Large multimodal models (LMMs) exhibit strong task generalization capabilities, offering new opportunities for zero-shot visual anomaly segmentation (ZSAS). However, existing LMM-based segmentation approaches still face fundamental limitations: anomaly concepts are inherently abstract and context-dependent, lacking stable visual prototypes, and the weak alignment between high-level semantic embeddings and pixel-level spatial features hinders precise anomaly localization. To address these challenges, we present AG-VAS (Anchor-Guided Visual Anomaly Segmentation), a new framework that expands the LMM vocabulary with three learnable semantic anchor tokens--[SEG], [NOR], and [ANO], establishing a unified anchor-guided segmentation paradigm. Specifically, [SEG] serves as an absolute semantic anchor that translates abstract anomaly semantics into explicit, spatially grounded visual entities (e.g., holes or scratches), while [NOR] and [ANO] act as relative anchors that model the contextual contrast between normal and abnormal patterns across categories. To further enhance cross-modal alignment, we introduce a Semantic-Pixel Alignment Module (SPAM) that aligns language-level semantic embeddings with high-resolution visual features, along with an Anchor-Guided Mask Decoder (AGMD) that performs anchor-conditioned mask prediction for precise anomaly localization. In addition, we curate Anomaly-Instruct20K, a large-scale instruction dataset that organizes anomaly knowledge into structured descriptions of appearance, shape, and spatial attributes, facilitating effective learning and integration of the proposed semantic anchors. Extensive experiments on six industrial and medical benchmarks demonstrate that AG-VAS achieves consistent state-of-the-art performance in the zero-shot setting.
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How to achieve vision-language (VL) tracking using natural language descriptions from a video sequence without relying on any bounding-box ground truth? In this work, we achieve this goal by tackling self-supervised VL tracking, which aims to evaluate tracking capabilities guided by natural language descriptions. We introduce \tracker, a novel self-supervised VL tracker that is capable of tracking any referred object by a language description. Unlike traditional methods that equally fuse all language and visual tokens, we propose an efficient Dynamic Token Aggregation Module, which treats each visual token unequally. The module consists of three main steps: i) Based on an anchor token, it selects multiple important target tokens from the template frame. ii) The selected target tokens are merged according to their attention scores and aggregated into the language tokens, thereby eliminating redundant visual token noise and enhancing semantic alignment. iii) Finally, the fused language tokens serve as guiding signals to extract potential target tokens from the search frame and propagate them to subsequent frames, enhancing temporal prompts and encouraging the tracker to autonomously learn instance tracking from unlabeled videos. This new modeling approach enables the effective self-supervised learning of language-guided tracking representations without the need for large-scale bounding box annotations. Extensive experiments on VL tracking benchmarks show that \tracker surpasses SOTA self-supervised methods.
Refer-Agent: A Collaborative Multi-Agent System with Reasoning and Reflection for Referring Video Object Segmentation
PDF ↗Referring Video Object Segmentation (RVOS) aims to segment objects in videos based on textual queries. Current methods mainly rely on large-scale supervised fine-tuning (SFT) of Multi-modal Large Language Models (MLLMs). However, this paradigm suffers from heavy data dependence and limited scalability against the rapid evolution of MLLMs. Although recent zero-shot approaches offer a flexible alternative, their performance remains significantly behind SFT-based methods, due to the straightforward workflow designs. To address these limitations, we propose Refer-Agent, a collaborative multi-agent system with alternating reasoning-reflection mechanisms. This system decomposes RVOS into step-by-step reasoning process. During reasoning, we introduce a Coarse-to-Fine frame selection strategy to ensure the frame diversity and textual relevance, along with a Dynamic Focus Layout that adaptively adjusts the agent's visual focus.Furthermore, we propose a Chain-of-Reflection mechanism, which employs a Questioner-Responder pair to generate a self-reflection chain, enabling the system to verify intermediate results and generates feedback for next-round reasoning refinement. Extensive experiments on five challenging benchmarks demonstrate that Refer-Agent significantly outperforms state-of-the-art methods, including both SFT-based models and zero-shot approaches.Moreover, Refer-Agent is flexible and enables fast integration of new MLLMs without any additional fine-tuning costs. Code will be released.
Achieving human-level dexterity in robots via imitation learning from heterogeneous datasets is hindered by the challenge of cross-embodiment skill transfer, particularly for high-DoF robotic hands. Existing methods, often relying on 2D observations and temporal-centric action representation, struggle to capture 3D spatial relations and fail to handle embodiment heterogeneity. This paper proposes the Structural Action Transformer (SAT), a new 3D dexterous manipulation policy that challenges this paradigm by introducing a structural-centric perspective. We reframe each action chunk not as a temporal sequence, but as a variable-length, unordered sequence of joint-wise trajectories. This structural formulation allows a Transformer to natively handle heterogeneous embodiments, treating the joint count as a variable sequence length. To encode structural priors and resolve ambiguity, we introduce an Embodied Joint Codebook that embeds each joint's functional role and kinematic properties. Our model learns to generate these trajectories from 3D point clouds via a continuous-time flow matching objective. We validate our approach by pre-training on large-scale heterogeneous datasets and fine-tuning on simulation and real-world dexterous manipulation tasks. Our method consistently outperforms all baselines, demonstrating superior sample efficiency and effective cross-embodiment skill transfer. This structural-centric representation offers a new path toward scaling policies for high-DoF, heterogeneous manipulators.
Understanding and reconstructing the complex geometry and motion of dynamic 4D scenes from video remains a formidable challenge in computer vision. This paper introduces D4RT, a simple yet powerful feedforward network designed to efficiently solve this task. D4RT utilizes a unified transformer architecture to jointly infer depth, spatio-temporal correspondence, and full camera parameters from a single video. Its core innovation is a novel mechanism that sidesteps the heavy computation of dense, per-frame decoding and the complexity of managing multiple, task-specific decoders. Our unified decoding interface allows the model to independently and efficiently probe the 3D position of any point in space and time. The result is a lightweight and highly scalable method that enables remarkably efficient training and inference. We demonstrate that our approach sets a new state-of-the-art, outperforming previous methods across a wide spectrum of 4D reconstruction tasks.
DynFusion: Rethinking Condition Fusion for Adaptive Multi-Conditional Text-to-Image Generation
PDF ↗Text-to-image diffusion models have achieved remarkable progress, generating visually realistic and semantically coherent images from textual prompts. However, natural language alone lacks the precision required for design-centric applications that demand strict spatial and structural fidelity--particularly when representing complex concepts that integrate multi-level information, such as product or scene design. To address this limitation, controllable diffusion frameworks introduce auxiliary conditions (e.g., depth, edge, or reference images) to guide the generative process. Models like ControlNet and IP-Adapter effectively inject such priors, improving structural or appearance alignment. Yet, real-world design tasks rarely depend on a single type of condition. They often require simultaneous integration of multiple heterogeneous cues--for instance, preserving spatial layout from depth maps, structural outlines from edge maps, and stylistic attributes from reference images. Current approaches either handle only one condition or naively stack multiple ones, resulting in computational inefficiency and conflicting guidance that degrade generation quality. This multi-condition inconsistency forms a critical bottleneck for applying diffusion models to real-world design workflows, motivating our proposed framework. We propose a data-driven adaptive condition fusion mechanism for multi-conditional diffusion. Our method introduces a novel condition adaptation module that dynamically selects and fuses subsets of conditions based on the diffusion timestep, task characteristics, and feature injection position. This adaptive strategy harmonizes diverse structural and appearance priors, achieving controllable yet flexible generation in complex design scenarios. Experiments demonstrate significant improvements in fidelity, consistency, and controllability across multi-condition tasks, establishing a new direction for practical, detail-preserving diffusion-based design generation.
Generalized Category Discovery (GCD) aims to transfer knowledge from known categories to automatically discover new, unseen ones while preserving recognition of the known classes. Despite recent progress, existing GCD approaches typically assume that all data are drawn from the same distribution, which is rarely valid in real-world scenarios. In practice, data often experience simultaneous domain shifts and novel category emergence, causing severe performance degradation of existing systems. To address this challenge, we propose CausalGCD, a causality-inspired framework designed to mitigate domain-shift bias in category discovery. Specifically, we first analyze the causal graph to uncover the relationships among key variables in cross-domain GCD. We then introduce the concept of causal dependency risk and propose a Causal Dependency Risk Estimator to capture causal semantics, further deriving a theoretically computable upper bound to optimize this risk under cross-domain GCD settings. Furthermore, we propose a Causal Geometric Manifold Constraint that enforces invariant manifold-level associations between known and unknown categories across domains, thereby facilitating robust discovery of novel classes. Extensive experiments on the SSB-C and DomainNet benchmarks demonstrate the effectiveness of CausalGCD and highlight the significance of causal reasoning in open-world category discovery.
Downscaling Intelligence: Exploring Perception and Reasoning Bottlenecks in Small Multimodal Models
PDF ↗Scaling up multimodal models has enabled remarkable advances in visual understanding and reasoning, but practical demands call for smaller, efficient systems. In this work, we conduct a principled analysis of downscaling intelligence in multimodal models, examining how reduced large language model (LLM) capacity affects multimodal capabilities. Our initial findings reveal an interesting trend: LLM downscaling disproportionately affects visual capabilities, rather than abilities inherited from the LLM. We then examine whether this drop mainly reflects the expected decline in visual reasoning or a more fundamental loss of perceptual abilities. Isolating the effect of LLM downscaling on perception, we find performance still drops sharply, often matching or exceeding the impact on reasoning. To address this bottleneck, we introduce visual extraction tuning, which explicitly trains the model to extract instruction-relevant visual details consistently across tasks. With these extracted visual details, we then apply step-by-step reasoning to generate answers. Together, these components form our Extract+Think approach, setting a new standard for efficiency and performance in this space.
Text-to-image (T2I) diffusion models such as SDXL and FLUX have achieved impressive photorealism, yet small-scale distortions remain pervasive in limbs, face, text and so on. Existing refinement approaches either perform costly iterative re-generation or rely on vision-language models (VLMs) with weak spatial grounding, leading to semantic drift and unreliable local edits. To close this gap, we propose **Agentic Retoucher**, a hierarchical decision-driven framework that reformulates post-generation correction as a human-like *perception-reasoning-action* loop.Specifically, we design (1) a **perception agent** that learns contextual saliency for fine-grained distortion localization under text-image consistency cues, (2) a **reasoning agent** that performs human-aligned inferential diagnosis via progressive preference alignment, and (3) an **action agent** that adaptively plans localized inpainting guided by user preference. This design integrates perceptual evidence, linguistic reasoning, and controllable correction into a unified, self-corrective decision process. To enable fine-grained supervision and quantitative evaluation, we further construct **GenBlemish-27K**, a dataset of 6K T2I images with 27K annotated artifact regions across 12 categories.Extensive experiments demonstrate that Agentic Retoucher consistently outperforms state-of-the-art methods in perceptual quality, distortion localization and human preference alignment, establishing a new paradigm for self-corrective and perceptually reliable T2I generation.
TriLite: Efficient Weakly Supervised Object Localization with Universal Visual Features and Tri-Region Disentanglement
PDF ↗Weakly supervised object localization (WSOL) aims to localize target objects in images using only image-level labels. Despite recent progress, many approaches still rely on multi-stage pipelines or full fine-tuning of large backbones, increasing training cost, while the broader WSOL community continues to face the challenge of partial object coverage. We present TriLite, a single-stage WSOL framework that leverages a frozen Vision Transformer with DINOv2 pre-training in a self-supervised manner, and introduces only a minimal number of trainable parameters (fewer than 800K on ImageNet-1K) for both classification and localization. At its core is the proposed TriHead module, which decomposes patch features into foreground, background, and ambiguous regions, thereby improving object coverage while suppressing spurious activations. By disentangling classification and localization objectives, TriLite effectively exploits the universal representations learned by self-supervised ViTs without requiring expensive end-to-end training. Extensive experiments on CUB-200-2011, ImageNet-1K, and OpenImages demonstrate that TriLite sets a new state of the art, while remaining significantly more parameter-efficient and easier to train than prior methods. Code is available at: https://github.com/ariansabaghi/TriLite
Rehearsal-based methods are the cornerstone of modern online class-incremental learning (OCIL), yet they face a fundamental challenge: the gradient of the current task often conflicts with that of the rehearsal data from the memory buffer, leading to catastrophic forgetting. Recent works have implicitly addressed this by using hypergradients, but the underlying mechanism has remained poorly understood. In this paper, we provide a formal analysis revealing that hypergradients mitigate forgetting by aligning task-specific gradients towards a common meta-objective, thereby reducing their conflict. However, we argue that this conflict-reducing alignment is inherently myopic--it only considers the immediate gradient directions, failing to account for the loss landscape geometry one step ahead. To overcome this limitation, we introduce a novel framework: Lookahead Optimization for Rehearsal (LOR). LOR explores a set of future model states by taking lookahead steps along different directions that balance plasticity and stability and optimizes a first-order Log-Sum-Exp (LSE) surrogate to emphasize the worst-performing sampled lookahead directions. Theoretical analysis from both optimization and statistical perspectives corroborates the robustness of our approach. Extensive experiments on Seq-CIFAR10, Seq-CIFAR100, and Seq-TinyImageNet demonstrate that LOR significantly outperforms state-of-the-art methods, establishing a new and more robust paradigm for rehearsal-based OCIL.
HERO: Hierarchical Embedding-Refinement for Open-Vocabulary Temporal Sentence Grounding in Videos
PDF ↗Temporal Sentence Grounding in Videos (TSGV) aims to temporally localize segments of a video that correspond to a given natural language query. Despite recent progress, most existing TSGV approaches operate under closed-vocabulary settings, limiting their ability to generalize to real-world queries involving novel or diverse linguistic expressions. To bridge this critical gap, we introduce the Open-Vocabulary TSGV (OV-TSGV) task and construct the first dedicated benchmarks--Charades-OV and ActivityNet-OV--that simulate realistic vocabulary shifts and paraphrastic variations. These benchmarks facilitate systematic evaluation of model generalization beyond seen training concepts. To tackle OV-TSGV, we propose HERO (Hierarchical Embedding-Refinement for Open-Vocabulary grounding), a unified framework that leverages hierarchical linguistic embeddings and performs parallel cross-modal refinement. HERO jointly models multi-level semantics and enhances video-language alignment via semantic-guided visual filtering and contrastive masked text refinement. Extensive experiments on both standard and open vocabulary benchmarks demonstrate that HERO consistently surpasses state-of-the-art methods, particularly under open-vocabulary scenarios, validating its strong generalization capability and underscoring the significance of OV-TSGV as a new research direction.
Online Scene Change Detection (SCD) is an extremely challenging problem that requires an agent to detect relevant changes on the fly while observing the scene from unconstrained viewpoints. Existing online SCD methods are significantly less accurate than offline approaches. We present the first online SCD approach that is pose-agnostic, label-free, and ensures multi-view consistency, while operating at over 10 FPS and achieving new state-of-the-art performance, surpassing even the best offline approaches. Our method introduces a new self-supervised fusion loss to infer scene changes from multiple cues and observations, PnP-based fast pose estimation against the reference scene, and a fast change-guided update strategy for the 3D Gaussian Splatting scene representation. Extensive experiments on complex real-world datasets demonstrate that our approach outperforms both online and offline baselines.
Vision-language models (VLMs) have achieved impressive performance across a wide range of multimodal reasoning tasks, but they often struggle to disentangle fine-grained visual attributes and reason about underlying causal relationships. In-context learning (ICL) offers a promising avenue for VLMs to adapt to new tasks, but its effectiveness critically depends on the selection of demonstration examples. Existing retrieval-augmented approaches typically rely on passive similarity-based retrieval, which tends to select correlated but non-causal examples, amplifying spurious associations and limiting model robustness. We introduce CIRCLES (Composed Image Retrieval for Causal Learning Example Selection), a novel framework that actively constructs demonstration sets by retrieving counterfactual-style examples through targeted, attribute-guided composed image retrieval. By incorporating counterfactual-style examples, CIRCLES enables VLMs to implicitly reason about the causal relations between attributes and outcomes, moving beyond superficial correlations and fostering more robust and grounded reasoning. Comprehensive experiments on four diverse datasets demonstrate that CIRCLES consistently outperforms existing methods across multiple architectures, especially on small-scale models, with pronounced gains under information scarcity. Furthermore, CIRCLES retrieves more diverse and causally informative examples, providing qualitative insights into how models leverage in-context demonstrations for improved reasoning. Our code is available at https://github.com/gzxiong/CIRCLES.
Image alignment is a fundamental task in computer vision with broad applications. Existing methods predominantly employ optical flow-based image warping. However, this technique is susceptible to common challenges such as occlusions and illumination variations, leading to degraded alignment visual quality and compromised accuracy in downstream tasks. In this paper, we present DMAligner, a diffusion-based framework for image alignment through alignment-oriented view synthesis. DMAligner is crafted to tackle the challenges in image alignment from a new perspective, employing a generation-based solution that showcases strong capabilities and avoids the problems associated with flow-based image warping. Specifically, we propose a Dynamics-aware Diffusion Training approach for learning conditional image generation, synthesizing a novel view for image alignment. This incorporates a Dynamics-aware Mask Producing (DMP) module to adaptively distinguish dynamic foreground regions from static backgrounds, enabling the diffusion model to more effectively handle challenges that classical methods struggle to solve. Furthermore, we develop the Dynamic Scene Image Alignment (DSIA) dataset using Blender, which includes 1,033 indoor and outdoor scenes with over 30K image pairs tailored for image alignment. Extensive experimental results demonstrate the superiority of the proposed approach on DSIA benchmarks, as well as on a series of widely-used video datasets for qualitative comparisons. Our code is available at https://github.com/boomluo02/DMAligner.
3D shape anomaly detection is a crucial task for industrial inspection and geometric analysis. Existing deep learning approaches typically learn representations of normal shapes and identify anomalies via out-of-distribution feature detection or decoder-based reconstruction. They often fail to generalize across diverse anomaly types and scales, such as global geometric errors (e.g., planar shifts, angle misalignments), and are sensitive to noisy or incomplete local points during training. To address these limitations, we propose a hierarchical point-patch anomaly scoring network that jointly models regional part features and local point features for robust anomaly reasoning. An adaptive patchification module integrates self-supervised decomposition to capture complex structural deviations. Beyond evaluations on public benchmarks (Anomaly-ShapeNet and Real3D-AD), we release an industrial test set with real CAD models exhibiting planar, angular, and structural defects. Experiments on public and industrial datasets show superior AUC-ROC and AUC-PR performance, including over 40% point-level improvement on the new industrial anomaly type and average object-level gains of 7% on Real3D-AD and 4% on Anomaly-ShapeNet, demonstrating strong robustness and generalization.
Sparse autoencoders (SAEs) promise a unified approach for mechanistic interpretability, concept discovery, and model steering in LLMs and LVLMs. However, realizing this potential requires learned features to be both interpretable and steerable. To that end, we introduce two new computationally inexpensive interpretability and steerability metrics for a systematic analysis of LVLM SAEs. This uncovers two observations; (i) a majority of SAE neurons exhibit either low interpretability or low steerability or both, rendering them ineffective for downstream use; and (ii) user-desired concepts are often absent in the SAE, thus limiting their practical utility. To address these limitations, we propose Concept Bottleneck Sparse Autoencoders (CB-SAE)--a novel post-hoc framework that prunes low-utility neurons and augments the latent space with a lightweight concept bottleneck aligned to a user-defined concept set. The resulting CB-SAE improves interpretability by +32.1% and steerability by +14.5% across LVLMs and image generation tasks.
This paper tackles the problem of physics-aware human motion synthesis in a dynamic scene. Unlike existing works which mainly tend to generate physically unrealistic motions due to limited contact modeling, typically restricted to hands, in this paper, we introduce a physics-aware human motion generation framework that explicitly models the full spectrum of human-related forces, including human-object, human-scene, and internal body dynamics. Our method imposes soft physical constraints to maintain force and torque balance, ensuring physically grounded motion synthesis. We further propose a novel continuous distance-based force model that generalizes contact modeling to arbitrary surfaces, capturing interactions not only with static environments but also with dynamic, moving objects. Extensive experiments show that our approach significantly improves physical plausibility and generalizes well to complex scenes, setting a new benchmark for physically consistent human motion generation.
GaussianPile: A Unified Sparse Gaussian Splatting Framework for Slice-based Volumetric Reconstruction
PDF ↗Slice-based volumetric imaging is widely applied and it demands representations that compress aggressively while preserving internal structure for analysis. This paper introduces GaussianPile, unifying 3D Gaussian splatting with an imaging system-aware focus model to address this challenge. Our new method introduces three key innovations: (i) a slice-aware piling strategy that positions anisotropic 3D Gaussians to model through-slice contributions, (ii) a differentiable projection operator that encodes the finite-thickness point spread function of the imaging acquisition system, and (iii) a compact encoding and joint optimization pipeline that simultaneously reconstructs and compresses the Gaussian sets. Our CUDA-based design retains the compression and real-time rendering efficiency of Gaussian primitives while preserving high-frequency internal volumetric detail. Experiments on microscopy and ultrasound datasets demonstrate that our method reduces storage and reconstruction cost, sustains diagnostic fidelity, and enables fast 2D visualization, along with 3D voxelization. In practice, it delivers high-quality results in as few as 3 minutes--up to 11xfaster than NeRF-based approaches--and achieves consistent 16xcompression over the original voxel grids, offering a practical path to deployable compression and exploration of slice-based volumetric datasets.
The rise of AI agents powered by large language models (LLMs) has transformed intelligent systems by enabling autonomous tool utilizing, reasoning, and action across diverse tasks. Despite this rapid progress, existing video summarization approaches primarily focus on feature extraction or frame-level importance regression but lack the autonomous reasoning, self-correction, and decision-making capabilities that define true agent-based intelligence. To bridge this gap, we propose AgenticVS--the first agentic workflow for video summarization that leverages multimodal large language models (MLLMs) to complete the summarization-verify-reflection loop in a fully autonomous manner. Rather than designing new architectures for feature extraction or regression, we exploit the understanding and reflective reasoning abilities of MLLMs to build an adaptive summarization framework with a self-reflecting workflow. Experiments on SumMe and TVSum demonstrate that our agentic workflow outperforms state-of-the-art methods, enhancing interpretability, adaptability, and paving the way for agent-based multimodal video understanding.