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Applications · Computer Vision

Jiachen Sun, Haizhong Zheng, Qingzhao Zhang, Atul Prakash, Zhuoqing Mao, Chaowei Xiao

Perception is crucial in the realm of autonomous driving systems, where bird's eye view (BEV)-based architectures have recently reached state-of-the-art performance. The desirability of self-supervised representation learning stems from the expensive and laborious process of annotating 2D and 3D data. Although previous research has investigated pretraining methods for both LiDAR and camera-based 3D object detection, a unified pretraining framework for multimodal BEV perception is missing. In this study, we introduce CALICO, a novel framework that applies contrastive objectives to both LiDAR and camera backbones. Specifically, CALICO incorporates two stages: point-region contrast (PRC) and region-aware distillation (RAD). PRC better balances the region- and scene-level representation learning on the LiDAR modality and offers significant performance improvement compared to existing methods. RAD effectively achieves contrastive distillation on our self-trained teacher model. CALICO's efficacy is substantiated by extensive evaluations on 3D object detection and BEV map segmentation tasks, where it delivers significant performance improvements. Notably, CALICO outperforms the baseline method by 10.5\% and 8.6\% on NDS and mAP. Moreover, CALICO boosts the robustness of multimodal 3D object detection against adversarial attacks and corruption. Additionally, our framework can be tailored to different backbones and heads, positioning it as a promising approach for multimodal BEV perception.

Applications · Computer Vision

Vincent Leroy, Jerome Revaud, Thomas Lucas, Philippe Weinzaepfel

Transformers have become the standard in state-of-the-art vision architectures, achieving impressive performance on both image-level and dense pixelwise tasks. However, training vision transformers for high-resolution pixelwise tasks has a prohibitive cost. Typical solutions boil down to hierarchical architectures, fast and approximate attention, or training on low-resolution crops. This latter solution does not constrain architectural choices, but it leads to a clear performance drop when testing at resolutions significantly higher than that used for training, thus requiring ad-hoc and slow post-processing schemes. In this paper, we propose a novel strategy for efficient training and inference of high-resolution vision transformers. The key principle is to mask out most of the high-resolution inputs during training, keeping only N random windows. This allows the model to learn local interactions between tokens inside each window, and global interactions between tokens from different windows. As a result, the model can directly process the high-resolution input at test time without any special trick. We show that this strategy is effective when using relative positional embedding such as rotary embeddings. It is 4 times faster to train than a full-resolution network, and it is straightforward to use at test time compared to existing approaches. We apply this strategy to three dense prediction tasks with high-resolution data. First, we show on the task of semantic segmentation that a simple setting with 2 windows performs best, hence the name of our method: Win-Win. Second, we confirm this result on the task of monocular depth prediction. Third, to demonstrate the generality of our contribution, we further extend it to the binocular task of optical flow, reaching state-of-the-art performance on the Spring benchmark that contains Full-HD images with an order of magnitude faster inference than the best competitor

Miscellaneous Aspects of Machine Learning · Transfer, Multitask and Meta-learning

Wei-Hong Li, Steven McDonagh, Ales Leonardis, Hakan Bilen

Deep neural networks have become the standard solution for designing models that can perform multiple dense computer vision tasks such as depth estimation and semantic segmentation thanks to their ability to capture complex correlations in high dimensional feature space across tasks. However, the cross-task correlations that are learned in the unstructured feature space can be extremely noisy and susceptible to overfitting, consequently hurting performance. We propose to address this problem by introducing a structured 3D-aware regularizer which interfaces multiple tasks through the projection of features extracted from an image encoder to a shared 3D feature space and decodes them into their task output space through differentiable rendering. We show that the proposed method is architecture agnostic and can be plugged into various prior multi-task backbones to improve their performance; as we evidence using standard benchmarks NYUv2 and PASCAL-Context.

Deep Learning · Self-Supervised Learning

Jiawei Yang, Boris Ivanovic, Or Litany, Xinshuo Weng, Seung Wook Kim, Boyi Li, Tong Che, Danfei Xu, Sanja Fidler, Marco Pavone 等

We present EmerNeRF, a simple yet powerful approach for learning spatial-temporal representations of dynamic driving scenes. Grounded in neural fields, EmerNeRF simultaneously captures scene geometry, appearance, motion, and semantics via self-bootstrapping. EmerNeRF hinges upon two core components: First, it stratifies scenes into static and dynamic fields. This decomposition emerges purely from self-supervision, enabling our model to learn from general, in-the-wild data sources. Second, EmerNeRF parameterizes an induced flow field from the dynamic field and uses this flow field to further aggregate multi-frame features, amplifying the rendering precision of dynamic objects. Coupling these three fields (static, dynamic, and flow) enables EmerNeRF to represent highly-dynamic scenes self-sufficiently, without relying on ground truth object annotations or pre-trained models for dynamic object segmentation or optical flow estimation. Our method achieves state-of-the-art performance in sensor simulation, significantly outperforming previous methods when reconstructing static (+2.93 PSNR) and dynamic (+3.70 PSNR) scenes. In addition, to bolster EmerNeRF's semantic generalization, we lift 2D visual foundation model features into 4D space-time and address a general positional bias in modern Transformers, significantly boosting 3D perception performance (e.g., 37.50% relative improvement in occupancy prediction accuracy on average). Finally, we construct a diverse and challenging 120-sequence dataset to benchmark neural fields under extreme and highly-dynamic settings. See the project page for code, data, and request pre-trained models: https://emernerf.github.io

Miscellaneous Aspects of Machine Learning · Unsupervised and Semi-supervised Learning

Haonan Yu, Wei Xu

Unsupervised video object learning seeks to decompose video scenes into structural object representations without any supervision from depth, optical flow, or segmentation. We present VONet, an innovative approach that is inspired by MONet. While utilizing a U-Net architecture, VONet employs an efficient and effective parallel attention inference process, generating attention masks for all slots simultaneously. Additionally, to enhance the temporal consistency of each mask across consecutive video frames, VONet develops an object-wise sequential VAE framework. The integration of these innovative encoder-side techniques, in conjunction with an expressive transformer-based decoder, establishes VONet as the leading unsupervised method for object learning across five MOVI datasets, encompassing videos of diverse complexities. Code is available at https://github.com/hnyu/vonet.

Deep Learning · Large Language Models

Shahriar Golchin, Mihai Surdeanu

Data contamination, i.e., the presence of test data from downstream tasks in the training data of large language models (LLMs), is a potential major issue in measuring LLMs' real effectiveness on other tasks. We propose a straightforward yet effective method for identifying data contamination within LLMs. At its core, our approach starts by identifying potential contamination at the instance level; using this information, our approach then assesses wider contamination at the partition level. To estimate contamination of individual instances, we employ "guided instruction:" a prompt consisting of the dataset name, partition type, and the random-length initial segment of a reference instance, asking the LLM to complete it. An instance is flagged as contaminated if the LLM's output either exactly or nearly matches the latter segment of the reference. To understand if an entire partition is contaminated, we propose two ideas. The first idea marks a dataset partition as contaminated if the average overlap score with the reference instances (as measured by ROUGE-L or BLEURT) is statistically significantly better with the completions from guided instruction compared to a "general instruction" that does not include the dataset and partition name. The second idea marks a dataset partition as contaminated if a classifier based on GPT-4 with few-shot in-context learning prompt marks multiple generated completions as exact/near-exact matches of the corresponding reference instances. Our best method achieves an accuracy between 92% and 100% in detecting if an LLM is contaminated with seven datasets, containing train and test/validation partitions, when contrasted with manual evaluation by human experts. Further, our findings indicate that GPT-4 is contaminated with AG News, WNLI, and XSum datasets.

Miscellaneous Aspects of Machine Learning · Representation Learning

Duy-Kien Nguyen, Yanghao Li, Vaibhav Aggarwal, Martin R. Oswald, Alexander Kirillov, Cees G Snoek, Xinlei Chen

In this work, we explore regions as a potential visual analogue of words for self-supervised image representation learning. Inspired by Masked Autoencoding (MAE), a generative pre-training baseline, we propose masked region autoencoding to learn from groups of pixels or regions. Specifically, we design an architecture which efficiently addresses the one-to-many mapping between images and regions, while being highly effective especially with high-quality regions. When integrated with MAE, our approach (R-MAE) demonstrates consistent improvements across various pre-training datasets and downstream detection and segmentation benchmarks, with negligible computational overheads. Beyond the quantitative evaluation, our analysis indicates the models pre-trained with masked region autoencoding unlock the potential for interactive segmentation. The code is provided at https://github.com/facebookresearch/r-mae.

Miscellaneous Aspects of Machine Learning · Representation Learning

Ryo Ueda, TADAHIRO TANIGUCHI

As a sub-discipline of evolutionary and computational linguistics, emergent communication (EC) studies communication protocols, called emergent languages, arising in simulations where agents communicate. A key goal of EC is to give rise to languages that share statistical properties with natural languages. In this paper, we reinterpret Lewis's signaling game, a frequently used setting in EC, as beta-VAE and reformulate its objective function as ELBO. Consequently, we clarify the existence of prior distributions of emergent languages and show that the choice of the priors can influence their statistical properties. Specifically, we address the properties of word lengths and segmentation, known as Zipf's law of abbreviation (ZLA) and Harris's articulation scheme (HAS), respectively. It has been reported that the emergent languages do not follow them when using the conventional objective. We experimentally demonstrate that by selecting an appropriate prior distribution, more natural segments emerge, while suggesting that the conventional one prevents the languages from following ZLA and HAS.

Deep Learning · Other Representation Learning

Matan Atzmon, Jiahui Huang, Francis Williams, Or Litany

Integrating a notion of symmetry into point cloud neural networks is a provably effective way to improve their generalization capability. Of particular interest are $E(3)$ equivariant point cloud networks where Euclidean transformations applied to the inputs are preserved in the outputs. Recent efforts aim to extend networks that are equivariant with respect to a single global $E(3)$ transformation, to accommodate inputs made of multiple parts, each of which exhibits local $E(3)$ symmetry.In practical settings, however, the partitioning into individually transforming regions is unknown a priori.Errors in the partition prediction would unavoidably map to errors in respecting the true input symmetry. Past works have proposed different ways to predict the partition, which may exhibit uncontrolled errors in their ability to maintain equivariance to the actual partition. To this end, we introduce APEN: a general framework for constructing approximate piecewise-$E(3)$ equivariant point networks. Our framework offers an adaptable design to guaranteed bounds on the resulting piecewise $E(3)$ equivariance approximation errors.Our primary insight is that functions which are equivariant with respect to a finer partition (compared to the unknown true partition) will also maintain equivariance in relation to the true partition. Leveraging this observation, we propose a compositional design for a partition prediction model. It initiates with a fine partition and incrementally transitions towards a coarser subpartition of the true one, consistently maintaining piecewise equivariance in relation to the current partition.As a result, the equivariance approximation error can be bounded solely in terms of (i) uncertainty quantification of the partition prediction, and (ii) bounds on the probability of failing to suggest a proper subpartition of the ground truth one.We demonstrate the practical effectiveness of APEN using two data types exemplifying part-based symmetry: (i) real-world scans of room scenes containing multiple furniture-type objects; and, (ii) human motions, characterized by articulated parts exhibiting rigid movement. Our empirical results demonstrate the advantage of integrating piecewise $E(3)$ symmetry into network design, showing a distinct improvement in generalization accuracy compared to prior works for both classification and segmentation tasks

Applications · Computer Vision

Yuanwen Yue, Sabarinath Mahadevan, Jonas Schult, Francis Engelmann, Bastian Leibe, Konrad Schindler, Theodora Kontogianni

During interactive segmentation, a model and a user work together to delineate objects of interest in a 3D point cloud. In an iterative process, the model assigns each data point to an object (or the background), while the user corrects errors in the resulting segmentation and feeds them back into the model. The current best practice formulates the problem as binary classification and segments objects one at a time. The model expects the user to provide positive clicks to indicate regions wrongly assigned to the background and negative clicks on regions wrongly assigned to the object. Sequentially visiting objects is wasteful since it disregards synergies between objects: a positive click for a given object can, by definition, serve as a negative click for nearby objects. Moreover, a direct competition between adjacent objects can speed up the identification of their common boundary. We introduce AGILE3D, an efficient, attention-based model that (1) supports simultaneous segmentation of multiple 3D objects, (2) yields more accurate segmentation masks with fewer user clicks, and (3) offers faster inference. Our core idea is to encode user clicks as spatial-temporal queries and enable explicit interactions between click queries as well as between them and the 3D scene through a click attention module. Every time new clicks are added, we only need to run a lightweight decoder that produces updated segmentation masks. In experiments with four different 3D point cloud datasets, AGILE3D sets a new state-of-the-art. Moreover, we also verify its practicality in real-world setups with real user studies. Project page: https://ywyue.github.io/AGILE3D.

Applications · Computer Vision

Zipeng Wang, Xuehui Yu, Xumeng Han, Wenwen Yu, Zhixun Huang, Jianbin Jiao, Zhenjun Han

Point-level Supervised Instance Segmentation (PSIS) aims to enhance the applicability and scalability of instance segmentation by utilizing low-cost yet instance-informative annotations. Existing PSIS methods usually rely on positional information to distinguish objects, but predicting precise boundaries remains challenging due to the lack of contour annotations. Nevertheless, weakly supervised semantic segmentation methods are proficient in utilizing intra-class feature consistency to capture the boundary contours of the same semantic regions. In this paper, we design a Mutual Distillation Module (MDM) to leverage the complementary strengths of both instance position and semantic information and achieve accurate instance-level object perception. The MDM consists of Semantic to Instance (S2I) and Istance to Semantic (I2S). S2I is guided by the precise boundaries of semantic regions to learn the association between annotated points and instance contours. I2S leverages discriminative relationships between instances to facilitate the differentiation of various objects within the semantic map. Extensive experiments substantiate the efficacy of MDM in fostering the synergy between instance and semantic information, consequently improving the quality of instance-level object representations. Our method achieves 55.7 mAP50 and 17.6 mAP on the PASCAL VOC and MS COCO datasets, significantly outperforming recent PSIS methods and several box-supervised instance segmentation competitors.

Zihan Zhong, Zhiqiang Tang, Tong He, Haoyang Fang, Chun Yuan

The Segment-Anything Model (SAM) stands as a foundational framework for image segmentation. While it exhibits remarkable zero-shot generalization in typical scenarios, its advantage diminishes when applied to specialized domains like medical imagery and remote sensing. To address this limitation, this paper introduces Conv-LoRA, a simple yet effective parameter-efficient fine-tuning approach. By integrating ultra-lightweight convolutional parameters into Low-Rank Adaptation (LoRA), Conv-LoRA can inject image-related inductive biases into the plain ViT encoder, further reinforcing SAM’s local prior assumption. Notably, Conv-LoRA not only preserves SAM’s extensive segmentation knowledge but also revives its capacity of learning high-level image semantics, which is constrained by SAM’s foreground-background segmentation pretraining. Comprehensive experimentation across diverse benchmarks spanning multiple domains underscores Conv-LoRA’s superiority in adapting SAM to real-world semantic segmentation tasks.

Deep Learning · Generative Models and Autoencoders

Fabian Mentzer, David Minnen, Eirikur Agustsson, Michael Tschannen

We propose to replace vector quantization (VQ) in the latent representation of VQ-VAEswith a simple scheme termed finite scalar quantization (FSQ), where we project the VAE representation down to a few dimensions (typically less than 10).Each dimension is quantized to a small set of fixed values, leading to an (implicit) codebook given by the product of these sets.By appropriately choosing the number of dimensions and values each dimension can take, we obtain the same codebook size as in VQ.On top of such discrete representations,we can train the same models that have been trained on VQ-VAE representations. For example, autoregressive and masked transformer models for image generation, multimodal generation, and dense prediction computer vision tasks.Concretely, we employ FSQ with MaskGIT for image generation, and with UViM for depth estimation, colorization, and panoptic segmentation.Despite the much simpler design of FSQ, we obtain competitive performance in all these tasks.We emphasize that FSQ does not suffer from codebook collapse and does not need the complex machinery employed in VQ (commitment losses, codebook reseeding, code splitting, entropy penalties, etc.) to learn expressive discrete representations.

Applications · Computer Vision

Wenlong Liu, Tianyu Yang, Yuhan Wang, Qizhi Yu, Lei Zhang

This work studies the problem of panoptic symbol spotting, which is to spot and parse both countable object instances (windows, doors, tables, etc.) and uncountable stuff (wall, railing, etc.) from computer-aided design (CAD) drawings. Existing methods typically involve either rasterizing the vector graphics into images and using image-based methods for symbol spotting, or directly building graphs and using graph neural networks for symbol recognition. In this paper, we take a different approach, which treats graphic primitives as a set of 2D points that are locally connected and use point cloud segmentation methods to tackle it. Specifically, we utilize a point transformer to extract the primitive features and append a mask2former-like spotting head to predict the final output. To better use the local connection information of primitives and enhance their discriminability, we further propose the attention with connection module (ACM) and contrastive connection learning scheme (CCL). Finally, we propose a KNN interpolation mechanism for the mask attention module of the spotting head to better handle primitive mask downsampling, which is primitive-level in contrast to pixel-level for the image. Our approach, named SymPoint, is simple yet effective, outperforming recent state-of-the-art method GAT-CADNet by an absolute increase of 9.6% PQ and 10.4% RQ on the FloorPlanCAD dataset. The source code and models will be available at \url{https://github.com/nicehuster/SymPoint}.

Deep Learning · Attention Mechanisms

Ali Hatamizadeh, Greg Heinrich, Hongxu Yin, Andrew Tao, Jose M. Alvarez, Jan Kautz, Pavlo Molchanov

We design a new family of hybrid CNN-ViT neural networks, named FasterViT, with a focus on high image throughput for computer vision (CV) applications. FasterViT combines the benefits of fast local representation learning in CNNs and global modeling properties in ViT. Our newly introduced Hierarchical Attention (HAT) approach decomposes global self-attention with quadratic complexity into a multi-level attention with reduced computational costs. We benefit from efficient window-based self-attention. Each window has access to dedicated carrier tokens that participate in local and global representation learning. At a high level, global self-attentions enable the efficient cross-window communication at lower costs. FasterViT achieves a SOTA Pareto-front in terms of accuracy and image throughput. We have extensively validated its effectiveness on various CV tasks including classification, object detection and segmentation. We also show that HAT can be used as a plug-and-play module for existing networks and enhance them. We further demonstrate significantly faster and more accurate performance than competitive counterparts for images with high resolution. Code is available at https://github.com/NVlabs/FasterViT.

Reinforcement Learning · Batch/Offline

Zhaoyi Zhou, Chuning Zhu, Runlong Zhou, Qiwen Cui, Abhishek Gupta, Simon Du

Off-policy dynamic programming (DP) techniques such as $Q$-learning have proven to be important in sequential decision-making problems. In the presence of function approximation, however, these techniques often diverge due to the absence of Bellman completeness in the function classes considered, a crucial condition for the success of DP-based methods. In this paper, we show how off-policy learning techniques based on return-conditioned supervised learning (RCSL) are able to circumvent these challenges of Bellman completeness, converging under significantly more relaxed assumptions inherited from supervised learning. We prove there exists a natural environment in which if one uses two-layer multilayer perceptron as the function approximator, the layer width needs to grow *linearly* with the state space size to satisfy Bellman completeness while a constant layer width is enough for RCSL. These findings take a step towards explaining the superior empirical performance of RCSL methods compared to DP-based methods in environments with near-optimal datasets. Furthermore, in order to learn from sub-optimal datasets, we propose a simple framework called MBRCSL, granting RCSL methods the ability of dynamic programming to stitch together segments from distinct trajectories. MBRCSL leverages learned dynamics models and forward sampling to accomplish trajectory stitching while avoiding the need for Bellman completeness that plagues all dynamic programming algorithms. We propose both theoretical analysis and experimental evaluation to back these claims, outperforming state-of-the-art model-free and model-based offline RL algorithms across several simulated robotics problems.

Reinforcement Learning · Deep RL

Ziqi Wang, Chengpeng Hu, Jialin Liu, Xin Yao

Deep reinforcement learning has recently been successfully applied to online procedural content generation in which a policy determines promising game-level segments. However, existing methods can hardly discover diverse level patterns, while the lack of diversity makes the gameplay boring. This paper proposes an ensemble reinforcement learning approach that uses multiple negatively correlated sub-policies to generate different alternative level segments, and stochastically selects one of them following a selector model. A novel policy regularisation technique is integrated into the approach to diversify the generated alternatives. In addition, we develop theorems to provide general methodologies for optimising policy regularisation in a Markov decision process. The proposed approach is compared with several state-of-the-art policy ensemble methods and classic methods on a well-known level generation benchmark, with two different reward functions expressing game-design goals from different perspectives. Results show that our approach boosts level diversity notably with competitive performance in terms of the reward. Furthermore, by varying the regularisation coefficient, the trained generators form a well-spread Pareto front, allowing explicit trade-offs between diversity and rewards of generated levels.

Deep Learning · Generative Models and Autoencoders

Hao Wang, Yongsheng Yu, Tiejian Luo, Heng Fan, Libo Zhang

Vanilla image completion approaches exhibit sensitivity to large missing regions, attributed to the limited availability of reference information for plausible generation. To mitigate this, existing methods incorporate the extra cue as guidance for image completion. Despite improvements, these approaches are often restricted to employing a *single modality* (e.g., *segmentation* or *sketch* maps), which lacks scalability in leveraging multi-modality for more plausible completion.In this paper, we propose a novel, simple yet effective method for **M**ulti-mod**a**l **G**uided **I**mage **C**ompletion, dubbed **MaGIC**, which not only supports a wide range of single modality as the guidance (e.g., *text*, *canny edge*, *sketch*, *segmentation*, *depth*, and *pose*), but also adapts to arbitrarily customized combinations of these modalities (i.e., *arbitrary multi-modality*) for image completion.For building MaGIC, we first introduce a modality-specific conditional U-Net (MCU-Net) that injects single-modal signal into a U-Net denoiser for single-modal guided image completion. Then, we devise a consistent modality blending (CMB) method to leverage modality signals encoded in multiple learned MCU-Nets through gradient guidance in latent space. Our CMB is *training-free*, thereby avoiding the cumbersome joint re-training of different modalities, which is the secret of MaGIC to achieve exceptional flexibility in accommodating new modalities for completion.Experiments show the superiority of MaGIC over state-of-the-art methods and its generalization to various completion tasks.

Applications · Neuroscience, Cognitive Science

Manju Garimella, Denizhan Pak, Justin Wood, Samantha Wood

Newborn brains rapidly learn to solve challenging object recognition tasks, including segmenting objects from backgrounds and recognizing objects across novel backgrounds and viewpoints. Conversely, modern machine-learning (ML) algorithms are "data hungry," requiring more training data than brains to reach similar performance levels. How do we close this learning gap between brains and machines? Here we introduce a new benchmark—a Newborn Embodied Turing Test (NETT) for object segmentation—in which newborn animals and machines are raised in the same environments and tested with the same tasks, permitting direct comparison of their learning abilities. First, we raised newborn chicks in controlled environments containing a single object rotating on a single background, then tested their ability to recognize that object across new backgrounds and viewpoints. Second, we performed “digital twin” experiments in which we reared and tested artificial chicks in virtual environments that mimicked the rearing and testing conditions of the biological chicks. We inserted a variety of ML “brains” into the artificial chicks and measured whether those algorithms learned common object recognition behavior as biological chicks. All biological chicks solved this one-shot object segmentation task, successfully learning background-invariant object representations that generalized across new backgrounds and viewpoints. In contrast, none of the artificial chicks solved this object segmentation task, instead learning background-dependent representations that failed to generalize across new backgrounds and viewpoints. This digital twin design exposes core limitations in current ML algorithms in achieving brain-like object perception. Our NETT is publicly available for comparing ML algorithms with newborn chicks. Ultimately, we anticipate that NETT benchmarks will allow researchers to build embodied AI systems that learn as efficiently and robustly as newborn brains.

Miscellaneous Aspects of Machine Learning · Representation Learning

Junyan Cheng, Peter Chin

This paper introduces a novel Transitional Dictionary Learning (TDL) framework that can implicitly learn symbolic knowledge, such as visual parts and relations, by reconstructing the input as a combination of parts with implicit relations. We propose a game-theoretic diffusion model to decompose the input into visual parts using the dictionaries learned by the Expectation Maximization (EM) algorithm, implemented as the online prototype clustering, based on the decomposition results. Additionally, two metrics, clustering information gain, and heuristic shape score are proposed to evaluate the model. Experiments are conducted on three abstract compositional visual object datasets, which require the model to utilize the compositionality of data instead of simply exploiting visual features. Then, three tasks on symbol grounding to predefined classes of parts and relations, as well as transfer learning to unseen classes, followed by a human evaluation, were carried out on these datasets. The results show that the proposed method discovers compositional patterns, which significantly outperforms the state-of-the-art unsupervised part segmentation methods that rely on visual features from pre-trained backbones. Furthermore, the proposed metrics are consistent with human evaluations.