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Xinyuan Chang, Maixuan Xue, Xinran Liu, Zheng Pan, Xing Wei

Ensuring adherence to traffic sign regulations is essential for both human and autonomous vehicle navigation. While current online mapping solutions often prioritize the construction of the geometric and connectivity layers of HD maps, overlooking the construction of the traffic regulation layer within HD maps. Addressing this gap, we introduce MapDR, a novel dataset designed for the extraction of Driving Rules from traffic signs and their association with vectorized, locally perceived HD Maps. MapDR features over 10,000 annotated video clips that capture the intricate correlation between traffic sign regulations and lanes. Built upon this benchmark and the newly defined task of integrating traffic regulations into online HD maps, we provide modular and end-to-end solutions: VLE-MEE and RuleVLM, offering a strong baseline for advancing autonomous driving technology. It fills a critical gap in the integration of traffic sign rules, contributing to the development of reliable autonomous driving systems.

Yuqian Yuan, Hang Zhang, Wentong Li, Zesen Cheng, Boqiang Zhang, Long Li, Xin Li, Deli Zhao, Wenqiao Zhang, Yueting Zhuang 等

Video Large Language Models (Video LLMs) have recently exhibited remarkable capabilities in general video understanding.However, they mainly focus on holistic comprehension and struggle with capturing fine-grained spatial and temporal details. Besides, the lack of high-quality object-level video instruction data and a comprehensive benchmark further hinders their advancements. To tackle these challenges, we introduce the VideoRefer Suite to empower Video LLM for finer-level spatial-temporal video understanding, i.e., enabling perception and reasoning on any objects throughout the video. Specially, we thoroughly develop VideoRefer Suite across three essential aspects: dataset, model, and benchmark. Firstly, we introduce a multi-agent data engine to meticulously curate a large-scale, high-quality object-level video instruction dataset, termed VideoRefer-700K. Next, we present the VideoRefer model, which equips a versatile spatial-temporal object encoder to capture precise regional and sequential representations. Finally, we meticulously create a VideoRefer-Bench to comprehensively assess the spatial-temporal understanding capability of a Video LLM, evaluating it across various aspects. Extensive experiments and analyses demonstrate that our VideoRefer model not only achieves promising performance on video referring benchmarks but also facilitates general video understanding capabilities. Our codes, models, and dataset will be made publicly available.

Lei Lai, Zekai Yin, Eshed Ohn-Bar

We introduce ZeroVO, a novel visual odometry (VO) algorithm that achieves zero-shot generalization across diverse cameras and environments, overcoming limitations in existing methods that depend on predefined or static camera calibration setups. Our approach incorporates three main innovations. First, we design a calibration-free, geometry-aware network structure capable of handling noise in estimated depth and camera parameters. Second, we introduce a language-based prior that infuses semantic information to enhance robust feature extraction and generalization to previously unseen domains. Third, we develop a flexible, semi-supervised training paradigm that iteratively adapts to new scenes using unlabeled data, further boosting the models' ability to generalize across diverse real-world scenarios. We analyze complex autonomous driving contexts, demonstrating over 30% improvement against prior methods on three standard benchmarks--KITTI, nuScenes, and Argoverse 2--as well as a newly introduced, high-fidelity synthetic dataset derived from Grand Theft Auto (GTA). By not requiring fine-tuning or camera calibration, our work broadens the applicability of VO, providing a versatile solution for real-world deployment at scale.

Yuhao Li, Xinyue Chen, Hongkai Li, Xiaorong Pu, Peng Jin, Yazhou Ren

Sign language is a visual language expressed through complex movements of the upper body. The human skeleton plays a critical role in sign language recognition due to its good separation from the video background. However, mainstream skeleton-based sign language recognition models often overly focus on the natural connections between joints, treating sign language as ordinary human movements, which neglects its linguistic characteristics. We believe that just as letters form words, each sign language gloss can also be decomposed into smaller visual symbols. To fully harness the potential of skeleton data, this paper proposes a novel joint fusion strategy and a visual symbol attention model. Specifically, we first input the complete set of skeletal joints, and after dynamically exchanging joint information, we discard the parts with the weakest connections to other joints, resulting in a fused, simplified skeleton. Then, we group the joints most likely to express the same visual symbol and discuss the joint movements within each group separately. To validate the superiority of our method, we conduct extensive experiments on multiple public benchmark datasets. The results show that, without complex pre-training, we still achieve new state-of-the-art performance.

Aishwarya Agarwal, Srikrishna Karanam, Vineet Gandhi

We consider the problem of single-source domain generalization. Existing methods typically rely on extensive augmentations to synthetically cover diverse domains during training. However, they struggle with semantic shifts (e.g., background and viewpoint changes), as they often learn global features instead of local concepts that tend to be domain invariant. To address this gap, we propose an approach that compels models to leverage such local concepts during prediction. Given no suitable dataset with per-class concepts and localization maps exists, we first develop a novel pipeline to generate annotations by exploiting the rich features of diffusion and large-language models. Our next innovation is TIDE, a novel training scheme with a concept saliency alignment loss that ensures model focus on the right per-concept regions and a local concept contrastive loss that promotes learning domain-invariant concept representations. This not only gives a robust model but also can be visually interpreted using the predicted concept saliency maps. Given these maps at test time, our final contribution is a new correction algorithm that uses the corresponding local concept representations to iteratively refine the prediction until it aligns with prototypical concept representations that we store at the end of model training. We evaluate our approach extensively on four standard DG benchmark datasets and substantially outperform the current state-of-the-art (12% improvement on average) while also demonstrating that our predictions can be visually interpreted.

Jiarui Wang, Huiyu Duan, Guangtao Zhai, Juntong Wang, Xiongkuo Min

The rapid advancement of large multimodal models (LMMs) has led to the rapid expansion of artificial intelligence generated videos (AIGVs), which highlights the pressing need for effective video quality assessment (VQA) models designed specifically for AIGVs. Current VQA models generally fall short in accurately assessing the perceptual quality of AIGVs due to the presence of unique distortions, such as unrealistic objects, unnatural movements, or inconsistent visual elements. To address this challenge, we first present AIGVQA-DB, a large-scale dataset comprising 36,576 AIGVs generated by 15 advanced text-to-video models using 1,048 diverse prompts. With these AIGVs, a systematic annotation pipeline including scoring and ranking processes is devised, which collects 370k expert ratings to date. Based on AIGVQA-DB, we further introduce AIGV-Assessor, a novel VQA model that leverages spatiotemporal features and LMM frameworks to capture the intricate quality attributes of AIGVs, thereby accurately predicting precise video quality scores and video pair preferences. Through comprehensive experiments on both AIGVQA-DB and existing AIGV databases, AIGV-Assessor demonstrates state-of-the-art performance, significantly surpassing existing scoring or evaluation methods in terms of multiple perceptual quality dimensions. The dataset and code are released at https://github.com/IntMeGroup/AIGV-Assessor.

Jiayang Ao, Yanbei Jiang, Qiuhong Ke, Krista A. Ehinger

Understanding and reconstructing occluded objects is a challenging problem, especially in open-world scenarios where categories and contexts are diverse and unpredictable. Traditional methods, however, are typically restricted to closed sets of object categories, limiting their use in complex, open-world scenes. We introduce Open-World Amodal Appearance Completion, a training-free framework that expands amodal completion capabilities by accepting flexible text queries as input. Our approach generalizes to arbitrary objects specified by both direct terms and abstract queries. We term this capability reasoning amodal completion, where the system reconstructs the full appearance of the queried object based on the provided image and language query. Our framework unifies segmentation, occlusion analysis, and inpainting to handle complex occlusions and generates completed objects as RGBA elements, enabling seamless integration into applications such as 3D reconstruction and image editing. Extensive evaluations demonstrate the effectiveness of our approach in generalizing to novel objects and occlusions, establishing a new benchmark for amodal completion in open-world settings. Code and datasets available: https://github.com/saraao/amodal.

Xinshuai Song, Weixing Chen, Yang Liu, Weikai Chen, Guanbin Li, Liang Lin

Existing Vision-Language Navigation (VLN) methods primarily focus on single-stage navigation, limiting their effectiveness in multi-stage and long-horizon tasks within complex and dynamic environments. To address these limitations, we propose a novel VLN task, named Long-Horizon Vision-Language Navigation (LH-VLN), which emphasizes long-term planning and decision consistency across consecutive subtasks. Furthermore, to support LH-VLN, we develop an automated data generation platform NavGen, which constructs datasets with complex task structures and improves data utility through a bidirectional, multi-granularity generation approach. To accurately evaluate complex tasks, we construct the Long-Horizon Planning and Reasoning in VLN (LHPR-VLN) benchmark consisting of 3,260 tasks with an average of 150 task steps, serving as the first dataset specifically designed for the long-horizon vision-language navigation task. Furthermore, we propose Independent Success Rate (ISR), Conditional Success Rate (CSR), and CSR weight by Ground Truth (CGT) metrics, to provide fine-grained assessments of task completion. To improve model adaptability in complex tasks, we propose a novel Multi-Granularity Dynamic Memory (MGDM) module that integrates short-term memory blurring with long-term memory retrieval to enable flexible navigation in dynamic environments. Our platform, benchmark and method supply LH-VLN with a robust data generation pipeline, comprehensive model evaluation dataset, reasonable metrics, and a novel VLN model, establishing a foundational framework for advancing LH-VLN.

Pratheba Selvaraju, Victoria Fernandez Abrevaya, Timo Bolkart, Rick Akkerman, Tianyu Ding, Faezeh Amjadi, Ilya Zharkov

Reconstructing 3D face models from a single image is an inherently ill-posed problem, which becomes even more challenging in the presence of occlusions. In addition to fewer available observations, occlusions introduce an extra source of ambiguity where multiple reconstructions can be equally valid. Despite the ubiquity of the problem, very few methods address its multi-hypothesis nature. In this paper we introduce OFER, a novel approach for single-image 3D face reconstruction that can generate plausible, diverse, and expressive 3D faces, even under strong occlusions. Specifically, we train two diffusion models to generate a shape and expression coefficients of face parametric model, conditioned on the input image. This approach captures the multi-modal nature of the problem, generating a distribution of solutions as output. However, to maintain consistency across diverse expressions, the challenge is to select the best matching shape. To achieve this, we propose a novel ranking mechanism that sorts the outputs of the shape diffusion network based on predicted shape accuracy scores. We evaluate our method using standard benchmarks and introduce CO-545, a new protocol and dataset designed to assess the accuracy of expressive faces under occlusion. Our results show improved performance over occlusion-based methods, while also enabling the generation of diverse expressions for a given image.

Liyan Chen, Huangying Zhan, Kevin Chen, Xiangyu Xu, Qingan Yan, Changjiang Cai, Yi Xu

We introduce ActiveGAMER, an active mapping system that utilizes 3D Gaussian Splatting (3DGS) to achieve high-quality, real-time scene mapping and exploration. Unlike traditional NeRF-based methods, which are computationally demanding and restrict active mapping performance, our approach leverages the efficient rendering capabilities of 3DGS, allowing effective and efficient exploration in complex environments.The core of our system is a rendering-based information gain module that dynamically identifies the most informative viewpoints for next-best-view planning, enhancing both geometric and photometric reconstruction accuracy. ActiveGAMER also integrates a carefully balanced framework, combining coarse-to-fine exploration, post-refinement, and a global-local keyframe selection strategy to maximize reconstruction completeness and fidelity.Our system autonomously explores and reconstructs environments with state-of-the-art geometric and photometric accuracy and completeness, significantly surpassing existing approaches in both aspects. Extensive evaluations on benchmark datasets such as Replica and MP3D highlight ActiveGAMER's effectiveness in active mapping tasks.

Aditya Prakash, Benjamin Lundell, Dmitry Andreychuk, David Forsyth, Saurabh Gupta, Harpreet Sawhney

We tackle the novel problem of predicting 3D hand motion and contact maps (or Interaction Trajectories) given a single RGB view, action text, and a 3D contact point on the object as input. Our approach consists of (1) Interaction Codebook: a VQVAE model to learn a latent codebook of hand poses and contact points, effectively tokenizing interaction trajectories, (2) Interaction Predictor: a transformer-decoder module to predict the interaction trajectory from test time inputs by using an indexer module to retrieve a latent affordance from the learned codebook. To train our model, we develop a data engine that extracts 3D hand poses and contact trajectories from the diverse HoloAssist dataset. We evaluate our model on a benchmark that is 2.5-10X larger than existing works, in terms of diversity of objects and interactions observed, and test for generalization of the model across object categories, action categories, tasks, and scenes. Experimental results show the effectiveness of our approach over transformer & diffusion baselines across all settings.

Han Hu, Wenli Du, Peng Liao, Bing Wang, Siyuan Fan

Due to the interference of background noise, existing video anomaly detection methods are prone to detect some normal events in complex scenes as anomalies. Meanwhile, we note that the diversity of normal patterns has not been adequately considered, i.e., the normal events that are worthy of reference in the test data have not been properly utilized, which raises the risk of missed and false detections. In this work, we combine the tasks of next-frame prediction and predicted-frame reconstruction to propose a noise-resistant video anomaly detection method. For the prediction task, we develop an RGB Error-Guided Multiscale Predictive Coding (EG-MPC) framework to overcome the interference of background noise on the learning of appearance and motion features of objects at various scales, thus achieving high-quality frame prediction. For the reconstruction task, we introduce the Dynamic Memory Modules (DMMs) into the reconstruction network, and design sparse aggregation and selective update strategies for the memory items in the DMMs to effectively represent diverse normal patterns while increasing the difficulty of reconstructing anomalies, thus making it easier to distinguish between normal and abnormal frames. Extensive experiments on four benchmark datasets demonstrate that our proposed method outperforms state-of-the-art approaches, especially in complex scenarios.

Zixuan Chen, Yujin Wang, Xin Cai, Zhiyuan You, Zheming Lu, Fan Zhang, Shi Guo, Tianfan Xue

Capturing high dynamic range (HDR) scenes is one of the most important issues in camera design. Majority of cameras use exposure fusion, which fuses images captured by different exposure levels, to increase dynamic range. However, this approach can only handle images with limited exposure difference, normally 3-4 stops. When applying to very high dynamic range scenes where a large exposure difference is required, this approach often fails due to incorrect alignment or inconsistent lighting between inputs, or tone mapping artifacts. In this work, we propose UltraFusion, the first exposure fusion technique that can merge inputs with 9 stops differences. The key idea is that we model exposure fusion as a guided inpainting problem, where the under-exposed image is used as a guidance to fill the missing information of over-exposed highlights in the over-exposed region. Using an under-exposed image as a soft guidance, instead of a hard constraint, our model is robust to potential alignment issue or lighting variations. Moreover, by utilizing the image prior of the generative model, our model also generates natural tone mapping, even for very high-dynamic range scenes. Our approach outperforms HDR-Transformer on latest HDR benchmarks. Moreover, to test its performance in ultra high dynamic range scenes, we capture a new real-world exposure fusion benchmark, UltraFusion dataset, with exposure differences up to 9 stops, and experiments show that UltraFusion can generate beautiful and high-quality fusion results under various scenarios. Code and data will be available at https://openimaginglab.github.io/UltraFusion.

Huaize Liu, Wenzhang Sun, Donglin Di, Shibo Sun, Jiahui Yang, Changqing Zou, Hujun Bao

The generation of talking avatars has achieved significant advancements in precise audio synchronization. However, crafting lifelike talking head videos requires capturing a broad spectrum of emotions and subtle facial expressions. Current methods face fundamental challenges: a) the absence of frameworks for modeling single basic emotional expressions, which restricts the generation of complex emotions such as compound emotions; b) the lack of comprehensive datasets rich in human emotional expressions, which limits the potential of models. To address these challenges, we propose the following innovations: 1) the Mixture of Emotion Experts (MoEE) model, which decouples six fundamental emotions to enable the precise synthesis of both singular and compound emotional states; 2) the DH-FaceEmoVid-150 dataset, specifically curated to include six prevalent human emotional expressions as well as four types of compound emotions, thereby expanding the training potential of emotion-driven models; 3) an emotion-to-latents module that leverages multimodal inputs, aligning diverse control signals--such as audio, text, and labels--to enhance audio-driven emotion control. Through extensive quantitative and qualitative evaluations, we demonstrate that the MoEE framework, in conjunction with the DH-FaceEmoVid-150 dataset, excels in generating complex emotional expressions and nuanced facial details, setting a new benchmark in the field. These datasets will be publicly released.

Yanqing Shen, Turcan Tuna, Marco Hutter, Cesar Cadena, Nanning Zheng

Place recognition is essential to maintain global consistency in large-scale localization systems. While research in urban environments has progressed significantly using LiDARs or cameras, applications in natural forest-like environments remain largely underexplored. Furthermore, forests present particular challenges due to high self-similarity and substantial variations in vegetation growth over time. In this work, we propose a robust LiDAR-based place recognition method for natural forests, ForestLPR. We hypothesize that a set of cross-sectional images of the forest's geometry at different heights contains the information needed to recognize revisiting a place. The cross-sectional images are represented by bird's-eye view (BEV) density images of horizontal slices of the point cloud at different heights. Our approach utilizes a visual transformer as the shared backbone to produce sets of local descriptors and introduces a multi-BEV interaction module to attend to information at different heights adaptively. It is followed by an aggregation layer that produces a rotation-invariant place descriptor. We evaluated the efficacy of our method extensively on real-world data from public benchmarks as well as robotic datasets and compared it against the state-of-the-art (SOTA) methods. The results indicate that ForestLPR has consistently good performance on all evaluations and achieves an average increase of 7.38% and 9.11% on Recall@1 over the closest competitor on intra-sequence loop closure detection and inter-sequence re-localization, respectively, validating our hypothesis.

Tuo Cao, Fei Luo, Jiongming Qin, Yu Jiang, Yusen Wang, Chunxia Xiao

Traditional methods in pose estimation often rely on precise 3D models or additional data such as depth and normals, limiting their generalization, especially when objects undergo large translations or rotations. We propose iG-6DoF, a novel model-free 6D pose estimation method iterative 3D Gaussian Splatting to estimate the pose of unseen objects. We first estimates an initial pose by leveraging multi-scale data augmentation and the rotation-equivariant features to create a better pose hypothesis from a set of candidates. Then, we propose an iterative 3DGS approach through iteratively rendering and comparing the rendered image with the input image to further progressively improve pose estimation accuracy. The proposed end-to-end network consists of an object detector, a multi-scale rotation-equivariant feature based initial pose estimator, and a coarse-to-fine pose refiner. Such combination allows our method to focus on the target object in a complex scene and deal with large movement and weak textures.Such framework allows to deal with large movement and weak texture and complex scene. We conduct extensive experiments on benchmark and real datasets. Our method achieves state-of-the-art results on the LINEMOD, OnePose-LowTexture, and GenMOP datasets, demonstrating its strong generalization to unseen objects and robustness across various scenes.

Kumail Alhamoud, Shaden Alshammari, Yonglong Tian, Guohao Li, Philip H.S. Torr, Yoon Kim, Marzyeh Ghassemi

Many practical vision-language applications require models that understand negation, e.g., when using natural language to retrieve images which contain certain objects but not others. Despite advancements in vision-language models (VLMs) through large-scale training, their ability to comprehend negation remains underexplored. This study addresses the question: how well do current VLMs understand negation? We introduce \benchmark , a new benchmark designed to evaluate negation understanding across 18 task variations and 79k examples spanning image, video, and medical datasets. The benchmark consists of two core tasks designed to evaluate negation understanding in diverse multimodal settings: Retrieval with Negation and Multiple Choice Questions with Negated Captions. Our evaluation reveals that modern VLMs struggle significantly with negation, often performing at chance level. To address these shortcomings, we explore a data-centric approach wherein we finetune CLIP models on large-scale synthetic datasets containing millions of negated captions. We show that this approach can result in a 10% increase in recall on negated queries and a 28% boost in accuracy on multiple-choice questions with negated captions.

Qiang Zou, Shuli Cheng, Jiayi Chen

Cross-modal hashing is a promising approach for efficient data retrieval and storage optimization. However, contemporary methods exhibit significant limitations in semantic preservation, contextual integrity, and information redundancy, which constrains retrieval efficacy. We present PromptHash, an innovative framework leveraging affinity prompt-aware collaborative learning for adaptive cross-modal hashing. We propose an end-to-end framework for affinity-prompted collaborative hashing, with the following fundamental technical contributions: (i) a text affinity prompt learning mechanism that preserves contextual information while maintaining parameter efficiency, (ii) an adaptive gated selection fusion architecture that synthesizes State Space Model with Transformer network for precise cross-modal feature integration, and (iii) a prompt affinity alignment strategy that bridges modal heterogeneity through hierarchical contrastive learning. To the best of our knowledge, this study presents the first investigation into affinity prompt awareness within collaborative cross-modal adaptive hash learning, establishing a paradigm for enhanced semantic consistency across modalities. Through comprehensive evaluation on three benchmark multi-label datasets, PromptHash demonstrates substantial performance improvements over existing approaches. Notably, on the NUS-WIDE dataset, our method achieves significant gains of 18.22% and 18.65% in image-to-text and text-to-image retrieval tasks, respectively. The code is publicly available at https://github.com/ShiShuMo/PromptHash.

Yudong Han, Qingpei Guo, Liyuan Pan, Liu Liu, Yu Guan, Ming Yang

The challenge in LLM-based video understanding lies in preserving visual and semantic information in long videos while maintaining a memory-affordable token count. However, redundancy and correspondence in videos have hindered the performance potential of existing methods. Through statistical learning on current datasets, we observe that redundancy occurs in both repeated and answer-irrelevant frames, and the corresponding frames vary with different questions. This suggests the possibility of adopting dynamic encoding to balance detailed video information preservation with token budget reduction. To this end, we propose a dynamic cooperative network, DynFocus, for memory-efficient video encoding in this paper. Specifically, i) a Dynamic Event Prototype Estimation (DPE) module to dynamically select meaningful frames for question answering; (ii) a Compact Cooperative Encoding (CCE) module that encodes meaningful frames with detailed visual appearance and the remaining frames with sketchy perception separately. We evaluate our method on five publicly available benchmarks, and experimental results consistently demonstrate that our method achieves competitive performance.

Alan Baade, Changan Chen

Learning self-supervised visual correspondence is a long-studied task fundamental to visual understanding and human perception. However, existing correspondence methods largely focus on small image transformations, such as object tracking in high-framerate videos or learning pixel-to-pixel mappings between images with high view overlap. This severely limits their application in dynamic multi-view settings such as robot imitation learning. In this work, we introduce Predictive Cycle Consistency for learning object correspondence between extremely disjoint views of a scene without paired segmentation data. Our technique bootstraps object correspondence pseudolabels from raw image segmentations using conditional grayscale colorization and a cycle-consistency refinement prior. We then train deep ViTs on these pseudolabels, which we use to generate higher-quality pseudolabels and iteratively train better correspondence models. We demonstrate the performance of our method under both extreme in-the-wild camera view changes and across large temporal gaps in video. Our approach beats all prior supervised and prior SoTA self-supervised correspondence models on the EgoExo4D correspondence benchmark (+6.7 IoU Exo Query) and the prior SoTA self-supervised methods SiamMAE and DINO V1&V2 on the DAVIS-2017 and LVOS datasets across large frame gaps.