Video (camera) trajectory editing aims to synthesize new videos that follow user-defined camera paths while preserving scene content and plausibly inpainting previously unseen regions, upgrading amateur footage into professionally styled videos. Existing VTE methods struggle with precise camera control and long-range consistency because they either inject target poses through a limited-capacity embedding or rely on single-frame warping with only implicit cross-frame aggregation in video diffusion models. To address these issues, we introduce a new VTE framework that 1) explicitly aggregates information across the entire source video via a hybrid warping scheme. Specifically, static regions are progressively fused into a world cache then rendered to target camera poses, while dynamic regions are directly warped; their fusion yields globally consistent coarse frames that guide refinement.2) processes video segments jointly with their history via a history-guided autoregressive diffusion model, while the world cache is incrementally updated to reinforce already inpainted content, enabling long-term temporal coherence. Finally, we present iPhone-PTZ, a new VTE benchmark with diverse camera motions and large trajectory variations, and achieve state-of-the-art performance with fewer parameters.
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Vision-Language Models (VLMs) like CLIP exhibit extraordinary out-of-distribution (OOD) generalization, while the theoretical foundations underlying this robustness remain largely unexplored. This work establishes a connection between CLIP and Invariant Risk Minimization (IRM), the principled paradigm to overcome OOD problems, through token-level causal representation learning. Our key insight is that CLIP's contrastive objective, when optimally trained, recovers modality-invariant causal factors at the word-and-phrase granularity. By decomposing text prompts into class-specific tokens (causal factors) and class-agnostic context tokens (environmental factors), we prove that a vocabulary-constrained InfoNCE objective becomes formally equivalent to IRM's invariance criterion. Grounded in this equivalence, we propose a mid-training paradigm aiming to inject invariant learning signals into pre-trained CLIP without architectural modification, yielding CLIP-IRM with superior OOD performance. We further extend this causal alignment to multimodal reasoning via using CLIP-IRM's invariant alignment scores as process-level rewards in reinforcement learning, effectively transplanting IRM's guarantees to robust sequential decision-making in Multimodal Large Language Models. Extensive experiments validate our theoretical framework and present substantial improvements in both multimodal OOD understanding and reasoning tasks.
Knowledge-based Visual Question Answering (KVQA) requires models to ground entities in images and reason over factual knowledge. Recent work has introduced its implicit-knowledge variant, IK-KVQA, where a multimodal large language model (MLLM) is the sole knowledge source and answers are produced without external retrieval. Existing IK-KVQA approaches, however, are typically trained with answer-only supervision: reasoning remains implicit, justifications are often weak or inconsistent, and generalization after standard supervised fine-tuning (SFT) can be brittle. We propose StaR-KVQA, a framework that equips IK-KVQA with dual-path structured reasoning traces--symbolic relation paths over text and vision together with path-grounded natural-language explanations--to provide a stronger inductive bias than generic answer-only supervision. These traces act as modality-aware scaffolds that guide the model toward relevant entities and attributes, offering more structure than generic chain-of-thought supervision while not constraining reasoning to any single fixed path. With a single open-source MLLM, StaR-KVQA constructs and selects traces to build an offline trace-enriched dataset and then performs structure-aware self-distillation; no external retrievers, verifiers, or curated knowledge bases are used, and inference is a single autoregressive pass. Across benchmarks, StaR-KVQA consistently improves both answer accuracy and the transparency of intermediate reasoning, achieving up to +11.3% higher answer accuracy on OK-VQA over the strongest baseline.
Contemporary text-to-image models exhibit a surprising degree of mode collapse, as can be seen when sampling several images given the same text prompt. Previous work has attempted to address this issue by steering the model using guidance mechanisms, or by generating a large pool of candidates and refining them. In this work, we take a different direction and aim for diversity in generations via noise optimization. Specifically, we show that a simple noise optimization objective can mitigate mode collapse while preserving the fidelity of the base model. We also analyze the frequency characteristics of the noise and show that alternative noise initializations with different frequency profiles can improve both optimization and search. Our experiments demonstrate that noise optimization yields superior results in terms of generation quality and diversity.
Generating high-fidelity 3D contents remains a fundamental challenge due to the complexity of representing arbitrary topologies--such as open surfaces and intricate internal structures--while preserving geometric details. Prevailing methods based on signed distance fields (SDFs) are hampered by costly watertight preprocessing and struggle with non-manifold geometries, while point-cloud representations often suffer from sampling artifacts and surface discontinuities. To overcome these limitations, we propose a novel 3D variational autoencoder (VAE) framework built upon unsigned distance fields (UDFs)--a more robust and computationally efficient representation that naturally handles complex and incomplete shapes. Our core innovation is a local-to-global (LoG) architecture that processes the UDF by partitioning it into uniform subvolumes, termed UBlocks. This architecture couples 3D convolutions for capturing local detail with sparse transformers for enforcing global coherence. A Pad-Average strategy further ensures smooth transitions at subvolume boundaries during reconstruction. This modular design enables seamless scaling to ultra-high resolutions up to 2048^3-a regime previously unattainable for 3D VAEs. Experiments demonstrate state-of-the-art performance in both reconstruction accuracy and generative quality, yielding superior surface smoothness and geometric flexibility.
We propose a generative framework for producing high-quality PBR textures on a given 3D mesh. As large-scale PBR texture datasets are scarce, our approach focuses on effectively leveraging the embedding space and diffusion priors of pretrained latent image generative models while learning a material latent space, MatLat, through targeted fine-tuning. Unlike prior methods that freeze the embedding network, which leads to distribution shifts when encoding additional PBR channels and hinders subsequent diffusion training, we fine-tune the pretrained VAE so that new material channels can be incorporated with minimal latent distribution deviation. We further show that correspondence-aware attention alone is insufficient for cross-view consistency unless the latent-to-image mapping preserves locality. To enforce this locality, we introduce a regularization in the VAE fine-tuning that crops latent patches, decodes them, and aligns the corresponding image regions to maintain strong pixel-latent spatial correspondence. Ablation studies and comparison with previous baselines demonstrate that our framework improves PBR texture fidelity and that each component is critical for achieving state-of-the-art performance. Our project page is available at https://matlat-proj.github.io.
Current text-to-image models struggle to provide precise camera control using natural language alone. In this work, we present a framework for precise camera control with global scene understanding in text-to-image generation by learning parametric camera tokens. We fine-tune image generation models for viewpoint-conditioned text-to-image generation on a curated dataset that combines 3D-rendered images for geometric supervision and photorealistic augmentations for appearance and background diversity. Qualitative and quantitative experiments demonstrate that our method achieves state-of-the-art accuracy while preserving image quality and prompt fidelity. Unlike prior methods that overfit to object-specific appearance correlations, our viewpoint tokens learn factorized geometric representations that transfer to unseen object categories. Our work shows that text-vision latent spaces can be endowed with explicit 3D camera structure, offering a pathway toward geometrically-aware prompts for text-to-image generation. Project page: https://randdl.github.io/viewtoken_control/
Pansharpening aims to generate high-resolution multi-spectral images by fusing the spatial detail of panchromatic images with the spectral richness of low-resolution MS data. However, most existing methods are evaluated under limited, low-resolution settings, limiting their generalization to real-world, high-resolution scenarios. To bridge this gap, we systematically investigate the data, algorithmic, and computational challenges of cross-scale pansharpening. We first introduce PanScale, the first large-scale, cross-scale pansharpening dataset, accompanied by PanScale-Bench, a comprehensive benchmark for evaluating generalization across varying resolutions and scales. To realize scale generalization, we propose ScaleFormer, a novel architecture designed for multi-scale pansharpening. ScaleFormer reframes generalization across image resolutions as generalization across sequence lengths: it tokenizes images into patch sequences of the same resolution but variable length proportional to image scale. A Scale-Aware Patchify module enables training for such variations from fixed-size crops. ScaleFormer then decouples intra-patch spatial feature learning from inter-patch sequential dependency modeling, incorporating Rotary Positional Encoding to enhance extrapolation to unseen scales. Extensive experiments show that our approach outperforms SOTA methods in fusion quality and cross-scale generalization. The datasets and source code are available at https://github.com/caoke-963/ScaleFormer.
We introduce ShadowDraw, a framework that transforms ordinary 3D objects into shadow-drawing compositional art. Given a 3D object, our system predicts scene parameters---including object pose and lighting---together with a partial line drawing, such that the cast shadow completes the drawing into a recognizable image. To this end, we optimize scene configurations to reveal meaningful shadows, employ shadow contour to guide line drawing generation, and adopt automatic evaluation to enforce shadow-drawing coherence and visual quality. Experiments show that ShadowDraw produces compelling results across diverse inputs, from real-world scans and curated datasets to generative assets, and naturally extends to multi-object scenes, animations, and physical deployments. Our work provides a practical pipeline for creating shadow-drawing art and broadens the design space of computational visual art, bridging the gap between algorithmic design and artistic storytelling.
Pre-trained diffusion models excel at generating high-quality images but remain inherently limited by their native training resolution. Recent training-free approaches have attempted to overcome this constraint by introducing interventions during the denoising process; however, these methods incur substantial computational overhead, often requiring more than five minutes to produce a single 4K image.In this paper, we present PixelRush, the first tuning-free framework for practical high-resolution text-to-image generation. Our method builds upon the established patch-based inference paradigm but eliminates the need for multiple inversion and regeneration cycles. Instead, PixelRush enables efficient patch-based denoising within a low-step regime. To address artifacts introduced by patch blending in few-step generation, we propose a seamless blending strategy. Furthermore, we mitigate over-smoothing effects through a noise injection mechanism. PixelRush delivers exceptional efficiency, generating 4K images in approximately 20 seconds representing a 10xto 35xspeedup over state-of-the-art methods while maintaining superior visual fidelity. Extensive experiments validate both the performance gains and the quality of outputs achieved by our approach.
Recent advances in multimodal reward modeling have been largely driven by a paradigm shift from discriminative to generative approaches. Building on this progress, recent studies have further employed reinforcement learning with verifiable rewards (RLVR) to enhance multimodal reward models (MRMs). Despite their success, RLVR-based training typically depends on labeled multimodal preference data, which are costly and labor-intensive to obtain, making it difficult to scale the training of MRMs. To overcome this limitation, we propose a Multi-Stage Reinforcement Learning (MSRL) approach, which can achieve scalable reinforcement learning for MRMs with limited multimodal data. MSRL redefines the conventional RLVR-based training paradigm by first learning a generalizable reward reasoning capability from large-scale textual preference data and then progressively transferring this capability to multimodal tasks through caption-based and fully multimodal reinforcement learning stages. Furthermore, we introduce a cross-modal knowledge distillation approach to improve preference generalization within MSRL. Extensive experiments demonstrate that MSRL effectively scales the RLVR-based training of generative MRMs and substantially improves their performance across both visual understanding and visual generation tasks (e.g., 68.5%-74.8% on VLReward Bench, 69.2%-75.4% on GenAI-Bench), without requiring additional multimodal preference annotations.
We introduce Complet4R, a novel end-to-end framework for Geometric Complete 4D Reconstruction, which aims to recover temporally coherent and geometrically complete reconstruction for dynamic scenes. Our method formalizes the task of Geometric Complete 4D Reconstruction as a unified framework of reconstruction and completion, by directly accumulating full contexts onto each frame. Unlike previous approaches that rely on pairwise reconstruction or local motion estimation, Complet4R utilizes a decoder-only transformer to operate all context globally directly from sequential video input, reconstructing a complete geometry for every single timestamp, including occluded regions visible in other frames. Our method demonstrates the state-of-the-art performance on our proposed benchmark for Geometric Complete 4D Reconstruction and the 3D Point Tracking task. Code will be released to support future research.
Rethinking Position Embedding as a Context Controller for Multi-Reference and Multi-Shot Video Generation
PDF ↗Recent proprietary models such as Sora2 demonstrate promising progress in generating multi-shot videos conditioned on multiple reference characters. However, academic research on this problem remains limited. We study this task and identify a core challenge: when reference images exhibit highly similar appearances, the model often suffers from reference confusion, where semantically similar tokens degrade the model's ability to retrieve the correct context. To address this, we introduce PoCo (Position Embedding as a Context Controller), which incorporates position encoding as additional context control beyond semantic retrieval. By employing side information of tokens, PoCo enables precise token-level matching while preserving implicit semantic consistency modeling. Building on PoCo, we develop a multi-reference and multi-shot video generation model capable of reliably controlling characters with extremely similar visual traits. Extensive experiments demonstrate that PoCo improves cross-shot consistency and reference fidelity compared with various baselines.
Embodied navigation that adheres to social norms remains an open research challenge. Our SocialNav is a foundational model for socially-aware navigation with a hierarchical "brain-action" architecture, capable of understanding high-level social norms and generating low-level, socially compliant trajectories. To enable such dual capabilities, we construct the SocNav Dataset, a large-scale collection of 7 million samples, comprising (1) a Cognitive Activation Dataset providing social reasoning signals such as chain-of-thought explanations and social traversability prediction, and (2) an Expert Trajectories Pyramid aggregating diverse navigation demonstrations from internet videos, simulated environments, and real-world robots. A multi-stage training pipeline is proposed to gradually inject and refine navigation intelligence: we first inject general navigation skills and social norms understanding into the model via imitation learning, and then refine such skills through a deliberately designed Socially-Aware FlowExploration GRPO (SAFE-GRPO), the first flow-based reinforcement learning framework for embodied navigation that explicitly rewards socially compliant behaviors. SocialNav achieves +38% success rate and +46% social compliance rate compared to the state-of-the-art method, demonstrating strong gains in both navigation performance and social compliance. Data and code will be made publicly available.
Common image editing tasks typically adopt powerful generative diffusion models as the leading paradigm for real-world content editing. Meanwhile, although reinforcement learning (RL) methods such as Diffusion-DPO and Flow-GRPO have further improved generation quality, efficiently applying Reinforcement Learning from Human Feedback (RLHF) to diffusion-based editing remains largely unexplored, due to a lack of scalable human-preference datasets and frameworks tailored to diverse editing needs. To fill this gap, we propose HP-Edit, a post-training framework for Human Preference-aligned Editing, and introduce RealPref-50K, a real-world dataset across eight common tasks and balancing common object editing. Specifically, HP-Edit leverages a small amount of human-preference scoring data and a pretrained visual large language model (VLM) to develop HP-Scorer--an automatic, human preference-aligned evaluator. We then use HP-Scorer both to efficiently build a scalable preference dataset and to serve as the reward function for post-training the editing model. We also introduce RealPref-Bench, a benchmark for evaluating real-world editing performance. Extensive experiments demonstrate that our approach significantly enhances models such as Qwen-Image-Edit-2509, aligning their outputs more closely with human preference.
The field of 360-degree omnidirectional understanding has been receiving increasing attention for advancing spatial intelligence. However, the lack of large-scale and diverse data remains a major limitation. In this work, we propose AirSim360, a simulation platform for omnidirectional data from aerial viewpoints, enabling wide-ranging scene sampling with drones. Specifically, AirSim360 focuses on three key aspects: a render-aligned data and labeling paradigm for pixel-level geometric, semantic, and instance-level understanding; an interactive pedestrian-aware system for modeling human behavior; and an automated trajectory generation paradigm to support navigation tasks. Furthermore, we collect more than 60K panoramic samples and conduct extensive experiments across various tasks to demonstrate the effectiveness of our simulator. Unlike existing simulators, our work is the first to systematically model the 4D real world under an omnidirectional setting. The entire platform, including the toolkit, plugins, and collected datasets, will be made publicly available.
Fast Adversarial Training (FAT) has proven effective in enhancing model robustness by encouraging networks to learn perturbation-invariant representations.However, FAT often suffers from catastrophic overfitting (CO), where the model overfits to the training attack and fails to generalize to unseen ones. Moreover, robustness-oriented optimization typically leads to notable performance degradation on clean inputs, and such degradation becomes increasingly severe as the perturbation budget grows.In this work, we conduct a comprehensive analysis of how guidance strength affects model performance by modulating perturbation and supervision levels across distinct confidence groups.The findings reveal that low-confidence samples are the primary contributors to CO and the robustness-accuracy trade-off. Building on this insight, we propose a Distribution-aware Dynamic Guidance (DDG) strategy that dynamically adjusts both the perturbation budget and supervision signal. Specifically, DDG scales the perturbation magnitude according to the sample confidence at the ground-truth class, thereby guiding samples toward consistent decision boundaries while mitigating the influence of learning spurious correlations. Simultaneously, it dynamically adjusts the supervision signal based on the prediction state of each sample, preventing overemphasis on incorrect signals. To alleviate potential gradient instability arising from dynamic guidance, we further design a weighted regularization constraint.Extensive experiments on standard benchmarks demonstrate that DDG effectively alleviates both CO and the robustness-accuracy trade-off.
AI-assisted coding has rapidly reshaped software practice and research workflows, yet today's models still struggle to produce correct code for complex 3D geometric vision. If models could reliably write such code, the research of our community would change substantially. To measure progress toward that goal, we introduce GeoCodeBench, a PhD-level benchmark that evaluates coding for 3D vision. Each problem is a fill-in-the-function implementation task curated from representative papers at recent venues: we first let a tool propose candidate functions from official repositories, then perform careful human screening to select core 3D geometric components. For every target, we generate diverse, edge-case unit tests, enabling fully automatic, reproducible scoring. We evaluate eight representative open- and closed-source models to reflect the current ecosystem. The best model, GPT-5, attains only 36.6% pass rate, revealing a large gap between current capabilities and dependable 3D scientific coding. GeoCodeBench organizes tasks into a two-level hierarchy: General 3D capability (geometric transformations and mechanics/optics formulation) and Research capability (novel algorithm implementation and geometric logic routing). Scores are positively correlated across these axes, but research-oriented tasks are markedly harder. Context ablations further show that "more paper text" is not always better: cutting off at the Method section statistically outperforms full-paper inputs, highlighting unresolved challenges in long-context scientific comprehension. Together, these findings position GeoCodeBench as a rigorous testbed for advancing from generic coding to trustworthy 3D geometric vision coding.
Camouflaged scene understanding (CSU) has attracted significant attention due to its broad practical implications. However, in this field, robust image-text cross-modal alignment remains under-explored, hindering deeper understanding of camouflaged scenarios and their related applications. To this end, we focus on the typical image-text retrieval task, and formulate a new task dubbed "camouflage-aware image-text retrieval" (CA-ITR). We first construct a dedicated camouflage image-text retrieval dataset (CamoIT), comprising ~10.5K samples with multi-granularity textual annotations. Benchmark results conducted on CamoIT reveal the underlying challenges of CA-ITR for existing cutting-edge retrieval techniques, which are mainly caused by objects' camouflage properties as well as those complex image contents. As a solution, we propose a camouflage-expert collaborative network (CECNet), which features a dual-branch visual encoder: one branch captures holistic image representations, while the other incorporates a dedicated model to inject representations of camouflaged objects. A novel confidence-conditioned graph attention (C\textsuperscript 2 GA) mechanism is incorporated to exploit the complementarity across branches. Comparative experiments show that CECNet achieves ~29% overall CA-ITR accuracy boost, surpassing seven representative retrieval models. The dataset and code will be available at https://github.com/jiangyao-scu/CA-ITR.
MultiCrafter: High-Fidelity Multi-Subject Generation via Disentangled Attention and Identity-Aware Preference Alignment
PDF ↗Multi-subject image generation aims to synthesize user-provided subjects in a single image while preserving subject fidelity, ensuring prompt consistency, and aligning with human aesthetic preferences. Existing In-Context-Learning based methods are limited by their highly coupled training paradigm. These methods attempt to achieve both high subject fidelity and multi-dimensional human preference alignment within a single training stage, relying on a single, indirect reconstruction loss, which is difficult to simultaneously satisfy both these goals. To address this, we propose MultiCrafter, a framework that decouples this task into two distinct training stages. First, in a pre-training stage, we introduce an explicit positional supervision mechanism that effectively resolves attention bleeding and drastically enhances subject fidelity. Second, in a post-training stage, we propose Identity-Preserving Preference Optimization, a novel online reinforcement learning framework. We feature a scoring mechanism to accurately assess multi-subject fidelity based on the Hungarian matching algorithm, which allows the model to optimize for aesthetics and prompt alignment while ensuring subject fidelity achieved in the first stage. Experiments validate that our decoupling framework significantly improves subject fidelity while aligning with human preferences better.