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Applications · Physics

Philipp Scholl, Katharina Bieker, Hillary Hauger, Gitta Kutyniok

The problem of symbolic regression (SR) arises in many different applications, such as identifying physical laws or deriving mathematical equations describing the behavior of financial markets from given data. Various methods exist to address the problem of SR, often based on genetic programming. However, these methods are usually complicated and involve various hyperparameters. In this paper, we present our new approach ParFam that utilizes parametric families of suitable symbolic functions to translate the discrete symbolic regression problem into a continuous one, resulting in a more straightforward setup compared to current state-of-the-art methods. In combination with a global optimizer, this approach results in a highly effective method to tackle the problem of SR. We theoretically analyze the expressivity of ParFam and demonstrate its performance with extensive numerical experiments based on the common SR benchmark suit SRBench, showing that we achieve state-of-the-art results. Moreover, we present an extension incorporating a pre-trained transformer network (DL-ParFam) to guide ParFam, accelerating the optimization process by up to two magnitudes. Our code and results can be found at https://anonymous.4open.science/r/parfam-D402.

Applications · Computer Vision

Amaia Cardiel, Eloi Zablocki, Elias Ramzi, Oriane Siméoni, MATTHIEU CORD

Vision Language Models (VLMs) have demonstrated remarkable capabilities in various open-vocabulary tasks, yet their zero-shot performance lags behind task-specific fine-tuned models, particularly in complex tasks like Referring Expression Comprehension (REC). Fine-tuning usually requires ‘white-box’ access to the model’s architecture and weights, which is not always feasible due to proprietary or privacy concerns. In this work, we propose LLM-wrapper, a method for ‘black-box’ adaptation of VLMs for the REC task using Large Language Models (LLMs). LLM-wrapper capitalizes on the reasoning abilities of LLMs, improved with a light fine-tuning, to select the most relevant bounding box to match the referring expression, from candidates generated by a zero-shot black-box VLM. Our approach offers several advantages: it enables the adaptation of closed-source models without needing access to their internal workings, it is versatile and works with any VLM, transfers to new VLMs, and it allows for the adaptation of an ensemble of VLMs. We evaluate LLM-wrapper on multiple datasets using different VLMs and LLMs, demonstrating significant performance improvements and highlighting the versatility of our method. While LLM-wrapper is not meant to directly compete with standard white-box fine-tuning, it offers a practical and effective alternative for black-box VLM adaptation. The code will be open-sourced.

Applications · Computer Vision

Matan Rusanovsky, Or Hirschorn, Shai Avidan

Conventional 2D pose estimation models are constrained by their design to specific object categories. This limits their applicability to predefined objects. To overcome these limitations, category-agnostic pose estimation (CAPE) emerged as a solution. CAPE aims to facilitate keypoint localization for diverse object categories using a unified model, which can generalize from minimal annotated support images.Recent CAPE works have produced object poses based on arbitrary keypoint definitions annotated on a user-provided support image. Our work departs from conventional CAPE methods, which require a support image, by adopting a text-based approach instead of the support image. Specifically, we use a pose-graph, where nodes represent keypoints that are described with text. This representation takes advantage of the abstraction of text descriptions and the structure imposed by the graph.Our approach effectively breaks symmetry, preserves structure, and improves occlusion handling.We validate our novel approach using the MP-100 benchmark, a comprehensive dataset covering over 100 categories and 18,000 images. MP-100 is structured so that the evaluation categories are unseen during training, making it especially suited for CAPE. Under a 1-shot setting, our solution achieves a notable performance boost of 1.26\%, establishing a new state-of-the-art for CAPE. Additionally, we enhance the dataset by providing text description annotations for both training and testing. We also include alternative text annotations specifically for testing the model's ability to generalize across different textual descriptions, further increasing its value for future research. Our code and dataset are publicly available at https://github.com/matanr/capex.

Deep Learning · Graph Neural Networks

Irtaza Khalid, Steven Schockaert

Developing models that can learn to reason is a notoriously challenging problem. We focus on reasoning in relational domains, where the use of Graph Neural Networks (GNNs) seems like a natural choice. However, previous work has shown that regular GNNs lack the ability to systematically generalize from training examples on test graphs requiring longer inference chains, which fundamentally limits their reasoning abilities. A common solution relies on neuro-symbolic methods that systematically reason by learning rules, but their scalability is often limited and they tend to make unrealistically strong assumptions, e.g.\ that the answer can always be inferred from a single relational path. We propose the Epistemic GNN (EpiGNN), a novel parameter-efficient and scalable GNN architecture with an epistemic inductive bias for systematic reasoning. Node embeddings in EpiGNNs are treated as epistemic states, and message passing is implemented accordingly. We show that EpiGNNs achieve state-of-the-art results on link prediction tasks that require systematic reasoning. Furthermore, for inductive knowledge graph completion, EpiGNNs rival the performance of state-of-the-art specialized approaches. Finally, we introduce two new benchmarks that go beyond standard relational reasoning by requiring the aggregation of information from multiple paths. Here, existing neuro-symbolic approaches fail, yet EpiGNNs learn to reason accurately. Code and datasets are available at https://github.com/erg0dic/gnn-sg.

Boqian Wu, Qiao Xiao, Shunxin Wang, Nicola Strisciuglio, Mykola Pechenizkiy, Maurice van Keulen, Decebal Constantin Mocanu, Elena Mocanu

It is generally perceived that Dynamic Sparse Training opens the door to a new era of scalability and efficiency for artificial neural networks at, perhaps, some costs in accuracy performance for the classification task. At the same time, Dense Training is widely accepted as being the "de facto" approach to train artificial neural networks if one would like to maximize their robustness against image corruption. In this paper, we question this general practice. Consequently, \textit{we claim that}, contrary to what is commonly thought, the Dynamic Sparse Training methods can consistently outperform Dense Training in terms of robustness accuracy, particularly if the efficiency aspect is not considered as a main objective (i.e., sparsity levels between 10\% and up to 50\%), without adding (or even reducing) resource cost. We validate our claim on two types of data, images and videos, using several traditional and modern deep learning architectures for computer vision and three widely studied Dynamic Sparse Training algorithms. Our findings reveal a new yet-unknown benefit of Dynamic Sparse Training and open new possibilities in improving deep learning robustness beyond the current state of the art.

Audrey Huang, Adam Block, Dylan Foster, Dhruv Rohatgi, Cyril Zhang, Max Simchowitz, Jordan Ash, Akshay Krishnamurthy

Recent work in language modeling has raised the possibility of “self-improvement,” where an LLM evaluates and refines its own generations to achieve higher performance without external feedback. It is impossible for this self-improvement to create information that is not already in the model, so why should we expect that this will lead to improved capabilities? We offer a new theoretical perspective on the capabilities of self-improvement through a lens we refer to as “sharpening.” Motivated by the observation that language models are often better at verifying response quality than they are at generating correct responses, we formalize self-improvement as using the model itself as a verifier during post-training in order to ‘sharpen’ the model to one placing large mass on high-quality sequences, thereby amortizing the expensive inference-time computation of generating good sequences. We begin by introducing a new statistical framework for sharpening in which the learner has sample access to a pre-trained base policy. Then, we analyze two natural families of self improvement algorithms based on SFT and RLHF. We find that (i) the SFT-based approach is minimax optimal whenever the initial model has sufficient coverage, but (ii) the RLHF-based approach can improve over SFT-based self- improvement by leveraging online exploration, bypassing the need for coverage. We view these findings as a starting point toward a foundational understanding that can guide the design and evaluation of self-improvement algorithms.

Deep Learning · Large Language Models

Audrey Huang, Adam Block, Dylan Foster, Dhruv Rohatgi, Cyril Zhang, Max Simchowitz, Jordan Ash, Akshay Krishnamurthy

Recent work in language modeling has raised the possibility of “self-improvement,” where an LLM evaluates and refines its own generations to achieve higher performance without external feedback. It is impossible for this self-improvement to create information that is not already in the model, so why should we expect that this will lead to improved capabilities? We offer a new theoretical perspective on the capabilities of self-improvement through a lens we refer to as “sharpening.” Motivated by the observation that language models are often better at verifying response quality than they are at generating correct responses, we formalize self-improvement as using the model itself as a verifier during post-training in order to ‘sharpen’ the model to one placing large mass on high-quality sequences, thereby amortizing the expensive inference-time computation of generating good sequences. We begin by introducing a new statistical framework for sharpening in which the learner has sample access to a pre-trained base policy. Then, we analyze two natural families of self improvement algorithms based on SFT and RLHF. We find that (i) the SFT-based approach is minimax optimal whenever the initial model has sufficient coverage, but (ii) the RLHF-based approach can improve over SFT-based self- improvement by leveraging online exploration, bypassing the need for coverage. We view these findings as a starting point toward a foundational understanding that can guide the design and evaluation of self-improvement algorithms.

Theory · Game Theory

Wonjoon Chang, Myeongjin Lee, Jaesik Choi

We study causal interactions for payoff allocation in cooperative game theory, including quantifying feature attribution for deep learning models. Most feature attribution methods mainly stem from the criteria of the Shapley value, which assigns fair payoffs to players based on their expected contribution in a cooperative game. However, interactions between players in the game do not explicitly appear in the original formulation of the Shapley value. In this work, we reformulate the Shapley value to clarify the role of interactions and discuss implicit assumptions from a game-theoretical perspective. Our theoretical analysis demonstrates that when negative interactions exist—common in deep learning models—the efficiency axiom can lead to the undervaluation of attributions or payoffs. We suggest a new allocation rule that decomposes contributions into interactions and aggregates positive parts for non-convex games. Furthermore, we propose an approximation algorithm to reduce the cost of interaction computation which can be applied to differentiable functions such as deep learning models. Our approach mitigates counterintuitive attribution outcomes observed in existing methods, ensuring that features critical to a model’s decision receive appropriate attribution.

Probabilistic Methods · Monte Carlo and Sampling Methods

Maxence Noble, Louis Grenioux, Marylou Gabrié, Alain Oliviero Durmus

Over the past few years, several approaches utilizing score-based diffusion have been proposed to sample from probability distributions, that is without having access to exact samples and relying solely on evaluations of unnormalized densities. The resulting samplers approximate the time-reversal of a noising diffusion process, bridging the target distribution to an easy-to-sample base distribution. In practice, the performance of these methods heavily depends on key hyperparameters that require ground truth samples to be accurately tuned. Our work aims to highlight and address this fundamental issue, focusing in particular on multi-modal distributions, which pose significant challenges for existing sampling methods. Building on existing approaches, we introduce *Learned Reference-based Diffusion Sampler* (LRDS), a methodology specifically designed to leverage prior knowledge on the location of the target modes in order to bypass the obstacle of hyperparameter tuning. LRDS proceeds in two steps by (i) learning a *reference* diffusion model on samples located in high-density space regions and tailored for multimodality, and (ii) using this reference model to foster the training of a diffusion-based sampler. We experimentally demonstrate that LRDS best exploits prior knowledge on the target distribution compared to competing algorithms on a variety of challenging distributions.

Qinsi Wang, Jinghan Ke, Masayoshi Tomizuka, Kurt Keutzer, Chenfeng Xu

Large language models (LLMs) have sparked a new wave of AI applications; however, their substantial computational costs and memory demands pose significant challenges to democratizing access to LLMs for a broader audience. Singular Value Decomposition (SVD), a technique studied for decades, offers a hardware-independent and flexibly tunable solution for LLM compression. In this paper, we present new directions using SVD: we first theoretically analyze the optimality of truncating weights and truncating activations, then we further identify three key issues on SVD-based LLM compression, including (1) How can we determine the optimal truncation position for each weight matrix in LLMs? (2) How can we efficiently update the weight matrices based on truncation position? (3) How can we address the inherent "injection" nature that results in the information loss of the SVD? We propose an effective approach, **Dobi-SVD**, to tackle the three issues. First, we propose a **differentiable** truncation-value learning mechanism, along with gradient-robust backpropagation, enabling the model to adaptively find the optimal truncation positions. Next, we utilize the Eckart-Young-Mirsky theorem to derive a theoretically **optimal** weight update formula through rigorous mathematical analysis. Lastly, by observing and leveraging the quantization-friendly nature of matrices after SVD decomposition, we reconstruct a mapping between truncation positions and memory requirements, establishing a **bijection** from truncation positions to memory. Experimental results show that with a 40\% parameter-compression rate, our method achieves a perplexity of 9.07 on the Wikitext2 dataset with the compressed LLama-7B model, a 78.7\% improvement over the state-of-the-art SVD for LLM compression method. We emphasize that Dobi-SVD is the first to achieve such a high-ratio LLM compression with minimal performance drop. We also extend our Dobi-SVD to VLM compression, achieving a 20\% increase in throughput with minimal performance degradation. We hope that the inference speedup—up to 12.4x on 12GB NVIDIA Titan Xp GPUs and 3x on 80GB A100 GPUs for LLMs, and 1.2x on 80GB A100 GPUs for VLMs—will bring significant benefits to the broader community such as robotics.

Applications · Computer Vision

Sua Lee, Kyubum Shin, Jung Ho Park

Recent advances in pre-trained Vision Language Models (VLM) have shown promising potential for effectively adapting to downstream tasks through _prompt learning_, without the need for additional annotated paired datasets.To supplement the text information in VLM trained on correlations with vision data, new approaches leveraging Large Language Models (LLM) in prompts have been proposed, enhancing robustness to unseen and diverse data.Existing methods typically extract text-based responses (i.e., _descriptions_) from LLM to incorporate into prompts; however, this approach suffers from high variability and low reliability.In this work, we propose **De**scription-free **Mul**ti-prompt Learning(**DeMul**), a novel method that eliminates the process of extracting descriptions and instead directly distills knowledge from LLM into prompts.By adopting a description-free approach, prompts can encapsulate richer semantics while still being represented as continuous vectors for optimization, thereby eliminating the need for discrete pre-defined templates.Additionally, in a multi-prompt setting, we empirically demonstrate the potential of prompt weighting in reflecting the importance of different prompts during training.Experimental results show that our approach achieves superior performance across 11 recognition datasets.

Deep Learning · Large Language Models

Shauli Ravfogel, Anej Svete, Vésteinn Snæbjarnarson, Ryan Cotterell

Understanding and manipulating the causal generation mechanisms in language models is essential for controlling their behavior. Previous work has primarily relied on techniques such as representation surgery---e.g., model ablations or manipulation of linear subspaces tied to specific concepts---to intervene on these models. To understand the impact of interventions precisely, it is useful to examine counterfactuals---e.g., how a given sentence would have appeared had it been generated by the model following a specific intervention. We highlight that counterfactual reasoning is conceptually distinct from interventions, as articulated in Pearl's causal hierarchy. Based on this observation, we propose a framework for generating true string counterfactuals by reformulating language models as a structural equation model using the Gumbel-max trick, which we called Gumbel counterfactual generation. This reformulation allows us to model the joint distribution over original strings and their counterfactuals resulting from the same instantiation of the sampling noise. We develop an algorithm based on hindsight Gumbel sampling that allows us to infer the latent noise variables and generate counterfactuals of observed strings. Our experiments demonstrate that the approach produces meaningful counterfactuals while at the same time showing that commonly used intervention techniques have considerable undesired side effects.

Deep Learning · Generative Models and Autoencoders

Rafael Valle, Rohan Badlani, Zhifeng Kong, Sang-gil Lee, Arushi Goel, Sungwon Kim, Joao Santos, Shuqi Dai, Siddharth Gururani, Aya Aljafari 等

Fugatto is a versatile audio synthesis and transformation model capable of following free-form text instructions with optional audio inputs. While large language models (LLMs) trained with text on a simple next-token prediction objective can learn to infer instructions directly from the data, models trained solely on audio data lack this capacity. This is because audio data does not inherently contain the instructions that were used to generate it. To overcome this challenge, we introduce a specialized dataset generation approach optimized for producing a wide range of audio generation and transformation tasks, ensuring the data reveals meaningful relationships between audio and language. Another challenge lies in achieving compositional abilities -- such as combining, interpolating between, or negating instructions -- using data alone. To address it, we propose ComposableART, an inference-time technique that extends classifier-free guidance to compositional guidance. It enables the seamless and flexible composition of instructions, leading to highly customizable audio outputs outside the training distribution. Our evaluations across a diverse set of tasks demonstrate that Fugatto performs competitively with specialized models, while ComposableART enhances its sonic palette and control over synthesis. Most notably, we highlight our framework's ability to execute emergent sounds and tasks -- sonic phenomena that transcend conventional audio generation -- unlocking new creative possibilities. \href{https://fugatto.github.io/}{Demo Website.}

Applications · Everything Else

Matthew Fortier, Mats L. Richter, Oliver Sonnentag, Christopher Pal

Terrestrial carbon fluxes provide vital information about our biosphere's health and its capacity to absorb anthropogenic CO$_2$ emissions. The importance of predicting carbon fluxes has led to the emerging field of data-driven carbon flux modelling (DDCFM), which uses statistical techniques to predict carbon fluxes from biophysical data. However, the field lacks a standardized dataset to promote comparisons between models. To address this gap, we present CarbonSense, the first machine learning-ready dataset for DDCFM. CarbonSense integrates measured carbon fluxes, meteorological predictors, and satellite imagery from 385 locations across the globe, offering comprehensive coverage and facilitating robust model training. Additionally, we provide a baseline model using a current state-of-the-art DDCFM approach and a novel transformer based model. Our experiments illustrate the potential gains that multimodal deep learning techniques can bring to this domain. By providing these resources, we aim to lower the barrier to entry for other deep learning researchers to develop new models and drive new advances in carbon flux modelling.

Miscellaneous Aspects of Machine Learning · Transfer, Multitask and Meta-learning

Farzad Farhadzadeh, Debasmit Das, Shubhankar Borse, Fatih Porikli

The rising popularity of large foundation models has led to a heightened demand for parameter-efficient fine-tuning methods, such as Low-Rank Adaptation (LoRA), which offer performance comparable to full model fine-tuning while requiring only a few additional parameters tailored to the specific base model. When such base models are deprecated and replaced, all associated LoRA modules must be retrained, requiring access to either the original training data or a substantial amount of synthetic data that mirrors the original distribution. However, the original data is often inaccessible due to privacy or licensing issues, and generating synthetic data may be impractical and insufficiently representative. These factors complicate the fine-tuning process considerably. To address this challenge, we introduce a new adapter, Cross-Model Low-Rank Adaptation (LoRA-X), which enables the training-free transfer of LoRA parameters across source and target models, eliminating the need for original or synthetic training data. Our approach imposes the adapter to operate within the subspace of the source base model. This constraint is necessary because our prior knowledge of the target model is limited to its weights, and the criteria for ensuring the adapter’s transferability are restricted to the target base model’s weights and subspace. To facilitate the transfer of LoRA parameters of the source model to a target model, we employ the adapter only in the layers of the target model that exhibit an acceptable level of subspace similarity. Our extensive experiments demonstrate the effectiveness of LoRA-X for text-to-image generation, including Stable Diffusion v1.5 and Stable Diffusion XL.

Miscellaneous Aspects of Machine Learning · Causality

Parjanya Prashant, Ignavier Ng, Kun Zhang, Biwei Huang

Discovering causal structures with latent variables from observational data is a fundamental challenge in causal discovery. Existing methods often rely on constraint-based, iterative discrete searches, limiting their scalability for large numbers of variables. Moreover, these methods frequently assume linearity or invertibility, restricting their applicability to real-world scenarios. We present new theoretical results on the identifiability of non-linear latent hierarchical causal models, relaxing previous assumptions in the literature about the deterministic nature of latent variables and exogenous noise. Building on these insights, we develop a novel differentiable causal discovery algorithm that efficiently estimates the structure of such models. To the best of our knowledge, this is the first work to propose a differentiable causal discovery method for non-linear latent hierarchical models. Our approach outperforms existing methods in both accuracy and scalability. Furthermore, we demonstrate its practical utility by learning interpretable hierarchical latent structures from high-dimensional image data and demonstrate its effectiveness on downstream tasks such as transfer learning.

Applications · Computer Vision

Jialu Li, Yuanzhen Li, Neal Wadhwa, Yael Pritch, David E. Jacobs, Michael Rubinstein, Mohit Bansal, Nataniel Ruiz

We introduce the concept of a generative infinite game, a video game that transcends the traditional boundaries of finite, hard-coded systems by using generative models. Inspired by James P. Carse's distinction between finite and infinite games, we leverage recent advances in generative AI to create Unbounded: a game of character life simulation that is fully encapsulated in generative models. Specifically, Unbounded draws inspiration from sandbox life simulations and allows you to interact with your autonomous virtual character in a virtual world by feeding, playing with and guiding it - with open-ended mechanics generated by an LLM, some of which can be emergent. In order to develop Unbounded, we propose technical innovations in both the LLM and visual generation domains. Specifically, we present: (1) a specialized, distilled large language model (LLM) that dynamically generates game mechanics, narratives, and character interactions in real-time, and (2) a new dynamic regional image prompt Adapter (IP-Adapter) for vision models that ensures consistent yet flexible visual generation of a character across multiple environments. We evaluate our system through both qualitative and quantitative analysis, showing significant improvements in character life simulation, user instruction following, narrative coherence, and visual consistency for both characters and the environments compared to traditional related approaches.

Applications · Computer Vision

Xue Li, Yiyou Sun, Wei Cheng, Yinglun Zhu, Haifeng Chen

Visual Language Models (VLMs) like GPT-4V have broadened the scope of LLM applications, yet they face significant challenges in accurately processing visual details, particularly in scientific diagrams. This paper explores the necessity of meticulous visual detail collection and region decomposition for enhancing the performance of VLMs in scientific diagram analysis. We propose a novel approach that combines traditional computer vision techniques with VLMs to systematically decompose diagrams into discernible visual elements and aggregate essential metadata. Our method employs techniques in OpenCV library to identify and label regions, followed by a refinement process using shape detection and region merging algorithms, which are particularly suited to the structured nature of scientific diagrams. This strategy not only improves the granularity and accuracy of visual information processing but also extends the capabilities of VLMs beyond their current limitations. We validate our approach through a series of experiments that demonstrate enhanced performance in diagram analysis tasks, setting a new standard for integrating visual and language processing in a multimodal context.

Applications · Computer Vision

Junyi Zhang, Charles Herrmann, Junhwa Hur, Varun Jampani, trevor darrell, Forrester Cole, Deqing Sun, Ming-Hsuan Yang

Estimating geometry from dynamic scenes, where objects move and deform over time, remains a core challenge in computer vision. Current approaches often rely on multi-stage pipelines or global optimizations that decompose the problem into subtasks, like depth and flow, leading to complex systems prone to errors. In this paper, we present Motion DUSt3R (MonST3R), a novel geometry-first approachthat directly estimates per-timestep geometry from dynamic scenes. Our key insight is that by simply estimating a pointmap for each timestep, we can effectively adapt DUSt3R’s representation, previously only used for static scenes, to dynamic scenes. However, this approach presents a significant challenge: the scarcity of suitable training data, namely dynamic, posed videos with depth labels. Despite this, we show that by posing the problem as a fine-tuning task, identifying several suitable datasets, and strategically training the model on this limited data, we can surprisingly enable the model to handle dynamics, even without an explicit motion representation. Based on this, we introduce new optimizations for several downstream video-specific tasks and demonstrate strong performance on video depth and camera pose estimation, outperforming prior work in terms of robustness and efficiency. Moreover, MonST3R shows promising results for primarily feed-forward 4D reconstruction. Interactive 4D results, source code, and trained models are available at: https://monst3r-project.github.io/.

Yue Zhao, Yuanjun Xiong, Philipp Krähenbühl

We propose a new transformer-based image and video tokenizer with Binary Spherical Quantization (BSQ). BSQ projects the high-dimensional visual embedding to a lower-dimensional hypersphere and then applies binary quantization. BSQ is (1) parameter-efficient without an explicit codebook, (2) scalable to arbitrary token dimensions, and (3) compact: compressing visual data by up to 100×with minimal distortion. Our tokenizer uses a transformer encoder and decoder with simple block-wise causal masking to support variable-length videos as input. The resulting BSQ-ViT achieves state-of-the-art visual reconstruction quality on image and video reconstruction benchmarks with 2.4× throughput compared to the best prior methods. Furthermore, by learning an autoregressive prior for adaptive arithmetic coding, BSQ-ViT achieves comparable visual compression results with commonly used compression standards, e.g. JPEG2000/WebP for images and H.264/H.265 for videos. BSQ-ViT also enables masked language models to achieve competitive image synthesis quality to GAN and diffusion approaches.