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7,537篇论文匹配“Interpretability”
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Feiyang Shen, Hongping Gan

Deep Unfolding Networks (DUNs) have risen to prominence due to their interpretability and superior performance for image Compressive Sensing (CS). However, existing DUNs still face significant issues, such as the insufficient representation capability of single-scale image information during the iterative reconstruction phase and loss of feature information, which fundamentally limit the further enhancement of image CS performance. In this paper, we propose Homotopy Unfolding Network (HUNet) for image CS, which enables phase-by-phase reconstruction of images along homotopy path. Specifically, each iteration step of the traditional homotopy algorithm is mapped to a Multi-scale Homotopy Iterative Module (MHIM), which includes U-shaped stacked window-based Transformer blocks capable of efficient feature extraction. Within the MHIM, we design the deep homotopy continuation strategy to ensure the interpretability of the homotopy algorithm and facilitate feature learning. Additionally, we introduce a dual-path feature fusion module to mitigate the loss of high-dimensional feature information during the transmission between iterative phases, thereby maximizing the preservation of details in the reconstructed image. Extensive experiments indicate that HUNet achieves superior image reconstruction results compared to existing state-of-the-art methods. The source code is available at https://github.com/ICSResearch/HUNet.

Yue Cao, Yun Xing, Jie Zhang, Di Lin, Tianwei Zhang, Ivor Tsang, Yang Liu, Qing Guo

Large vision-language models (LVLMs) have shown remarkable capabilities in interpreting visual content. While existing works demonstrate these models' vulnerability to deliberately placed adversarial texts, such texts are often easily identifiable as anomalous. In this paper, we present the first approach to generate scene-coherent typographic adversarial attacks that mislead advanced LVLMs while maintaining visual naturalness through the capability of the LLM-based agent. Our approach addresses three critical questions: what adversarial text to generate, where to place it within the scene, and how to integrate it seamlessly. We propose a training-free, multi-modal LLM-driven scene-coherent typographic adversarial planning (SceneTAP) that employs a three-stage process: scene understanding, adversarial planning, and seamless integration. The SceneTAP utilizes chain-of-thought reasoning to comprehend the scene, formulate effective adversarial text, strategically plan its placement, and provide detailed instructions for natural integration within the image. This is followed by a scene-coherent TextDiffuser that executes the attack using a local diffusion mechanism. We extend our method to real-world scenarios by printing and placing generated patches in physical environments, demonstrating its practical implications. Extensive experiments show that our scene-coherent adversarial text successfully misleads state-of-the-art LVLMs, including ChatGPT-4o, even after capturing new images of physical setups. Our evaluations demonstrate a significant increase in attack success rates while maintaining visual naturalness and contextual appropriateness. This work highlights vulnerabilities in current vision-language models to sophisticated, scene-coherent adversarial attacks and provides insights into potential defense mechanisms. We release our code at https://github.com/tsingqguo/scenetap.

Huaxin Zhang, Xiaohao Xu, Xiang Wang, Jialong Zuo, Xiaonan Huang, Changxin Gao, Shanjun Zhang, Li Yu, Nong Sang

How can we enable models to comprehend video anomalies occurring over varying temporal scales and contexts?Traditional Video Anomaly Understanding (VAU) methods focus on frame-level anomaly prediction, often missing the interpretability of complex and diverse real-world anomalies. Recent multimodal approaches leverage visual and textual data but lack hierarchical annotations that capture both short-term and long-term anomalies.To address this challenge, we introduce HIVAU-70k, a large-scale benchmark for hierarchical video anomaly understanding across any granularity. We develop a semi-automated annotation engine that efficiently scales high-quality annotations by combining manual video segmentation with recursive free-text annotation using large language models (LLMs). This results in over 70,000 multi-granular annotations organized at clip-level, event-level, and video-level segments.For efficient anomaly detection in long videos, we propose the Anomaly-focused Temporal Sampler (ATS). ATS integrates an anomaly scorer with a density-aware sampler to adaptively select frames based on anomaly scores, ensuring that the multimodal LLM concentrates on anomaly-rich regions, which significantly enhances both efficiency and accuracy.Extensive experiments demonstrate that our hierarchical instruction data markedly improves anomaly comprehension. The integrated ATS and visual-language model outperform traditional methods in processing long videos.Our benchmark and model will be publicly available.

Basim Azam, Naveed Akhtar

Ethical issues around text-to-image (T2I) models demand a comprehensive control over the generative content. Existing techniques addressing these issues for responsible T2I models aim for the generated content to be fair and safe (non-violent/explicit). However, these methods remain bounded to handling the facets of responsibility concepts individually, while also lacking in interpretability. Moreover, they often require alteration to the original model, which compromises the model performance. In this work, we propose a unique technique to enable responsible T2I generation by simultaneously accounting for an extensive range of concepts for fair and safe content generation in a scalable manner. The key idea is to distill the target T2I pipeline with an external plug-and-play mechanism that learns an interpretable composite responsible space for the desired concepts, conditioned on the target T2I pipeline. We use knowledge distillation and concept whitening to enable this. At inference, the learned space is utilized to modulate the generative content. A typical T2I pipeline presents two plug-in points for our approach, namely; the text embedding space and the diffusion model latent space. We develop modules for both points and show the effectiveness of our approach with a range of strong results. Our code and models will be made public after paper acceptance.

Yancheng Cai, Fei Yin, Dounia Hammou, Rafal Mantiuk

Computer vision foundation models, such as DINO or OpenCLIP, are trained in a self-supervised manner on large image datasets. Analogously, substantial evidence suggests that the human visual system (HVS) is influenced by the statistical distribution of colors and patterns in the natural world, characteristics also present in the training data of foundation models. The question we address in this paper is whether foundation models trained on natural images mimic some of the low-level characteristics of the human visual system, such as contrast detection, contrast masking, and contrast constancy. Specifically, we designed a protocol comprising nine test types to evaluate the image encoders of 45 foundation and generative models. Our results indicate that some foundation models (e.g., DINO, DINOv2, and OpenCLIP), share some of the characteristics of human vision, but other models show little resemblance. Foundation models tend to show smaller sensitivity to low contrast and rather irregular responses to contrast across frequencies. The foundation models show the best agreement with human data in terms of contrast masking. Our findings suggest that human vision and computer vision may take both similar and different paths when learning to interpret images of the real world. Overall, while differences remain, foundation models trained on vision tasks start to align with low-level human vision, with DINOv2 showing the closest resemblance. Our code is available on https://github.com/caiyancheng/VFM_HVS_CVPR2025.

Alexandra Gomez-Villa, Kai Wang, C.Alejandro Parraga, Bartłomiej Twardowski, Jesus Malo, Javier Vazquez-Corral, Joost van den Weijer

Visual illusions in humans arise when interpreting out-of-distribution stimuli: if the observer is adapted to certain statistics, perception of outliers deviates from reality. Recent studies have shown that artificial neural networks (ANNs) can also be deceived by visual illusions.This revelation raises profound questions about the nature of visual information. Why are two independent systems, both human brains and ANNs, susceptible to the same illusions? Should any ANN be capable of perceiving visual illusions? Are these perceptions a feature or a flaw? In this work, we study how visual illusions are encoded in diffusion models. Remarkably, we show that they present human-like brightness/color shifts in their latent space. We use this fact to demonstrate that diffusion models can predict visual illusions. Furthermore, we also show how to generate new unseen visual illusions in realistic images using text-to-image diffusion models. We validate this ability through psychophysical experiments that show how our model-generated illusions also fool humans.

Yuejiao Su, Yi Wang, Qiongyang Hu, Chuang Yang, Lap-Pui Chau

Egocentric interaction perception is one of the essential branches in investigating human-environment interaction, which lays the basis for developing next-generation intelligent systems. However, existing egocentric interaction understanding methods cannot yield coherent textual and pixel-level responses simultaneously according to user queries, which lacks flexibility for varying downstream application requirements. To comprehend egocentric interactions exhaustively, this paper presents a novel task named Egocentric Interaction Reasoning and pixel Grounding (Ego-IRG). Taking an egocentric image with the query as input, Ego-IRG is the first task that aims to resolve the interactions through three crucial steps: analyzing, answering, and pixel grounding, which results in fluent textual and fine-grained pixel-level responses. Another challenge is that existing datasets cannot meet the conditions for the Ego-IRG task. To address this limitation, this paper creates the Ego-IRGBench dataset based on extensive manual efforts, which includes over 20k egocentric images with 1.6 million queries and corresponding multimodal responses about interactions. Moreover, we design a unified ANNEXE model to generate text- and pixel-level outputs utilizing multimodal large language models, which enables a comprehensive interpretation of egocentric interactions. The experiments on the Ego-IRGBench exhibit the effectiveness of our ANNEXE model compared with other works.

Shivam Duggal, Yushi Hu, Oscar Michel, Aniruddha Kembhavi, William T. Freeman, Noah A. Smith, Ranjay Krishna, Antonio Torralba, Ali Farhadi, Wei-Chiu Ma

Despite the unprecedented progress in the field of 3D generation, current systems still often fail to produce high-quality 3D assets that are visually appealing and geometrically and semantically consistent across multiple viewpoints. To effectively assess the quality of the generated 3D data, there is a need for a reliable 3D evaluation tool. Unfortunately, existing 3D evaluation metrics often overlook the geometric quality of generated assets or merely rely on black-box multimodal large language models for coarse assessment. In this paper, we introduce Eval3D, a fine-grained, interpretable evaluation tool that can faithfully evaluate the quality of generated 3D assets based on various distinct yet complementary criteria. Our key observation is that many desired properties of 3D generation, such as semantic and geometric consistency, can be effectively captured by measuring the consistency among various foundation models and tools. We thus leverage a diverse set of models and tools as probes to evaluate the inconsistency of generated 3D assets across different aspects. Compared to prior work, Eval3D provides pixel-wise measurement, enables accurate 3D spatial feedback, and aligns more closely with human judgments. We comprehensively evaluate existing 3D generation models using Eval3D and highlight the limitations and challenges of current models.

Jingtao Li, Yingyi Liu, Xinyu Wang, Yunning Peng, Chen Sun, Shaoyu Wang, Zhendong Sun, Tian Ke, Xiao Jiang, Tangwei Lu 等

Advanced interpretation of hyperspectral remote sensing images benefits many precise Earth observation tasks. Recently, visual foundation models have promoted the remote sensing interpretation but concentrating on RGB and multispectral images. Due to the varied hyperspectral channels, existing foundation models would face image-by-image tuning situation, imposing great pressure on hardware and time resources. In this paper, we propose a tuning-free hyperspectral foundation model called HyperFree, by adapting the existing visual prompt engineering. To process varied channel numbers, we design a learned weight dictionary covering full-spectrum from 0.4 2.5um, supporting to build the embedding layer dynamically. To make the prompt design more tractable, HyperFree can generate multiple semantic-aware masks for one prompt by treating feature distance as semantic-similarity. After pre-training HyperFree on constructed large-scale high-resolution hyperspectral images, HyperFree (1 prompt) has shown comparable results with specialized models (5 shots) on 5 tasks and 11 datasets. Code and dataset would be accessible at https://rsidea.whu.edu.cn/hyperfree.htm#.

Sinisa Stekovic, Arslan Artykov, Stefan Ainetter, Mattia D'Urso, Friedrich Fraundorfer

We propose PyTorchGeoNodes, a differentiable module for reconstructing 3D objects and their parameters from images using interpretable shape programs. Unlike traditional CAD model retrieval, shape programs allow reasoning about semantic parameters, editing, and a low memory footprint. Despite their potential, shape programs for 3D scene understanding have been largely overlooked. Our key contribution is enabling gradient-based optimization by parsing shape programs, or more precisely procedural models designed in Blender, into efficient PyTorch code. While there are many possible applications of our PyTochGeoNodes, we show that a combination of PyTorchGeoNodes with genetic algorithm is a method of choice to optimize both discrete and continuous shape program parameters for 3D reconstruction and understanding of 3D object parameters. Our modular framework can be further integrated with other reconstruction algorithms, and we demonstrate one such integration to enable procedural Gaussian splatting. Our experiments on the ScanNet dataset show that our method achieves accurate reconstructions while enabling, until now, unseen level of 3D scene understanding.

Miran Heo, Min-Hung Chen, De-An Huang, Sifei Liu, Subhashree Radhakrishnan, Seon Joo Kim, Yu-Chiang Frank Wang, Ryo Hachiuma

We present Omni-RGPT, a multimodal large language model designed to facilitate region-level comprehension for both images and videos. To achieve consistent region representation across spatio-temporal dimensions, we introduce Token Mark, a set of tokens highlighting the target regions within the visual feature space. These tokens are directly embedded into spatial regions using region prompts (e.g., boxes or masks) and simultaneously incorporated into the text prompt to specify the target, establishing a direct connection between visual and text tokens. To further support robust video understanding without requiring tracklets, we introduce an auxiliary task that guides Token Mark by leveraging the consistency of the tokens, enabling stable region interpretation across the video. Additionally, we introduce a large-scale region-level video instruction dataset (RegVID-300k). Omni-RGPT achieves state-of-the-art results on image and video-based commonsense reasoning benchmarks while showing strong performance in captioning and referring expression comprehension tasks.

Qiang Li, Jian Ruan, Fanghao Wu, Yuchi Chen, Zhihua Wei, Wen Shen

Recently, many self-supervised pre-training methods have been proposed to improve the performance of deep neural networks (DNNs) for 3D point clouds processing. However, the common mechanism underlying the effectiveness of different pre-training methods remains unclear. In this paper, we use game-theoretic interactions as a unified approach to explore the common mechanism of pre-training methods. Specifically, we decompose the output score of a DNN into the sum of numerous effects of interactions, with each interaction representing a distinct 3D substructure of the input point cloud. Based on the decomposed interactions, we draw the following conclusions. (1) The common mechanism across different pre-training methods is that they enhance the strength of high-order interactions encoded by DNNs, which represent complex and global 3D structures, while reducing the strength of low-order interactions, which represent simple and local 3D structures. (2) Sufficient pre-training and adequate fine-tuning data for downstream tasks further reinforce the mechanism described above. (3) Pre-training methods carry a potential risk of reducing the transferability of features encoded by DNNs. Inspired by the observed common mechanism, we propose a new method to directly enhance the strength of high-order interactions and reduce the strength of low-order interactions encoded by DNNs, improving performance without the need for pre-training on large-scale datasets. Experiments show that our method achieves performance comparable to traditional pre-training methods.

Xiangyuan Xue, Zeyu Lu, Di Huang, Zidong Wang, Wanli Ouyang, Lei Bai

Much previous AI research has focused on developing monolithic models to maximize their intelligence, with the primary goal of enhancing performance on specific tasks. In contrast, this work attempts to study using LLM-based agents to design collaborative AI systems autonomously. To explore this problem, we first introduce ComfyBench to evaluate agents's ability to design collaborative AI systems in ComfyUI. ComfyBench is a comprehensive benchmark comprising 200 diverse tasks covering various instruction-following generation challenges, along with detailed annotations for 3,205 nodes and 20 workflows. Based on ComfyBench, we further develop ComfyAgent, a novel framework that empowers LLM-based agents to autonomously design collaborative AI systems by generating workflows. ComfyAgent is based on two core concepts. First, it represents workflows with code, which can be reversibly converted into workflows and executed as collaborative systems by the interpreter. Second, it constructs a multi-agent system that cooperates to learn from existing workflows and generate new workflows for a given task. While experimental results demonstrate that ComfyAgent achieves a comparable resolve rate to o1-preview and significantly surpasses other agents on ComfyBench, ComfyAgent has resolved only 15% of creative tasks. LLM-based agents still have a long way to go in autonomously designing collaborative AI systems. Progress with ComfyBench is paving the way for more intelligent and autonomous collaborative AI systems. Our code is available at: https://github.com/xxyQwQ/ComfyBench.

Jing Lin, Yao Feng, Weiyang Liu, Michael J. Black

Numerous methods have been proposed to detect, estimate, and analyze properties of people in images, including the estimation of 3D pose, shape, contact, human-object interaction, emotion, and more. While widely applicable in vision and other areas, such methods require expert knowledge to select, use, and interpret the results. To address this, we introduce ChatHuman, a language-driven system that combines and integrates the skills of these specialized methods. ChatHuman functions as an assistant proficient in utilizing, analyzing, and interacting with tools specific to 3D human tasks, adeptly discussing and resolving related challenges. Built on a Large Language Model (LLM) framework, ChatHuman is trained to autonomously select, apply, and interpret a diverse set of tools in response to user inputs. Adapting LLMs to 3D human tasks presents challenges, including the need for domain-specific knowledge and the ability to interpret complex 3D outputs. The innovative features of ChatHuman include leveraging academic publications to instruct the LLM how to use the tools, employing a retrieval-augmented generation model to create in-context learning examples for managing new tools, and effectively discriminating and integrating tool results to enhance tasks related to 3D humans by transforming specialized 3D outputs into comprehensible formats. Our experiments demonstrate that ChatHuman surpasses existing models in both tool selection accuracy and overall performance across various 3D human tasks, and it supports interactive chatting with users. ChatHuman represents a significant step toward consolidating diverse analytical methods into a unified, robust system for 3D human tasks.

Wei Zhang, Baopeng Zhang, Zhu Teng, Wenxin Luo, Junnan Zou, Jianping Fan

Generalized Category Discovery (GCD) typically relies on the pre-trained Vision Transformer (ViT) to extract features from a global receptive field, followed by contrastive learning to simultaneously classify unlabeled known classes and unknown classes without priors. Owing to the deficiency in the modeling capacity for inner-patch local information within ViT, current methods primarily focus on discriminative features at global level. This results in a model with more yet scattered attention, where neither excessive nor insufficient focus can grasp subtle differences to classify fine-grained unknown and known categories. To address this issue, we propose the AptGCD to deliver apt attention for GCD. It mimics the human brain how leveraging visual perception to refine local attention and comprehend global context by proposing a Meta Visual Prompt (MVP) and Prompt Transformer (PT). MVP is introduced into GCD for the first time, refining channel-level attention, while adaptively self-learning unique inner-patch features as prompts to achieve local visual modeling for our prompt transformer. Yet, relying solely on detailed features can lead to skewed judgments. Hence, PT harmonizes local and global representations, guiding the model's interpretation of features through broader contexts, thereby capturing more useful details with less attention. Extensive experiments on seven datasets demonstrate that AptGCD outperforms current methods, it achieves an average proportional 'New' accuracy improvement of approximately 9.2% over SOTA method on the all four fine-grained datasets, establishing a new standard in the field. The code is available at https://github.com/wendy26zhang/AptGCD.

Xiaoqi Li, Jingyun Xu, Mingxu Zhang, Jiaming Liu, Yan Shen, Iaroslav Ponomarenko, Jiahui Xu, Liang Heng, Siyuan Huang, Shanghang Zhang 等

In robotic manipulation, task goals can be conveyed through various modalities, such as language, goal images, and goal videos. However, natural language can be ambiguous, while images or videos may offer overly detailed specifications. To address these challenges, we propose a novel approach using comprehensive multi-modal prompts that explicitly convey both low-level actions and high-level planning in a simple manner. Specifically, for each key-frame in the task sequence, our method allows for manual or automatic generation of simple and expressive 2D visual prompts overlaid on RGB images. These prompts represent the required task goals, such as the end-effector pose and the desired movement direction after contact. We develop a training strategy that enables the model to interpret these visual-language prompts and predict the corresponding contact poses and movement directions in SE(3) space. Furthermore, by sequentially executing all key-frame steps, the model can complete long-horizon tasks. This approach not only helps the model explicitly understand the task objectives but also enhances its robustness on unseen tasks by providing easily interpretable prompts. We evaluate our method in both simulated and real-world environments, demonstrating its robust manipulation capabilities.

Jianrong Zhang, Hehe Fan, Yi Yang

Diffusion models, particularly latent diffusion models, have demonstrated remarkable success in text-driven human motion generation. However, it remains challenging for latent diffusion models to effectively compose multiple semantic concepts into a single, coherent motion sequence. To address this issue, we propose EnergyMoGen, which includes two spectrums of Energy-Based Models: (1) We interpret the diffusion model as a latent-aware energy-based model that generates motions by composing a set of diffusion models in latent space; (2) We introduce a semantic-aware energy model based on cross-attention, which enables semantic composition and adaptive gradient descent for text embeddings. To overcome the challenges of semantic inconsistency and motion distortion across these two spectrums, we introduce Synergistic Energy Fusion. This design allows the motion latent diffusion model to synthesize high-quality, complex motions by combining multiple energy terms corresponding to textual descriptions. Experiments show that our approach outperforms existing state-of-the-art models on various motion generation tasks, including text-to-motion generation, compositional motion generation, and multi-concept motion generation. Additionally, we demonstrate that our method can be used to extend motion datasets and improve the text-to-motion task.

Fan Yang, Ru Zhen, Jianing Wang, Yanhao Zhang, Haoxiang Chen, Haonan Lu, Sicheng Zhao, Guiguang Ding

AIGC images are prevalent across various fields, yet they frequently suffer from quality issues like artifacts and unnatural textures. Specialized models aim to predict defect region heatmaps but face two primary challenges: (1) lack of explainability, failing to provide reasons and analyses for subtle defects, and (2) inability to leverage common sense and logical reasoning, leading to poor generalization. Multimodal large language models (MLLMs) promise better comprehension and reasoning but face their own challenges: (1) difficulty in fine-grained defect localization due to the limitations in capturing tiny details, and (2) constraints in providing pixel-wise outputs necessary for precise heatmap generation. To address these challenges, we propose HEIE: a novel MLLM-Based Hierarchical Explainable Image Implausibility Evaluator. We introduce the CoT-Driven Explainable Trinity Evaluator, which integrates heatmaps, scores, and explanation outputs, using CoT to decompose complex tasks into subtasks of increasing difficulty and enhance interpretability. Our Adaptive Hierarchical Implausibility Mapper synergizes low-level image features with high-level mapper tokens from LLMs, enabling precise local-to-global hierarchical heatmap predictions through an uncertainty-based adaptive token approach. Moreover, we propose a new dataset: Expl-AIGI-Eval, designed to facilitate interpretable implausibility evaluation of AIGC images. Our method demonstrates state-of-the-art performance through extensive experiments. Our project is at https://yfthu.github.io/HEIE/.

Shuchen Weng, Haojie Zheng, Peixuan Zhang, Yuchen Hong, Han Jiang, Si Li, Boxin Shi

We introduce VIRES, a video instance repainting method with sketch and text guidance, enabling video instance repainting, replacement, generation, and removal. Existing approaches struggle with temporal consistency and accurate alignment with the provided sketch sequence. VIRES leverages the generative priors of text-to-video models to maintain temporal consistency and produce visually pleasing results. We propose the Sequential ControlNet with the standardized self-scaling, which effectively extracts structure layouts and adaptively captures high-contrast sketch details. We further augment the diffusion transformer backbone with the sketch attention to interpret and inject fine-grained sketch semantics. A sketch-aware encoder ensures that repainted results are aligned with the provided sketch sequence. Additionally, we contribute the VireSet, a dataset with detailed annotations tailored for training and evaluating video instance editing methods. Experimental results demonstrate the effectiveness of VIRES, which outperforms state-of-the-art methods in visual quality, temporal consistency, condition alignment, and human ratings. The code, dataset and pretrained models are available at: https://hjzheng.net/projects/VIRES.

Yaqi Zhao, Yuanyang Yin, Lin Li, Mingan Lin, Victor Shea-Jay Huang, Siwei Chen, Weipeng Chen, Baoqun Yin, Zenan Zhou, Wentao Zhang

Does seeing always mean knowing? Large Vision-Language Models (LVLMs) integrate separately pre-trained vision and language components, often using CLIP-ViT as vision backbone. However, these models frequently encounter a core issue of "cognitive misalignment" between the vision encoder (VE) and the large language model (LLM). Specifically, the VE's representation of visual information may not fully align with LLM's cognitive framework, leading to a mismatch where visual features exceed the language model's interpretive range. To address this, we investigate how variations in VE representations influence LVLM comprehension, especially when the LLM faces VE-Unknown data--images whose ambiguous visual representations challenge the VE's interpretive precision. Accordingly, we construct a multi-granularity landmark dataset and systematically examine the impact of VE-Known and VE-Unknown data on interpretive abilities. Our results show that VE-Unknown data limits LVLM's capacity for accurate understanding, while VE-Known data, rich in distinctive features, helps reduce cognitive misalignment. Building on these insights, we propose Entity-Enhanced Cognitive Alignment (EECA), a method that employs multi-granularity supervision to generate visually enriched, well-aligned tokens that not only integrate within the embedding space but also align with the LLM's cognitive framework. This alignment markedly enhances LVLM performance in landmark recognition. Our findings underscore the challenges posed by VE-Unknown data and highlight the essential role of cognitive alignment in advancing multimodal systems.