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1,248篇论文匹配“Deep RL”
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Reinforcement Learning · Deep RL

Enrico Marchesini, Eva Boguslawski, Alessandro Leite, Christopher Amato, Matthieu DUSSARTRE, Marc Schoenauer, Benjamin Donnot, Priya Donti

Improving power grid operations is essential for enhancing flexibility and accelerating grid decarbonization. Reinforcement learning (RL) has shown promise in this domain, most notably through the Learning to Run a Power Network (L2RPN) competition series, but prior work has primarily focused on single-agent settings, neglecting the often decentralized, multi-agent nature of grid control. We fill this gap with MARL2Grid-TR, the first multi-agent RL (MARL) benchmark for grid topology and redispatching, developed in collaboration with transmission system operators. Built on RTE France’s high-fidelity simulation platform, our benchmark supports decentralized control across substations and generators, with configurable agent scopes, observability settings, expert-informed heuristics, and safety-critical constraints. The benchmark includes a suite of realistic scenarios that expose key challenges, such as coordination under partial information, long-horizon objectives, and adherence to hard physical constraints. Empirical results show that current MARL methods struggle under these real-world conditions. By providing a standardized, extensible platform, we aim to advance the development of scalable, cooperative, and safe learning algorithms for power grids.

Reinforcement Learning · Deep RL

Yi Zhao, Aidan Scannell, Wenshuai Zhao, Yuxin Hou, Tianyu Cui, Le Chen, Dieter Büchler, Arno Solin, Juho Kannala, Joni Pajarinen

Leveraging offline data is a promising way to improve the sample efficiency of online reinforcement learning (RL). This paper expands the pool of usable data for offline-to-online RL by leveraging abundant non-curated data that is reward-free, of mixed quality, and collected across multiple embodiments. Although learning a world model appears promising for utilizing such data, we find that naive fine-tuning fails to accelerate RL training on many tasks. Through careful investigation, we attribute this failure to the distributional shift between offline and online data during fine-tuning. To address this issue and effectively use the offline data, we propose two techniques: i) experience rehearsal and ii) execution guidance. With these modifications, the non-curated offline data substantially improves RL's sample efficiency. Under limited sample budgets, our method achieves nearly twice the aggregate score of learning-from-scratch baselines across 72 visuomotor tasks spanning 6 embodiments. On challenging tasks such as locomotion and robotic manipulation, it outperforms prior methods that utilize offline data by a decent margin.

Reinforcement Learning · Deep RL

Martin Schuck, Sherif Samy, Angela Schoellig

Many robotic control tasks require policies to act on orientations, yet the geometry of SO(3) makes this nontrivial. Because SO(3) admits no global, smooth, minimal parameterization, common representations such as Euler angles, quaternions, rotation matrices, and Lie algebra coordinates introduce distinct constraints and failure modes. While these trade-offs are well studied for supervised learning, their implications for actions in reinforcement learning remain unclear. We systematically evaluate SO(3) action representations across three standard continuous control algorithms, PPO, SAC, and TD3, under dense and sparse rewards. We compare how representations shape exploration, interact with entropy regularization, and affect training stability through empirical studies and analyze the implications of different projections for obtaining valid rotations from Euclidean network outputs. Across a suite of robotics benchmarks, we quantify the practical impact of these choices and distill simple, implementation-ready guidelines for selecting and using rotation actions. Our results highlight that representation-induced geometry strongly influences exploration and optimization and show that representing actions as tangent vectors in the local frame yields the most reliable results across algorithms. The project webpage and code are available at amacati.github.io/so3_primer.

Reinforcement Learning · Deep RL

Jiajin Tang, Yang Gao, Wenjie Wang, Sibei Yang, Xing Chen

With the rapid advancement of data science, charts have evolved from simple numerical presentation tools to essential instruments for insight discovery and decision-making support. However, current chart data intelligence exhibits significant limitations in deep research capabilities, with existing methods predominantly addressing shallow tasks such as visual recognition or factual question-answering, rather than the complex reasoning and high-level data analysis that deep research requires. This limitation stems from two primary technical bottlenecks: at the training level, existing post-training techniques exhibit deficiencies in handling multi-dimensional reward signal interference and heterogeneous data gradient conflicts, preventing models from achieving balanced development across multiple capability dimensions; at the evaluation level, current methods remain limited to factual retrieval and basic computation, failing to assess end-to-end analytic reasoning and other deep research capabilities. To address the training challenge, we propose PRPO, which performs parallel optimization across reward dimensions and capability partitioning across data types, effectively disentangling conflicts between heterogeneous data and multi-dimensional reward signals while ensuring optimization stability. For the evaluation challenge, we construct MCDR-Bench based on the ``error uniqueness principle," transforming subjective generation assessment into objective error identification through controllable error injection, enabling quantifiable evaluation of deep research capabilities. Experimental validation confirms that the proposed PRPO and MCDR-Bench jointly establish a unified framework that systematically advances chart deep research through enhanced collaborative training and objective evaluation.

Reinforcement Learning · Deep RL

Siyuan Lu, Zechuan Wang, Hongxuan Zhang, Qintong Wu, Leilei Gan, Chenyi Zhuang, Jinjie Gu, Tao Lin

Large Language Model (LLM) agents show great promise for complex multi-turn tool-use tasks, but their development is often hampered by the extreme scarcity of high-quality training data. Supervised fine-tuning (SFT) on synthetic data leads to overfitting, whereas standard reinforcement learning (RL) struggles with a critical cold-start problem and training instability. To address these challenges, we introduce $\textbf{Environment Tuning}$, a novel training paradigm that enables agents to learn complex behaviors directly from problem instances without relying on pre-collected expert trajectories. $\textbf{Environment Tuning}$ orchestrates this learning process through a structured curriculum, actionable environment augmentation that provides corrective feedback, and fine-grained progress rewards to ensure stable and efficient exploration. Using only 400 problem instances from Berkeley Function-Calling Leaderboard (BFCL) benchmark, our method not only achieves competitive in-distribution performance against strong baselines but also demonstrates superior out-of-distribution generalization, overcoming the performance collapse common to SFT-based approaches. Our work presents a paradigm shift from supervised fine-tuning on static trajectories to dynamic, environment-based exploration, paving the way for training more robust and data-efficient agents.

Reinforcement Learning · Deep RL

Itamar Rocha Filho, Rosie Zhao, Sham Kakade, Eran Malach, Samy Jelassi

Reinforcement Learning with Verifiable Rewards (RLVR) is a leading approach for tuning language models on mathematical reasoning tasks. However, it remains unclear whether RLVR's gains stem from genuine reasoning improvements or simply from steering the model toward answer formats that already appear in the reference distribution. Inspired by recent evidence \citep{zhao2025echo,yue2025does}, we study this question by optimizing only the first $k$ tokens (e.g. $k=32$) of each solution, generating the remainder of the response from the reference model. We study two methods for prefix optimization, using a naive algorithm that clusters prefixes and selects the best prefix (Prefix Clustering), and a method that optimizes the prefix by finetuning a lightweight adapter model with RL (Prefix-RL). We show that tuning only the first $k$ tokens can significantly improve the accuracy on math, suggesting that at least some of the gains from RL are due to upweighting a preferable solution strategy. Our results suggest that simple prefix optimization methods can provide an efficient alternative to RL, delivering substantial improvements across different models and benchmarks for a tiny fraction of the compute required for standard RL, and that these gains are robust across prefix lengths and random seeds.

Reinforcement Learning · Deep RL

Shenao Zhang, Donghan Yu, Yihao Feng, Bowen Jin, Zhaoran Wang, John Peebles, Zirui Wang

Large language models excel with reinforcement learning (RL), but fully unlocking this potential requires a mid-training stage. Intuitively, an effective mid-training stage should both learn a strong policy prior and enable fast learning through online interactions. We formalize this intuition by presenting the first theoretical result on how mid-training shapes post-training: it acquires strong policy priors by efficiently pruning the action space and accelerates RL convergence by shortening the effective planning horizon. Moreover, we prove that temporal abstractions simultaneously compress the size of the action set and reduce the decision horizon, thereby improving regret minimization after training. Building on these insights, we introduce Reasoning as Action Abstractions (RA3), a scalable mid-training algorithm. Specifically, we derive a temporal variational bound and optimize it by iteratively discovering temporally-consistent latent structures via RL, then fine-tuning on the bootstrapped data. Experiments on code generation tasks demonstrate the effectiveness of our approach. Across multiple base models, RA3 improves the average performance on HumanEval and MBPP by 8 and 4 points over the base model and the next-token prediction baseline. Furthermore, RA3 achieves faster convergence and higher asymptotic performance in RLVR on HumanEval+, MBPP+, LiveCodeBench, and Codeforces.

Reinforcement Learning · Deep RL

Yubo Dong, Hehe Fan, Linchao Zhu, Yi Yang

Recent Large Language Models (LLMs) have made remarkable progress, but they still struggle with complex reasoning tasks such as logical deduction and planning. This is partly because they rely primarily on token-level probability relationships, which limits their ability to reason effectively. In this paper, inspired by cognitive science and neurosymbolic AI, we introduce **Structured Reasoning**, which aimes at enhancing the reasoning capabilities of LLMs from the step level. To this end, we first collect high‑frequency, domain‑agnostic reasoning step tags and construct a structured reasoning dataset with those tags. Then, we treat a reasoning process as a *directed acyclic graph*, where the vertices represent steps and the edges indicate the direction of reasoning. In this context, an efficient reasoning process corresponds to, or can be characterized by, a sparse reasoning graph. To construct reasoning graphs, we introduce *structured tags* for reliable step extraction from LLM outputs. For single-graph optimization, we propose the *MaxFlow reward*, which rewards graphs with balanced node contributions and fewer redundant steps. The quality of a sparse reasoning graph can be reflected by the total flow from all steps to the final answer. For multi-graph comparison, we propose the *LCS reward*, which selects reliable reasoning paths by identifying optimal common subsequences (consecutive steps) shared across multiple generated responses (sequences). Experiments with DeepSeek-R1-Distill-Qwen-1.5B and 7B models show that our method consistently outperforms GRPO and other carefully tuned baselines across various context lengths (0.5k–8k). Structured Reasoning shows particular strength in efficiency (better performance with fewer steps) and stability (consistently generating high-quality outputs across a temperature range of 0.1 to 1.0). Methods and examples is currently available on our website: https://cnsdqd-dyb.github.io/structured-reasoning.

Reinforcement Learning · Deep RL

Xiusi Chen, Gaotang Li, Ziqi Wang, Bowen Jin, Cheng Qian, Yu Wang, Hongru WANG, Yu Zhang, Denghui Zhang, Tong Zhang 等

Reward modeling is essential for aligning large language models with human preferences through reinforcement learning. To provide accurate reward signals, a reward model (RM) should stimulate deep thinking and conduct interpretable reasoning before assigning a score or a judgment. Inspired by recent advances of long chain-of-thought on reasoning-intensive tasks, we hypothesize and validate that integrating reasoning into reward modeling significantly enhances RM's interpretability and performance. We introduce a new class of generative reward models, Reasoning Reward Models (ReasRMs), which formulate reward modeling as a reasoning task. We propose a reasoning-oriented training pipeline and train a family of ReasRMs, RM-R1. RM-R1 features a chain-of-rubrics (CoR) mechanism -- self-generating sample-level chat rubrics or math/code solutions, and evaluating candidate responses against them. The training of RM-R1 consists of two key stages: (1) distillation of high-quality reasoning chains and (2) reinforcement learning with verifiable rewards. Empirically, our models achieve superior performance across three reward model benchmarks on average, outperforming much larger open-weight models (e.g., INF-ORM-Llama3.1-70B) and proprietary ones (e.g., GPT-4o) by up to 4.9%. Beyond final performance, we perform thorough analyses to understand the key ingredients of successful ReasRM training.

Reinforcement Learning · Deep RL

Zijun Gao, Zhikun Xu, Xiao Ye, Ben Zhou

Large language models (LLMs) often solve challenging math exercises yet fail to apply the concept right when the problem requires genuine understanding. Popular Reinforcement Learning with Verifiable Rewards (RLVR) pipelines reinforce final answers but provide little fine-grained conceptual signal, so models improve at pattern reuse rather than conceptual applications. We introduce $\textit{CORE}$ (Concept-Oriented REinforcement), an RL training framework that turns explicit concepts into a controllable supervision signal. Starting from a high-quality, low-contamination textbook resource that links verifiable exercises to concise concept descriptions, we run a sanity probe showing LLMs can restate definitions but fail concept-linked quizzes, quantifying the conceptual reasoning gap. $\textit{CORE}$ then (i) synthesizes concept-aligned quizzes, (ii) injects brief concept snippets during rollouts to elicit concept-primed trajectories, and (iii) reinforces conceptual reasoning via trajectory replacement after group failures, a lightweight forward-KL constraint that aligns unguided with concept-primed policies, or standard GRPO directly on concept-aligned quizzes. Across several models, $\textit{CORE}$ delivers consistent gains over vanilla and SFT baselines on both in-domain concept--exercise suites and diverse out-of-domain math benchmarks. $\textit{CORE}$ unifies direct training on concept-aligned quizzes and concept-injected rollouts under outcome regularization. It provides fine-grained conceptual supervision that bridges problem-solving competence and genuine conceptual reasoning, while remaining algorithm- and verifier-agnostic.

Reinforcement Learning · Deep RL

Ahmed Hendawy, Henrik Metternich, Théo Vincent, Mahdi Kallel, Jan Peters, Carlo D Eramo

The use of target networks is a popular approach for estimating value functions in deep Reinforcement Learning (RL). While effective, the target network remains a compromise solution that preserves stability at the cost of slowly moving targets, thus delaying learning. Conversely, using the online network as a bootstrapped target is intuitively appealing, albeit well-known to lead to unstable learning. In this work, we aim to obtain the best out of both worlds by introducing a novel update rule that computes the target using the **MIN**imum estimate between the **T**arget and **O**nline network, giving rise to our method, **MINTO**. Through this simple, yet effective modification, we show that MINTO enables faster and stable value function learning, by mitigating the potential overestimation bias of using the online network for bootstrapping. Notably, MINTO can be seamlessly integrated into a wide range of value-based and actor-critic algorithms with a negligible cost. We evaluate MINTO extensively across diverse benchmarks, spanning online and offline RL, as well as discrete and continuous action spaces. Across all benchmarks, MINTO consistently improves performance, demonstrating its broad applicability and effectiveness.

Reinforcement Learning · Deep RL

Trung Hieu Nguyen, Bao Nguyen, Wenao Ma, Yuzhi Zhao, Ruifeng She, Viet Anh Nguyen

Sampling efficiency is a key bottleneck in reinforcement learning with verifiable rewards. Existing group-based policy optimization methods, such as GRPO, allocate a fixed number of rollouts for all training prompts. This uniform allocation implicitly treats all prompts as equally informative, and could lead to inefficient computational budget usage and impede training progress. We introduce VIP, a Variance-Informed Predictive allocation strategy that allocates a given rollout budget to the prompts in the incumbent batch to minimize the expected gradient variance of the policy update. At each iteration, VIP uses a lightweight Gaussian process model to predict per-prompt success probabilities based on recent rollouts. These probability predictions are translated into variance estimates, which are then fed into a convex optimization problem to determine the optimal rollout allocations under a hard compute budget constraint. Empirical results show that VIP consistently improves sampling efficiency and achieves higher performance than uniform or heuristic allocation strategies in multiple benchmarks.

Computer Vision · Classification and Understanding

Wenhao Li, Xianjing Meng, Qiangchang Wang, Zhongyi Han, Zhibin Wu, Yilong Yin

Few-shot learning (FSL) aims to generalize to novel categories with only a few samples. Recent approaches incorporate large language models (LLMs) to enrich visual representations with semantic embeddings derived from class names. However, they overlook progressive and adaptive alignment between vision and language from low-level to high-level semantics, resulting in limited semantic gains. To address these challenges, we propose Dual-level Vision–Language Alignment with Reinforcement Learning gating (DVLA-RL), which consists of Dual-level Semantic Construction (DSC) and RL-gated Attention (RLA). Specifically, DSC conditions LLMs on both class names and support samples to generate discriminative attributes, progressively selects the most relevant ones, and then synthesizes them into coherent class descriptions. This process provides complementary low-level attributes and high-level descriptions, enabling both fine-grained grounding and holistic class understanding. To dynamically integrate dual-level semantics along with the visual network layers, RLA formulates cross-modal fusion as a sequential decision process. A lightweight policy trained with episodic REINFORCE adaptively adjusts the contributions of self-attention and cross-attention to integrate textual and visual tokens. As a result, shallow layers refine local attributes and deep layers emphasize global semantics, enabling more precise cross-modal alignment. This achieves class-specific discrimination and generalized representations with merely a few support samples. DVLA-RL achieves new state-of-the-art performance across nine benchmarks in three diverse FSL scenarios.

Reinforcement Learning · Deep RL

Fernando Martinez, Tao Li, Yingdong Lu, Juntao Chen

Deep Q-learning jointly learns representations and values within monolithic networks, promising beneficial co-adaptation between features and value estimates. Although this architecture has attained substantial success, the coupling between representation and value learning creates instability as representations must constantly adapt to non-stationary value targets, while value estimates depend on these shifting representations. This is compounded by high variance in bootstrapped targets, which causes bias in value estimation in off-policy methods. We introduce Stackelberg Coupled Representation and Reinforcement Learning (SCORER), a framework for value-based RL that views representation and Q-learning as two strategic agents in a hierarchical game. SCORER models the Q-function as the leader, which commits to its strategy by updating less frequently, while the perception network (encoder) acts as the follower, adapting more frequently to learn representations that minimize Bellman error variance given the leader's committed strategy. Through this division of labor, the Q-function minimizes MSBE while perception minimizes its variance, thereby reducing bias accordingly, with asymmetric updates allowing stable co-adaptation, unlike simultaneous parameter updates in monolithic solutions. Our proposed SCORER framework leads to a bi-level optimization problem whose solution is approximated by a two-timescale algorithm that creates an asymmetric learning dynamic between the two players. Extensive experiments on DQN and its variants demonstrate that gains stem from algorithmic insight rather than model complexity.

Reinforcement Learning · Deep RL

Shreyas Singh, Kunal Singh, Pradeep Moturi

Tool-integrated reasoning has emerged as a key focus for enabling agentic applications. Among these, DeepResearch Agents have gained significant attention for their strong performance on complex, open-ended information-seeking tasks. We introduce Fathom-DeepResearch, an agentic system composed of two specialized models. The first is Fathom-Search-4B, a DeepSearch model trained from Qwen3-4B and optimized for evidence-based investigation through live web search and targeted webpage querying. Its training combines three advances: (i) DUETQA, a ∼5K-sample dataset generated via multi-agent self-play that enforces strict web-search dependence and heterogeneous source grounding; (ii) RAPO, a zero-overhead extension of GRPO that stabilizes multi-turn Reinforcement Learning with Verifiable Rewards through curriculum pruning, reward-aware advantage scaling, and per-prompt replay buffers; and (iii) a steerable step-level reward that classifies each tool call by cognitive behavior and marginal utility, enabling explicit control over search trajectory breadth, depth, and horizon. These improvements enable reliable extension of tool-calling beyond 20 calls when warranted. The second is Fathom-Synthesizer-4B, trained from Qwen3-4B, which converts multi-turn DeepSearch traces into structured, citation-dense DeepResearch Reports for comprehensive synthesis. Evaluated on DeepSearch benchmarks (SimpleQA, FRAMES, WebWalker, Seal0, MuSiQue) and DeepResearch-Bench, the system achieves state-of-the-art performance in the open-weights category while closely rivaling proprietary closed systems, while also demonstrating strong performance in general reasoning benchmarks: HLE, AIME-25, GPQA-Diamond, and MedQA.

Reinforcement Learning · Deep RL

Claas Voelcker, Axel Brunnbauer, Marcel Hussing, Michal Nauman, Pieter Abbeel, Radu Grosu, ERIC EATON, Amir-massoud Farahmand, Igor Gilitschenski

Score-function based methods for policy learning, such as REINFORCE and PPO, have delivered strong results in game-playing and robotics, yet their high variance often undermines training stability. Improving a policy through state-action value functions, for example by differentiating Q with regard to the policy, alleviates the variance issues. However, this requires an accurate action-conditioned value function, which is notoriously hard to learn without relying on replay buffers for reusing past off-policy data. We present Relative Entropy Pathwise Policy Optimization, an algorithm that trains Q-value models purely from on-policy trajectories, unlocking the use of Q function derivatives to compute policy updates in the context of on-policy learning. We show how to combine stochastic policies for exploration with constrained updates for stable training, and evaluate important architectural components that stabilize value function learning. This results in an efficient on-policy algorithm that combines the stability of Q-based policy gradients with the simplicity and minimal memory footprint of standard on-policy learning. Compared to state-of-the-art on two standard GPU-parallelized benchmarks, REPPO provides strong empirical performance at superior sample efficiency, wall-clock time, memory footprint, and hyperparameter robustness.

Applications · Language, Speech and Dialog

Haozhe Wang, Haoran Que, Qixin Xu, Minghao Liu, Wangchunshu Zhou, Jiazhan Feng, Wanjun Zhong, Wei Ye, Tong Yang, Wenhao Huang 等

While the "deep reasoning" paradigm has spurred significant advances in verifiable domains like mathematics, its application to open-ended, creative generation remains a critical challenge. The two dominant methods for instilling reasoning—reinforcement learning (RL) and instruction distillation -- falter in this area; RL struggles with the absence of clear reward signals and high-quality reward models, while distillation is prohibitively expensive and capped by the teacher model's capabilities. To overcome these limitations, we introduce REverse-Engineered Reasoning (REER), a new paradigm that fundamentally shifts the approach. Instead of building a reasoning process "forwards" through trial-and-error or imitation, REER works "backwards" from known good solutions to computationally discover the latent, step-by-step deep reasoning process that could have produced them. Using this scalable, gradient-free approach, we curate and open-source DeepWriting-20K, a large-scale dataset of 20,000 deep reasoning trajectories for open-ended tasks. Our model, DeepWriter-8B, trained on this data, not only surpasses strong open-source baselines but also achieves performance competitive with, and at times superior to, leading proprietary models like GPT-4o and Claude 3.5.

Reinforcement Learning · Deep RL

Jiazhan Feng, Shijue Huang, Xingwei Qu, Ge Zhang, Yujia Qin, Baoquan Zhong, Chengquan Jiang, Jinxin Chi, Wanjun Zhong

While reasoning models trained with reinforcement learning (RL) excel in reasoning, they struggle in scenarios requiring structured problem-solving, such as geometric reasoning, concise computation, or complex equation solving—areas where computational tools like code interpreters (CI) demonstrate distinct advantages. To bridge this gap, we propose ReTool, which enhances long-form reasoning with tool-integrated learning, including two key features: (1) dynamic interleaving of real-time code execution within natural language reasoning processes, and (2) an automated RL paradigm that allows policy rollouts with multi-turn real-time code execution and teaches the model in learning when and how to invoke tools based on outcome feedback. ReTool employs a systematic training framework, beginning with synthetic code-augmented long-form reasoning data for cold-start training. Subsequent RL training leverages task outcomes as rewards to iteratively refine the model's tool use strategy, enabling autonomous discovery of optimal tool invocation patterns without human priors. Experiments on challenging MATH Olympiad benchmark AIME demonstrate ReTool's superiority: Our 32B model achieves 67% accuracy with 400 training steps, outperforming text-based RL baseline (40% accuracy, 1080 steps) in performance and efficiency. Remarkably, ReTool-32B attains 72.5% accuracy in extended settings, surpassing OpenAI's o1-preview by 27.9%. Further analysis reveals generalization to broader tool-use scenarios and emergent behaviors such as code self-correction, signaling an ''aha moment'' in which the model autonomously masters adaptive tool use. These findings highlight the promise of outcome-driven tool integration for advancing complex mathematical reasoning and offer new insights into hybrid neuro-symbolic systems.

Deep Learning · Generative Models and Autoencoders

Byeonghu Na, Hyungho Na, Yeongmin Kim, Suhyeon Jo, HeeSun Bae, Mina Kang, Il-chul Moon

Large language models (LLMs) are commonly aligned with human preferences using reinforcement learning from human feedback (RLHF). In this method, LLM policies are generally optimized through reward maximization with Kullback-Leibler (KL) divergence regularization of the reference policy. However, KL and its $f$-divergence variants only compare token probabilities at identical indices, failing to capture semantic similarity. We propose Wasserstein Policy Regularization (WPR), a semantic-aware regularization for the RLHF framework based on the entropy-regularized Wasserstein distance, which incorporates the geometry of the token space. The dual formulation of the distance expresses the regularization as penalty terms applied to the reward via optimal dual variables, which yield a tractable objective compatible with standard RL algorithms. Empirically, our method outperforms KL- and $f$-divergence-based baselines, demonstrating the benefits of semantic-aware policy distances for alignment.

Reinforcement Learning · Online

Klemens Iten, Lenart Treven, Bhavya, Florian Dorfler, Andreas Krause

Reinforcement learning algorithms are typically designed for discrete-time dynamics, even though the underlying real-world control systems are often continuous in time. In this paper, we study the problem of continuous-time reinforcement learning, where the unknown system dynamics are represented using nonlinear ordinary differential equations (ODEs). We leverage probabilistic models, such as Gaussian processes and Bayesian neural networks, to learn an uncertainty-aware model of the underlying ODE. Our algorithm, COMBRL, greedily maximizes a weighted sum of the extrinsic reward and model epistemic uncertainty. This yields a scalable and sample-efficient approach to continuous-time model-based RL. We show that COMBRL achieves sublinear regret in the reward-driven setting, and in the unsupervised RL setting (i.e., without extrinsic rewards), we provide a sample complexity bound. In our experiments, we evaluate COMBRL in both standard and unsupervised RL settings and demonstrate that it scales better, is more sample-efficient than prior methods, and outperforms baselines across several deep RL tasks.