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Applications/Everything Else

Maurice Weber, Carlo Siebenschuh, Rory Butler, Anton Alexandrov, Valdemar Thanner, Georgios Tsolakis, Haris Jabbar, Ian Foster, Bo Li, Rick Stevens 等

We introduce WordScape, a novel pipeline for the creation of cross-disciplinary, multilingual corpora comprising millions of pages with annotations for document layout detection. Relating visual and textual items on document pages has gained further significance with the advent of multimodal models. Various approaches proved effective for visual question answering or layout segmentation. However, the interplay of text, tables, and visuals remains challenging for a variety of document understanding tasks. In particular, many models fail to generalize well to diverse domains and new languages due to insufficient availability of training data. WordScape addresses these limitations. Our automatic annotation pipeline parses the Open XML structure of Word documents obtained from the web, jointly providing layout-annotated document images and their textual representations. In turn, WordScape offers unique properties as it (1) leverages the ubiquity of the Word file format on the internet, (2) is readily accessible through the Common Crawl web corpus, (3) is adaptive to domain-specific documents, and (4) offers culturally and linguistically diverse document pages with natural semantic structure and high-quality text. Together with the pipeline, we will additionally release 9.5M urls to word documents which can be processed using WordScape to create a dataset of over 40M pages. Finally, we investigate the quality of text and layout annotations extracted by WordScape, assess the impact on document understanding benchmarks, and demonstrate that manual labeling costs can be substantially reduced.

Applications/Everything Else

Antoine Scardigli, Lukas Cavigelli, Lorenz K. Müller

Monte-Carlo path tracing is a powerful technique for realistic image synthesis but suffers from high levels of noise at low sample counts, limiting its use in real-time applications. To address this, we propose a framework with end-to-end training of a sampling importance network, a latent space encoder network, and a denoiser network. Our approach uses reinforcement learning to optimize the sampling importance network, thus avoiding explicit numerically approximated gradients. Our method does not aggregate the sampled values per pixel by averaging but keeps all sampled values which are then fed into the latent space encoder. The encoder replaces handcrafted spatiotemporal heuristics by learned representations in a latent space. Finally, a neural denoiser is trained to refine the output image. Our approach increases visual quality on several challenging datasets and reduces rendering times for equal quality by a factor of 1.6x compared to the previous state-of-the-art, making it a promising solution for real-time applications.

Applications/Everything Else

Xingbo Du, Chonghua Wang, Ruizhe Zhong, Junchi Yan

Global Routing (GR) is a core yet time-consuming task in VLSI systems. It recently attracted efforts from the machine learning community, especially generative models, but they suffer from the non-connectivity of generated routes. We argue that the inherent non-connectivity can harm the advantage of its one-shot generation and has to be post-processed by traditional approaches. Thus, we propose a novel definition, called hub, which represents the key point in the route. Equipped with hubs, global routing is transferred from a pin-pin connection problem to a hub-pin connection problem. Specifically, to generate definitely-connected routes, this paper proposes a two-phase learning scheme named HubRouter, which includes 1) hub-generation phase: A condition-guided hub generator using deep generative models; 2) pin-hub-connection phase: An RSMT construction module that connects the hubs and pins using an actor-critic model. In the first phase, we incorporate typical generative models into a multi-task learning framework to perform hub generation and address the impact of sensitive noise points with stripe mask learning. During the second phase, HubRouter employs an actor-critic model to finish the routing, which is efficient and has very slight errors. Experiments on simulated and real-world global routing benchmarks are performed to show our approach's efficiency, particularly HubRouter outperforms the state-of-the-art generative global routing methods in wirelength, overflow, and running time. Moreover, HubRouter also shows strength in other applications, such as RSMT construction and interactive path replanning.

Applications/Everything Else

Kensen Shi, Hanjun Dai, Wen-Ding Li, Kevin Ellis, Charles Sutton

Search is an important technique in program synthesis that allows for adaptive strategies such as focusing on particular search directions based on execution results. Several prior works have demonstrated that neural models are effective at guiding program synthesis searches. However, a common drawback of those approaches is the inability to handle iterative loops, higher-order functions, or lambda functions, thus limiting prior neural searches from synthesizing longer and more general programs. We address this gap by designing a search algorithm called LambdaBeam that can construct arbitrary lambda functions that compose operations within a given DSL. We create semantic vector representations of the execution behavior of the lambda functions and train a neural policy network to choose which lambdas to construct during search, and pass them as arguments to higher-order functions to perform looping computations. Our experiments show that LambdaBeam outperforms neural, symbolic, and LLM-based techniques in an integer list manipulation domain.

Applications/Everything Else

Zhengxin Zhang, Yucheng Huang, Guanglin Duan, Qing Li, Dan Zhao, Yong Jiang, Lianbo Ma, Xi Xiao, Hengyang Xu

Regular expressions (REs) offer one-shot solutions for many networking tasks, e.g., network intrusion detection. However, REs purely rely on expert knowledge and cannot utilize labeled data for better accuracy. Today, neural networks (NNs) have shown superior accuracy and flexibility, thanks to their ability to learn from rich labeled data. Nevertheless, NNs are often incompetent in cold-start scenarios and too complex for deployment on network devices. In this paper, we propose Metis, a general framework that converts REs to network device affordable models for superior accuracy and throughput by taking advantage of REs' expert knowledge and NNs' learning ability. In Metis, we convert REs to byte-level recurrent neural networks (BRNNs) without training. The BRNNs preserve expert knowledge from REs and offer adequate accuracy in cold-start scenarios. When rich labeled data is available, the performance of BRNNs can be improved by training. Furthermore, we design a semi-supervised knowledge distillation to transform the BRNNs into pooling soft random forests (PSRFs) that can be deployed on network devices. To the best of our knowledge, this is the first method to employ model inference as an alternative to RE matching in network scenarios. We collect network traffic data on our campus for three weeks and evaluate Metis on them. Experimental results show that Metis is more accurate than original REs and other baselines, achieving superior throughput when deployed on network devices.

Applications/Everything Else

Xudong XU, Dejan Markovic, Jacob Sandakly, Todd Keebler, Steven Krenn, Alexander Richard

While 3D human body modeling has received much attention in computer vision, modeling the acoustic equivalent, i.e. modeling 3D spatial audio produced by body motion and speech, has fallen short in the community. To close this gap, we present a model that can generate accurate 3D spatial audio for full human bodies. The system consumes, as input, audio signals from headset microphones and body pose, and produces, as output, a 3D sound field surrounding the transmitter's body, from which spatial audio can be rendered at any arbitrary position in the 3D space. We collect a first-of-its-kind multimodal dataset of human bodies, recorded with multiple cameras and a spherical array of 345 microphones. In an empirical evaluation, we demonstrate that our model can produce accurate body-induced sound fields when trained with a suitable loss. Dataset and code are available online.

Applications/Everything Else

Yuanshao Zhu, Yongchao Ye, Shiyao Zhang, Xiangyu Zhao, James Yu

Pervasive integration of GPS-enabled devices and data acquisition technologies has led to an exponential increase in GPS trajectory data, fostering advancements in spatial-temporal data mining research. Nonetheless, GPS trajectories contain personal geolocation information, rendering serious privacy concerns when working with raw data. A promising approach to address this issue is trajectory generation, which involves replacing original data with generated, privacy-free alternatives. Despite the potential of trajectory generation, the complex nature of human behavior and its inherent stochastic characteristics pose challenges in generating high-quality trajectories. In this work, we propose a spatial-temporal diffusion probabilistic model for trajectory generation (DiffTraj). This model effectively combines the generative abilities of diffusion models with the spatial-temporal features derived from real trajectories. The core idea is to reconstruct and synthesize geographic trajectories from white noise through a reverse trajectory denoising process. Furthermore, we propose a Trajectory UNet (Traj-UNet) deep neural network to embed conditional information and accurately estimate noise levels during the reverse process. Experiments on two real-world datasets show that DiffTraj can be intuitively applied to generate high-fidelity trajectories while retaining the original distributions. Moreover, the generated results can support downstream trajectory analysis tasks and significantly outperform other methods in terms of geo-distribution evaluations.

Applications/Everything Else

Zhengyi Yang, Jiancan Wu, Zhicai Wang, Xiang Wang, Yancheng Yuan, Xiangnan He

Sequential recommendation aims to recommend the next item that matches a user’sinterest, based on the sequence of items he/she interacted with before. Scrutinizingprevious studies, we can summarize a common learning-to-classify paradigm—given a positive item, a recommender model performs negative sampling to addnegative items and learns to classify whether the user prefers them or not, based onhis/her historical interaction sequence. Although effective, we reveal two inherentlimitations: (1) it may differ from human behavior in that a user could imaginean oracle item in mind and select potential items matching the oracle; and (2)the classification is limited in the candidate pool with noisy or easy supervisionfrom negative samples, which dilutes the preference signals towards the oracleitem. Yet, generating the oracle item from the historical interaction sequence ismostly unexplored. To bridge the gap, we reshape sequential recommendationas a learning-to-generate paradigm, which is achieved via a guided diffusionmodel, termed DreamRec. Specifically, for a sequence of historical items, itapplies a Transformer encoder to create guidance representations. Noising targetitems explores the underlying distribution of item space; then, with the guidance ofhistorical interactions, the denoising process generates an oracle item to recoverthe positive item, so as to cast off negative sampling and depict the true preferenceof the user directly. We evaluate the effectiveness of DreamRec through extensiveexperiments and comparisons with existing methods. Codes and data are open-sourcedat https://github.com/YangZhengyi98/DreamRec.

Applications/Everything Else

Hee-Youl Kwak, Dae-Young Yun, Yongjune Kim, Sang-Hyo Kim, Jong-Seon No

Low-density parity-check (LDPC) codes have been successfully commercialized in communication systems due to their strong error correction capabilities and simple decoding process. However, the error-floor phenomenon of LDPC codes, in which the error rate stops decreasing rapidly at a certain level, presents challenges for achieving extremely low error rates and deploying LDPC codes in scenarios demanding ultra-high reliability. In this work, we propose training methods for neural min-sum (NMS) decoders to eliminate the error-floor effect. First, by leveraging the boosting learning technique of ensemble networks, we divide the decoding network into two neural decoders and train the post decoder to be specialized for uncorrected words that the first decoder fails to correct. Secondly, to address the vanishing gradient issue in training, we introduce a block-wise training schedule that locally trains a block of weights while retraining the preceding block. Lastly, we show that assigning different weights to unsatisfied check nodes effectively lowers the error-floor with a minimal number of weights. By applying these training methods to standard LDPC codes, we achieve the best error-floor performance compared to other decoding methods. The proposed NMS decoder, optimized solely through novel training methods without additional modules, can be integrated into existing LDPC decoders without incurring extra hardware costs. The source code is available at https://github.com/ghy1228/LDPC_Error_Floor.

Applications/Everything Else

Cathy Li, Emily Wenger, Zeyuan Allen-Zhu, Francois Charton, Kristin E. Lauter

Learning with Errors (LWE) is a hard math problem used in post-quantum cryptography. Homomorphic Encryption (HE) schemes rely on the hardness of the LWE problem for their security, and two LWE-based cryptosystems were recently standardized by NIST for digital signatures and key exchange (KEM). Thus, it is critical to continue assessing the security of LWE and specific parameter choices. For example, HE uses secrets with small entries, and the HE community has considered standardizing small sparse secrets to improve efficiency and functionality. However, prior work, SALSA and PICANTE, showed that ML attacks can recover sparse binary secrets. Building on these, we propose VERDE, an improved ML attack that can recover sparse binary, ternary, and narrow Gaussian secrets. Using improved preprocessing and secret recovery techniques, VERDE can attack LWE with larger dimensions ($n=512$) and smaller moduli ($\log_2 q=12$ for $n=256$), using less time and power. We propose novel architectures for scaling. Finally, we develop a theory that explains the success of ML LWE attacks.

Applications/Everything Else

kangyang Luo, Shuai Wang, Yexuan Fu, Xiang Li, Yunshi Lan, Ming Gao

Federated Learning (FL) is a privacy-constrained decentralized machine learning paradigm in which clients enable collaborative training without compromising private data. However, how to learn a robust global model in the data-heterogeneous and model-heterogeneous FL scenarios is challenging. To address it, we resort to data-free knowledge distillation to propose a new FL method (namely DFRD).DFRD equips a conditional generator on the server to approximate the training space of the local models uploaded by clients, and systematically investigates its training in terms of fidelity, transferability and diversity. To overcome the catastrophic forgetting of the global model caused by the distribution shifts of the generator across communication rounds, we maintain an exponential moving average copy of the generator on the server. Additionally, we propose dynamic weighting and label sampling to accurately extract knowledge from local models. Finally, our extensive experiments on various image classification tasks illustrate that DFRD achieves significant performance gains compared to SOTA baselines.

Applications/Everything Else

Tom Coates, Alexander Kasprzyk, Sara Veneziale

Algebraic varieties are the geometric shapes defined by systems of polynomial equations; they are ubiquitous across mathematics and science. Amongst these algebraic varieties are Q-Fano varieties: positively curved shapes which have Q-factorial terminal singularities. Q-Fano varieties are of fundamental importance in geometry as they are `atomic pieces’ of more complex shapes – the process of breaking a shape into simpler pieces in this sense is called the Minimal Model Programme.Despite their importance, the classification of Q-Fano varieties remains unknown. In this paper we demonstrate that machine learning can be used to understand this classification. We focus on eight-dimensional positively-curved algebraic varieties that have toric symmetry and Picard rank two, and develop a neural network classifier that predicts with 95% accuracy whether or not such an algebraic variety is Q-Fano. We use this to give a first sketch of the landscape of Q-Fano varieties in dimension eight.How the neural network is able to detect Q-Fano varieties with such accuracy remains mysterious, and hints at some deep mathematical theory waiting to be uncovered. Furthermore, when visualised using the quantum period, an invariant that has played an important role in recent theoretical developments, we observe that the classification as revealed by ML appears to fall within a bounded region, and is stratified by the Fano index. This suggests that it may be possible to state and prove conjectures on completeness in the future.Inspired by the ML analysis, we formulate and prove a new global combinatorial criterion for a positively curved toric variety of Picard rank two to have terminal singularities. Together with the first sketch of the landscape of Q-Fano varieties in higher dimensions, this gives strong new evidence that machine learning can be an essential tool in developing mathematical conjectures and accelerating theoretical discovery.

Applications/Everything Else

Shyam Sudhakaran, Miguel González-Duque, Matthias Freiberger, Claire Glanois, Elias Najarro, Sebastian Risi

Procedural Content Generation (PCG) is a technique to generate complex and diverse environments in an automated way. However, while generating content with PCG methods is often straightforward, generating meaningful content that reflects specific intentions and constraints remains challenging. Furthermore, many PCG algorithms lack the ability to generate content in an open-ended manner. Recently, Large Language Models (LLMs) have shown to be incredibly effective in many diverse domains. These trained LLMs can be fine-tuned, re-using information and accelerating training for new tasks. Here, we introduce MarioGPT, a fine-tuned GPT2 model trained to generate tile-based game levels, in our case Super Mario Bros levels. MarioGPT can not only generate diverse levels, but can be text-prompted for controllable level generation, addressing one of the key challenges of current PCG techniques. As far as we know, MarioGPT is the first text-to-level model and combined with novelty search it enables the generation of diverse levels with varying play-style dynamics (i.e. player paths) and the open-ended discovery of an increasingly diverse range of content. Code available at https://github.com/shyamsn97/mario-gpt.

Applications/Everything Else

Peter Shaw, Mandar Joshi, James Cohan, Jonathan Berant, Panupong Pasupat, Hexiang Hu, Urvashi Khandelwal, Kenton Lee, Kristina N Toutanova

Much of the previous work towards digital agents for graphical user interfaces (GUIs) has relied on text-based representations (derived from HTML or other structured data sources), which are not always readily available. These input representations have been often coupled with custom, task-specific action spaces. This paper focuses on creating agents that interact with the digital world using the same conceptual interface that humans commonly use — via pixel-based screenshots and a generic action space corresponding to keyboard and mouse actions. Building upon recent progress in pixel-based pretraining, we show, for the first time, that it is possible for such agents to outperform human crowdworkers on the MiniWob++ benchmark of GUI-based instruction following tasks.

Applications/Everything Else

Jialv Zou, Xinggang Wang, Jiahao Guo, Wenyu Liu, Qian Zhang, Chang Huang

As the size of circuit designs continues to grow rapidly, artificial intelligence technologies are being extensively used in Electronic Design Automation (EDA) to assist with circuit design.Placement and routing are the most time-consuming parts of the physical design process, and how to quickly evaluate the placement has become a hot research topic. Prior works either transformed circuit designs into images using hand-crafted methods and then used Convolutional Neural Networks (CNN) to extract features, which are limited by the quality of the hand-crafted methods and could not achieve end-to-end training, or treated the circuit design as a graph structure and used Graph Neural Networks (GNN) to extract features, which require time-consuming preprocessing.In our work, we propose a novel perspective for circuit design by treating circuit components as point clouds and using Transformer-based point cloud perception methods to extract features from the circuit. This approach enables direct feature extraction from raw data without any preprocessing, allows for end-to-end training, and results in high performance.Experimental results show that our method achieves state-of-the-art performance in congestion prediction tasks on both the CircuitNet and ISPD2015 datasets, as well as in design rule check (DRC) violation prediction tasks on the CircuitNet dataset.Our method establishes a bridge between the relatively mature point cloud perception methods and the fast-developing EDA algorithms, enabling us to leverage more collective intelligence to solve this task. To facilitate the research of open EDA design, source codes and pre-trained models are released at https://github.com/hustvl/circuitformer.

Applications/Everything Else

Ruoyu Li, Qing Li, Yu Zhang, Dan Zhao, Yong Jiang, Yong Yang

Many security applications require unsupervised anomaly detection, as malicious data are extremely rare and often only unlabeled normal data are available for training (i.e., zero-positive). However, security operators are concerned about the high stakes of trusting black-box models due to their lack of interpretability. In this paper, we propose a post-hoc method to globally explain a black-box unsupervised anomaly detection model via rule extraction.First, we propose the concept of distribution decomposition rules that decompose the complex distribution of normal data into multiple compositional distributions. To find such rules, we design an unsupervised Interior Clustering Tree that incorporates the model prediction into the splitting criteria. Then, we propose the Compositional Boundary Exploration (CBE) algorithm to obtain the boundary inference rules that estimate the decision boundary of the original model on each compositional distribution. By merging these two types of rules into a rule set, we can present the inferential process of the unsupervised black-box model in a human-understandable way, and build a surrogate rule-based model for online deployment at the same time. We conduct comprehensive experiments on the explanation of four distinct unsupervised anomaly detection models on various real-world datasets. The evaluation shows that our method outperforms existing methods in terms of diverse metrics including fidelity, correctness and robustness.

Applications/Everything Else

Zhendong Chu, Nan Wang, Hongning Wang

Conversational Recommender Systems (CRS) actively elicit user preferences to generate adaptive recommendations. Mainstream reinforcement learning-based CRS solutions heavily rely on handcrafted reward functions, which may not be aligned with user intent in CRS tasks. Therefore, the design of task-specific rewards is critical to facilitate CRS policy learning, which remains largely under-explored in the literature. In this work, we propose a novel approach to address this challenge by learning intrinsic rewards from interactions with users. Specifically, we formulate intrinsic reward learning as a multi-objective bi-level optimization problem. The inner level optimizes the CRS policy augmented by the learned intrinsic rewards, while the outer level drives the intrinsic rewards to optimize two CRS-specific objectives: maximizing the success rate and minimizing the number of turns to reach a successful recommendation}in conversations. To evaluate the effectiveness of our approach, we conduct extensive experiments on three public CRS benchmarks. The results show that our algorithm significantly improves CRS performance by exploiting informative learned intrinsic rewards.