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2,942篇论文匹配“Robotics”
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Xuanxuan Zhang, ShuHui Shi, Tianxiang Zhang, Zhetao Guo, Huang Zixuan, You Li

Multi-agent 3D reconstruction, as a key technology for large-scale VR/AR, robot swarms, and digital twins, has attracted growing attention. Recent end-to-end 3D reconstruction methods achieve strong performance in single-agent scenarios, but they are difficult to directly extend to multi-agent collaborative settings, where they often suffer from unstable tracking, excessive memory consumption, and frequent loop-closure failures, thus failing to meet real-time and large-scale deployment requirements. To address these issues, we propose TOPOMA, a real-time end-to-end 3D reconstruction framework tailored for multi-agent collaboration. TOPOMA explicitly models the spatial topological structure of the scene and tightly couples it with end-to-end representation learning, thereby jointly solving core challenges such as inter-agent spatial alignment and submap fusion. Concretely, we introduce topology skeleton modeling and optimization, decentralized loop closure, and topology-guided residual transport, and build upon them a fully distributed inference architecture in which each agent can independently store, reconstruct, and incrementally optimize its map while collaborating through lightweight topological information. Extensive experiments demonstrate that, compared with existing methods, TOPOMA achieves consistently higher trajectory accuracy, reconstruction quality, robustness, and topological consistency, showing superior adaptability and scalability.

Xianchao Zeng, Xinyu Zhou, Youcheng Li, Jiayou Shi, Tianle Li, Liangming Chen, Lei Ren, Yong-Lu Li

Vision-Language-Action (VLA) models have recently achieved remarkable progress in robotic manipulation, yet they remain limited in failure diagnosis and learning from failures. Additionally, existing failure datasets are mostly generated programmatically in simulation, which limits their generalization to the real world. In light of these, we introduce ViFailback, a framework designed to diagnose robotic manipulation failures and provide both textual and visual correction guidance. Our framework utilizes explicit visual symbols to enhance annotation efficiency. We further release the ViFailback dataset, a large-scale collection of 58,128 Visual Question Answering (VQA) pairs along with their corresponding 5,202 real-world manipulation trajectories. Based on the dataset, we establish ViFailback-Bench, a benchmark of 11 fine-grained VQA tasks designed to assess the failure diagnosis and correction abilities of Vision-Language Models (VLMs), featuring ViFailback-Bench Lite for closed-ended and ViFailback-Bench Hard for open-ended evaluation. To demonstrate the effectiveness of our framework, we built the ViFailback-8B VLM, which not only achieves significant overall performance improvement on ViFailback-Bench but also generates visual symbols for corrective action guidance. Finally, by integrating ViFailback-8B with a VLA model, we conduct real-world robotic experiments demonstrating its ability to assist the VLA model in recovering from failures. Project page: https://x1nyuzhou.github.io/vifailback.github.io/

Zundong Ke, Junlin Chen, Jiayi Zhu, Kuanhao Xia, Boyi Zhao, Jiayuan Gu

Diffusion policies have emerged as a powerful paradigm for robot learning, but their inherent multi-modality can lead to a diverse set of plausible--though not always optimal--actions from a single observation. We posit that for a given task, an optimal action exists within this distribution. Inspired by negative prompting in generative models, we introduce a novel method that leverages an error detector to identify out-of-distribution (OOD) execution histories and uses them to construct negative action prompts. This allows our policy to steer away from suboptimal behaviors and converge towards higher-performance actions. We present a comprehensive ablation study demonstrating the effectiveness of positive, and negative prompts, and validate our approach on a suite of simulated benchmarks and real-world robotic tasks. Our results show that the proposed Negative-Prompt-guided Diffusion Policy achieves significant improvement in task performance by effectively filtering undesirable action modes.

George Eskandar, Fengyi Shen, Mohammad Altillawi, Dong Chen, Yang Bai, Liudi Yang, Ziyuan Liu

Recent progress in video-to-video (V2V) translation has enabled realistic resimulation of embodied AI demonstrations, a capability that allows pretrained robot policies to be transferable to new environments without additional data collection. However, prior works can only operate on a single view at a time, while embodied AI tasks are commonly captured from multiple synchronized cameras to support policy learning. Naively applying single-view models independently to each camera leads to inconsistent appearance across views, and standard transformer architectures do not scale to multi-view settings due to the quadratic cost of cross-view attention. We present VideoWeaver, the first multimodal multi-view V2V translation framework. VideoWeaver is initially trained as a single-view flow-based V2V model. To achieve an extension to the multi-view regime, we propose to ground all views in a shared 4D latent space derived from a feed-forward spatial foundation model, namely, Pi3. This encourages view-consistent appearance even under wide baselines and dynamic camera motion. To scale beyond a fixed number of cameras, we train views at distinct diffusion timesteps, enabling the model to learn both joint and conditional view distributions. This in turn allows autoregressive synthesis of new viewpoints conditioned on existing ones. Experiments show superior or similar performance to the state-of-the-art on the single-view translation benchmarks and, for the first time, physically and stylistically consistent multi-view translations, including challenging egocentric and heterogeneous-camera setups central to world randomization for robot learning.

Tairan Huang, Yulin Jin, Junxu Liu, Qingqing Ye, Haibo Hu

Visual reinforcement learning has achieved remarkable progress in visual control and robotics, but its vulnerability to adversarial perturbations remains underexplored. Most existing black-box attacks focus on vector-based or discrete-action RL, and their effectiveness on image-based continuous control is limited by the large action space and excessive environment queries. We propose SEBA, a sample-efficient framework for black-box adversarial attacks on visual RL agents. SEBA integrates a shadow Q model that estimates cumulative rewards under adversarial conditions, a generative adversarial network that produces visually imperceptible perturbations, and a world model that simulates environment dynamics to reduce real-world queries. Through a two-stage iterative training procedure that alternates between learning the shadow model and refining the generator, SEBA achieves strong attack performance while maintaining efficiency. Experiments on MuJoCo and Atari benchmarks show that SEBA significantly reduces cumulative rewards, preserves visual fidelity, and greatly decreases environment interactions compared to prior black-box and white-box methods. The code is available at https://github.com/tairanhuang/seba online.

Mingchen Song, Xiang Deng, Jie Wei, Dongmei Jiang, Liqiang Nie, Weili Guan

Recent advances in unimanual manipulation policies have achieved remarkable success across diverse robotic tasks through abundant training data and well-established model architectures. However, extending these capabilities to bimanual manipulation remains challenging due to the lack of bimanual demonstration data and the complexity of coordinating dual-arm actions. Existing approaches either rely on extensive bimanual datasets or fail to effectively leverage pre-trained unimanual policies. To address this limitation, we propose EnergyAction, a novel framework that compositionally transfers unimanual manipulation policies to bimanual tasks through the Energy-Based Models (EBMs). Specifically, our method incorporates three key innovations. First, we model individual unimanual policies as EBMs and leverage their compositional properties to compose left and right arm actions, enabling the fusion of unimanual policies into a bimanual policy. Second, we introduce an energy-based temporal-spatial coordination mechanism through energy constraints, ensuring the generated bimanual actions are both temporal coherence and spatial feasibility. Third, we propose two different energy-aware denoising strategies that dynamically adapt denoising steps based on action quality assessment. These strategies ensure the generation of high-quality actions while maintaining superior computational efficiency compared to fixed-step denoising approaches. Experimental results demonstrate that EnergyAction effectively transfers unimanual knowledge to bimanual tasks, achieving superior performance on both simulated and real-world tasks with minimal bimanual data.

Tao Lin, Yilei Zhong, Yuxin Du, Jingjing Zhang, Jiting Liu, Yinxinyu Chen, Encheng Gu, Ziyan Liu, Hongyi Cai, Yanwen Zou 等

Vision-Language-Action (VLA) models have emerged as a powerful framework that unifies perception, language, and control, enabling robots to perform diverse tasks through multimodal understanding. However, current VLA models typically contain massive parameters and rely heavily on large-scale robot data pretraining, leading to high computational costs during training, as well as limited deployability for real-time inference.Moreover, most training paradigms often degrade the perceptual representations of the Vision-Language backbone, resulting in overfitting and poor generalization to downstream tasks.In this work, we present Evo-1, a lightweight VLA model that reduces computation and improves deployment efficiency, while maintaining strong performance without pretraining on robot data. Evo-1 builds on a native multimodal Vision-Language model (VLM), incorporating a novel cross-modulated diffusion transformer along with an optimized integration module, together forming an effective architecture.We further introduce a two-stage training paradigm that progressively aligns action with perception, preserving the representations of the VLM.Notably, with only 0.77 billion parameters, Evo-1 achieves state-of-the-art results on the Meta-World and RoboTwin suite, surpassing the previous best models by 12.4% and 6.9%, respectively, and also attains a competitive result of 94.8% on LIBERO.In real-world evaluations, Evo-1 attains a 78% success rate with high inference frequency and low memory overhead, outperforming all baseline methods.We release code, data, and model weights to facilitate future research on lightweight and efficient VLA models.

Jin-Cheng Jhang, Fu-En Wang, Xin Yang, Nan Qiao, Lu Xia, Min Sun, Cheng-Hao Kuo

Visual grounding aims to associate free-form textual queries with specific regions in an image. While recent Multimodal Large Language Models (MLLMs) have demonstrated promising capabilities in this domain, they primarily excel at object-level grounding and often struggle with part-level grounding--an essential requirement for fine-grained tasks such as robotic manipulation. In this work, we introduce a general approach that equips any open-source MLLMs with accurate 2D part-level point grounding, offering a more direct alternative to conventional grounding representations. Our method leverages the attention mechanisms inherently present in MLLMs. By synthesizing text-conditioned, grounding-aware queries within intermediate layers via the proposed Q-Synth Module, we capture target-relevant attention patterns and refine them with a lightweight Attention-to-Point Decoder, which converts these patterns into a point-centric heatmap for final prediction. Notably, all original MLLM parameters are frozen, ensuring full preservation of their pre-trained capabilities. Experiments show that our design consistently improves part-level grounding accuracy across datasets and can be seamlessly integrated into any open-source MLLMs.

Zhaofeng Shi, Heqian Qiu, Lanxiao Wang, Qingbo Wu, Fanman Meng, Lili Pan, Hongliang Li

Efficient adaptation between Egocentric (Ego) and Exocentric (Exo) views is crucial for applications such as human-robot cooperation. However, the success of most existing Ego-Exo adaptation methods relies heavily on target-view data for training, thereby increasing computational and data collection costs. In this paper, we make the first exploration of a Test-time Ego-Exo Adaptation for Action Anticipation (TE^ 2 A^ 3 ) task, which aims to adjust the source-view-trained model online during test time to anticipate target-view actions. It is challenging for existing Test-Time Adaptation (TTA) methods to address this task due to the multi-action candidates and significant temporal-spatial inter-view gap. Hence, we propose a novel Dual-Clue enhanced Prototype Growing Network (DCPGN), which accumulates multi-label knowledge and integrates cross-modality clues for effective test-time Ego-Exo adaptation and action anticipation. Specifically, we propose a Multi-Label Prototype Growing Module (ML-PGM) to balance multiple positive classes via multi-label assignment and confidence-based reweighting for class-wise memory banks, which are updated by an entropy priority queue strategy. Then, the Dual-Clue Consistency Module (DCCM) introduces a lightweight narrator to generate textual clues indicating action progressions, which complement the visual clues containing various objects. Moreover, we constrain the inferred textual and visual logits to construct dual-clue consistency for temporally and spatially bridging Ego and Exo views. Extensive experiments on the newly proposed EgoMe-anti and the existing EgoExoLearn benchmarks show the effectiveness of our method, which outperforms related state-of-the-art methods by a large margin. Code is available at \href https://github.com/ZhaofengSHI/DCPGN https://github.com/ZhaofengSHI/DCPGN .

Ted Lentsch, Santiago Montiel-Marín, Holger Caesar, Dariu M. Gavrila

LiDAR perception is fundamental to robotics, enabling machines to understand their environment in 3D. A crucial task for LiDAR-based scene understanding and navigation is ground segmentation. However, existing methods are either handcrafted for specific sensor configurations or rely on costly per-point manual labels, severely limiting their generalization and scalability. To overcome this, we introduce TerraSeg, the first self-supervised, domain-agnostic model for LiDAR ground segmentation. We train TerraSeg on OmniLiDAR, a unified large-scale dataset that aggregates and standardizes data from 12 major public benchmarks. Spanning almost 22 million raw scans across 15 distinct sensor models, OmniLiDAR provides unprecedented diversity for learning a highly generalizable ground model. To supervise training without human annotations, we propose PseudoLabeler, a novel module that generates high-quality ground and non-ground labels through self-supervised per-scan runtime optimization. Extensive evaluations demonstrate that, despite using no manual labels, TerraSeg achieves state-of-the-art results on nuScenes, SemanticKITTI, and Waymo Perception while delivering real-time performance. Our code and model weights are publicly available.

Nicolas Gorlo, Lukas Schmid, Luca Carlone

Computer vision and robotics applications ranging from augmented reality to robot autonomy in large-scale environments require spatio-temporal memory frameworks that capture both geometric structure for accurate language-grounding and semantic detail. Existing methods face a tradeoff, where producing rich open-vocabulary descriptions comes at the expense of real-time performance when these descriptions have to be grounded in 3D. To address these challenges, we propose Describe Anything, Anywhere, at Any Moment (DAAAM), a novel spatio-temporal memory framework for large-scale and real-time 4D scene understanding. DAAAM introduces a novel optimization-based frontend to infer detailed semantic descriptions from localized captioning models, such as the Describe Anything Model (DAM), using batch processing to speed up inference by an order of magnitude for online deployment. It leverages such semantic understanding to build a hierarchical 4D scene graph (SG), which acts as an effective globally spatially and temporally consistent memory representation. DAAAM constructs 4D SGs with detailed, geometrically grounded descriptions while maintaining real-time performance. We show that DAAAM's 4D SG interfaces well with a tool-calling agent for inference and reasoning. We thoroughly evaluate DAAAM in the complex task of spatio-temporal question answering (SQA) on the NaVQA benchmark and show its generalization capabilities for sequential task grounding on the SG3D benchmark. We further curate an extended OC-NaVQA benchmark for large-scale and long-time evaluations. DAAAM achieves state-of-the-art results in both tasks, improving OC-NaVQA question accuracy by 53.6%, reducing position errors by 21.9% and temporal errors by 21.6%, and improving SG3D task grounding accuracy by 27.8% over the most competitive baselines. We release our data and code open-source.

Seungjae Lee, Yoonkyo Jung, Inkook Chun, Yao-Chih Lee, Zikui Cai, Hongjia Huang, Aayush Talreja, Tan Dao, Yongyuan Liang, Jia-Bin Huang 等

Learning new robot tasks on new platforms and in new scenes from only a handful of demonstrations remains challenging. While videos of other embodiments---humans and different robots---are abundant, differences in embodiment, camera, and environment hinder their direct use. We address the small-data problem by introducing a unifying, symbolic representation---a compact 3D "trace-space" of scene-level trajectories---that enables learning from cross-embodiment, cross-environment, and cross-task videos. We present TraceGen, a world model that predicts future motion in trace-space rather than pixel space, abstracting away appearance while retaining the geometric structure needed for manipulation. To train TraceGen at scale, we develop TraceForge, a data pipeline that transforms heterogeneous human and robot videos into consistent 3D traces, yielding a corpus of 123K videos and 1.8M observation--trace--language triplets. Pretraining on this corpus produces a transferable 3D motion prior that adapts efficiently: with just five target robot videos, TraceGen attains 80% success across four tasks while offering 50-600x faster inference than state-of-the-art video-based world models. In the more challenging case where only five uncalibrated human demonstration videos captured on a handheld phone are available, it still reaches 67.5% success on a real robot, highlighting TraceGen's ability to adapt across embodiments without heavy pixel-space generation.

Yukai Ma, Honglin He, Selina Song, Wayne Wu, Bolei Zhou

Long-horizon navigation in complex urban environments relies heavily on continuous human operation, which leads to fatigue, reduced efficiency, and safety concerns. Shared autonomy, where a Vision-Language AI agent and a human operator collaborate on maneuvering the mobile machine, presents a promising solution to address these issues. However, existing shared autonomy methods often require humans and AI to operate within the same action space, leading to high cognitive overhead. We present Assistive Urban Robot Autonomy (AURA), a new multi-modal framework that decomposes urban navigation into high-level human instruction and low-level AI control. AURA incorporates a Spatial-Aware Instruction Encoder to align various human instructions with visual and spatial context. To facilitate training, we construct MM-CoS, a large-scale dataset comprising teleoperation and vision-language descriptions. Experiments in simulation and the real world demonstrate that AURA effectively follows human instructions, reduces manual operation effort, and improves navigation stability, while enabling online adaptation. Moreover, under similar takeover conditions, our shared autonomy framework reduces the frequency of takeovers by more than 44%. Demo video and more detail are provided in the project page.

Chongyang Xu, Haipeng Li, Shen Cheng, Haoqiang Fan, Ziliang Feng, Shuaicheng Liu

Bimanual manipulation requires policies that can reason about 3D geometry, anticipate how it evolves under action, and generate smooth, coordinated motions. However, existing methods typically rely on 2D features with limited spatial awareness, or require explicit point clouds that are difficult to obtain reliably in real-world settings. Meanwhile, recent 3D geometric foundation models show that accurate and diverse 3D structure can be reconstructed directly from RGB images in a fast and robust manner. Building on these advances, we propose a framework that builds bimanual manipulation directly on a pre-trained 3D geometric foundation model. Our policy fuses geometry-aware latents, 2D semantic features, and proprioception into a unified state representation, and uses a diffusion model to jointly predict an action chunk and a future 3D latent, which decodes into a dense point map. By explicitly predicting how the 3D scene will evolve together with the action sequence, the policy gains strong spatial understanding and predictive capability using only RGB observations. We evaluate our method both in simulation on the RoboTwin benchmark and in real-world robot executions. Our approach consistently outperforms 2D-based and point-cloud-based baselines, achieving state-of-the-art performance in manipulation success, inter-arm coordination, and 3D spatial prediction accuracy. Code is available at https://github.com/Chongyang-99/GAP.git.

Jooyoung Kim, Wonje Choi, Younguk Song, Honguk Woo

Recent advances in Vision-Language Models (VLMs) have enabled video-instructed robotic programming, allowing agents to interpret video demonstrations and generate executable control code. We formulate video-instructed robotic programming as a cross-domain adaptation problem, where perceptual and physical differences between demonstration and deployment induce procedural mismatches. However, current VLMs lack the procedural understanding needed to reformulate causal dependencies and achieve task-compatible behavior under such domain shifts. We introduce NeSyCR, a neurosymbolic counterfactual reasoning framework that enables verifiable adaptation of task procedures, providing a reliable synthesis of code policies. NeSyCR abstracts video demonstrations into symbolic trajectories that capture the underlying task procedure. Given deployment observations, it derives counterfactual states that reveal cross-domain incompatibilities. By exploring the symbolic state space with verifiable checks, NeSyCR proposes procedural revisions that restore compatibility with the demonstrated procedure. NeSyCR achieves a 31.14% improvement in task success over the strongest baseline Statler, showing robust cross-domain adaptation across both simulated and real-world manipulation tasks.

Runsen Xu, Weiyao Wang, Hao Tang, Xingyu Chen, Xiaodong Wang, Fu-Jen Chu, Matt Feiszli, Kevin J. Liang

Multi-modal large language models (MLLMs) have rapidly advanced in visual tasks, yet their spatial understanding remains limited to single images, leaving them ill-suited for physical-world applications that require multi-frame reasoning. In this paper, we propose a framework to equip MLLMs with multi-frame spatial understanding by integrating fundamental spatial skills, including depth perception, visual correspondence, and dynamic perception. We design a novel data pipeline and collect the MultiSPA dataset of more than 27 million samples spanning diverse 3D and 4D scenes to enable training. Alongside MultiSPA, we introduce a comprehensive benchmark that tests a wide spectrum of spatial tasks under uniform metrics. Our resulting model, Multi-SpatialMLLM, achieves significant gains over baselines and proprietary systems, demonstrating scalable and generalizable multi-frame perception. We further observe multi-task benefits and emergent spatial capabilities in challenging scenarios, and showcase how our model can serve as a multi-frame reward annotator for robotics.

Yutao Qin, Gang Dai, Yifan Zhang, Youwei Han, Qisheng He, Shuangping Huang

Empowering machines to simulate human handwriting is a promising research direction. Most existing methods, however, primarily focus on reproducing the writing trajectory to capture the overall character structure, while neglecting the critical aspect of stroke contour modeling. Consequently, these methods struggle to generate visually realistic, human-like handwriting, limiting their applicability in scenarios such as calligraphy robots. To address this issue, we propose a new task, called Contour-aware Handwriting Trajectory Reconstruction (CHTR). This task presents two major challenges: 1) Existing handwriting datasets lack stroke contour annotations, making supervised learning difficult; 2) Previous methods are unable to recover stroke contour and preserve the overall character structure jointly. To address the dataset limitation, we present CHTR-110K, a large-scale character dataset with refined stroke contour annotations. To tackle the technical challenge, we propose Graph-based Handwriting Trajectory Reconstruction (G-HTR), a novel method using contour-aware graphs to jointly model stroke contour and character structure. We use a Graph Neural Network to capture structural relationships among nodes and introduce a multi-scale graph learning strategy to encode both fine-grained stroke details and global character structure. Extensive experiments verify the effectiveness of G-HTR, outperforming previous state-of-the-art methods on both our CHTR-110K and the widely-used CASIA-OLHWDB dataset. G-HTR further shows strong real-world results when deployed on robots, confirming its practical value. To support future research, we will release source code and dataset.

Ziyi Chen, Yingnan Guo, Zedong Chu, Minghua Luo, Yanfen Shen, Mingchao Sun, Junjun Hu, Shichao Xie, Yang Kuan, Pei Shi 等

Embodied navigation that adheres to social norms remains an open research challenge. Our SocialNav is a foundational model for socially-aware navigation with a hierarchical "brain-action" architecture, capable of understanding high-level social norms and generating low-level, socially compliant trajectories. To enable such dual capabilities, we construct the SocNav Dataset, a large-scale collection of 7 million samples, comprising (1) a Cognitive Activation Dataset providing social reasoning signals such as chain-of-thought explanations and social traversability prediction, and (2) an Expert Trajectories Pyramid aggregating diverse navigation demonstrations from internet videos, simulated environments, and real-world robots. A multi-stage training pipeline is proposed to gradually inject and refine navigation intelligence: we first inject general navigation skills and social norms understanding into the model via imitation learning, and then refine such skills through a deliberately designed Socially-Aware FlowExploration GRPO (SAFE-GRPO), the first flow-based reinforcement learning framework for embodied navigation that explicitly rewards socially compliant behaviors. SocialNav achieves +38% success rate and +46% social compliance rate compared to the state-of-the-art method, demonstrating strong gains in both navigation performance and social compliance. Data and code will be made publicly available.

Zhaonian Kuang, Rui Ding, Haotian Wang, Xinhu Zheng, Meng Yang, Gang Hua

Multi-camera 3D object detection (MC3D) has attracted increasing attention with the growing deployment of multi-sensor physical agents, such as robots and autonomous vehicles. However, MC3D models still struggle to generalize to unseen platforms with new multi-camera configurations. Current solutions simply employ a meta-camera for unified representation but lack comprehensive consideration. In this paper, we revisit this issue and identify that the devil lies in spatial prior discrepancies across source and target configurations, including different intrinsics, extrinsics, and array layouts. To address this, we propose CoIn3D, a generalizable MC3D framework that enables strong transferability from source configurations to unseen target ones. CoIn3D explicitly incorporates all identified spatial priors into both feature embedding and image observation through spatial-aware feature modulation (SFM) and camera-aware data augmentation (CDA), respectively. SFM enriches feature space by integrating four spatial representations, such as focal length, ground depth, ground gradient, and Plucker coordinate. CDA improves observation diversity under various configurations via a training-free dynamic novel-view image synthesis scheme. Extensive experiments demonstrate that CoIn3D achieves strong cross-configuration performance on landmark datasets such as NuScenes, Waymo, and Lyft, under three dominant MC3D paradigms represented by BEVDepth, BEVFormer, and PETR.

Nikhil Behari, Diego Rivero, Luke Apostolides, Suman Ghosh, Paul Pu Liang, Ramesh Raskar

Consumer LiDARs in mobile devices and robots typically output a single depth value per pixel. Yet internally, they record full time-resolved histograms containing direct and multi-bounce light returns; these multi-bounce returns encode rich non-line-of-sight (NLOS) cues that can enable perception of hidden objects in a scene. However, severe hardware limitations of consumer LiDARs make NLOS reconstruction with conventional methods difficult. In this work, we motivate a complementary direction: enabling NLOS perception with low-cost LiDARs through data-driven inference. We present DENALI, the first large-scale real-world dataset of space-time histograms from low-cost LiDARs capturing hidden objects. We capture time-resolved LiDAR histograms for 72,000 hidden-object scenes across diverse object shapes, positions, lighting conditions, and spatial resolutions. Using our dataset, we show that consumer LiDARs can enable accurate, data-driven NLOS perception. We further identify key scene and modeling factors that limit performance, as well as simulation-fidelity gaps that hinder current sim-to-real transfer, motivating future work toward scalable NLOS vision with consumer LiDARs.