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9,256篇论文匹配“Diffusion models”
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Xi Wang, Robin Courant, Marc Christie, Vicky Kalogeiton

Recent advances in text-conditioned video diffusion have greatly improved video quality. However, these methods offer limited or sometimes no control to users on camera aspects, including dynamic camera motion, zoom, distorted lens and focus shifts. These motion and optical aspects are crucial for adding controllability and cinematic elements to generation frameworks, ultimately resulting in visual content that draws focus, enhances mood, and guides emotions according to filmmakers' controls. In this paper, we aim to close the gap between controllable video generation and camera optics. To achieve this, we propose AKiRa (Augmentation Kit on Rays), a novel augmentation framework that builds and trains a camera adapter with a complex camera model over an existing video generation backbone. It enables fine-tuned control over camera motion as well as complex optical parameters (focal length, distortion, aperture) to achieve cinematic effects such as zoom, fisheye effect, and bokeh. Extensive experiments demonstrate AKiRa's effectiveness in combining and composing camera optics while outperforming all state-of-the-art methods. This work sets a new landmark in controlled and optically enhanced video generation, paving the way for future camera diffusion methods.

Jingkai Wang, Jue Gong, Lin Zhang, Zheng Chen, Xing Liu, Hong Gu, Yutong Liu, Yulun Zhang, Xiaokang Yang

Diffusion models have demonstrated impressive performance in face restoration. Yet, their multi-step inference process remains computationally intensive, limiting their applicability in real-world scenarios. Moreover, existing methods often struggle to generate face images that are harmonious, realistic, and consistent with the subject's identity. In this work, we propose OSDFace, a novel one-step diffusion model for face restoration. Specifically, we propose a visual representation embedder (VRE) to better capture prior information and understand the input face. In VRE, low-quality faces are processed by a visual tokenizer and subsequently embedded with a vector-quantized dictionary to generate visual prompts. Additionally, we incorporate a facial identity loss derived from face recognition to further ensure identity consistency. We further employ a generative adversarial network (GAN) as a guidance model to encourage distribution alignment between the restored face and the ground truth. Experimental results demonstrate that OSDFace surpasses current state-of-the-art (SOTA) methods in both visual quality and quantitative metrics, generating high-fidelity, natural face images with high identity consistency. The code and model will be released at https://github.com/jkwang28/OSDFace.

Mingi Kwon, Shin seong Kim, Jaeseok Jeong, Yi Ting Hsiao, Youngjung Uh

Diffusion models have achieved remarkable success in text-to-image synthesis, largely attributed to the use of classifier-free guidance (CFG), which enables high-quality, condition-aligned image generation. CFG combines the conditional score (e.g., text-conditioned) with the unconditional score to control the output. However, the unconditional score is in charge of estimating the transition between manifolds of adjacent timesteps from x_t to x_ t-1 , which may inadvertently interfere with the trajectory toward the specific condition. In this work, we introduce a novel approach that leverages a geometric perspective on the unconditional score to enhance CFG performance when conditional scores are available. Specifically, we propose a method that filters the singular vectors of both conditional and unconditional scores using singular value decomposition. This filtering process aligns the unconditional score with the conditional score, thereby refining the sampling trajectory to stay closer to the manifold. Our approach improves image quality with negligible additional computation. We provide deeper insights into the score function behavior in diffusion models and present a practical technique for achieving more accurate and contextually coherent image synthesis.

Yiftach Edelstein, Or Patashnik, Dana Cohen-Bar, Lihi Zelnik-Manor

Advancements in text-to-image diffusion models have led to significant progress in fast 3D content creation. One common approach is to generate a set of multi-view images of an object, and then reconstruct it into a 3D model. However, this approach bypasses the use of a native 3D representation of the object and is hence prone to geometric artifacts and limited in controllability and manipulation capabilities. An alternative approach involves native 3D generative models that directly produce 3D representations. These models, however, are typically limited in their resolution, resulting in lower quality 3D objects. In this work, we bridge the quality gap between methods that directly generate 3D representations and ones that reconstruct 3D objects from multi-view images. We introduce a multi-view to multi-view diffusion model called Sharp-It, which takes a 3D consistent set of multi-view images rendered from a low-quality object and enriches its geometric details and texture. The diffusion model operates on the multi-view set in parallel, in the sense that it shares features across the generated views. A high-quality 3D model can then be reconstructed from the enriched multi-view set. By leveraging the advantages of both 2D and 3D approaches, our method offers an efficient and controllable method for high-quality 3D content creation. We demonstrate that Sharp-It enables various 3D applications, such as fast synthesis, editing, and controlled generation, while attaining high-quality assets.

I-Hsiang Chen, Wei-Ting Chen, Yu-Wei Liu, Yuan-Chun Chiang, Sy-Yen Kuo, Ming-Hsuan Yang

Image restoration aims to recover content from inputs degraded by various factors, such as adverse weather, blur, and noise. Perceptual Image Restoration (PIR) methods improve visual quality but often do not support downstream tasks effectively. On the other hand, Task-oriented Image Restoration (TIR) methods focus on enhancing image utility for high-level vision tasks, sometimes compromising visual quality. This paper introduces UniRestore, a unified image restoration model that bridges the gap between PIR and TIR by using a diffusion prior. The diffusion prior is designed to generate images that align with human visual quality preferences, but these images are often unsuitable for TIR scenarios. To solve this limitation, UniRestore utilizes encoder features from an autoencoder to adapt the diffusion prior to specific tasks. We propose a Complementary Feature Restoration Module (CFRM) to reconstruct degraded encoder features and a Task Feature Adapter (TFA) module to facilitate adaptive feature fusion in the decoder. This design allows UniRestore to optimize images for both human perception and downstream task requirements, addressing discrepancies between visual quality and functional needs. Integrating these modules also enhances UniRestore's adapability and efficiency across diverse tasks. Extensive expertments demonstrate the superior performance of UniRestore in both PIR and TIR scenarios.

Wang Zhao, Yan-Pei Cao, Jiale Xu, Yuejiang Dong, Ying Shan

Procedural Content Generation (PCG) is powerful in creating high-quality 3D contents, yet controlling it to produce desired shapes is difficult and often requires extensive parameter tuning. Inverse Procedural Content Generation aims to automatically find the best parameters under the input condition. However, existing sampling-based and neural network-based methods still suffer from numerous sample iterations or limited controllability. In this work, we present DI-PCG, a novel and efficient method for Inverse PCG from general image conditions. At its core is a lightweight diffusion transformer model, where PCG parameters are directly treated as the denoising target and the observed images as conditions to control parameter generation. DI-PCG is efficient and effective. With only 7.6M network parameters and 30 GPU hours to train, it demonstrates superior performance in recovering parameters accurately, and generalizing well to in-the-wild images. Quantitative and qualitative experiment results validate the effectiveness of DI-PCG in inverse PCG and image-to-3D generation tasks. DI-PCG offers a promising approach for efficient inverse PCG and represents a valuable exploration step towards a 3D generation path that models how to construct a 3D asset using parametric models.

Toan Nguyen, Kien Do, Duc Kieu, Thin Nguyen

We introduce a theoretical framework for diffusion-based image editing by formulating it as a reverse-time bridge modeling problem. This approach modifies the backward process of a pretrained diffusion model to construct a bridge that converges to an implicit distribution associated with the editing target at time 0. Building on this framework, we propose h-Edit, a novel editing method that utilizes Doob's h-transform and Langevin Monte Carlo to decompose the update of an intermediate edited sample into two components: a "reconstruction" term and an "editing" term. This decomposition provides flexibility, allowing the reconstruction term to be computed via existing inversion techniques and enabling the combination of multiple editing terms to handle complex editing tasks. To our knowledge, h-Edit is the first training-free method capable of performing simultaneous text-guided and reward-model-based editing. Extensive experiments, both quantitative and qualitative, show that h-Edit outperforms state-of-the-art baselines in terms of editing effectiveness and faithfulness.

Ying Jin, Jinlong Peng, Qingdong He, Teng Hu, Jiafu Wu, Hao Chen, Haoxuan Wang, Wenbing Zhu, Mingmin Chi, Jun Liu 等

The performance of anomaly inspection in industrial manufacturing is constrained by the scarcity of anomaly data. To overcome this challenge, researchers have started employing anomaly generation approaches to augment the anomaly dataset. However, existing anomaly generation methods suffer from limited diversity in the generated anomalies and struggle to achieve a seamless blending of this anomaly with the original image. Moreover, the generated mask is usually not aligned with the generated anomaly. In this paper, we overcome these challenges from a new perspective, simultaneously generating a pair of the overall image and the corresponding anomaly part. We propose DualAnoDiff, a novel diffusion-based few-shot anomaly image generation model, which can generate diverse and realistic anomaly images by using a dual-interrelated diffusion model, where one of them is employed to generate the whole image while the other one generates the anomaly part. Moreover, we extract background and shape information to mitigate the distortion and blurriness phenomenon in few-shot image generation. Extensive experiments demonstrate the superiority of our proposed model over state-of-the-art methods in terms of diversity, realism and the accuracy of mask. Overall, our approach significantly improves the performance of downstream anomaly inspection tasks, including anomaly detection, anomaly localization, and anomaly classification tasks. Code will be made available.

Junha Hyung, Kinam Kim, Susung Hong, Min-Jung Kim, Jaegul Choo

Diffusion models have emerged as a powerful tool for generating high-quality images, videos, and 3D content. While sampling guidance techniques like CFG improve quality, they reduce diversity and motion. Autoguidance mitigates these issues but demands extra weak model training, limiting its practicality for large-scale models. In this work, we introduce Spatiotemporal Skip Guidance (STG), a simple training-free sampling guidance method for enhancing transformer-based video diffusion models. STG employs an implicit weak model via self-perturbation, avoiding the need for external models or additional training. By selectively skipping spatiotemporal layers, STG produces an aligned, degraded version of the original model to boost sample quality without compromising diversity or dynamic degree. Our contributions include: (1) introducing STG as an efficient, high-performing guidance technique for video diffusion models, (2) eliminating the need for auxiliary models by simulating a weak model through layer skipping, and (3) ensuring quality-enhanced guidance without compromising sample diversity or dynamics unlike CFG. For additional results, visit https://junhahyung.github.io/STGuidance.

Yi Liu, Hao Zhou, Benlei Cui, Wenxiang Shang, Ran Lin

Erase inpainting, or object removal, aims to precisely remove target objects within masked regions while preserving the overall consistency of the surrounding content. Despite diffusion-based methods have made significant strides in the field of image inpainting, challenges remain regarding the emergence of unexpected objects or artifacts. We assert that the inexact diffusion pathways established by existing standard optimization paradigms constrain the efficacy of object removal. To tackle these challenges, we propose a novel Erase Diffusion, termed EraDiff, aimed at unleashing the potential power of standard diffusion in the context of object removal. In contrast to standard diffusion, the EraDiff adapts both the optimization paradigm and the network to improve the coherence and elimination of the erasure results.We first introduce a Chain-Rectifying Optimization (CRO) paradigm, a sophisticated diffusion process specifically designed to align with the objectives of erasure. This paradigm establishes innovative diffusion transition pathways that simulate the gradual elimination of objects during optimization, allowing the model to accurately capture the intent of object removal. Furthermore, to mitigate deviations caused by artifacts during the sampling pathways, we develop a simple yet effective Self-Rectifying Attention (SRA) mechanism. The SRA calibrates the sampling pathways by altering self-attention activation, allowing the model to effectively bypass artifacts while further enhancing the coherence of the generated content. With this design, our proposed EraDiff achieves state-of-the-art performance on the OpenImages V5 dataset and demonstrates significant superiority in real-world scenarios.

Jaewoo Song, Daemin Park, Kanghyun Baek, Sangyub Lee, Jooyoung Choi, Eunji Kim, Sungroh Yoon

Developing effective visual inspection models remains challenging due to the scarcity of defect data. While image generation models have been used to synthesize defect images, producing highly realistic defects remains difficult. We propose DefectFill, a novel method for realistic defect generation that requires only a few reference defect images. It leverages a fine-tuned inpainting diffusion model, optimized with our custom loss functions incorporating defect, object, and attention terms. It enables precise capture of detailed, localized defect features and their seamless integration into defect-free objects. Additionally, our Low-Fidelity Selection method further enhances the defect sample quality. Experiments show that DefectFill generates high-quality defect images, enabling visual inspection models to achieve state-of-the-art performance on the MVTec AD dataset.

Kunpeng Qiu, Zhiqiang Gao, Zhiying Zhou, Mingjie Sun, Yongxin Guo

Deep learning has revolutionized medical image segmentation, yet its full potential remains constrained by the paucity of annotated datasets. While diffusion models have emerged as a promising approach for generating synthetic image-mask pairs to augment these datasets, they paradoxically suffer from the same data scarcity challenges they aim to mitigate. Traditional mask-only models frequently yield low-fidelity images due to their inability to adequately capture morphological intricacies, which can critically compromise the robustness and reliability of segmentation models. To alleviate this limitation, we introduce Siamese-Diffusion, a novel dual-component model comprising Mask-Diffusion and Image-Diffusion. During training, a Noise Consistency Loss is introduced between these components to enhance the morphological fidelity of Mask-Diffusion in the parameter space. During sampling, only Mask-Diffusion is used, ensuring diversity and scalability. Comprehensive experiments demonstrate the superiority of our method. Siamese-Diffusion boosts SANet's mDice and mIoU by 3.6% and 4.4% on the Polyps, while UNet improves by 1.52% and 1.64% on the ISIC2018.

Chen Liao, Yan Shen, Dan Li, Zhongli Wang

Recently, Deep Unfolding Networks (DUNs) have achieved impressive reconstruction quality in the field of image Compressive Sensing (CS) by unfolding iterative optimization algorithms into neural networks. The reconstruction quality of DUNs depends on the learned prior knowledge, so introducing stronger prior knowledge can further improve reconstruction quality. On the other hand, pre-trained diffusion models contain powerful prior knowledge and have a solid theoretical foundation and strong scalability, but it requires a large number of iterative steps to achieve reconstruction. In this paper, we propose to use the powerful prior knowledge of pre-trained diffusion model in DUNs to achieve high-quality reconstruction with less steps for image CS. Specifically, we first design an iterative optimization algorithm named Diffusion Message Passing (DMP), which embeds a pre-trained diffusion model into each iteration process of DMP. Then, we deeply unfold the DMP algorithm into a neural network named DMP-DUN. The proposed DMP-DUN can use lightweight neural networks to achieve mapping from measurement data to the intermediate steps of the reverse diffusion process and directly approximate the divergence of the diffusion model, thereby further improving reconstruction efficiency. Extensive experiments show that our proposed DMP-DUN achieves state-of-the-art performance and requires at least only 2 steps to reconstruct the image. Codes are available at https://github.com/FengodChen/DMP-DUN-CVPR2025.

Zhendong Wang, Jianmin Bao, Shuyang Gu, Dong Chen, Wengang Zhou, Houqiang Li

In this paper, we present DesignDiffusion, a simple yet effective framework for the novel task of synthesizing design images from textual descriptions. A primary challenge lies in generating accurate and style-consistent textual and visual content. Existing works in a related task of visual text generation often focus on generating text within given specific regions, which limits the creativity of generation models, resulting in style or color inconsistencies between textual and visual elements if applied to design image generation. To address this issue, we propose an end-to-end, one-stage diffusion-based framework that avoids intricate components like position and layout modeling. Specifically, the proposed framework directly synthesizes textual and visual design elements from user prompts. It utilizes a distinctive character embedding derived from the visual text to enhance the input prompt, along with a character localization loss for enhanced supervision during text generation. Furthermore, we employ a self-play Direct Preference Optimization fine-tuning strategy to improve the quality and accuracy of the synthesized visual text. Extensive experiments demonstrate that DesignDiffusion achieves state-of-the-art performance in design image generation.

Hongyu Liu, Xuan Wang, Ziyu Wan, Yue Ma, Jingye Chen, Yanbo Fan, Yujun Shen, Yibing Song, Qifeng Chen

This work focuses on open-domain 4D avatarization, with the purpose of creating a 4D avatar from a portrait image in an arbitrary style. We select parametric triplanes as the intermediate 4D representation, and propose a practical training paradigm that takes advantage of both generative adversarial networks (GANs) and diffusion models. Our design stems from the observation that 4D GANs excel at bridging images and triplanes without supervision yet usually face challenges in handling diverse data distributions. A robust 2D diffusion prior emerges as the solution, assisting the GAN in transferring its expertise across various domains. The synergy between these experts permits the construction of a multi-domain image-triplane dataset, which drives the development of a general 4D avatar creator. Extensive experiments suggest that our model, termed AvatarArtist, is capable of producing high-quality 4D avatars with strong robustness to various source image domains. The code, the data, and the models will be made publicly available to facilitate future studies.

Bingliang Zhang, Wenda Chu, Julius Berner, Chenlin Meng, Anima Anandkumar, Yang Song

Diffusion models have recently achieved success in solving Bayesian inverse problems with learned data priors. Current methods build on top of the diffusion sampling process, where each denoising step makes small modifications to samples from the previous step. However, this process struggles to correct errors from earlier sampling steps, leading to worse performance in complicated nonlinear inverse problems, such as phase retrieval. To address this challenge, we propose a new method called Decoupled Annealing Posterior Sampling (DAPS) that relies on a novel noise annealing process. Specifically, we decouple consecutive steps in a diffusion sampling trajectory, allowing them to vary considerably from one another while ensuring their time-marginals anneal to the true posterior as we reduce noise levels. This approach enables the exploration of a larger solution space, improving the success rate for accurate reconstructions. We demonstrate that DAPS significantly improves sample quality and stability across multiple image restoration tasks, particularly in complicated nonlinear inverse problems.

Jiantao Lin, Xin Yang, Meixi Chen, Yingjie Xu, Dongyu Yan, Leyi Wu, Xinli Xu, Lie Xu, Shunsi Zhang, Ying-Cong Chen

Diffusion models have achieved great success in generating 2D images. However, the quality and generalizability of 3D content generation remain limited. State-of-the-art methods often require large-scale 3D assets for training, which are challenging to collect. In this work, we introduce Kiss3DGen (Keep It Simple and Straightforward in 3D Generation), an efficient framework for generating, editing, and enhancing 3D objects by repurposing a well-trained 2D image diffusion model for 3D generation. Specifically, we fine-tune a diffusion model to generate "3D Bundle Image", a tiled representation composed of multi-view images and their corresponding normal maps. The normal maps are then used to reconstruct a 3D mesh, and the multi-view images provide texture mapping, resulting in a complete 3D model. This simple method effectively transforms the 3D generation problem into a 2D image generation task, maximizing the utilization of knowledge in pretrained diffusion models. Furthermore, we demonstrate that our Kiss3DGen model is compatible with various diffusion model techniques, enabling advanced features such as 3D editing, mesh and texture enhancement, etc. Through extensive experiments, we demonstrate the effectiveness of our approach, showcasing its ability to produce high-quality 3D models efficiently.

Haoyue Bai, Yiyou Sun, Wei Cheng, Haifeng Chen

The recent proliferation of photorealistic images created by generative models has sparked both excitement and concern, as these images are increasingly indistinguishable from real ones to the human eye. While offering new creative and commercial possibilities, the potential for misuse, such as in misinformation and fraud, highlights the need for effective detection methods. Current detection approaches often rely on access to model weights or require extensive collections of real image datasets, limiting their scalability and practical application in real-world scenarios. In this work, we introduce a novel black-box detection framework that requires only API access, sidestepping the need for model weights or large auxiliary datasets. Our approach leverages a corrupt-and-recover strategy: by masking part of an image and assessing the model's ability to reconstruct it, we measure the likelihood that the image was generated by the model itself. For black-box models that do not support masked-image inputs, we incorporate a cost-efficient surrogate model trained to align with the target model's distribution, enhancing detection capability. Our framework demonstrates strong performance, outperforming baseline methods by 4.31% in mean average precision across eight diffusion model variant datasets.

Yuan Li, Cheng Lin, Yuan Liu, Xiaoxiao Long, Chenxu Zhang, Ningna Wang, Xin Li, Wenping Wang, Xiaohu Guo

The field of diffusion-based 3D generation has experienced tremendous progress in recent times. However, existing 3D generative models often produce overly dense and unstructured meshes, which are in stark contrast to the compact, structured and clear-edged CAD models created by human modelers. We introduce CADDreamer, a novel method for generating CAD objects from a single image. This method proposes a primitive-aware multi-view diffusion model, which perceives both local geometry and high-level structural semantics during the generation process. We encode primitive semantics into the color domain, and enforce the strong priors in pre-trained diffusion models to align with the well-defined primitives. As a result, we can infer multi-view normal maps and semantic maps from a single image, thereby reconstructing a mesh with primitive labels. Correspondingly, we propose a set of fitting and optimization methods to deal with the inevitable noise and distortion in generated primitives, ultimately producing a complete and seamless Boundary Representation (B-rep) of a Computer-Aided Design (CAD) model. Experimental results demonstrate that our method can effectively recover high-quality CAD objects from single-view images. Compared to existing 3D generation methods, the models produced by CADDreamer are compact in representation, clear in structure, sharp in boundaries, and watertight in topology.

Mengqing Xue, Yifei Liu, Ling Guo, Shaoli Huang, Changxing Ding

Human-object interaction (HOI) synthesis is crucial for creating immersive and realistic experiences for applications such as virtual reality. Existing methods often rely on simplified object representations, such as the object's centroid or the nearest point to a human, to achieve physically plausible motions. However, these approaches may overlook geometric complexity, resulting in suboptimal interaction fidelity. To address this limitation, we introduce ROG, a novel diffusion-based framework that models the spatiotemporal relationships inherent in HOIs with rich geometric detail. For efficient object representation, we select boundary-focused and fine-detail key points from the object mesh, ensuring a comprehensive depiction of the object's geometry. This representation is used to construct an interactive distance field (IDF), capturing the robust HOI dynamics. Furthermore, we develop a diffusion-based relation model that integrates spatial and temporal attention mechanisms, enabling a better understanding of intricate HOI relationships. This relation model refines the generated motion's IDF, guiding the motion generation process to produce relation-aware and semantically aligned movements. Experimental evaluations demonstrate that ROG significantly outperforms state-of-the-art methods in the realism and semantic accuracy of synthesized HOIs. This paper's code will be released.