论文检索

输入标题、作者或关键词,从 1,248 篇学术成果中精准定位

会议来源 全部会议

机器学习与综合 AI

自然语言处理

计算机视觉

数据挖掘与 Web

多媒体与图形学

未选择时检索全部会议
支持跨会议组合检索,PDF 均跳转至官方来源
1,248篇论文匹配“Deep RL”
第 20 / 63 页

Computer Vision · Vision Models & Multimodal

Lei Chen, Xuanle Zhao, Zhixiong Zeng, Jing Huang, Liming Zheng, Yufeng Zhong, Lin Ma

While reinforcement learning (RL) has proven highly effective for general reasoning in vision-language models, its application to tasks requiring deep understanding of information-rich images and structured output generation remains underexplored. Chart-to-code generation exemplifies this challenge, demanding complex reasoning over visual charts to produce structured code. Supervised fine-tuning (SFT) alone is often insufficient, highlighting the need for effective RL strategies tailored to structured outputs. In this paper, we systematically investigate the performance plateau of SFT through large-scale experiments and propose Multimodal Structured Reinforcement Learning (MSRL) for chart-to-code generation. We construct the largest training corpus to date, with 3 million chart-code pairs curated from real-world tables in arXiv papers, addressing the limitations of previous synthetic datasets. Despite achieving state-of-the-art performance, our experiments show that simply increasing SFT data eventually leads to diminishing improvements. To break this plateau, MSRL employs a multi-granularity reward system that integrates both textual and visual feedback. At the textual level, rule-based rewards validate fine-grained code details, while at the visual level, a model-based reward assesses the structural similarity between rendered code and ground-truth charts. We implement a two-stage curriculum training strategy, first optimizing the model with textual rewards and then incorporating visual signals for further enhancement. Experimental results demonstrate that MSRL substantially breaks the SFT plateau, improving high-level metrics by 6.2% and 9.9% on ChartMimic and ReachQA benchmarks, respectively. Notably, our method outperforms all existing approaches in the chart domain and achieves competitive results with advanced closed-source models.

Applications · Everything Else

Tianfu Wang, Liwei Deng, Xi Chen, Junyang Wang, Huiguo He, Zhengyu Hu, Wei Wu, Leilei Ding, Qilin Fan, Hui Xiong

Resource allocation (RA) is critical to efficient service deployment in Network Function Virtualization (NFV), a transformative networking paradigm. This task is termed NFV-RA. Recently, deep Reinforcement Learning (RL)-based methods have been showing promising potential to address this combinatorial complexity of constrained cross-graph mapping. However, RL-driven NFV-RA research lacks a systematic benchmark for comprehensive simulation and rigorous evaluation. This gap hinders in-depth performance analysis and slows algorithm development for emerging networks, resulting in fragmented assessments. In this paper, we introduce Virne, a comprehensive benchmarking framework designed to accelerate the research and application of deep RL for NFV-RA. Virne provides customizable simulations for diverse network scenarios, including cloud, edge, and 5G environments. It features a modular and extensible implementation pipeline that integrates over 30 methods of various types. Virne also establishes a rigorous evaluation protocol that extends beyond online effectiveness to include practical perspectives such as solvability, generalizability, and scalability. Furthermore, we conduct in-depth analysis through extensive experiments to provide valuable insights into performance trade-offs for efficient implementation and offer actionable guidance for future research directions. Overall, with its capabilities of diverse simulations, rich implementations, and thorough evaluation, Virne could serve as a comprehensive benchmark for advancing NFV-RA methods and deep RL applications. The code and resources are available at https://github.com/GeminiLight/virne.

Reinforcement Learning · Deep RL

Han Zhang, Ruibin Zheng, ZEXUAN YI, Zhuo Zhang, Hanyang Peng, HUI WANG, Jiayin Qi, Binxing Fang, Ruifeng Xu, Yue Yu

As single-center computing approaches power constraints, decentralized training becomes essential. However, traditional Reinforcement Learning (RL) methods, crucial for enhancing large model post-training, cannot adapt to decentralized distributed training due to the tight coupling between parameter learning and rollout sampling. For this, we propose HeteroRL, a heterogeneous RL architecture that decouples these processes, enabling stable training across geographically distributed nodes connected via the Internet. The core component is Group Expectation Policy Optimization (GEPO), an asynchronous RL algorithm robust to latency caused by network delays or heterogeneity in computational resources. Our study reveals that high latency significantly increases KL divergence, leading to higher variance of importance weights and training instability. GEPO mitigates this issue by using group expectation weighting to exponentially reduce the variance of importance weights, with theoretical guarantees. Experiments show GEPO achieves superior stability—only a 3\% performance drop from online to 1800s latency—and reduces the best-to-last gap by 85\% versus GSPO ($\Delta$=1.8 vs. 12.0) while attaining the highest scores, highlighting its effectiveness in decentralized, resource-heterogeneous environments.

Dingdong WANG, Shujie LIU, Tianhua Zhang, Youjun Chen, Jinyu Li, Helen Meng

Emotional information in speech plays a unique role in multimodal perception. However, current Speech Large Language Models (SpeechLLMs), similar to conventional speech emotion recognition (SER) systems, still treat emotion understanding as a simple classification problem. This provides limited interpretability of predictions, while leaving the LLMs’ expressive and reasoning capabilities underutilized. In this work, we take the first step to reformulate SER as a deep reasoning problem through reinforcement learning (RL). We propose EmotionThinker, which is designed to generate accurate emotion predictions with interpretable explanations grounded in fine-grained acoustic cues. To achieve this, we first construct EmotionCoT-35K, an emotional reasoning dataset with Chain-of-Thought annotations and detailed captions. Second, we observe that current SpeechLLMs exhibit weak prosody perception, whereas prosodic cues constitute fundamental signals for interpreting emotions. To address this, we develop the prosody-enhanced foundation model EmotionThinker-Base, and demonstrate that prosody enhancement improves emotion understanding. Third, we introduce Group-Relative-Policy-Optimization with Progressive-Trust-aware-Reasoning-Reward (GRPO-PTR}) for RL. Different from standard GRPO, which relies only on rule-based outcome rewards, GRPO-PTR progressively introduces reasoning reward, dynamically adjusts it with a trustworthiness weight reflecting the alignment between reasoning and outcome, and evaluates the overall reasoning quality with a reward model based on multi-dimensional criteria. EmotionThinker outperforms previous state-of-the-art evaluation models both in emotion accuracy and explanation quality, advancing SER toward interpretable multimodal reasoning.

Reinforcement Learning · Deep RL

Mohamed Ghanem, Bernd Finkbeiner

Neural networks applied to sequential decision-making tasks typically rely on latent representations of environment states. While environment dynamics dictate how semantic states evolve, the corresponding latent transitions are usually left implicit, creating a potential misalignment between the two. We propose to model latent dynamics explicitly by drawing an analogy between Markov decision process (MDP) trajectories and ordinary differential equation (ODE) flows: in both cases, the current state fully determines its successors. Building on this view, we introduce a neural ODE-based regularization method that enforces latent embeddings to follow consistent ODE flows, thereby aligning representation learning with environment dynamics. Although broadly applicable to deep learning agents, we demonstrate its effectiveness in reinforcement learning by integrating it into Actor-Critic algorithms. Our approach yields major performance gains across various standard Atari benchmarks for A2C and gridworld environments for PPO.

Reinforcement Learning · Deep RL

Pinzheng Wang, Shuli Xu, Juntao Li, Yu Luo, Dong Li, Jianye Hao, Min Zhang

Reinforcement learning with verifiable rewards (RLVR) has shown promise in enhancing the reasoning performance of large language models (LLMs) by increasing test-time compute. However, even after extensive RLVR training, such models still tend to generate unnecessary and low-quality steps in their chain-of-thought (CoT), leading to inefficient overthinking and lower answer quality. We show that when the initial direction or quality of the CoT is suboptimal, the model often fails to reach the correct answer, even after generating several times more tokens than when the initial CoT is well-initialized. To this end, we introduce $\textit{\textbf{Re}inforcement Learning with \textbf{Re}-solving}$ (Re$^2$), in which LLMs learn to flexibly abandon unproductive reasoning paths and restart the solution process when necessary, rather than always committing to a final answer. Re$^2$ applies pure reinforcement learning without any preliminary supervised fine-tuning, successfully amplifying the rare redo behavior in vanilla models from only 0.5\% to over 30\%. This leads to substantial performance gains over standard RLVR under the same training compute budget, and also demonstrates notable improvements in test-time performance as the number of samples increases.

Reinforcement Learning · Deep RL

Yuxin Jiang, Yufei Wang, Qiyuan Zhang, Xingshan Zeng, Liangyou Li, Jierun Chen, Chaofan Tao, Haoli Bai, Lifeng Shang

Reinforcement learning with verifiable rewards (RLVR) succeeds in reasoning tasks (e.g., math and code) by checking the final verifiable answer (i.e., a verifiable dot signal). However, extending this paradigm to open-ended generation is challenging because there is no unambiguous ground truth. Relying on single-dot supervision often leads to inefficiency and reward hacking. To address these issues, we propose reinforcement learning with verifiable reference-based rewards (RLVRR). Instead of checking the final answer, RLVRR extracts an ordered linguistic signal from high-quality references (i.e, reward chain). Specifically, RLVRR decomposes rewards into two dimensions: content, which preserves deterministic core concepts (e.g., keywords), and style, which evaluates adherence to stylistic properties through LLM-based verification. In this way, RLVRR combines the exploratory strength of RL with the efficiency and reliability of supervised fine-tuning (SFT). Extensive experiments on more than 10 benchmarks with Qwen and Llama models confirm the advantages of our approach. RLVRR (1) substantially outperforms SFT trained with ten times more data and advanced reward models, (2) unifies the training of structured reasoning and open-ended generation, and (3) generalizes more effectively while preserving output diversity. These results establish RLVRR as a principled and efficient path toward verifiable reinforcement learning for general-purpose LLM alignment.

Reinforcement Learning · Deep RL

Yonatan Ashlag, Mirco Mutti, Aviv Tamar, Kfir Y Levy

Sample efficiency is one of the main bottlenecks for optimal decision making via reinforcement learning. Pretraining a policy to maximize the entropy of the state visitation can substantially speedup reinforcement learning of downstream tasks. It is still an open question how to maximize the state entropy in POMDPs, where the true states of the environment, or their entropy, are not observed. In this work, we propose to maximize the entropy of a sufficient statistic of the history, which is called an information state. First, we show that a recursive latent model that predicts future observations is an information state in this setting. Then, we provide a practical algorithm, called LatEnt, to simultaneously learn the latent model and a latent-based policy maximizing the corresponding entropy objective from reward-free interactions with the POMDP. We empirically show that our approach induces higher state entropy than existing methods, which translates to better performance on downstream tasks. As a byproduct, we open-source PROBE, the first benchmark to test reward-free pretraining in POMDPs.

Deep Learning · Generative Models and Autoencoders

Huanyi Xie, Yubin Chen, Liangyu Wang, Lijie Hu, Di Wang

The long-tailed distribution of sequence lengths in LLM serving and reinforcement learning (RL) sampling causes significant computational waste due to excessive padding in batched inference. Existing methods rely on auxiliary models for static length prediction, but they incur high overhead, generalize poorly, and fail in stochastic "one-to-many" sampling scenarios. We introduce a lightweight framework that reuses the main model's internal hidden states for efficient length prediction. Our framework features two core components: 1) Entropy-Guided Token Pooling (EGTP), which uses on-the-fly activations and token entropy for highly accurate static prediction with negligible cost, and 2) Progressive Length Prediction (PLP), which dynamically estimates the remaining length at each decoding step to handle stochastic generation. To validate our approach, we build and release ForeLen, a comprehensive benchmark with long-sequence, Chain-of-Thought, and RL data. On ForeLen, EGTP achieves state-of-the-art accuracy, reducing MAE by 29.16\% over the best baseline. Integrating our methods with a length-aware scheduler yields significant end-to-end throughput gains. Our work provides a new technical and evaluation baseline for efficient LLM inference.

Deep Learning · Generative Models and Autoencoders

Kevin Rojas, Jiahe Lin, Kashif Rasul, Anderson Schneider, Yuriy Nevmyvaka, Molei Tao, Wei Deng

Diffusion language models (DLMs) enable parallel, order-agnostic generation with iterative refinement, offering a flexible alternative to autoregressive large language models (LLMs). However, adapting reinforcement learning (RL) fine-tuning to DLMs remains an open challenge because of the intractable likelihood. Pioneering work such as diffu-GRPO estimated token-level likelihoods via one-step unmasking. While computationally efficient, this approach is severely biased. A more principled foundation lies in sequence-level likelihoods, where the evidence lower bound (ELBO) serves as a surrogate. Yet, despite this clean mathematical connection, ELBO-based methods have seen limited adoption due to the prohibitive cost of likelihood evaluation. In this work, we revisit ELBO estimation and disentangle its sources of variance. This decomposition motivates reducing variance through fast, deterministic integral approximations along a few pivotal dimensions. Building on this insight, we introduce **Group Diffusion Policy Optimization (GDPO)**, a new RL algorithm tailored for DLMs. GDPO leverages simple yet effective *Semi-deterministic Monte Carlo* schemes to mitigate the variance explosion of ELBO estimators under vanilla double Monte Carlo sampling, yielding a provably lower-variance estimator under tight evaluation budgets. Empirically, GDPO achieves consistent gains over pretrained checkpoints and outperforms diffu-GRPO, one of the state-of-the-art baselines, on the majority of math, reasoning, and coding benchmarks.

Deep Learning · Generative Models and Autoencoders

Min Cheng, Fatemeh Doudi, Dileep Kalathil, Mohammad Ghavamzadeh, Panganamala Kumar

Reinforcement learning (RL) algorithms have been used recently to align diffusion models with downstream objectives such as aesthetic quality and text-image consistency by fine-tuning them to maximize a single reward function under a fixed KL regularization. However, this approach is inherently restrictive in practice, where alignment must balance multiple, often conflicting objectives. Moreover, user preferences vary across prompts, individuals, and deployment contexts, with varying tolerances for deviation from a pre-trained base model. We address the problem of inference-time multi-preference alignment: given a set of basis reward functions and a reference KL regularization strength, can we design a fine-tuning procedure so that, at inference time, it can generate images aligned with any user-specified linear combination of rewards and regularization, without requiring additional fine-tuning? We propose Diffusion Blend, a novel approach to solve inference-time multi-preference alignment by blending backward diffusion processes associated with fine-tuned models, and we instantiate this approach with three algorithms: DB-MPA for multi-reward alignment, DB-KLA for KL regularization control, and DB-MPA-LS for approximating DB-MPA without additional inference cost. Extensive experiments show that Diffusion Blend algorithms consistently outperform relevant baselines and closely match or exceed the performance of individually fine-tuned models, enabling efficient, user-driven alignment at inference-time.

Reinforcement Learning · Online

Zhihao Lin

Gaussian policies have dominated continuous control in deep reinforcement learning (RL), yet they suffer from a fundamental mismatch: their unbounded support requires ad-hoc squashing functions that distort the geometry of bounded action spaces. While von Mises-Fisher (vMF) distributions offer a theoretically grounded alternative on the sphere, their reliance on Bessel functions and rejection sampling hinders practical adoption. We propose \textbf{Geometric Action Control (GAC)}, a novel action generation paradigm that preserves the geometric benefits of spherical distributions while \textit{simplifying computation}. GAC decomposes action generation into a direction vector and a learnable concentration parameter, enabling efficient interpolation between deterministic actions and uniform spherical noise. This design reduces parameter count from \(2d\) to \(d+1\), and avoids the \(O(dk)\) complexity of vMF rejection sampling, achieving simple \(O(d)\) operations. Empirically, GAC consistently matches or exceeds state-of-the-art methods across six MuJoCo benchmarks, achieving 37.6\% improvement over SAC on Ant-v4 and up to 112\% on complex DMControl tasks, demonstrating strong performance across diverse benchmarks. Our ablation studies reveal that both \textbf{spherical normalization} and \textbf{adaptive concentration control} are essential to GAC's success. These findings suggest that robust and efficient continuous control does not require complex distributions, but a principled respect for the geometry of action spaces. Code and pretrained models are available in supplementary materials.

Reinforcement Learning · Deep RL

Marco Bagatella

Linear temporal logic (LTL) is a powerful language for task specification in reinforcement learning, as it allows describing objectives beyond the expressivity of conventional discounted return formulations. Nonetheless, recent works have shown that LTL formulas can be translated into a variable rewarding and discounting scheme, whose optimization produces a policy maximizing a lower bound on the probability of formula satisfaction. However, the synthesized reward signal remains fundamentally sparse, making exploration challenging. We aim to overcome this limitation, which can prevent current algorithms from scaling beyond low-dimensional, short-horizon problems. We show how better exploration can be achieved by further leveraging the LTL specification and casting its corresponding Limit Deterministic Büchi Automaton (LDBA) as a Markov reward process, thus enabling a form of high-level value estimation. By taking a Bayesian perspective over LDBA dynamics and proposing a suitable prior distribution, we show that the values estimated through this procedure can be treated as a shaping potential and mapped to informative intrinsic rewards. Empirically, we demonstrate applications of our method from tabular settings to high-dimensional continuous systems, which have so far represented a significant challenge for LTL-based reinforcement learning algorithms.

Reinforcement Learning · Deep RL

Jatin Chauhan, Shivam Bhardwaj, Aditya Saibewar, Aditya Ramesh, Sadbhavana Babar, Manohar Kaul

Exploration of dynamic environments with sparse rewards is a significant challenge in Reinforcement Learning, often leading to inefficient exploration and brittle policies. To address this, we introduce a novel graph-based intrinsic reward using Effective Resistance, a metric from spectral graph theory. This reward formulation guides the agent to seek configurations that are directly correlated to successful goal reaching states. We provide theoretical guarantees, proving that our method not only learns a robust policy but also achieves faster convergence by serving as a variance reduction baseline to the standard discounted reward formulation. We perform extensive empirical analysis across several challenging environments to demonstrate that our approach significantly outperforms state-of-the-art baselines, demonstrating improvements of up to 59% in success rate, 56% in timesteps taken to reach the goal, and 4 times more accumulated reward. We augment all of the supporting lemmas and theoretically motivated hyperparameter choices with corresponding experiments.

Reinforcement Learning · Deep RL

Aleksei Petrenko, Ben Lipkin, Kevin Chen, Erik Wijmans, Marco Cusumano-Towner, Raja Giryes, Philipp Krähenbühl

Policy gradient algorithms have driven many recent advancements in language model reasoning. An appealing property is their ability to learn from exploration on their own trajectories, a process crucial for fostering diverse and creative solutions. As we show in this paper, many policy gradient algorithms naturally reduce the entropy---and thus the diversity of explored trajectories---as part of training, yielding a policy increasingly limited in its ability to explore. In this paper, we argue that entropy should be actively monitored and controlled throughout training. We formally analyze the contributions of leading policy gradient objectives on entropy dynamics, identify empirical factors (such as numerical precision) that significantly impact entropy behavior, and propose explicit mechanisms for entropy control. These include REPO, a family of algorithms that modify the advantage function to regulate entropy, and ADAPO, an adaptive asymmetric clipping approach. Models trained with our entropy-preserving methods maintain diversity throughout training, yielding final policies that are more performant and retain their trainability for sequential learning in new environments.

Reinforcement Learning · Deep RL

Zilin Kang, Chonghua Liao, Tingqiang Xu, Huazhe Xu

We propose ERA, a new paradigm for entropy-constrained policy via output activation. It guarantees minimum sampling entropy by transforming the outputs of the last layer. Our approach demonstrates broad effectiveness across different domains: 1) for large language models(LLMs), boosting the average score across six benchmarks for Qwen2.5-Math-7B by 11.6%; 2) for continuous control reinforcement learning agents, improving performance by more than 30% over strong baselines such as SAC on the challenging HumanoidBench; 3) for image classification, enhancing ImageNet top-1 accuracy by 0.69% for ResNet-50. These gains are achieved with a computational overhead of less than 7%. Our work validates output activation as a powerful tool for entropy control, opening a new direction for designing simpler and more robust algorithms. Code available at: https://nothingbutbut.github.io/era

Reinforcement Learning · Deep RL

Zeliang Zhang, Xiaodong Liu, Hao Cheng, Hao Sun, Chenliang Xu, Jianfeng Gao

Large reasoning models (LRMs) excel on complex problems but face a critical barrier to efficiency: reinforcement learning (RL) training requires long rollouts for outcome-based rewards, where autoregressive decoding dominates time and memory usage. While sliding-window cache strategies can bound memory, they disrupt long-context reasoning and degrade performance. We introduce Progressive Thought Encoding, a parameter-efficient fine-tuning method that enables LRMs to reason effectively under fixed-size caches. By progressively encoding intermediate reasoning into compact representations, our approach eliminates the need to backpropagate through full-cache rollouts, thereby reducing training-time memory usage, while maintaining constant memory during inference. Experiments on three models, including Qwen2.5-3B-Instruct, Qwen2.5-7B-Instruct, and DeepSeek-R1-Distill-Llama-8B, across six widely used challenging mathematical benchmarks show consistent gains: our method achieves +19.3\% improvement over LoRA and +29.9\% over the baseline on average, with up to +23.4 absolute gains on AIME2024/2025 under tight cache budgets. These results demonstrate that Progressive Thought Encoding not only improves reasoning accuracy but also makes RL training of LRMs substantially more efficient and scalable under real-world memory constraints.

Reinforcement Learning · Deep RL

Maksim Bobrin, Ilya Zisman, Alexander Nikulin, Vladislav Kurenkov, Dmitry Dylov

Behavioral Foundation Models (BFMs) proved successful in producing near-optimal policies for arbitrary tasks in a zero-shot manner, requiring no test-time retraining or task-specific fine-tuning. Among the most promising BFMs are the ones that estimate the successor measure learned in an unsupervised way from task-agnostic offline data. However, these methods fail to react to changes in the dynamics, making them inefficient under partial observability or when the transition function changes. This hinders the applicability of BFMs in a real-world setting, e.g., in robotics, where the dynamics can unexpectedly change at test time. In this work, we demonstrate that Forward–Backward (FB) representation, one of the methods from the BFM family, cannot produce reasonable policies under distinct dynamics, leading to an interference among the latent policy representations. To address this, we propose an FB model with a transformer-based belief estimator, which greatly facilitates zero-shot adaptation. Additionally, we show that partitioning the policy encoding space into dynamics-specific clusters, aligned with the context-embedding directions, yields additional gain in performance. Those traits allow our method to respond to the dynamics mismatches observed during training and to generalize to unseen ones. Empirically, in the changing dynamics setting, our approach achieves up to a 2x higher zero-shot returns compared to the baselines for both discrete and continuous tasks.

Reinforcement Learning · Deep RL

Honglin Zhang, Qianyue Hao, Fengli Xu, Yong Li

Large language models (LLMs) acquire extensive prior knowledge through large-scale pretraining and can be further enhanced via supervised fine-tuning (SFT) or reinforcement learning (RL)-based post-training. A growing body of evidence has shown that RL fine-tuning improves the capability of LLMs beyond what SFT alone achieves. However, the underlying mechanisms why RL fine-tuning is able to enhance the capability of various LLMs with distinct intrinsic characteristics remain underexplored. In this study, we draw inspiration from prior work on edge attribution patching (EAP) to investigate the internal differences of LLMs before and after RL fine-tuning. Our analysis across multiple model families and mathematical datasets shows two robust effects of online RL post-training: (i) an overall increase in average activation intensity, indicating that more internal pathways are engaged and their signals become stronger, and (ii) greater diversity in activation patterns, reflected by higher entropy and less concentrated edge distributions. These changes suggest that RL reshapes information flow to be both more redundant and more flexible, which may explain its advantage in mathematical generalization. Notably, models fine-tuned with Direct Preference Optimization (DPO) deviate from these trends, exhibiting substantially weaker or inconsistent internal changes compared to PPO- and GRPO-based training. Together, our findings provide a unified view of how RL fine-tuning systematically alters the internal circuitry of LLMs and highlight the methodological distinctions between online RL and preference-based approaches. Our code is open source at https://github.com/tsinghua-fib-lab/llm_rl_probing_analysis.

Reinforcement Learning · Deep RL

Nick Hansen, Hao Su, Xiaolong Wang

General-purpose control demands agents that act across many tasks and embodiments, yet research on reinforcement learning (RL) for continuous control remains dominated by single-task or offline regimes, reinforcing a view that online RL does not scale. Inspired by the foundation model recipe (large-scale pretraining followed by light RL) we ask whether a single agent can be trained on hundreds of tasks with online interaction. To accelerate research in this direction, we introduce a new benchmark with 200 diverse tasks spanning many domains and embodiments, each with language instructions, demonstrations, and optionally image observations. We then present Newt, a language-conditioned multitask world model that is first pretrained on demonstrations to acquire task-aware representations and action priors, and then jointly optimized with online interaction across all tasks. Experiments show that Newt yields better multitask performance and data-efficiency than a set of strong baselines, exhibits strong open-loop control, and enables rapid adaptation to unseen tasks. We release our environments, demonstrations, code for training and evaluation, as well as 200+ checkpoints.