Diffusion models have achieved remarkable success across various domains. However, their slow generation speed remains a critical challenge. Existing acceleration methods, while aiming to reduce steps, often compromise sample quality, controllability, or introduce training complexities. Therefore, we propose \underline RayFlow , a novel diffusion framework that addresses these limitations. Unlike previous methods, RayFlow guides each sample along a unique path towards an instance-specific target distribution. This method minimizes sampling steps while preserving generation diversity and stability. Furthermore, we introduce Time Sampler, an importance sampling technique to enhance training efficiency by focusing on crucial timesteps. Extensive experiments demonstrate RayFlow's superiority in generating high-quality images with improved speed, control, and training efficiency compared to existing acceleration techniques.
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3D Visual Grounding (3DVG) aims to locate objects in 3D scenes based on textual descriptions, essential for applications like augmented reality and robotics. Traditional 3DVG approaches rely on annotated 3D datasets and predefined object categories, limiting scalability and adaptability. To overcome these limitations, we introduce SeeGround, a zero-shot 3DVG framework leveraging 2D Vision-Language Models (VLMs) trained on large-scale 2D data. SeeGround represents 3D scenes as a hybrid of query-aligned rendered images and spatially enriched text descriptions, bridging the gap between 3D data and 2D-VLMs input formats. We propose two modules: the Perspective Adaptation Module, which dynamically selects viewpoints for query-relevant image rendering, and the Fusion Alignment Module, which integrates 2D images with 3D spatial descriptions to enhance object localization. Extensive experiments on ScanRefer and Nr3D demonstrate that our approach outperforms existing zero-shot methods by large margins. Notably, we exceed weakly supervised methods and rival some fully supervised ones, outperforming previous SOTA by 7.7% on ScanRefer and 7.1% on Nr3D, showcasing its effectiveness in complex 3DVG task. Project website (with demo and code): https://seeground.github.io/.
Transformer-based methods have demonstrated impressive performance in low-level visual tasks such as Image Super-Resolution (SR). However, its computational complexity grows quadratically with the spatial resolution. A series of works attempt to alleviate this problem by dividing Low-Resolution images into local windows, axial stripes, or dilated windows. SR typically leverages the redundancy of images for reconstruction, and this redundancy appears not only in local regions but also in long-range regions. However, these methods limit attention computation to content-agnostic local regions, limiting directly the ability of attention to capture long-range dependency. To address these issues, we propose a lightweight Content-Aware Token Aggregation Network (CATANet). Specifically, we propose an efficient Content-Aware Token Aggregation module for aggregate long-range content-similar tokens, which shares token centers across all image tokens and updates them only during the training phase. Then we utilize intra-group self-attention to enable long-range information interaction. Moreover, we design an inter-group cross-attention to further enhance global information interaction. The experimental results show that, compared with the state-of-the-art cluster-based method SPIN, our method achieves superior performance, with a maximum PSNR improvement of 0.33dB and nearly double the inference speed.
Completion as Enhancement: A Degradation-Aware Selective Image Guided Network for Depth Completion
PDF ↗In this paper, we introduce the Selective Image Guided Network (SigNet), a novel degradation-aware framework that transforms depth completion into depth enhancement for the first time. Moving beyond direct completion using convolutional neural networks (CNNs), SigNet initially densifies sparse depth data through non-CNN densification tools to obtain coarse yet dense depth. This approach eliminates the mismatch and ambiguity caused by direct convolution over irregularly sampled sparse data. Subsequently, SigNet redefines completion as enhancement, establishing a self-supervised degradation bridge between the coarse depth and the targeted dense depth for effective RGB-D fusion. To achieve this, SigNet leverages the implicit degradation to adaptively select high-frequency components (e.g., edges) of RGB data to compensate for the coarse depth. This degradation is further integrated into a multi-modal conditional Mamba, dynamically generating the state parameters to enable efficient global high-frequency information interaction. We conduct extensive experiments on the NYUv2, DIML, SUN RGBD, and TOFDC datasets, demonstrating the state-of-the-art (SOTA) performance of SigNet.
Camera-only multi-view 3D object detection in autonomous driving has witnessed encouraging developments in recent years, largely attributed to the revolution of fundamental architectures in modeling bird's eye view (BEV). Despite the growing overall average performance, we contend that the exploration of more specific and challenging corner cases hasn't received adequate attention. In this work, we delve into a specific yet critical issue for safe autonomous driving: occlusion. To alleviate this challenge, we draw inspiration from the human amodal perception system, which is proven to have the capacity for mentally reconstructing the complete semantic concept of occluded objects with prior knowledge. More specifically, we introduce auxiliary visual and language prototypes, akin to human prior knowledge, to enhance the diminished object features caused by occlusion. Inspired by Siamese object tracking, we fuse the information from these prototypes with the baseline model through an efficient depth-wise correlation, thereby enhancing the quality of object-related features and guiding the learning of 3D object queries, especially for partially occluded ones. Furthermore, we propose the random pixel drop to mimic occlusion and the multi-modal contrastive loss to align visual features of different occlusion levels to a unified space during training. Our inspiration originates from addressing occlusion, however, we are surprised to find that the proposed framework also enhances robustness in various challenging scenarios that diminish object representation, such as inclement weather conditions. By applying our model to different baselines, i.e., BEVFormer and SparseBEV, we demonstrate consistent improvements.
In image generation, Schrodinger Bridge (SB)-based methods theoretically enhance the efficiency and quality compared to the diffusion models by finding the least costly path between two distributions. However, they are computationally expensive and time-consuming when applied to complex image data. The reason is that they focus on fitting globally optimal paths in high-dimensional spaces, directly generating images as next step on the path using complex networks through self-supervised training, which typically results in a gap with the global optimum. Meanwhile, most diffusion models are in the same path subspace generated by weights f_A(t) and f_B(t), as they follow the paradigm (x_t = f_A(t)x_ Img + f_B(t)epsilon). To address the limitations of SB-based methods, this paper proposes for the first time to find local Diffusion Schrodinger Bridges (LDSB) in the diffusion path subspace, which strengthens the connection between the SB problem and diffusion models. Specifically, our method optimizes the diffusion paths using Kolmogorov-Arnold Network (KAN), which has the advantage of resistance to forgetting and continuous output. The experiment shows that our LDSB significantly improves the quality and efficiency of image generation using the same pre-trained denoising network and the KAN for optimising is only less than 0.1MB. The FID metric is reduced by more than 15%, especially with a reduction of 48.50% when NFE of DDIM is 5 for the CelebA dataset. Code is available at https://github.com/PerceptionComputingLab/LDSB.
We propose Co-op, a novel method for accurately and robustly estimating the 6DoF pose of objects unseen during training from a single RGB image. Our method requires only the CAD model of the target object and can precisely estimate its pose without any additional fine-tuning. While existing model-based methods suffer from inefficiency due to using a large number of templates, our method enables fast and accurate estimation with a small number of templates. This improvement is achieved by finding semi-dense correspondences between the input image and the pre-rendered templates. Our method achieves strong generalization performance by leveraging a hybrid representation that combines patch-level classification and offset regression. Additionally, our pose refinement model estimates probabilistic flow between the input image and the rendered image, refining the initial estimate to an accurate pose using a differentiable PnP layer. We demonstrate that our method not only estimates object poses rapidly but also outperforms existing methods by a large margin on the seven core datasets of the BOP Challenge, achieving state-of-the-art accuracy.
Quantitative analysis of animal behavior and biomechanics requires accurate animal pose and shape estimation across species, and is important for animal welfare and biological research. However, the small network capacity of previous methods and limited multi-species dataset leave this problem underexplored. To this end, this paper presents AniMer to estimate animal pose and shape using family-aware Transformer, enhancing the reconstruction accuracy of diverse quadrupedal families. A key insight of AniMer is its integration of a high-capacity Transformer-based backbone and an animal family supervised contrastive learning scheme, unifying the discriminative understanding of various quadrupedal shapes within a single framework. For effective training, we aggregate most available open-sourced quadrupedal datasets, either with 3D or 2D labels. To improve the diversity of 3D labeled data, we introduce CtrlAni3D, a novel large-scale synthetic dataset created through a new diffusion-based conditional image generation pipeline. CtrlAni3D consists of about 10k images with pixel-aligned SMAL labels. In total, we obtain 41.3k annotated images for training and validation. Consequently, the combination of a family aware Transformer network and an expansive dataset enables AniMer to outperform existing methods not only on 3D datasets like Animal3D and CtrlAni3D, but also on out-of-distribution Animal Kingdom dataset. Ablation studies further demonstrate the effectiveness of our network design and CtrlAni3D in enhancing the performance of AniMer for in-the-wild applications. Project page: https://luoxuestar.github.io/AniMer_project_page/.
As the data demand for deep learning models increases, active learning (AL) becomes essential to strategically select samples for labeling, which maximizes data efficiency and reduces training costs. Real-world scenarios necessitate the consideration of incomplete data knowledge within AL. Prior works address handling out-of-distribution (OOD) data, while another research direction has focused on category discovery. However, a combined analysis of real-world considerations combining AL with out-of-distribution data and category discovery remains unexplored. To address this gap, we propose Joint Out-of-distribution filtering and data Discovery Active learning (Joda), to uniquely address both challenges simultaneously by filtering out OOD data before selecting candidates for labeling. In contrast to previous methods, we deeply entangle the training procedure with filter and selection to construct a common feature space that aligns known and novel categories while separating OOD samples. Unlike previous works, Joda is highly efficient and completely omits auxiliary models and training access to the unlabeled pool for filtering or selection. In extensive experiments on 18 configurations and 3 metrics, Joda consistently achieves the highest accuracy with the best class discovery to OOD filtering balance compared to state-of-the-art competitor approaches.
In continual learning (CL), catastrophic forgetting often arises due to feature drift. This challenge is particularly prominent in the exemplar-free continual learning (EFCL) setting, where samples from previous tasks cannot be retained, making it difficult to preserve prior knowledge. To address this issue, some EFCL methods aim to identify feature spaces that minimize the impact on previous tasks while accommodating new ones. However, they rely on static features or outdated statistics stored from old tasks, which prevents them from capturing the dynamic evolution of the feature space in CL, leading to performance degradation over time. In this paper, we introduce the Drift-Resistant Space (DRS), which effectively handles feature drifts without requiring explicit feature modeling or the storage of previous tasks. A novel parameter-efficient fine-tuning approach called Low-Rank Adaptation Subtraction (LoRA^-) is proposed to develop the DRS. This method subtracts the LoRA weights of old tasks from the initial pre-trained weight before processing new task data to establish the DRS for model training. Therefore, LoRA^- enhances stability, improves efficiency, and simplifies implementation. Furthermore, stabilizing feature drifts allows for better plasticity by learning with a triplet loss. Our method consistently achieves state-of-the-art results, especially for long task sequences, across multiple datasets.
T-CIL: Temperature Scaling using Adversarial Perturbation for Calibration in Class-Incremental Learning
PDF ↗We study model confidence calibration in class-incremental learning, where models learn from sequential tasks with different class sets. While existing works primarily focus on accuracy, maintaining calibrated confidence has been largely overlooked. Unfortunately, most post-hoc calibration techniques are not designed to work with the limited memories of old-task data typical in class-incremental learning, as retaining a sufficient validation set would be impractical. Thus, we propose T-CIL, a novel temperature scaling approach for class-incremental learning without a validation set for old tasks, that leverages adversarially perturbed exemplars from memory. Directly using exemplars is inadequate for temperature optimization, since they are already used for training. The key idea of T-CIL is to perturb exemplars more strongly for old tasks than for the new task by adjusting the perturbation direction based on feature distance, with the single magnitude determined using the new-task validation set. This strategy makes the perturbation magnitude computed from the new task also applicable to old tasks, leveraging the tendency that the accuracy of old tasks is lower than that of the new task. We empirically show that T-CIL significantly outperforms various baselines in terms of calibration on real datasets and can be integrated with existing class-incremental learning techniques with minimal impact on accuracy.
We tackle open-vocabulary 3D scene segmentation tasks by introducing a novel data generation pipeline and training framework. Our work targets three essential aspects required for an effective dataset: precise 3D region segmentation, comprehensive textual descriptions, and sufficient dataset scale. By leveraging state-of-the-art open-vocabulary image segmentation models and region-aware vision-language models (VLM), we develop an automatic pipeline capable of producing high-quality 3D mask-text pairs. Applying this pipeline to multiple 3D scene datasets, we create Mosaic3D-5.6M, a dataset of more than 30K annotated scenes with 5.6M mask-text pairs - significantly larger than existing datasets. Building on these data, we propose Mosaic3D, a 3D visiual foundation model (3D-VFM) combining a 3D encoder trained with contrastive learning and a lightweight mask decoder for open-vocabulary 3D semantic and instance segmentation. Our approach achieves state-of-the-art results on open-vocabulary 3D semantic and instance segmentation benchmarks including ScanNet200, Matterport3D, and ScanNet++, with ablation studies validating the effectiveness of our large-scale training data. https://nvlabs.github.io/Mosaic3D/
We examine the capability of Multimodal Large Language Models (MLLMs) to tackle diverse domains that extend beyond the traditional language and vision tasks these models are typically trained on. Specifically, our focus lies in areas such as Embodied AI, Games, UI Control, and Planning. To this end, we introduce a process of adapting an MLLM to a Generalist Embodied Agent (GEA). GEA is a single unified model capable of grounding itself across these varied domains through a multi-embodiment action tokenizer. GEA is trained with supervised learning on a large dataset of embodied experiences and with online RL in interactive simulators. We explore the data and algorithmic choices necessary to develop such a model. Our findings reveal the importance of training with cross-domain data and online RL for building generalist agents. The final GEA model achieves strong generalization performance to unseen tasks across diverse benchmarks compared to other generalist models and benchmark-specific approaches.
Large-scale video generation models have the inherent ability to realistically model natural scenes. In this paper, we demonstrate that through a careful design of a generative video propagation framework, various video tasks can be addressed in a unified way by leveraging the generative power of such models. Specifically, our framework, GenProp, encodes the original video with a selective content encoder and propagates the changes made to the first frame using an image-to-video generation model. We propose a data generation scheme to cover multiple video tasks based on instance-level video segmentation datasets. Our model is trained by incorporating a mask prediction decoder head and optimizing a region-aware loss to aid the encoder to preserve the original content while the generation model propagates the modified region. This novel design opens up new possibilities: In editing scenarios, GenProp allows substantial changes to an object's shape; for insertion, the inserted objects can exhibit independent motion; for removal, GenProp effectively removes effects like shadows and reflections from the whole video; for tracking, GenProp is capable of tracking objects and their associated effects together. Experiment results demonstrate the leading performance of our model in various video tasks, and we further provide in-depth analyses of the proposed framework.
This paper presents EntityErasure, a novel diffusion-based inpainting method that can effectively erase entities without inducing unwanted sundries. To this end, we propose to address this problem by dividing it into amodal entity segmentation and completion, such that the region to inpaint takes only entities in the non-inpainting area as reference, avoiding the possibility to generate unpredictable sundries. Moreover, we develop two entity segmentation based metrics for quantitatively assessing the performance of object erasure, which are shown be more effective than existing metrics. Experimental results demonstrate that our approach outperforms other state-of-the-art object erasure methods. Our code and data are available at https://zyxunh.github.io/EntityErasure-ProjectPage/.
Endowing Large Multimodal Models (LMMs) with visual grounding capability can significantly enhance AIs' understanding of the visual world and their interaction with humans. However, existing methods typically fine-tune the parameters of LMMs to learn additional segmentation tokens and overfit grounding and segmentation datasets. Such a design would inevitably cause a catastrophic diminution in the indispensable conversational capability of general AI assistants. In this paper, we comprehensively evaluate state-of-the-art grounding LMMs across a suite of multimodal question-answering benchmarks, observing drastic performance drops that indicate vanishing general knowledge comprehension and weakened instruction following ability. To address this issue, we present F-LMM---grounding frozen off-the-shelf LMMs in human-AI conversations---a straightforward yet effective design based on the fact that word-pixel correspondences conducive to visual grounding inherently exist in the attention mechanism of well-trained LMMs. Using only a few trainable CNN layers, we can translate word-pixel attention weights to mask logits, which a SAM-based mask refiner can further optimise. Our F-LMM neither learns special segmentation tokens nor utilises high-quality grounded instruction-tuning data, but achieves competitive performance on referring expression segmentation and panoptic narrative grounding benchmarks while completely preserving LMMs' original conversational ability. Additionally, with instruction-following ability preserved and grounding ability obtained, F-LMM can be directly applied to complex tasks like reasoning segmentation, grounded conversation generation and visual chain-of-thought reasoning. Our code can be found at https://github.com/wusize/F-LMM.
The capacity of Vision transformers (ViTs) to handle variable-sized inputs is often constrained by computational complexity and batch processing limitations. Consequently, ViTs are typically trained on small, fixed-size images obtained through downscaling or cropping. While reducing computational burden, these methods result in significant information loss, negatively affecting tasks like image aesthetic assessment. We introduce Charm, a novel tokenization approach that preserves Composition, High-resolution, Aspect Ratio, and Multi-scale information simultaneously. Charm prioritizes high-resolution details in specific regions while downscaling others, enabling shorter fixed-size input sequences for ViTs while incorporating essential information. Charm is designed to be compatible with pre-trained ViTs and their learned positional embeddings. By providing multiscale input and introducing variety to input tokens, Charm improves ViT performance and generalizability for image aesthetic assessment. We avoid cropping or changing the aspect ratio to further preserve information. Extensive experiments demonstrate significant performance improvements on various image aesthetic and quality assessment datasets (up to 8.1%) using a lightweight ViT backbone. Code and pre-trained models are available at https://github.com/FBehrad/Charm.
The scale diversity of point cloud data presents significant challenges in developing unified representation learning techniques for 3D vision. Currently, there are few unified 3D models, and no existing pre-training method is equally effective for both object- and scene-level point clouds. In this paper, we introduce UniPre3D, the first unified pre-training method that can be seamlessly applied to point clouds of any scale and 3D models of any architecture. Our approach predicts Gaussian primitives as the pre-training task and employs differentiable Gaussian splatting to render images, enabling precise pixel-level supervision and end-to-end optimization. To further regulate the complexity of the pre-training task and direct the model's focus toward geometric structures, we integrate 2D features from pre-trained image models to incorporate well-established texture knowledge. We validate the universal effectiveness of our proposed method through extensive experiments across a variety of object- and scene-level tasks, using diverse point cloud models as backbones. Code is available at https://github.com/wangzy22/UniPre3D.
Vision-centric perception systems often struggle with unpredictable and coupled weather degradations in the wild. Current solutions are often limited, as they either depend on specific degradation priors or suffer from significant domain gaps. To enable robust and autonomous operation in real-world conditions, we propose JarvisIR, a VLM-powered agent that leverages the VLM (e.g., Llava-Llama3) as a controller to manage multiple expert restoration models. To further enhance system robustness, reduce hallucinations, and improve generalizability in real-world adverse weather, JarvisIR employs a novel two-stage framework consisting of supervised fine-tuning and human feedback alignment. Specifically, to address the lack of paired data in real-world scenarios, the human feedback alignment enables the VLM to be fine-tuned effectively on large-scale real-world data in an unsupervised manner. To support the training and evaluation of JarvisIR, we introduce CleanBench, a comprehensive dataset consisting of high-quality and large-scale instruction-responses pairs, including 150K synthetic entries and 80K real entries. Extensive experiments demonstrate that JarvisIR exhibits superior decision-making and restoration capabilities. Compared with existing methods, it achieves a 50% improvement in the average of all perception metrics on CleanBench-Real.
Multimodal Emotion Recognition (MER) aims to predict human emotions by leveraging multiple modalities, such as vision, acoustics, and language. However, due to the heterogeneity of these modalities, MER faces two key challenges: modality balance dilemma and modality specialization disappearance. Existing methods often overlook the varying importance of modalities across samples in tackling the modality balance dilemma. Moreover, mainstream decoupling methods, while preserving modality-specific information, often neglect the predictive capability of unimodal data. To address these, we propose a novel model, Modality-Specific Enhanced Dynamic Emotion Experts (EMOE), consisting of: (1) Mixture of Modality Experts for dynamically adjusting modality importance based on sample features, and (2) Unimodal Distillation to retain single-modality predictive ability within fused features. EMOE enables adaptive fusion by learning a unique modality weight distribution for each sample, enhancing multimodal predictions with single-modality predictions to balance invariant and specific features in emotion recognition. Experimental results on benchmark datasets show that EMOE achieves superior or comparable performance to state-of-the-art methods. Additionally, we extend EMOE to Multimodal Intent Recognition (MIR), further demonstrating its effectiveness and versatility.