that handles input sequence of arbitrary length with constant-size hidden states. To further increase throughput and efficiency, we combine visual token merge with linear RNN models by reordering the visual tokens by their sizes in ascending order. Despite having only 2B parameters and being trained exclusively on public data, AuroraLong achieves performance comparable to Transformer-based models of similar size trained on private datasets across multiple video benchmarks. This demonstrates the potential of efficient, linear RNNs to democratize long video understanding by lowering its computational entry barrier. To our best knowledge, we are the first to use a linear RNN based LLM backbone in a LLaVA-like model for open-ended video understanding.

Justin Kay, Grant Van Horn, Subhransu Maji, Daniel Sheldon, Sara Beery

The widespread availability of off-the-shelf machine learning models poses a challenge: which model, of the many available candidates, should be chosen for a given data analysis task? This question of model selection is traditionally answered by collecting and annotating a validation dataset---a costly and time-intensive process. We propose a method for active model selection, using predictions from candidate models to prioritize the labeling of test data points that efficiently differentiate the best candidate. Our method, CODA, performs consensus-driven active model selection by modeling relationships between classifiers, categories, and data points within a probabilistic framework. The framework uses the consensus and disagreement between models in the candidate pool to guide the label acquisition process, and Bayesian inference to update beliefs about which model is best as more information is collected. We validate our approach by curating a collection of 26 benchmark tasks capturing a range of model selection scenarios.CODA outperforms existing methods for active model selection significantly, reducing the annotation effort required to discover the best model by upwards of 70% compared to the previous state-of-the-art. We will make our code and data public. Code and data are available at https://github.com/justinkay/coda.

Rui Hu, Lianghui Zhu, Yuxuan Zhang, Tianheng Cheng, Lei Liu, Heng Liu, Longjin Ran, Xiaoxin Chen, Wenyu Liu, Xinggang Wang

Pixel grounding, encompassing tasks such as Referring Expression Segmentation (RES), has garnered considerable attention due to its potential for bridging the gap between vision and language modalities. However, advancements in this domain are currently constrained by limitations inherent in existing datasets, including limited object categories, insufficient textual diversity, and a scarcity of high-quality annotations. To mitigate these limitations, we introduce GroundingSuite, which comprises: (1) an automated data annotation framework leveraging multiple Vision-Language Model (VLM) agents; (2) a large-scale training dataset encompassing 9.56 million diverse referring expressions and their corresponding segmentations; and (3) a meticulously curated evaluation benchmark consisting of 3,800 images. The GroundingSuite dataset boosts model performance to state-of-the-art levels. Specifically, a cIoU of 68.9 on gRefCOCO and a gIoU of 55.3 on RefCOCOm. Moreover, the GroundingSuite annotation framework demonstrates superior efficiency compared to the current leading data annotation method, i.e., 4.5x faster than the GLaMM. Codes are available at: https://github.com/hustvl/GroundingSuite.

Fangqi Zhu, Hongtao Wu, Song Guo, Yuxiao Liu, Chilam Cheang, Tao Kong

World models allow autonomous agents to plan and explore by predicting the visual outcomes of different actions. However, for robot manipulation, it is challenging to accurately model the fine-grained robot-object interaction within the visual space using existing methods which overlook precise alignment between each action and the corresponding frame. In this paper, we present IRASim, a novel world model capable of generating videos with fine-grained robot-object interaction details, conditioned on historical observations and robot action trajectories. We train a diffusion transformer and introduce a novel frame-level action-conditioning module within each transformer block to explicitly model and strengthen the action-frame alignment. Extensive experiments show that: (1) the quality of the videos generated by our method surpasses all the baseline methods and scales effectively with increased model size and computation; (2) policy evaluations using IRASim exhibit a strong correlation with those using the ground-truth simulator, highlighting its potential to accelerate real-world policy evaluation; (3) testing-time scaling through model-based planning with IRASim significantly enhances policy performance, as evidenced by an improvement in the IoU metric on the Push-T benchmark from 0.637 to 0.961; (4) IRASim provides flexible action controllability, allowing virtual robotic arms in datasets to be controlled via a keyboard or VR controller. Video and code are available at https://gen-irasim.github.io/.

Songsong Duan, Xi Yang, Nannan Wang

Recent Training-Free Open-Vocabulary Semantic Segmentation (TF-OVSS) leverages a pre-training vision-language model to segment images from open-set visual concepts without training and fine-tuning. The key of TF-OVSS is to improve the local spatial representation of CLIP by leveraging self-correlation maps, thus preserving its zero-sample capability and achieving open understanding. However, most TF-OVSS methods utilize the Multi-Head Self-Attention (MHSA) mechanism to generate self-correlation maps, neglecting the diversity among multiple heads. In this paper, we explore the diversity of MHSA, revealing that the contributions of single-head attention to the final results are varied and redundant. To address this issue, we introduce DIH-CLIP, a training-free CLIP model for open-vocabulary semantic segmentation. Specifically, we propose a Selective Head Attention (SHA) to replace the traditional MHSA in CLIP, which contains two key designs: (1) evaluating the diversity of multi-head attention via calculating information entropy scores of per head attention map and removing the redundant attention head with threshold; (2) transferring the local representation of single-head attention to the global CLIP feature to enhance the local spatial representation capability of CLIP. Furthermore, we embed SHA into the middle layers of CLIP to extract the plentiful details. Experiments on six benchmark datasets demonstrate the effectiveness of DIH-CLIP.

Bowen Wang, Yafei Wang, Wei Gong, Siheng Chen, Genjia Liu, Minhao Xiong, Chin Long Ng

Whether autonomous driving can effectively handle challenging scenarios such as bad weather and complex traffic environments is still in doubt. One of the critical difficulties is that the single-view perception makes it hard to obtain the complementary perceptual information around the multi-condition scenes, such as meeting occlusion and congestion. To investigate the advantages of collaborative perception in high-risky driving scenarios, we construct a multiple challenging conditions dataset for large-range vehicle-infrastructure cooperative perception, called V2XScenes, which includes seven typical multi-modal layouts at successive road section. Particularly, each selected scene is labeled with a specific condition description, and we provide unique object tracking numbers across the entire road section and sequential frames to ensure consistency. Comprehensive cooperative perception benchmarks of 3D object detection and tracking for large-range roadside scenes are summarized, and the quantitative results based on the state-of-the-art demonstrate the effectiveness of collaborative perception facing challenging scenes. The data and benchmark codes of V2XScenes will be released.

Yicong Li, Yiyang Chen, Zhenyuan Ma, Junbin Xiao, Xiang Wang, Angela Yao

Language-guided Affordance Segmentation (LASO) aims to identify actionable object regions based on text instructions. At the core of its practicality is learning generalizable affordance knowledge that captures functional regions across diverse objects. However, current LASO solutions struggle to extend learned affordances to object categories that are not encountered during training. Scrutinizing these designs, we identify limited generalizability on unseen categories, stemming from (1) underutilized generalizable patterns in the intermediate layers of both 3D and text backbones, which impedes the formation of robust affordance knowledge, and (2) the inability to handle substantial variability in affordance regions across object categories due to a lack of structural knowledge of the target region.Towards this, we introduce a GeneraLized frAmework on uNseen CategoriEs (GLANCE), incorporating two key components: a cross-modal connector that links intermediate stages of the text and 3D backbones to enrich pointwise embeddings with affordance concepts, and a VLM-guided query generator that provides affordance priors by extracting a few 3D key points based on the intra-view reliability and cross-view consistency of their multi-view segmentation masks. Extensive experiments on two benchmark datasets demonstrate that GLANCE outperforms state-of-the-art methods (SoTAs), with notable improvements in generalization to unseen categories. Our code is available at https://anonymous.4open.science/r/GLANCE.

Runqi Wang, Caoyuan Ma, Guopeng Li, Hanrui Xu, Yuke Li, Zheng Wang

Text to Motion aims to generate human motions from texts. Existing settings rely on limited Action Texts that include action labels (e.g., "walk, bend"), which limits flexibility and practicability in scenarios difficult to describe directly. This paper extends limited Action Texts to arbitrary ones. Scene texts without explicit action labels can enhance the practicality of models in complex and diverse industries such as virtual human interaction, robot behavior generation, and film production, while also supporting the exploration of potential implicit behavior patterns. However, newly introduced Scene Texts may yield multiple reasonable output results, causing significant challenges in existing data, framework, and evaluation.To address this practical issue, we first create a new dataset, HumanML3D++, by extending texts of the largest existing dataset, HumanML3D. Secondly, we propose a simple yet effective framework that extracts action instructions from arbitrary texts and subsequently generates motions. Furthermore, we also benchmark this new setting with multi-solution metrics to address the inadequacies of existing single-solution metrics. Extensive experiments indicate that Text to Motion in this realistic setting is challenging, fostering new research in this practical direction. More details are available in https://github.com/RunqiWang77/TAAT.github.io.

Jianfei Jiang, Qiankun Liu, Haochen Yu, Hongyuan Liu, Liyong Wang, Jiansheng Chen, Huimin Ma

Learning-based Multi-View Stereo (MVS) methods aim to predict depth maps for a sequence of calibrated images to recover dense point clouds. However, existing MVS methods often struggle with challenging regions, such as textureless regions and reflective surfaces, where feature matching fails. In contrast, monocular depth estimation inherently does not require feature matching, allowing it to achieve robust relative depth estimation in these regions. To bridge this gap, we propose MonoMVSNet, a novel monocular feature and depth guided MVS network that integrates powerful priors from a monocular foundation model into multi-view geometry. Firstly, the monocular feature of the reference view is integrated into source view features by the attention mechanism with a newly designed cross-view position encoding. Then, the monocular depth of the reference view is aligned to dynamically update the depth candidates for edge regions during the sampling procedure. Finally, a relative consistency loss is further designed based on the monocular depth to supervise the depth prediction. Extensive experiments demonstrate that MonoMVSNet achieves state-of-the-art performance on the DTU and Tanks-and-Temples datasets, ranking first on the Tanks-and-Temples Intermediate and Advanced benchmarks. The source code is available at https://github.com/JianfeiJ/MonoMVSNet.

Prasen Kumar Sharma, Neeraj Matiyali, Siddharth Srivastava, Gaurav Sharma

We introduce Preserve Anything, a novel method for con-trolled image synthesis that addresses key limitations in ob-ject preservation and semantic consistency in text-to-image(T2I) generation. Existing approaches often fail (i) to pre-serve multiple objects with fidelity, (ii) maintain semanticalignment with prompts, or (iii) provide explicit control overscene composition. To overcome these challenges, the pro-posed method employs an N-channel ControlNet that inte-grates (i) object preservation with size and placement ag-nosticism, color and detail retention, and artifact elimi-nation, (ii) high-resolution, semantically consistent back-grounds with accurate shadows, lighting, and prompt ad-herence, and (iii) explicit user control over background lay-outs and lighting conditions. Key components of our frame-work include object preservation and background guid-ance modules, enforcing lighting consistency and a high-frequency overlay module to retain fine details while mit-igating unwanted artifacts. We introduce a benchmarkdataset consisting of 240K natural images filtered for aes-thetic quality and 18K 3D-rendered synthetic images withmetadata such as lighting, camera angles, and object rela-tionships. This dataset addresses the deficiencies of existingbenchmarks and allows a complete evaluation. Empiricalresults demonstrate that our method achieves state-of-the-art performance, significantly improving feature-space fi-delity (FID 15.26) and semantic alignment (CLIP-S 32.85)while maintaining competitive aesthetic quality. We alsoconducted a user study to demonstrate the efficacy of theproposed work on unseen benchmark and observed a re-markable improvement of 25%, 19%, 13%, and 14% in terms of prompt alignment, photorealism, thepresence of AI artifacts, and natural aesthetics over existingworks.

Runtao Liu, I Chieh Chen, Jindong Gu, Jipeng Zhang, Renjie Pi, Qifeng Chen, Philip Torr, Ashkan Khakzar, Fabio Pizzati

Text-to-image (T2I) models have become widespread, but their limited safety guardrails expose end users to harmful content and potentially allow for model misuse. Current safety measures are typically limited to text-based filtering or concept removal strategies, able to remove just a few concepts from the model's generative capabilities. In this work, we introduce AlignGuard, a method for safety alignment of T2I models. We enable the application of Direct Preference Optimization (DPO) for safety purposes in T2I models by synthetically generating a dataset of harmful and safe image-text pairs, which we call CoProV2. Using a custom DPO strategy and this dataset, we train safety experts, in the form of low-rank adaptation (LoRA) matrices, able to guide the generation process away from specific safety-related concepts. Then, we merge the experts into a single LoRA using a novel merging strategy for optimal scaling performance. This expert-based approach enables scalability, allowing us to remove 7 times more harmful concepts from T2I models compared to baselines. AlignGuard consistently outperforms the state-of-the-art on many benchmarks and establishes new practices for safety alignment in T2I networks.

Zhenhua Ning, Zhuotao Tian, Shaoshuai Shi, Guangming Lu, Daojing He, Wenjie Pei, Li Jiang

Recent advances in point cloud perception have demonstrated remarkable progress in scene understanding through vision-language alignment leveraging large language models (LLMs). However, existing methods may still encounter challenges in handling complex instructions that require accurate spatial reasoning, even if the 3D point cloud data provides detailed spatial cues such as size and position for identifying the targets. To tackle this issue, we propose Relevant Reasoning Segmentation (R^2S), a reasoning-based segmentation framework. The framework emulates human cognitive processes by decomposing spatial reasoning into two sequential stages: first identifying relevant elements, then processing instructions guided by their associated visual priors. Furthermore, acknowledging the inadequacy of existing datasets in complex reasoning tasks, we introduce 3D ReasonSeg, a reasoning-based segmentation dataset comprising 25,185 training samples and 3,966 validation samples with precise annotations. Both quantitative and qualitative experiments demonstrate that the R^2S and 3D ReasonSeg effectively endow 3D point cloud perception with stronger spatial reasoning capabilities, and we hope that they can serve as a new baseline and benchmark for future work.

Guilian Chen, Huisi Wu, Jing Qin

Automated segmentation of polyps from colonoscopy videos is of great clinical significance as it can assist clinicians in making accurate diagnoses and precise interventions. However, video polyp segmentation (VPS) is challenging due to ambiguous polyp boundaries, as well as variations in polyp scale, contrast, and position across consecutive frames. Moreover, to meet clinical requirements, the inference must operate in real-time to enable intraoperative tracking and guidance. In this paper, we propose a novel and efficient segmentation network, STDDNet, which integrates a spatial-aligned temporal modeling strategy and a discriminative dynamic representation learning mechanism, to comprehensively address these challenges by harnessing the advantages of Mamba. Specifically, a spatial-aligned temporal dependency propagation (STDP) module is developed to model temporal consistency from the consecutive frames based on a bidirectional scanning Mamba block. Furthermore, we design a discriminative dynamic feature extraction (DDFE) module to explore frame-wise dynamic information from the structural feature generated by the Mamba block. Such dynamic features can effectively deal with the variations across colonoscopy frames, providing more details for refined segmentation. We extensively evaluate STDDNet on two benchmark datasets, SUN-SEG and CVC-ClinicDB, demonstrating superior segmentation performance compared to state-of-the-art methods while maintaining real-time inference. Codes are available at https://github.com/C-GLGLGL/STDDNet.

Ilan Naiman, Emanuel Ben-Baruch, Oron Anschel, Alon Shoshan, Igor Kviatkovsky, Manoj Aggarwal, Gerard Medioni

In this work, we introduce long-video masked-embedding autoencoders (LV-MAE), a self-supervised learning framework for long video representation.Our approach treats short- and long-span dependencies as two separate tasks.Such decoupling allows for a more intuitive video processing where short-span spatiotemporal primitives are first encoded and are then used to capture long-range dependencies across consecutive video segments. To achieve this, we leverage advanced off-the-shelf multimodal encoders to extract representations from short segments within the long video, followed by pre-training a masked-embedding autoencoder capturing high-level interactions across segments.LV-MAE is highly efficient to train and enables the processing of much longer videos by alleviating the constraint on the number of input frames.Furthermore, unlike existing methods that typically pre-train on short-video datasets, our approach offers self-supervised pre-training using long video samples (e.g., 20+ minutes video clips) at scale.Using LV-MAE representations, we achieve state-of-the-art results on three long-video benchmarks -- LVU, COIN, and Breakfast -- employing only a simple classification head for either attentive or linear probing.Finally, to assess LV-MAE pre-training and visualize its reconstruction quality, we leverage the video-language aligned space of short video representations to monitor LV-MAE through video-text retrieval.Our code will be made available upon publication.

Yuhang Li, Zhuying Li, Yuheng Jia

The problem of learning from long-tailed noisy data, referred to as Long-Tailed Noisy Label Learning (LTNLL), presents significant challenges in deep learning. LTNLL datasets are typically affected by two primary issues: class imbalance and label noise. While previous methods have addressed these problems separately, the simultaneous presence of both in real-world applications remains underexplored. In this paper, we introduce a simple yet effective method, Instances Benefitting Classes (IBC). Our philosophy is to simultaneously overcome overfitting to noisy classes and transfer knowledge between semantically related classes. At the instance level, we propose selecting top-k semantically similar classes and use them to construct soft labels. Specifically, we soften noisy hard labels by reducing the probability of noisy classes and reallocating this probability to the semantically similar classes. This reduces the model's overconfidence in noisy classes while enhancing its focus on tail classes. We next propose a novel shot-specific multi-expert ensemble learning framework to make knowledge transfer more targeted, where we maintain multiple shot-specific soft labels for each instance, with each expert supervised by one of these labels. By integrating these experts, we demonstrate that IBC exhibits more separable representations, improving both overall and partition performance. Extensive experiments show that IBC outperforms existing state-of-the-art (SOTA) methods on a variety of benchmark and real-world datasets, achieving improvements ranging from 1.89% to 4.99% on the CIFAR-10 and CIFAR-100 datasets across all settings. The source code is available at https://github.com/yhli-ml/IBC.

Tobias Fischer, Samuel Rota Bulò, Yung-Hsu Yang, Nikhil Keetha, Lorenzo Porzi, Norman Müller, Katja Schwarz, Jonathon Luiten, Marc Pollefeys, Peter Kontschieder

3D Gaussian splatting enables high-quality novel view synthesis (NVS) at real-time frame rates. However, its quality drops sharply as we depart from the training views. Thus, dense captures are needed to match the high-quality expectations of applications like Virtual Reality (VR). However, such dense captures are very laborious and expensive to obtain. Existing works have explored using 2D generative models to alleviate this requirement by distillation or generating additional training views. These models typically rely on a noise-to-data generative process conditioned only on a handful of reference input views, leading to hallucinations, inconsistent generation results, and subsequent reconstruction artifacts. Instead, we propose a multi-view, flow matching model that learns a flow to directly connect novel view renderings from possibly sparse reconstructions to renderings that we expect from dense reconstructions. This enables augmenting scene captures with consistent, generated views to improve reconstruction quality. Our model is trained on a novel dataset of 3.6M image pairs and can process up to 45 views at 540x960 resolution (91K tokens) on one H100 GPU in a single forward pass. Our pipeline consistently improves NVS in sparse- and dense-view scenarios, leading to higher-quality reconstructions than prior works across multiple, widely-used NVS benchmarks.

Nithin Gopalakrishnan Nair, Srinivas Kaza, Xuan Luo, Vishal M. Patel, Stephen Lombardi, Jungyeon Park

Large transformer-based models have made significant progress in generalizable novel view synthesis (NVS) from sparse input views, generating novel viewpoints without the need for test-time optimization. However, these models are constrained by the limited diversity of publicly available scene datasets, making most real-world (in-the-wild) scenes out-of-distribution. To overcome this, we incorporate synthetic training data generated from diffusion models, which improves generalization across unseen domains. While synthetic data offers scalability, we identify artifacts introduced during data generation as a key bottleneck affecting reconstruction quality. To address this, we propose a token disentanglement process within the transformer architecture, enhancing feature separation and ensuring more effective learning. This refinement not only improves reconstruction quality over standard transformers but also enables scalable training with synthetic data. As a result, our method outperforms existing models on both in-dataset and cross-dataset evaluations, achieving state-of-the-art results across multiple benchmarks while significantly reducing computational costs.

Karhan Kayan, Stamatis Alexandropoulos, Rishabh Jain, Yiming Zuo, Erich Liang, Jia Deng

We introduce Princeton365, a large-scale diverse dataset of 365 videos with accurate camera pose. Our dataset bridges the gap between accuracy and data diversity in current SLAM benchmarks by introducing a novel ground truth collection framework that leverages calibration boards and a 360 camera. We collect indoor, outdoor, and object scanning videos with synchronized monocular and stereo RGB video outputs as well as IMU. We further propose a new scene scale-aware evaluation metric for SLAM based on the the optical flow induced by the camera pose estimation error. In contrast to the current metrics, our new metric allows for comparison between the performance of SLAM methods across scenes as opposed to existing metrics such as Average Trajectory Error (ATE), allowing researchers to analyze the failure modes of their methods. We also propose a challenging Novel View Synthesis benchmark that covers cases not covered by current NVS benchmarks, such as fully non-Lambertian scenes with 360 camera trajectories. Please visit https://princeton365.cs.princeton.edu for the dataset, code, videos, and submission.

Kartik Narayan, Vibashan VS, Rama Chellappa, Vishal M. Patel

In this work, we introduce FaceXFormer, an end-to-end unified transformer model capable of performing ten facial analysis tasks within a single framework. These tasks include face parsing, landmark detection, head pose estimation, attribute prediction, age, gender, and race estimation, facial expression recognition, face recognition, and face visibility. Traditional face analysis approaches rely on task-specific architectures and pre-processing techniques, limiting scalability and integration. In contrast, FaceXFormer employs a transformer-based encoder-decoder architecture, where each task is represented as a learnable token, enabling seamless multi-task processing within a unified model. To enhance efficiency, we introduce FaceX, a lightweight decoder with a novel bi-directional cross-attention mechanism, which jointly processes face and task tokens to learn robust and generalized facial representations. We train FaceXFormer on ten diverse face perception datasets and evaluate it against both specialized and multi-task models across multiple benchmarks, demonstrating state-of-the-art or competitive performance. Additionally, we analyze the impact of various components of FaceXFormer on performance, assess real-world robustness in "in-the-wild" settings, and conduct a performance comparison under different backbones. To the best of our knowledge, FaceXFormer is the first model capable of handling ten facial analysis tasks while maintaining real-time performance at 33.21 FPS.