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Thomy Phan, Shao-Hung Chan, Sven Koenig

Anytime multi-agent path finding (MAPF) is a promising approach to scalable and collision-free path optimization in multi-agent systems. MAPF-LNS, based on Large Neighborhood Search (LNS), is the current state-of-the-art approach where a fast initial solution is iteratively optimized by destroying and repairing selected paths, i.e., a neighborhood, of the solution. Delay-based MAPF-LNS has demonstrated particular effectiveness in generating promising neighborhoods via seed agents, according to their delays. Seed agents are selected using handcrafted strategies or online learning, where the former relies on human intuition about underlying structures, while the latter conducts black-box optimization, ignoring any structure. In this paper, we propose Truncated Adaptive Counterfactual K-ranked LEarning (TACKLE) to select seed agents via informed online learning by leveraging handcrafted strategies as human intuition. We show theoretically that TACKLE dominates its handcrafted and black-box learning counterparts in the limit. Our experiments demonstrate cost improvements of at least 60% in instances with one thousand agents, compared with state-of-the-art anytime solvers.

Yuanzhe Peng, Wenwei Zhao, Zhuo Lu, Jie Xu

Vertical Federated Learning (VFL) enables multiple clients with feature-partitioned data to collaboratively train models while preserving privacy by transmitting embeddings instead of raw data. However, such embeddings can still expose sensitive attributes (e.g., gender or race) unrelated to the target task, making them vulnerable to attribute inference attacks. Most existing privacy strategies may provide extra protection, but at the cost of reduced accuracy and excessive privacy budget. In this paper, we propose a novel equilibrium-driven VFL framework with selective privacy protection for sensitive attributes that are difficult to isolate from embeddings, thereby enhancing local privacy with minor accuracy compromise. We introduce two key innovations: (1) a NashCoder, which incorporates a surrogate head to jointly optimize accuracy and privacy; (2) an adaptive decomposition strategy based on Shapley values, which dynamically decomposes the global objective for distributed optimization from an equilibrium perspective. We theoretically analyze our framework and empirically evaluate it on three public datasets against five baselines, demonstrating significant improvements in the accuracy-privacy trade-off under various privacy settings. Extensive experimental results support our theoretical analysis.

Yiran Ni, Deshi Ye

The Multi-Agent Path Finding (MAPF) problem is a computationally challenging task that involves coordinating collision-free trajectories for multiple cooperative agents. Although existing methods address corridor symmetry, where agents encounter repeated bidirectional conflicts in constrained environments, they typically focus exclusively on pairwise agent interactions. Our observations reveal that such pairwise symmetry frequently arises when multiple agents traverse shared corridors, necessitating repeated applications of the corridor reasoning technology over extended durations. To overcome this limitation, we propose a multi-agent corridor reasoning (MAC) technology capable of resolving group-level corridor symmetry in a single optimization step. Our theoretical analysis demonstrates that this technology preserves the completeness and optimality guarantees of Conflict-Based Search (CBS). By integrating MAC technology with CBSH-RTC, we developed CBSH-MACRT, which significantly outperforms state-of-the-art algorithms (CBSH-RTC and CBSH with mutex propagation) on standardized MAPF benchmarks, improving success rates by 8–40% and cutting runtimes by 14–67%.

Chunjiang Mu, Ya Zeng, Qiaosheng Zhang, Kun Shao, Chen Chu, Hao Guo, Danyang Jia, Zhen Wang, Shuyue Hu

Theory of Mind (ToM) refers to the ability to reason about others’ mental states, and higher-order ToM involves considering that others also possess their own ToM. Equipping large language model (LLM)-driven agents with ToM has long been considered to improve their coordination in multiagent collaborative tasks. However, we find that misaligned ToM orders—mismatches in the depth of ToM reasoning between agents—can lead to insufficient or excessive reasoning about others, thereby impairing their coordination. To address this issue, we design an adaptive ToM (A-ToM) agent, which can align in ToM orders with its partner. Based on prior interactions, the agent estimates the partner’s likely ToM order and leverages this estimation to predict the partner’s action, thereby facilitating behavioral coordination. We conduct empirical evaluations on four multi-agent coordination tasks: a repeated matrix game, two grid navigation tasks and an Overcooked task. The results validate our findings on ToM alignment and demonstrate the effectiveness of our AToM agent. Furthermore, we discuss the generalizability of our A-ToM to non-LLM-based agents, as well as what would diminish the importance of ToM alignment.

Radosław Miernik, Marek Szykuła, Jakub Kowalski, Jakub Cieśluk, Łukasz Galas, Wojciech Pawlik

We propose a new General Game Playing (GGP) system called Regular Games (RG). The main goal of RG is to be both computationally efficient and convenient for game design. The system consists of several languages. The core component is a low-level language that defines the rules by a finite automaton. It is minimal with only a few mechanisms, which makes it easy for automatic processing (by agents, analysis, optimization, etc.). The language is universal for the class of all finite turn-based games with imperfect information. Higher-level languages are introduced for game design (by humans or Procedural Content Generation), which are eventually translated to a low-level language. RG generates faster forward models than the current state of the art, beating other GGP systems (Regular Boardgames, Ludii) in terms of efficiency. Additionally, RG's ecosystem includes an editor with LSP, automaton visualization, benchmarking tools, and a debugger of game description transformations.

Hongbo Ma, Fei Shen, Hongbin Xu, Xiaoce Wang, Gang Xu, Jinkai Zheng, Liangqiong Qu, Ming Li

The advancement of intelligent agents has revolutionized problem-solving across diverse domains, yet solutions for personalized fashion styling remain underexplored, which holds immense promise for promoting shopping experiences. In this work, we present StyleTailor, the first collaborative agent framework that seamlessly unifies personalized apparel design, shopping recommendation, virtual try-on, and systematic evaluation into a cohesive workflow. To this end, StyleTailor pioneers an iterative visual refinement paradigm driven by multi-level negative feedback, enabling adaptive and precise user alignment. Specifically, our framework features two core agents, i.e., Designer for personalized garment selection and Consultant for virtual try-on, whose outputs are progressively refined via hierarchical vision-language model feedback spanning individual items, complete outfits, and try-on efficacy. Counterexamples are aggregated into negative prompts, forming a closed-loop mechanism that enhances recommendation quality. To assess the performance, we introduce a comprehensive evaluation suite encompassing style consistency, visual quality, face similarity, and artistic appraisal. Extensive experiments demonstrate StyleTailor's superior performance in delivering personalized designs and recommendations, outperforming strong baselines without negative feedback and establishing a new benchmark for intelligent fashion systems.

Heyang Ma, Qirui Mi, Qipeng Yang, Zijun Fan, Bo Li, Haifeng Zhang

Economic decision‑making depends not only on structured signals—such as prices and taxes—but also on unstructured language, including peer dialogue and media narratives. While multi‑agent reinforcement learning (MARL) has shown promise in optimizing economic decisions, it struggles with the semantic ambiguity and contextual richness of language. We propose LAMP (Language‑Augmented Multi‑Agent Policy), the first framework to integrate language into economic decision‑making, narrowing the gap to real‑world settings. LAMP follows a Think–Speak–Decide pipeline: (1) Think interprets numerical observations to extract short‑term shocks and long‑term trends, caching high‑value reasoning trajectories. (2) Speak crafts and exchanges strategic messages based on the reasoning, updating beliefs by parsing peer communications. (3) Decide fuses numerical data, reasoning, and reflections into a MARL policy to optimize language‑augmented decision‑making. Experiments in economic simulation show that LAMP outperforms both MARL and LLM‑only baselines in cumulative return (+63.5%, +34.0%), robustness (+18.8%, +59.4%), and interpretability. These results demonstrate the potential of language‑augmented policies to deliver more effective and robust economic strategies.

Ziqi Liu, Ziyang Zhou, Yilin Li, Mingxuan Hu, Yushan Pan, Zhijie Xu, Yangbin Chen

Sarcasm detection is a crucial yet challenging Natural Language Processing task. Existing Large Language Model methods are often limited by single-perspective analysis, static reasoning pathways, and a susceptibility to hallucination when processing complex ironic rhetoric, which impacts their accuracy and reliability. To address these challenges, we propose SEVADE, a novel Self-Evolving multi-agent Analysis framework with Decoupled Evaluation for hallucination-resistant sarcasm detection. The core of our framework is a Dynamic Agentive Reasoning Engine (DARE), which utilizes a team of specialized agents grounded in linguistic theory to perform a multifaceted deconstruction of the text and generate a structured reasoning chain. Subsequently, a separate lightweight rationale adjudicator (RA) performs the final classification based solely on this reasoning chain. This decoupled architecture is designed to mitigate the risk of hallucination by separating complex reasoning from the final judgment. Extensive experiments on four benchmark datasets demonstrate that our framework achieves state-of-the-art performance, with average improvements of 7.01% in Accuracy and 6.55% in Macro-F1 score.

Zejiao Liu, Junqi Tu, Yitian Hong, Luolin Xiong, Yaochu Jin, Yang Tang, Fangfei Li

In cooperative Multi-Agent Reinforcement Learning (MARL), efficient exploration is crucial for optimizing the performance of joint policy. However, existing methods often update joint policies via independent agent exploration, without coordination among agents, which inherently constrains the expressive capacity and exploration of joint policies. To address this issue, we propose a conductor-based joint policy framework that directly enhances the expressive capacity of joint policies and coordinates exploration. In addition, we develop a Hierarchical Conductor-based Policy Optimization (HCPO) algorithm that instructs policy updates for the conductor and agents in a direction aligned with performance improvement. A rigorous theoretical guarantee further establishes the monotonicity of the joint policy optimization process. By deploying local conductors, HCPO retains centralized training benefits while eliminating inter-agent communication during execution. Finally, we evaluate HCPO on three challenging benchmarks: StarCraft II Multi-agent Challenge, Multi-agent MuJoCo, and Multi-agent Particle Environment. The results indicate that HCPO outperforms competitive MARL baselines regarding cooperative efficiency and stability.

Qiwei Liu, Ye Yuan, Lingyue Zhang, Kaitian Chen, Yunkai Lv, Sheng Gao, Huaicheng Yan

Deploying multi-agent reinforcement learning (MARL) in safety-critical systems faces significant challenges due to insufficient agent exploration and inadequate safety constraint guarantees. Current approaches are constrained by two fundamental limitations: inefficient exploration leading to suboptimal policies, and expected-cost-based constraint frameworks failing to ensure full-process safety. To address these challenges, this paper proposes a novel safety-aware maximum entropy MARL framework using Conditional Value-at-Risk (CVaR) as a joint safety metric, which quantifies constraint satisfaction under worst-case scenarios for multi-agent systems. Moreover, we develop the Worst-Case Multi-Agent Soft Actor-Critic (WCMASAC) algorithm, incorporating sequential update mechanisms and maximum entropy optimization for heterogeneous agents, enhanced with distributed safety critics. Theoretically, we establish the monotonic improvement property, guaranteed constraint satisfaction, and convergence to a generalized Nash equilibrium for WCMASAC. Extensive experiments on Safety-Gymnasium based benchmarks demonstrate that WCMASAC outperforms state-of-the-art baselines in both task reward acquisition and safety constraint violation reduction, while exhibiting superior exploration efficiency and risk-aware control capabilities.

Jianhang Liu, Dianzheng Zhang, Hongxin Pan, Guangqian Jiang, Runda Fan

Intelligent perception among multiple agents enables them to extend their individual observation capabilities by sharing sensory information, thereby improving the completeness and accuracy of environmental understanding. However, real-world communication is often subject to non-negligible delays, which can degrade the effectiveness of perception. To mitigate this, delay alignment is commonly employed to synchronize delayed observations to a common timestamp. Yet, both alignment errors and inherent discrepancies between multi-view observations can lead to inconsistencies in the estimated position and orientation of shared targets. These inconsistencies can accumulate during feature fusion, ultimately reducing the accuracy and reliability of the perception results.To address this challenge, we propose IPDA, a delay-aware multi-agent intelligent perception method that performs joint calibration in both temporal and spatial domains. In the temporal dimension, we design a historical alignment attention mechanism to model dynamic delay correction across sequences, ensuring temporal coherence. In the spatial dimension, we introduce a discrepancy-quantized co-sensing network that captures and compensates for multi-view spatial deviations caused by viewpoint diversity and alignment inaccuracy. IPDA is evaluated on two large-scale intelligent perception benchmarks, DAIR-V2X and OPV2V. Experimental results demonstrate that our method effectively mitigates delay-induced inconsistencies and consistently outperforms state-of-the-art baselines under various delay conditions.

Zhuhui Li, Chunbo Luo, Liming Huang, Luyu Qi, Geyong Min

Multi-agent multi-objective systems (MAMOS) have emerged as powerful frameworks for modelling complex decision-making problems across various real-world domains, such as robotic exploration, autonomous traffic management, and sensor network optimisation. MAMOS enhances scalability and robustness through decentralised control and more accurately captures inherent trade-offs between conflicting objectives. In MAMOS, each agent uses utility functions that map return vectors to scalar values. Existing MAMOS optimisation methods face significant challenges in handling heterogeneous objective and utility function settings, where training non-stationarity is intensified due to private utility functions and the associated policies. In this paper, we first theoretically prove that direct access to, or structured modeling of, global utility functions is necessary to achieve the Bayesian Nash Equilibrium under decentralised execution constraints. To access the global utility functions while preserving the decentralised execution, we propose an Agent-Attention Multi-Agent Multi-Objective Reinforcement Learning (AA-MAMORL) framework. Our approach implicitly learns a joint belief over other agents’ utility functions and their associated policies during centralised training, effectively mapping global states and utilities to each agent's policy. During execution, each agent independently selects actions based on local observations and its private utility function to approximate a BNE, without relying on inter-agent communication. We evaluate our framework through extensive experiments in a custom-designed MAMO Particle environment and the standard MOMALand benchmark. The results demonstrate that accessibility to global preferences and our proposed AA-MAMORL significantly improves performance and consistently outperforms state-of-the-art methods.

Yuanhao Li, Mingshan Liu, Hongbo Wang, Yiding Zhang, Yifei Ma, Wei Tan

Large Language Models (LLMs) have shown impressive capabilities in multi-step reasoning and problem-solving. Recent works introduce multi-agent reflection frameworks where multiple LLM agents critique and refine each other’s outputs using reinforcement learning (RL). However, these approaches often rely on single-shot responses and lack structural diversity in reasoning exploration. In this paper, we propose DRAFT-RL, a novel framework that integrates Chain-of-Draft (CoD) reasoning into multi-agent RL training. Instead of generating single responses, each agent produces multiple drafts per query, which are then evaluated by peer agents and a learned reward model to identify the most promising trajectory. These selected drafts are used to refine future reasoning strategies through actor-critic learning. DRAFT-RL enables explicit multi-path exploration, peer-guided reflection, and reward-aligned selection, resulting in more robust and interpretable LLM agent behavior. We evaluate our method on complex reasoning tasks including code synthesis, symbolic math, and knowledge-intensive QA, demonstrating that DRAFT-RL outperforms existing reflective and RL-based agents by significant margins in both accuracy and convergence speed.

Chin-wing Leung, Paolo Turrini, Fernando P. Santos, Mirco Musolesi

Cooperation among independent learning agents is desirable as it enables reaching collectively rewarding states. Recent work has shown that artificial agents can learn to act pro-socially without the need for predefined cooperative preferences or behavioural heuristics, provided that they can observe others' actions or policies and select them as partners accordingly. This paper relaxes this constraint, studying reinforcement learning (RL) agents operating with only minimal information about others' behaviour. We propose a novel `Observer Model', where agents gain insights from direct experience and limited, indirect observations. We show that direct experience alone cannot sustain cooperation, particularly in large societies. However, even minimal observations of third-party interactions, allowing as few as one observer per gameplay, lead to significant improvements, enabling the population to achieve and sustain robust cooperation across varying population sizes. Through numerical analysis, we show the co-evolution of strategy and interaction structure and disentangle how learning happens under various settings. Analysing the partner selection graph, we identify the reasons for cooperation to emerge, and we explore how different learning and exploration rates affect the outcome of social dilemmas played among RL agents.

Yehonatan Kidushim, Avraham Natan, Roni Stern, Meir Kalech

Consider a system of multiple physical agents tasked with collaboratively collecting a set of spatially distributed goals as quickly as possible while avoiding collisions with the environment and with each other. This type of problem, which involves Multi-Agent Path Finding (MAPF) and task allocation, is called Multi-Agent Combinatorial Path Finding (MCPF). Prior work on MCPF assumed each agent has a final goal it must reach, there are no orientation constraints on the agents' movements, and the agents will follow their planned actions as intended. These assumptions rarely hold in real physical robots, which limits the applicability of existing MCPF algorithms in practical applications. We propose the Robust CBSS framework, a robust planning approach that solves MCPF without the aforementioned simplifying assumptions, and provide two implementations: a baseline version (RCbssBase) and an efficient version (RCbssEff). RCbssEff generalizes the Conflict-Based Steiner Search (CBSS) algorithm, building on ideas from the p-Robust CBS algorithm and algorithms for solving the Equality Generalized Traveling Salesman Problem. We prove that RCbssEff is complete and can be configured to return optimal solutions. Experimental results on benchmark MCPF problems show that RCbssEff balances planning time, solution cost, and collision reduction compared to baselines.

Rishabh Jain, Keisuke Okumura, Michael Amir, Amanda Prorok

Finding near-optimal solutions for dense multi-agent pathfinding (MAPF) problems in real-time remains challenging even for state-of-the-art planners. To this end, we develop a hybrid framework that integrates a learned heuristic derived from MAGAT, a neural MAPF policy with a graph attention scheme, into a leading search-based algorithm, LaCAM. While prior work has explored learning-guided search in MAPF, such methods have historically underperformed. In contrast, our approach, termed LaGAT, outperforms both purely search-based and purely learning-based methods in dense scenarios. This is achieved through an enhanced MAGAT architecture, a pre-train–then–fine-tune strategy on maps of interest, and a deadlock detection scheme to account for imperfect neural guidance. Our results demonstrate that, when carefully designed, hybrid search offers a powerful solution for tightly coupled, challenging multi-agent coordination problems.

Yujiao Hu, Zuyu Chen, MengJie Lee, Jinchao Chen, Meng Shen, Hailun Zhang, Wei Li, Yan Pan

Subset selection under budget constraints is critical in applications like multi-robot patrolling, crime deterrence, and targeted marketing, where multiple agents must jointly select targets and plan feasible routes. We formalize this challenge as Multi-Subset Selection with Budget-Constrained Routing (MSS-BCR), involving complex, non-additive cost structures that defy traditional methods. We propose GRIP, a graph-based framework integrating spatial reward fields and policy learning to enable coordinated, budget-aware target selection and routing. GRIP uses attention-based embeddings and constraint-triggered pruning with utility recovery to produce high-quality, feasible solutions. Experiments based on multiple synthetic and real-world datasets show GRIP outperforms baselines in reward efficiency and scalability across varied scenarios.

Tianyi Hu, Qingxu Fu, Zhiqiang Pu, Yuan Wang, Tenghai Qiu

In this paper, we propose Unreal Multi-Agent Playground (Unreal-MAP), an MARL general platform based on the Unreal-Engine (UE). Unreal-MAP allows users to freely create multi-agent tasks using the vast visual and physical resources available in the UE community, and deploy state-of-the-art (SOTA) MARL algorithms within them. Unreal-MAP is user-friendly in terms of deployment, modification, and visualization, and all its components are open-source. We also develop an experimental framework compatible with algorithms ranging from rule-based to learning-based provided by third-party frameworks. Lastly, we deploy several SOTA algorithms in example tasks developed via Unreal-MAP, and conduct corresponding experimental analyses including a sim2real demo. We believe Unreal-MAP can play an important role in the MARL field by closely integrating existing algorithms with user-customized tasks, thus advancing the field of MARL.

Jinwei Hu, Yi Dong, Youcheng Sun, Xiaowei Huang

Autonomous agents in safety-critical applications must continuously adapt to dynamic conditions without compromising performance and reliability. This work introduces TAPA (Training-free Adaptation of Programmatic Agents), a novel framework that positions large language models (LLMs) as intelligent moderators of the symbolic action space. Unlike prior programmatic agents typically generate a monolithic policy program or rely on fixed symbolic action sets, TAPA synthesizes and adapts modular programs for individual high-level actions, referred to as logical primitives. By decoupling strategic intent from execution, TAPA enables meta-agents to operate over an abstract, interpretable action space while the LLM dynamically generates, composes, and refines symbolic programs tailored to each primitive. Extensive experiments across cybersecurity and swarm intelligence domains validate TAPA's effectiveness. In autonomous DDoS defense scenarios, TAPA achieves 77.7% network uptime while maintaining near-perfect detection accuracy in unknown dynamic environments. In swarm intelligence formation control under environmental and adversarial disturbances, TAPA consistently preserves consensus at runtime where baseline methods fail. This work promotes a paradigm shift for autonomous system design in evolving environments, from policy adaptation to dynamic action adaptation.

Die Hu, Jingguo Ge, Weitao Tang, He Kong, Liangxiong Li, Bingzhen Wu

Recently, Large Language Models (LLMs) based Web Agents have shown significant potential in web understanding and interaction tasks. However, their personalization ability and user experience remain limited by the ambiguity and dynamic nature of user intent, struggling to model diverse user interests and track intent changes over time. To address these challenges, this paper proposes Orion, a novel personalized Web Agent. Orion adopts a global-micro profiling mechanism to balance users' long-term stable preferences and scenario-based needs, and introduces context-aware interest retrieval to enhance personalization. Additionally, we design adaptive profile tracking and proactive disambiguation mechanisms to effectively address the continuous evolution of user intent in multi-turn interactions. Orion is optimized through end-to-end online reinforcement learning, improving personalized reasoning and decision-making ability in real interactive scenarios. Experiments demonstrate that Orion significantly outperforms state-of-the-art baselines in personalized understanding and task efficiency.