3D affordance segmentation aims to link human instructions to touchable regions of 3D objects for embodied manipulations. Existing efforts typically adhere to single-object, single-affordance paradigms, where each affordance type or explicit instruction strictly corresponds to a specific affordance region and are unable to handle long-horizon tasks. Such a paradigm cannot actively reason about complex user intentions that often imply sequential affordances. In this paper, we introduce the Sequential 3D Affordance Reasoning task, which extends the traditional paradigm by reasoning from cumbersome user intentions and then decomposing them into a series of segmentation maps. Toward this, we construct the first instruction-based affordance segmentation benchmark that includes reasoning over both single and sequential affordances, comprising 180K instruction-point cloud pairs. Based on the benchmark, we propose our model, SeqAfford, to unlock the 3D multi-modal large language model with additional affordance segmentation abilities, which ensures reasoning with world knowledge and fine-grained affordance grounding in a cohesive framework. We further introduce a multi-granular language-point integration module to endow 3D dense prediction. Extensive experimental evaluations show that our model excels over well-established methods and exhibits open-world generalization with sequential reasoning abilities.
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Model quantization is an effective way to compress deep neural networks and accelerate the inference time on edge devices. Existing quantization methods usually require original data for calibration during the compressing process, which may be inaccessible due to privacy issues. A common way is to generate calibration data to mimic the origin data. However, the generators in these methods have the mode collapse problem, making them unable to synthesize diverse data. To solve this problem, we leverage the information from the full-precision model and enhance both inter-class and intra-class diversity for generating better calibration data, by devising a multi-layer features mixer and normalization flow based attention. Besides, novel regulation losses are proposed to make the generator produce diverse data with more patterns from the perspective of activated feature values and for the quantized model to learn better clip ranges adaptive to our diverse calibration data. Extensive experiments show that our method achieves state-of-the-art quantization results for both Transformer and CNN architectures. In addition, we visualize the generated data to verify that our strategies can effectively handle the mode collapse issue. Our codes are available at https://anonymous.4open.science/r/DFQ-84E6 and will be publicly available.
Feature Information Driven Position Gaussian Distribution Estimation for Tiny Object Detection
PDF ↗Tiny object detection remains challenging in spite of the success of generic detectors. The dramatic performance degradation of generic detectors on tiny objects is mainly due to the the weak representations of extremely limited pixels. To address this issue, we propose a plug-and-play architecture to enhance the extinguished regions. We for the first time exploit the regions to be enhanced from the perspective of pixel-wise amount of information. Specifically, we model the entire image pixels feature information by minimizing Information Entropy loss, generating an information map to attentively highlight weak activated regions in an unsupervised way. To effectively assist the above phase with more attention to tiny objects, we next introduce the Position Gaussian Distribution Map, explicitly modeled using a Gaussian Mixture distribution, where each Gaussian component's parameters depend on the position and size of object instance labels, serving as supervision for further feature enhancement. Taking the information map as prior knowledge guidance, we construct a multi-scale position gaussian distribution map prediction module, simultaneously modulating the information map and distribution map to focus on tiny objects during training. Extensive experiments on three public tiny object datasets demonstrate the superiority of our method over current state-of-the-art competitors.
Recent contrastive multimodal vision-language models like CLIP have demonstrated robust open-world semantic understanding, becoming the standard image backbones for vision-language applications. However, recent findings suggest high semantic similarity between well-trained unimodal encoders, which raises a key question: Are semantically similar embedding spaces separated only by simple projection transformations? To validate this, we propose a novel framework that aligns vision and language using frozen unimodal encoders. It involves selecting semantically similar encoders in the latent space, curating a concept-rich dataset of image-caption pairs, and training simple MLP projectors. We evaluated our approach on various tasks involving both strong unimodal vision (0-shot localization) and language encoders (multi-lingual, long context) and show that simple Projectors retain unimodal capabilities in joint embedding space. Furthermore, our best model, utilizing DINOv2 and All-Roberta-Large text encoder, achieves 76(%) accuracy on ImageNet with a 20-fold reduction in data and 65-fold reduction in compute requirements compared to multimodal alignment where models are trained from scratch. The proposed framework enhances the accessibility of multimodal model development while enabling flexible adaptation across diverse scenarios. Code and curated datasets are available at github.com/mayug/freeze-align.
Text-guided image manipulation has experienced notable advancement in recent years. In order to mitigate linguistic ambiguity, few-shot learning with visual examples has been applied for instructions that are underrepresented in the training set, or difficult to describe purely in language. However, learning from visual prompts requires strong reasoning capability, which diffusion models are struggling with. To address this issue, we introduce a novel multi-modal autoregressive model, dubbed InstaManip, that can instantly learn a new image manipulation operation from textual and visual guidance via in-context learning, and apply it to new query images. Specifically, we propose an innovative group self-attention mechanism to break down the in-context learning process into two separate stages -- learning and applying, which simplifies the complex problem into two easier tasks. We also introduce a relation regularization method to further disentangle image transformation features from irrelevant contents in exemplar images. Extensive experiments suggest that our method surpasses previous few-shot image manipulation models by a notable margin (>=19% in human evaluation). We also find our model can be further boosted by increasing the number or diversity of exemplar images.
Foundation models (FMs) such as CLIP have demonstrated impressive zero-shot performance across various tasks by leveraging large-scale, unsupervised pre-training. However, they often inherit harmful or unwanted knowledge from noisy internet-sourced datasets, compromising their reliability in real-world applications. Existing model unlearning methods either rely on access to pre-trained datasets or focus on coarse-grained unlearning (e.g., entire classes), leaving a critical gap for fine-grained unlearning. In this paper, we address the challenging scenario of selectively forgetting specific portions of knowledge within a class--without access to pre-trained data--while preserving the model's overall performance. We propose a novel three-stage approach that progressively unlearns targeted knowledge while mitigating over-forgetting. It consists of (1) a forgetting stage to fine-tune the CLIP on samples to be forgotten, (2) a reminding stage to restore performance on retained samples, and (3) a restoring stage to recover zero-shot capabilities using model souping. Additionally, we introduce knowledge distillation to handle the distribution disparity between forgetting/retaining samples and unseen pre-trained data. Extensive experiments on CIFAR-10, ImageNet-1K, and style datasets demonstrate that our approach effectively unlearns specific subgroups while maintaining strong zero-shot performance on semantically similar subgroups and other categories, significantly outperforming baseline unlearning methods, which lose effectiveness under the CLIP unlearning setting.
We propose a diffusion-based inverse rendering framework that decomposes a single RGB image into geometry, material, and lighting. Inverse rendering is inherently ill-posed, making it difficult to predict a single accurate solution. To address this challenge, recent generative model-based methods aim to present a range of possible solutions. However, finding a single accurate solution and generating diverse solutions can be conflicting. In this paper, we propose a channel-wise noise scheduling approach that allows a single diffusion model architecture to achieve two conflicting objectives. The resulting two diffusion models, trained with different channel-wise noise schedules, can predict a single highly accurate solution and present multiple possible solutions. The experimental results demonstrate the superiority of our two models in terms of both diversity and accuracy, which translates to enhanced performance in downstream applications such as object insertion and material editing.
Video Scene Graph Generation (VidSGG) aims to capture dynamic relationships among entities by sequentially analyzing video frames and integrating visual and semantic information. However, VidSGG is challenged by significant biases that skew predictions. To mitigate these biases, we propose a VIsual and Semantic Awareness (VISA) framework for unbiased VidSGG. VISA addresses visual bias through an innovative memory update mechanism that enhances object representations and concurrently reduces semantic bias by iteratively integrating object features with comprehensive semantic information derived from triplet relationships. This visual-semantics dual debiasing approach results in more unbiased representations of complex scene dynamics. Extensive experiments demonstrate the effectiveness of our method, where VISA outperforms existing unbiased VidSGG approaches by a substantial margin (e.g., +13.1% improvement in mR@20 and mR@50 for the SGCLS task under Semi Constraint).
Incorporating transformer models into edge devices poses a significant challenge due to the computational demands of adapting these large models across diverse applications. Parameter-efficient tuning (PET) methods (e.g. LoRA, Adapter, Visual Prompt Tuning, etc.) allow for targeted adaptation by modifying only small parts of the transformer model. However, adapting to dynamic unlabeled target distributions at the test time remains complex. To address this, we introduce AdMiT: Adaptive Multi -Source Tuning in Dynamic Environments. AdMiT innovates by pre-training a set of PET modules, each optimized for different source distributions or tasks, and dynamically selecting and integrating a sparse subset of relevant modules when encountering a new, few-shot, unlabeled target distribution. This integration leverages Kernel Mean Embedding (KME)-based matching to align the target distribution with relevant source knowledge efficiently, without requiring additional routing networks or hyperparameter tuning. AdMiT achieves adaptation with a single inference step, making it particularly suitable for resource-constrained edge deployments. Furthermore, AdMiT preserves privacy by performing an adaptation locally on each edge device, without the need for data exchange. Our theoretical analysis establishes guarantees for AdMiT's generalization, while extensive benchmarks demonstrate that AdMiT consistently outperforms other PET methods across a range of tasks, achieving robust and efficient adaptation.
Point cloud reconstruction is a critical process in 3D representation and reverse engineering. When it comes to CAD models, edges are significant features that play a crucial role in characterizing the geometry of 3D shapes. However, few points are exactly sampled on edges during acquisition, resulting in apparent artifacts for the reconstruction task. Upsampling point cloud is a direct technical route, but there is a main challenge that the upsampled points may not align with the model edge accurately. To overcome this, we develop an integrated framework to estimate edges by joint regression of three geometry features--point-to-edge direction, point-to-edge distance and point normal. Benefiting these features, we implement a novel refinement process to move and produce more points which lie accurately on edges of the model, allowing for high-quality edge-preserving reconstruction. Experiments and comparisons against previous methods demonstrate our method's effectiveness and superiority.
Recent studies have focused on introducing pre-trained foundation models into semi-supervised learning (SSL) tasks. Nevertheless, these foundation models can exhibit biases toward different classes and tend to generate imbalanced pseudo-labels for SSL. Thus, efforts have been made to introduce the logit adjustment offset to reduce the inherent bias in foundation models for SSL tasks.Despite their success, existing foundation model-based SSL methods face challenges: 1) unreliability in the estimated logit adjustment offset, 2) overlooking the potential of linguistic knowledge in capturing model biases and 3) fail to fully exploit the unlabeled samples. To address these issues, we propose Language-Assisted Debiasing and Smoothing framework, namely LADaS, for foundation model-based SSL. It consists of two components: 1) Language-assisted Pseudo-Label Debiasing (LPLD) to reduce biases in foundation models, and 2) Language-aware Pseudo-Label Smoothing (LPLS) to fully exploit low-confidence samples to facilitate SSL training. In particular, LPLD introduces a reliability score to dynamically assess the reliability of the logit adjustment. Additionally, it incorporates a language-oriented preference to reduce model biases using linguistic knowledge derived from pre-trained language models. Finally, LPLS introduces language-aware soft labels and devises language-aware pseudo-label smoothing loss to guide the learning of unlabeled samples with low-quality pseudo-labels. Extensive experiments demonstrate the superiority of our proposed LADaS.
FisherTune: Fisher-Guided Robust Tuning of Vision Foundation Models for Domain Generalized Segmentation
PDF ↗Vision Foundation Models (VFMs) excel in generalization due to large-scale pretraining, but fine-tuning them for Domain Generalized Semantic Segmentation (DGSS) while maintaining this ability remains a challenge. Existing approaches either selectively fine-tune parameters or freeze the VFMs and update only the adapters, both of which may underutilize the VFMs' full potential in DGSS tasks. We observe that domain-sensitive parameters in VFMs, arising from task and distribution differences, can hinder generalization. To address this, we propose FisherTune, a robust fine-tuning method guided by the Domain-Related Fisher Information Matrix (DR-FIM). DR-FIM measures parameter sensitivity across tasks and domains, enabling selective updates that preserve generalization and enhance DGSS adaptability. To stabilize DR-FIM estimation, FisherTune incorporates variational inference, treating parameters as Gaussian-distributed variables and leveraging pretrained priors. Extensive experiments show that FisherTune achieves superior cross-domain segmentation while maintaining generalization, outperforming both selective-parameter and adapter-based methods.
Micromobility, which utilizes lightweight devices moving in urban public spaces - such as delivery robots and electric wheelchairs - emerges as a promising alternative to vehicular mobility. Current micromobility depends mostly on human manual operation (in-person or remote control), which raises safety and efficiency concerns when navigating busy urban environments full of obstacles and pedestrians. Assisting humans with AI agents in maneuvering micromobility devices presents a viable solution for enhancing safety and efficiency. In this work, we present a scalable urban simulation solution to advance autonomous micromobility. First, we build URBAN-SIM -- a high-performance robot learning platform for large-scale training of embodied agents in interactive urban scenes. URBAN-SIM contains three critical modules: Hierarchical Urban Generation pipeline, Interactive Dynamics Generation strategy, and Asynchronous Scene Sampling scheme, to improve the diversity, realism, and efficiency of robot learning in simulation. Then, we propose URBAN-BENCH -- a suite of essential tasks and benchmarks to gauge various capabilities of the AI agents in achieving autonomous micromobility. URBAN-BENCH includes eight tasks based on three core skills of the agents: Urban Locomotion, Urban Navigation, and Urban Traverse. We evaluate four robots with heterogeneous embodiments, such as the wheeled and legged robots, across these tasks. Experiments on diverse terrains and urban structures reveal each robot's unique strengths and limitations. This work will be open-sourced and under sustainable maintenance to foster future research in autonomous micromobility.
Recent advancements in multimodal large language models (MLLMs) have significantly improved performance in visual question answering. However, they often suffer from hallucinations. In this work, hallucinations are categorized into two main types: initial hallucinations and snowball hallucinations. We argue that adequate contextual information can be extracted directly from the token interaction process. Inspired by causal inference in decoding strategy, we propose to leverage causal masks to establish information propagation between multimodal tokens. The hypothesis is that insufficient interaction between those tokens may lead the model to rely on outlier tokens, overlooking dense and rich contextual cues. Therefore, we propose to intervene in the propagation process by tackling outlier tokens to enhance in-context inference. With this goal, we present FarSight, a versatile plug-and-play decoding strategy to reduce attention interference from outlier tokens merely by optimizing the causal mask. The heart of our method is effective token propagation. We design an attention register structure within the upper triangular matrix of the causal mask, dynamically allocating attention capture attention diverted to outlier tokens. Moreover, a positional awareness encoding method with a diminishing masking rate is proposed, allowing the model to attend to further preceding tokens, especially for video sequence tasks. With extensive experiments, FarSight demonstrates significant hallucination-mitigating performance across different MLLMs on both image and video benchmarks, proving its effectiveness.
DiskVPS is a novel and robust vanishing point (VP) detection scheme based on Hough Transform (HT) over an image-plane-mapped disk region. In the DiskVPS, the image plane is first mapped into a disk region, which is then partitioned into concentrical ring-shaped subspaces. Each subspace is further partitioned into approximately equal-probability Hough cells. By using individual edges rather than edge pairs as voters, DiskVPS can achieve high accuracy with extreme efficiency. Involving no calibration parameters, DiskVPS is particularly suitable for VP detection in uncalibrated images and thus can be applied in image calibration. A comparative experimental study demonstrates that the basic DiskVPS model without parameter optimization achieved significantly better performance over the SOTA in detection accuracy and processing speed with real-world images. The study also shows that DiskVPS is robust against parameter changes.
Recent studies show that diffusion models (DMs) are vulnerable to backdoor attacks. Existing backdoor attacks impose unconcealed triggers (e.g., a gray box and eyeglasses) that contain evident patterns, rendering remarkable attack effects yet easy detection upon human inspection and defensive algorithms. While it is possible to improve stealthiness by reducing the strength of the backdoor, doing so can significantly compromise its generality and effectiveness. In this paper, we propose UIBDiffusion, the universal imperceptible backdoor attack for diffusion models, which allows us to achieve superior attack and generation performance while evading state-of-the-art defenses. We propose a novel trigger generation approach based on universal adversarial perturbations (UAPs) and reveal that such perturbations, which are initially devised for fooling pre-trained discriminative models, can be adapted as potent imperceptible backdoor triggers for DMs. We evaluate UIBDiffusion on multiple types of DMs with different kinds of samplers across various datasets and targets. Experimental results demonstrate that UIBDiffusion brings three advantages: 1) Universality, the imperceptible trigger is universal (i.e., image and model agnostic) where a single trigger is effective to any images and all diffusion models with different samplers; 2) Utility, it achieves comparable generation quality (e.g., FID) and even better attack success rate (i.e., ASR) at low poison rates compared to the prior works; and 3) Undetectability, UIBDiffusion is plausible to human perception and can bypass Elijah and TERD, the SOTA defenses against backdoors for DMs. We will release our backdoor triggers and code.
GaussHDR: High Dynamic Range Gaussian Splatting via Learning Unified 3D and 2D Local Tone Mapping
PDF ↗High dynamic range (HDR) novel view synthesis (NVS) aims to reconstruct HDR scenes by leveraging multi-view low dynamic range (LDR) images captured at different exposure levels. Current training paradigms with 3D tone mapping often result in unstable HDR reconstruction, while training with 2D tone mapping reduces the model's capacity to fit LDR images. Additionally, the global tone mapper used in existing methods can impede the learning of both HDR and LDR representations. To address these challenges, we present GaussHDR, which unifies 3D and 2D local tone mapping through 3D Gaussian splatting. Specifically, we design a residual local tone mapper for both 3D and 2D tone mapping that accepts an additional context feature as input. We then propose combining the dual LDR rendering results from both 3D and 2D local tone mapping at the loss level. Finally, recognizing that different scenes may exhibit varying balances between the dual results, we introduce uncertainty learning and use the uncertainties for adaptive modulation. Extensive experiments demonstrate that GaussHDR significantly outperforms state-of-the-art methods in both synthetic and real-world scenarios. The project page for this paper is available at https://liujf1226.github.io/GaussHDR.
With the rapid evolution of 3D generation algorithms, the cost of producing 3D humanoid character models has plummeted, yet the field is impeded by the lack of a comprehensive dataset for automatic rigging--a pivotal step in character animation. Addressing this gap, we present HumanRig, the first large-scale dataset specifically designed for 3D humanoid character rigging, encompassing 11,434 meticulously curated T-posed meshes adhered to a uniform skeleton topology. Capitalizing on this dataset, we introduce an innovative, data-driven automatic rigging framework, which overcomes the limitations of GNN-based methods in handling complex AI-generated meshes. Our approach integrates a Prior-Guided Skeleton Estimator (PGSE) module, which uses 2D skeleton joints to provide a preliminary 3D skeleton, and a Mesh-Skeleton Mutual Attention Network (MSMAN) that fuses skeleton features with 3D mesh features extracted by a U-shaped point transformer. This enables a coarse-to-fine 3D skeleton joint regression and a robust skinning estimation, surpassing previous methods in quality and versatility. This work not only remedies the dataset deficiency in rigging research but also propels the animation industry towards more efficient and automated character rigging pipelines.
Self-supervised representation learning for point cloud has demonstrated effectiveness in improving pre-trained model performance across diverse tasks. However, as pre-trained models grow in complexity, fully fine-tuning them for downstream applications demands substantial computational and storage resources. Parameter-efficient fine-tuning (PEFT) methods offer a promising solution to mitigate these resource requirements, yet most current approaches rely on complex adapter and prompt mechanisms that increase tunable parameters. In this paper, we propose PointLoRA, a simple yet effective method that combines low-rank adaptation (LoRA) with multi-scale token selection to efficiently fine-tune point cloud models. Our approach embeds LoRA layers within the most parameter-intensive components of point cloud transformers, reducing the need for tunable parameters while enhancing global feature capture. Additionally, multi-scale token selection extracts critical local information to serve as prompts for downstream fine-tuning, effectively complementing the global context captured by LoRA. The experimental results across various pre-trained models and three challenging public datasets demonstrate that our approach achieves competitive performance with only 3.43% of the trainable parameters, making it highly effective for resource-constrained applications. Source code is available at: https://github.com/songw-zju/PointLoRA.
Video depth estimation lifts monocular video clips to 3D by inferring dense depth at every frame. Recent advances in single-image depth estimation, brought about by the rise of large foundation models and the use of synthetic training data, have fueled a renewed interest in video depth. However, naively applying a single-image depth estimator to every frame of a video disregards temporal continuity, which not only leads to flickering but may also break when camera motion causes sudden changes in depth range. An obvious and principled solution would be to build on top of video foundation models, but these come with their own limitations; including expensive training and inference, imperfect 3D consistency, and stitching routines for the fixed-length (short) outputs. We take a step back and demonstrate how to turn a single-image latent diffusion model (LDM) into a state-of-the-art video depth estimator. Our model, which we call RollingDepth, has two main ingredients: (i) a multi-frame depth estimator that is derived from a single-image LDM and maps very short video snippets (typically frame triplets) to depth snippets. (ii) a robust, optimization-based registration algorithm that optimally assembles depth snippets sampled at various different frame rates back into a consistent video. RollingDepth is able to efficiently handle long videos with hundreds of frames and delivers more accurate depth videos than both dedicated video depth estimators and high-performing single-frame models. Project page: https://rollingdepth.github.io.