Traditional reference segmentation tasks have predominantly focused on silent visual scenes, neglecting the integral role of multimodal perception and interaction in human experiences. In this work, we introduce a novel task called Reference Audio-Visual Segmentation (Ref-AVS), which seeks to segment objects within the visual domain based on expressions containing multimodal cues. Such expressions are articulated in natural language forms but are enriched with multimodal cues, including audio and visual descriptions. To facilitate this research, we construct the first Ref-AVS benchmark, which provides pixel-level annotations for objects described in corresponding multimodal-cue expressions. To tackle the Ref-AVS task, we propose a new method that adequately utilizes multimodal cues to offer precise segmentation guidance. Finally, we conduct quantitative and qualitative experiments on three test subsets to compare our approach with existing methods from related tasks. The results demonstrate the effectiveness of our method, highlighting its capability to precisely segment objects using multimodal-cue expressions.
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Multi-object tracking (MOT) endeavors to precisely estimate the positions and identities of multiple objects over time. The prevailing approach, tracking-by-detection (TbD), first detects objects and then links detections, resulting in a simple yet effective method. However, contemporary detectors may occasionally miss some objects in certain frames, causing trackers to cease tracking prematurely. To tackle this issue, we propose BUSCA, meaning 'to search', a versatile framework compatible with any online TbD system, enhancing its ability to persistently track those objects missed by the detector, primarily due to occlusions. Remarkably, this is accomplished without modifying past tracking results or accessing future frames, i.e., in a fully online manner. BUSCA generates proposals based on neighboring tracks, motion, and learned tokens. Utilizing a decision Transformer that integrates multimodal visual and spatiotemporal information, it addresses the object-proposal association as a multi-choice question-answering task. BUSCA is trained independently of the underlying tracker, solely on synthetic data, without requiring fine-tuning. Through BUSCA, we showcase consistent performance enhancements across five different trackers and establish a new state-of-the-art baseline across three different benchmarks. We will publicly release the code to facilitate its integration into future MOT methods.
Open-world 3D instance segmentation is a recently introduced problem with diverse applications, notably in continually learning embodied agents. This task involves segmenting unknown instances, and learning new instances when their labels are introduced. However, prior research in the open-world domain has traditionally addressed the two sub-problems, namely continual learning and unknown object identification, separately. This approach has resulted in limited performance on unknown instances and cannot effectively mitigate catastrophic forgetting. Additionally, these methods bypass the utilization of the information stored in the previous version of the continual learning model, instead relying on a dedicated memory to store historical data samples, which inevitably leads to an expansion of the memory budget. In this paper, we argue that continual learning and unknown class identification should be tackled in conjunction. Therefore, we propose a new exemplar-free approach for 3D continual learning and the discovery of unknown classes through self-distillation. Our approach leverages the pseudo-labels generated by the model from the preceding task to improve the unknown predictions during training while simultaneously mitigating catastrophic forgetting. By integrating these pseudo-labels into the continual learning process, we achieve enhanced performance in handling unknown classes. We validate the efficacy of the proposed approach via comprehensive experiments on various splits of the ScanNet200 dataset, showcasing superior performance in continual learning and unknown class retrieval compared to the state-of-the-art. Our codes will be publicly released.
Perspective distortion (PD) causes unprecedented changes in shape, size, orientation, angles, and other spatial relationships of visual concepts in images. Precisely estimating camera intrinsic and extrinsic parameters is a challenging task that prevents synthesizing perspective distortion. Non-availability of dedicated training data poses a critical barrier to developing robust computer vision methods. Additionally, distortion correction methods make other computer vision tasks a multi-step approach and lack performance. In this work, we propose mitigating perspective distortion (MPD) by employing a fine-grained parameter control on a specific family of Möbius transform to model real-world distortion without estimating camera intrinsic and extrinsic parameters and without the need for actual distorted data. Also, we present a dedicated perspectively distorted benchmark dataset, ImageNet-PD, to benchmark the robustness of deep learning models against this new dataset. The proposed method outperforms on existing benchmarks, ImageNet-E and ImageNet-X. Additionally, it significantly improves performance on ImageNet-PD while consistently performing on standard data distribution. Further, our method shows improved performance on three PD-affected real-world applications: crowd counting, fisheye image recognition, and person re-identification. We will release source code, dataset, and models for foster further research.
3D Gaussian Splatting showcases notable advancements in photo-realistic and real-time novel view synthesis. However, it faces challenges in modeling mirror reflections, which exhibit substantial appearance variations from different viewpoints. To tackle this problem, we present MirrorGaussian, the first method for mirror scene reconstruction with real-time rendering based on 3D Gaussian Splatting. The key insight is grounded on the mirror symmetry between the real-world space and the virtual mirror space. We introduce an intuitive dual-rendering strategy that enables differentiable rasterization of both the real-world 3D Gaussians and the mirrored counterpart obtained by reflecting the former about the mirror plane. All 3D Gaussians are jointly optimized with the mirror plane in an end-to-end framework. MirrorGaussian achieves high-quality and real-time rendering in scenes with mirrors, empowering scene editing like adding new mirrors and objects. Comprehensive experiments on multiple datasets demonstrate that our approach significantly outperforms existing methods, achieving state-of-the-art results.
Out-of-distribution (OOD) detection is crucial for model reliability, as it identifies samples from unknown classes and reduces errors due to unexpected inputs. Vision-Language Models (VLMs) such as CLIP are emerging as powerful tools for OOD detection by integrating multi-modal information. However, the practical application of such systems is challenged by manual prompt engineering, which demands domain expertise and is sensitive to linguistic nuances. In this paper, we introduce \textbf{L}abel-dirven \textbf{A}utomated \textbf{P}rompt \textbf{T}uning (LAPT), a novel approach to OOD detection that reduces the need for manual prompt engineering. We develop distribution-aware prompts with in-distribution (ID) class names and negative labels mined automatically. Training samples linked to these class labels are collected autonomously via image synthesis and retrieval methods, allowing for prompt learning without manual effort. We utilize a simple cross-entropy loss for prompt optimization, with cross-modal and cross-distribution mixing strategies to reduce image noise and explore the intermediate space between distributions, respectively. The LAPT framework operates autonomously, requiring only ID class names as input and eliminating the need for manual intervention. With extensive experiments, LAPT consistently outperforms manually crafted prompts, setting a new standard for OOD detection. Moreover, LAPT not only enhances the distinction between ID and OOD samples, but also improves ID classification accuracy and strengthens generalization robustness to covariate shifts, resulting in outstanding performance in challenging full-spectrum OOD detection tasks. Codes will be released.
Synchronization is All You Need: Exocentric-to-Egocentric Transfer for Temporal Action Segmentation with Unlabeled Synchronized Video Pairs
PDF ↗We consider the problem of transferring a temporal action segmentation system initially designed for exocentric (fixed) cameras to an egocentric scenario, where wearable cameras capture video data. The conventional supervised approach requires the collection and labeling of a new set of egocentric videos to adapt the model, which is costly and time-consuming. Instead, we propose a novel methodology which performs the adaptation leveraging existing labeled exocentric videos and a new set of unlabeled, synchronized exocentric-egocentric video pairs, for which temporal action segmentation annotations do not need to be collected. We implement the proposed methodology with an approach based on knowledge distillation, which we investigate both at the feature and model level. To evaluate our approach, we introduce a new benchmark based on the Assembly101 dataset. Results demonstrate the feasibility and effectiveness of the proposed method against classic unsupervised domain adaptation and temporal sequence alignment approaches. Remarkably, without bells and whistles, our best model performs on par with supervised approaches trained on labeled egocentric data, without ever seeing a single egocentric label, achieving a +15.99% (28.59% vs 12.60%) improvement in the edit score on the Assembly101 dataset compared to a baseline model trained solely on exocentric data.
Dataset Distillation is used to create a concise, yet informative, synthetic dataset that can replace the original dataset for training purposes. Some leading methods in this domain prioritize long-range matching, involving the unrolling of training trajectories with a fixed number of steps ($N_{S}$) on the synthetic dataset to align with various expert training trajectories. However, traditional long-range matching methods possess an overfiting-like problem, the fixed step size $N_{S}$ forces synthetic dataset to distortedly conform seen expert training trajectories, resulting in a loss of generality—especially to those from unencountered architecture. We referred to this as the Accumulated Mismatching Problem (AMP). And we propose a new approach, Automatic Training Trajectories (ATT), which dynamically and adaptively adjusts trajectory length $N_{S}$ to address the AMP. Our method outperforms existing methods particularly in tests involving cross-architectures. Moreover, owing to its adaptive nature, it exhibits enhanced stability in the face of parameter variations. \keywords{Dataset Distillation \and Task-Specific Dataset Compression \and Dataset Condensation}
Generating creative combinatorial objects from two seemingly unrelated object texts is a challenging task in text-to-image synthesis, often hindered by a focus on emulating existing data distributions. In this paper, we develop a straightforward yet highly effective method, called balance swap-sampling. First, we propose a swapping mechanism that generates a novel combinatorial object image set by randomly exchanging intrinsic elements of two text embeddings through a cutting-edge diffusion model. Second, we introduce a balance swapping region to efficiently sample a small subset from the newly generated image set by balancing CLIP distances between the new images and their original generations, increasing the likelihood of accepting the high-quality combinations. Last, we employ a segmentation method to compare CLIP distances among the segmented components, ultimately selecting the most promising object from the sampled subset. Extensive experiments demonstrate that our approach outperforms recent SOTA T2I methods. Surprisingly, our results even rival those of human artists, such as frog-broccoli.
Recent generative models excel in creating high-quality single-human images but fail in complex multi-human scenarios, failing to capture accurate structural details like quantities, identity accuracy, layouts and postures. We introduce a novel approach, Chains, which enhances initial text prompts into detailed human conditions using a step-by-step process. Chains utilize a series of condition nodes—text, quantity, layout, skeleton, and 3D mesh—each undergoing an independent diffusion process. This enables high-quality human generation and advanced scene layout management in diffusion models. We evaluate Chains against a new benchmark for complex multi-human scene synthesis, showing superior performance in human quality and scene accuracy over existing methods. Remarkably, Chains achieves this with under 0.45 seconds for a 20-step inference, demonstrating both effectiveness and efficiency.
We propose a novel approach to the problem of estimating the fundamental matrix from point correspondences and their relative depths. Relative depths can be approximated from the scales of local features, which are commonly available or can be obtained from non-metric monocular depth estimates provided by popular deep learning-based methods. This makes the considered problem very relevant. To derive efficient solutions, we explore new geometric constraints on the fundamental matrix with known relative depths and present new algebraic constraints between the fundamental matrix and the translation vector. Using point correspondences and their relative depths, we derive novel efficient minimal solvers for two fully uncalibrated cameras, two cameras with different unknown focal lengths, and two cameras with equal unknown focal lengths, respectively. We propose different variants of these solvers based on the source of the relative depth information. We present detailed analyses and comparisons with state-of-the-art solvers, including results with 86,306 image pairs from three large-scale datasets.
The problem of designing a privacy-preserving camera (PPC) is considered. Previous designs rely on a static point spread function (PSF), optimized to prevent detection of private visual information, such as recognizable facial features. However, the PSF can be easily recovered by measuring the camera response to a point light source, making these cameras vulnerable to PSF inversion attacks. A new dynamic privacy preserving (DyPP) camera design is proposed to prevent such attacks. DyPPcameras rely on dynamic optical elements, such spatial light modulators, to implement a time-varying PSF, which changes from picture to picture. PSFs are drawn randomly with a learned manifold embedding, trained adversarially to simultaneously meet user-specified targets for privacy, such as face recognition accuracy, and task utility. Empirical evaluations on multiple privacy-preserving vision tasks demonstrate that the DyPP design is significantly more robust to PSF inversion attacks than previous PPCs. Furthermore, the hardware feasibility of the approach is validated by a proof-of-concept camera model.
3D surface reconstruction from images is essential for numerous applications. Recently, Neural Radiance Fields (NeRFs) have emerged as a promising framework for 3D modeling. However, NeRFs require accurate camera poses as input, and existing methods struggle to handle significantly noisy pose estimates (i.e., outliers), which are commonly encountered in real-world scenarios. To tackle this challenge, we present a novel approach that optimizes radiance fields with scene graphs to mitigate the influence of outlier poses. Our method incorporates an adaptive inlier-outlier confidence estimation scheme based on scene graphs, emphasizing images of high compatibility with the neighborhood and consistency in the rendering quality. We also introduce an effective intersection-over-union (IoU) loss to optimize the camera pose and surface geometry, together with a coarse-to-fine strategy to facilitate the training. Furthermore, we propose a new dataset containing typical outlier poses for a detailed evaluation. Experimental results on various datasets consistently demonstrate the effectiveness and superiority of our method over existing approaches, showcasing its robustness in handling outliers and producing high-quality 3D reconstructions.
Accurately recognizing a revisited place is crucial for embodied agents to localize and navigate. This requires visual representations to be distinct, despite strong variations in camera viewpoint and scene appearance. Existing visual place recognition pipelines encode the whole' image and search for matches. This poses a fundamental challenge in matching two images of the same place captured from different camera viewpoints: "the similarity of what overlaps can be dominated by the dissimilarity of what does not overlap". We address this by encoding and searching forimage segments' instead of the whole images. We propose to use open-set image segmentation to decompose an image into meaningful' entities (i.e., things and stuff). This enables us to create a novel image representation as a collection of multiple overlapping subgraphs connecting a segment with its neighboring segments, dubbed SuperSegment. Furthermore, to efficiently encode these SuperSegments into compact vector representations, we propose a novel factorized representation of feature aggregation. We show that retrieving these partial representations leads to significantly higher recognition recall than the typical whole image based retrieval. Our segments-based approach, dubbed SegVLAD, sets a new state-of-the-art in place recognition on a diverse selection of benchmark datasets, while being applicable toboth' generic and task-specialized image encoders. Finally, we demonstrate the potential of our method to ``revisit anything'' by evaluating our method on an object instance retrieval task, which bridges the two disparate areas of research: visual place recognition and object-goal navigation, through their common aim of recognizing goal objects specific to a place. We will make the source code publicly available.
Recently, 3D generative models have made impressive progress, enabling the generation of almost arbitrary 3D assets from text or image inputs. However, these approaches generate objects in isolation without any consideration for the scene where they will eventually be placed. In this paper, we propose a framework that allows for the stylization of an existing 3D asset to fit into a given 2D scene, and additionally produce a photorealistic composition as if the asset was placed within the environment. This not only opens up a new level of control for object stylization, for example, the same assets can be stylized to reflect changes in the environment, such as summer to winter or fantasy versus futuristic settings—but also makes the object-scene composition more controllable. We achieve this by combining modeling and optimizing the object's texture and environmental lighting through differentiable ray tracing with image priors from pre-trained text-to-image diffusion models. We demonstrate that our method is applicable to a wide variety of indoor and outdoor scenes and arbitrary objects.
Event cameras with high dynamic range ensure scene capture even in low-light conditions. However, night events exhibit patterns different from those captured during the day. This difference causes performance degradation when applying night events to a model trained solely on day events. This limitation persists due to a lack of annotated night events. To overcome the limitation, we aim to alleviate data imbalance by translating annotated day data into night events. However, generating events from different modalities challenges reproducing their unique properties. Accordingly, we propose an unpaired event-to-event day-to-night translation model that effectively learns to map from one domain to another using Diffusion GAN. The proposed translation model analyzes events in spatio-temporal dimension with wavelet decomposition and disentangled convolution layers. We also propose a new temporal contrastive learning with a novel shuffling and sampling strategy to regularize temporal continuity. To validate the efficacy of the proposed methodology, we redesign metrics for evaluating events translated in an unpaired setting, aligning them with the event modality for the first time. Our framework shows the successful day-to-night event translation while preserving the characteristics of events. In addition, through our translation method, we facilitate event-based modes to learn about night events by translating annotated day events into night events. Our approach effectively mitigates the performance degradation of applying real night events to downstream tasks.
Conventional multi-label recognition methods often focus on label confidence, frequently overlooking the pivotal role of partial order relations consistent with human preference. To resolve these issues, we introduce a novel method for multimodal label relevance ranking, named Label Relevance Ranking with Proximal Policy Optimization (LR\textsuperscript{2}PPO), which effectively discerns partial order relations among labels. LR\textsuperscript{2}PPO first utilizes partial order pairs in the target domain to train a reward model, which aims to capture human preference intrinsic to the specific scenario. Furthermore, we meticulously design state representation and a policy loss tailored for ranking tasks, enabling LR\textsuperscript{2}PPO to boost the performance of label relevance ranking model and largely reduce the requirement of partial order annotation for transferring to new scenes. To assist in the evaluation of our approach and similar methods, we further propose a novel benchmark dataset, LRMovieNet, featuring multimodal labels and their corresponding partial order data. Extensive experiments demonstrate that our LR\textsuperscript{2}PPO algorithm achieves state-of-the-art performance, proving its effectiveness in addressing the multimodal label relevance ranking problem. Codes and the proposed LRMovieNet dataset are publicly available at \url{https://github.com/ChazzyGordon/LR2PPO}.
Towards Dual Transparent Liquid Level Estimation in Biomedical Lab: Dataset, Methods and Practice
PDF ↗“Dual Transparent Liquid” refers to a liquid and its container, both being transparent. Accurately estimating the levels of such a liquid from arbitrary viewpoints is fundamental and crucial, especially in AI-guided autonomous biomedical laboratories for tasks like liquid dispensing, aspiration, and mixing. However, current methods for estimating liquid level focus on scenarios of a single instance captured from a fixed view. We propose a new paradigm for dual transparent liquid level estimation, including a dataset, methods, and practices. The dual transparent liquid dataset, named DTLD, comprises 27,458 images with four object instances captured from multiple views across three biomedical lab scenes. Based on DTLD, we propose an end-to-end learning method for detecting the liquid contact line, followed by an approach to estimate the liquid level. To enhance contact line detection, a color rectification module is proposed to stabilize the color distribution at the local region of the air-liquid interface. Additionally, our method surpasses the current best approach, reducing the mean absolute percentage error by a percentage of 43.4. The dataset and code will be available at https://github.com/dualtransparency/TCLD.
As extended reality (XR) is redefining how users interact with computing devices, research in human action recognition is gaining prominence. Typically, models deployed on immersive computing devices are static and limited to their default set of classes. The goal of our research is to provide users and developers with the capability to personalize their experience by adding new action classes to their device models continually. Importantly, a user should be able to add new classes in a low-shot and efficient manner, while this process should not require storing or replaying any of user's sensitive training data. We formalize this problem as privacy aware few-shot continual action recognition. Towards this end, we propose POET: Prompt Offset Tuning. While existing prompt tuning approaches have shown great promise for continual learning of image, text, and video modalities; they demand access to extensively pretrained transformers. Breaking away from this assumption, POET demonstrates the efficacy of prompt tuning a significantly lightweight backbone, pretrained exclusively on the base class data. We propose a novel spatio-temporal learnable prompt selection approach, and are the first to apply this prompting technique to Graph Neural Networks. To evaluate our method, we introduce two new benchmarks: (i) NTU RGB+D dataset for activity recognition (ii) SHREC-2017 dataset for hand gesture recognition. The code will be released upon acceptance.
The volume of unlabelled Earth observation (EO) data is huge, but many important applications lack labelled training data. However, EO data offers the unique opportunity to pair data from different modalities and sensors automatically based on geographic location and time, at virtually no human labor cost. We seize this opportunity to create a diverse multi-modal pretraining dataset at global scale. Using this new corpus of 1.2 million locations, we propose a Multi-Pretext Masked Autoencoder (MP-MAE) approach to learn general-purpose representations for optical satellite images. Our approach builds on the ConvNeXt V2 architecture, a fully convolutional masked autoencoder (MAE). Drawing upon a suite of multi-modal pretext tasks, we demonstrate that our MP-MAE approach outperforms both MAEs pretrained on ImageNet and MAEs pretrained on domain-specific satellite images. This is shown on several downstream tasks including image classification and semantic segmentation. We find that pretraining with multi-modal pretext tasks notably improves the linear probing performance compared to pretraining on optical satellite images only. This also leads to better label efficiency and parameter efficiency which are crucial aspects in global scale applications.