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9,256篇论文匹配“Diffusion models”
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Eunji Kim, Siwon Kim, Minjun Park, Rahim Entezari, Sungroh Yoon

Recent advancements in text-to-image models, such as Stable Diffusion, show significant demographic biases. Existing de-biasing techniques rely heavily on additional training, which imposes high computational costs and risks of compromising core image generation functionality. This hinders them from being widely adopted to real-world applications. In this paper, we explore Stable Diffusion's overlooked potential to reduce bias without requiring additional training. Through our analysis, we uncover that initial noises associated with minority attributes form "minority regions" rather than scattered. We view these "minority regions" as opportunities in SD to reduce bias. To unlock the potential, we propose a novel de-biasing method called 'weak guidance,' carefully designed to guide a random noise to the minority regions without compromising semantic integrity. Through analysis and experiments on various versions of SD, we demonstrate that our proposed approach effectively reduces bias without additional training, achieving both efficiency and preservation of core image generation functionality.

Basim Azam, Naveed Akhtar

Ethical issues around text-to-image (T2I) models demand a comprehensive control over the generative content. Existing techniques addressing these issues for responsible T2I models aim for the generated content to be fair and safe (non-violent/explicit). However, these methods remain bounded to handling the facets of responsibility concepts individually, while also lacking in interpretability. Moreover, they often require alteration to the original model, which compromises the model performance. In this work, we propose a unique technique to enable responsible T2I generation by simultaneously accounting for an extensive range of concepts for fair and safe content generation in a scalable manner. The key idea is to distill the target T2I pipeline with an external plug-and-play mechanism that learns an interpretable composite responsible space for the desired concepts, conditioned on the target T2I pipeline. We use knowledge distillation and concept whitening to enable this. At inference, the learned space is utilized to modulate the generative content. A typical T2I pipeline presents two plug-in points for our approach, namely; the text embedding space and the diffusion model latent space. We develop modules for both points and show the effectiveness of our approach with a range of strong results. Our code and models will be made public after paper acceptance.

Lianghui Zhu, Zilong Huang, Bencheng Liao, Jun Hao Liew, Hanshu Yan, Jiashi Feng, Xinggang Wang

Diffusion models with large-scale pre-training have achieved significant success in the field of visual content generation, particularly exemplified by Diffusion Transformers (DiT). However, DiT models have faced challenges with quadratic complexity efficiency, especially when handling long sequences. In this paper, we aim to incorporate the sub-quadratic modeling capability of Gated Linear Attention (GLA) into the 2D diffusion backbone. Specifically, we introduce Diffusion Gated Linear Attention Transformers (DiG), a simple, adoptable solution with minimal parameter overhead. We offer two variants, i.e., a plain and U-shape architecture, showing superior efficiency and competitive effectiveness. In addition to superior performance to DiT and other sub-quadratic-time diffusion models at 256x256 resolution, DiG demonstrates greater efficiency than these methods starting from a 512 resolution. Specifically, DiG-S/2 is 2.5x faster and saves 75.7% GPU memory compared to DiT-S/2 at a 1792 resolution. Additionally, DiG-XL/2 is 4.2x faster than the Mamba-based model at a 1024 resolution and 1.8x faster than DiT with FlashAttention-2 at a 2048 resolution. The code is released at https://github.com/hustvl/DiG.

Yiqun Mei, Mingming He, Li Ma, Julien Philip, Wenqi Xian, David M George, Xueming Yu, Gabriel Dedic, Ahmet Levent Taşel, Ning Yu 等

Video portrait relighting remains challenging because the results need to be both photorealistic and temporally stable.This typically requires a strong model design that can capture complex facial reflections as well as intensive training on a high-quality paired video dataset, such as dynamic one-light-at-a-time (OLAT). In this work, we introduce Lux Post Facto, a novel portrait video relighting method that produces both photorealistic and temporally consistent lighting effects. From the model side, we design a new conditional video diffusion model built upon state-of-the-art pre-trained video diffusion model, alongside a new lighting injection mechanism to enable precise control. This way we leverage strong spatial and temporal generative capability to generate plausible solutions to the ill-posed relighting problem. Our technique uses a hybrid dataset consisting of static expression OLAT data and in-the-wild portrait performance videos to jointly learn relighting and temporal modeling. This avoids the need to acquire paired video data in different lighting conditions. Our extensive experiments show that our model produces state-of-the-art results both in terms of photorealism and temporal consistency.

Yabin Wang, Zhiwu Huang, Xiaopeng Hong

This paper identifies OpenSDI, a challenge for spotting diffusion-generated images in open-world settings. In response to this challenge, we define a new benchmark, the OpenSDI dataset (OpenSDID), which stands out from existing datasets due to its diverse use of large vision-language models that simulate open-world diffusion-based manipulations. Another outstanding feature of OpenSDID is its inclusion of both detection and localization tasks for images manipulated globally and locally by diffusion models. To address the OpenSDI challenge, we propose a Synergizing Pretrained Models (SPM) scheme to build up a mixture of foundation models. This approach exploits a collaboration mechanism with multiple pretrained foundation models to enhance generalization in the OpenSDI context, moving beyond traditional training by synergizing multiple pretrained models through prompting and attending strategies. Building on this scheme, we introduce MaskCLIP, an SPM-based model that aligns Contrastive Language-Image Pre-Training (CLIP) with Masked Autoencoder (MAE). Extensive evaluations on OpenSDID show that MaskCLIP significantly outperforms current state-of-the-art methods for the OpenSDI challenge, achieving remarkable relative improvements of 14.23% in IoU (14.11% in F1) and 2.05% in accuracy (2.38% in F1) compared to the second-best model in localization and detection tasks, respectively. Our dataset and code are available at https://github.com/iamwangyabin/OpenSDI.

Srikar Yellapragada, Alexandros Graikos, Kostas Triaridis, Prateek Prasanna, Rajarsi Gupta, Joel Saltz, Dimitris Samaras

Diffusion models have revolutionized image generation, yet several challenges restrict their application to large-image domains, such as digital pathology and satellite imagery. Given that it is infeasible to directly train a model on 'whole' images from domains with potential gigapixel sizes, diffusion-based generative methods have focused on synthesizing small, fixed-size patches extracted from these images. However, generating small patches has limited applicability since patch-based models fail to capture the global structures and wider context of large images, which can be crucial for synthesizing (semantically) accurate samples. To overcome this limitation, we present ZoomLDM, a diffusion model tailored for generating images across multiple scales. Central to our approach is a novel magnification-aware conditioning mechanism that utilizes self-supervised learning (SSL) embeddings and allows the diffusion model to synthesize images at different 'zoom' levels, i.e., fixed-size patches extracted from large images at varying scales. ZoomLDM synthesizes coherent histopathology images that remain contextually accurate and detailed at different zoom levels, achieving state-of-the-art image generation quality across all scales and excelling in the data-scarce setting of generating thumbnails of entire large images. The multi-scale nature of ZoomLDM unlocks additional capabilities in large image generation, enabling computationally tractable and globally coherent image synthesis up to 4096x4096 pixels and 4x super-resolution. Additionally, multi-scale features extracted from ZoomLDM are highly effective in multiple instance learning experiments.

Won Jun Kim, Hyungjin Chung, Jaemin Kim, Sangmin Lee, Byeongsu Sim, Jong Chul Ye

Gradient-based methods are a prototypical family of "explainability for AI" (XAI) techniques, especially for image-based models. However, they (1) require white-box access to models, (2) are vulnerable to adversarial attacks, and (3) produce attributions that lie off the image manifold, leading to explanations that are not amenable to human perception. To overcome these challenges, we introduce Derivative-Free Diffusion Manifold-Contrained Gradients (FreeMCG): by leveraging ensemble Kalman filters and diffusion models, we derive a derivative-free approximation of the model's gradient projected onto the data manifold, requiring access only to the model's outputs (i.e., black-box setting). We demonstrate the effectiveness of FreeMCG by applying it to both counterfactual generation and feature attribution, which have traditionally been treated as different tasks requiring distinct methods. Through comprehensive evaluation on both counterfactual explanation and feature attribution we show that our method yields state-of-the-art results for both tasks while preserving the essential properties expected of XAI tools. Code: https://github.com/one-june/FreeMCG.

Huiwon Jang, Sihyun Yu, Jinwoo Shin, Pieter Abbeel, Younggyo Seo

Efficient tokenization of videos remains a challenge in training vision models that can process long videos. One promising direction is to develop a tokenizer that can encode long video clips, as it would enable the tokenizer to leverage the temporal coherence of videos better for tokenization. However, training existing tokenizers on long videos often incurs a huge training cost as they are trained to reconstruct all the frames at once. In this paper, we introduce CoordTok, a video tokenizer that learns a mapping from coordinate-based representations to the corresponding patches of input videos, inspired by recent advances in 3D generative models. In particular, CoordTok encodes a video into factorized triplane representations and reconstructs patches that correspond to randomly sampled (x,y,t) coordinates. This allows for training large tokenizer models directly on long videos without requiring excessive training resources. Our experiments show that CoordTok can drastically reduce the number of tokens for encoding long video clips. For instance, CoordTok can encode a 128-frame video with 128x128 resolution into 1280 tokens, while baselines need 6144 or 8192 tokens to achieve similar reconstruction quality. We further show that this efficient video tokenization enables memory-efficient training of a diffusion transformer that can generate 128 frames at once.

Zhiyuan Ma, Xinyue Liang, Rongyuan Wu, Xiangyu Zhu, Zhen Lei, Lei Zhang

It is highly desirable to obtain a model that can generate high-quality 3D meshes from text prompts in just seconds. While recent attempts have adapted pre-trained text-to-image diffusion models, such as Stable Diffusion (SD), into generators of 3D representations (e.g., Triplane), they often suffer from poor quality due to the lack of sufficient high-quality 3D training data. Aiming at overcoming the data shortage, we propose a novel training scheme, termed as Progressive Rendering Distillation (PRD), eliminating the need for 3D ground-truths by distilling multi-view diffusion models and adapting SD into a native 3D generator. In each iteration of training, PRD uses the U-Net to progressively denoise the latent from random noise for a few steps, and in each step it decodes the denoised latent into 3D output. Multi-view diffusion models, including MVDream and RichDreamer, are used in joint with SD to distill text-consistent textures and geometries into the 3D outputs through score distillation. Since PRD supports training without 3D ground-truths, we can easily scale up the training data and improve generation quality for challenging text prompts with creative concepts. Meanwhile, PRD can accelerate the inference speed of the generation model in just a few steps. With PRD, we train a Triplane generator, namely TriplaneTurbo, which adds only 2.5% trainable parameters to adapt SD for Triplane generation. TriplaneTurbo outperforms previous text-to-3D generators in both efficiency and quality. Specifically, it can produce high-quality 3D meshes in 1.2 seconds and generalize well for challenging text input. The code is available at https://github.com/theEricMa/TriplaneTurbo.

Alexandra Gomez-Villa, Kai Wang, C.Alejandro Parraga, Bartłomiej Twardowski, Jesus Malo, Javier Vazquez-Corral, Joost van den Weijer

Visual illusions in humans arise when interpreting out-of-distribution stimuli: if the observer is adapted to certain statistics, perception of outliers deviates from reality. Recent studies have shown that artificial neural networks (ANNs) can also be deceived by visual illusions.This revelation raises profound questions about the nature of visual information. Why are two independent systems, both human brains and ANNs, susceptible to the same illusions? Should any ANN be capable of perceiving visual illusions? Are these perceptions a feature or a flaw? In this work, we study how visual illusions are encoded in diffusion models. Remarkably, we show that they present human-like brightness/color shifts in their latent space. We use this fact to demonstrate that diffusion models can predict visual illusions. Furthermore, we also show how to generate new unseen visual illusions in realistic images using text-to-image diffusion models. We validate this ability through psychophysical experiments that show how our model-generated illusions also fool humans.

Mohammad Asim, Christopher Wewer, Thomas Wimmer, Bernt Schiele, Jan Eric Lenssen

We introduce MEt3R, a metric for multi-view consistency in generated images. Large-scale generative models for multi-view image generation are rapidly advancing the field of 3D inference from sparse observations. However, due to the nature of generative modeling, traditional reconstruction metrics are not suitable to measure the quality of generated outputs and metrics that are independent of the sampling procedure are desperately needed. In this work, we specifically address the aspect of consistency between generated multi-view images, which can be evaluated independently of the specific scene. Our approach uses DUSt3R to obtain dense 3D reconstructions from image pairs in a feed-forward manner, which are used to warp image contents from one view into the other. Then, feature maps of these images are compared to obtain a similarity score that is invariant to view-dependent effects. Using MEt3R, we evaluate the consistency of a large set of previous methods for novel view and video generation, including our open, multi-view latent diffusion model. Code is available online: geometric-rl.mpi-inf.mpg.de/met3r/

Tai-Yu Pan, Sooyoung Jeon, Mengdi Fan, Jinsu Yoo, Zhenyang Feng, Mark Campbell, Kilian Q. Weinberger, Bharath Hariharan, Wei-Lun Chao

Self-driving cars relying solely on ego-centric perception face limitations in sensing, often failing to detect occluded, faraway objects. Collaborative autonomous driving (CAV) seems like a promising direction, but collecting data for development is non-trivial. It requires placing multiple sensor-equipped agents in a real-world driving scene, simultaneously! As such, existing datasets are limited in locations and agents. We introduce a novel surrogate to the rescue, which is to generate realistic perception from different viewpoints in a driving scene, conditioned on a real-world sample -- the ego-car's sensory data. This surrogate has huge potential: it could potentially turn any ego-car dataset into a collaborative driving one to scale up the development of CAV. We present the very first solution, using a combination of synthetic collaborative data and real ego-car data. Our method, Transfer Your Perspective (TYP), learns a conditioned diffusion model whose output samples are not only realistic but also consistent in both semantics and layouts with the given ego-car data. Empirical results demonstrate TYP's effectiveness in aiding in a CAV setting. In particular, TYP enables us to (pre-)train collaborative perception algorithms like early and late fusion with little or no real-world collaborative data, greatly facilitating downstream CAV applications.

Aditya Ganeshan, Thibault Groueix, Paul Guerrero, Radomir Mech, Matthew Fisher, Daniel Ritchie

Pattern images are everywhere in the digital and physical worlds, and tools to edit them are valuable. But editing pattern images is tricky: desired edits are often *programmatic*: structure-aware edits that alter the underlying program which generates the pattern. One could attempt to infer this underlying program, but current methods for doing so struggle with complex images and produce unorganized programs that make editing tedious. In this work, we introduce a novel approach to perform programmatic edits on pattern images. By using a *pattern analogy*—a pair of simple patterns to demonstrate the intended edit—and a learning-based generative model to execute these edits, our method allows users to intuitively edit patterns. To enable this paradigm, we introduce **SplitWeave**, a domain-specific language that, combined with a framework for sampling synthetic pattern analogies, enables the creation of a large, high-quality synthetic training dataset. We also present **TriFuser**, a Latent Diffusion Model (LDM) designed to overcome critical issues that arise when naively deploying LDMs to this task. Extensive experiments on real-world, artist-sourced patterns reveals that our method faithfully performs the demonstrated edit while also generalizing to related pattern styles beyond its training distribution.

Lifu Wang, Daqing Liu, Xinchen Liu, Xiaodong He

Text encoders in diffusion models have rapidly evolved, transitioning from CLIP to T5-XXL. Although this evolution has significantly enhanced the models' ability to understand complex prompts and generate text, it also leads to a substantial increase in the number of parameters. Despite T5 series encoders being trained on the C4 natural language corpus, which includes a significant amount of non-visual data, diffusion models with T5 encoder do not respond to those non-visual prompts, indicating redundancy in representational power. Therefore, it raises an important question: "Do we really need such a large text encoder?" In pursuit of an answer, we employ vision-based knowledge distillation to train a series of T5 encoder models. To fully inherit its capabilities, we constructed our dataset based on three criteria: image quality, semantic understanding, and text-rendering. Our results demonstrate the scaling down pattern that the distilled T5-base model can generate images of comparable quality to those produced by T5-XXL, while being 50 times smaller in size. This reduction in model size significantly lowers the GPU requirements for running state-of-the-art models such as FLUX and SD3, making high-quality text-to-image generation more accessible.

Jiamin Xu, Yuxin Zheng, Zelong Li, Chi Wang, Renshu Gu, Weiwei Xu, Gang Xu

Achieving high-quality shadow removal with strong generalizability is challenging in scenes with complex global illumination. Due to the limited diversity in shadow removal datasets, current methods are prone to overfitting training data, often leading to reduced performance on unseen cases. To address this, we leverage the rich visual priors of a pre-trained Stable Diffusion (SD) model and propose a two-stage fine-tuning pipeline to adapt the SD model for stable and efficient shadow removal. In the first stage, we fix the VAE and fine-tune the denoiser in latent space, which yields substantial shadow removal but may lose some high-frequency details. To resolve this, we introduce a second stage, called the detail injection stage. This stage selectively extracts features from the VAE encoder to modulate the decoder, injecting fine details into the final results. Experimental results show that our method outperforms state-of-the-art shadow removal techniques. The cross-dataset evaluation further demonstrates that our method generalizes effectively to unseen data, enhancing the applicability of shadow removal methods.

Jiaqi Zhao, Zeyu Ding, Yong Zhou, Hancheng Zhu, Wen-Liang Du, Rui Yao

The diffusion model has been successfully applied to various detection tasks. However, it still faces several challenges when used for oriented object detection: objects that are arbitrarily rotated require the diffusion model to encode their orientation information; uncontrollable random boxes inaccurately locate objects with dense arrangements and extreme aspect ratios; oriented boxes result in the misalignment between them and image features. To overcome these limitations, we propose ReDiffDet, a framework that formulates oriented object detection as a rotation-equivariant denoising diffusion process. First, we represent an oriented box as a 2D Gaussian distribution, forming the basis of the denoising paradigm. The reverse process can be proven to be rotation-equivariant within this representation and model framework. Second, we design a conditional encoder with conditional boxes to prevent boxes from being randomly placed across the entire image. Third, we propose an aligned decoder for alignment between oriented boxes and image features. The extensive experiments demonstrate ReDiffDet achieves promising performance and significantly outperforms the diffusion-based baseline detector.

Kendong Liu, Zhiyu Zhu, Hui Liu, Junhui Hou

We present Acc3D to tackle the challenge of accelerating the diffusion process to generate 3D models from single images. To derive high-quality reconstructions through few-step inferences, we emphasize the critical issue of regularizing the learning of score function in states of random noise. To this end, we propose edge consistency, i.e., consistent predictions across the high signal-to-noise ratio region, to enhance a pre-trained diffusion model, enabling a distillation-based refinement of the endpoint score function. Building on those distilled diffusion models, we propose an adversarial augmentation strategy to further enrich the generation detail and boost overall generation quality. The two modules complement each other, mutually reinforcing to elevate generative performance. Extensive experiments demonstrate that our Acc3D not only achieves over a 20xincrease in computational efficiency but also yields notable quality improvements, compared to the state-of-the-arts.

Long Xu, Jiakai Wang, Haojie Hao, Haotong Qin, Jiejie Zhao, Xianglong Liu

Though achieving significant success in personalized image synthesis, Latent Diffusion Models (LDMs) pose substantial social risks caused by unauthorized misuse (e.g., face theft). To counter these threats, the Anti-Customization (AC) method that exploits adversarial perturbations was proposed. Unfortunately, existing AC methods show insufficient defense ability due to the ignorance of hierarchical characteristics, i.e., global feature correlations and local facial attributes, leading to weak resistance to concept transfer and semantic theft in customization methods. To address these limitations, we are motivated to propose a **G**lobal-L**o**cal c**o**llaborate**d** Anti-Customization (GoodAC) framework to generate powerful adversarial perturbations by disturbing both feature correlations and facial attributes. To enhance the ability to resist concept transfer, we disrupt the spatial correlation of perceptual features that form the basis of model generation at a global level, thereby creating highly concept-transfer-resistant adversarial camouflage. To improve the ability to resist semantic theft, leveraging the fact that facial attributes are personalized, we designed a personalized and precise facial attribute distortion strategy locally, focusing the attack on the individual's image structure to generate strong camouflage. Extensive experiments on various customization methods, including Dreambooth and LoRA, have strongly demonstrated that our GoodAC outperforms other state-of-the-art approaches by large margins, e.g., over 50% improvements on ISM.

Mingtao Guo, Guanyu Xing, Yanli Liu

Relightable portrait animation aims to animate a static reference portrait to match the head movements of a driving video while adapting to user-specified or reference lighting conditions. Existing portrait animation methods fail to achieve relightable portraits because they do not separate and manipulate intrinsic (identity and appearance) and extrinsic (pose and lighting) features. In this paper, we present a Lighting Controllable Video Diffusion model (LCVD) for high-fidelity, relightable portrait animation. We address this limitation by distinguishing these feature types through dedicated subspaces within the feature space of a pre-trained image-to-video diffusion model. Specifically, for each frame, we use the 3D mesh of the reference portrait, the pose of the driving frame as well as the specified lighting to render an image called shading hint. While the reference image represents the intrinsic attributes, the shading hint encodes the extrinsic attributes. In the training phase, we employ a reference adapter to map the reference into an intrinsic feature subspace and a shading adapter to map the shading hints into an extrinsic feature subspace. By merging features from these subspaces, the model achieves nuanced control over lighting and pose in generated animations. Extensive evaluations show that LCVD outperforms state-of-the-art methods in lighting realism, image quality, and video consistency, setting a new benchmark in relightable portrait animation. Our project is available at \href https://github.com/MingtaoGuo/Relightable-Portrait-Animation https://github.com/MingtaoGuo/Relightable-Portrait-Animation

Hyeongjin Nam, Donghwan Kim, Jeongtaek Oh, Kyoung Mu Lee

Most existing methods of 3D clothed human reconstruction from a single image treat the clothed human as a single object without distinguishing between cloth and human body. In this regard, we present DeClotH, which separately reconstructs 3D cloth and human body from a single image. This task remains largely unexplored due to the extreme occlusion between cloth and the human body, making it challenging to infer accurate geometries and textures. Moreover, while recent 3D human reconstruction methods have achieved impressive results using text-to-image diffusion models, directly applying such an approach to this problem often leads to incorrect guidance, particularly in reconstructing 3D cloth. To address these challenges, we propose two core designs in our framework. First, to alleviate the occlusion issue, we leverage 3D template models of cloth and human body as regularizations, which provide strong geometric priors to prevent erroneous reconstruction by the occlusion. Second, we introduce a cloth diffusion model specifically designed to provide contextual information about cloth appearance, thereby enhancing the reconstruction of 3D cloth. Qualitative and quantitative experiments demonstrate that our proposed approach is highly effective in reconstructing both 3D cloth and the human body.