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9,256篇论文匹配“Diffusion models”
第 231 / 463 页

Yuanbo Wang, Zhaoxuan Zhang, Jiajin Qiu, Dilong Sun, Zhengyu Meng, Xiaopeng Wei, Xin Yang

Diffusion models have made breakthroughs in 3D generation tasks. Current 3D diffusion models focus on reconstructing target shape from images or a set of partial observations. While excelling in global context understanding, they struggle to capture the local details of complex shapes and limited to the occlusion and lighting conditions. To overcome these limitations, we utilize tactile images to capture the local 3D information and propose a Touch2Shape model, which leverages a touch-conditioned diffusion model to explore and reconstruct the target shape from touch. For shape reconstruction, we have developed a touch embedding module to condition the diffusion model in creating a compact representation and a touch shape fusion module to refine the reconstructed shape. For shape exploration, we combine the diffusion model with reinforcement learning to train a policy. This involves using the generated latent vector from the diffusion model to guide the touch exploration policy training through a novel reward design. Experiments validate the reconstruction quality thorough both qualitatively and quantitative analysis, and our touch exploration policy further boosts reconstruction performance.

Shian Du, Menghan Xia, Chang Liu, Xintao Wang, Jing Wang, Pengfei Wan, Di Zhang, Xiangyang Ji

Pre-trained video generation models hold great potential for generative video super-resolution (VSR). However, adapting them for full-size VSR, as most existing methods do, suffers from unnecessary intensive full-attention computation and fixed output resolution. To overcome these limitations, we make the first exploration into utilizing video diffusion priors for patch-wise VSR.This is non-trivial because pre-trained video diffusion models are not native for patch-level detail generation. To mitigate this challenge, we propose an innovative approach, called PatchVSR, which integrates a dual-stream adapter for conditional guidance. The patch branch extracts features from input patches to maintain content fidelity while the global branch extracts context features from the resized full video to bridge the generation gap caused byincomplete semantics of patches.Particularly, we also inject the patch's location information into the model to better contextualize patch synthesis within the global video frame.Experiments demonstrate that our method can synthesize high-fidelity, high-resolution details at the patch level. A tailor-made multi-patch joint modulation is proposed to ensure visual consistency across individually enhanced patches. Due to the flexibility of our patch-based paradigm, we can achieve highly competitive 4K VSR based on a 512x512 resolution base model, with extremely high efficiency.

Jinchang Xu, Shaokang Wang, Jintao Chen, Zhe Li, Peidong Jia, Fei Zhao, Guoqing Xiang, Zhijian Hao, Shanghang Zhang, Xiaodong Xie

Leveraging the generative power of diffusion models, generative image compression has achieved impressive perceptual fidelity even at extremely low bitrates. However, current methods often neglect the non-uniform complexity of images, limiting their ability to balance global perceptual quality with local texture consistency and to allocate coding resources efficiently. To address this, we introduce the Map-guided Masking Realism Image Diffusion Codec(MRIDC), designed to optimize the trade-off between local distortion and global perceptual quality in extreme-low bitrate compression. MRIDC integrates a vector-quantized image encoder with a diffusion-based decoder. On the encoding side, we propose a Map-guided Latent Masking(MLM) module, which selectively masks elements in the latent space based on prior information, allowing adaptive resource allocation aligned with image complexity. On the decoding side, masked latents are completed using the Bidirectional Prediction Controllable Generation(BPCG) module, which guides the constrained generation process within the diffusion model to reconstruct the image. Experimental results show that MRIDC achieves state-of-the-art perceptual compression quality at extremely low bitrates, effectively preserving feature consistency in key regions and advancing the rate-distortion-perception performance curve, establishing new benchmarks in balancing compression efficiency with visual fidelity.

Juncheng Wang, Chao Xu, Cheng Yu, Lei Shang, Zhe Hu, Shujun Wang, Liefeng Bo

Video-to-audio generation is essential for synthesizing realistic audio tracks that synchronize effectively with silent videos.Following the perspective of extracting essential signals from videos that can precisely control the mature text-to-audio generative diffusion models, this paper presents how to balance the representation of mel-spectrograms in terms of completeness and complexity through a new approach called Mel Quantization-Continuum Decomposition (Mel-QCD).We decompose the mel-spectrogram into three distinct types of signals, employing quantization or continuity to them, we can effectively predict them from video by a devised video-to-all (V2X) predictor.Then, the predicted signals are recomposed and fed into a ControlNet, along with a textual inversion design, to control the audio generation process.Our proposed Mel-QCD method demonstrates state-of-the-art performance across eight metrics, evaluating dimensions such as quality, synchronization, and semantic consistency.

Junxi Chen, Junhao Dong, Xiaohua Xie

Recently, the Image Prompt Adapter (IP-Adapter) has been increasingly integrated into text-to-image diffusion models (T2I-DMs) to improve controllability. However, in this paper, we reveal that T2I-DMs equipped with the IP-Adapter (T2I-IP-DMs) enable a new jailbreak attack named the hijacking attack. We demonstrate that, by uploading imperceptible image-space adversarial examples (AEs), the adversary can hijack massive benign users to jailbreak an Image Generation Service (IGS) driven by T2I-IP-DMs and mislead the public to discredit the service provider. Worse still, the IP-Adapter's dependency on open-source image encoders reduces the knowledge required to craft AEs. Extensive experiments verify the technical feasibility of the hijacking attack. In light of the revealed threat, we investigate several existing defenses and explore combining the IP-Adapter with adversarially trained models to overcome existing defenses' limitations. Our code is available at https://github.com/fhdnskfbeuv/attackIPA.

Shuyun Wang, Hu Zhang, Xin Shen, Dadong Wang, Xin Yu

Bitstream-corrupted video recovery aims to fill in realistic video content due to bitstream corruption during video storage or transmission. Most existing methods typically assume that the predefined masks of the corrupted regions are known in advance. However, manually annotating these masks is laborious and time-consuming, limiting the applicability of existing methods in real-world scenarios. Therefore, we expect to relax this assumption by defining a new blind video recovery setting where the recovery of corrupted regions does not rely on predefined masks. There are two significant challenges in this setting: (i) without predefined masks, how accurately can a model identify the regions requiring recovery? (ii) how to recover contents from extensive and irregular regions, especially when large portions of frames are severely degraded? To address these challenges, we introduce a Metadata-Guided Diffusion Model, dubbed M-GDM. To enable a diffusion model focusing on the corrupted regions, we leverage intrinsic video metadata as a corruption indicator and design a dual-stream metadata encoder. This encoder first embeds the motion vectors and frame types of a video separately and then merges them into a unified metadata representation. The metadata representation will interact with the corrupted latent feature through cross-attention mechanisms at each diffusion step. Meanwhile, to preserve the intact regions, we propose a prior-driven mask predictor that generates pseudo masks for the corrupted regions by leveraging the metadata prior and diffusion prior. These pseudo masks enable the separation and recombination of intact and recovered regions through hard masking. However, imperfections in pseudo mask predictions and hard masking processes often result in boundary artifacts. Thus, we introduce a post-refinement module that refines the hard-masked outputs, enhancing the consistency between intact and recovered regions. Extensive experiment results validate the effectiveness of our method and demonstrate its superiority in the blind video recovery task.

Gaozheng Pei, Shaojie Lyu, Gong Chen, Ke Ma, Qianqian Xu, Yingfei Sun, Qingming Huang

Existing diffusion-based purification methods aim to disrupt adversarial perturbations by introducing a certain amount of noise through a forward diffusion process, followed by a reverse process to recover clean examples. However, this approach is fundamentally flawed: the uniform operation of the forward process across all pixels compromises normal pixels while attempting to combat adversarial perturbations, resulting in the target model producing incorrect predictions. Simply relying on low-intensity noise is insufficient for effective defense. To address this critical issue, we implement a heterogeneous purification strategy grounded in the interpretability of neural networks. Our method decisively applies higher-intensity noise to specific pixels that the target model focuses on while the remaining pixels are subjected to only low-intensity noise. This requirement motivates us to redesign the sampling process of the diffusion model, allowing for the effective removal of varying noise levels. Furthermore, to evaluate our method against strong adaptative attack, our proposed method sharply reduces time cost and memory usage through a single-step resampling. The empirical evidence from extensive experiments across three datasets demonstrates that our method outperforms most current adversarial training and purification techniques by a substantial margin.

Junyang Chen, Jinshan Pan, Jiangxin Dong

Faithful image super-resolution (SR) not only needs to recover images that appear realistic, similar to image generation tasks, but also requires that the restored images maintain fidelity and structural consistency with the input. To this end, we propose a simple and effective method, named FaithDiff, to fully harness the impressive power of latent diffusion models (LDMs) for faithful image SR. In contrast to existing diffusion-based SR methods that freeze the diffusion model pre-trained on high-quality images, we propose to unleash the diffusion prior to identify useful information and recover faithful structures. As there exists a significant gap between the features of degraded inputs and the noisy latent from the diffusion model, we then develop an effective alignment module to explore useful features from degraded inputs to align well with the diffusion process. Considering the indispensable roles and interplay of the encoder and diffusion model in LDMs, we jointly fine-tune them in a unified optimization framework, facilitating the encoder to extract useful features that coincide with diffusion process. Extensive experimental results demonstrate that FaithDiff outperforms state-of-the-art methods, providing high-quality and faithful SR results.

Haoyuan Wang, Zhenwei Wang, Xiaoxiao Long, Cheng Lin, Gerhard Hancke, Rynson W.H. Lau

With advances in deep learning models and the availability of large-scale 3D datasets, we have recently witnessed significant progress in single-view 3D reconstruction. However, existing methods often fail to reconstruct physically based material properties given a single image, limiting their applicability in complicated scenarios. This paper presents a novel approach (named MAGE) for generating 3D geometry with realistic decomposed material properties given a single image as input. Our method leverages inspiration from traditional computer graphics deferred rendering pipelines to introduce a multi-view G-buffer estimation model. The proposed model estimates G-buffers for various views as multi-domain images, including XYZ coordinates, normals, albedo, roughness, and metallic properties from a single-view RGB image. To address the inherent ambiguity and inconsistency in generating G-buffers simultaneously, we also formulate a deterministic network from the pretrained diffusion models and propose a lighting response loss that enforces consistency across these domains using PBR principles. Finally, we propose a large-scale synthetic dataset rich in material diversity for our model training. Experimental results demonstrate the effectiveness of our method in producing high-quality 3D meshes with rich material properties. Our code and dataset can be found at https://www.whyy.site/paper/mage.

Han Yang, Chuanguang Yang, Qiuli Wang, Zhulin An, Weilun Feng, Libo Huang, Yongjun Xu

The rapid development of diffusion models has fueled a growing demand for customized image generation. However, current customization methods face several limitations: 1) typically accept either image or text conditions alone; 2) customization in complex visual scenarios often leads to subject leakage or confusion; 3) image-conditioned outputs tend to suffer from inconsistent backgrounds; and 4) high computational costs. To address these issues, this paper introduces Multi-party Collaborative Attention Control (MCA-Ctrl), a tuning-free approach that enables high-quality image customization under both text and complex visual conditions. Specifically, MCA-Ctrl leverages two key operations within the self-attention layer to coordinate multiple parallel diffusion processes and guide the target image generation. This approach allows MCA-Ctrl to capture the content and appearance of specific subjects while maintaining semantic consistency with the conditional input. Additionally, to mitigate subject leakage and confusion issues common in complex visual scenarios, we introduce a Subject Localization Module that extracts precise subject and editable image layers based on user instructions. Extensive quantitative and human evaluation experiments demonstrate that MCA-Ctrl outperforms previous methods in zero-shot image customization, effectively addressing the aforementioned issues.

Diljeet Jagpal, Xi Chen, Vinay P. Namboodiri

Zero-shot, training-free, image-based text-to-video generation is an emerging area that aims to generate videos using existing image-based diffusion models. Current methods in this space require specific architectural changes to image-generation models, which limit their adaptability and scalability.In contrast to such methods, we provide a model-agnostic approach. We use intersections in diffusion trajectories, working only with the latent values. We could not obtain localized frame-wise coherence and diversity using only the intersection of trajectories. Thus, we instead use a grid-based approach. An in-context trained LLM is used to generate coherent frame-wise prompts; another is used to identify differences between frames. Based on these, we obtain a CLIP-based attention mask that controls the timing of switching the prompts for each grid cell. Earlier switching results in higher variance, while later switching results in more coherence. Therefore, Our approach can ensure appropriate control between coherence and variance for the frames.Our approach results in state-of-the-art performance while being more flexible when working with diverse image-generation models. The empirical analysis using quantitative metrics and user studies confirms our model's superior temporal consistency, visual fidelity and user satisfaction, thus providing a novel way to obtain training-free, image-based text-to-video generation.

Ye Wang, Ruiqi Liu, Jiang Lin, Fei Liu, Zili Yi, Yilin Wang, Rui Ma

In this paper, we introduce OmniStyle-1M, a large-scale paired style transfer dataset comprising over one million content-style-stylized image triplets across 1,000 diverse style categories, each enhanced with textual descriptions and instruction prompts. We show that OmniStyle-1M can not only improve the generalization of style transfer models through supervised training but also facilitates precise control over target stylization. Especially, to ensure the quality of the dataset, we introduce OmniFilter, a comprehensive style transfer quality assessment framework, which filters high-quality triplets based on content preservation, style consistency, and aesthetic appeal. Building upon this foundation, we propose OmniStyle, a framework based on the Diffusion Transformer (DiT) architecture designed for high-quality and efficient style transfer. This framework supports both instruction-guided and image-guided style transfer, generating high resolution outputs with exceptional detail. Extensive qualitative and quantitative evaluations demonstrate OmniStyle's superior performance compared to existing approaches, highlighting its efficiency and versatility. OmniStyle-1M and its accompanying methodologies provide a significant contribution to advancing high-quality style transfer, offering a valuable resource for the research community.

Yuan Guo, Jingyu Kong, Yu Wang, Yuping Duan

Medical image segmentation is vital for clinical applications, with hard samples playing a key role in segmentation accuracy. We propose an effective image segmentation framework that includes mechanisms for identifying and segmenting hard samples. It derives a novel image segmentation paradigm: 1) Learning to identify hard samples: automatically selecting inherent hard samples from different datasets, and 2) Learning to segment hard samples: achieving the segmentation of hard samples through effective feature augmentation on dedicated networks. We name our method `Learning to Segment hard samples' (L2S). The hard sample identification module comprises a backbone model and a classifier, which dynamically uncovers inherent dataset patterns. The hard sample segmentation module utilizes the diffusion process for feature augmentation and incorporates a more sophisticated segmentation network to achieve precise segmentation. We justify our motivation through solid theoretical analysis and extensive experiments. Evaluations across various modalities show that our L2S outperforms other SOTA methods, particularly by substantially improving the segmentation accuracy of hard samples. On ISIC dataset, our L2S improves the Dice score on hard samples and overall segmentation by 8.97% and 1.01%, respectively, compared to SOTA methods. The code is available at \href https://github.com/TqlYuanGie/L2S https://github.com/TqlYuanGie/L2S.

Fangyu Wu, Yuhao Chen

In the real world, objects reveal internal textures when sliced or cut, yet this behavior is not well-studied in 3D generation tasks today. For example, slicing a virtual 3D watermelon should reveal flesh and seeds. Given that no available dataset captures an object's full internal structure and collecting data from all slices is impractical, generative methods become the obvious approach. However, current 3D generation and inpainting methods often focus on visible appearance and overlook internal textures. To bridge this gap, we introduce FruitNinja, the first method to generate internal textures for 3D objects undergoing geometric and topological changes. Our approach produces objects via 3D Gaussian Splatting (3DGS) with both surface and interior textures synthesized, enabling real-time slicing and rendering without additional optimization. FruitNinja leverages a pre-trained diffusion model to progressively inpaint cross-sectional views and applies voxel-grid-based smoothing to achieve cohesive textures throughout the object. Our OpaqueAtom GS strategy overcomes 3DGS limitations by employing densely distributed opaque Gaussians, avoiding biases toward larger particles that destabilize training and sharp color transitions for fine-grained textures. Experimental results show that FruitNinja substantially outperforms existing approaches, showcasing unmatched visual quality in real-time rendered internal views across arbitrary geometry manipulations. Project page: https://fanguw.github.io/FruitNinja3D.

Cecilia Curreli, Dominik Muhle, Abhishek Saroha, Zhenzhang Ye, Riccardo Marin, Daniel Cremers

Probabilistic human motion prediction aims to forecast multiple possible future movements from past observations. While current approaches report high diversity and realism, they often generate motions with undetected limb stretching and jitter. To address this, we introduce SkeletonDiffusion, a latent diffusion model that embeds an explicit inductive bias on the human body within its architecture and training. We present a nonisotropic Gaussian diffusion formulation that aligns with the natural kinematic structure of the human skeleton and models relationships between body parts. Results show that our approach outperforms isotropic alternatives, consistently generating realistic predictions while avoiding artifacts such as limb distortion. Additionally, we identify a limitation in commonly used diversity metrics, which may favor models that produce inconsistent limb lengths within the same sequence. SkeletonDiffusion sets a new benchmark on three real-world datasets, outperforming various baselines across multiple evaluation metrics. We release the code on our \href https://ceveloper.github.io/publications/skeletondiffusion/ project page .

Zhiheng Liu, Ka Leong Cheng, Xi Chen, Jie Xiao, Hao Ouyang, Kai Zhu, Yu Liu, Yujun Shen, Qifeng Chen, Ping Luo

Derived from diffusion models, MangaNinja specializes in the task of reference-guided line art colorization. We incorporate two thoughtful designs to ensure precise character detail transcription, including a patch shuffling module to facilitate correspondence learning between the reference color image and the target line art, and a point-driven control scheme to enable fine-grained color matching. Experiments on a self-collected benchmark demonstrate the superiority of our model over current solutions in terms of precise colorization. We further showcase the potential of the proposed interactive point control in handling challenging cases (*e.g.*, extreme poses and shadows), cross-character colorization, multi-reference harmonization, *etc.*, beyond the reach of existing algorithms.

Zebin Xing, Xingyu Zhang, Yang Hu, Bo Jiang, Tong He, Qian Zhang, Xiaoxiao Long, Wei Yin

We propose GoalFlow, an end-to-end autonomous driving method for generating high-quality multimodal trajectories. In autonomous driving scenarios, there is rarely a single suitable trajectory. Recent methods have increasingly focused on modeling multimodal trajectory distributions. However, they suffer from trajectory selection complexity and reduced trajectory quality due to high trajectory divergence and inconsistencies between guidance and scene information. To address these issues, we introduce GoalFlow, a novel method that effectively constrains the generative process to produce high-quality, multimodal trajectories. To resolve the trajectory divergence problem inherent in diffusion-based methods, GoalFlow constrains the generated trajectories by introducing a goal point. GoalFlow establishes a novel scoring mechanism that selects the most appropriate goal point from the candidate points based on scene information. Furthermore, GoalFlow employs an efficient generative method, Flow Matching, to generate multimodal trajectories, and incorporates a refined scoring mechanism to select the optimal trajectory from the candidates. Our experimental results, validated on the Navsim, demonstrate that GoalFlow achieves state-of-the-art performance, delivering robust multimodal trajectories for autonomous driving. GoalFlow achieved PDMS of 90.3, significantly surpassing other methods. Compared with other diffusion-policy-based methods, our approach requires only a single denoising step to obtain excellent performance. The code is available at https://github.com/YvanYin/GoalFlow.

Gaojian Wang, Feng Lin, Tong Wu, Zhenguang Liu, Zhongjie Ba, Kui Ren

This work asks: with abundant, unlabeled real faces, how to learn a robust and transferable facial representation that boosts various face security tasks with respect to generalization performance? We make the first attempt and propose a self-supervised pretraining framework to learn fundamental representations of real face images, FSFM, that leverages the synergy between masked image modeling (MIM) and instance discrimination (ID). We explore various facial masking strategies for MIM and present a simple yet powerful CRFR-P masking, which explicitly forces the model to capture meaningful intra-region Consistency and challenging inter-region Coherency. Furthermore, we devise an ID network that naturally couples with MIM to establish underlying local-to-global Correspondence through tailored self-distillation. These three learning objectives, namely 3C, empower encoding both local features and global semantics of real faces. After pretraining, a vanilla ViT serves as a universal vision Foundation Model for downstream Face Security tasks: cross-dataset deepfake detection, cross-domain face anti-spoofing, and unseen diffusion facial forgery detection. Extensive experiments on 10 public datasets demonstrate that our model transfers better than supervised pretraining, visual and facial self-supervised learning arts, and even outperforms task-specialized SOTA methods.

Sotiris Anagnostidis, Gregor Bachmann, Yeongmin Kim, Jonas Kohler, Markos Georgopoulos, Artsiom Sanakoyeu, Yuming Du, Albert Pumarola, Ali Thabet, Edgar Schönfeld

Despite their remarkable performance, modern Diffusion Transformers (DiTs) are hindered by substantial resource requirements during inference, stemming from the fixed and large amount of compute needed for each denoising step. In this work, we revisit the conventional static paradigm that allocates a fixed compute budget per denoising iteration and propose a dynamic strategy instead. Our simple and sample-efficient framework enables pre-trained DiT models to be converted into flexible ones --- dubbed FlexiDiT --- allowing them to process inputs at varying compute budgets. We demonstrate how a single flexible model can generate images without any drop in quality, while reducing the required FLOPs by more than 40% compared to their static counterparts, for both class-conditioned and text-conditioned image generation. Our method is general and agnostic to input and conditioning modalities. We show how our approach can be readily extended for video generation, where FlexiDiT models generate samples with up to 75% less compute without compromising performance.

Emanuele Aiello, Umberto Michieli, Diego Valsesia, Mete Ozay, Enrico Magli

Personalized image generation requires text-to-image generative models that capture the core features of a reference subject to allow for controlled generation across different contexts. Existing methods face challenges due to complex training requirements, high inference costs, limited flexibility, or a combination of these issues. In this paper, we introduce DreamCache, a scalable approach for efficient and high-quality personalized image generation. By caching a small number of reference image features from a subset of layers and a single timestep of the pretrained diffusion denoiser, DreamCache enables dynamic modulation of the generated image features through lightweight, trained conditioning adapters. DreamCache achieves state-of-the-art image and text alignment, utilizing an order of magnitude fewer extra parameters, and is both more computationally effective and versatile than existing models.