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Zhengdong Hu, Chao Wang, Fengyun Rao, Jing LYU, Hehe Fan, Yi Yang

This paper explores parallel thinking for Multi-modal Large Language Models (MLLMs), aiming to improve Chain-of-Thought (CoT) through multiple diverse reasoning paths. We guide the model to list multiple visual key points and develop an independent reasoning path for each. Therefore, we term this method PointThinker, which is characterized by starting each thinking path with a point. PointThinker offers two key advantages. (1) It amplifies the benefits of parallel thinking. While parallel thinking naturally benefits from multiple reasoning paths, explicitly listing key points further amplifies these benefits by eliminating redundancy and promoting path diversity, enabling the model to explore problems from more varied perspectives. (2) It uses a novel dense (point-wise) reward for reinforcement learning. We observe that during parallel thinking, some points are helpful while others are invalid, yet popular methods assign them the same rewards. Therefore, we propose allocating differentiated rewards to different points within the same chain-of-thought. This is implemented via a self-verification mechanism called Group Points Policy Optimization (GPPO), which combines rollout-level and point-level validation for reward assignment. On challenging benchmarks such as HallusionBench, PointThinker achieves 58.7% accuracy, improving reasoning quality and answer accuracy. Experimental results demonstrate that parallel thinking with point improves performance, and GPPO further contributes non-trivial gains.

Khanh Nguyen, Dasith de Silva Edirimuni, Ghulam Mubashar Hassan, Ajmal Mian

3D assets have rapidly expanded in quantity and diversity due to the growing popularity of virtual reality and gaming. As a result, text-to-shape retrieval has become essential in facilitating intuitive search within large repositories. However, existing methods require canonical poses and support few object categories, limiting their real-world applicability where objects can belong to diverse classes and appear in random orientations. To address this challenge, we propose RI-Mamba, the first rotation-invariant state-space model for point clouds. RI-Mamba defines global and local reference frames to disentangle pose from geometry and uses Hilbert sorting to construct token sequences with meaningful geometric structure while maintaining rotation invariance. We further introduce a novel strategy to compute orientational embeddings and reintegrate them via feature-wise linear modulation, effectively recovering spatial context and enhancing model expressiveness. Our strategy is inherently compatible with state-space models and operates in linear time. To scale up retrieval, we adopt cross-modal contrastive learning with automated triplet generation, allowing training on diverse datasets without manual annotation. Extensive experiments demonstrate RI-Mamba's superior representational capacity and robustness, achieving state-of-the-art performance on the OmniObject3D benchmark across more than 200 object categories under arbitrary orientations. The project page is available at ndkhanh360.github.io/project-rimamba.

Wenxuan Ge, Hongyu Qu, Rui Yan, Guo-Sen Xie, Yazhou Yao, Xiangbo Shu, Jinhui Tang

Test-time adaptation for video understanding, which enables vision-language models (VLMs) to generalize to downstream tasks such as action recognition, has demonstrated substantial value in real-world applications. Existing memory-based methods typically build a visual cache from high-confidence test videos and perform inference via a two-step modality mapping chain, i.e., vision-vision and vision-text. However, due to the asymmetry of the two mappings, the chain exhibits non-transitivity, hindering the generalization of VLMs. To this end, we propose a novel training-free Condensed Dynamic Adapter ConDA for action recognition, which leverages vision-text alignment to guide vision-vision alignment. It first selects semantic patches based on the semantic activation probability obtained from the vision-text alignment (Probability-based Semantic Patch Selection, PSPS), and then adaptively constructs spatial-temporal video tubes based on patch-level visual similarity (Adaptive Tube Construction, ATC). We conduct extensive experiments on seven benchmarks with different backbones and baselines. The quantitative results demonstrate that ConDA is compatible with arbitrary VLM and generalizes well across complex scenarios, such as long-term and egocentric scenarios. In addition, qualitative analyses showcase the interpretability of ConDA in terms of capturing semantic cues.

Linghui Fu, Yuhan Liu, Hao Chen, Zhen Yang, Yongjian Deng

Video Frame Interpolation (VFI) is a crucial task in video processing. Flow-based methods, despite their success, are constrained by a fundamental dilemma: forward warping is efficient but prone to artifacts, while backward warping yields higher quality at a significant computational cost, especially for multi-frame interpolation. This trade-off is a major bottleneck. To overcome this, we introduce "One-Shot Flow, Any-Time Frame," a novel framework for Event-based VFI (E-VFI) that achieves both high efficiency and superior quality for arbitrary-time interpolation. Our framework uniquely computes a comprehensive motion trajectory representation in a single pass using a Bidirectional Flow Estimation Block (BiFEB), leveraging the high temporal resolution of event data. Subsequently, our Flow Query (FQ) module can instantly retrieve the bidirectional optical flow for any timestamp, enabling the generation of any number of frames without repeated computation. Finally, a novel Bidirectional Warping (BiW) mechanism intelligently fuses the strengths of both warping directions, effectively mitigating artifacts and producing high-fidelity results. Extensive experiments show that our approach consistently surpasses state-of-the-art E-VFI methods in both reconstruction quality and inference efficiency, representing a substantial advance in efficient and high-quality event-based video interpolation. *The code will be released after acceptance.*

Hritik Bansal, Devendra Singh Sachan, Kai-Wei Chang, Aditya Grover, Gargi Ghosh, Wen-tau Yih, Ramakanth Pasunuru

Recent advances in vision-language models (VLMs) have made them highly effective at reasoning tasks. However, the principles underlying the construction of performant VL reasoning training datasets remain poorly understood. In this work, we introduce several data curation approaches and study their impacts on VL reasoning capabilities by carefully controlling training and evaluation setups. We analyze the effects of context (image and question pair) sources, implement targeted data interventions, and explore scaling up images, questions, and chain-of-thought (CoT) solutions. Our findings reveal that (a) context source strategies significantly affect VLM performance, (b) interventions such as auxiliary signals from image captions and the inclusion of text-only reasoning yield substantial gains, and (c) scaling all data dimensions (e.g., unique questions per image and unique CoTs per image-question pair) consistently improves reasoning capability. Motivated by these insights, we introduce HoneyBee, a large-scale, high-quality CoT reasoning dataset with 2.5M examples consisting 350K image-question pairs. VLMs trained with HoneyBee outperform state-of-the-art models across model sizes. For instance, a HoneyBee-trained VLM with 3B parameters outperforms the SOTA model and the base model by 7.8% and 24.8%, respectively, on MathVerse. Furthermore, we propose a test-time scaling strategy that reduces decoding cost by 73% without sacrificing accuracy. Overall, this work presents improved strategies for VL reasoning dataset curation research.

Zeqiang Lai, Yunfei Zhao, Zibo Zhao, Xin Yang, Xin Huang, Jingwei Huang, Xiangyu Yue, Chunchao Guo

We present NaTex, a native texture generation framework that predicts texture color directly in 3D space. In contrast to previous approaches that rely on baking 2D multi-view images synthesized by geometry-conditioned Multi-View Diffusion models (MVDs), NaTex avoids several inherent limitations of the MVD pipeline. These include difficulties in handling occluded regions that require inpainting, achieving precise mesh-texture alignment along boundaries, and maintaining cross-view consistency and coherence in both content and color intensity. NaTex features a novel paradigm that addresses the aforementioned issues by viewing texture as a dense color point cloud. Driven by this idea, we propose latent color diffusion, which comprises a geometry-awared color point cloud VAE and a multi-control diffusion transformer (DiT), entirely trained from scratch using 3D data, for texture reconstruction and generation. To enable precise alignment, we introduce native geometry control that conditions the DiT on direct 3D spatial information via positional embeddings and geometry latents. We co-design the VAE-DiT architecture, where the geometry latents are extracted via a dedicated geometry branch tightly coupled with the color VAE, providing fine-grained surface guidance that maintains strong correspondence with the texture. With these designs, NaTex demonstrates strong performance, significantly outperforming previous methods in texture coherence and alignment. Moreover, NaTex also exhibits strong generalization capabilities, either training-free or with simple tuning, for various downstream applications, e.g., material generation, texture refinement, and part segmentation and texturing.

Xiaolong Zeng, Yitong Yu, Shiyao Xiong, Jinhua Hao, Ming Sun, Chao Zhou, Bin Wang

Look-Up Table based methods have emerged as a promising direction for efficient image restoration tasks. Recent LUT-based methods focus on improving their performance by expanding the receptive field. However, they inevitably introduce extra computational and storage overhead, which hinders their deployment in edge devices.To address this issue, we propose ShiftLUT, a novel framework that attains the largest receptive field among all LUT-based methods while maintaining high efficiency. Our key insight lies in three complementary components. First, Learnable Spatial Shift module (LSS) is introduced to expand the receptive field by applying learnable, channel-wise spatial offsets on feature maps. Second, we propose an asymmetric dual-branch architecture that allocates more computation to the information-dense branch, substantially reducing inference latency without compromising restoration quality.Finally, we incorporate a feature-level LUT compression strategy called Error-bounded Adaptive Sampling (EAS) to minimize the storage overhead.Compared to the previous state-of-the-art method TinyLUT, ShiftLUT achieves a 3.8xlarger receptive field and improves an average PSNR by over 0.21 dB across multiple standard benchmarks, while maintaining a small storage size and inference time.

Shuo Ni, Di Wang, He Chen, Haonan Guo, Ning Zhang, Jing Zhang

Instruction-driven segmentation in remote sensing generates masks from guidance, offering great potential for accessible and generalizable applications. However, existing methods suffer from fragmented task formulations and limited instruction data, hindering effective understanding and generalization. To address these issues, we introduce GeoSeg-1M, the first million-scale dataset for remote sensing instruction-driven segmentation, constructed via an automatic mask filtering and instruction generation pipeline that synthesizes referring, interactive, and reasoning segmentation instructions from multiple public datasets. GeoSeg-1M contains 590K images, 117 categories, and 1.1M image-mask-instruction triplets. Building upon this foundation, we further curate GeoSeg-Bench, a challenging benchmark designed to evaluate contextual understanding and reasoning capabilities across diverse instruction-driven tasks and complex geospatial scenes. Furthermore, we present UniGeoSeg, a unified framework that serves as a strong baseline, incorporating task-aware text enhancement, latent knowledge memory, and a progressive training strategy to facilitate multi-task learning. Extensive experiments demonstrate the state-of-the-art performance of UniGeoSeg across GeoSeg-Bench and diverse public benchmarks, while exhibiting strong zero-shot generalization. The datasets and source code will be publicly released.

Daniel Sungho Jung, Kyoung Mu Lee

Foot contact plays a critical role in human interaction with the world, and thus exploring foot contact can advance our understanding of human movement and physical interaction. Despite its importance, existing methods often approximate foot contact using a zero-velocity constraint and focus on joint-level contact, failing to capture the detailed interaction between the foot and the world. Dense estimation of foot contact is crucial for accurately modeling this interaction, yet predicting dense foot contact from a single RGB image remains largely underexplored. There are two main challenges for learning dense foot contact estimation. First, shoes exhibit highly diverse appearances, making it difficult for models to generalize across different styles. Second, ground often has a monotonous appearance, making it difficult to extract informative features. To tackle these issues, we present a FEet COntact estimation (FECO) framework that learns dense foot contact with shoe style-invariant and ground-aware learning. To overcome the challenge of shoe appearance diversity, our approach incorporates shoe style adversarial training that enforces shoe style-invariant features for contact estimation. To effectively utilize ground information, we introduce a ground feature extractor that captures ground properties based on spatial context. As a result, our proposed method achieves robust foot contact estimation regardless of shoe appearance and effectively leverages ground information. The codes are available at https://github.com/dqj5182/FECO_RELEASE.

Tilemachos Aravanis, Vladan Stojnić, Bill Psomas, Nikos Komodakis, Giorgos Tolias

Open-vocabulary segmentation (OVS) extends the zero-shot recognition capabilities of vision-language models (VLMs) to pixel-level prediction, enabling segmentation of arbitrary categories specified by text prompts. Despite recent progress, OVS lags behind fully supervised approaches due to two challenges: the coarse image-level supervision used to train VLMs and the semantic ambiguity of natural language. We address these limitations by introducing a few-shot setting that augments textual prompts with a support set of pixel-annotated images. Building on this, we propose a retrieval-augmented test-time adapter that learns a lightweight, per-image classifier by fusing textual and visual support features. Unlike prior methods relying on late, hand-crafted fusion, our approach performs learned, per-query fusion, achieving stronger synergy between modalities. The method supports continually expanding support sets, and applies to fine-grained tasks such as personalized segmentation. Experiments show that we significantly narrow the gap between zero-shot and supervised segmentation while preserving open-vocabulary ability.

Jiajie Zhang, Sören Schwertfeger, Alexander Kleiner

We present a novel unsupervised framework to unlock vast unlabeled human demonstration data from continuous industrial video streams for Vision-Language-Action (VLA) model pre-training. Our method first trains a lightweight motion tokenizer to encode motion dynamics, then employs an unsupervised action segmenter leveraging a novel "Latent Action Energy" metric to discover and segment semantically coherent action primitives. The pipeline outputs both segmented video clips and their corresponding latent action sequences, providing structured data directly suitable for VLA pre-training. Evaluations on public benchmarks and a proprietary electric motor assembly dataset demonstrate effective segmentation of key tasks performed by humans at workstations. Further clustering and quantitative assessment via a Vision-Language Model confirm the semantic coherence of the discovered action primitives. To our knowledge, this is the first fully automated end-to-end system for extracting and organizing VLA pre-training data from unstructured industrial videos, offering a scalable solution for embodied AI integration in manufacturing.

Ji Shi, Xianghua Ying, Bowei Xing, Ruohao Guo, Wenzhen Yue

3D Gaussian Splatting (3DGS) enables real-time novel view synthesis with high visual quality. However, existing methods struggle with semi-transparent specular surfaces that exhibit both complex reflections and clear transmission, often producing blurry reflections or overly occluded transmission. To address this, we present RT-Splatting, a framework that disentangles each Gaussian's geometric occupancy from its optical opacity. This factorization yields a unified surface-volume scene representation with a single set of Gaussian primitives. Our hybrid renderer interprets this representation both as a surface to capture high-frequency reflections and as a volume to preserve clear transmission. To mitigate the ambiguity in jointly optimizing reflection and transmission, we introduce Specular-Aware Gradient Gating, which suppresses misleading gradients from highly specular regions into the transmission branch, effectively reducing distracting floaters. Experiments on challenging semi-transparent scenes show that RT-Splatting achieves state-of-the-art performance, delivering high-fidelity reflections and clear transmission with real-time rendering. Moreover, our factorization naturally enables flexible scene editing. The project page is available at https://sjj118.github.io/RT-Splatting.

Onkar Susladkar, Tushar Prakash, Adheesh Juvekar, Kiet A. Nguyen, Dong-Hwan Jang, Inderjit S Dhillon, Ismini Lourentzou

Discrete video VAEs underpin modern text-to-video generation and video understanding systems, yet existing tokenizers typically learn visual codebooks at a single scale with limited vocabularies and shallow language supervision, leading to poor cross-modal alignment and zero-shot transfer. We introduce PyraTok, a language-aligned pyramidal tokenizer that learns semantically structured discrete latents across multiple spatial-temporal resolutions. PyraTok builds on a pretrained video VAE and a novel Language aligned Pyramidal Quantization (LaPQ) module that discretizes encoder features at several depths using a shared large binary codebook, yielding compact yet expressive video token sequences. To tightly couple visual tokens with language, PyraTok jointly optimizes multi-scale text-guided quantization and a global autoregressive objective over the token hierarchy. Across ten benchmarks, PyraTok delivers state-of-the-art (SOTA) video reconstruction, consistently improves text-to-video quality, and sets new SOTA zero-shot performance on video instance segmentation, temporal action localization, and video understanding, scaling robustly to up to 4K/8K resolutions.

Zechuan Zhang, Zhenyuan Chen, Zongxin Yang, Yi Yang

Large-scale video diffusion models exhibit strong world-simulation and temporal reasoning capabilities, yet their potential as zero-shot image editors remains underexplored. We present \ifedit IF-Edit (Image Edit by Generating Frames), a tuning-free framework that repurposes pre-trained image-to-video diffusion models for instruction-driven image editing. \ifedit IF-Edit addresses three core obstacles--prompt misalignment, redundant temporal latents, and blurry late-stage frames--via: (1) a Chain-of-Thought Prompt Enhancement module that reformulates static editing instructions into temporally grounded reasoning prompts; (2) a Temporal Latent Dropout strategy that compresses frame latents after the expert-switch point, accelerating denoising while preserving global semantics and temporal coherence; and (3) a Self-Consistent Post-Refinement step that refines the sharpest late-stage frame through a brief still-video trajectory, leveraging the video prior for sharper and more faithful results. Extensive experiments across four public benchmarks--covering non-rigid deformations, physical and temporal reasoning, and general instruction editing--show that \ifedit IF-Edit achieves strong performance on non-rigid and reasoning-centric tasks while remaining competitive on general-purpose edits. Our study offers a systematic view of video diffusion models as image editors, revealing their unique strengths, limitations, and a simple recipe for unified video-image generative reasoning.

Hongjia Zhai, Qi Zhang, Xiaokun Pan, Xiyu Zhang, Yitong Dong, Huaqi Zhang, Dan Xu, Guofeng Zhang

Open-vocabulary scene understanding with online panoptic mapping is essential for embodied applications to perceive and interact with environments. However, existing methods are predominantly offline or lack instance-level understanding, limiting their applicability to real-world robotic tasks. In this paper, we propose OnlinePG, a novel and effective system that integrates geometric reconstruction and open-vocabulary perception using 3D Gaussian Splatting in an online setting. Technically, to achieve online panoptic mapping, we employ an efficient local-to-global paradigm with a sliding window. To build local consistency map, we construct a 3D segment clustering graph that jointly leverages geometric and semantic cues, fusing inconsistent segments within sliding window into complete instances. Subsequently, to update the global map, we construct explicit spatial attribute grids for the local 3D Gaussian map and fuse them into the global map via robust bidirectional bipartite 3D Gaussian instance matching. Finally, we utilize the fused VLM features inside the 3D spatial attribute grids to achieve open-vocabulary scene understanding. Extensive experiments on widely used datasets demonstrate that our method achieves better performance among online approaches, while maintaining real-time efficiency.

Jingyu Li, Junjie Wu, Dongnan Hu, Xiangkai Huang, Bin Sun, Zhihui Hao, Xianpeng Lang, Xiatian Zhu, Li Zhang

Recent end-to-end autonomous driving approaches have leveraged Vision-Language Models (VLMs) to enhance planning capabilities in complex driving scenarios. However, VLMs are inherently trained as generalist models, lacking specialized understanding of driving-specific reasoning in 3D space and time. When applied to autonomous driving, these models struggle to establish structured spatial-temporal representations that capture geometric relationships, scene context, and motion patterns critical for safe trajectory planning.To address these limitations, we propose SGDrive, a novel framework that explicitly structures the VLM's representation learning around driving-specific knowledge hierarchies. Built upon a pre-trained VLM backbone, SGDrive decomposes driving understanding into a scene-agent-goal hierarchy that mirrors human driving cognition: drivers first perceive the overall environment (scene context), then attend to safety-critical agents and their behaviors, and finally formulate short-term goals before executing actions. This hierarchical decomposition provides the structured spatial-temporal representation that generalist VLMs lack, integrating multi-level information into a compact yet comprehensive format for trajectory planning.Extensive experiments on the NAVSIM benchmark demonstrate that SGDrive achieves state-of-the-art performance among camera-only methods, validating the effectiveness of hierarchical knowledge structuring for adapting generalist VLMs to autonomous driving.

Haian Jin, Rundi Wu, Tianyuan Zhang, Ruiqi Gao, Jonathan T. Barron, Noah Snavely, Aleksander Hołyński

Feed-forward transformer models have driven rapid progress in 3D vision, but state-of-the-art methods such as VGGT and \pi^3 have a computational cost that scales quadratically with the number of input images, making them inefficient when applied to large image collections. Sequential-reconstruction approaches reduce this cost but sacrifice reconstruction quality. We introduce ZipMap, a stateful feed-forward model that achieves linear-time, bidirectional 3D reconstruction while matching or surpassing the accuracy of quadratic-time methods. ZipMap employs test-time training layers to zip an entire image collection into a compact hidden scene state in a single forward pass, enabling reconstruction of over 700 frames in under 10 seconds on a single H100 GPU, more than 20x faster than state-of-the-art methods such as VGGT. Moreover, we demonstrate the benefits of having a stateful representation in real-time scene-state querying and its extension to sequential streaming reconstruction.

Imanol G. Estepa, Jesús M. Rodríguez-de-Vera, Bhalaji Nagarajan, Petia Radeva

Discriminative and generative vision models excel in their respective domains but remain semantically misaligned, hindering progress toward unified visual learning. We introduce LEASE (LEArning from SEmantic Dictionaries), a self-supervised framework that bridges this gap using a paired generative-discriminative codebook design. LEASE operates entirely in a discrete token space produced through a one-time precomputation step, enabling efficient training without data augmentations, teacher models, or online tokenizers. LEASE integrates two complementary objectives: a masked token reconstruction loss that captures fine-grained generative detail, and a codebook contrast loss that aligns encoder features with discriminative semantics via adaptive centroid weighting. This dual supervision yields a unified latent space that supports both high-quality generation and strong representation learning.On ImageNet-1K, LEASE achieves state-of-the-art unified performance, outperforming prior VQGAN-based methods such as MAGE and Sorcen across linear probing, unconditional generation, few-shot learning, transfer, and robustness benchmarks. It also competes favorably with domain-specialized contrastive and generative models while surpassing previous MIM methods. The unsupervised LEASE model can also be extended to conditional generation by building upon its learned representations, proving competitive with specialized baselines.Overall, LEASE provides an efficient and effective step toward general-purpose vision models that jointly understand and generate visual content. Code will be released upon acceptance.

Kushal Vyas, Alper Kayabasi, Daniel Kim, Vishwanath Saragadam, Ashok Veeraraghavan, Guha Balakrishnan

The approximation and convergence properties of implicit neural representations (INRs) are known to be highly sensitive to parameter initialization strategies. While several data-driven initialization methods demonstrate significant improvements over standard random sampling, the reasons for their success -- specifically, whether they encode classical statistical signal priors or more complex features -- remain poorly understood. In this study, we explore this phenomenon through a series of experimental analyses leveraging noise pretraining. We pretrain INRs on diverse noise classes (e.g., Gaussian, Dead Leaves, Spectral) and measure their ability to both fit unseen signals and encode priors for an inverse imaging task (denoising). Our analyses on image and video data reveal a surprising finding: simply pretraining on unstructured noise (Uniform, Gaussian) dramatically improves signal fitting capacity compared to all other baselines. However, unstructured noise also yields poor deep image priors for denoising. In contrast, we also find that noise with the classic 1/|f^\alpha| spectral structure of natural images achieves an excellent balance of signal fitting and inverse imaging capabilities, performing on par with the best data-driven initialization methods. This finding enables more efficient INR training in applications lacking sufficient prior domain-specific data.

Sohwi Lim, Lee Hyoseok, Jungjoon Park, Tae-Hyun Oh

Human perception of visual similarity is inherently adaptive and subjective, depending on the users' interests and focus. However, most image retrieval systems fail to reflect this flexibility, relying on a fixed, monolithic metric that cannot incorporate multiple conditions simultaneously. To address this, we propose CLAY, an adaptive similarity computation method that reframes the embedding space of pretrained Vision-Language Models (VLMs) as a text-conditional similarity space without additional training. This design separates the textual conditioning process and visual feature extraction, allowing highly efficient and multi-conditioned retrieval with fixed visual embeddings. We also construct a synthetic evaluation dataset CLAY-EVAL, for comprehensive assessment under diverse conditioned retrieval settings. Experiments on standard datasets and our proposed dataset show that CLAY achieves state-of-the art retrieval accuracy and notable computational efficiency compared to previous works.