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1,090篇论文匹配“Scalable Algorithms”
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Lvye Cui, Haoran Yu, Pierre Pinson, Dario Paccagnan

Estimating player utilities from observed equilibria is crucial for many applications. Existing approaches to tackle this problem are either limited to specific games or do not scale well with the number of players. Our work addresses these issues by proposing a novel utility estimation method for general multi-player non-cooperative games. Our main idea consists in reformulating the inverse game problem as an inverse variational inequality problem and in selecting among all utility parameters consistent with the data, the so-called incenter. We show that the choice of the incenter can produce parameters that are most robust to the observed equilibrium behaviors. However, its computation is challenging, as the number of constraints in the corresponding optimization problem increases with the number of players and the behavior space size. To tackle this challenge, we propose a loss function-based algorithm, making our method scalable to games with many players or a continuous action space. Furthermore, we show that our method can be extended to incorporate prior knowledge of player utilities, and that it can handle inconsistent data, i.e., data where players do not play exact equilibria. Numerical experiments on three game applications demonstrate that our methods outperform the state of the art. The code, datasets, and supplementary material are available at https://github.com/cuilvye/Incenter-Project.

Dongyuan Ma, Dongxiao He, Xin Huang

The k-core has garnered significant attention in recent research as an effective measure of node importance within a graph. A k-core is defined as the maximal induced subgraph where each node has a degree of at least k. This paper addresses the core maximization problem: given a graph G, an integer k, and a budget b, the objective is to insert b new distinct edges into G to maximize the size of its k-core. This problem is theoretically proven to be NP-hard and APX-hard. However, the existing heuristic methods often struggle to achieve a good balance between efficiency and answer quality. In this paper, we propose a novel dynamic approach that, for the first time, uncovers the dynamic changes in node degrees. We introduce a new concept using the contribution of edges across different λ-shell components to the final solution. Based on these findings, we present the Dynamic Seed-GrowthCM method. This method selects the λ-shell component with the largest estimated benefit as the initial seed. In each iteration, depending on complete/partial growth, either a new seed is incorporated into the solution, or an existing seed undergoes growth, becoming a larger seed by adding connected components of the λ-shell component to the solution. Experimental results on ten datasets demonstrate that our algorithm significantly outperforms state-of-the-art methods in terms of solution quality on large graphs, while achieving a high computational efficiency.

Zhengzhao Feng, Rui Wang, Longjiao Zhang, Tongya Zheng, Ziqi Huang, Mingli Song

Memory-based temporal graph neural networks (MTGNN) use node memory to store historical information, enabling efficient processing of large dynamic graphs through batch parallel training, with larger batch sizes leading to increased training efficiency. However, this approach overlooks the interdependency among edges within the same batch, leading to outdated memory states and reduced training accuracy. Previous studies have attempted to mitigate this issue through methods such as measuring memory loss, overlap training, and additional compensation modules. Despite these efforts, challenges persist, including imprecise coarse-grained memory loss measurement and ineffective compensation modules. To address these challenges, we propose the Refined Batch parallel Training (RBT) framework, which accurately evaluates intra-batch information loss and optimizes batch partitioning to minimize loss, enhancing the training process's effectiveness and efficiency. RBT also includes a precise and efficient memory compensation algorithm. Experimental results demonstrate RBT's superior performance compared to existing MTGNN frameworks like TGL, ETC, and PRES in terms of training efficiency and accuracy across various dynamic graph datasets. Our code is made publicly available at https://github.com/fengwudi/RBT.

Joao Marques-Silva, Jairo A. Lefebre-Lobaina, Maria Vanina Martinez

Explainable artificial intelligence (XAI) is at the core of trustworthy AI. The best-known methods of XAI are sub-symbolic. Unfortunately, these methods do not give guarantees of rigor. Logic-based XAI addresses the lack of rigor of sub-symbolic methods, but in turn it exhibits some drawbacks. These include scalability, explanation size, but also the need to access the details of the machine learning model. Furthermore, access to the details of an ML model may reveal sensitive information. This paper builds on recent work on symbolic model-agnostic XAI, which is based on explaining samples of behavior of a blackbox ML model, and proposes efficient algorithms for the computation of explanations. The experiments confirm the scalability of the novel algorithms.

Sulian Le Bozec-Chiffoleau, Nicolas Beldiceanu, Charles Prud'homme, Gilles Simonin, Xavier Lorca

We propose a version of DFS designed for Constraint Programming, called bimodal DFS, that scales to both sparse and dense graphs. It runs in O(n + ~m) time, where ~m is the sum, for each vertex v, of the minimum between the numbers of successors and non-successors of v. Integrating it into Régin’s GAC algorithm for the AllDifferent constraint results in faster performance as the problem size increases, outperforming a GPU-accelerated version. In the vast majority of our tests, GAC now performs similarly to BC in terms of speed, but is able to solve more problems.

Shmuel Goldklang, Tal Grinshpoun, Tamir Tassa

One of the main reasons for solving constraint optimization problems in a distributed manner is maintaining agents’ privacy. Several studies in the past decade devised privacy-preserving versions of Distributed Constraint Optimization Problem (DCOP) algorithms. Some of those algorithms were complete, i.e., finding an optimal solution, while others were incomplete. The main advantage of the incomplete approach is in its scalability to large problems. One of the important incomplete paradigms for solving DCOPs is local search. Yet, so far no privacy-preserving algorithm for solving DCOPs by means of local search was devised. We present P-DSA, a privacy-preserving implementation of the classical local-search algorithm DSA that preserves topology, constraint, and assignment/decision privacy. Comparing its performance to that of P-Max-Sum, which is another privacy-preserving implementation of an incomplete DCOP algorithm, shows that P-DSA is significantly more scalable and issues much better solutions than P-Max-Sum. Therefore, P-DSA emerges as a suitable solution for practitioners addressing large-scale DCOPs with privacy considerations.

Zun Li, Marc Lanctot, Kevin R. McKee, Luke Marris, Ian Gemp, Daniel Hennes, Paul Muller, Kate Larson, Yoram Bachrach, Michael P. Wellman

Opponent modeling methods typically involve two crucial steps: building a belief distribution over opponents' strategies, and exploiting this opponent model by playing a best response. However, existing approaches typically require domain-specific heurstics to come up with such a model, and algorithms for approximating best responses are hard to scale in large, imperfect information domains. In this work, we introduce a scalable and generic multiagent training regime for opponent modeling using deep game-theoretic reinforcement learning. We first propose Generative Best Respoonse (GenBR), a best response algorithm based on Monte-Carlo Tree Search (MCTS) with a learned deep generative model that samples world states during planning. This new method scales to large imperfect information domains and can be plug and play in a variety of multiagent algorithms. We use this new method under the framework of Policy Space Response Oracles (PSRO), to automate the generation of an offline opponent model via iterative game-theoretic reasoning and population-based training. We propose using solution concepts based on bargaining theory to build up an opponent mixture, which we find identifying profiles that are near the Pareto frontier. Then GenBR keeps updating an online opponent model and reacts against it during gameplay. We conduct behavioral studies where human participants negotiate with our agents in Deal-or-No-Deal, a class of bilateral bargaining games. Search with generative modeling finds stronger policies during both training time and test time, enables online Bayesian co-player prediction, and can produce agents that achieve comparable social welfare and Nash bargaining score negotiating with humans as humans trading among themselves.

Martin Jonáš, Antonín Kučera, Vojtěch Kůr, Jan Mačák

The steady-state synthesis aims to construct a policy for a given MDP D such that the long-run average frequencies of visits to the vertices of D satisfy given numerical constraints. This problem is solvable in polynomial time, and memoryless policies are sufficient for approximating an arbitrary frequency vector achievable by a general (infinite-memory) policy. We study the steady-state synthesis problem for multiagent systems, where multiple autonomous agents jointly strive to achieve a suitable frequency vector. We show that the problem for multiple agents is computationally hard (PSPACE or NP hard, depending on the variant), and memoryless strategy profiles are insufficient for approximating achievable frequency vectors. Furthermore, we prove that even evaluating the frequency vector achieved by a given memoryless profile is computationally hard. This reveals a severe barrier to constructing an efficient synthesis algorithm, even for memoryless profiles. Nevertheless, we design an efficient and scalable synthesis algorithm for a subclass of full memoryless profiles, and we evaluate this algorithm on a large class of randomly generated instances. The experimental results demonstrate a significant improvement against a naive algorithm based on strategy sharing.

Mitchell Kiely, Metin Ahiskali, Etienne Borde, Benjamin Bowman, David Bowman, Dirk Van Bruggen, KC Cowan, Prithviraj Dasgupta, Erich Devendorf, Ben Edwards 等

As cyber threats become increasingly automated and sophisticated, novel solutions must be introduced to improve defence of enterprise networks. Deep Reinforcement Learning (DRL) has demonstrated potential in mitigating these advanced threats. Single DRL Agents have proven utility toward execution of autonomous cyber defence. Despite the success of employing single DRL Agents, this approach presents significant limitations, especially regarding scalability within large enterprise networks. An attractive alternative to the single agent approach is the use of Multi-Agent Reinforcement Learning (MARL). However, developing MARL agents is costly with few options for examining MARL cyber defence techniques against adversarial agents. This paper presents a MARL network security environment, the fourth iteration of the Cyber Autonomy Gym for Experimentation (CAGE) challenges. This challenge was specifically designed to test the efficacy of MARL algorithms in an enterprise network. Our work aims to evaluate the potential of MARL as a robust and scalable solution for autonomous network defence.

Zheyuan Ryan Shi

AI for public sector research is about using AI to tackle the numerous challenges faced by public sector organizations when they are out there making our world a better place. AI for public sector research is use-inspired research. It differs from traditional AI research first and foremost in its key objective being measurable societal impact. AI for public sector research contributes to the computing community by proposing new problem models, raising complexities that challenge abstractions which often leads to new methodologies, and introducing new contexts for evaluation. However, fulfilling this promise is easier said than done. This talk consists of three parts about our preliminary work in our long-term quest to make AI for public sector operationally scalable, financially sustainable, technically generalizable, and socially responsible. We will cover (1) a concrete AI for public sector project from problem scoping to field trials and deployment, (2) a generalizable algorithm applicable to various public sector domains, and (3) an overview of our work in a wide variety of applications.

Ellen M. Considine, Rachel C. Nethery, Gregory A. Wellenius, Francesca Dominici, Mauricio Tec

A key strategy in societal adaptation to climate change is using alert systems to prompt preventative action and reduce the adverse health impacts of extreme heat events. This paper implements and evaluates reinforcement learning (RL) as a tool to optimize the effectiveness of such systems. Our contributions are threefold. First, we introduce a new publicly available RL environment enabling the evaluation of the effectiveness of heat alert policies to reduce heat-related hospitalizations. The rewards model is trained from a comprehensive dataset of historical weather, Medicare health records, and socioeconomic/geographic features. We use scalable Bayesian techniques tailored to the low-signal effects and spatial heterogeneity present in the data. The transition model uses real historical weather patterns enriched by a data augmentation mechanism based on climate region similarity. Second, we use this environment to evaluate standard RL algorithms in the context of heat alert issuance. Our analysis shows that policy constraints are needed to improve RL's initially poor performance. Third, a post-hoc contrastive analysis provides insight into scenarios where our modified heat alert-RL policies yield significant gains/losses over the current National Weather Service alert policy in the United States.

David Klaška, Antonín Kučera, Vojtěch Kůr, Vít Musil, Vojtěch Řehák

The long-run average payoff per transition (mean payoff) is the main tool for specifying the performance and dependability properties of discrete systems. The problem of constructing a controller (strategy) simultaneously optimizing several mean payoffs has been deeply studied for stochastic and game-theoretic models. One common issue of the constructed controllers is the instability of the mean payoffs, measured by the deviations of the average rewards per transition computed in a finite "window" sliding along a run. Unfortunately, the problem of simultaneously optimizing the mean payoffs under local stability constraints is computationally hard, and the existing works do not provide a practically usable algorithm even for non-stochastic models such as two-player games. In this paper, we design and evaluate the first efficient and scalable solution to this problem applicable to Markov decision processes.

Hongxuan Zhang, Yao Zhao, Jiaqi Zheng, Chenyi Zhuang, Jinjie Gu, Guihai Chen

The emergence of long-context text applications utilizing large language models (LLMs) has presented significant scalability challenges, particularly in memory footprint. The linear growth of the Key-Value (KV) cache, which stores attention keys and values to reduce redundant computations, can significantly increase memory usage and may prevent models from functioning properly in memory-constrained environments. To address this issue, we propose a novel approach called Cache Sparse Representation (CSR), which converts the KV cache by transforming the dense Key-Value cache tensor into sparse indexes and weights, offering a more memory-efficient representation during LLM inference. Furthermore, we introduce NeuralDict, a novel neural network-based method to automatically generate the dictionary used in our sparse representation. Our extensive experiments demonstrate that CSR matches the performance of state-of-the-art KV cache quantization algorithms while ensuring robust functionality in memory-constrained environments.

Johan Peralez, Aurélien Delage, Jacopo Castellini, Rafael F. Cunha, Jilles S. Dibangoye

The centralized training for decentralized execution paradigm emerged as the state-of-the-art approach to ϵ-optimally solving decentralized partially observable Markov decision processes. However, scalability remains a significant issue. This paper presents a novel and more scalable alternative, namely the sequential-move centralized training for decentralized execution. This paradigm further pushes the applicability of the Bellman’s principle of optimality, raising three new properties. First, it allows a central planner to reason upon sufficient sequential-move statistics instead of prior simultaneous-move ones. Next, it proves that ϵ-optimal value functions are piecewise linear and convex in such sufficient sequential-move statistics. Finally, it drops the complexity of the backup operators from double exponential to polynomial at the expense of longer planning horizons. Besides, it makes it easy to use single-agent methods, e.g., SARSA algorithm enhanced with these findings, while still preserving convergence guarantees. Experiments on two- as well as many-agent domains from the literature against ϵ-optimal simultaneous-move solvers confirm the superiority of our novel approach. This paradigm opens the door for efficient planning and reinforcement learning methods for multi-agent systems.

Kai Yao, Zhaorui Tan, Tiandi Ye, Lichun Li, Yuan Zhao, Wenyan Liu, Wei Wang, Jianke Zhu

Offsite-tuning is a privacy-preserving method for tuning large language models (LLMs) by sharing a lossy compressed emulator from the LLM owners with data owners for downstream task tuning. This approach protects the privacy of both the model and data owners. However, current offsite tuning methods often suffer from adaptation degradation, high computational costs, and limited protection strength due to uniformly dropping LLM layers or relying on expensive knowledge distillation. To address these issues, we propose ScaleOT, a novel privacy-utility-scalable offsite-tuning framework that effectively balances privacy and utility. ScaleOT introduces a novel layerwise lossy compression algorithm that uses reinforcement learning to obtain the importance of each layer. It employs lightweight networks, termed harmonizers, to replace the raw LLM layers. By combining important original LLM layers and harmonizers in different ratios, ScaleOT generates emulators tailored for optimal performance with various model scales for enhanced privacy protection. Additionally, we present a rank reduction method to further compress the original LLM layers, significantly enhancing privacy with negligible impact on utility. Comprehensive experiments show that ScaleOT can achieve nearly lossless offsite tuning performance compared with full fine-tuning while obtaining better model privacy.

Di Wu, Qilong Feng, Junyu Huang, Jinhui Xu, Ziyun Huang, Jianxin Wang

In this paper, we consider the k-center problem with outliers (the (k, z)-center problem) in the context of Massively Parallel Computation (MPC). Existing MPC algorithms for the (k, z)-center problem typically require Ω(k) local space per machine. While this may be feasible when k is small, these algorithms become impractical for large k, where each machine may lack sufficient space for computation. This motivates the study of fully-scalable algorithms with sublinear local space. We propose the first fully-scalable MPC algorithm for the (k, z)-center problem. The main challenge is to design an MPC algorithm that operates with sublinear local space for finding the inliers close to the optimal clustering centers, and ensuring the approximation loss remains bounded. To address this issue, we propose an iterative sampling-based algorithm with sublinear local space in the data size. A key component of our approach is an outliers-removal algorithm that adjusts the sample size in each iteration to select inliers as clustering centers. However, the number of discarded inliers increases with the iteration of the outliers-removal algorithm, making it difficult to bound. To address this, we propose a self-adaptive method that can automatically adjust sample size to account for different data distributions on each machine, ensuring a lower bound on the sampling success probability. With these techniques, we present an O(log^*n)-approximation MPC algorithm for the (k, z)-center problem in constant-dimensional Euclidean space. The algorithm discards at most (1 + ε)z outliers, completing in O(log log n) computation rounds while using Θ(n^δ) local space per machine.

Xinxin Wang, Yongshan Zhang, Yicong Zhou

Incomplete multi-view clustering presents significant challenges due to missing views. Although many existing graph-based methods aim to recover missing instances or complete similarity matrices with promising results, they still face several limitations: (1) Recovered data may be unsuitable for spectral clustering, as these methods often ignore guidance from spectral analysis; (2) Complex optimization processes require high computational burden, hindering scalability to large-scale problems; (3) Most methods do not address the rotational mismatch problem in spectral embeddings. To address these issues, we propose a highly efficient rotation-invariant spectral embedding (RISE) method for scalable incomplete multi-view clustering. RISE learns view-specific embeddings from incomplete bipartite graphs to capture the complementary information. Meanwhile, a complete consensus representation with second-order rotation-invariant property is recovered from these incomplete embeddings in a unified model. Moreover, we design a fast alternating optimization algorithm with linear complexity and promising convergence to solve the proposed formulation. Extensive experiments on multiple datasets demonstrate the effectiveness, scalability, and efficiency of RISE compared to the state-of-the-art methods.

Fabian Christian Spaeh, Alina Ene, Huy Nguyen

Constrained k-submodular maximization is a general framework that captures many discrete optimization problems such as ad allocation, influence maximization, personalized recommendation, and many others. In many of these applications, datasets are large or decisions need to be made in an online manner, which motivates the development of efficient streaming and online algorithms. In this work, we develop single-pass streaming and online algorithms for constrained k-submodular maximization with both monotone and general (possibly non-monotone) objectives subject to cardinality and knapsack constraints. Our algorithms achieve provable constant-factor approximation guarantees which improve upon the state of the art in almost all settings. Moreover, they achieve the fastest known running times and have optimal space usage. We experimentally evaluate our algorithms on instances for ad allocation and other applications, where we observe that our algorithms are practical and scalable, and construct solutions that are comparable in value even to offline greedy algorithms.

Sarah Liaw, Rebecca Morrison, Youssef Marzouk, Ricardo Baptista

Identifying the Markov properties or conditional independencies of a collection of random variables is a fundamental task in statistics for modeling and inference. Existing approaches often learn the structure of a probabilistic graph, which encodes these dependencies, by assuming that the variables follow a distribution with a simple parametric form. Moreover, the computational cost of many algorithms scales poorly for high-dimensional distributions, as they need to estimate all the edges in the graph simultaneously. In this work, we propose a scalable algorithm to infer the conditional independence relationships of each variable by exploiting the local Markov property. The proposed method, named Localized Sparsity Identification for Non-Gaussian Distributions (L-SING), estimates the graph by using flexible classes of transport maps to represent the conditional distribution for each variable. We show that L-SING includes existing approaches, such as neighborhood selection with Lasso, as a special case. We demonstrate the effectiveness of our algorithm in both Gaussian and non-Gaussian settings by comparing it to existing methods. Lastly, we show the scalability of the proposed approach by applying it to high-dimensional non-Gaussian examples, including a biological dataset with more than 150 variables.

Dongyeon Kim, Yejin Kan, Gangman Yi

The multi-instance multi-label (MIML) problem is a new supervised learning paradigm that has emerged to efficiently represent complex data. Therefore, various similarity-based algorithms have been proposed, but existing algorithms commonly measure similarity by considering only the structural relationships in the feature space without utilizing information from the label space. As these approaches do not adequately reflect the complex properties of MIML data, it is essential to improve the accuracy of MIML classification by utilizing information from both feature and label spaces. Thus, we propose a new algorithm, T-MDML: triplet-based multiple distance metric learning for MIML. T-MDML defines a distance metric by learning a global property shared by the entire label space and a label-specific property for each label. In addition, we simultaneously consider the structural characteristics of features and label space to extract label correlation and incorporate it into the optimization process. In experiments, we demonstrate the efficiency of our label correlation estimation method and verify its performance by applying it to MIMLkNN. We also demonstrate T-MDML’s relative superiority over existing MIML algorithms, as well as its scalability when applied to similarity-based MIML methods.