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Haonan Zhao, Qingyang Liu, Xinhao Tao, Li Niu, Guangtao Zhai

Image composition involves integrating foreground object into background image to obtain a composite image. One of the key challenges is to produce realistic shadow for the inserted foreground object. Recently, diffusion-based methods have shown superior performance compared to GAN-based methods in shadow generation. However, they are still struggling to generate shadows with plausible geometry in complex cases. In this paper, we focus on promoting diffusion-based methods by leveraging geometry priors. Specifically, we first predict the rotated bounding box and matched shadow shapes for the foreground shadow. Then, the geometry information of rotated bounding box and matched shadow shapes is injected into ControlNet to facilitate shadow generation. Extensive experiments on both DESOBAv2 dataset and real composite images validate the effectiveness of our proposed method.

Haina Qin, Wenyang Luo, Libin Wang, Dandan Zheng, Jingdong Chen, Ming Yang, Bing Li, Weiming Hu

Image restoration aims to recover high-quality (HQ) images from degraded low-quality (LQ) ones by reversing the effects of degradation. Existing generative models for image restoration, including diffusion and score-based models, often treat the degradation process as a stochastic transformation, which introduces inefficiency and complexity. In this work, we propose ResFlow, a novel image restoration framework that models the degradation process as a deterministic path using continuous normalizing flows. ResFlow augments the degradation process with an auxiliary process that disambiguates the uncertainty in HQ prediction to enable reversible modeling of the degradation process. ResFlow adopts entropy-preserving flow paths and learns the augmented degradation flow by matching the velocity field. ResFlow significantly improves the performance and speed of image restoration, completing the task in fewer than four sampling steps. Extensive experiments demonstrate that ResFlow achieves state-of-the-art results across various image restoration benchmarks, offering a practical and efficient solution for real-world applications.

Junchao Zhu, Ruining Deng, Tianyuan Yao, Juming Xiong, Chongyu Qu, Junlin Guo, Siqi Lu, Mengmeng Yin, Yu Wang, Shilin Zhao 等

Spatial transcriptomics (ST) is an emerging technology that enables medical computer vision scientists to automatically interpret the molecular profiles underlying morphological features. Currently, however, most deep learning-based ST analyses are limited to two-dimensional (2D) sections, which can introduce diagnostic errors due to the heterogeneity of pathological tissues across 3D sections. Expanding ST to three-dimensional (3D) volumes is challenging due to the prohibitive costs; a 2D ST acquisition already costs over 50 times more than whole slide imaging (WSI), and a full 3D volume with 10 sections can be an order of magnitude more expensive. To reduce costs, scientists have attempted to predict ST data directly from WSI without performing actual ST acquisition. However, these methods typically yield unsatisfying results. To address this, we introduce a novel problem setting: 3D ST imputation using 3D WSI histology sections combined with a single 2D ST slide. To do so, we present the Anatomy-aware Spatial Imputation Graph Network (ASIGN) for more precise, yet affordable, 3D ST modeling. The ASIGN architecture extends existing 2D spatial relationships into 3D by leveraging cross-layer overlap and similarity-based expansion. Moreover, a multi-level spatial attention graph network integrates features comprehensively across different data sources. We evaluated ASIGN on three public spatial transcriptomics datasets, with experimental results demonstrating that ASIGN achieves state-of-the-art performance on both 2D and 3D scenarios.

Fernando Julio Cendra, Kai Han

The inherent ambiguity in defining visual concepts poses significant challenges for modern generative models, such as the diffusion-based Text-to-Image (T2I) models, in accurately learning concepts from a single image. Existing methods lack a systematic way to reliably extract the interpretable underlying intrinsic concepts. To address this challenge, we present ICE, short for Intrinsic Concept Extraction, a novel framework that exclusively utilizes a T2I model to automatically and systematically extract intrinsic concepts from a single image. ICE consists of two pivotal stages. In the first stage, ICE devises an automatic concept localization module to pinpoint relevant text-based concepts and their corresponding masks within the image. This critical stage streamlines concept initialization and provides precise guidance for subsequent analysis. The second stage delves deeper into each identified mask, decomposing the object-level concepts into intrinsic concepts and general concepts. This decomposition allows for a more granular and interpretable breakdown of visual elements. Our framework demonstrates superior performance on intrinsic concept extraction from a single image in an unsupervised manner. Project page: https://visual-ai.github.io/ice

Ziyi Bai, Hanxuan Li, Bin Fu, Chuyan Xiong, Ruiping Wang, Xilin Chen

This paper explores using large language models (LLMs) as low-level action planners for embodied tasks. While LLMs excel as the robot's "brain" for high-level planning, they face challenges in directly controlling the "body" by generating precise low-level actions. This limitation arises from LLMs' strength in high-level conceptual understanding but their inability to handle spatial perception effectively, restricting their potential in embodied tasks. To address this, we bridge the gap by enabling LLMs to not only comprehend complex instructions but also produce actionable, low-level plans. We introduce Room to Chessboard (R2C), a novel semantic representation that maps environmental states onto a grid-based chessboard, empowering LLMs to generate specific low-level coordinates and guide the robot in a manner akin to playing a game of chess. To further enhance decision-making, we propose the Chain-of-Thought Decision (CoT-D) paradigm, which improves LLMs' interpretability and context-awareness in spatial reasoning. By jointly training LLMs for high-level task decomposition and low-level action generation, we create a unified "brain-body" system capable of handling complex, free-form instructions while producing precise low-level actions, allowing the robot to flexibly control its movements and adapt to varying tasks. We validate R2C using both fine-tuned open-source LLMs and GPT-4, demonstrating effectiveness on the challenging ALFRED benchmark. Results show that with our R2C framework, LLMs can effectively act as low-level planners, generalizing across diverse settings and open-vocabulary robotic tasks. The code and demonstrations are available at: https://vipl-vsu.github.io/Room2Chessboard.

Daniel Feijoo, Juan C. Benito, Alvaro Garcia, Marcos V. Conde

Photography during night or in dark conditions typically suffers from noise, low light and blurring issues due to the dim environment and the common use of long exposure. Although Deblurring and Low-light Image Enhancement (LLIE) are related under these conditions, most approaches in image restoration solve these tasks separately. In this paper, we present an efficient and robust neural network for multi-task low-light image restoration. Instead of following the current tendency of Transformer-based models, we propose new attention mechanisms to enhance the receptive field of efficient CNNs. Our method reduces the computational costs in terms of parameters and MAC operations compared to previous methods. Our model, DarkIR, achieves new state-of-the-art results on the popular LOLBlur, LOLv2 and Real-LOLBlur datasets, being able to generalize on real-world night images.

Chongkai Yu, Ting Liu, Anqi Li, Xiaochao Qu, Chengjing Wu, Luoqi Liu, Xiaolin Hu

Interactive segmentation is to segment the mask of the target object according to the user's interactive prompts. There are two mainstream strategies: early fusion and late fusion. Current specialist models utilize the early fusion strategy that encodes the combination of images and prompts to target the prompted objects, yet repetitive complex computations on the images result in high latency. Late fusion models extract image embeddings once and merge them with the prompts in later interactions. This strategy avoids redundant image feature extraction and improves efficiency significantly. A recent milestone is the Segment Anything Model (SAM). However, this strategy limits the models ability to extract detailed information from the prompted target zone. To address this issue, we propose SAM-REF, a two-stage refinement framework that fully integrates images and prompts by using a lightweight refiner into the interaction of late fusion, which combines the accuracy of early fusion and maintains the efficiency of late fusion. Through extensive experiments, we show that our SAM-REF model outperforms the current state-of-the-art method in most metrics on segmentation quality without compromising efficiency.

Kai Chen, Yunhao Gou, Runhui Huang, Zhili Liu, Daxin Tan, Jing Xu, Chunwei Wang, Yi Zhu, Yihan Zeng, Kuo Yang 等

GPT-4o, an omni-modal model that enables vocal conversations with diverse emotions and tones, marks a milestone for omni-modal foundation models. However, empowering Large Language Models to perceive and generate images, texts, and speeches end-to-end with publicly available data remains challenging for the open-source community. Existing vision-language models rely on external tools for speech processing, while speech-language models still suffer from limited or totally without vision-understanding capabilities. To address this gap, we propose the EMOVA (EMotionally Omni-present Voice Assistant), to enable Large Language Models with end-to-end speech abilities while maintaining the leading vision-language performance. With a semantic-acoustic disentangled speech tokenizer, we surprisingly notice that omni-modal alignment can further enhance vision-language and speech abilities compared with the bi-modal aligned counterparts. Moreover, a lightweight style module is introduced for the flexible speech style controls including emotions and pitches. For the first time, EMOVA achieves state-of-the-art performance on both the vision-language and speech benchmarks, and meanwhile, supporting omni-modal spoken dialogue with vivid emotions.

You Li, Fan Ma, Yi Yang

The Zero-shot Composed Image Retrieval (ZSCIR) requires retrieving images that match the query image and the relative captions.Current methods focus on projecting the query image into the text feature space, subsequently combining them with features of query texts for retrieval. However, retrieving images only with the text features cannot guarantee detailed alignment due to the natural gap between images and text.In this paper, we introduce Imagined Proxy for CIR, a training-free method that creates a proxy image aligned with the query image and text description, enhancing query representation in the retrieval process.We first leverage the large language model's generalization capability to generate an image layout, and then apply both the query text and image for conditional generation.The robust query features are enhanced by merging the proxy image, query image, and text semantic perturbation. Our newly proposed balancing metric integrates text-based and proxy retrieval similarities, allowing for more accurate retrieval of the target image while incorporating image-side information into the process.Experiments on three public datasets demonstrate that our method significantly improves retrieval performances. We achieve state-of-the-art (SOTA) results on the CIRR dataset with a Recall@K of 70.07 at K=10. Additionally, we achieved an improvement in Recall@10 on the FashionIQ dataset, rising from 45.11 to 45.74, and improved the baseline performance in CIRCO with a mAPK@10 score, increasing from 32.24 to 34.26.

German Barquero, Nadine Bertsch, Manojkumar Marramreddy, Carlos Chacón, Filippo Arcadu, Ferran Rigual, Nicky Sijia He, Cristina Palmero, Sergio Escalera, Yuting Ye 等

In extended reality (XR), generating full-body motion of the users is important to understand their actions, drive their virtual avatars for social interaction, and convey a realistic sense of presence. While prior works focused on spatially sparse and always-on input signals from motion controllers, many XR applications opt for vision-based hand tracking for reduced user friction and better immersion. Compared to controllers, hand tracking signals are less accurate and can even be missing for an extended period of time. To handle such unreliable inputs, we present Rolling Prediction Model (RPM), an online and real-time approach that generates smooth full-body motion from temporally and spatially sparse input signals. Our model generates 1) accurate motion that matches the inputs (i.e., tracking mode) and 2) plausible motion when inputs are missing (i.e., synthesis mode). More importantly, RPM generates seamless transitions from tracking to synthesis, and vice versa. To demonstrate the practical importance of handling noisy and missing inputs, we present GORP, the first dataset of realistic sparse inputs from a commercial virtual reality (VR) headset with paired high quality body motion ground truth. GORP provides >14 hours of VR gameplay data from 28 people using motion controllers (spatially sparse) and hand tracking (spatially and temporally sparse). We benchmark RPM against the state of the art on both synthetic data and GORP to highlight how we can bridge the gap for real-world applications with a realistic dataset and by handling unreliable input signals. Our code, pretrained models, and GORP dataset are available in the project webpage.

Shunlin Lu, Jingbo Wang, Zeyu Lu, Ling-Hao Chen, Wenxun Dai, Junting Dong, Zhiyang Dou, Bo Dai, Ruimao Zhang

The scaling law has been validated in various domains, such as natural language processing (NLP) and massive computer vision tasks; however, its application to motion generation remains largely unexplored. In this paper, we introduce a scalable motion generation framework that includes the motion tokenizer Motion FSQ-VAE and a text-prefix autoregressive transformer. Through comprehensive experiments, we observe the scaling behavior of this system. For the first time, we confirm the existence of scaling laws within the context of motion generation. Specifically, our results demonstrate that the normalized test loss of our prefix autoregressive models adheres to a logarithmic law in relation to compute budgets. Furthermore, we also confirm the power law between Non-Vocabulary Parameters, Vocabulary Parameters, and Data Tokens with respect to compute budgets respectively. Leveraging the scaling law, we predict the optimal transformer size, vocabulary size, and data requirements for a compute budget of 1e18. The test loss of the system, when trained with the optimal model size, vocabulary size, and required data, aligns precisely with the predicted test loss.

Jiacheng Sun, Xinghong Zhou, Yiqiang Wu, Bin Zhu, Jiaxuan Lu, Yu Qin, Xiaomao Li

One of the roadblocks for instance segmentation today is heavy computational overhead and model parameters. Previous methods based on Polar Representation made the initial mark to address this challenge by formulating instance segmentation as polygon detection, but failed to align with mainstream methods in performance. In this paper, we highlight that Representation Errors, arising from the limited capacity of polygons to capture boundary details, have long been overlooked, which results in severe performance degradation. Observing that optimal starting point selection effectively alleviates this issue, we propose an Adaptive Polygonal Sample Decision strategy to dynamically capture the positional variation of representation errors across samples. Additionally, we design a Union-aligned Rasterization Module to incorporate these errors into polygonal assessment, further advancing the proposed strategy. With these components, our framework called PolarNeXt achieves a remarkable performance boost of over 4.8% AP compared to other polar-based methods. PolarNeXt is markedly more lightweight and efficient than state-of-the-art instance segmentation methods, while achieving comparable segmentation accuracy. We expect this work will open up a new direction for instance segmentation in high-resolution images and resource-limited scenarios.

Xingjian Li, Qiming Zhao, Neelesh Bisht, Mostofa Rafid Uddin, Jin Yu Kim, Bryan Zhang, Min Xu

In recent years, the interpretability of Deep Neural Networks (DNNs) has garnered significant attention, particularly due to their widespread deployment in critical domains like healthcare, finance, and autonomous systems. To address the challenge of understanding how DNNs make decisions, Explainable AI (XAI) methods, such as saliency maps, have been developed to provide insights into the inner workings of these models. This paper introduces DiffCAM, a novel XAI method designed to overcome limitations in existing Class Activation Map (CAM)-based techniques, which often rely on decision boundary gradients to estimate feature importance. DiffCAM differentiates itself by considering the actual data distribution of the reference class, identifying feature importance based on how a target example differs from reference examples. This approach captures the most discriminative features without relying on decision boundaries or prediction results, making DiffCAM applicable to a broader range of models, including foundation models. Through extensive experiments, we demonstrate the superior performance and flexibility of DiffCAM in providing meaningful explanations across diverse datasets and scenarios.

Jiangbei Hu, Yanggeng Li, Fei Hou, Junhui Hou, Zhebin Zhang, Shengfa Wang, Na Lei, Ying He

Unsigned distance fields (UDFs) provide a versatile framework for representing a diverse array of 3D shapes, encompassing both watertight and non-watertight geometries. Traditional UDF learning methods typically require extensive training on large 3D shape datasets, which is costly and necessitates re-training for new datasets. This paper presents a novel neural framework, *LoSF-UDF*, for reconstructing surfaces from 3D point clouds by leveraging local shape functions to learn UDFs. We observe that 3D shapes manifest simple patterns in localized regions, prompting us to develop a training dataset of point cloud patches characterized by mathematical functions that represent a continuum from smooth surfaces to sharp edges and corners. Our approach learns features within a specific radius around each query point and utilizes an attention mechanism to focus on the crucial features for UDF estimation. Despite being highly lightweight, with only 653 KB of trainable parameters and a modest-sized training dataset with 0.5 GB storage, our method enables efficient and robust surface reconstruction from point clouds without requiring for shape-specific training. Furthermore, our method exhibits enhanced resilience to noise and outliers in point clouds compared to existing methods. We conduct comprehensive experiments and comparisons across various datasets, including synthetic and real-scanned point clouds, to validate our method's efficacy. Notably, our lightweight framework offers rapid and reliable initialization for other unsupervised iterative approaches, improving both the efficiency and accuracy of their reconstructions.

Hong-Xing Yu, Haoyi Duan, Charles Herrmann, William T. Freeman, Jiajun Wu

We present WonderWorld, a novel framework for interactive 3D scene generation that enables users to interactively specify scene contents and layout and see the created scenes in low latency. The major challenge lies in achieving fast generation of 3D scenes. Existing scene generation approaches fall short of speed as they often require (1) progressively generating many views and depth maps, and (2) time-consuming optimization of the scene representations. Our approach does not need multiple views, and it leverages a geometry-based initialization that significantly reduces optimization time. Another challenge is generating coherent geometry that allows all scenes to be connected. We introduce the guided depth diffusion that allows partial conditioning of depth estimation. WonderWorld generates connected and diverse 3D scenes in less than 10 seconds on a single A6000 GPU, enabling real-time user interaction and exploration. Our interactive demo, full code, data, and software can be found at https://kovenyu.com/WonderWorld/

Nicole Meng, Caleb Manicke, Ronak Sahu, Caiwen Ding, Yingjie Lao

Generalizable Neural Radiance Fields (GNeRF) are recognized as one of the most promising techniques for novel view synthesis and 3D model generation in real-world applications. However, like other generative models in computer vision, ensuring their adversarial robustness against various threat models is essential for practical use. The pioneering work in this area, NeRFool, introduced a state-of-the-art attack that targets GNeRFs by manipulating source views before feature extraction, successfully disrupting the color and density results of the constructed views. Building on this foundation, we propose IL2-NeRF (Iterative L2 NeRF Attack), a novel adversarial attack method that explores a new threat model (in the L2 domain) for attacking GNeRFs. We evaluated IL2-NeRF against two standard GNeRF models across three benchmark datasets, demonstrating similar performance compared to NeRFool, based on the same evaluation metrics proposed by NeRFool. Our results establish IL2-NeRF as the first adversarial method for GNeRFs under the L2 norm. We establish a foundational L2 threat model for future research, enabling direct performance comparisons while introducing a smoother, image-wide perturbation approach in Adversarial 3D Reconstruction. Our code is available at: https://github.com/The-NRC-SCAR-Group/IL2-NeRF

Seung Hyun Lee, Jijun Jiang, Yiran Xu, Zhuofang Li, Junjie Ke, Yinxiao Li, Junfeng He, Steven Hickson, Katie Datsenko, Sangpil Kim 等

The goal of image cropping is to identify visually appealing crops in an image. Conventional methods are trained on specific datasets and fail to adapt to new requirements. Recent breakthroughs in large vision-language models (VLMs) enable visual in-context learning without explicit training. However, downstream tasks with VLMs remain under explored. In this paper, we propose an effective approach to leverage VLMs for image cropping. First, we propose an efficient prompt retrieval mechanism for image cropping to automate the selection of in-context examples. Second, we introduce an iterative refinement strategy to iteratively enhance the predicted crops. The proposed framework, we refer to as Cropper, is applicable to a wide range of cropping tasks, including free-form cropping, subject-aware cropping, and aspect ratio-aware cropping. Extensive experiments demonstrate that Cropper significantly outperforms state-of-the-art methods across several benchmarks.

Zhenyang Liu, Yikai Wang, Sixiao Zheng, Tongying Pan, Longfei Liang, Yanwei Fu, Xiangyang Xue

Open-vocabulary 3D visual grounding and reasoning aim to localize objects in a scene based on implicit language descriptions, even when they are occluded. This ability is crucial for tasks such as vision-language navigation and autonomous robotics. However, current methods struggle because they rely heavily on fine-tuning with 3D annotations and mask proposals, which limits their ability to handle diverse semantics and common knowledge required for effective reasoning. To address this, we propose ReasonGrounder, an LVLM-guided framework that uses hierarchical 3D feature Gaussian fields for adaptive grouping based on physical scale, enabling open-vocabulary 3D grounding and reasoning. ReasonGrounder interprets implicit instructions using large vision-language models (LVLM) and localizes occluded objects through 3D Gaussian splatting. By incorporating 2D segmentation masks from the Segment Anything Model (SAM) and multi-view CLIP embeddings, ReasonGrounder selects Gaussian groups based on object scale, enabling accurate localization through both explicit and implicit language understanding, even in novel, occluded views. We also contribute ReasoningGD, a new dataset containing over 10K scenes and 2 million annotations for evaluating open-vocabulary 3D grounding and amodal perception under occlusion. Experiments show that ReasonGrounder significantly improves 3D grounding accuracy in real-world scenarios.

Rong Wang, Fabian Prada, Ziyan Wang, Zhongshi Jiang, Chengxiang Yin, Junxuan Li, Shunsuke Saito, Igor Santesteban, Javier Romero, Rohan Joshi 等

We present a novel method for reconstructing personalized 3D human avatars with realistic animation from only a few images. Due to the large variations in body shapes, poses, and cloth types, existing methods mostly require hours of per-subject optimization during inference, which limits their practical applications. In contrast, we learn a universal prior from over a thousand clothed humans to achieve instant feedforward generation and zero-shot generalization. Specifically, instead of rigging the avatar with shared skinning weights, we jointly infer personalized avatar shape, skinning weights, and pose-dependent deformations, which effectively improves overall geometric fidelity and reduces deformation artifacts. Moreover, to normalize pose variations and resolve coupled ambiguity between canonical shapes and skinning weights, we design a 3D canonicalization process to produce pixel-aligned initial conditions, which helps to reconstruct fine-grained geometric details. We then propose a multi-frame feature aggregation to robustly reduce artifacts introduced in canonicalization and fuse a plausible avatar preserving person-specific identities. Finally, we train the model in an end-to-end framework on a large-scale capture dataset, which contains diverse human subjects paired with high-quality 3D scans. Extensive experiments show that our method generates more authentic reconstruction and animation than state-of-the-arts, and can be directly generalized to inputs from casually taken phone photos. Project page and code is available at https://github.com/rongakowang/FRESA.

Yuchao Gu, Yipin Zhou, Yunfan Ye, Yixin Nie, Licheng Yu, Pingchuan Ma, Kevin Qinghong Lin, Mike Zheng Shou

Natural language often struggles to accurately associate positional and attribute information with multiple instances, which limits current text-based visual generation models to simpler compositions featuring only a few dominant instances. To address this limitation, this work enhances diffusion models by introducing regional instance control, where each instance is governed by a bounding box paired with a free-form caption. Previous methods in this area typically rely on implicit position encoding or explicit attention masks to separate regions of interest (ROIs), resulting in either inaccurate coordinate injection or large computational overhead. Inspired by ROI-Align in object detection, we introduce a complementary operation called ROI-Unpool. Together, ROI-Align and ROI-Unpool enable explicit, efficient, and accurate ROI manipulation on high-resolution feature maps for visual generation. Building on ROI-Unpool, we propose ROICtrl, an adapter for pretrained diffusion models that enables precise regional instance control. ROICtrl is compatible with community-finetuned diffusion models, as well as with existing spatial-based add-ons (e.g., ControlNet, T2I-Adapter) and embedding-based add-ons (e.g., IP-Adapter, ED-LoRA), extending their applications to multi-instance generation. Experiments show that ROICtrl achieves superior performance in regional instance control while significantly reducing computational costs.