论文检索

输入标题、作者或关键词,从 11,272 篇学术成果中精准定位

会议来源 已选 1 项

机器学习与综合 AI

自然语言处理

计算机视觉

数据挖掘与 Web

多媒体与图形学

已选择 1 个会议
支持跨会议组合检索,PDF 均跳转至官方来源
已筛选 AAAI
11,272篇论文
第 221 / 564 页

Wenzhe He, Xiaojun Chen, Ruiqi Wang, Ruihui Li, Huilong Pi, Jiapeng Zhang, Zhuo Tang, Kenli Li

3D LiDAR scene completion from point clouds is a fundamental component of perception systems in autonomous vehicles. Previous methods have predominantly employed diffusion models for high‑fidelity reconstruction. However, their multi-step iterative sampling incurs significant computational overhead, limiting its real-time applicability. To address this, we propose LiNeXt: a lightweight, non‐diffusion network optimized for rapid and accurate point cloud completion. Specifically, LiNeXt first applies the Noise‑to‑Coarse (N2C) Module to denoise the input noisy point cloud in a single pass, thereby obviating the multi‑step iterative sampling of diffusion‑based methods. The Refine Module then takes the coarse point cloud and its intermediate features from the N2C Module to perform more precise refinement, further enhancing structural completeness. Furthermore, we observe that LiDAR point clouds exhibit a distance-dependent spatial distribution, being densely sampled at proximal ranges and sparsely sampled at distal ranges. Accordingly, we propose the Distance‑aware Selected Repeat strategy to generate a more uniformly distributed noisy point cloud. On the SemanticKITTI dataset, LiNeXt achieves a 199.8 times speedup in inference, reduces Chamfer Distance by 50.7 percent, and uses only 6.1 percent of the parameters compared with LiDiff. These results demonstrate the superior efficiency and effectiveness of LiNeXt for real-time scene completion.

Ping He, Rong Xiao, Wanying Xu, Chenwei Tang, Shudong Huang, Huajin Tang

Dynamic Vision Sensor (DVS) asynchronously records sparse events triggered by changes in pixel intensity, offering high temporal resolution and low latency. Existing frame-based methods process event data densely, violating its inherent sparsity and introducing computational redundancy. While asynchronous models preserve the event stream's native format, they often neglect spatial information, compromising their adaptability and efficiency. To address these limitations, we propose a Spatiotemporally Separated Sparse Network (S3Net) for efficient event stream encoding and learning. Specifically, we employ a learnable sparse encoding scheme to construct a voxel-structured representation that effectively extracts spatiotemporal relationships among event data. After that, we propose a dual-branch architecture to capture localized spatial dependencies and dynamic temporal patterns of event data. By explicitly decoupling spatial and temporal modeling, S3Net enables end-to-end asynchronous processing of variable-length event sequences, achieving both strong representational capacity and high computational efficiency. Experimental results on six event-based datasets demonstrate that S3Net achieves state-of-the-art performance. Compared to frame-based methods, it significantly reduces computational overhead and model complexity, while also outperforming existing asynchronous approaches in inference speed without compromising accuracy. Extensive experiments across six event-based datasets show that S3Net establishes new state-of-the-art performance. Our method reduces computational costs by 35% and model parameters by 27% compared to frame-based approaches, while delivering 1.58× faster inference than existing point-based methods at comparable accuracy levels.

Lian He, Meng Liu, Qilang Ye, Yu Zhou, Xiang Deng, Gangyi Ding

Understanding 3D scene-level affordances from natural language instructions is essential for enabling embodied agents to interact meaningfully in complex environments. However, this task remains challenging due to the need for semantic reasoning and spatial grounding. Existing methods mainly focus on object-level affordances or merely lift 2D predictions to 3D, neglecting rich geometric structure information in point clouds and incurring high computational costs. To address these limitations, we introduce Task-Aware 3D Scene-level Affordance segmentation (TASA), a novel geometry-optimized framework that jointly leverages 2D semantic cues and 3D geometric reasoning in a coarse-to-fine manner. To improve the affordance detection efficiency, TASA features a task-aware 2D affordance detection module to identify manipulable points from language and visual inputs, guiding the selection of task-relevant views. To fully exploit 3D geometric information, a 3D affordance refinement module is proposed to integrate 2D semantic priors with local 3D geometry, resulting in accurate and spatially coherent 3D affordance masks. Experiments on SceneFun3D demonstrate that TASA significantly outperforms the baselines in both accuracy and efficiency in scene-level affordance segmentation.

Haoran He, Yang Zhang, Liang Lin, Zhongwen Xu, Ling Pan

Video generative models pre-trained on large-scale internet datasets have achieved remarkable success, excelling at producing realistic synthetic videos. However, they often generate clips based on static prompts (e.g., text or images), limiting their ability to model interactive and dynamic scenarios. In this paper, we propose Dynamic World Simulation (DWS), a novel approach to transform pre-trained video generative models into controllable world simulators capable of executing specified action trajectories. To achieve precise alignment between conditioned actions and generated visual changes, we introduce a lightweight, universal action-conditioned module that seamlessly integrates into any existing model. Instead of focusing on complex visual details, we demonstrate that consistent dynamic transition modeling is the key to building powerful world simulators. Building upon this insight, we further introduce a motion-reinforced loss that enhances action controllability by compelling the model to capture dynamic changes more effectively. Experiments demonstrate that DWS can be versatilely applied to both diffusion and autoregressive transformer models, achieving significant improvements in generating action-controllable, dynamically consistent videos across games and robotics domains. Moreover, to facilitate the applications of the learned world simulator in downstream tasks such as model-based reinforcement learning, we propose prioritized imagination to improve sample efficiency, demonstrating competitive performance compared with state-of-the-art methods.

Adam Hazimeh, Ke Wang, Mark Collier, Gilles Baechler, Efi Kokiopoulou, Pascal Frossard

Multimedia documents such as slide presentations and posters are designed to be interactive and easy to modify. Yet, they are often distributed in a static raster format, which limits editing and customization. Restoring their editability requires converting these raster images back into structured vector formats. However, existing geometric raster vectorization methods, which rely on low-level primitives like curves and polygons, fall short at this task. Specifically, when applied to complex documents like slides, they fail to preserve the high-level structure, resulting in a flat collection of shapes where the semantic distinction between image and text elements is lost. To overcome this limitation, we address the problem of semantic document derendering by introducing SliDer, a novel framework that uses Vision-Language Models (VLMs) to derender slide images as compact and editable Scalable Vector Graphic (SVG) representations. SliDer detects and extracts the attributes from individual image and text elements in a raster input and organizes them into a coherent SVG format. Crucially, the model iteratively refines its predictions during inference in a process analogous to human design, generating SVG code that more faithfully reconstructs the original raster upon rendering. Furthermore, we introduce Slide2SVG, a novel dataset comprising raster-SVG pairs of slide documents curated from real-world scientific presentations, to facilitate future research in this domain. Our results demonstrate that SliDer achieves a reconstruction LPIPS of 0.069, and is favored by human evaluators in 82.9% of cases compared to the strongest zero-shot VLM baseline.

Ruiyang Hao, Bowen Jing, Haibao Yu, Zaiqing Nie

Personalization, while extensively studied in conventional autonomous driving pipelines, has been largely overlooked in the context of end-to-end autonomous driving (E2EAD), despite its critical role in fostering user trust, safety perception, and real-world adoption. A primary bottleneck is the absence of large-scale real-world datasets that systematically capture driving preferences, severely limiting the development and evaluation of personalized E2EAD models. In this work, we introduce the first large-scale real-world dataset explicitly curated for personalized E2EAD, integrating comprehensive scene topology with rich dynamic context derived from agent dynamics and semantics inferred via a fine-tuned vision-language model (VLM). We propose a hybrid annotation pipeline that combines behavioral analysis, rule-and-distribution-based heuristics, and subjective semantic modeling guided by VLM reasoning, with final refinement through human-in-the-loop verification. Building upon this dataset, we introduce the first standardized benchmark for systematically evaluating personalized E2EAD models. Empirical evaluations on state-of-the-art architectures demonstrate that incorporating personalized driving preferences significantly improves behavioral alignment with human demonstrations.

Chen Hang, Haoming Chen, Xuwei Fang, Weisheng Xie, Xiangxiang Gao, Faming Fang, Guixu Zhang, Haichuan Song

In this paper, we investigate the limitations of the Vector Quantized Latent Diffusion Model (VQ-LDM) in restoration tasks. We identify a performance gap between the Vector Quantization (VQ) and Diffusion Model components, manifested as a significant discrepancy between the reconstruction quality of ground truth images processed via VQ autoregression and degraded images restored by VQ-LDM. Through experiments, we attribute this gap primarily to the lack of robustness in the mapped points of VQ within the original VQ-LDM framework. To address this issue, we propose a geometric based optimization approach. First, we introduce a simple yet effective method, termed interpolation-based latent initial state optimization, which mitigates the performance gap by replacing the original mapped points with interpolated values, supported by theoretical analysis. Here, the latent initial state refers specifically to the input of the diffusion model. Building upon this, we further propose a Chebyshev center-based latent initial state optimization, an elegant theoretical solution from a geometric perspective, that further enhances restoration performance. Our improvements consistently achieve superior results across nine benchmark datasets.

Zheng Han, Xiaobin Zhu, Chun Yang, Jingyan Qin, Xu-Cheng Yin

In few-shot learning, utilizing local and global geometric priors to capture both subtle local class metrics and coarse global structures within the meta-task are important to obtain discriminative embeddings. However, existing graph-based and curvature-based few-shot approaches only focus on either one kind of geometric prior but neglect the other. To effectively utilize the pros of these two paradigms, we propose a novel Dual-Geometry Graph Network (DGGN) to adaptively integrate the local and global geometric priors via two key pathways. Specifically, the local-wise metric modeling pathway utilizes Ollivier-Ricci curvature to capture task-specific local class metrics among the instances, and the global-wise connectivity modeling pathway utilizes resistive embedding to capture global instance distributions and connectivity patterns of the entire meta-task. In addition, we introduce two new regularization loss functions to explicitly enhance the geometric representation ability of the local and global pathways respectively. We validate that DGGN's superior performance stems from its adaptively topological refinements by measuring the graph edit distance, demonstrating its ability to match the underlying data distribution. Extensive experiments show that DGGN sets a new state-of-the-art on standard, cross-domain, and semi-supervised few-shot benchmarks.

Yuhang Han, Xuyang Liu, Zihan Zhang, Pengxiang Ding, Junjie Chen, Honggang Chen, Donglin Wang, Qingsen Yan, Siteng Huang

The quadratic complexity of Multimodal Large Language Models (MLLMs) with respect to context length poses significant computational and memory challenges, hindering their real-world deployment. In the paper, we devise a ''filter-correlate-compress'' framework to accelerate the MLLM by systematically optimizing multimodal context length during prefilling. The framework first implements FiCoCo-V, a training-free method operating within the vision encoder. It employs a redundancy-based token discard mechanism that uses a novel integrated metric to accurately filter out redundant visual tokens. To mitigate information loss, the framework introduces a correlation-based information recycling mechanism that allows preserved tokens to selectively recycle information from correlated discarded tokens with a self-preserving compression, thereby preventing the dilution of their own core content. The framework's FiCoCo-L variant further leverages task-aware textual priors to perform token reduction directly within the LLM decoder. Extensive experiments demonstrate that the FiCoCo series effectively accelerates a range of MLLMs, achieves up to 14.7× FLOPs reduction with 93.6% performance retention. Our methods consistently outperform state-of-the-art training-free approaches, showcasing effectiveness and generalizability across model architectures, sizes, and tasks without requiring retraining.

Shuo Han, Qibing Qin, Kezhen Xie, Wenfeng Zhang, Lei Huang

Hashing techniques are widely adopted in large-scale cross-modal retrieval due to their efficiency and low storage cost. However, semantic ambiguities, including polysemy, multi-object images, and missing semantic descriptions, significantly degrade the accuracy of alignment and retrieval performance. Most existing methods rely on one-to-one mappings that preserve only global average semantics, which fail to capture the intrinsic polysemous structures embedded within individual samples. To address this issue, we propose a novel Deep Polysemic Semantic Instance Hashing (DPSIH) method and design a Diverse Semantic Instance Embedding (DSIE) module. This module integrates local and global features through multi-head self-attention and residual learning, generating multiple diverse embeddings per sample to effectively capture fine-grained and polysemous semantic structures. Furthermore, we design a multi-embedding semantic correlation constraint that relaxes strict alignment restrictions to improve robustness under partial alignment, and introduce Maximum Mean Discrepancy (MMD) regularization to alleviate cross-modal distribution shifts. Additionally, an embedding diversity mechanism is proposed to prevent all embeddings from collapsing into a central or averaged representation, thereby enhancing semantic diversity. Extensive experiments on four benchmark datasets demonstrate that DPSIH significantly outperforms state-of-the-art methods and effectively improves the modeling of semantic ambiguity in cross-modal retrieval tasks.

Shuhao Han, Haotian Fan, Jiachen Fu, Liang Li, Tao Li, Junhui Cui, Yunqiu Wang, Yang Tai, Jingwei Sun, Chun-Le Guo 等

Text-to-Image (T2I) generation models have achieved significant advancements. Correspondingly, many automated methods emerge to evaluate the image-text alignment capabilities of generative models. However, the performance comparison among these automated methods is constrained by the limited scale of existing datasets. Additionally, existing datasets lack the capacity to assess the performance of automated methods at a fine-grained level. In this study, we contribute an EvalMuse-40K dataset, gathering 40K image-text pairs with fine-grained human annotations for image-text alignment-related tasks. In the construction process, we employ various strategies such as balanced prompt sampling and data re-annotation to ensure the diversity and reliability of our dataset. This allows us to comprehensively evaluate the performance of image-text alignment methods for T2I models. Based on this dataset, we introduce an efficient automated evaluation method termed FGA-BLIP2, which enables Fine-Grained Alignment evaluation solely by inputting images and text leveraging BLIP2, without visual question answering for each fine-grained element. Experimental results show the proposed FGA-BLIP2 efficiently achieves good performance on multiple image-text alignment datasets. Meanwhile, benefiting from the high efficiency and fine-grained evaluation capability of FGA-BLIP2, we apply it as a reward model to improve text-to-image models, which effectively enhances the image-text alignment ability of text-to-image models.

Shuaihao Han, Tingfa Xu, Peifu Liu, Jianan Li

Aerial object detection faces significant challenges in real-world scenarios, such as small objects and extensive background interference, which limit the performance of RGB-based detectors with insufficient discriminative information. Multispectral images (MSIs) capture additional spectral cues across multiple bands, offering a promising alternative. However, the lack of training data has been the primary bottleneck to exploiting the potential of MSIs. To address this gap, we introduce the first large-scale dataset for Multispectral Object Detection in Aerial images (MODA), which comprises 14,041 MSIs and 330,191 annotations across diverse, challenging scenarios, providing a comprehensive data foundation for this field. Furthermore, to overcome challenges inherent to aerial object detection using MSIs, we propose OSSDet, a framework that integrates spectral and spatial information with object-aware cues. OSSDet employs a cascaded spectral-spatial modulation structure to optimize target perception, aggregates spectrally related features by exploiting spectral similarities to reinforce intra-object correlations, and suppresses irrelevant background via object-aware masking. Moreover, cross-spectral attention further refines object-related representations under explicit object-aware guidance. Extensive experiments demonstrate that OSSDet outperforms existing methods with comparable parameters and efficiency.

Jizhou Han, Chenhao Ding, SongLin Dong, Yuhang He, Shaokun Wang, Qiang Wang, Yihong Gong

Continual Generalized Category Discovery (C-GCD) requires identifying novel classes from unlabeled data while retaining knowledge of known classes over time. Existing methods typically update classifier weights dynamically, resulting in forgetting and inconsistent feature alignment. We propose GOAL, a unified framework that introduces a fixed Equiangular Tight Frame (ETF) classifier to impose a consistent geometric structure throughout learning. GOAL conducts supervised alignment for labeled samples and confidence-guided alignment for novel samples, enabling stable integration of new classes without disrupting old ones. Experiments on four benchmarks show that GOAL outperforms prior methods, reducing forgetting by 16.1% and boosting novel class discovery by 3.2%, establishing a strong solution for long-horizon continual discovery.

Haoliang Han, Ziyuan Luo, Jun Qi, Anderson Rocha, Renjie Wan

Recent advances in editing technologies for 3D Gaussian Splatting (3DGS) have made it simple to manipulate 3D scenes. However, these technologies raise concerns about potential malicious manipulation of 3D content. To avoid such malicious applications, localizing tampered regions becomes crucial. In this paper, we propose GS-Checker, a novel method for locating tampered areas in 3DGS models. Our approach integrates a 3D tampering attribute into the 3D Gaussian parameters to indicate whether the Gaussian has been tampered. Additionally, we design a 3D contrastive mechanism by comparing the similarity of key attributes between 3D Gaussians to seek tampering cues at 3D level. Furthermore, we introduce a cyclic optimization strategy to refine the 3D tampering attribute, enabling more accurate tampering localization. Notably, our approach does not require expensive 3D labels for supervision. Extensive experimental results demonstrate the effectiveness of our proposed method to locate the tampered 3DGS area.

Han Han, Wei Zhai, Baocai Yin, Yang Cao, Bin Li, Zheng-jun Zha

Egocentric point tracking aims to localize points on object surfaces from a first-person perspective and serves as a critical step toward embodied intelligence. Recent methods rely on video input, tracking query points through feature matching across consecutive frames. However, these methods struggle in highly dynamic settings—a common challenge in first-person perspectives, where the head-mounted camera undergoes frequent and abrupt rotations, resulting in high angular velocities, motion blur, and large inter-frame displacements. In contrast, event cameras capture motion at microsecond temporal resolution, naturally avoiding blur and delivering low-latency, high-fidelity cues crucial for egocentric point tracking. Moreover, rapid egocentric motion disrupts local smoothness, breaking the assumption that spatially adjacent regions share similar motion. Event dynamics expose global motion trends, guiding coherent modeling and consistent feature flow. Therefore, this paper proposes a mamba-based tracking framework that constructs feature modeling paths aligned with the dominant motion trend extracted from events, and modulates feature propagation along these paths based on local motion intensity, enhancing stability by suppressing unreliable signals and emphasizing consistent cues. Additionally, a motion-adaptive suppression module enhances temporal robustness by adaptively suppressing correlation features based on motion intensity variations, mitigating the effects of intensity fluctuations and partial observability. To facilitate research in this domain, a multimodal dataset named DVS-EgoPoints with both events and videos for egocentric point tracking is collected. Experiments on the DVS-EgoPoints dataset and a simulation benchmark demonstrate superior performance over state-of-the-art methods, especially under challenging motion and occlusion conditions.

Dong Han, Yong Li, Joachim Denzler

With the advancement of face recognition (FR) systems, privacy-preserving face recognition (PPFR) systems have gained popularity for their accurate recognition, enhanced facial privacy protection, and robustness to various attacks. However, there are limited studies to further verify privacy risks by reconstructing realistic high-resolution face images from embeddings of these systems, especially for PPFR. In this work, we propose the face embedding mapping (FEM), a general framework that explores Kolmogorov-Arnold Network (KAN) for conducting the embedding-to-face attack by leveraging pre-trained Identity-Preserving diffusion model against state-of-the-art (SOTA) FR and PPFR systems. Based on extensive experiments, we verify that reconstructed faces can be used for accessing other real-word FR systems. Besides, the proposed method shows the robustness in reconstructing faces from the partial and protected face embeddings. Moreover, FEM can be utilized as a tool for evaluating safety of FR and PPFR systems in terms of privacy leakage. All images used in this work are from public datasets.

Changwoo Han, Hongil Kim, Donghyun Kim, Sung-Chang Lim, Seung-Won Jung

We address the task of universal compressed image restoration, which involves recovering high-quality images degraded by a wide range of codecs and compression levels. While prior methods have made significant progress, they typically target specific degradation types and struggle to generalize across both traditional and learning-based codecs. To overcome this limitation, we propose a unified framework that leverages codec-aware conditioning and reinforcement learning-based fine-tuning. Specifically, we introduce a conditioning module that encodes both codec type and compression level, enabling the restoration network to adapt its behavior to diverse degradation settings. To further improve generalization, we incorporate reward-based objectives during fine-tuning, providing complementary signals that enhance training across both conventional and learned compression schemes. Experimental results demonstrate the effectiveness of our method in restoring images across a wide range of compression artifacts and scenarios.

Ali Haider, Muhammad Salman Ali, Maryam Qamar, Tahir Khalil, Soo Ye Kim, Jihyong Oh, Enzo Tartaglione, Sung-Ho Bae

Implicit Neural Representations (INRs) have revolutionized signal processing and computer vision by modeling signals as continuous, differentiable functions parameterized by neural networks. However, INRs are prone to the spectral bias problem, limiting their ability to retain high-frequency information, and often struggle with noise robustness. Motivated by recent trends in iterative refinement processes, we propose Iterative Implicit Neural Representations (I-INRs). This novel plug-and-play framework iteratively refines signal reconstructions to restore high-frequency details, improve noise robustness, and enhance generalization, ultimately delivering superior reconstruction quality. I-INRs integrate seamlessly into existing INR architectures with only a 0.5–2% increase in parameters. During reconstruction, the iterative refinement adds just 0.8–1.6% additional FLOPs over the baseline while delivering a substantial performance boost of up to +2.0 PSNR. Extensive experiments demonstrate that I-INRs consistently outperform WIRE, SIREN, and Gauss across various computer vision tasks, including image fitting, image denoising, and object occupancy prediction.

Rishi Gupta, Mukilan Karuppasamy, Shyam Marjit, Aditay Tripathi, Anirban Chakraborty

While Large Vision Language Models (LVLMs) are increasingly deployed in real-world applications, their ability to interpret abstract visual inputs remains limited. Specifically, they struggle to comprehend hand-drawn sketches, a modality that offers an intuitive means of expressing concepts that are difficult to describe textually. We identify the primary bottleneck as the absence of a large-scale dataset that jointly models sketches, photorealistic images, and corresponding natural language instructions. To address this, we present two key contributions: (1) a new, large-scale dataset of image-sketch-instruction triplets designed to facilitate both pretraining and instruction tuning, and (2) O3SLM, an LVLM trained on this dataset. Comprehensive evaluations on multiple sketch-based tasks: (a) object localization, (b) counting, (c) image retrieval i.e., (SBIR and fine-grained SBIR), and (d) visual question answering (VQA); while incorporating the three existing sketch datasets, namely QuickDraw!, Sketchy, and Tu-Berlin, along with our generated SketchVCL dataset, show that O3SLM achieves state-of-the-art performance, substantially outperforming existing LVLMs in sketch comprehension and reasoning.

Keshav Gupta, Akshat Sanghvi, Shreyas Reddy Palley, Astitva Srivastava, Charu Sharma, Avinash Sharma

3D Gaussian Splatting has emerged as a transformative technique in novel view synthesis, primarily due to its high rendering speed and photorealistic fidelity. However, its memory footprint scales rapidly with scene complexity, often reaching several gigabytes. Existing methods address this issue by introducing compression strategies that exploit primitive level redundancy through similarity detection and quantization. We aim to surpass the compression limits of such methods by incorporating symmetry aware techniques, specifically targeting mirror symmetries to eliminate redundant primitives. We propose a novel compression framework, SymGS, introducing learnable mirrors into the scene, thereby eliminating local and global reflective redundancies for compression. Our framework functions as a plug and play enhancement to state of the art compression methods, (e.g. HAC) to achieve further compression. Compared to HAC, we achieve 1.66x compression across benchmark datasets (upto 3x on large scale scenes). On an average, SymGS enables 108x compression over 3DGS, while preserving rendering quality.