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Zhicong Tang, Jingye Chen, Zhao Zhang, Mohan Zhou, Yuchi Liu, Yifan Pu, Yalong Bai, Ethan Smith, Yuhui Yuan

Layered image generation and editing is a fundamental capability that enables layer-wise reuse, editing, and composition of generated visual content, analogous to word-level editing in natural language. Despite its importance, this remains an underexplored area at scale. To address this gap, we present MRT, a 20B-parameter masked region diffusion model tailored for multi-layer transparent image generation and editing, trained on over 10M multilingual design samples spanning diverse aspect ratios and textual prompts. To fully leverage this scale, we make two key technical contributions. First, we unify three complementary tasks--text-to-layers, image-to-layers, and layers-to-layers--within a shared masked region diffusion framework, where selective token masking enables flexible layer-wise generation and editing. Second, to enable overflow layer generation, we introduce an overflow-aware canvas layer that handles boundary inconsistencies and supports semi-transparent background synthesis, enabling complete editable layers extending beyond visible canvas boundaries. Additionally, we apply diffusion distillation to achieve 8-step, real-time multi-layer generation with minimal quality degradation. Extensive experiments demonstrate that our framework substantially outperforms prior state-of-the-art approaches, including various commercial systems, across all three tasks, establishing a new benchmark for multi-layer transparent image generation. Notably, our model significantly outperforms the concurrent Qwen-Image-Layered model in image-to-layers quality according to user-study results, while achieving 10~100xfaster inference and saving a 50%~90% activation GPU memory consumption during image-to-layer inference.

Miao Xu, Xiangyu Zhu, Zidu Wang, Xusheng Liang, Bao Li, Jinlin Wu, Zelin Zang, Zhen Lei

Understanding 3D human-object interaction (HOI) involves two highly-related abilities: reconstruction, which perceives observed geometry, and generation, which imagines plausible future interactions. However, most existing methods treat these abilities as separate tasks, limiting their capacity to capture the unified nature of human spatial reasoning. To address this, we propose a unified framework that bridges reconstruction and generation through a shared semantic-geometric reasoning space. Specifically, a 3D Contact Reasoning mechanism enables direct reasoning in 3D space, jointly modeling geometric structure and semantic relationships, while a Reasoning Trace Refinement module iteratively refines contact predictions by integrating geometric and semantic cues. The framework builds a unified latent representation via explicit reasoning on human-object contact regions. To further enhance realism and physical plausibility when generating the outputs of reconstruction and generation, we modify and adapt the Gravity-Field Based Diffusion Bridge to refine fine-grained contact geometry and ensure smooth, physically consistent human-object engagement. Extensive experiments demonstrate that our unified framework significantly improves both reconstruction accuracy and generative interaction quality, establishing a cohesive and interpretable paradigm for 3D HOI understanding. The code will be released at https://github.com/xumiao66/ReGenHOI.

Lorenzo Bianchi, Giacomo Pacini, Fabio Carrara, Nicola Messina, Giuseppe Amato, Fabrizio Falchi

Zero-shot captioners are recently proposed models that utilize common-space vision-language representations to caption images without relying on paired image-text data. To caption an image, they proceed by textually decoding a text-aligned image feature, but they limit their scope to global representations and whole-image captions. We present a unified framework for zero-shot captioning that shifts from an image-centric to a patch-centric paradigm, enabling the captioning of arbitrary regions without the need of region-level supervision. Instead of relying on global image representations, we treat individual patches as atomic captioning units and aggregate them to describe arbitrary regions, from single patches to non-contiguous areas and entire images. We analyze the key ingredients that enable current latent captioners to work in our novel proposed framework. Experiments demonstrate that backbones producing meaningful, dense visual features, such as DINO, are key to achieving state-of-the-art performance in multiple region-based captioning tasks. Compared to other baselines and state-of-the-art competitors, our models achieve better performance on zero-shot dense captioning and region-set captioning. We also introduce a new trace captioning task that further demonstrates the effectiveness of patch-wise semantic representations for flexible caption generation. Data and code are available at https://paciosoft.com/Patch-ioner/ .

Minseo Kim, Axel Levy, Gordon Wetzstein

Ill-posed inverse problems are fundamental in many domains, ranging from astrophysics to medical imaging. Emerging diffusion models provide a powerful prior for solving these problems. Existing maximum-a-posteriori (MAP) or posterior sampling approaches, however, rely on different computational approximations, leading to inaccurate or suboptimal samples. To address this issue, we introduce a new approach to solving MAP problems with diffusion model priors using a dual ascent optimization framework. Our framework achieves better image quality as measured by various metrics for image restoration problems, it is more robust to high levels of measurement noise, it is faster, and it estimates solutions that represent the observations more faithfully than the state of the art.

Irene Tenison, Soumyajit Chatterjee, Fahim Kawsar, Mohammad Malekzadeh

To utilize pre-trained neural networks on edge and mobile devices, we often require efficient adaptation to user-specific runtime data distributions while operating under limited compute and memory resources. On-device retraining with a target dataset can facilitate such adaptations; however, it remains impractical due to the increasing depth of modern neural nets, as well as the computational overhead associated with gradient-based optimization across all layers. Current approaches reduce training cost by selecting a subset of layers for retraining; however, they rely on labeled data, at least one full-model backpropagation, or server-side meta-training, limiting their suitability for constrained devices. We introduce AdaBet, a gradient-free layer selection approach to rank important layers, followed by important channels of these layers, by analyzing topological features of their activation spaces through Betti Numbers and using forward passes alone. AdaBet allows selecting layers and channels with high learning capacity, which are important for retraining and adaptation, without requiring labels or gradients. Evaluating AdaBet on sixteen pairs of benchmark models and datasets shows AdaBet achieves an average gain of 2.5% more classification accuracy over gradient-based baselines while reducing average peak memory consumption by 40%. We open-source our code at https://github.com/Nokia-Bell-Labs/efficient_layer_selection

Jiacheng Tang, Zhiyuan Zhou, Zhuolin He, Jia Zhang, Kai Zhang, Jian Pu

Planning-oriented end-to-end driving models show great promise, yet they fundamentally learn statistical correlations instead of true causal relationships. This vulnerability leads to causal confusion, where models exploit dataset biases as shortcuts, critically harming their reliability and safety in complex scenarios. To address this, we introduce CausalVAD, a de-confounding training framework that leverages causal intervention. At its core, we design the sparse causal intervention scheme (SCIS), a lightweight, plug-and-play module to instantiate the backdoor adjustment theory in neural networks. SCIS constructs a dictionary of prototypes representing latent driving contexts. It then uses this dictionary to intervene on the model's sparse vectorized queries. This step actively eliminates spurious associations induced by confounders, thereby eliminating spurious factors from the representations for downstream tasks. Extensive experiments on benchmarks like nuScenes show CausalVAD achieves state-of-the-art planning accuracy and safety. Furthermore, our method demonstrates superior robustness against both data bias and noisy scenarios configured to induce causal confusion.

Zhiqi Li, Yuchen Sun, Greg Turk, Bo Zhu

We present Functional Mean Flow (FMF) as a one-step generative model defined in infinite-dimensional Hilbert space. FMF extends the one-step Mean Flow framework to functional domains by providing a theoretical formulation for Functional Flow Matching and a practical implementation for efficient training and sampling. We also introduce an x_1-prediction variant that improves stability over the original u-prediction form. The resulting framework is a practical one-step Flow Matching method applicable to a wide range of functional data generation tasks such as time series, images, PDEs, and 3D geometry.

Menghao Zhang, Yiyan Zhu, Pengfei Ren, Haifeng Sun, Qi Qi, Zirui Zhuang, Huazheng Wang, Lei Zhang, Jianxin Liao, Jingyu Wang

In this paper, we explore video anomaly detection (VAD) from a fine-grained perspective, which aims not only to detect anomalous events but also to identify their specific categories. Due to the limited number of examples per category, existing methods either fail to handle intra-class variation across diverse contexts or struggle with inter-class confusion caused by shared visual primitives. To address these challenges, we propose a progressive cross-granularity learning paradigm that leverages coarse- and fine-grained labels in a complementary manner to progressively refine representations from generic anomaly patterns to category-specific semantics. Building on this paradigm, we develop Fine-VAD, a progressive alignment framework that aligns video features with supervision signals at multiple granularities. Extensive experiments on two benchmark datasets demonstrate that Fine-VAD achieves up to 47.7% relative improvement in fine-grained anomaly classification. Notably, our paradigm generalizes well across diverse model architectures, offering an adaptable and effective solution for real-world fine-grained VAD.

Yifan Yang, Juntuo Wang, Yuming Qiao, Xudong Zhang, Chunyang Yu, Yan Li, Xiao Lin, Liang Luo, Dan Meng

With the advancement of Vision-Language Models (VLMs), employing VLM-as-a-Judge for visual evaluation has become a widely adopted metric in vision research. However, existing VLM-as-a-Judge approaches suffer from biased scoring outcomes with low discrimination and lack the capacity for unified multi-attribute compositional assessment. To address these limitations, we propose a novel training paradigm, termed JoPPO (**Jo**int **P**robabilistic **P**olicy **O**ptimization) that enables the VLMs to learn ranking under compositional assessment constraints. We evaluate the JoPPO on image aesthetics as a testbed, a task requiring nuanced understanding of multiple attributes including composition, lighting, color and geometry. Training follows two stages: (1) Supervised Fine-Tuning (SFT) on synthetic composition dataset provided by automated data generation pipeline to instill compositional priors; and (2) Contrastive Joint Conditional Probabilistic Reinforcement Learning: building upon the GRPO algorithm, we introduce JoPPO, which compute reward based on the expected win rate of total scores derived from the conditional distribution of fine-grained attribute scores within batches, effectively enhancing the model's discriminative ability in composite evaluation. Across standard aesthetic benchmarks, our method achieves consistent improvements in ranking consistency, demonstrating strong zero-shot generalization.

Liming Kuang, Yordanka Velikova, Mahdi Saleh, Jan-Nico Zaech, Danda Pani Paudel, Benjamin Busam

Object pose estimation is a fundamental task in computer vision and robotics, yet most methods require extensive, dataset-specific training. Concurrently, large-scale vision language models show remarkable zero-shot capabilities. In this work, we bridge these two worlds by introducing ConceptPose, a framework for object pose estimation that is both training-free and model-free. ConceptPose leverages a vision-language-model (VLM) to create open-vocabulary 3D concept maps, where each point is tagged with a concept vector derived from saliency maps. By establishing robust 3D-3D correspondences across concept maps, our approach allows precise estimation of 6DoF relative pose. Without any object or dataset-specific training, our approach achieves state-of-the-art results on common zero shot relative pose estimation benchmarks, outperforming the strongest baseline by a relative 62% in average ADD(-S) score, including methods that utilize extensive dataset-specific training.

Weiqi Huang, Shuangyi Dong, Jiaxin Li, Yifei Guo, Zan Wang, Wei Liang

Floor plans encapsulate compact spatial priors, enabling agents to navigate unseen scenes more efficiently. While prior work has explored floor plan-guided navigation, it has focused mainly on PointNav and a limited set of environments. To bridge this gap, we introduce FloVerse, a new task for floor plan-guided embodied navigation that unifies PointNav, ObjectNav, and ImageNav. To support this FloVerse, we assemble FloVerse-1.6K, a large-scale dataset of 1.6K scenes from HM3D and Gibson 4+, paired with corresponding floor plans, comprising 240K expert trajectories and 12M RGBD frames. We further propose ThreeDiff, a two-stage imitation learning policy comprising a planner, a diffusion-based multimodal goal-reasoning module trained via masked-modality modeling, and a refiner, a depth-based trajectory-refinement module for safe execution. Extensive experiments demonstrate that (1) floor-plan priors improve navigation performance across all goal modalities, and (2) ThreeDiff implicitly captures spatial information from floor plans. These results underscore the effectiveness of spatial priors and validate our proposed unified approach for floor plan-guided embodied navigation.

Inseong Choi, Siwoo Lee, Seung-Hun Nam, Soohwan Song

Diffusion models are promising for sparse-view novel view synthesis (NVS), as they can generate pseudo-ground-truth views to aid 3D reconstruction pipelines like 3D Gaussian Splatting (3DGS). However, these synthesized images often contain photometric and geometric inconsistencies, and their direct use for supervision can impair reconstruction. To address this, we propose Partial-Reference Image Quality Assessment (PR-IQA), a framework that evaluates diffusion-generated views using reference images from different poses, eliminating the need for ground truth. PR-IQA first computes a geometrically consistent partial quality map in overlapping regions. It then performs quality completion to inpaint this partial map into a dense, full-image map. This completion is achieved via a cross-attention mechanism that incorporates reference-view context, ensuring cross-view consistency and enabling thorough quality assessment. When integrated into a diffusion-augmented 3DGS pipeline, PR-IQA restricts supervision to high-confidence regions identified by its quality maps. Experiments demonstrate that PR-IQA outperforms existing IQA methods, achieving full-reference-level accuracy without ground-truth supervision. Thus, our quality-aware 3DGS approach more effectively filters inconsistencies, producing superior 3D reconstructions and NVS results.

Fei Wang, Xinye Zheng, Kun Li, Yanyan Wei, Yuxin Liu, Ganpeng Hu, Tong Bao, Jingwen Yang

Predicting enzyme kinetic parameters quantifies how efficiently an enzyme catalyzes a specific substrate under defined biochemical conditions. Canonical parameters such as the turnover number (k_\text cat ), Michaelis constant (K_\text m ), and inhibition constant (K_\text i ) depend jointly on the enzyme sequence, the substrate chemistry, and the conformational adaptation of the active site during binding. Many learning pipelines simplify this process to a static compatibility problem between the enzyme and substrate, fusing their representations through shallow operations and regressing a single value. Such formulations overlook the staged nature of catalysis, which involves both substrate recognition and conformational adaptation. In this regard, we reformulate kinetic prediction as a staged multimodal conditional modeling problem and introduce the Enzyme-Reaction Bridging Adapter (ERBA), which injects cross-modal information via fine-tuning into Protein Language Models (PLMs) while preserving their biochemical priors. ERBA performs conditioning in two stages: Molecular Recognition Cross-Attention (MRCA) first injects substrate information into the enzyme representation to capture specificity; Geometry-aware Mixture-of-Experts (G-MoE) then integrates active-site structure and routes samples to pocket-specialized experts to reflect induced fit. To maintain semantic fidelity, Enzyme-Substrate Distribution Alignment (ESDA) enforces distributional consistency within the PLM manifold in a reproducing kernel Hilbert space. Experiments across three kinetic endpoints and multiple PLM backbones, ERBA delivers consistent gains and stronger out-of-distribution performance compared with sequence-only and shallow-fusion baselines, offering a biologically grounded route to scalable kinetic prediction and a foundation for adding cofactors, mutations, and time-resolved structural cues.

Lin Geng Foo, Mark He Huang, Alexandros Lattas, Stylianos Moschoglou, Thabo Beeler, Christian Theobalt

Recent advances in diffusion-based video generation have achieved remarkable visual realism but still struggle to obey basic physical laws such as gravity, inertia, and collision. Generated objects often move inconsistently across frames, exhibit implausible dynamics, or violate physical constraints, limiting the realism and reliability of AI-generated videos. We address this gap by introducing Physical Simulator In-the-loop Video Generation (PSIVG), a novel framework that integrates a physical simulator into the video diffusion process. Starting from a template video generated by a pre-trained diffusion model, PSIVG reconstructs the 4D scene and foreground object meshes, initializes them within a physical simulator, and generates physically consistent trajectories. These simulated trajectories are then used to guide the video generator toward spatio-temporally physically coherent motion. To further improve texture consistency during object movement, we propose a Test-Time Texture Consistency Optimization (TTCO) technique that adapts text and feature embeddings based on pixel correspondences from the simulator. Comprehensive experiments demonstrate that PSIVG produces videos that better adhere to real-world physics while preserving visual quality and diversity. Project Page: https://vcai.mpi-inf.mpg.de/projects/PSIVG

Shengli Zhou, Minghang Zheng, Feng Zheng, Yang Liu

Spatial reasoning focuses on locating target objects based on spatial relations in 3D scenes, which plays a crucial role in developing intelligent embodied agents. Due to the limited availability of 3D scene-language paired data, it is challenging to train models with strong reasoning ability from scratch. Previous approaches have attempted to inject 3D scene representations into the input space of Large Language Models (LLMs) and leverage the pretrained comprehension and reasoning abilities for spatial reasoning. However, models encoding absolute positions struggle to extract spatial relations from prematurely fused features, while methods explicitly encoding all spatial relations (which is quadratic in the number of objects) as input tokens suffer from poor scalability. To address these limitations, we propose QuatRoPE, a novel positional embedding method with an input length that is linear to the number of objects, and explicitly calculates pairwise spatial relations through the dot product in attention layers. QuatRoPE's holistic vector encoding of 3D coordinates guarantees a high degree of spatial consistency, maintaining fidelity to the scene's geometric integrity. Additionally, we introduce the Isolated Gated RoPE Extension (IGRE), which effectively limits QuatRoPE's influence to object-related tokens, thereby minimizing interference with the LLM's existing positional embeddings and maintaining the LLM's original capabilities. Extensive experiments demonstrate the effectiveness of our approaches. The code and data are available at https://github.com/oceanflowlab/QuatRoPE.

Berna Kabadayi, Vanessa Sklyarova, Wojciech Zielonka, Justus Thies, Gerard Pons-Moll

Realistic digital avatars require expressive and dynamic hair motion; however, most existing head avatar methods assume rigid hair movement. These methods often fail to disentangle hair from the head, representing it as a simple outer shell and failing to capture its natural volumetric behavior. In this paper, we address these limitations by introducing PhysHead, a hybrid representation for animatable head avatars with realistic hair dynamics learned from multiview video. At the core is a 3D Gaussian-based layered representation of the head. Our approach combines a 3D parametric mesh for the head with strand-based hair, which can be directly simulated using physics engines. For the appearance model, we employ Gaussian primitives attached to both the head mesh and hair segments. This representation enables the creation of photorealistic head avatars with dynamic hair behavior, such as wind-blown motion, overcoming the constraints of rigid hair in existing methods. However, these animation capabilities also require new training schemes. In particular, we propose the use of VLM-based models to generate appearance of regions that are occluded in the dynamic training sequences. In quantitative and qualitative studies, we demonstrate the capabilities of the proposed model and compare it with existing baselines. We show that our method can synthesize physically plausible hair motion besides expression and camera control. For additional results and code, please refer to https://physhead.github.io

Shaden Shaar, Bradon Thymes, Sirawut Chaixanien, Claire Cardie, Bharath Hariharan

Understanding real-world videos such as movies requires integrating visual and dialogue cues. Yet existing VideoQA benchmarks struggle to capture this multimodal reasoning and, given the difficulty of evaluating free-form answers, largely resort to simple multiple choice questions. We introduce a novel open-ended multimodal VideoQA benchmark, MovieRecapsQA, created using movie recap videos -- a distinctive type of YouTube content that summarizes a film via a voiceover description of key clips from the movie (recap video). From the transcribed voiceover (recap summary) of 60 recap videos, we generate 8.2K questions along with the necessary "facts" expected in each answer; the former facilitates the creation of questions that require mutimodal reasoning and the latter allow the construction of a reference-free evaluation metric that can be applied to open-ended responses. To our knowledge, this is the first reference-free open-ended VideoQA benchmark. The benchmark allows each question to be evaluated in different input video settings: given (a) the full-length movie, (b) the full ( 11 min) recap video (visual only), (c) 14 min of aligned movie scenes, i.e, movie scenes relevant to the question, and (d) 1.2 min of aligned recap video scenes. In all cases, the text of any associated movie dialogue is provided. Each question is categorized by the modality required to answer it---visual, dialogue, or both---enabling fine-grained evaluation of multimodal capabilities. We benchmark (setting (d)) seven state-of-the-art MLLMs and find that (i) only our reference-free metric produces meaningful human-aligned model separation; (ii) vision-centric questions yield the lowest scores across all models; (iii) removing visual input often improves model factuality; and (iv) the primary bottleneck is visual perception, not visual reasoning.

Wenhan Lv, Shaopan Wang, Xiangyu Wu, Tianchu Hang, Zhongquan Jian, Qingqiang Wu

Text-to-motion generation aims to synthesize realistic and semantically aligned 3D human motions from natural language descriptions. Existing diffusion-based methods often rely on isotropic latent priors and shallow cross-modal supervision, which lead to semantic entanglement, limited controllability, and poor interpretability. We propose HESP, a unified diffusion framework that hierarchically enhances semantic priors for disentangled text-driven motion generation. At its core, HESP introduces an Adaptive Gaussian Variational Autoencoder (AG-VAE) that structures the latent motion manifold into multiple semantically coherent submanifolds, enabling interpretable and controllable motion representations. To further bridge linguistic and kinematic semantics, we design a Dynamic Cross-Modal Memory (DCMM) module for adaptive semantic fusion and a Hierarchical Cross-Modal Attention (HCA) mechanism to capture multi-level text-motion correspondences. Extensive experiments on HumanML3D and KIT-ML demonstrate that HESP consistently outperforms state-of-the-art baselines such as SALAD, MoMask, and MDM, achieving improvement while maintaining higher diversity and physical plausibility. Moreover, the structured latent space of HESP provides interpretable clusters that reveal clear semantic boundaries among different motion categories.

Masafumi Mori, Shinya Gongyo, Mitsuru Ambai

Post-training quantization (PTQ) enables rapid deployment of deep pretrained models. In the low-bit regime, recent PTQ methods for vision models adopt asymmetric quantization (AsymQ), introducing zero-point offsets to mitigate quantization errors. However, these offsets impose substantial hardware overhead and fail to fully capture the non-symmetric structure of pretrained weight distributions, leaving many quantization levels unused.In this paper, we reveal a hidden symmetry in the pretrained weights: after removing a few sparse outliers, the distribution becomes nearly symmetric.Accordingly, we propose Dense and Additive Sparse Quantization (DASQ), which decomposes the weights into dense and sparse matrices.The dense component captures the symmetric structure around zero, while the sparse component models the removed outliers, and both can be processed in parallel and can be implemented with efficient zero-point-free computation.Experiments on image classification, object detection, and instance segmentation show that DASQ surpasses state-of-the-art PTQ methods with lower BOPs. On an FPGA, DASQ also demonstrates higher accuracy and lower power consumption than AsymQ at comparable throughput.

Fatmaelzahraa Ahmed, Zhihe Lu, Gianni Caro, Diram Tabaa, Mohamed Hamdy, Muraam Abdel-Ghani, Abdulaziz Al-Ali, Muhammad Arsalan, Shidin Balakrishnan

We present BRDG, a boundary-responsive differentiable gating superpixel framework designed to resolve the trade-off between computational efficiency and segmentation precision in surgical scenes. At its core, the architecture is organized into three cooperative agents within a fully differentiable backbone. The Region Creator agent converts dense features into learnable superpixel tokens, jointly learning region descriptors and dense context. The Boundary Detector agent acts as a gating mechanism, estimating boundary confidence from region features to predict where refinement is needed. The refinement agent uses this gate to selectively fuse efficient coarse predictions with a high-fidelity refinement path that restores pixel-level details. To further enhance distinctiveness, an adjacency-boosted contrastive loss mines hard negatives across neighboring regions to improve boundary separation. We evaluate BRDG on three surgical tasks requiring high-precision EndoVis18-parts, EndoVis18-tools, EndoVis17-tools, as well as general domain benchmarks. Our model improves mIoU by substantial margins 4.5-7.0 over strong pixel-wise baselines while raising Boundary-F1 scores by over 10 points. Under the same hardware (RTX-A6000 Pro), it reaches 150.25 FPS with only 24M parameters. This makes it 10 times faster and 3.5 smaller than current state-of-the-art models, effectively resolving the critical accuracy-efficiency trade-off in real-time segmentation.