Articulated 3D objects are critical for embodied AI, robotics, and scene understanding, yet creating simulation-ready assets remains labor-intensive and requires expert modeling of part hierarchies and motion structures. We introduce SPARK, a framework for reconstructing physically consistent, kinematic part-level articulated objects from a single RGB image. Given the image, we first leverage VLMs to extract coarse URDF parameters and generate part-level reference images. We then integrate the part-image guidance and the inferred structure graph into a diffusion transformer to synthesize consistent part and complete shapes of articulated objects. To further refine the URDF parameters, we explore a VLM-based reprediction strategy for discrete attribute refinement and a differentiable forward kinematics module for continuous parameter optimization under VLM-generated open-state supervision. Extensive experiments show that SPARK produces high-quality, simulation-ready articulated assets across diverse categories, enabling downstream applications such as robotic manipulation and interaction modeling.
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Infrared imaging is essential for perception in harsh environments. However, dynamically coupled degradation factors severely impair visual quality and downstream semantic accuracy. Although generative diffusion models provide strong image restoration priors, high computational cost and physical inconsistency limit their application in infrared sensing. To bridge these gaps, we reformulate infrared imaging as a single-step diffusion process, aligning degraded observations with trajectory latent states via dynamic timestep estimation to leverage timestep-specific diffusion priors for high-fidelity reconstruction. Meanwhile, we introduce a spectral regularization term to enforce thermal radiation constraints and ensure physical consistency. Subsequently, a task-aware low-rank adaptation mechanism is devised through dynamic prompting to enable efficient transfer across downstream infrared tasks. Experiments demonstrate our method surpasses existing approaches in restoration quality, semantic structure preservation, and task generalization. The code is available at https://github.com/csmty/InfraredIR.
Open-world Hand-Object Interaction Video Generation Based on Structure and Contact-aware Representation
PDF ↗Generating realistic hand-object interactions (HOI) videos is a significant challenge due to the difficulty of modeling physical constraints (e.g., contact and occlusion between hands and manipulated objects). Current methods utilize HOI representation as an auxiliary generative objective to guide video synthesis. However, there is a dilemma between 2D and 3D representations that cannot simultaneously guarantee scalability and interaction fidelity. To address this limitation, we propose a structure and contact-aware representation that captures hand-object contact, hand-object occlusion, and holistic structure context without 3D annotations. This interaction-oriented and scalable supervision signal enables the model to learn fine-grained interaction physics and generalize to open-world scenarios. To fully exploit the proposed representation, we introduce a joint-generation paradigm with a share-and-specialization strategy that generates interaction-oriented representations and videos. Extensive experiments demonstrate that our method outperforms state-of-the-art methods on two real-world datasets in generating physics-realistic and temporally coherent HOI videos. Furthermore, our approach exhibits strong generalization to challenging open-world scenarios, highlighting the benefit of our scalable design.
Humanoid agents are expected to emulate the complex coordination inherent in human social behaviors. However, existing methods are largely confined to single-agent scenarios, overlooking the physically plausible interplay essential for multi-agent interactions. To bridge this gap, we propose InterAgent, the first end-to-end framework for text-driven physics-based multi-agent humanoid control. At its core, we introduce an autoregressive diffusion transformer equipped with multi-stream blocks, which decouples proprioception, exteroception, and action to mitigate cross-modal interference while enabling synergistic coordination. We further propose a novel interaction graph exteroception representation that explicitly captures fine-grained joint-to-joint spatial dependencies to facilitate network learning. Additionally, within it we devise a sparse edge-based attention mechanism that dynamically prunes redundant connections and emphasizes critical inter-agent spatial relations, thereby enhancing the robustness of interaction modeling. Extensive experiments demonstrate that InterAgent consistently outperforms multiple strong baselines, achieving state-of-the-art performance. It enables producing coherent, physically plausible, and semantically faithful multi-agent behaviors from only text prompts. Project page: \tt \small \href https://binlee26.github.io/InterAgent-Page https://binlee26.github.io/InterAgent-Page .
We present a physics-based method for simulating full-body agents that recover balance by stepping or applying contact forces after being perturbed in dense crowds. While traditional 2D crowd simulations focus on navigation and social interactions in moderately dense settings, interactions in highly dense environments are predominantly physical, leading to push propagation, falls, and potential hazards. Existing models cannot capture how forces are transmitted through the body at the limb level. To address this, we use physics-based anthropomorphic simulations combined with a two-stage deep reinforcement learning framework. In the first stage, a policy is pre-trained using reference motion data and general balance rewards, enabling agents to handle a wide range of perturbations. In the second stage, an adaptive phase refines the policy to allow socially aware interactions, using hand contacts for stabilization guided by an online heuristic targeting neighbors' shoulders based on mechanical efficiency and collision risk. Ablation studies validate the training framework and reward components, and simulations reproduce trends observed in empirical studies of push propagation. Our method scales to large populations, offering new opportunities to study safety and collective behavior in dense crowds.
Hearing the Room Through the Shape of the Drum: Modal-Guided Sound Recovery from Multi-Point Surface Vibrations
PDF ↗Optical vibration sensing enables recovering the scene sound directly from the surface vibration of nearby objects, turning everyday objects into "visual microphones". However, most prior methods had focused on capturing the vibrations of specific objects with highly favorable vibration responses. These include objects where the surface vibrations are generated by the object itself (e.g., speaker membrane or guitar body) or objects consisting of a thin membrane which is highly reactive to sound (e.g., a chip bag or the leaf of a plant).In this paper, we tackle sound recovery for a more challenging class of solid objects whose vibration responses are poor or highly resonant. We simultaneously capture vibrations for multiple surface points on the object using a speckle-based vibrometry imaging system. Then, we derive a novel physics-guided vibration formation model that relates the scene sound source to the captured multi-point multi-axis vibrations via the object's vibrational modes. The model is then used to reverse the resonant transfer function of the vibrating object, fusing the plurality of vibration signals to estimate the original sound source of the scene. We evaluate our approach by recovering sound from a variety of everyday objects, demonstrating that it significantly outperforms traditional single-point speckle vibrometry in challenging scenarios where it performs poorly.
From Attraction to Equilibrium: Physics-Inspired Semantic Gravitons for Zero-Shot Anomaly Detection
PDF ↗Zero-shot anomaly detection (ZSAD) aims to identify unseen anomalies without abnormal supervision, which is essential for open-world scenarios. Recent vision-language models such as CLIP enable anomaly reasoning through shared visual-textual embeddings, but existing methods often rely on coarse prompt fusion, leading to unstable alignment and imprecise localization under domain shifts. To address this issue, we propose the Semantic Graviton Network (SGNet), a physics-inspired framework that models multimodal alignment as an adaptive potential field. We introduce semantic gravitons, learnable dynamic mediators that bridge visual and textual modalities by establishing localized semantic equilibria through attraction and equilibrium forces. A graviton interaction network alternates text-to-graviton and vision-to-graviton coupling to progressively refine multimodal correspondence, while an energy-based potential regularization further stabilizes the interaction process. Extensive experiments on ten industrial and medical benchmarks show that SGNet achieves state-of-the-art performance for zero-shot anomaly detection.
We present Wave-Former, a novel method capable of high-accuracy 3D shape reconstruction for completely occluded, diverse, everyday objects. This capability can open new applications spanning robotics, augmented reality, and logistics. Our approach leverages millimeter-wave (mmWave) wireless signals, which can penetrate common occlusions and reflect off hidden objects. In contrast to past mmWave reconstruction methods, which suffer from limited coverage and high noise, Wave-Former introduces a physics-aware shape completion model capable of inferring full 3D geometry. At the heart of Wave-Former's design is a novel three-stage pipeline which bridges raw wireless signals with recent advancements in vision-based shape completion by incorporating physical properties of mmWave signals. The pipeline proposes candidate geometric surfaces, employs a transformer-based shape completion model designed specifically for mmWave signals, and finally performs entropy-guided surface selection. This enables Wave-Former to be trained using entirely synthetic point-clouds, while demonstrating impressive generalization to real-world data. In head-to-head comparisons with state-of-the-art baselines, Wave-Former raises recall from 54% to 72% while maintaining a high precision of 85%.
UnityVideo: Unified Multi-Modal Multi-Task Learning for Enhancing World-Aware Video Generation
PDF ↗Recent video generation models demonstrate impressive synthesis capabilities but remain limited by single-modality conditioning, constraining their holistic world understanding. This stems from insufficient cross-modal interaction and limited modal diversity for comprehensive world knowledge representation.To address these limitations, we introduce UnityVideo, a unified framework for world-aware video generation that jointly learns across multiple modalities--segmentation masks, human skeletons, DensePose, optical flow, and depth maps--and training paradigms. Our approach features two core components: (1) dynamic noising to unify heterogeneous training paradigms, and (2) a modality switcher with an in-context learner that enables unified processing via modular parameters and contextual learning. We contribute a large-scale unified dataset with 1.3M samples. Through joint optimization, UnityVideo accelerates convergence and significantly enhances zero-shot generalization to unseen data. We demonstrate that UnityVideo achieves superior video quality, consistency, and improved alignment with physical world constraints.
Monocular human motion capture in occlusion scenarios presents significant challenges. Although a few works have explicitly considered the occlusion problem, image-based methods are unreliable due to the lack of temporal constraints while video-based approaches cannot gain sufficient knowledge from time domain motion priors to address long-term occlusions. However, occluded human motion typically exhibits periodic patterns and consistent momentum. Inspired by this observation, we exploit reliable image observations in frequency domain and formulate the motion capture task as a wavelet coefficients selection process. Specifically, we first construct probabilistic distributions for the occluded 2D keypoints, and then introduce a frequency domain diffusion model to refine the distributions by learning long-term periodic information and physical momentum with Discrete Wavelet Transform (DWT). Consequently, the learned denoising prior can select valid wavelet components to facilitate the 3D motion capture with a 3D decoder. By employing a joint reprojection strategy, we can also use the same diffusion process to train the 3D decoder. To further promote human occlusion-related tasks, we also present the first 3D occluded motion dataset, OcMotion, which serves as a new benchmark for both training and evaluation. Experimental results demonstrate that our method can produce accurate and coherent human motions from occluded videos. More information is available at https://github.com/boycehbz/FreqMotion.
We introduce ART, Articulated Reconstruction Transformer--a category-agnostic, feed-forward model that reconstructs complete 3D articulated objects from only sparse, multi-state RGB images. Previous methods for articulated object reconstruction either rely on slow optimization with fragile cross-state correspondences or use feed-forward models limited to specific object categories. In contrast, ART treats articulated objects as assemblies of rigid parts, formulating reconstruction as a part-based prediction problem. Our newly designed transformer architecture maps sparse image inputs to a set of learnable part slots, from which ART jointly decodes unified representations for individual parts, including their 3D geometry, texture, and explicit articulation parameters. The resulting reconstructions are physically interpretable and readily exportable to standard simulation formats. Trained on a large-scale, diverse dataset with per-part supervision, and evaluated across diverse benchmarks, ART achieves significant improvements over existing baselines and establishes a new state of the art for articulated object reconstruction from image inputs.
Egocentric perception on smart glasses could transform how we learn new skills in the physical world, but automatic skill assessment remains a fundamental technical challenge. We introduce SkillSight for power-efficient skill assessment from first-person data. Central to our approach is the hypothesis that skill level is evident not only in how a person performs an activity (video), but also in how they directtheir attention when doing so (gaze). Our two-stage framework first learns to jointly model gaze and egocentric video when predicting skill level, then distills a gaze-only student model. At inference, the student model requires only gaze input, drastically reducing power consumption by eliminating continuous video processing. Experiments on three datasets spanning cooking, music, and sports establish, for the first time, the valuable role of gaze in skill understanding across diverse real-world settings. Our SkillSight teacher model achieves state-of-the-art performance, while our gaze-only student variant maintains high accuracy using 73x less power than competing methods. These results pave the way for in-the-wild AI-supported skill learning.
Millimeter-wave radar offers unique advantages in adverse weather but suffers from low spatial fidelity, severe azimuth ambiguity, and clutter-induced spurious returns. Existing methods mainly focus on improving spatial perception effectiveness via coarse-to-fine cross-modal supervision, yet often overlook the ambiguous feature-to-label mapping, which may lead to ill-posed geometric inference and pose fundamental challenges to downstream perception tasks. In this work, we propose RaUF, a spatial uncertainty field learning framework that models radar measurements through their physically grounded anisotropic properties. To resolve conflicting feature-to-label mapping, we design an anisotropic probabilistic model that learns fine-grained uncertainty. To further enhance reliability, we propose a Bidirectional Domain Attention mechanism that exploits the mutual complementarity between spatial structure and Doppler consistency, effectively suppressing spurious or multipath-induced reflections. Extensive experiments on public benchmarks and real-world datasets demonstrate that RaUF delivers highly reliable spatial detections with well-calibrated uncertainty. Moreover, downstream case studies further validate the enhanced reliability and scalability of RaUF under challenging real-world driving scenarios. Our project will be available at https://shengpeng.wang/rauf.
Localizing, Structuring, and Rendering: Bridging 3D and 2D Vision-Language-Action Models for Robotic Manipulation
PDF ↗Robotic manipulation in complex 3D environments requires unifying spatial reasoning with intuitive visual perception, which is a capability that current Vision-Language-Action paradigms address separately. While 3D VLAs excel in geometric and physical reasoning, they lack intuitive, image-level understanding and dense visual semantics; conversely, 2D VLAs (even with depth image) provide rich visual intuition and semantic continuity but miss explicit spatial global grounding. We introduce DiffRender-VLA, a differentiable rendering-based framework that bridges 3D and 2D Vision-Language-Action models through gradient-consistent visual mediation. It generates differentiable images by localizing the next end-effector target with a world-aligned cube marker, differentiably structuring surrounding geometry whose color encodes spatial relations to the marker, and rendering adaptive viewpoints optimized to reveal the target-environment spatial relationships. These differentiable images serve as visual bridges, embedding spatial semantics while allowing gradients from 2D VLAs to backpropagate into 3D representations, thereby coupling geometric reasoning with visual perception. This closed differentiable loop unifies reasoning and perception, substantially improving performance under occlusion, clutter, and complex spatial manipulation tasks, achieving average improvements of +12.1% over state-of-the-art methods. Codes are available at https://github.com/zyl123456aB/DIFFVLA.
Data matters. In computer vision, data (or pixels) are the primary source of information containing signals that span from low-level attributes to high-level concepts. At scale, the success of modern vision systems has been closely tied to how data is curated for semantic understanding (e.g., ImageNet). Recent trends in spatial intelligence and physical world understanding further highlight the importance of real-world signals that preserve spatial structure, beyond purely semantic signals. This motivates a shift toward curating data that better captures spatially grounded information across diverse environments. In this work, we demonstrate that training on 2B web-crawled images with a self-curation strategy on masked autoencoder (MAE) can learn strong representations for dense prediction tasks, while remaining simple, stable, and efficient. Our model, codenamed "Pixio", is an enhanced masked autoencoder (MAE) with more challenging pre-training tasks and more capable architectures. Pixio yields dense representations achieving promising results across a wide range of dense prediction tasks in the wild, including monocular depth estimation (e.g., Depth Anything), feed-forward 3D reconstruction (i.e., MapAnything), and visual segmentation (e.g., SAM). Our results suggest that data curation can significantly contribute to dense representation learning.
Bamboo slips are essential media for recording ancient East Asian civilizations, but excavated slips often suffer severe deformation due to dehydration and stress effects, creating substantial challenges for restoration. Traditional manual restoration is time-consuming and risks damage, while existing generative models struggle with the complex non-linear deformations in bamboo materials.We propose a novel framework for inverse restoration of deformed bamboo slips that provides a progressive physical deformation modeling with stepwise inverse displacement prediction. Our approach establishes a computable mathematical model of deformation based on wood fiber microstructure and stress-diffusion coupling effects, enabling the forward process to simulate physically plausible deformation trajectories as a deterministic, physics-driven progressive evolution. The inverse process transforms from predicting abstract noise to learning physically meaningful inverse displacement fields that progressively restore deformations.Experimental results show substantial gains in restoration fidelity while preserving delicate textual features, enabling the reliable correction of complex non-linear deformations that defeat traditional techniques. By integrating physical insights into bamboo material behavior with progressive restoration modeling, this work establishes a new paradigm for digital archaeological restoration--one that holds significant potential to transform how deformed cultural relics are reconstructed and studied. Code is available at https://github.com/VillanelleQQ/PGDR-BambooSlips
Real-world human action understanding remains challenging due to long-tailed label distributions, compositional motion patterns, and viewpoint variations. Existing skeleton-based methods often lack a structured and transferable representation of motion, and task-specific models for generation, classification, and detection are usually trained independently, resulting in fragmented pipelines and limited cross-task generalization. We present PRISM, a PRImitive-centric Skeleton Modeling framework that learns a shared motion representation from a motion generation objective and transfers it to perception tasks. PRISM represents each action sequence as a trajectory in a primitive coefficient space, which captures how a set of learned atomic motion primitives contribute to the observed motion. A structured decomposition module learns this representation in a physically grounded and view-invariant manner via motion generation. Instead of enforcing joint or unified training across tasks, PRISM provides a single primitive-centric representation that can be sequentially transferred to downstream classification and frame-wise detection through lightweight task heads. This representation introduces structure, compositionality, and improved generalization across distinct supervisions. PRISM consistently improves performance on long-tailed and multi-label datasets and enables interpretable reasoning over compositional and rare actions. Extensive experimental results show that the structured primitive space serves as a transferable and robust foundation for diverse action understanding tasks in real-world datasets.
Fractal Camouflage: A Bio-Inspired Approach for Multi-Scale Adversarial Attacks in the Infrared Domain
PDF ↗Infrared pedestrian detection is crucial in safety-critical systems but remains vulnerable to adversarial attacks. Existing physical attacks often rely on fixed, static patterns. However, they often lack robustness across scales, as their hand-crafted or uniformly generated structures are fundamentally limited by a fixed receptive field and fail to adapt to varying distances and scene contexts. In light of this, we propose AdvFractal, a black-box attack that exploits the innate self-similarity and structural richness of fractal geometry to naturally generate multi-scale, physically realizable adversarial perturbations. By modeling perturbations with H-type fractals and optimizing parameters via Particle Swarm Optimization, AdvFractal seamlessly coordinates attacks across scales, progressively disrupting detector features from local textures to global shapes. Experiments show AdvFractal achieves an attack success rate (ASR) of 97.54% in the physical domain and 99.16% cross-dataset, significantly outperforming state-of-the-art methods. The perturbations are highly effective in the infrared spectrum while remaining stealthy in visible light, offering a novel approach for evaluating and understanding the security of infrared detection systems.
Physical Adversarial Clothing Evades Visible-Thermal Detectors via Non-Overlapping RGB-T Pattern
PDF ↗Visible-thermal (RGB-T) object detection is a crucial technology for applications such as autonomous driving, where multimodal fusion enhances performance in challenging conditions like low light. However, the security of RGB-T detectors, particularly in the physical world, has been largely overlooked. This paper proposes a novel approach to RGB-T physical attacks using adversarial clothing with a non-overlapping RGB-T pattern (NORP). To simulate full-view (0^ \circ -360^ \circ ) RGB-T attacks, we construct 3D RGB-T models for human and adversarial clothing. NORP is a new adversarial pattern design using distinct visible and thermal materials without overlap, avoiding the light reduction in overlapping RGB-T patterns (ORP). To optimize the NORP on adversarial clothing, we propose a spatial discrete-continuous optimization (SDCO) method. We systematically evaluated our method on RGB-T detectors with different fusion architectures, demonstrating high attack success rates both in the digital and physical worlds. Additionally, we introduce a fusion-stage ensemble method that enhances the transferability of adversarial attacks across unseen RGB-T detectors with different fusion architectures.
Physics-Consistent Diffusion for Efficient Fluid Super-Resolution via Multiscale Residual Correction
PDF ↗Existing image SR and generic diffusion models transfer poorly to fluid SR: they are sampling-intensive, ignore physical constraints, and often yield spectral mismatch and spurious divergence. We address fluid super-resolution (SR) with **ReMD** (**Re**sidual-**M**ultigrid **D**iffusion), a physics-consistent diffusion framework. At each reverse step, ReMD performs a **multigrid residual correction**: the update direction is obtained by coupling data consistency with lightweight physics cues and then correcting the residual across scales; the multiscale hierarchy is instantiated with a **multi-wavelet** basis to capture both large structures and fine vortical details. This coarse-to-fine design accelerates convergence and preserves fine structures while remaining equation-free. Across atmospheric and oceanic benchmarks, ReMD improves accuracy and spectral fidelity, reduces divergence, and reaches comparable quality with markedly fewer sampling steps than diffusion baselines. Our results show that enforcing physics consistency **inside** the diffusion process via multigrid residual correction and multi-wavelet multiscale modeling is an effective route to efficient fluid SR.