Existing video generation models struggle to follow complex text prompts and synthesize multiple objects, raising the need for additional grounding input for improved controllability. In this work, we propose to decompose videos into visual primitives -- blob video representation, a general representation for controllable video generation. Based on blob conditions, we develop a blob-grounded video diffusion model named BlobGEN-Vid that allows users to control object motions and fine-grained object appearance. In particular, we introduce a masked 3D attention module that effectively improves regional consistency across frames. In addition, we introduce a learnable module to interpolate text embeddings so that users can control semantics in specific frames and obtain smooth object transitions. We show that our framework is model-agnostic and build BlobGEN-Vid based on both U-Net and DiT-based video diffusion models. Extensive experimental results show that BlobGEN-Vid achieves superior zero-shot video generation ability and state-of-the-art layout controllability on multiple benchmarks. When combined with a Large Language Model for layout planning, our framework even outperforms proprietary text-to-video generators regarding compositional accuracy.
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Anatomical Consistency and Adaptive Prior-informed Transformation for Multi-contrast MR Image Synthesis via Diffusion Model
PDF ↗Multi-contrast magnetic resonance (MR) images offer critical diagnostic information but are limited by long scan times and high cost. While diffusion models (DMs) excel in medical image synthesis, they often struggle to maintain anatomical consistency and utilize the diverse characteristics of multi-contrast MR images effectively. We propose APT, a unified diffusion model designed to generate accurate and anatomically consistent multi-contrast MR images. APT introduces a mutual information fusion module and an anatomical consistency loss to preserve critical anatomical structures across multiple contrast inputs. To enhance synthesis, APT incorporates a two-stage inference process: in the first stage, a prior codebook provides coarse anatomical structures by selecting appropriate guidance based on precomputed similarity mappings and Bezier curve transformations. The second stage applies iterative unrolling with weighted averaging to refine the initial output, enhancing fine anatomical details and ensuring structural consistency. This approach enables the preservation of both global structures and local details, resulting in realistic and diagnostically valuable synthesized images. Extensive experiments on public multi-contrast MR brain images demonstrate that our approach significantly outperforms state-of-the-art methods. The source codes are available at https://github.com/yejees/APT.
Recent advances in garment-centric image generation from text and image prompts based on diffusion models are impressive. However, existing methods lack support for various combinations of attire, and struggle to preserve the garment details while maintaining faithfulness to the text prompts, limiting their performance across diverse scenarios. In this paper, we focus on a new task, i.e., Multi-Garment Virtual Dressing, and we propose a novel AnyDressing method for customizing characters conditioned on any combination of garments and any personalized text prompts. AnyDressing primarily comprises two primary networks named GarmentsNet and DressingNet, which are respectively dedicated to extracting detailed clothing features and generating customized images. Specifically, we propose an efficient and scalable module called Garment-Specific Feature Extractor in GarmentsNet to individually encode garment textures in parallel. This design prevents garment confusion while ensuring network efficiency. Meanwhile, we design an adaptive Dressing-Attention mechanism and a novel Instance-Level Garment Localization Learning strategy in DressingNet to accurately inject multi-garment features into their corresponding regions. This approach efficiently integrates multi-garment texture cues into generated images and further enhances text-image consistency. Additionally, we introduce a Garment-Enhanced Texture Learning strategy to improve the fine-grained texture details of garments. Thanks to our well-craft design, AnyDressing can serve as a plug-in module to easily integrate with any community control extensions for diffusion models, improving the diversity and controllability of synthesized images. Extensive experiments show that AnyDressing achieves state-of-the-art results.
WeatherGen: A Unified Diverse Weather Generator for LiDAR Point Clouds via Spider Mamba Diffusion
PDF ↗3D scene perception demands a large amount of adverse-weather LiDAR data, yet the cost of LiDAR data collection presents a significant scaling-up challenge. To this end, a series of LiDAR simulators have been proposed. Yet, they can only simulate a single adverse weather with a single physical model, and the fidelity is quite limited. This paper presents **WeatherGen**, the first unified diverse-weather LiDAR data diffusion generation framework, significantly improving fidelity. Specifically, we first design a map-based data producer, which is capable of providing a vast amount of high-quality diverse-weather data for training purposes. Then, we utilize the diffusion-denoising paradigm to construct a diffusion model. Among them, we propose a spider mamba generator with the spider mamba scan to restore the disturbed diverse weather data gradually. The spider mamba models the feature interactions by scanning the LiDAR beam circle and central ray, excellently maintaining the physical structure of the LiDAR point cloud. Subsequently, we design a latent domain aligner following the generator to transfer real-world knowledge. Afterward, we devise a contrastive learning-based controller, which equips weather control signals with compact semantic knowledge through language supervision from CLIP, guiding the diffusion model in generating more discriminative data. Finally, we fine-tune WeatherGen with small-scale real-world data to further enhance its performance. Extensive evaluations on KITTI-360 and Seeing Through Fog demonstrate the high generation quality of WeatherGen. Through WeatherGen, we construct the mini-weather dataset, promoting the performance of the downstream task under adverse weather conditions.
We present Disco4D, a novel Gaussian Splatting framework for 4D human generation and animation from a single image. Different from existing methods, Disco4D distinctively disentangles clothings (with Gaussian models) from the human body (with SMPL-X model), significantly enhancing the generation details and flexibility. It has the following technical innovations. (1) Disco4D learns to efficiently fit the clothing Gaussians over the SMPL-X Gaussians. (2) It adopts diffusion models to enhance the 3D generation process, e.g. modeling occluded parts not visible in the input image. (3) It learns an identity encoding for each clothing Gaussian to facilitate the separation and extraction of clothing assets. Furthermore, Disco4D naturally supports 4D human animation with vivid dynamics. Extensive experiments demonstrate the superiority of Disco4D on 4D human generation and animation tasks.
Hiding data using neural networks (i.e., neural steganography) has achieved remarkable success across both discriminative classifiers and generative adversarial networks. However, the potential of data hiding in diffusion models remains relatively unexplored. Current methods exhibit limitations in achieving high extraction accuracy, model fidelity, and hiding efficiency due primarily to the entanglement of the hiding and extraction processes with multiple denoising diffusion steps. To address these, we describe a simple yet effective approach that embeds images at specific timesteps in the reverse diffusion process by editing the learned score functions. Additionally, we introduce a parameter-efficient fine-tuning method that combines gradient-based parameter selection with low-rank adaptation to enhance model fidelity and hiding efficiency. Comprehensive experiments demonstrate that our method extracts high-quality images at human-indistinguishable levels, replicates the original model behaviors at both sample and population levels, and embeds images orders of magnitude faster than prior methods. Besides, our method naturally supports multi-recipient scenarios through independent extraction channels.
REWIND: Real-Time Egocentric Whole-Body Motion Diffusion with Exemplar-Based Identity Conditioning
PDF ↗We present REWIND (Real-Time Egocentric Whole-Body Motion Diffusion), a one-step diffusion model for real-time, high-fidelity human motion estimation from egocentric image inputs. While an existing method for egocentric whole-body (i.e., body and hands) motion estimation is non-real-time and acausal due to diffusion-based iterative motion refinement to capture correlations between body and hand poses, REWIND operates in a fully causal and real-time manner. To enable real-time inference, we introduce (1) cascaded body-hand denoising diffusion, which effectively models the correlation between egocentric body and hand motions in a fast, feed-forward manner, and (2) diffusion distillation, which enables high-quality motion estimation with a single denoising step. Our denoising diffusion model is based on a modified Transformer architecture, designed to causally model output motions while enhancing generalizability to unseen motion lengths. Additionally, REWIND optionally supports identity-conditioned motion estimation when identity prior is available. To this end, we propose a novel identity conditioning method based on a small set of pose exemplars of the target identity, which further enhances motion estimation quality. Through extensive experiments, we demonstrate that REWIND significantly outperforms the existing baselines both with and without exemplar-based identity conditioning.
Handling complex or nonlinear motion patterns has long posed challenges for video frame interpolation. Although recent advances in diffusion-based methods offer improvements over traditional optical flow-based approaches, they still struggle to generate sharp, temporally consistent frames in scenarios with large motion. To address this limitation, we introduce EDEN, an Enhanced Diffusion for high-quality large-motion vidEo frame iNterpolation. Our approach first utilizes a transformer-based tokenizer to produce refined latent representations of the intermediate frames for diffusion models. We then enhance the diffusion transformer with temporal attention across the process and incorporate a start-end frame difference embedding to guide the generation of dynamic motion. Extensive experiments demonstrate that EDEN achieves state-of-the-art results across popular benchmarks, including nearly a 10% LPIPS reduction on DAVIS and SNU-FILM, and an 8% improvement on DAIN-HD.
The increasing demand for immersive AR/VR applications and spatial intelligence has heightened the need to generate high-quality scene-level and 360deg panoramic video. However, most video diffusion models are constrained by limited resolution and aspect ratio, which restricts their applicability to scene-level dynamic content synthesis. In this work, we propose DynamicScaler, addressing these challenges by enabling spatially scalable and panoramic dynamic scene synthesis that preserves coherence across panoramic scenes of arbitrary size. Specifically, we introduce a Offset Shifting Denoiser, facilitating efficient, synchronous, and coherent denoising panoramic dynamic scenes via a diffusion model with fixed resolution through a seamless rotating Window, which ensures seamless boundary transitions and consistency across the entire panoramic space, accommodating varying resolutions and aspect ratios. Additionally, we employ a Global Motion Guidance mechanism to ensure both local detail fidelity and global motion continuity. Extensive experiments demonstrate our method achieves superior content and motion quality in panoramic scene-level video generation, offering a training-free, efficient, and scalable solution for immersive dynamic scene creation with constant VRAM consumption regardless of the output video resolution. Project page is available at https://dynamic-scaler.pages.dev/new.
PSHuman: Photorealistic Single-image 3D Human Reconstruction using Cross-Scale Multiview Diffusion and Explicit Remeshing
PDF ↗Photorealistic 3D human modeling is essential for various applications and has seen tremendous progress. However, existing methods for monocular full-body reconstruction, typically relying on front and/or predicted back view, still struggle with satisfactory performance due to the ill-posed nature of the problem and sophisticated self-occlusions. In this paper, we propose PSHuman, a novel framework that explicitly reconstructs human meshes utilizing priors from the multiview diffusion model. It is found that directly applying multiview diffusion on single-view human images leads to severe geometric distortions, especially on generated faces. To address it, we propose a cross-scale diffusion that models the joint probability distribution of global full-body shape and local facial characteristics, enabling identity-preserved novel-view generation without geometric distortion. Moreover, to enhance cross-view body shape consistency of varied human poses, we condition the generative model on parametric models (SMPL-X), which provide body priors and prevent unnatural views inconsistent with human anatomy. Leveraging the generated multiview normal and color images, we present SMPLX-initialized explicit human carving to recover realistic textured human meshes efficiently. Extensive experiments on CAPE and THuman2.1 demonstrate PSHuman's superiority in geometry details, texture fidelity, and generalization capability.
Edit Away and My Face Will not Stay: Personal Biometric Defense against Malicious Generative Editing
PDF ↗Recent advancements in diffusion models have made generative image editing more accessible than ever. While these developments allow users to generate creative edits with ease, they also raise significant ethical concerns, particularly regarding malicious edits to human portraits that threaten individuals' privacy and identity security. Existing general-purpose image protection methods primarily focus on generating adversarial perturbations to nullify edit effects. However, these approaches often exhibit instability to protect against diverse editing requests. In this work, we introduce a novel perspective to personal human portrait protection against malicious editing. Unlike traditional methods aiming to prevent edits from taking effect, our method, FaceLock, optimizes adversarial perturbations to ensure that original biometric information---such as facial features---is either destroyed or substantially altered post-editing, rendering the subject in the edited output biometrically unrecognizable. Our approach innovatively integrates facial recognition and visual perception factors into the perturbation optimization process, ensuring robust protection against a variety of editing attempts. Besides, we shed light on several critical issues with commonly used evaluation metrics in image editing and reveal cheating methods by which they can be easily manipulated, leading to deceptive assessments of protection. Through extensive experiments, we demonstrate that FaceLock significantly outperforms all baselines in defense performance against a wide range of malicious edits. Moreover, our method also exhibits strong robustness against purification techniques. Comprehensive ablation studies confirm the stability and broad applicability of our method across diverse diffusion-based editing algorithms. Our work not only advances the state-of-the-art in biometric defense but also sets the foundation for more secure and privacy-preserving practices in image editing.
Diffusion models (DMs) have demonstrated exceptional generative capabilities across various domains, including image, video, and so on. A key factor contributing to their effectiveness is the high quantity and quality of data used during training. However, mainstream DMs now consume increasingly large amounts of data. For example, training a Stable Diffusion model requires billions of image-text pairs. This enormous data requirement poses significant challenges for training large DMs due to high data acquisition costs and storage expenses. To alleviate this data burden, we propose a novel scenario: using existing DMs as data sources to train new DMs with any architecture. We refer to this scenario as Data-Free Knowledge Distillation for Diffusion Models (DKDM), where the generative ability of DMs is transferred to new ones in a data-free manner. To tackle this challenge, we make two main contributions. First, we introduce a DKDM objective that enables the training of new DMs via distillation, without requiring access to the data. Second, we develop a dynamic iterative distillation method that efficiently extracts time-domain knowledge from existing DMs, enabling direct retrieval of training data without the need for a prolonged generative process. To the best of our knowledge, we are the first to explore this scenario. Experimental results demonstrate that our data-free approach not only achieves competitive generative performance but also, in some instances, outperforms models trained with the entire dataset.
We introduce nested diffusion models, an efficient and powerful hierarchical generative framework that substantially enhances the generation quality of diffusion models, particularly for images of complex scenes. Our approach employs a series of diffusion models to progressively generate latent variables at different semantic levels. Each model in this series is conditioned on the output of the preceding higher-level models, culminating in image generation. Hierarchical latent variables guide the generation process along predefined semantic pathways, allowing our approach to capture intricate structural details. To construct these latent variables, we leverage a pre-trained visual encoder, which learns strong semantic visual representations, and modulate its capacity via dimensionality reduction and noise injection. Across multiple datasets, our system demonstrates significant enhancements in image quality for both unconditional and class/text conditional generation. Moreover, our unconditional generation system substantially outperforms the baseline conditional system. These advancements incur minimal computational overhead as the more abstract levels of our hierarchy work with lower-dimensional representations.
BADGR: Bundle Adjustment Diffusion Conditioned by Gradients for Wide-Baseline Floor Plan Reconstruction
PDF ↗Reconstructing precise camera poses and floor plan layouts from wide-baseline RGB panoramas is a difficult and unsolved problem. We introduce BADGR, a novel diffusion model that jointly performs reconstruction and bundle adjustment (BA) to refine poses and layouts from a coarse state, using 1D floor boundary predictions from dozens of sparsely captured images. Unlike guided diffusion models, BADGR is conditioned on dense per-column outputs from a single-step Levenberg Marquardt (LM) optimizer and is trained to predict camera and wall positions, while minimizing reprojection errors for view consistency. The objective of layout generation from denoising diffusion process complements BA optimization by providing additional learned layout-structural constraints on top of the co-visible features across images. These constraints help BADGR make plausible guesses about spatial relationships, which constrain the pose graph, such as wall adjacency and collinearity, while also learning to mitigate errors from dense boundary observations using global context. BADGR trains exclusively on 2D floor plans, simplifying data acquisition, enabling robust augmentation, and supporting a variety of input densities. Our experiments validate our method, which significantly outperforms the state-of-the-art pose and floor plan layout reconstruction with different input densities.
Devil is in the Detail: Towards Injecting Fine Details of Image Prompt in Image Generation via Conflict-free Guidance and Stratified Attention
PDF ↗While large-scale text-to-image diffusion models enable the generation of high-quality, diverse images from text prompts, these prompts struggle to capture intricate details, such as textures, preventing the user intent from being reflected. This limitation has led to efforts to generate images conditioned on user-provided images, referred to as image prompts. Recent work modifies the self-attention mechanism to impose image conditions in generated images by replacing or concatenating the keys and values from the image prompt. This enables the self-attention layer to work like a cross-attention layer, generally used to incorporate text prompts.In this paper, we identify two common issues in existing methods of modifying self-attention that hinder diffusion models from reflecting the image prompt. By addressing these issues, we propose a novel method that generates images that properly reflect the details of image prompts. First, existing approaches often neglect the importance of image prompts in classifier-free guidance, which directs the model towards the intended conditions and away from those undesirable. Specifically, current methods use image prompts as both desired and undesired conditions, causing conflicting signals. To resolve this, we propose conflict-free guidance by using image prompts only as desired conditions, ensuring that the generated image faithfully reflects the image prompt.In addition, we observe that the two most common self-attention modifications involve a trade-off between the realism of the generated image and alignment with the image prompt, achieved by selectively using keys and values from both images. Specifically, selecting more keys and values from the image prompt improves alignment, while selecting more from the generated image enhances realism. To balance both, we propose an alternative self-attention modification method, Stratified Attention, which jointly uses keys and values from both images rather than selecting between them.Through extensive experiments across three distinct image generation tasks, we demonstrate that the proposed method outperforms existing image-prompting models in faithfully reflecting the image prompt.
Diffusion models have achieved significant progress in both image and video generation while still suffering from huge computation costs. As an effective solution, rectified flow aims to rectify the diffusion process of diffusion models into a straight line for few-step and even one-step generation. However, in this paper, we suggest that the original training pipeline of reflow is not optimal and introduce two techniques to improve it. Firstly, we introduce progressive reflow, which progressively reflows the diffusion models in local timesteps until the whole diffusion progresses, reducing the difficulty of flow matching. Second, we introduce aligned v-prediction, which highlights the importance of direction matching in flow matching over magnitude matching. Experimental results on SDv1.5 and SDXL demonstrate the effectiveness of our method, for example, conducting on SDv1.5 achieves an FID of 10.70 on MSCOCO2014 validation set with only 4 sampling steps, close to our teacher model (32 DDIM steps, FID = 10.05). Our codes will be released at Github.
Estimating correspondences between pairs of deformable shapes remains a challenging problem. Despite substantial progress, existing methods lack broad generalization capabilities and require category-specific training data. To address these limitations, we propose a fundamentally new approach to shape correspondence based on denoising diffusion models. In our method, a diffusion model learns to directly predict the functional map, a low-dimensional representation of a point-wise map between shapes. We use a large dataset of synthetic human meshes for training and employ two steps to reduce the number of functional maps that need to be learned. First, the maps refer to a template rather than shape pairs. Second, the functional map is defined in a basis of eigenvectors of the Laplacian, which is not unique due to sign ambiguity. Therefore, we introduce an unsupervised approach to select a specific basis by correcting the signs of eigenvectors based on surface features. Our model achieves competitive performance on standard human datasets, meshes with anisotropic connectivity, non-isometric humanoid shapes, as well as animals compared to existing descriptor-based and large-scale shape deformation methods.
Recent text-to-image generative models, particularly Stable Diffusion and its distilled variants, have achieved impressive fidelity and strong text-image alignment. However, their creative generation capacity remains limited, as simply adding the term "creative" to prompts often fails to yield genuinely creative results. In this paper, we introduce C3 (Creative Concept Catalyst), a training-free approach designed to enhance creativity in Stable Diffusion-based models. C3 selectively amplifies features during the denoising process to foster more creative outputs. We offer practical guidelines for choosing amplification factors based on two main aspects of creativity. C3 allows user-friendly creativity control in image generation and is the first study to enhance creativity in diffusion models without extensive computational costs. We demonstrate its effectiveness across various Stable Diffusion-based models. Source codes will be publicly available.
Everything to the Synthetic: Diffusion-driven Test-time Adaptation via Synthetic-Domain Alignment
PDF ↗Test-time adaptation (TTA) aims to improve the performance of source-domain pre-trained models on previously unseen, shifted target domains. Traditional TTA methods primarily adapt model weights based on target data streams, making model performance sensitive to the amount and order of target data. The recently proposed diffusion-driven TTA methods mitigate this by adapting model inputs instead of weights, where an unconditional diffusion model, trained on the source domain, transforms target-domain data into a synthetic domain that is expected to approximate the source domain. However, in this paper, we reveal that although the synthetic data in diffusion-driven TTA seems indistinguishable from the source data, it is unaligned with, or even markedly different from the latter for deep networks. To address this issue, we propose a Synthetic-Domain Alignment (SDA) framework. Our key insight is to fine-tune the source model with synthetic data to ensure better alignment. Specifically, we first employ a conditional diffusion model to generate labeled samples, creating a synthetic dataset. Subsequently, we use the aforementioned unconditional diffusion model to add noise to and denoise each sample before fine-tuning. This Mix of Diffusion (MoD) process mitigates the potential domain misalignment between the conditional and unconditional models. Extensive experiments across classifiers, segmenters, and multimodal large language models (MLLMs, e.g., LLaVA) demonstrate that SDA achieves superior domain alignment and consistently outperforms existing diffusion-driven TTA methods. Our code is available at https://github.com/SHI-Labs/Diffusion-Driven-Test-Time-Adaptation-via-Synthetic-Domain-Alignment.
Medusa: A Multi-Scale High-order Contrastive Dual-Diffusion Approach for Multi-View Clustering
PDF ↗Deep multi-view clustering methods utilize information from multiple views to achieve enhanced clustering results and have gained increasing popularity in recent years. Most existing methods typically focus on either inter-view or intra-view relationships, aiming to align information across views or analyze structural patterns within individual views. However, they often incorporate inter-view complementary information in a simplistic manner, while overlooking the complex, high-order relationships within multi-view data and the interactions among samples, resulting in an incomplete utilization of the rich information available. Instead, we propose a multi-scale approach that exploits all of the available information. We first introduce a dual graph diffusion module guided by a consensus graph. This module leverages inter-view information to enhance the representation of both nodes and edges within each view. Secondly, we propose a novel contrastive loss function based on hypergraphs to more effectively model and leverage complex intra-view data relationships. Finally, we propose to adaptively learn fusion weights at the sample level, which enables a more flexible and dynamic aggregation of multi-view information. Extensive experiments on eight datasets show favorable performance of the proposed method compared to state-of-the-art approaches, demonstrating its effectiveness across diverse scenarios.