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Applications · Genetics, Cell Biology, etc

Payam Dibaeinia, Chris German, Suyash Shringarpure, Adam Auton, Aly A. Khan

Predicting disease risk from DNA presents an unprecedented emerging challenge as biobanks approach population scale sizes ($N>10^6$ individuals) with ultra-high-dimensional features ($L>10^5$ genotypes). Current methods, often linear and reliant on summary statistics, fail to capture complex genetic interactions and discard valuable individual-level information. We introduce **PRSformer**, a scalable deep learning architecture designed for end-to-end, multitask disease prediction directly from million-scale individual genotypes. PRSformer employs neighborhood attention, achieving linear $O(L)$ complexity per layer, making Transformers tractable for genome-scale inputs. Crucially, PRSformer utilizes a stacking of these efficient attention layers, progressively increasing the effective receptive field to model local dependencies (e.g., within linkage disequilibrium blocks) before integrating information across wider genomic regions. This design, tailored for genomics, allows PRSformer to learn complex, potentially non-linear and long-range interactions directly from raw genotypes. We demonstrate PRSformer's effectiveness using a unique large private cohort ($N \approx 5$M) for predicting 18 autoimmune and inflammatory conditions using $L \approx 140$k variants. PRSformer significantly outperforms highly optimized linear models trained on the *same individual-level data* and state-of-the-art summary-statistic-based methods (LDPred2) derived from the *same cohort*, quantifying the benefits of non-linear modeling and multitask learning at scale. Furthermore, experiments reveal that the advantage of non-linearity emerges primarily at large sample sizes ($N > 1$M), and that a multi-ancestry trained model improves generalization, establishing PRSformer as a new framework for deep learning in population-scale genomics.

Deep Learning · Robustness

Chantal Shaib, Vinith Suriyakumar, Byron Wallace, Marzyeh Ghassemi

For an LLM to correctly respond to an instruction it must understand both the semantics and the domain (i.e., subject area) of a given task-instruction pair. However, syntax can also convey implicit information. Recent work shows that \textit{syntactic templates}---frequent sequences of Part-of-Speech (PoS) tags---are prevalent in training data and often appear in model outputs. In this work we characterize syntactic templates, domain, and semantics in task-instruction pairs. We identify cases of spurious correlations between syntax and domain, where models learn to associate a domain with syntax during training; this can sometimes override prompt semantics. Using a synthetic training dataset, we find that the syntactic-domain correlation can lower performance (mean 0.51 +/- 0.06) on entity knowledge tasks in OLMo-2 models (1B-13B). We introduce an evaluation framework to detect this phenomenon in trained models, and show that it occurs on a subset of the FlanV2 dataset in open (OLMo-2-7B; Llama-4-Maverick), and closed (GPT-4o) models. Finally, we present a case study on the implications for LLM security, showing that unintended syntactic-domain correlations can be used to bypass refusals in OLMo-2-7B Instruct and GPT-4o. Our findings highlight two needs: (1) to explicitly test for syntactic-domain correlations, and (2) to ensure \textit{syntactic} diversity in training data, specifically within domains, to prevent such spurious correlations.

Social Aspects · Trustworthy Machine Learning

Sascha Xu, Nils Philipp Walter, Jilles Vreeken

Interpretable machine learning is essential in high-stakes domains like healthcare. Rule lists are a popular choice due to their transparency and accuracy, but learning them effectively remains a challenge. Existing methods require feature pre-discretization, constrain rule complexity or ordering, or struggle to scale. We present NeuRules, a novel end-to-end framework that overcomes these limitations. At its core, NeuRules transforms the inherently combinatorial task of rule list learning into a differentiable optimization problem, enabling gradient-based learning. It simultaneously discovers feature conditions, assembles them into conjunctive rules, and determines their order—without pre-processing or manual constraints. A key contribution here is a gradient shaping technique that steers learning toward sparse rules with strong predictive performance. To produce ordered lists, we introduce a differentiable relaxation that, through simulated annealing, converges to a strict rule list. Extensive experiments show that NeuRules consistently outperforms combinatorial and neural baselines on binary as well as multi-class classification tasks across a wide range of datasets.

Jiaqi Wang, Xinyi Wu, James Cheng, Yifei Wang

Deep graph neural networks (GNNs) often suffer from oversmoothing, where node representations become overly homogeneous with increasing depth. While techniques like normalization, residual connections, and edge dropout have been proposed to mitigate oversmoothing, they are typically developed independently, with limited theoretical understanding of their underlying mechanisms. In this work, we present a unified theoretical perspective based on the framework of signed graphs, showing that many existing strategies implicitly introduce negative edges that alter message-passing to resist oversmoothing. However, we show that merely adding negative edges in an unstructured manner is insufficient—the asymptotic behavior of signed propagation depends critically on the strength and organization of positive and negative edges. To address this limitation, we leverage the theory of structural balance, which promotes stable, cluster-preserving dynamics by connecting similar nodes with positive edges and dissimilar ones with negative edges. We propose Structural Balanced Propagation (SBP), a plug-and-play method that assigns signed edges based on either labels or feature similarity to explicitly enhance structural balance in the constructed signed graphs. Experiments on nine benchmarks across both homophilic and heterophilic settings demonstrate that SBP consistently improves classification accuracy and mitigates oversmoothing, even at depths of up to 300 layers. Our results provide a principled explanation for prior oversmoothing remedies and introduce a new direction for signed message-passing design in deep GNNs. Our code is available at https://github.com/kokolerk/sbp.

Reinforcement Learning · Everything Else

David Abel, Michael Bowling, Andre Barreto, Will Dabney, Shi Dong, Steven Hansen, Anna Harutyunyan, Khimya Khetarpal, Clare Lyle, Razvan Pascanu 等

Agents are minimally entities that are influenced by their past observations and act to influence future observations. This latter capacity is captured by empowerment, which has served as a vital framing concept across artificial intelligence and cognitive science. This former capacity, however, is equally foundational: In what ways, and to what extent, can an agent be influenced by what it observes? In this paper, we ground this concept in a universal agent-centric measure that we refer to as plasticity, and reveal a fundamental connection to empowerment. Following a set of desiderata on a suitable definition, we define plasticity using a new information-theoretic quantity we call the generalized directed information. We show that this new quantity strictly generalizes the directed information introduced by Massey (1990) while preserving all of its desirable properties. Under this definition, we find that plasticity is well thought of as the mirror of empowerment: The two concepts are defined using the same measure, with only the direction of influence reversed. Our main result establishes a tension between the plasticity and empowerment of an agent, suggesting that agent design needs to be mindful of both characteristics. We explore the implications of these findings, and suggest that plasticity, empowerment, and their relationship are essential to understanding agency.

Applications · Language, Speech and Dialog

Michelle Yuan, Khushbu Pahwa, Shuaichen Chang, Mustafa Kaba, MONICA SUNKARA, Jiarong Jiang, Xiaofei Ma, Yi Zhang

Designing effective agentic systems requires the seamless composition and integration of agents, tools, and models within dynamic and uncertain environments. Most existing methods rely on static, semantic retrieval approaches for tool or agent discovery. However, effective reuse and composition of existing components remain challenging due to incomplete capability descriptions and the limitations of retrieval methods. Component selection suffers because the decisions are not based on capability, cost, and real-time utility. To address these challenges, we introduce a structured, automated framework for agentic system composition that is inspired by the knapsack problem. Our framework enables a composer agent to systematically identify, select, and assemble an optimal set of agentic components by jointly considering performance, budget constraints, and compatibility. By dynamically testing candidate components and modeling their utility in real-time, our approach streamlines the assembly of agentic systems and facilitates scalable reuse of resources. Empirical evaluation with Claude 3.5 Sonnet across five benchmarking datasets shows that our online-knapsack-based composer consistently lies on the Pareto frontier, achieving higher success rates at significantly lower component costs compared to our baselines. In the single-agent setup, the online knapsack composer shows a success rate improvement of up to 31.6\% in comparison to the retrieval baselines. In multi-agent systems, the online knapsack composer increases success rate from 37\% to 87\% when agents are selected from an agent inventory of 100+ agents. The substantial performance gap confirms the robust adaptability of our method across diverse domains and budget constraints.

General Machine Learning · Everything Else

Xiaojun Guo, Ang Li, Yifei Wang, Stefanie Jegelka, Yisen Wang

Although Large Language Models (LLMs) have demonstrated remarkable progress, their proficiency in graph-related tasks remains notably limited, hindering the development of truly general-purpose models. Previous attempts, including pretraining graph foundation models or employing supervised fine-tuning, often face challenges such as the scarcity of large-scale, universally represented graph data. We introduce $\texttt{G1}$, a simple yet effective approach demonstrating that Reinforcement Learning (RL) on synthetic graph-theoretic tasks can significantly scale LLMs' graph reasoning abilities. To enable RL training, we curate \erdos, the largest graph reasoning dataset to date comprising 50 diverse graph-theoretic tasks of varying difficulty levels, 100k training data and 5k test data, all drived from real-world graphs. With RL on \erdos, $\texttt{G1}$ obtains substantial improvements in graph reasoning, where our finetuned 3B model even outperforms Qwen2.5-72B-Instruct (24x size). RL-trained models also show strong zero-shot generalization to unseen tasks, domains, and graph encoding schemes, including other graph-theoretic benchmarks as well as real-world node classification and link prediction tasks, without compromising general reasoning abilities. Our findings offer an efficient, scalable path for building strong graph reasoners by finetuning LLMs with RL on graph-theoretic tasks, which combines the strengths of pretrained LLM capabilities with abundant, automatically generated synthetic data, suggesting that LLMs possess graph understanding abilities that RL can elicit successfully. Our implementation is open-sourced at https://github.com/PKU-ML/G1, with models and datasets hosted on Hugging Face collections https://huggingface.co/collections/PKU-ML/g1-683d659e992794fc99618cf2 for broader accessibility.

General Machine Learning · Representation Learning

Jesimon Barreto, Carlos Caetano, Andre Araujo, William Schwartz

Foundation models have advanced computer vision by enabling strong performance across diverse tasks through large-scale pretraining and supervised fine-tuning. However, they may underperform in domains with distribution shifts and scarce labels, where supervised fine-tuning may be infeasible. While continued self-supervised learning for model adaptation is common for generative language models, this strategy has not proven effective for vision-centric encoder models. To address this challenge, we introduce a novel formulation of self-supervised fine-tuning for vision foundation models, where the model is adapted to a new domain without requiring annotations, leveraging only short multi-view object-centric videos. Our method is referred to as VESSA: **V**ideo-based obj**E**ct-centric **S**elf-**S**upervised **A**daptation for visual foundation models. VESSA's training technique is based on a self-distillation paradigm, where it is critical to carefully tune prediction heads and deploy parameter-efficient adaptation techniques – otherwise, the model may quickly forget its pretrained knowledge and reach a degraded state. VESSA benefits significantly from multi-view object observations sourced from different frames in an object-centric video, efficiently learning robustness to varied capture conditions, without the need of annotations. Through comprehensive experiments with 3 vision foundation models on 2 datasets, VESSA demonstrates consistent improvements in downstream classification tasks, compared to the base models and previous adaptation methods. Code is publicly available at https://github.com/jesimonbarreto/VESSA.

Computer Vision · Image and Video Generation

Kaixiang Yang, Xin Li, Yuxi Li, Qiang Li, Zhiwei Wang

Latent Diffusion-based Text-to-Image (T2I) is a free image editing tool that typically reverses an image into noise, reconstructs it using its original text prompt, and then generates an edited version under a new target prompt. To preserve unaltered image content, features from the reconstruction are directly injected to replace selected features in the generation. However, this direct replacement often leads to feature incompatibility, compromising editing fidelity and limiting creative flexibility, particularly for non-rigid edits (\emph{e.g.}, structural or pose changes). In this paper, we aim to address these limitations by proposing \textbf{FSI-Edit}, a novel framework using frequency- and stochasticity-based feature injection for flexible image editing. First, FSI-Edit enhances feature consistency by injecting \emph{high-frequency} components of reconstruction features into generation features, mitigating incompatibility while preserving the editing ability for major structures encoded in low-frequency information. Second, it introduces controlled \emph{noise} into the replaced reconstruction features, expanding the generative space to enable diverse non-rigid edits beyond the original image’s constraints. Experiments on non-rigid edits, \emph{e.g.}, addition, deletion, and pose manipulation, demonstrate that FSI-Edit outperforms existing baselines in target alignment, semantic fidelity and visual quality. Our work highlights the critical roles of frequency-aware design and stochasticity in overcoming rigidity in diffusion-based editing.

Computer Vision · Image and Video Generation

Vivek Ramanujan, Kushal Tirumala, Armen Aghajanyan, Luke Zettlemoyer, Ali Farhadi

Current image generation methods are based on a two-stage training approach. In stage 1, an auto-encoder is trained to compress an image into a latent space; in stage 2, a generative model is trained to learn a distribution over that latent space. This reveals a fundamental trade-off, do we compress more aggressively to make the latent distribution easier for the stage 2 model to learn even if it makes reconstruction worse? We study this problem in the context of discrete, auto-regressive image generation. Through the lens of scaling laws, we show that smaller stage 2 models can benefit from more compressed stage 1 latents even if reconstruction performance worsens, demonstrating that generation modeling capacity plays a role in this trade-off. Diving deeper, we rigorously study the connection between compute scaling and the stage 1 rate-distortion trade-off. Next, we introduce Causally Regularized Tokenization (CRT), which uses knowledge of the stage 2 generation modeling procedure to embed useful inductive biases in stage 1 latents. This regularization improves stage 2 generation performance better by making the tokens easier to model without affecting the stage 1 compression rate and marginally affecting distortion: we are able to improve compute efficiency 2-3$\times$ over baseline. Finally, we use CRT with further optimizations to the visual tokenizer setup to result in a generative pipeline that matches LlamaGen-3B generation performance (2.18 FID) with half the tokens per image (256 vs. 576) and a fourth the total model parameters (775M vs. 3.1B) while using the same architecture and inference procedure.

Applications · Neuroscience, Cognitive Science

Shuchen Wu, Stephan Alaniz, Shyamgopal Karthik, Peter Dayan, Eric Schulz, Zeynep Akata

Neural networks are often described as black boxes, reflecting the significant challenge of understanding their internal workings and interactions. We propose a different perspective that challenges the prevailing view: rather than being inscrutable, neural networks exhibit patterns in their raw population activity that mirror regularities in the training data. We refer to this as the \textit{Reflection Hypothesis} and provide evidence for this phenomenon in both simple recurrent neural networks (RNNs) and complex large language models (LLMs). Building on this insight, we propose to leverage cognitively-inspired methods of \textit{chunking} to segment high-dimensional neural population dynamics into interpretable units that reflect underlying concepts. We propose three methods to extract these emerging entities, complementing each other based on label availability and neural data dimensionality. Discrete sequence chunking (DSC) creates a dictionary of entities in a lower-dimensional neural space; population averaging (PA) extracts recurring entities that correspond to known labels; and unsupervised chunk discovery (UCD) can be used when labels are absent. We demonstrate the effectiveness of these methods in extracting entities across varying model sizes, ranging from inducing compositionality in RNNs to uncovering recurring neural population states in large language models with diverse architectures, and illustrate their advantage to other interpretability methods. Throughout, we observe a robust correspondence between the extracted entities and concrete or abstract concepts in the sequence. Artificially inducing the extracted entities in neural populations effectively alters the network's generation of associated concepts. Our work points to a new direction for interpretability, one that harnesses both cognitive principles and the structure of naturalistic data to reveal the hidden computations of complex learning systems, gradually transforming them from black boxes into systems we can begin to understand. Implementation and code are publicly available at _https://github.com/swu32/Chunk-Interpretability_

Computer Vision · Vision Models & Multimodal

Yue Tan, Xiaoqian Hu, Hao Xue, Celso de Melo, Flora Salim

Frontier vision-language models (VLMs) have made remarkable improvements in video understanding tasks. However, real-world videos typically exist as continuously evolving data streams (e.g., dynamic scenes captured by wearable glasses), necessitating models to continually adapt to shifting data distributions and novel scenarios. Considering the prohibitive computational costs of fine-tuning models on new tasks, usually, a small subset of parameters is updated while the bulk of the model remains frozen. This poses new challenges to existing continual learning frameworks in the context of large multimodal foundation models, i.e., catastrophic forgetting and update conflict. While the foundation models struggle with parameter-efficient continual learning, the hippocampus in the human brain has evolved highly efficient mechanisms for memory formation and consolidation. Inspired by the rapid **Bi**nding and pattern **se**paration mechanisms in the hippocampus, in this work, we propose **Bisecle** for video-language **c**ontinual **le**arning, where a multi-directional supervision module is used to capture more cross-modal relationships and a contrastive prompt learning scheme is designed to isolate task-specific knowledge to facilitate efficient memory storage. Binding and separation processes further strengthen the ability of VLMs to retain complex experiences, enabling robust and efficient continual learning in video understanding tasks. We perform a thorough evaluation of the proposed Bisecle, demonstrating its ability to mitigate forgetting and enhance cross-task generalization on several VideoQA benchmarks.

Theory · Learning Theory

Federico Di Gennaro, Khaled Eldowa, Nicolò Cesa-Bianchi

In contrast to the classic formulation of partial monitoring, linear partial monitoring can model infinite outcome spaces, while imposing a linear structure on both the losses and the observations. This setting can be viewed as a generalization of linear bandits where loss and feedback are decoupled in a flexible manner. In this work, we address a nonstochastic (adversarial), finite-actions version of the problem through a simple instance of the exploration-by-optimization method that is amenable to efficient implementation. We derive regret bounds that depend on the game structure in a more transparent manner than previous theoretical guarantees for this paradigm. Our bounds feature instance-specific quantities that reflect the degree of alignment between observations and losses, and resemble known guarantees in the stochastic setting. Notably, they achieve the standard $\sqrt{T}$ rate in easy (locally observable) games and $T^{2/3}$ in hard (globally observable) games, where $T$ is the time horizon. We instantiate these bounds in a selection of old and new partial information settings subsumed by this model, and illustrate that the achieved dependence on the game structure can be tight in interesting cases.

Yide Qiu, Tong Zhang, Xing Cai, Hui Yan, Zhen Cui

The non-Euclidean geometry inherent in graph structures fundamentally impedes cross-graph knowledge transfer. Drawing inspiration from texture transfer in computer vision, we pioneer topological primitives as transferable semantic units for graph structural knowledge. To address three critical barriers - the absence of specialized benchmarks, aligned semantic representations, and systematic transfer methodologies - we present G²SN-Transfer, a unified framework comprising: (i) TopoGraph-Mapping that transforms non-Euclidean graphs into transferable sequences via topological primitive distribution dictionaries; (ii) G²SN, a dual-stream architecture learning text-topology aligned representations through contrastive alignment; and (iii) AdaCross-Transfer, a data-adaptive knowledge transfer mechanism leveraging cross-attention for both full-parameter and parameter-frozen scenarios. Particularly, G²SN is a dual-stream sequence network driven by ordinary differential equations, and our theoretical analysis establishes the convergence guarantee of G²SN. We construct STA-18, the first large-scale benchmark with aligned topological primitive-text pairs across 18 diverse graph datasets. Comprehensive evaluations demonstrate that G²SN achieves state-of-the-art performance on four structural learning tasks (average 3.2\% F1-score improvement), while our transfer method yields consistent enhancements across 13 downstream tasks (5.2\% average gains) including 10 large-scale graph datasets. The datasets and code are available at https://anonymous.4open.science/r/UGSKT-C10E/.

Haoran Zhang, Yang Xu, Xuchuang Wang, Hao-Xu Chen, Hao Qiu, Lin Yang, Yang Gao

In this work, we study the federated multi-armed bandit (FMAB) problem, where a set of distributed agents collaboratively aim to minimize cumulative regret while interacting with a shared set of arms. Unlike traditional centralized bandit models, agents in FMAB settings are connected via a communication graph and cannot share data freely due to bandwidth limitations or privacy constraints. This raises a fundamental challenge: how to achieve optimal learning performance under stringent communication budgets. We propose a novel communication-efficient algorithm that decouples the learning process into two phases: one for eliminating suboptimal arms through early and frequent communication of key decisions, and another for refining global estimates using buffered, quantized, and differentially transmitted statistics. By carefully balancing the communication frequency and precision of shared information, our algorithm achieves the optimal individual regret bound $O(N^{-1}\log T)$ while significantly reducing the total number of communication rounds and transmitted bits. Theoretically, we derive tight upper bounds on both individual cumulative regret and group regret, and prove that our method asymptotically matches the lower bound of regret in federated settings. Experimental results on synthetic data validate the effectiveness of the proposed approach in various graph topologies and under heterogeneous feedback.

Social Aspects

Pingbang Hu, Joseph Melkonian, Weijing Tang, Han Zhao, Jiaqi Ma

Gradient-based data attribution methods, such as influence functions, are critical for understanding the impact of individual training samples without requiring repeated model retraining. However, their scalability is often limited by the high computational and memory costs associated with per-sample gradient computation. In this work, we propose **GraSS**, a novel gradient compression algorithm and its variants **FactGraSS** for linear layers specifically, that explicitly leverage the inherent sparsity of per-sample gradients to achieve sub-linear space and time complexity. Extensive experiments demonstrate the effectiveness of our approach, achieving substantial speedups while preserving data influence fidelity. In particular, **FactGraSS** achieves up to 165% faster throughput on billion-scale models compared to the previous state-of-the-art baselines. Our code is publicly available at https://github.com/TRAIS-Lab/GraSS.

General Machine Learning · Transfer, Multitask and Meta-learning

Jaekyun Park, Hye Won Chung

In the era of large-scale foundation models, fully fine-tuning pretrained networks for each downstream task is often prohibitively resource-intensive. Prompt tuning offers a lightweight alternative by introducing tunable prompts while keeping the backbone frozen. However, existing visual prompt tuning methods often fail to specialize the prompts or enrich the representation space--especially when applied to self-supervised backbones. We show that these limitations become especially pronounced in challenging tasks and data-scarce settings, where effective adaptation is most critical. In this work, we introduce VIPAMIN, a visual prompt initialization strategy that enhances adaptation of self-supervised models by (1) aligning prompts with semantically informative regions in the embedding space, and (2) injecting novel representational directions beyond the pretrained subspace. Despite its simplicity--requiring only a single forward pass and lightweight operations--VIPAMIN consistently improves performance across diverse tasks and dataset sizes, setting a new state of the art in visual prompt tuning.

Yuan Zhang, Jiacheng Jiang, Guoqing Ma, Zhiying Lu, Bo Wang, Haoyang Huang, Jianlong Yuan, Nan Duan

In this work, we present GPDiT, a Generative Pre-trained Autoregressive Diffusion Transformer that unifies the strengths of diffusion and autoregressive modeling for long-range video synthesis, within a continuous latent space. Instead of predicting discrete tokens, GPDiT autoregressively predicts future latent frames using a diffusion loss, enabling natural modeling of motion dynamics and semantic consistency across frames. This continuous autoregressive framework not only enhances generation quality but also endows the model with representation capabilities. Additionally, we introduce a lightweight causal attention variant and a parameter-free rotation-based time-conditioning mechanism, improving both the training and inference efficiency. Extensive experiments demonstrate that GPDiT achieves strong performance in video generation quality, video representation ability, and few-shot learning tasks, highlighting its potential as an effective framework for video modeling in continuous space.

Deep Learning · Everything Else

Sohyun An, Ruochen Wang, Tianyi Zhou, Cho-Jui Hsieh

While recent success of large reasoning models (LRMs) significantly advanced LLMs' reasoning capability by optimizing the final answer accuracy using reinforcement learning, they may also drastically increase the output length due to *overthinking*—characterized by unnecessarily complex reasoning paths that waste computation and potentially degrade the performance. We hypothesize that such inefficiencies stem from LRMs' limited capability to dynamically select the proper modular reasoning strategies, termed *thinking patterns* at the right position. To investigate this hypothesis, we propose a dynamic optimization framework that segments model-generated reasoning paths into distinct thinking patterns, systematically identifying and promoting beneficial patterns that improve the answer while removing detrimental ones. Empirical analysis confirms that our optimized thinking paths yield more concise yet sufficiently informative trajectories, enhancing reasoning efficiency by reducing attention FLOPs by up to 47% while maintaining accuracy for originally correct responses. Moreover, a non-trivial portion of originally incorrect responses are transformed into correct ones, achieving a 15.6% accuracy improvement with reduced length. Motivated by the improvement brought by the optimized thinking paths, we apply a preference optimization technique supported by a pairwise dataset contrasting suboptimal and optimal reasoning paths. Experimental evaluations across multiple mathematical reasoning benchmarks reveal that our method notably reduces computational overhead while simultaneously improving reasoning accuracy, achieving up to a 12% accuracy improvement and reducing token usage from approximately 5,000 to 3,000 tokens.

Theory · Learning Theory

Ben Schiffer, Mark Sellke

In the incentivized exploration model, a principal aims to explore and learn over time by interacting with a sequence of self-interested agents. It has been recently understood that the main challenge in designing incentive-compatible algorithms for this problem is to gather a moderate amount of initial data, after which one can obtain near-optimal regret via posterior sampling. With high-dimensional contexts, however, this \emph{initial exploration} phase requires exponential sample complexity in some cases, which prevents efficient learning unless initial data can be acquired exogenously. We show that these barriers to exploration disappear under mild geometric conditions on the set of available actions, in which case incentive-compatibility does not preclude regret-optimality. Namely, we consider the linear bandit model with actions in the Euclidean unit ball, and give an incentive-compatible exploration algorithm with sample complexity that scales polynomially with the dimension and other parameters.