The adoption of Large Language Models (LLMs) as automated evaluators (LLM-as-a-judge) has revealed critical inconsistencies in current evaluation frameworks. We identify two fundamental types of inconsistencies: (1) \textit{Score-Comparison Inconsistency}, where lower-rated responses outperform higher-scored ones in pairwise comparisons, and (2) \textit{Pairwise Transitivity Inconsistency}, manifested through circular preference chains ($A\!>\!B\!>\!C\!>\!A$) and equivalence contradictions ($A\!=\!B\!=\!C\!\neq\!A$). We argue that these issues come from information loss in discrete rating systems and ambiguous tie judgments during pairwise evaluation. We propose \textbf{TrustJudge}, a probabilistic framework that addresses these limitations through two key innovations: 1) \textit{distribution-sensitive scoring} that computes continuous expectations from discrete rating probabilities, preserving information entropy for more precise scoring, and 2) \textit{likelihood-aware aggregation} that resolves transitivity violations using bidirectional preference probabilities or perplexity. We also formalize the theoretical limitations of current LLM-as-a-judge frameworks and demonstrate how TrustJudge’s components overcome them. When evaluated with Llama-3.1-70B-Instruct as judge using our dataset, TrustJudge reduces Score-Comparison inconsistency by 8.43\% (from 23.32\% to 14.89\%) and Pairwise Transitivity inconsistency by 10.82\% (from 15.22\% to 4.40\%), while maintaining higher evaluation accuracy. Our work provides the first systematic analysis of evaluation framework inconsistencies in LLM-as-a-judge paradigms, offering both theoretical insights and practical solutions for reliable automated assessment. The framework demonstrates consistent improvements across various model architectures and scales, enabling more trustworthy LLM evaluation without requiring additional training or human annotations.
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Computer Vision · Image and Video Generation
Generating realistic 3D Human-Human Interaction (HHI) requires coherent modeling of the physical plausibility of the agents and their interaction semantics. Existing methods compress all motion information into a single latent representation, limiting their ability to capture fine-grained actions and inter-agent interactions. This often leads to semantic misalignment and physically implausible artifacts, such as penetration or missed contact. We propose Disentangled Hierarchical Variational Autoencoder (DHVAE) based latent diffusion for structured and controllable HHI generation. DHVAE explicitly disentangles the global interaction context and individual motion patterns into a decoupled latent structure by employing a CoTransformer module. To mitigate implausible and physically inconsistent contacts in HHI, we incorporate contrastive learning constraints with our DHVAE to promote a more discriminative and physically plausible latent interaction space. For high-fidelity interaction synthesis, DHVAE employs a DDIM-based diffusion denoising process in the hierarchical latent space, enhanced by a skip-connected AdaLN-Transformer denoiser. Extensive evaluations show that DHVAE achieves superior motion fidelity, text alignment, and physical plausibility with greater computational efficiency.
Optimization · Large Scale, Parallel and Distributed
Scaling foundation model training with Distributed Data Parallel~(DDP) methods is bandwidth-limited. Existing infrequent communication methods like Local SGD were designed to synchronize model parameters only and cannot be trivially applied to adaptive optimizers due to additional optimizer states. Heuristic approaches that keep states local or reset them lack guarantees and can be unstable in compute‑efficient batch regimes; conversely, Local Adam synchronizes all states uniformly and is provably convergent but triples communication costs. We propose Desynced Low Communication Adaptive Optimizers (DES-LOC), a family of optimizers assigning independent synchronization periods to parameters and momenta, enabling lower communication costs while preserving convergence. Our theoretical analysis shows that while parameter synchronization dominates the asymptotic rate in-expectation, high-probability convergence guarantees require at least infrequent synchronization of the second momentum. Furthermore, we prove that more frequent momentum sync permits larger stable step sizes. Experiments on language models of up to 1.7B show that DES-LOC can communicate 170x less than DDP and 2x less than the previous state-of-the-art Local Adam, enabling 1.3x–2.1x wall‑clock speedups over DDP for 1-13B models on 100Gb/s links. Furthermore, unlike previous heuristic methods, DES-LOC is robust to worker failures offering a scalable, efficient, and fault-tolerant solution for foundation model training.
Deep Learning · Generative Models and Autoencoders
Mixture-of-Experts (MoE) enables efficient scaling of large language models by activating only a subset of experts per input token. However, deploying MoE-based models incurs significant memory overhead due to the need to retain all experts in memory. While structured pruning is promising to reduce memory costs, existing methods often show suboptimal performance and unstable degradation in three dimensions: model architectures, calibration data sources, and calibration sample sizes. This paper proposes \textbf{M}ixture-\textbf{o}f-\textbf{N}ovices-and-\textbf{E}xperts (\textbf{MoNE}), a novel expert pruning method that replaces redundant experts with lightweight novices to achieve effective and robust model compression. MoNE evaluates expert redundancy based on two metrics: access frequency and output variance. Experts exhibiting low usage and stable outputs are pruned and replaced with lightweight novices—unbiased estimations of their original outputs—minimizing performance degradation. Extensive experiments demonstrate that MoNE consistently outperforms baseline methods with minimal accuracy degradation across the three dimensions, confirming its effectiveness and robustness. Notably, it outperforms baselines by up to 2.72 for the average zero shot accuracy across nine downstream tasks under 25\% pruning ratio, with only 0.14 performance drop for Qwen2-57B-A14B. The code is available at \url{https://github.com/zxgx/mode-pd}.
Deep Learning · Generative Models and Autoencoders
Finetuning specialized generative evaluators has emerged as a popular paradigm to meet the increasing demand for scalable evaluation during both training and test-time. However, recent work has largely focused on applying new methodology, such as reinforcement learning (RL), to training evaluators, shying away from large-scale, data-driven development. In this work, we focus on data scaling, curating a set of 2.5M samples spanning five unique evaluation tasks (pairwise, step-level, reference-free and reference-based verification, and single rating) and multiple domains focused on reasoning evaluation. With our data, we train Foundational Automatic Reasoning Evaluators (FARE), a family of 8B and 20B (with 3.6B active) parameter evaluators, with a simple iterative rejection-sampling supervised finetuning (SFT) approach. FARE-8B challenges larger specialized RL-trained evaluators and FARE-20B sets the new standard for open-source evaluators, surpassing specialized 70B+ evaluators. Beyond static benchmarks, we evaluate FARE in real-world tasks: As inference-time rerankers, FARE-20B achieves near-oracle performance on MATH. As verifiers in RL training, FARE improves the downstream RL-trained model performance by up to 14.1\% vs. string-matching verifiers. When initialized from FARE, a continually-finetuned FARE-Code outperforms gpt-oss-20B by 65% on evaluating test-case quality
Applications · Neuroscience, Cognitive Science
Enabling natural communication through brain–computer interfaces (BCIs) remains one of the most profound challenges in neuroscience and neurotechnology. While existing frameworks offer partial solutions, they are constrained by oversimplified semantic representations and a lack of interpretability. To overcome these limitations, we introduce **Semantic Intent Decoding(SID)**, a novel framework that translates neural activity into natural language by modeling meaning as a flexible set of compositional semantic units. SID is built on three core principles: semantic compositionality, continuity and expandability of semantic space, and fidelity in reconstruction. We present **BrainMosaic**, a deep learning architecture implementing SID. BrainMosaic decodes multiple semantic units from EEG/SEEG signals using set matching and then reconstructs coherent sentences through semantic-guided reconstruction. This approach moves beyond traditional pipelines that rely on fixed-class classification or unconstrained generation, enabling a more interpretable and expressive communication paradigm. Extensive experiments on multilingual EEG and clinical SEEG datasets demonstrate that SID and BrainMosaic offer substantial advantages over existing frameworks, paving the way for natural and effective BCI-mediated communication.
Popular explanation methods often produce unreliable feature importance scores due to missingness bias, a systematic distortion that arises when models are probed with ablated, out-of-distribution inputs. Existing solutions treat this as a deep representational flaw that requires expensive retraining or architectural modifications. In this work, we challenge this assumption and show that missingness bias can be effectively treated as a superficial artifact of the model's output space. We introduce MCal, a lightweight post-hoc method that corrects this bias by fine-tuning a simple linear head on the outputs of a frozen base model. Surprisingly, we find this simple correction consistently reduces missingness bias and is competitive with, or even outperforms, prior heavyweight approaches across diverse medical benchmarks spanning vision, language, and tabular domains.
Recent frontier models employ long-chain-of-thought reasoning to explore solution spaces in context and achieve stronger performance. While many works study distillation to build smaller yet capable models, most focus on English and little is known about language-specific reasoning. To bridge this gap, we first introduce **Language-Mixed CoT**, a reasoning schema that switches between English and a target language, using English as an anchor to excel in reasoning while minimizing translation artifacts. As a Korean case study, we curate **Yi-Sang-HQ**: 5.79M native-Korean prompts from web Q&A, exams, STEM, and code; 3.7M long reasoning traces generated from Qwen3-32B; and a targeted 260k high-yield subset. We train nine models (4B–35B) across six families (Qwen2.5, Llama-3.1, Gemma-3, etc). Our best model, **KO-REAson-35B**, achieves state-of-the-art performance, with the highest overall average score ($64.0_{\pm2.5}$), ranking first on 5/9 benchmarks and second on the remainder. Smaller and mid-sized models also benefit substantially, with an average improvement of $+18.6$ points across the evaluated nine benchmarks. Ablations show **Language-Mixed CoT** is more effective than monolingual CoT, indicating that reasoning patterns can be engineered to improve non-English performance. We release our data-curation pipeline, evaluation system, datasets, and models to advance research on language-specific reasoning.
Pre-trained vision-language models (VLMs) enable zero-shot image classification by computing the similarity score between an image and textual descriptions, typically formed by inserting a class label (e.g., "cat") into a prompt (e.g., "a photo of a"). Since the score for a given image-class pair is sensitive to the choice of prompt, existing studies ensemble multiple prompts using a weighting vector to aggregate scores across different prompts. Yet, in current strategies, the weighting vector assigned to each prompt is shared across all classes, implicitly assuming that prompts are conditionally independent of classes, which often does not hold in practice, as a prompt like "an aerial view of" might be apt for "airport" but ill-suited for "apple". To address this, we propose class-aware zero-shot prompt reweighting (CARPRT). This scoring scheme adjusts the weighting vector for each class label by capturing the class-specific relevance of different prompts in a training-free manner. For each class label and every available prompt, we quantify their class-specific relevance by averaging image–text relevance scores over images predicted to that class under the given prompt. These estimates are then normalized to derive class-specific weights. Evaluations on standard image classification benchmarks show that CARPRT outperforms existing class-independent reweighting methods, confirming that modeling prompt-class dependencies is crucial for effective zero-shot prediction and even broader VLM-based application settings that rely on prompt ensembling. Our code is available at https://github.com/tmlr-group/CARPRT.
Information seeking is a fundamental requirement for humans. However, existing LLM agents rely heavily on open-web search, which exposes two fundamental weaknesses: online content is noisy and unreliable, and many real-world tasks require precise, domain-specific knowledge unavailable from the web. The emergence of the Model Context Protocol (MCP) now allows agents to interface with thousands of specialized tools, seemingly resolving this limitation. Yet it remains unclear whether agents can effectively leverage such tools—and more importantly, whether they can integrate them with general-purpose search to solve complex tasks. Therefore, we introduce InfoMosaic-Bench, the first benchmark dedicated to multi-source information seeking in tool-augmented agents. Covering six representative domains (medicine, finance, maps, video, web, and multi-domain integration), InfoMosaic-Bench requires agents to combine general-purpose search with domain-specific tools. Tasks are synthesized with InfoMosaic-Flow, a scalable pipeline that grounds task conditions in verified tool outputs, enforces cross-source dependencies, and filters out shortcut cases solvable by trivial lookup. This design guarantees both reliability and non-triviality. Experiments with 14 state-of-the-art LLM agents reveal three findings: (i) web information alone is insufficient, with GPT-5 achieving only 38.2\% accuracy and 67.5\% pass rate; (ii) domain tools provide selective but inconsistent benefits, improving some domains while degrading others; and (iii) 22.4\% of failures arise from incorrect tool usage or selection, highlighting that current LLMs still struggle with even basic tool handling.
Precise, object-aware control over visual content is essential for advanced image editing and compositional generation. Yet, most existing approaches operate on entire images holistically, limiting the ability to isolate and manipulate individual scene elements. In contrast, layered representations, where scenes are explicitly separated into objects, environmental context, and visual effects, provide a more intuitive and structured framework for interpreting and editing visual content. To bridge this gap and enable both compositional understanding and controllable editing, we introduce the Referring Layer Decomposition (RLD) task, which predicts complete RGBA layers from a single RGB image, conditioned on flexible user prompts, such as spatial inputs (e.g., points, boxes, masks), natural language descriptions, or combinations thereof. At the core is the RefLade, a large-scale dataset comprising 1.11M image–layer–prompt triplets produced by our scalable data engine, along with 100K manually curated, high-fidelity layers. Coupled with a perceptually grounded, human-preference-aligned automatic evaluation protocol, RefLade establishes RLD as a well-defined and benchmarkable research task. Building on this foundation, we present RefLayer, a simple baseline designed for prompt-conditioned layer decomposition, achieving high visual fidelity and semantic alignment. Extensive experiments show our approach enables effective training, reliable evaluation, and high-quality image decomposition, while exhibiting strong zero-shot generalization capabilities. The project will be released at https://yaojie-shen.github.io/project/RLD/
Reinforcement Learning · Everything Else
We propose a sample-efficient Q-learning algorithm for reinforcement learning with the Conditional Value-at-Risk (CVaR) objective. Our algorithm is built upon predictive tail value function, a novel formulation of risk-sensitive action value, that admits a recursive structure as in the conventional risk-neutral Bellman equation. This structure enables the Q-learning algorithm to utilize the entire set of sample trajectories rather than relying only on worst-case outcomes, enhancing the sample efficiency. We further derive a Bellman optimality equation and a policy improvement theorem, which provide theoretical foundations of our algorithm and remedy inconsistencies that have existed in the literature. Empirical results demonstrate that our method consistently improves CVaR performance while maintaining stable and interpretable learning dynamics.
Computer Vision · Everything Else
3D anime character generation has become increasingly important in digital entertainment, including animation production, virtual reality, gaming, and virtual influencers. Unlike realistic human modeling, anime-style characters require exaggerated proportions, stylized surface details, and artistically consistent garments, posing unique challenges for automated 3D generation. Previous approaches for 3D anime character generation often suffer from low mesh quality and blurry textures, and they typically do not provide corresponding skeletons, limiting their usability in animation. In this work, we present a novel framework for high-quality 3D anime character generation that overcomes these limitations by combining the expressive power of the Skinned Multi-Person Linear (SMPL) model with precise garment generation. Our approach extends the Anime-SMPL model to better capture the distinct features of anime characters, enabling unified skeleton generation and blendshape-based facial expression control. This results in fully animation-ready 3D characters with expressive faces, bodies, and garments. To complement the body model, we introduce a body-aligned component-wise garments generation pipeline (including hairstyles, upper garments, lower garments, and accessories), which models garments as structured components aligned with body geometry. Furthermore, our method produces high-quality skin and facial textures, as well as detailed garment textures, enhancing the visual fidelity of the generated characters. Experimental results demonstrate that our framework significantly outperforms baseline methods in terms of mesh quality, texture clarity, and garment-body alignment, making it suitable for a wide range of applications in anime content creation and interactive media.
Computer Vision · Everything Else
We introduce the *Quartet of Diffusions*, a structure-aware point cloud generation framework that explicitly models part composition and symmetry. Unlike prior methods that treat shape generation as a holistic process or only support part composition, our approach leverages four coordinated diffusion models to learn distributions of global shape latents, symmetries, semantic parts, and their spatial assembly. This structured pipeline ensures guaranteed symmetry, coherent part placement, and diverse, high-quality outputs. By disentangling the generative process into interpretable components, our method supports fine-grained control over shape attributes, enabling targeted manipulation of individual parts while preserving global consistency. A central global latent further reinforces structural coherence across assembled parts. Our experiments show that the Quartet achieves state-of-the-art performance. To our best knowledge, this is the first 3D point cloud generation framework that fully integrates and enforces both symmetry and part priors throughout the generative process.
Reconstructing 3D assets from images has long required separate pipelines for geometry reconstruction, material estimation, and illumination recovery, each with distinct limitations and computational overhead. We present MIDR-3D, the first unified end-to-end pipeline that simultaneously reconstructs complete 3D geometry, spatially-varying physically-based materials, and environment illumination from sparse multi-view images in under one second. Our key insight is that multi-view constraints can dramatically improve material and illumination disentanglement, a problem that remains fundamentally ill-posed for single image methods. Key to our approach is the fusion of the multi-view input via a transformer cross-conditioning architecture, followed by a novel unified two path prediction strategy. The first path predicts the object’s structure and appearance, while the second path predicts the environment illumination from image background or object reflections. This combined with a differentiable Monte Carlo multiple importance sampling renderer, creates an optimal illumination disentanglement training pipeline. Further with our mixed-domain training protocol, combining synthetic PBR datasets with real-world RGB captures, we establish generalizable results across geometry, material accuracy, and illumination quality. By unifying previously separate reconstruction tasks into a single feed-forward pass, we enable near-instantaneous generation of complete, relightable 3D assets.
Deep Learning · Generative Models and Autoencoders
Speculative decoding (SD) has emerged as a promising technique to accelerate LLM inference by employing a small, efficient draft model to propose draft tokens in advance, and subsequently validating them in parallel with the large target model. However, the existing SD methods still remain fundamentally constrained by their serialized execution, which inevitably causes mutual waiting bubbles between the draft and target models. To address this critical challenge, we draw inspiration from sophisticated branch prediction mechanisms in modern processors and propose a novel framework, \textbf{SpecBranch}, to fully unlock branch parallelism in SD. Specifically, we first conduct an in-depth analysis of the potential of branch parallelism in SD, and recognize that the key challenge lies in the intricate trade-offs between parallelization and token rollback. Based on this analysis, we introduce parallel speculative branches to preemptively hedge against likely rejections. Meanwhile, to significantly enhance parallelism, we jointly orchestrate adaptive draft lengths with a hybrid combination of the implicit draft model confidence and explicit reusing of target model features. Extensive experiments conducted across various models and benchmarks show that \textbf{SpecBranch} achieves impressive speedups of over \textbf{1.8}$\times \sim$ \textbf{4.5}$\times$ against the standard auto-regressive decoding and reduces rollback tokens by \textbf{50}\% for poorly aligned models, while maintaining an identical sampling distribution. Our code is available at \url{https://github.com/Sylvan820/Specbranch}.
Computer Vision · Vision Models & Multimodal
Vision-Language Models (VLMs) often suffer from visual hallucinations -- generating things that are not consistent with visual inputs -- and language shortcuts, where they skip the visual part and just rely on text priors. These issues arise because most post-training methods for VLMs rely on simple verifiable answer matching and supervise only final outputs, leaving intermediate visual reasoning without explicit guidance. As a result, VLMs receive sparse visual signals and often learn to prioritize language-based reasoning over visual perception. To mitigate this, some existing methods add visual supervision using human annotations or distilled labels from external large models. However, human annotations are labor-intensive and costly, and external signals can introduce high latency cost. In this paper, we introduce Vision-SR1, a three-stage self-rewarding reinforcement learning method that improves visual reasoning without relying on external visual supervision. Vision-SR1 decomposes VLM reasoning into two components: visual reasoning and language reasoning, where the model is first prompted to produce self-contained visual descriptions sufficient to answer the question without referring back to the input image, before jointly optimizing both visual and language reasoning through our multi-reward loss objective. To validate this self-containment, the same VLM model is re-prompted to perform language reasoning using only the generated visual reasoning as input to compute visual reward. The final reward is computed through a decoupled reward-advantage framework, where visual reward and language reasoning reward each have their advantages, log probabilities, and KL divergence calculated separately. This decoupling enables more fine-grained reward computation by preventing the entanglement of heterogeneous reward signals. Our experiments show that Vision-SR1 improves visual reasoning, mitigates visual hallucinations, and reduces reliance on language shortcuts across diverse vision-language tasks, while being more efficient than methods that rely on external visual reward models, which require additional GPUs to host. In contrast, Vision-SR1 introduces no extra GPU overhead beyond that of standard training.
Computer Vision · Image and Video Generation
Classifier-Free Guidance (CFG) improves diffusion sampling by encouraging conditional generations while discouraging unconditional ones. Existing preference alignment methods, however, focus only on positive preference pairs, limiting their ability to actively suppress undesirable outputs. Diffusion Negative Preference Optimization (Diff-NPO) approaches this limitation by introducing a separate negative model trained with inverted labels, allowing it to capture signals for suppressing undesirable generations. However, this design comes with two key drawbacks. First, maintaining two distinct models throughout training and inference substantially increases computational cost, making the approach less practical. Second, at inference time, Diff-NPO relies on weight merging between the positive and negative models, a process that dilutes the learned negative alignment and undermines its effectiveness. To overcome these issues, we introduce Diff-SNPO, a single-network framework that jointly learns from both positive and negative preferences. Our method employs a bounded preference objective to prevent winner-likelihood collapse, ensuring stable optimization. Diff-SNPO delivers strong alignment performance with significantly lower computational overhead, showing that explicit negative preference modeling can be simple, stable, and efficient within a unified diffusion framework. Code will be released.
Robotics is undergoing a significant transformation powered by advances in high-level control techniques based on machine learning, giving rise to the field of robot learning. Recent progress in robot learning has been accelerated by the increasing availability of affordable teleoperation systems, large-scale openly available datasets, and scalable learning-based methods. However, development in the field of robot learning is often slowed by fragmented, closed-source tools designed to only address specific sub-components within the robotics stack. In this paper, we present lerobot, an open-source library that integrates across the entire robotics stack, from low-level middleware communication for motor controls to large-scale dataset collection, storage and streaming. The library is designed with a strong focus on real-world robotics, supporting accessible hardware platforms while remaining extensible to new embodiments. It also supports efficient implementations for various state-of-the-art robot learning algorithms from multiple prominent paradigms, as well as a generalized asynchronous inference stack. Unlike traditional pipelines which heavily rely on hand-crafted techniques, lerobot emphasizes scalable learning approaches that improve directly with more data and compute. Designed for accessibility, scalability, and openness, lerobot lowers the barrier to entry for researchers and practitioners to robotics while providing a platform for reproducible, state-of-the-art robot learning.
Applications · Genetics, Cell Biology, Health, etc
Segmentation in pathology image requires handling out-of-domain tissue morphologies and new pathologies beyond training distributions, where traditional closed-set segmentation approaches fail to generalize. Reasoning segmentation enables zero-shot generalization via prompting with text queries. However, existing reasoning segmentation models face three barriers when applied to pathology: (1) the vision encoder lack pathology-specific knowledge and robustness to staining variations, (2) the large language model (LLM) backbone for reasoning fails to identify whether it has gathered sufficient semantic context to trigger the segmentation output, and (3) no reasoning segmentation benchmarks and datasets exist for pathology analysis. Consequently, we introduce PathChat-SegR1, a reasoning segmentation model built upon pathology-specific vision encoders trained with a novel stain-invariant self-distillation for robust pathology image representations. Moreover, we propose Segmentation-Optimized GRPO (SO-GRPO), a reinforcement learning method specifically for reasoning segmentation that learns to determine optimal segmentation timing based on accumulated reasoning context. Finally, we construct a pathology-specific reasoning segmentation benchmark of 118,667 triplets of pathology image, ground-truth mask, query, and reasoning chain including both public and private pathology images. Zero-shot evaluation on pathology images with out-of-domain morphologies/pathologies shows 61\% improvement over state-of-the-art segmentation models.