Current 3D Gaussian Splatting methods often overlook structured information, leading to disorganized 3D Gaussians that compromise memory and structure efficiency, particularly in Level-of-Detail (LOD) management. This inefficiency results in excessive memory use, limiting their application in resource-sensitive environments like virtual reality and interactive simulations. To overcome these challenges, we introduce a scalable Gaussian Soup that enables high-performance LOD management with progressively reduced memory usage. Our method utilizes triangle primitives with Gaussian splats embedded and adaptive pruning/growing strategies to ensure high-quality scene rendering with significantly reduced memory demands. By embedding neural Gaussians within the triangle primitives through the triangle-MLP, we achieve further memory savings while maintaining rendering fidelity. Experimental results demonstrate that our approach achieves consistently superior performance than recent leading techniques across various LOD while progressively reducing memory usage.
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Stereo video synthesis from monocular input is challenging in spatial computing and virtual reality due to the lack of high-quality stereo video pairs for training and the difficulty of maintaining spatio-temporal consistency between frames. Existing methods primarily address these issues by directly applying novel view synthesis (NVS) techniques to video, while facing limitations such as the inability to effectively represent dynamic scenes and the requirement for extensive training data. In this paper, we introduce a novel self-supervised stereo video synthesis paradigm via a video diffusion model, termed SpatialDreamer, which meets the challenges head-on. Firstly, to address the stereo video data insufficiency, we propose a Depth based Video Generation module DVG, which employs a forward-backward rendering mechanism to generate paired videos with geometric and temporal priors. Leveraging data generated by DVG, we propose RefinerNet along with a self-supervised synthetic framework designed to facilitate efficient and dedicated training.More importantly, we devise a consistency control module, which consists of a metric of stereo deviation strength and a Temporal Interaction Learning module TIL for geometric and temporal consistency ensurance respectively. We evaluated the proposed method against various benchmark methods, with the results showcasing its superior performance.
Deep neural networks (DNNs) often exhibit out-of-distribution (OOD) overconfidence, producing overly confident predictions on OOD samples. We attribute this issue to the inherent over-complexity of DNNs and investigate two key aspects: capacity and nonlinearity. First, we demonstrate that reducing model capacity through knowledge distillation can effectively mitigate OOD overconfidence. Second, we show that selectively reducing nonlinearity by removing ReLU operations further alleviates the issue. Building on these findings, we present a practical guide to model simplification, combining both strategies to significantly reduce OOD overconfidence. Extensive experiments validate the effectiveness of this approach in mitigating OOD overconfidence and demonstrate its superiority over state-of-the-art methods. Additionally, our simplification strategies can be combined with existing OOD detection techniques to further enhance OOD detection performance.
Recent advancements in vision-language models have enhanced performance by increasing the length of visual tokens, making them much longer than text tokens and significantly raising computational costs.However, we observe that the visual tokens generated by popular vision encoders, such as CLIP and SigLIP, contain significant redundancy. To address this, we introduce VisionZip, a simple yet effective method that selects a set of informative tokens for input to the language model, reducing visual token redundancy and improving efficiency while maintaining model performance. The proposed VisionZip can be widely applied to image and video understanding tasks and is well-suited for multi-turn dialogues in real-world scenarios, where previous methods tend to underperform.Experimental results show that VisionZip outperforms the previous state-of-the-art method by at least 5% performance gains across nearly all settings.Moreover, our method significantly enhances model inference speed, improving the prefilling time by 8xand enabling the LLaVA-Next 13B model to infer faster than the LLaVA-Next 7B model while achieving better results.Furthermore, we analyze the causes of this redundancy and encourage the community to focus on extracting better visual features rather than merely increasing token length. Our code is available at https://github.com/dvlab-research/VisionZip.
Multi-modal understanding plays a crucial role in artificial intelligence by enabling models to jointly interpret inputs from different modalities. However, conventional approaches such as contrastive learning often struggle with modality discrepancies, leading to potential misalignments. In this paper, we propose a novel class anchor alignment approach that leverages class probability distributions for multi-modal representation learning. Our method, Class-anchor-ALigned generative Modeling (CALM), encodes class anchors as prompts to generate and align class probability distributions for each modality, enabling more flexible alignment. Furthermore, we introduce a cross-modal probabilistic variational autoencoder to model uncertainty in the alignment, enhancing the ability to capture deeper relationships between modalities and data variations. Extensive experiments on four benchmark datasets demonstrate that our approach significantly outperforms state-of-the-art methods, especially in out-of-domain evaluations. This highlights its superior generalization capabilities in multi-modal representation learning.
Class-Incremental Learning (CIL) aims to learn new classes sequentially while retaining the knowledge of previously learned classes. Recently, pre-trained models (PTMs) combined with parameter-efficient fine-tuning (PEFT) have shown remarkable performance in rehearsal-free CIL without requiring exemplars from previous tasks. However, existing adapter-based methods, which incorporate lightweight learnable modules into PTMs for CIL, create new adapters for each new task, leading to both parameter redundancy and failure to leverage shared knowledge across tasks. In this work, we propose ContinuaL Low-Rank Adaptation (CL-LoRA), which introduces a novel dual-adapter architecture combining task-shared adapters to learn cross-task knowledge and task-specific adapters to capture unique features of each new task. Specifically, the shared adapters utilize random orthogonal matrices and leverage knowledge distillation with gradient reassignment to preserve essential shared knowledge. In addition, we introduce learnable block-wise weights for task-specific adapters, which mitigate inter-task interference while maintaining the model's plasticity. We demonstrate CL-LoRA consistently achieves promising performance under multiple benchmarks with reduced training and inference computation, establishing a more efficient and scalable paradigm for continual learning with pre-trained models.
Recent advancements in video autoencoders (Video AEs) have significantly improved the quality and efficiency of video generation. In this paper, we propose a novel and compact video autoencoder, VidTwin, that decouples video into two distinct latent spaces: Structure latent vectors, which capture overall content and global movement, and Dynamics latent vectors, which represent fine-grained details and rapid movements. Specifically, our approach leverages an Encoder-Decoder backbone, augmented with two submodules for extracting these latent spaces, respectively. The first submodule employs a Q-Former to extract low-frequency motion trends, followed by downsampling blocks to remove redundant content details. The second averages the latent vectors along the spatial dimension to capture rapid motion. Extensive experiments show that VidTwin achieves a high compression rate of 0.2% with high reconstruction quality (PSNR of 28.14 on the MCL-JCV dataset), and performs efficiently and effectively in downstream generative tasks. Moreover, our model demonstrates explainability and scalability, paving the way for future research in video latent representation and generation.
Underwater (UW) robotics applications require depth and restored images simultaneously in real-time, irrespective of whether the UW images are captured in good lighting conditions or not. Most of the UW image restoration and depth estimation methods have been devised for images under normal lighting. Consequently, they struggle to perform on poorly lit images. Even though artificial illumination can be used when there is insufficient ambient light, it can introduce non-uniform lighting artifacts in the restored images. Hence, the recovery of depth and restored images directly from Low-Light UW (LLUW) images is a critical requirement in marine applications. While a few works have attempted LLUW image restoration, there are no reported works on joint recovery of depth and clean image from LLUW images. We propose a Self-supervised Low-light Underwater Image and Depth recovery network (SelfLUID-Net) for joint estimation of depth and restored image in real-time from a single LLUW image. We have collected an Underwater Low-light Stereo Video (ULVStereo) dataset which is the first-ever UW dataset with stereo pairs of low-light and normally-lit UW images. For the dual tasks of image and depth recovery from a LLUW image, we effectively utilize the stereo data from ULVStereo that provides cues for both depth and illumination-independent clean image. We harness a combination of the UW image formation process, the Retinex model, and constraints enforced by the scene geometry for our self-supervised training. To handle occlusions, we additionally utilize monocular frames from our video dataset and propose a masking scheme to prevent dynamic transients, that do not respect the underlying scene geometry, from misguiding the learning process. Evaluations on five LLUW datasets demonstrate the superiority and generalization ability of our proposed SelfLUID-Net over existing state-of-the-art methods. The dataset ULVStereo is available at https://github.com/nishavarghese15/ULVStereo.
Most real-world image editing tasks require multiple sequential edits to achieve desired results. Current editing approaches, primarily designed for single-object modifications, struggle with sequential editing: especially with maintaining previous edits along with adapting new objects naturally into the existing content. These limitations significantly hinder complex editing scenarios where multiple objects need to be modified while preserving their contextual relationships. We address this fundamental challenge through two key proposals: enabling rough mask inputs that preserve existing content while naturally integrating new elements and supporting consistent editing across multiple modifications. Our framework achieves this through layer-wise memory, which stores latent representations and prompt embeddings from previous edits. We propose Background Consistency Guidance that leverages memorized latents to maintain scene coherence and Multi-Query Disentanglement in cross-attention that ensures natural adaptation to existing content. To evaluate our method, we present a new benchmark dataset incorporating semantic alignment metrics and interactive editing scenarios. Through comprehensive experiments, we demonstrate superior performance in iterative image editing tasks with minimal user effort, requiring only rough masks while maintaining high-quality results throughout multiple editing steps.
We present GroomLight, a novel method for relightable hair appearance modeling from multi-view images. Existing hair capture methods struggle to balance photorealistic rendering with relighting capabilities. Analytical material models, while physically grounded, often fail to fully capture appearance details. Conversely, neural rendering approaches excel at view synthesis but generalize poorly to novel lighting conditions. GroomLight addresses this challenge by combining the strengths of both paradigms. It employs an extended hair BSDF model to capture primary light transport and a light-aware residual model to reconstruct the remaining details. We further propose a hybrid inverse rendering pipeline to optimize both components, enabling high-fidelity relighting, view synthesis, and material editing. Extensive evaluations on real-world hair data demonstrate state-of-the-art performance of our method. Our project website is at: https://syntec-research.github.io/GroomLight.
Understanding intention and emotion from social media poses unique challenges due to the inherent uncertainty in multimodal data, where posts often contain incomplete or missing modalities. While this uncertainty reflects real-world scenarios, it remains underexplored within the computer vision community, particularly in conjunction with the intrinsic relationship between emotion and intention. To address these challenges, we introduce the Multimodal IntentioN and Emotion Understanding in the Wild (MINE) dataset, comprising over 20,000 topic-specific social media posts with natural modality variations across text, image, video, and audio. MINE is distinctively constructed to capture both the uncertain nature of multimodal data and the implicit correlations between intentions and emotions, providing extensive annotations for both aspects. To tackle these scenarios, we propose the Bridging Emotion-Intention via Implicit Label Reasoning (BEAR) framework. BEAR consists of two key components: a BEIFormer that leverages emotion-intention correlations, and a Modality Asynchronous Prompt that handles modality uncertainty. Experiments show that BEAR outperforms existing methods in processing uncertain multimodal data while effectively mining emotion-intention relationships for social media content understanding.
GarmentPile: Point-Level Visual Affordance Guided Retrieval and Adaptation for Cluttered Garments Manipulation
PDF ↗Cluttered garments manipulation poses significant challenges in robotics due to the complex, deformable nature of garments and intricate garment relations. Unlike single-garment manipulation, cluttered scenarios require managing complex garment entanglements and interactions, while maintaining garment cleanliness and manipulation stability. To address these demands, we propose to learn point-level affordance, the dense representation modeling the complex space and multi-modal manipulation candidates, with novel designs for the awareness of garment geometry, structure, and inter-object relations. Additionally, we introduce an adaptation module, informed by learned affordance, to reorganize cluttered garments into configurations conducive to manipulation. Our framework demonstrates effectiveness over environments featuring diverse garment types and pile scenarios in both simulation and the real world. Project page: https://garmentpile.github.io/.
High-resolution perception of visual details is crucial for daily tasks. Current vision pre-training, however, is still limited to low resolutions (e.g., 378 x 378 pixels) due to the quadratic cost of processing larger images. We introduce PS3 that scales CLIP-style vision pre-training to 4K resolution with a near-constant cost. Instead of contrastive learning on global image representation, PS3 is pre-trained by selectively processing local regions and contrasting them with local detailed captions, enabling high-resolution representation learning with greatly reduced computational overhead. The pre-trained PS3 is able to both encode the global image at low resolution and selectively process local high-resolution regions based on their saliency or relevance to a text prompt. When applying PS3 to multi-modal LLM (MLLM), the resulting model, named VILA-HD, significantly improves high-resolution visual perception compared to baselines without high-resolution vision pre-training such as AnyRes and S^2 while using up to 4.3x fewer tokens. PS3 also unlocks appealing scaling properties of VILA-HD, including scaling up resolution for free and scaling up test-time compute for better performance. Compared to state of the arts, VILA-HD outperforms previous MLLMs such as NVILA and Qwen2-VL across multiple benchmarks and achieves better efficiency than latest token pruning approaches. Finally, we find current benchmarks do not require 4K-resolution perception, which motivates us to propose 4KPro, a new benchmark of image QA at 4K resolution, on which VILA-HD outperforms all previous MLLMs, including a 14.5% improvement over GPT-4o, and a 3.2% improvement and 2.96x speedup over Qwen2-VL.
Recent advances in scene understanding benefit a lot from depth maps because of the 3D geometry information, especially in complex conditions (e.g., low light and overexposed). Existing approaches encode depth maps along with RGB images and perform feature fusion between them to enable more robust predictions. Taking into account that depth can be regarded as a geometry supplement for RGB images, a straightforward question arises: Do we really need to explicitly encode depth information with neural networks as done for RGB images? Based on this insight, in this paper, we investigate a new way to learn RGBD feature representations and present DFormerv2, a strong RGBD encoder that explicitly uses depth maps as geometry priors rather than encoding depth information with neural networks. Our goal is to extract the geometry clues from the depth and spatial distances among all the image patch tokens, which will then be used as geometry priors to allocate attention weights in self-attention. Extensive experiments demonstrate that DFormerv2 exhibits exceptional performance in various RGBD semantic segmentation benchmarks. Code is available at: https://github.com/VCIP-RGBD/DFormer.
Video-Text Retrieval (VTR) is a core task in multi-modal understanding, drawing growing attention from both academia and industry in recent years. While numerous VTR methods have achieved success, most of them assume accurate visual-text correspondences during training, which is difficult to ensure in practice due to ubiquitous noise, known as noisy correspondences (NC). In this paper, we rethink how to mitigate the NC from the perspective of representative reference features (termed agents), and propose a novel relation-aware purified consistency (RPC) network to amend direct pairwise correlation, including representative agents construction and relation-aware ranking distribution alignment. The proposed RPC enjoys several merits. First, to learn the agents well without any correspondence supervision, we customize the agents construction according to the three characteristics of reliability, representativeness, and resilience. Second, the ranking distribution-based alignment process leverages the structural information inherent in inter-pair relationships, making it more robust compared to individual comparisons. Extensive experiments on five datasets under different settings demonstrate the efficacy and robustness of our method.
Progress in Embodied AI has made it possible for end-to-end-trained agents to navigate in photo-realistic environments with high-level reasoning and zero-shot or language-conditioned behavior, but evaluations and benchmarks are still dominated by simulation. In this work, we focus on the fine-grained behavior of fast-moving real robots and present a large-scale experimental study involving \numepisodes navigation episodes in a real environment with a physical robot, where we analyze the type of reasoning emerging from end-to-end training. In particular, we study the presence of realistic dynamics which the agent learned for open-loop forecasting, and their interplay with sensing. We analyze the way the agent uses latent memory to hold elements of the scene structure and information gathered during exploration. We probe the planning capabilities of the agent, and find in its memory evidence for somewhat precise plans over a limited horizon. Furthermore, we show in a post-hoc analysis that the value function learned by the agent relates to long-term planning. Put together, our experiments paint a new picture on how using tools from computer vision and sequential decision making have led to new capabilities in robotics and control. An interactive tool is available at https://visual-navigation-reasoning.github.io
We present SynShot, a novel method for the few-shot inversion of a drivable head avatar based on a synthetic prior. We tackle three major challenges. First, training a controllable 3D generative network requires a large number of diverse sequences, for which pairs of images and high-quality tracked meshes are not always available. Second, the use of real data is strictly regulated (e.g., under the General Data Protection Regulation, which mandates frequent deletion of models and data to accommodate a situation when participant's consent is withdrawn). Synthetic data, free from these constraints, is an appealing alternative. Third, state-of-the-art monocular avatar models struggle to generalize to new views and expressions, lacking a strong prior and often overfitting to a specific viewpoint distribution. Inspired by machine learning models trained solely on synthetic data, we propose a method that learns a prior model from a large dataset of synthetic heads with diverse identities, expressions, and viewpoints. With few input images, SynShot fine-tunes the pretrained synthetic prior to bridge the domain gap, modeling a photorealistic head avatar that generalizes to novel expressions and viewpoints. We model the head avatar using 3D Gaussian splatting and a convolutional encoder-decoder that outputs Gaussian parameters in UV texture space. To account for the different modeling complexities over parts of the head (e.g., skin vs hair), we embed the prior with explicit control for upsampling the number of per-part primitives. Compared to SOTA monocular and GAN-based methods, SynShot significantly improves novel view and expression synthesis.
SynerGen-VL: Towards Synergistic Image Understanding and Generation with Vision Experts and Token Folding
PDF ↗The remarkable success of Large Language Models (LLMs) has extended to the multimodal domain, achieving outstanding performance in image understanding and generation. Recent efforts to develop unified Multimodal Large Language Models (MLLMs) that integrate these capabilities have shown promising results. However, existing approaches often involve complex designs in model architecture or training pipeline, increasing the difficulty of model training and scaling. In this paper, we propose SynerGen-VL, a simple yet powerful encoder-free MLLM capable of both image understanding and generation. To address challenges identified in existing encoder-free unified MLLMs, we introduce the token folding mechanism and the vision-expert-based progressive alignment pretraining strategy, effectively supporting high-resolution image understanding while reducing training complexity. After being trained on large-scale mixed image-text data with a unified next-token prediction objective, SynerGen-VL achieves or surpasses the performance of existing encoder-free unified MLLMs with comparable or smaller parameter sizes, and narrows the gap with task-specific state-of-the-art models, highlighting a promising path toward future unified MLLMs. Our code and models shall be released.
In this paper, we propose LSRNA, a novel framework for higher-resolution (exceeding 1K) image generation using diffusion models by leveraging super-resolution directly in the latent space. Existing diffusion models struggle with scaling beyond their training resolutions, often leading to structural distortions or content repetition. Reference-based methods address the issues by upsampling a low-resolution reference to guide higher-resolution generation. However, they face significant challenges: upsampling in latent space often causes manifold deviation, which degrades output quality. On the other hand, upsampling in RGB space tends to produce overly smoothed outputs. To overcome these limitations, LSRNA combines Latent space Super-Resolution (LSR) for manifold alignment and Region-wise Noise Addition (RNA) to enhance high-frequency details. Our extensive experiments demonstrate that integrating LSRNA outperforms state-of-the-art reference-based methods across various resolutions and metrics, while showing the critical role of latent space upsampling in preserving detail and sharpness. The code will be available at https://github.com/3587jjh/LSRNA https://github.com/3587jjh/LSRNA.
Deep neural networks remain vulnerable to statistical variations in data, even with advances in normalization techniques. Existing methods use fixed-size normalization sets, restricting their adaptability to evolving and diverse data characteristics. We introduce Dynamic Group Normalization (DGN), a framework that dynamically adjusts channel grouping based on statistical awareness, ensuring a flexible and optimized formation of channel groups. By leveraging an efficient spatio-temporal mechanism, DGN continuously evaluates inter-channel relationships within layers and across training epochs, ensuring robust and responsive adaptation to the updated data statistics. Extensive evaluations of 34 architectures and 11 computer vision benchmarks show the consistent superiority of DGN over traditional normalization methods. It achieves significant accuracy gains in classification, detection, and segmentation tasks while maintaining computational efficiency. Moreover, it outperforms traditional methods in challenging scenarios, including out-of-distribution generalization, imbalanced long-tailed distributions, and corrupted data.