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2,942篇论文匹配“Robotics”
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Roberto Casadei, Martina De Sanctis, Gianluca Filippone, Sara Pettinari, Gian Luca Scoccia, Nicolas Troquard

The increasing sensitivity to human aspects in autonomous systems engineering calls for principled approaches to embed ethical and normative concerns into their behaviour. Indeed, recent research has focused on expressing and validating sets of social, legal, ethical, empathetic, and cultural (SLEEC) concerns as rules. However, existing work is limited to rule specification or verification, leaving the problem of semantic-preserving operationalisation of ethical rules in autonomous systems largely unaddressed. For this purpose, we provide an operational solution for ethical-aware autonomous systems, applied to the realm of multi-service robots. Specifically, we devise a principled approach, named CO-SLEEC (Context-Oriented SLEEC), connecting the normative setting of SLEEC rules to context-oriented programming (COP). CO-SLEEC enables runtime adaptation while preserving the semantics of SLEEC rules during robot task execution. It features two reusable Python libraries for (i) parsing SLEEC rules into contextual elements for operationalising them, and (ii) connecting the operational model to the Robot Operating System (ROS), respectively. We evaluate our implementation for correctness, efficiency, and maintainability over multi-service assistive robot scenarios.

Changlin Chen, Sisheng Chen, Hang Zhang, Xianglai Zhou, Zhen Tian, Weitao Liu, Feng-Qi Cui, Erbao Dong, Wenjing Chen

In the final "Last-Centimeter" phase of manipulation, where visual occlusion or calibration errors render vision unreliable, robots often suffer high failure rates due to local pose uncertainty and simulation dynamics deviations. To address these issues, this paper proposes the PECHC (Physics-Evolving Cascade Constraint and Human-Correction) algorithm. To rigorously isolate the contribution of tactile feedback in multi-finger coordination, we adopt a decoupled control strategy that focuses on grasp stabilization within the hand's workspace, acting as a fail-safe reflex. The core of our approach is Hybrid Correction Imitation Learning (HCIL), which establishes a "failure-triggered" human-machine mechanism to efficiently resolve the "model gap" via sparse expert corrections. To ensure sample efficiency and baseline performance, we introduce two supporting modules: Cascaded Constraint Scheduling (CCS) addresses the "geometric gap" by enforcing physically plausible behavioral constraints (geometric approach, force closure, and dynamic stability), while Temporal Heterogeneous Distillation (THED) resolves the "physical gap" by enabling implicit system identification from tactile history. Experiments demonstrate that PECHC achieves a 97.3% real-robot success rate on 150 objects from the Visual Dexterity Dataset under fully autonomous testing, where one object is used for one-time HCIL calibration and the remaining 149 objects are evaluated without further intervention. Compared to a standard Sim-to-Real reinforcement learning baseline (Vanilla PPO with Domain Randomization), PECHC delivers a significant performance improvement (+42.8%) and exhibits human-like force modulation capabilities for fragile objects.

Ariyan Bighashdel, Kevin Sebastian Luck

Robots that follow natural-language instructions often either plan at a high level using hand-designed interfaces or rely on large end-to-end models that are difficult to deploy for real-time control. We propose TeNet (Text-to-Network), a framework for instantiating compact, task-specific robot policies directly from natural language descriptions. TeNet conditions a hypernetwork on text embeddings produced by a pretrained large language model (LLM) to generate a fully executable policy, which then operates solely on low-dimensional state inputs at high control frequencies. By using the language only once at the policy instantiation time, TeNet inherits the general knowledge and paraphrasing robustness of pretrained LLMs while remaining lightweight and efficient at execution time. To improve generalization, we optionally ground language in behavior during training by aligning text embeddings with demonstrated actions, while requiring no demonstrations at inference time. Experiments on MuJoCo and Meta-World benchmarks show that TeNet produces policies that are orders of magnitude smaller than sequence-based baselines, while achieving strong performance in both multi-task and meta-learning settings and supporting high-frequency control. These results show that text-conditioned hypernetworks offer a practical way to build compact, language-driven controllers for ressource-constrained robot control tasks with real-time requirements.

Quanyi Li

Vision-language-action models (VLAs) often achieve high performance on demonstrated tasks but struggle significantly when required to extrapolate, recombining skills used in different tasks in novel ways. For instance, VLAs might successfully put the cream cheese in the bowl and put the bowl on top of the cabinet, yet still fail to put the cream cheese on top of the cabinet. This motivates us to investigate whether VLAs merely overfit to demonstrated tasks or still hold the potential to extrapolate. Our study uses text latent as the ingredient; it is a task-specific vector derived from the models’ hidden states. It thus encodes semantics necessary for completing a task and can be used to reconstruct the associated task behavior by writing it to the model’s residual stream. Furthermore, we find that skills used in distinct tasks can be combined to produce novel behaviors by blending their respective text latent. Applying this to π0, we increase its success rate from 9% to 83% on the proposed libero-ood benchmark, which features 20 tasks extrapolated from standard LIBERO tasks. This reveals that the skill representations encoded in text-latent are individual yet composable, while π0 fails to autonomously combine these representations for extrapolation. This also validates the design of libero-ood; it comprises tasks that the model fails, yet should be able to complete. We then tested other VLAs on libero-ood, and none of them achieved a success rate higher than 21%. Further analysis reveals VLAs share a common pattern to exhibit spatial overfitting, associating object names with where the object is spatially located in the demonstrated scene rather than achieving true object and goal understanding.

Wenhui Chu

Robotic perception in unstructured environments remains challenging despite the zero-shot capabilities of foundation models such as SAM. This work attributes performance degradation to non-uniform representation shifts across transformer layers: shallow layers exhibit substantial domain gaps (CKA < 0.5), whereas deep layers transfer effectively (CKA > 0.7). Based on this observation, we propose RepSAM, a representation-guided parameter-efficient fine-tuning (PEFT) framework for adapting foundation models to robotic vision. RepSAM employs a theoretically grounded CKA-guided rank allocation strategy combined with a multi-modal fusion module for robust handling of challenging robotic scenarios, including transparent objects and cluttered scenes. Experimental evaluation across six benchmarks and robotic manipulation tasks demonstrates that RepSAM achieves 97.9% of full fine-tuning performance (89.0% vs. 90.9% mIoU) while reducing trainable parameters by 158× (from 632M to 4.0M). RepSAM outperforms DoRA by 7.9% mIoU with just 4 hours of training on a single A100 GPU (a 96× reduction from full fine-tuning, which takes 384 GPU-hours). These improvements are statistically significant (p<0.01) and translate to a 12.0% absolute improvement in robotic manipulation success rates over the LoRA (RGB) baseline.

Huidong Liu, Jiarui Dou, Jiangshan Ai, Enwen Hu, Xianlei Long, Mingyan Li, Chao Chen, Fuqiang Gu

Safe and precise maneuvering of quadrotor unmanned aerial vehicles (UAVs) in high-speed wind environments remains a critical challenge. Wind disturbances are nonlinear, time-varying, and difficult to model, causing traditional controllers to struggle with perception and compensation, especially under unseen wind distributions. To address these limitations, we introduce WA-TD3, a data-driven control framework that enables real-time wind disturbance perception and adaptive compensation without dedicated wind sensors. WA-TD3 employs a deep residual network to extract wind characteristics from temporal patterns in state deviations, forming a dynamics residual-driven perception mechanism that implicitly models and compensates for unknown winds. This residual is integrated into a perception-augmented reinforcement learning architecture, providing the policy with enhanced state information for proactive disturbance-aware control. Extensive experiments on complex trajectories under varying wind intensities demonstrate that WA-TD3 consistently outperforms state-of-the-art methods, achieving over 62% improvement in tracking accuracy under strong winds.

Zhaofan Zhang, Minghao Yang, Sihong Xie, Hui Xiong

The robustness of autonomous vehicles such as drones and Unmanned Surface Vehicles (USV) is crucial when facing unknown and complex marine environments, especially when heteroscedastic observational noise poses significant challenges to sensor-based navigation tasks. Recently, Distributional Reinforcement Learning (DistRL) has shown promising results in some challenging autonomous navigation tasks without prior environmental information. However, these methods overlook situations where noise patterns vary across different environmental conditions, hindering safe navigation and disrupting the learning of value functions. To address the problem, we propose DRIQN to integrate Distributionally Robust Optimization (DRO) with implicit quantile networks to optimize worst-case performance under natural environmental conditions. Leveraging explicit subgroup modeling in the replay buffer, DRIQN incorporates heterogeneous noise sources and target robustness-critical scenarios. Experimental results based on the risk-sensitive environment demonstrate that DRIQN significantly outperforms state-of-the-art meth- ods, achieving +13.51% success rate, -12.28% collision rate and +35.46% for time saving, +27.99% for energy saving, compared with the runner-up.

Chuangye Hu, Lulu Liu, Huaiwei Si, Yawen Zhao, Nan Ding

Vision-and-language navigation (VLN) requires agents to follow natural language instructions to navigate autonomously in continuous environments. However, existing approaches often lack high-level semantic guidance in waypoint prediction and explicit language–landmark alignment in cross-modal planning. To address these limitations, we propose FILD-Nav, a vision-and-language navigation framework that integrates instruction landmark features. FILD-Nav extracts task-relevant landmarks from instructions and incorporates landmark semantics into both waypoint prediction and topological planning. Specifically, landmark-guided waypoint prediction improves waypoint relevance, while landmark-enhanced cross-modal planning enables more effective long-horizon navigation. Extensive experiments on the VLN-CE benchmark demonstrate that FILD-Nav consistently outperforms prior methods, achieving improvements of 2% in Success Rate (SR), 3% in Success weighted by Path Length (SPL), and 7% in Oracle Success Rate (OSR), particularly in unseen environments.

Talha Zaidi, Arslan Munir, Sardar Ali Abbas

Offline robotic control requires long-horizon reasoning from fixed datasets while avoiding unsafe extrapolation beyond demonstrated behavior. We propose GRALP, a principled framework that resolves this tension by jointly enforcing support preservation and controllability at the level of temporal abstraction. GRALP adopts a deliberate architectural separation: diffusion is used exclusively as a deterministic action decoder for executing fixed latent skills, while planning and value estimation operate entirely in latent space under conservative constraints. This design enables stable value learning, controllable skill composition, and efficient planning without trajectory-level diffusion sampling at inference. Across unified D4RL benchmarks, GRALP achieves the highest average performance on Navigation, Sequential (Kitchen), and Adroit domains while remaining competitive on locomotion tasks. On contact-rich RoboSuite manipulation with human demonstrations (Lift and Pick-and-Place), GRALP achieves consistently high success rates (over 94%). These results indicate that reliable long-horizon offline control emerges when expressivity is confined to execution and decision-making operates over support-aligned latent abstractions.

Wenxi Li, Kunpeng Liu, Moran Liu, Shuyang Liu, Chenyang Lyu, Haozhe Lin, Yuchen Guo

Object detection in high-resolution wide (HRW) shots presents unique challenges due to the extreme sparsity of objects and the variability in sparsity ratios across images. Conventional detectors, designed for close-up settings like MS COCO, struggle to generalize to these scenarios, leading to inefficient computation and degraded performance. While prior work has focused on spatial sparsity, the potential of sparsity in the channel dimension remains largely underexplored. In this paper, we propose ThinFormer, a dynamic and efficient framework tailored for object detection in HRW shots. ThinFormer leverages sparsity in both the spatial domain and the channel domain, the latter enabled by a novel local feed-forward network (local FFN) that exploits the duality between spatial and channel representations. To adapt to varying levels of scene complexity, we introduce a dynamic sparsity ratio estimator, trained in a self-supervised manner, which guides selective activation of channels based on semantic richness. Extensive experiments on the PANDA benchmark demonstrate that ThinFormer significantly reduces computational cost while maintaining competitive detection performance compared to state-of-the-art methods. Our results highlight the effectiveness of embracing multi-domain sparsity for scalable and robust object detection in complex, real-world HRW imagery. Code and supplementary material are available at https://github.com/LiuKunpeng03/Thinformer.

Dolev Mutzari, Yonatan Aumann, Sarit Kraus

Multi-robot graph exploration is a central problem in robotics, planning, and multi-agent systems. In this work, we consider the problem of exploring an unknown n-node graph by k robots that must remain connected throughout the process. Such a connectivity is frequently required for safety reasons, and naturally arises in real-world applications such as search-and-rescue and maintenance operations. We study the overhead imposed by not knowing the graph in advance, measured in terms of the competitive ratio of the number of exploration rounds necessary when the graph is unknown (versus the case that it is known). We introduce a novel exploration procedure, DFS-BGS, to tackle the problem, and analyze its performance both theoretically and experimentally. On the theoretical end, DFS-BGS provably achieves a competitive ratio O(k^(1/3)), for the case n < k. Empirically, we compare our online DFS-BGS to COCTA, the SOTA algorithm for trees that are known in advance. Examining the performance of the algorithms on real-world hotel floor plans as well as random graphs over a wide range of parameters, DFS-BGS incurs only a small slowdown, even with hundreds of robots and thousands of nodes.

Chao He, Kuangji Chen, Bruce X.B. Yu, Bo Lu

Dynamic 3D reconstruction of surgical scenes plays a critical role in robotic-assisted surgery. Gaussian Splatting (GS), while effective for novel view synthesis, struggles to recover accurate surface from a monocular view due to the implicit multi-Gaussian representation of the surface. Specifically, (1) the vertical overlap of Gaussians leads to floating artifacts, and (2) the random orientation of Gaussians affects the smoothness of the reconstructed surface. Consequently, these fragmented and misaligned Gaussians hinder downstream applications, e.g., geometry-aware endoscopic navigation and physics-integrated tissue mechanics simulation. To this end, we propose Endo-GSG, a unified framework that couples dynamic Gaussian splatting with an SDF field for dynamic surface-aware tissue reconstruction. To further enhance geometric fidelity, we design geometry-informed regularization losses that constrain Gaussian density and spatial positioning. The entire pipeline is jointly supervised by RGB images and predicted depth maps, enabling high-quality reconstruction and rendering even with sparse or monocular input. Experiments on public datasets demonstrate that Endo-GSG outperforms state-of-the-art methods in both rendering quality and geometric surface accuracy.

Wenhao Hu, Haonan Zhou, Liu Liu, Yun Du, Xinjie Wang, Ziang Li, Zhizhong Su, Gaoang Wang

Reconstructing dynamic and interactive 3D scenes from real-world observations remains a fundamental challenge in computer vision and robotics. While recent advances in 3D Gaussian Splatting have enabled high-fidelity static reconstruction, extending it to interactive environments with articulated robots and manipulable objects remains difficult due to complex contact interactions and abrupt pose changes. To address these challenges, we introduce ManiSplat, a unified framework that reconstructs controllable and decoupled Gaussian digital twins directly from monocular ego-view robotic videos. Our method introduces a Graph-Structured Disentangled Representation that separates the robot, objects, and background into independently optimizable Gaussian subfields organized within a scene graph. To ensure stability, we propose a Task-Oriented Spatio-Temporal Alignment module that leverages the inherent logic of manipulation tasks—alternating between Motion and Skill phases—to construct accurate pseudo-ground-truth trajectories. Finally, a joint photometric-geometric optimization ensures the reconstructed scenes are temporally coherent, physically consistent, and simulation-ready. Extensive experiments demonstrate that our approach reconstructs interaction-driven dynamic scenes with high fidelity and controllability, effectively supporting downstream robotic tasks and policy learning.

Wenda Yu, Tianshi Wang, Fengling Li, Jingjing Li, Lei Zhu

Vision-Language-Action (VLA) models have demonstrated strong performance in robotic manipulation, yet their closed-loop deployment is hindered by the high latency and compute cost of repeatedly running large vision-language backbones at every timestep. We observe that VLA inference exhibits structured redundancies across temporal, spatial, and depth dimensions, and that most existing efficiency methods ignore action context, despite its central role in embodied tasks. To address this gap, we propose Action-Context-aware Adaptive Computation for VLA models (AC2-VLA), a unified framework that conditions computation on current visual observations, language instructions, and previous action states. Based on this action-centric context, AC2-VLA adaptively performs cognition reuse across timesteps, token pruning, and selective execution of model components within a unified mechanism. To train the adaptive policy, we introduce an action-guided self-distillation scheme that preserves the behavior of the dense VLA policy while enabling structured sparsification that transfers across tasks and settings. Extensive experiments on robotic manipulation benchmarks show that AC2-VLA achieves up to a 1.79 X speedup while reducing FLOPs to 29.4% of the dense baseline, with comparable task success.

Haoming Chen, Hao Lu, Hongliang Guo, Jiancheng Lv

This paper studies a risk-sensitive formulation of the multi-robot search problem, termed multi-robot mean-standard deviation search (MuRMSS), in which a team of robots cooperatively search for a moving target by minimizing a linear combination of the mean and standard deviation of search time. However, the standard deviation term is inherently non-additive, making it difficult to estimate, incompatible with canonical multi-robot search algorithms, and preventing consistent decomposition into individual robot utilities, which is essential for scalable multi-robot cooperation. In view of these challenges, we propose MV-FAC, which comprises a mean-variance temporal-difference module that jointly learns the mean and variance of search time, a factorization module that decomposes them into individual utilities, and a decentralized policy optimization module that minimizes each robot’s individual mean-std objective. We further establish and prove the mean-std individual global minimization (MS-IGM) theorem, thereby ensuring consistency between individual- and team-level objectives. Extensive simulation studies on standard multi-robot search benchmarks demonstrate that MV-FAC achieves the best overall mean-std search-time performance. We also validate MV-FAC's practicality by deploying it on a physical multi-robot system for moving target search in a real-world building environment.

Yixuan Shen, Rongqiang Zhao, Ruonan Li, Jie Liu

Humanoid robots have been increasingly deployed in real-world environments such as intelligent manufacturing, healthcare, and agriculture, from indoor spaces to outdoor terrains where friction conditions vary significantly. However, existing approaches such as domain randomization or employing estimation struggle to handle low-friction gait control and fail to address variable friction conditions, making it difficult to ensure control robustness. To address these challenges, we propose Walking on Ice (WoI), a friction-aware locomotion framework that combines proactive prediction with reactive adaptation for varying surface friction. We introduce a VLM-based friction predictor that enables the policy to take anticipatory actions before friction changing, thereby addressing variable-friction scenarios. Additionally, we design a friction estimator combined with a joint history encoder that perceives proprioceptive states to handle low-friction surfaces. Experimental results demonstrate that WoI improves success rate by 8.5% and reduces slip rate by 5.15% over the state-of-the-art method Denoising World Model Learning (DWL). Particularly, in extreme cases, WoI achieves 98.3% success rate with 51.0% higher survival rate, 3.20% lower slip rate, and 46.5% lower stuck rate than DWL, demonstrating stable and efficient gait adaptation. Our work provides a robust and efficient gait control framework for stable locomotion in real-world scenarios with dynamic friction conditions.

Mingyang Sun, Jiude Wei, Qichen He, Donglin Wang, Cewu Lu, Jianhua Sun

A core challenge for embodied agents is the ``semantic-to-physical gap"—the difficulty of mapping symbolic reasoning to precise execution. While Vision-Language Models (VLMs) enhance agent task planning, they often fail in problem classes requiring accurate alignment between functional geometry and physical constraints, such as articulated object manipulation or precision assembly. To address these challenges, we propose GRACE, an agent framework that adopts Executable Analytic Concepts (EAC) as a core knowledge annotation paradigm for object understanding. Under this paradigm, the agent does not merely perceive objects as unstructured visual data; instead, it interprets and annotates them as ``Semantic-Physical Blueprints", which provide a structured cognitive representation that encodes geometric primitives, mechanical affordances, and manipulation constraints. Central to our framework is a policy scaffolding mechanism, which allows the agent to dynamically ground VLM-based insights into these instantiated blueprints. This enables the agent to model and resolve complex decision-making tasks involving parameterized object descriptions and constrained motion planning. Experimental results demonstrate that agents utilizing this paradigm achieve high robustness in complex manipulation tasks. Furthermore, we demonstrate that GRACE supports automated concept discovery, offering a scalable and modular solution for high-precision embodied intelligence.

Cheng Chen, Weiwei Yuan, Xiaozhen Lu, Yicong Li, Jiale Zhang

Unmanned aerial vehicle swarms in pursuit-evasion requires encirclement efficiency while maintaining safety constraints, facing a critical safety-efficiency trade-off. Existing safe multi-agent reinforcement learning (MARL) methods often yield either unsafe task policies or conservative policies. This is challenging since forward feasible safety under dense interactions requires online safety preview. To address this issue, we propose Safety-Constrained Online Preview Enforcement (SCOPE), a MARL-based algorithm that balances encirclement efficiency and safety by short-horizon preview and safety enforcement. SCOPE learns an online safety-preview dynamics model that rolls out future trajectories to inform encirclement decisions checking. By proposing preview-fused actor-critic, SCOPE uses short-horizon previews for efficient encirclement and less unsafe behavior. Hierarchical safety enforcement performs safety look-ahead and online action correction to maintain forward feasible safety. Experiments show that SCOPE better balances encirclement efficiency and safety than safe MARL baselines, maintaining average encirclement time while reducing the average agent cost by 65.6%. Code could be found at https://github.com/98177qdn/SCOPE.

Daehyeok Kwon, Seung-Woo Seo, Sang-Hyun Lee

End-to-end autonomous driving systems have demonstrated advantages over traditional modular systems. Despite this progress, these end-to-end systems still struggle to be deployed in real-world driving environments, as they inevitably encounter undertrained scenarios in which autonomous vehicles may take unsafe actions. Reinforcement Learning (RL) provides a theoretical framework for addressing this challenge by enabling autonomous vehicles to self-improve: continuously collecting additional scenarios and learning from them. However, training autonomous vehicles with RL is not straightforward in the real world. Collecting real-world driving data involves costly interactions with the environment, and significant human intervention is required both to prevent autonomous vehicles from entering unsafe states and to reset them for subsequent episodes. In this paper, we introduce a novel real-world RL algorithm that allows autonomous vehicles to collect informative scenarios and learn from them with minimal human intervention. Our algorithm considers the learning progress of autonomous vehicles to identify informative scenarios and abort episodes before they enter unsafe states. To evaluate our algorithm, we introduce challenging urban driving tasks that require autonomous vehicles to reset themselves to initial states. The experimental results show that our real-world RL algorithm outperforms baselines with much less human intervention.

Jiasheng He, Wenbin Zhu, Xiaobin Liu, Jing Yuan, Yuhang Wei

Recent works in Gaussian Splatting (GS) SLAM highlight the importance of geometric structure. However, existing methods often rely on either 2D or 3D Gaussian primitives, lacking the balance between geometry and appearance, thus failing to precisely model spatial structures. Furthermore, current frameworks either solely utilize SLAM to provide poses for GS or optimize poses and all Gaussian parameters indiscriminately, which neglect geometric consistency constraints essential for robust localization, creating a gap between GS and SLAM. In this paper, a tight-coupling SLAM system based on a Geometric Gaussian Field (GGF) is proposed. First, GGF combines explicit spatial structures with implicit neural residuals to adaptively regulate the Gaussian morphologies, seamlessly transitioning between 2D and 3D Gaussian primitives, ensuring precise spatial modeling. Second, a Geometric Consistency-Guided Refinement (GCGR) strategy is introduced, which exploits depth and normal maps rendered by GGF to construct critical constraints for accurate pose estimation. Simultaneously, updated poses and spatial information are fed back to refine Gaussian morphology, establishing mutual enhancement and tight-coupling between GS and SLAM. Extensive experiments demonstrate that GGF-SLAM outperforms state-of-the-art methods in tracking accuracy, photorealistic rendering, and geometric reconstruction.