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Huan Wang, Haoran Li, Huaming Chen, Jun Yan, Jiahua Shi, Jun Shen

Federated learning aims at training models collaboratively across participants while protecting privacy. However, one major challenge for this paradigm is the data heterogeneity issue, where biased data preferences across multiple clients, harming the model's convergence and performance. In this paper, we first introduce powerful diffusion models into the federated learning paradigm and show that diffusion representations are effective steers during federated training. To explore the possibility of using diffusion representations in handling data heterogeneity, we propose a novel diffusion-inspired Federated paradigm with Diffusion Representation Collaboration, termed FedDifRC, leveraging meaningful guidance of diffusion models to mitigate data heterogeneity. The key idea is to construct text-driven diffusion contrasting and noise-driven diffusion regularization, aiming to provide abundant class-related semantic information and consistent convergence signals. On the one hand, we exploit the conditional feedback from the diffusion model for different text prompts to build a text-driven contrastive learning strategy. On the other hand, we introduce a noise-driven consistency regularization to align local instances with diffusion denoising representations, constraining the optimization region in the feature space. In addition, FedDifRC can be extended to a self-supervised scheme without relying on any labeled data. We also provide a theoretical analysis for FedDifRC to ensure convergence under non-convex objectives. The experiments on different scenarios validate the effectiveness of FedDifRC and the efficiency of crucial components.

Jiale Zou, Yan Chen 0036, Bingbing Jiang 0001, Peng Zhou 0006, Liang Du 0003, Lei Duan, Yuhua Qian

The rapid proliferation of multi-view data has necessitated robust and scalable clustering techniques capable of capturing complex, high-dimensional patterns. While Multi-view Bipartite Graph Clustering (MVBGC) has shown promising results, existing approaches often overlook that the generated bipartite graph is susceptible to disturbances from complex structures and noise. To address these challenges, we propose RTGD-MVC, a novel framework for Robust Tensor Learning with Graph Diffusion tailored for efficient and scalable multi-view graph clustering. RTGD-MVC integrates a graph diffusion mechanism to suppress noise propagation and employs cross-view diffusion to enhance global consistency while capturing complementary information across views. Additionally, a non-convex Tensor Exponential Norm (TEN) is introduced as a tighter surrogate for the tensor rank, enabling the learning of more discriminative and noise-robust representations. By embedding these components into a unified optimization model with linear computational complexity, RTGD-MVC achieves both theoretical efficiency and practical scalability. Extensive experiments on diverse benchmark datasets demonstrate that RTGD-MVC significantly outperforms state-of-the-art methods, highlighting its superior ability to capture intricate multi-view correlations and structural patterns.

Junpu Zhang, Shengju Yu, Suyuan Liu, Siwei Wang 0001, Miaomiao Li 0001, Xinwang Liu 0002, En Zhu, Kunlun He

In multi-view clustering (MVC), anchor technique is generally hailed as an effective means for filtering noise and improving computation efficiency. However, existing methods usually construct anchors via heuristic strategy, random sampling, or orthogonal learning, which overlook the distribution differences between anchors and original data, leading to anchors lacking structural characteristics. To generate the anchors that are with similar distributions to original data, in the paper we carefully devise a LASD algorithm from the perspective of optimal transport (OT). Concretely, we firstly design a Multi-View OT (MVOT) framework through complementary and consensus representation learning. Then, we theoretically demonstrate the convexity of MVOT using the positive semidefiniteness of its Hessian matrix, and accordingly the global optimal solution of each transport plan can be reached. Further, we establish the strong dual condition for MVOT by the relative interior. Based on dual programming, consequently, we successfully obtain the transport plan between anchors and original data for each view within linear computational complexity. Afterwards, the spectral clustering operation is employed on the consensus plan to produce the discrete cluster labels. Abundant experiments underscore that our learned anchors do well reflect the distributions of original data, and the generated clustering results outperform multiple strong MVC competitors, even under large-scale scenarios. The source code is available at https://github.com/junpuzhang/LASD.

Yukun Cheng, Xiaotie Deng, Yunxuan Ma

In the digital age, resources such as open-source software and publicly accessible databases form a crucial category of digital public goods, providing extensive benefits for Internet. However, these public goods' inherent non-exclusivity and non-competitiveness frequently result in under-provision, a dilemma exacerbated by individuals' tendency to free-ride. This scenario fosters both cooperation and competition among users, leading to the public goods games. This paper investigates networked public goods games involving heterogeneous players and convex costs, focusing on the characterization of Nash Equilibrium (NE). In these games, each player can choose her effort level, representing her contributions to public goods. Network structures are employed to model the interactions among participants. Each player's utility consists of a concave value component, influenced by the collective efforts of all players, and a convex cost component, determined solely by the individual's own effort. To the best of our knowledge, this study is the first to explore the networked public goods game with convex costs. Our research begins by examining welfare solutions aimed at maximizing social welfare and ensuring the convergence of pseudo-gradient ascent dynamics. We establish the presence of NE in this model and provide an in-depth analysis of the conditions under which NE is unique. We also delve into comparative statics, an essential tool in economics, to evaluate how slight modifications in the model--interpreted as monetary redistribution--affect player utilities. In addition, we analyze a particular scenario with a predefined game structure, illustrating the practical relevance of our theoretical insights. Overall, our research enhances the broader understanding of strategic interactions and structural dynamics in networked public goods games, with significant implications for policy design in internet economic and social networks.

Rui Liu, Rui Xie 0002, Zijun Yao 0001, Yanjie Fu, Dongjie Wang

Feature selection removes redundant features to enhance both performance and computational efficiency in downstream tasks. Existing methods often struggle to capture complex feature interactions and adapt to diverse scenarios. Recent advances in this domain have incorporated generative intelligence to address these drawbacks by uncovering intricate relationships between features. However, two key limitations remain: 1) embedding feature subsets in a continuous space is challenging due to permutation sensitivity, as changes in feature order can introduce biases and weaken the embedding learning process; 2) gradient-based search in the embedding space assumes convexity, which is rarely guaranteed, leading to reduced search effectiveness and suboptimal subsets. To address these limitations, we propose a new framework that can: 1) preserve feature subset knowledge in a continuous embedding space while ensuring permutation invariance; 2) effectively explore the embedding space without relying on strong convex assumptions. For the first objective, we develop an encoder-decoder paradigm to preserve feature selection knowledge into a continuous embedding space. This paradigm captures feature interactions through pairwise relationships within the subset, removing the influence of feature order on the embedding. Moreover, an inducing point mechanism is introduced to accelerate pairwise relationship computations. For the second objective, we employ a policy-based reinforcement learning (RL) approach to guide the exploration of the embedding space. The RL agent effectively navigates the space by balancing multiple objectives. By prioritizing high-potential regions adaptively and eliminating the reliance on convexity assumptions, this search strategy effectively reduces the risk of converging to local optima. Finally, we conduct extensive experiments to demonstrate the effectiveness, efficiency, robustness and explicitness of our model. Our code and dataset are publicly accessible on GitHub. https://github.com/RayLiu1103/CAPS.

Oleg Kachan, Andrey V. Savchenko, Gleb Gusev

SMOTE (Synthetic Minority Oversampling Technique) is the established geometric approach to random oversampling to balance classes in the imbalanced learning problem, followed by many extensions. Its idea is to introduce synthetic data points of the minor class, with each new point being the convex combination of an existing data point and one of its k-nearest neighbors. In this paper, by viewing SMOTE as sampling from the edges of a geometric neighborhood graph and borrowing tools from the topological data analysis, we propose a novel technique, Simplicial SMOTE, that samples from the simplices of a geometric neighborhood simplicial complex. A new synthetic point is defined by the barycentric coordinates w.r.t. a simplex spanned by an arbitrary number of data points being sufficiently close rather than a pair. Such a replacement of the geometric data model results in better coverage of the underlying data distribution compared to existing geometric sampling methods and allows the generation of synthetic points of the minority class closer to the majority class on the decision boundary. We experimentally demonstrate that our Simplicial SMOTE outperforms several popular geometric sampling methods, including the original SMOTE. Moreover, we show that simplicial sampling can be easily integrated into existing SMOTE extensions. We generalize and evaluate simplicial extensions of the classic Borderline SMOTE, Safe-level SMOTE, and ADASYN algorithms, all of which outperform their graph-based counterparts.

Satyavrat Wagle, Akshay Malhotra, Shahab Hamidi-Rad, Aditya Sant, David J. Love, Christopher G. Brinton

In recent years, machine learning (ML) methods have become increasingly popular in wireless communication systems for several applications. A critical bottleneck for designing ML systems for wireless communications is the availability of realistic wireless channel datasets, which are extremely resource-intensive to produce. To this end, the generation of realistic wireless channels plays a key role in the subsequent design of effective ML algorithms for wireless communication systems. Generative models have been proposed to synthesize channel matrices, but outputs produced by such methods may not correspond to geometrically viable channels and do not provide any insight into the scenario being generated. In this work, we aim to address both these issues by integrating established parametric, physics-based geometric channel (PPGC) modeling frameworks with generative methods to produce realistic channel matrices with interpretable representations in the parameter domain. We show that the generative model converges to prohibitively suboptimal stationary points when learning the underlying prior directly over the parameters due to the non-convex PPGC model. To address this limitation, we propose a linearized reformulation of the problem to ensure smooth gradient flow during generative model training, while also providing insights into the underlying physical environment. We evaluate our model against prior baselines by comparing the generated, scenario-specific samples in terms of the 2-Wasserstein distance and through its utility when used for downstream compression tasks.

Zehan Zhu, Yan Huang, Xin Wang, Shouling Ji, Jinming Xu

Most existing decentralized learning methods with differential privacy (DP) guarantee rely on constant gradient clipping bounds and fixed-level DP Gaussian noises for each node throughout the training process, leading to a significant accuracy degradation compared to non-private counterparts. In this paper, we propose a new Dynamic Differentially Private Decentralized learning approach (termed Dyn-D^2P) tailored for general time-varying directed networks. Leveraging the Gaussian DP (GDP) framework for privacy accounting, Dyn-D^2P dynamically adjusts gradient clipping bounds and noise levels based on gradient convergence. This proposed dynamic noise strategy enables us to enhance model accuracy while preserving the total privacy budget. Extensive experiments on benchmark datasets demonstrate the superiority of Dyn-D^2P over its counterparts employing fixed-level noises, especially under strong privacy guarantees. Furthermore, we provide a provable utility bound for Dyn-D^2P that establishes an explicit dependency on network-related parameters, with a scaling factor of 1/sqrt{n} in terms of the number of nodes n up to a bias error term induced by gradient clipping. To our knowledge, this is the first model utility analysis for differentially private decentralized non-convex optimization with dynamic gradient clipping bounds and noise levels.

Haobo Zhang, Hengquan Guo, Xin Liu

This paper studies the constrained online convex optimization problem (COCO) where the learner makes sequential decisions within a constrained set. We present Optimistic-COCO, an adaptive gradient-based algorithm that incorporates optimistic design with the Lyapunov optimization technique. The proposed algorithm achieves strong theoretical guarantees: 1) Optimistic-COCO provides a tight gradient-variation regret bound and constant constraint violation; 2) Optimistic-COCO is environment-agnostic, utilizing adaptive learning rates that rely solely on causal information. These results resolve an open question posed in prior work regarding whether an adaptive algorithm can achieve problem-dependent regret and constant constraint violation in COCO. We establish these robust guarantees through carefully designed adaptive parameters and a refined multi-step Lyapunov drift analysis. Experimental results further validate our theoretical findings, demonstrating the practical efficacy of the proposed algorithm.

Sifan Yang, Wenhao Yang, Wei Jiang, Yuanyu Wan, Lijun Zhang

Smoothed online convex optimization (SOCO), in which the online player incurs both a hitting cost and a switching cost for changing its decisions, has garnered significant attention in recent years. While existing studies typically assume that the gradient information is revealed immediately, such an assumption may not hold in some real-world applications. To overcome this limitation, we investigate SOCO with delayed feedback, and develop two online algorithms that can minimize the dynamic regret with switching cost. Firstly, we extend Mild-OGD, an existing algorithm that adopts the meta-expert framework for online convex optimization with delayed feedback, to account for switching cost. Specifically, we analyze the switching cost in the expert-algorithm of Mild-OGD, and then modify its meta-algorithm to incorporate this cost when assigning the weight to each expert. We demonstrate that our proposed method, Smelt-DOGD can achieve an O(√(dT(P_T+1))) dynamic regret bound with switching cost, where d is the maximum delay and P_T is the path-length. Secondly, we develop an efficient variant to reduce the number of projections per round from O(log T) to 1, yet maintaining the same theoretical guarantee. The key idea is to construct a new surrogate loss defined over a simpler domain for expert-algorithms so that these experts do not need to perform the complex projection operations in each round. Finally, we conduct experiments to validate the effectiveness and efficiency of our algorithms.

Xianliang Xu, Ye Li, Zhongyi Huang

In recent years, neural networks have achieved remarkable progress in various fields and have also drawn much attention in applying them on scientific problems. A line of methods involving neural networks for solving partial differential equations (PDEs), such as Physics-Informed Neural Networks (PINNs) and the Deep Ritz Method (DRM), has emerged. Although these methods outperform classical numerical methods in certain cases, the optimization problems involving neural networks are typically non-convex and non-smooth, which can result in unsatisfactory solutions for PDEs. In contrast to deterministic neural networks, the hidden weights of random neural networks are sampled from some prior distribution and only the output weights participate in training. This makes training much simpler, but it remains unclear how to select the prior distribution. In this paper, we focus on Barron type functions and approximate them under Sobolev norms by random neural networks with clear prior distribution. In addition to the approximation error, we also derive bounds for the optimization and generalization errors of random neural networks for solving PDEs when the solutions are Barron type functions.

Wenhan Xian, Feihu Huang, Heng Huang

Hierarchical optimization is attracting significant attentions as it can be applied to a broad range of machine learning tasks. Recently, many algorithms are proposed to improve the theoretical results of minimax and bilevel optimizations. Among these works, a core issue that has not been well studies is to escape saddle point and find local minimum. In this paper, thus, we investigate the methods to achieve second-order optimality for nonconvex minimax and bilevel optimization. Specifically, we propose a new algorithm named PRGDA without the computation of second order derivative of the primal function. In nonconvex-strongly-concave minimax optimization, we prove that our algorithm can find a second-order stationary point with the gradient complexity that matches state-of-the-art result to find first-order stationary point. To our best knowledge, PRGDA is the first stochastic algorithm that is guaranteed to obtain the second-order stationary point for nonconvex minimax problems. In nonconvex-strongly-convex bilevel optimization, our method also achieves better gradient complexity to find local minimum. Finally, we conduct two numerical experiments to validate the performance of our new method.

Xiaokang Pan, Jin Liu, Hulin Kuang, Youqi Li, Lixing Chen, Zhe Qu

The use of estimators instead of stochastic gradients for updates has been shown to improve algorithm convergence rates of, but their impact on generalization remains under-explored. In this paper, we investigate how estimators influence generalization. Our focus is on two widely studied problems: stochastic optimization (SO) and stochastic compositional optimization (SCO), both under convex and non-convex settings. For SO problems, we first analyze the generalization error of the STORM algorithm as a foundational step. We then extend our analysis to SCO problems by introducing an algorithmic framework that encompasses several popular algorithmic approaches. Through this framework, we conduct a generalization analysis, uncovering new insights into the impact of estimators on generalization. Subsequently, we provide a detailed analysis of three specific algorithms within this framework: SCGD, SCSC, and COVER, to explore the effects of different estimator strategies. Furthermore, in the context of SCO, we propose a novel definition of stability and a new decomposition of excess risk in the non-convex setting. Our analysis indicates two key findings: (1) In SCO problems, eliminating the estimator for the gradient of the inner function does not impact generalization performance while significantly reducing computational and storage overhead. (2) Faster convergence rates are consistently associated with better generalization performance.

Zhize Li

In this paper, we propose a simple faster accelerated gradient method called SIFAR for solving the finite-sum optimization problems. Concretely, we consider both general convex and strongly convex settings: i) For general convex finite-sum problems, SIFAR improves previous state-of-the-art result given by Varag. In particular, for large-scale problems or the convergence error is not very small, SIFAR obtains the first optimal result O(n), matching the lower bound. ii) For strongly convex finite-sum problems, we also show that SIFAR can achieve the optimal convergence rate matching the lower bound. Besides, SIFAR enjoys a simpler loopless algorithmic structure while previous algorithms use double-loop structures. Moreover, we provide a novel dynamic multi-stage convergence analysis, which is the key for improving previous results to the optimal rates. Our new theoretical rates and novel convergence analysis for the fundamental finite-sum problem can directly lead to key improvements for many other related problems, such as distributed/federated/decentralized optimization problems. Finally, the numerical experiments show that SIFAR converges faster than the previous state-of-the-art Varag, validating our theoretical results and confirming the practical superiority of SIFAR.

Zhe Li, Seyedsina Nabavirazavi, Bicheng Ying, Sitharama Iyengar, Haibo Yang

Federated Learning (FL) provides a flexible distributed platform where numerous clients with high data and system heterogeneity can collaborate to learn a model. While previous research has shown that FL can handle diverse data, it often completely assumes idealized conditions. In practice, real-world factors make it hard to predict or design individual client participation. This complexity results in an unknown participation pattern - arbitrary client participation (ACP). Hence, the key open problem is to understand the impact of client participation and develop a lightweight mechanism to support ACP in FL. In this paper, we first empirically investigate the client participation's influence in FL, revealing that FL algorithms are adversely impacted by ACP. To alleviate the impact, we propose a lightweight solution, Federated Average with Snapshot (FAST), that supports almost ACP for FL and can seamlessly integrate with other classic FL algorithms. Specifically, FAST enforces clients to take a snapshot once in a while and facilitates ACP for the majority of training processes. We prove that the convergence rates of FAST in non-convex and strongly-convex cases match those under ideal client participation. Furthermore, we empirically introduce an adaptive strategy to dynamically configure the snapshot frequency, tailored to accommodate diverse FL systems. Extensive experiments show that FAST significantly improves performance under ACP and high data heterogeneity.

Naiqi Li, Yuqiu Xie, Peiyuan Liu, Tao Dai, Yong Jiang, Shu-Tao Xia

Low-rank regularization (LRR) has been widely applied in various machine learning tasks, but the associated optimization is challenging. Directly optimizing the rank function under constraints is NP-hard in general. To overcome this difficulty, various relaxations of the rank function were studied. However, optimization of these relaxed LRRs typically depends on singular value decomposition, which is a time-consuming and nondifferentiable operator that cannot be optimized with gradient-based techniques. To address these challenges, in this paper we propose an efficient differentiable approximation of the generalized LRR. The considered LRR form subsumes many popular choices like the nuclear norm, the Schatten-p norm, and various nonconvex relaxations. Our method enables LRR terms to be appended to loss functions in a plug-and-play fashion, and the GPU-friendly operations enable efficient and convenient implementation. Furthermore, convergence analysis is presented, which rigorously shows that both the bias and the variance of our rank estimator rapidly reduce with increased sample size and iteration steps. In the experimental study, the proposed method is applied to various tasks, which demonstrates its versatility and efficiency. Code is available at https://github.com/naiqili/EDLRR.

Andrei Cozma, Landon Harris, Hairong Qi

Reinforcement Learning (RL) has made significant strides in various domains, and policy gradient methods like Proximal Policy Optimization (PPO) have gained popularity due to their balance in performance, training stability, and computational efficiency. These methods directly optimize policies through gradient-based updates. However, developing effective control policies for environments with complex and non-linear dynamics remains a challenge. High variance in gradient estimates and non-convex optimization landscapes often lead to unstable learning trajectories. Koopman Operator Theory has emerged as a powerful framework for studying non-linear systems through an infinite-dimensional linear operator that acts on a higher-dimensional space of measurement functions. In contrast with their non-linear counterparts, linear systems are simpler, more predictable, and easier to analyze. In this paper, we present Koopman-Inspired Proximal Policy Optimization (KIPPO), which learns an approximately linear latent-space representation of the underlying system’s dynamics while retaining essential features for effective policy learning. This is achieved through a Koopman-approximation auxiliary network that can be added to the baseline policy optimization algorithms without altering the architecture of the core policy or value function. Extensive experimental results demonstrate consistent improvements over the PPO baseline with 6–60% increased performance while reducing variability by up to 91% when evaluated on various continuous control tasks.

Abdoulatif Cissé, Xenophon Evangelopoulos, Vladimir V. Gusev, Andrew I. Cooper

Many important scientific problems involve multivariate optimization coupled with slow and laborious experimental measurements. These high-dimensional searches can be defined by complex, non-convex optimization landscapes that resemble needle-in-a-haystack surfaces, leading to entrapment in local minima. Contextualizing optimizers with human domain knowledge is a powerful approach to guide searches to localized fruitful regions. However, this approach is susceptible to human confirmation bias. It is also challenging for domain experts to keep track of the rapidly expanding scientific literature. Here, we propose the use of Large Language Models (LLMs) for contextualizing Bayesian optimization (BO) via a hybrid optimization framework that intelligently and economically blends stochastic inference with domain knowledge-based insights from the LLM, which is used to suggest new, better-performing areas of the search space for exploration. Our method fosters user engagement by offering real-time commentary on the optimization progress, explaining the reasoning behind the search strategies. We validate the effectiveness of our approach on synthetic benchmarks with up to 15 variables and demonstrate the ability of LLMs to reason in four real-world experimental tasks where context-aware suggestions boost optimization performance substantially.

Michail Fasoulakis, Evangelos Markakis, Georgios Roussakis, Christodoulos Santorinaios

We focus on the design of algorithms for finding equilibria in 2-player zero-sum games. Although it is well known that such problems can be solved by a single linear program, there has been a surge of interest in recent years for simpler algorithms, motivated in part by applications in machine learning. Our work proposes such a method, inspired by the observation that the duality gap (a standard metric for evaluating convergence in min-max optimization problems) is a convex function for bilinear zero-sum games. To this end, we analyze a descent-based approach, variants of which have also been used as a subroutine in a series of algorithms for approximating Nash equilibria in general non-zero-sum games. In particular, we study a steepest descent approach, by finding the direction that minimises the directional derivative of the duality gap function. Our main theoretical result is that the derived algorithms achieve a geometric decrease in the duality gap until we reach an approximate equilibrium. Finally, we complement this with an experimental evaluation, which provides promising findings. Our algorithm is comparable with (and in some cases outperforms) some of the standard approaches for solving 0-sum games, such as OGDA (Optimistic Gradient Descent/Ascent), even with thousands of available strategies per player.

Seyedehkimia Alaviyar, Faraz Zargari, John Tyler, Yunwei Ryan Li, Xiaoqi Tan

This paper introduces a novel mechanism for online allocation with multi-phase, non-separable regularizers, termed Cap-and-Penalize (CnP), inspired by real-world applications such as cap-and-tax policies in carbon pricing. The CnP regularizer models a multi-phase cost structure, imposing a monotone convex penalty when total allocation exceeds a predefined level (soft cap) and enforcing a strict limit (hard cap) beyond which allocation is prohibited. Our contributions are twofold: (1) we propose an online mechanism for CnP-regularized allocation without per-step resource constraints, which operates as a simple and intuitive posted-price mechanism, but achieves the best-possible guarantee among all possible online algorithms; (2) we tackle the more complex setting with per-step resource constraints by decomposing the regularizer into local components, yielding a similar mechanism with time-dependent marginal pricing functions. To establish the tightness of our results in both settings, we introduce a representative function-based approach that transforms the lower-bound proof into the problem of solving an ordinary differential equation with boundary conditions. We believe that this technique has the potential to be applied to other similar online optimization problems.