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Rohan Choudhury, Jean-Sebastien Dandurand, Kai Qiu, Kshitij Madhav Bhat, Kartik Sharma, Liza Dahiya, Yizhou Zhao, Souraja Kundu, Chun-Hsien Lin, Kris M. Kitani 等

Modern video-language models are typically trained on videos downsampled to low frames-per-second (FPS), and the most commonly used evaluation benchmarks are designed for low-FPS input as well. To address this shortcoming, we present FPS-Bench, a large video question-answering benchmark designed to evaluate VLMs' capabilities to understand video at high-frame rates. We introduce a new metric, the minimum frames-per-second (minFPS), which measures the minimum frame-rate required to solve a given question. While existing benchmarks require <1 minFPS, we rigorously curate more than 1000 questions from a diverse source of videos and manually verify minFPS for each example, leading to a benchmark that requires watching videos at on average 7 FPS to solve. Our evaluation of several state-of-the-art VLMs shows that they are severely lacking, achieving QA accuracy of 30% in the FPS-Bench multiple-choice task, while humans achieve 72% accuracy.

Nan Yang, Julian Straub, Fan Zhang, Richard Newcombe, Jakob Engel, Lingni Ma

Tracking 3D human motion from egocentric, multi-camera devices is challenged by severe egomotion and partial visibility or occlusions. Existing methods are designed for monocular video often recorded from static or slowly-moving cameras and cannot easily leverage multi-view, calibrated and localized input. This makes them brittle and prone to fail on dynamic egocentric captures. We propose LAMP (Localization Aware Multi-camera People Tracking): a novel, simple framework to solve this via early disentanglement of observer and target motion. LAMP introduces a two-step process: First, we leverage the device's known 6-DoF pose and calibration to convert detected 2D body keypoints from all cameras over a temporal window into a unified 3D world reference frame. Second, an end-to-end-trained Transformer model fits 3D human motion directly to this spatio-temporal ray cloud in world coordinates. This "lift-then-fit" approach allows to learn and leverage a natural prior over world-space human motion, as well as providing an elegant framework to flexibly incorporate information from multiple, temporally asynchronous, partially observing, and moving cameras. LAMP achieves state-of-the-art results on monocular benchmarks, while significantly outperforming baselines for our targeted egocentric multi-camera setting.

Mark Endo, Serena Yeung-Levy

Scaling up multimodal models has enabled remarkable advances in visual understanding and reasoning, but practical demands call for smaller, efficient systems. In this work, we conduct a principled analysis of downscaling intelligence in multimodal models, examining how reduced large language model (LLM) capacity affects multimodal capabilities. Our initial findings reveal an interesting trend: LLM downscaling disproportionately affects visual capabilities, rather than abilities inherited from the LLM. We then examine whether this drop mainly reflects the expected decline in visual reasoning or a more fundamental loss of perceptual abilities. Isolating the effect of LLM downscaling on perception, we find performance still drops sharply, often matching or exceeding the impact on reasoning. To address this bottleneck, we introduce visual extraction tuning, which explicitly trains the model to extract instruction-relevant visual details consistently across tasks. With these extracted visual details, we then apply step-by-step reasoning to generate answers. Together, these components form our Extract+Think approach, setting a new standard for efficiency and performance in this space.

Aditya Kumar Singh, Hitesh Kandala, Pratik Prabhanjan Brahma, Zicheng Liu, Emad Barsoum

Vision-language models (VLMs) have achieved remarkable multimodal understanding and reasoning capabilities, yet remain computationally expensive due to dense visual tokenization. Existing efficiency approaches either merge redundant visual tokens or drop them progressively in language backbone, often trading accuracy for speed. In this work, we propose DUET-VLM, a versatile plug-and-play dual compression framework that consists of (a) vision-only redundancy aware compression of vision encoder's output into information-preserving tokens, followed by (b) layer-wise, salient text-guided dropping of visual tokens within the language backbone to progressively prune less informative tokens. This coordinated token management enables aggressive compression while retaining critical semantics. On LLaVA-1.5-7B, our approach maintains over 99% of baseline accuracy with 67% fewer tokens, and still retains >97% even at 89% reduction. With this dual-stage compression during training, it achieves 99.7% accuracy at 67% and 97.6% at 89%, surpassing prior SoTA visual token reduction methods across multiple benchmarks. When integrated into Video-LLaVA-7B, it even surpasses the baseline--achieving >100% accuracy with a substantial 53.1% token reduction and retaining 97.6% accuracy under an extreme 93.4% setting. These results highlight end-to-end training with DUET-VLM, enabling robust adaptation to reduced visual (image/video) input without sacrificing accuracy, producing compact yet semantically rich representations within the same computational budget. Our code is available at https://github.com/AMD-AGI/DUET-VLM.

Manish Bhurtel, Danda B. Rawat

Semantic segmentation in unstructured environments presents unique challenges due to irregular terrain, occlusions, and complex spatial layouts. While structured settings (e.g., urban scenes) have been widely studied, segmentation in unstructured settings remains relatively underexplored, both in terms of standardized benchmarking and architectural design. In this work, we propose a encoder-decoder based semantic segmentation architecture that integrates a Reduced Masked Autoencoder (RMAE) as the encoder, a Feature-to-Pyramid (F2P) neck, and a novel decoder called ProGRess. The ProGRess decoder introduces Progressive Leapwise Fusion (PLF) for top-down multi-scale fusion of non-contiguous feature maps, a Lightweight Channel Attention gate with Residuals (LCAR) module, and a Bottleneck Feature Fusion (BFF) block for compact refinement. We establish comprehensive baselines by benchmarking state-of-the-art CNN and transformer-based models on challenging unstructured environment datasets viz. RELLIS-3D, it's coarse-grained variant, and RUGD. Our architecture achieves the state-of-the-art performance with 57.41% mIoU on RELLIS-3D, 45.63% mIoU on RUGD, 78.95% mIoU on RELLIS-3DC datasets while maintaining competitive parameter-count and vRAM usage.

Yongjie Bai, Zhouxia Wang, Yang Liu, Kaijun Luo, Yifan Wen, Mingtong Dai, Weixing Chen, Ziliang Chen, Lingbo Liu, Guanbin Li 等

Recent vision-language-action (VLA) models for multi-task robot manipulation often rely on fixed camera setups and shared visual encoders, which limit their performance under occlusions and during cross-task transfer. To address these challenges, we propose Task-aware Virtual View Exploration (TVVE), a framework that learns to select task-relevant virtual camera viewpoints and dynamically re-render observations from a reconstructed scene representation using the selected viewpoints. To enable efficient view selection, we train an exploration policy in a pseudo-environment. In addition, we introduce a Task-aware Mixture-of-Experts (TaskMoE) visual encoder that routes visual features to task-specialized experts, mitigating interference in multi-task learning. To evaluate robustness under distribution shifts, we construct RLBench-OG, an out-of-distribution benchmark with visual perturbations and camera pose variations. Experiments on RLBench and RLBench-OG demonstrate that TVVE achieves higher success rates than strong baselines, while real-robot experiments further confirm its robustness to visual disturbances and unseen instructions. Code and visualizations are available at: https://hcplab-sysu.github.io/TAVP.

Yi Xin, Siqi Luo, Tianxiang Xu, Qi Qin, Haoxing Chen, Kaiwen Zhu, Zhiwei Zhang, Yangfan He, Rongchao Zhang, Jinbin Bai 等

Diffusion Multi-modal Large Language Models (dMLLMs) have recently emerged as a novel architecture unifying image generation and understanding. However, developing effective and efficient Test-Time Scaling (TTS) methods to unlock their full generative potential remains an underexplored challenge. To address this, we propose dMLLM-TTS, a novel framework operating on two complementary scaling axes: (1) trajectory exploration scaling to enhance the diversity of generated hypotheses, and (2) iterative refinement scaling for stable generation. Conventional TTS approaches typically perform linear search across these two dimensions, incurring substantial computational costs of O(NT) and requiring an external verifier for best-of-N selection. To overcome these limitations, we propose two innovations. First, we design an efficient hierarchical search algorithm with O(N+T) complexity that adaptively expands and prunes sampling trajectories. Second, we introduce a self-verified feedback mechanism that leverages the dMLLMs' intrinsic image understanding capabilities to assess text-image alignment, eliminating the need for external verifier. Extensive experiments on the GenEval benchmark across three representative dMLLMs (e.g., Lumina-DiMOO, MMaDA, Muddit) show that our framework substantially improves generation quality while achieving up to 6x greater efficiency than linear search.

Kenji Tojo, Bernd Bickel, Nobuyuki Umetani

Radiance field reconstruction aims to recover high-quality 3D representations from multi-view RGB images. Recent advances, such as 3D Gaussian splatting, enable real-time rendering with high visual fidelity on sufficiently powerful graphics hardware. However, efficient online transmission and rendering across diverse platforms requires drastic model simplification, reducing the number of primitives by several orders of magnitude. We introduce DiffSoup, a radiance field representation that employs a soup (i.e., a highly unstructured set) of a small number of triangles with neural textures and binary opacity. We show that this binary opacity representation is directly differentiable via stochastic opacity masking, enabling stable training without a mollifier (i.e., smooth rasterization). DiffSoup can be rasterized using standard depth testing, enabling seamless integration into traditional graphics pipelines and interactive rendering on consumer-grade laptops and mobile devices.

Hongtao Yang, Bineng Zhong, Qihua Liang, Yaozong Zheng, Xiantao Hu, Yuanliang Xue, Shuxiang Song

Given the real-time demands of UAV tracking, many methods simplify the backbone to reduce computation, but this often weakens feature representation and degrades performance in complex scenarios. To alleviate this issue, we propose EATrack, an efficient and asymmetric UAV tracking framework centered around a teacher-guided dual-branch distillation strategy that enhances the feature expressiveness of the lightweight student model. Specifically, EATrack investigates two complementary perspectives of knowledge transfer: a spatially focused feature-level distillation that compensates for weakened representations by guiding the student to learn strong target representations, and a prediction-level distillation that enhances spatial localization by learning the teacher's capability of accurate target localization. Furthermore, to enhance robustness against appearance variations, we introduce a fine-grained target-aware distillation strategy that selectively transfers the teacher's target modeling capacity to the student. A temporal adaptation module is incorporated at inference to enhance robustness over time. Experiments on five UAV benchmarks demonstrate that EATrack achieves a favorable balance between accuracy and speed, with EATrack-DeiT improving average success rate by 1.2% over the previous SOTA while running at 241.9 FPS on GPU.

Xuanchen Lu, Ang Cao, Chao Feng, Andrew Owens

Motion forecasting predicts where points will move in the future, while motion tracking predicts where they are in the present. Despite these similarities, existing approaches to the two problems are quite different. In this paper, we propose a unified model that can address both tasks. We train a causal, video-conditioned flow matching model to predict point positions. The resulting model can easily toggle between point tracking to forecasting by changing its visual signal. Despite our model's simplicity, we find that it outperforms prior work in point forecasting and obtains performance that is competitive with the state-of-the-art on the TAP-Vid benchmark.

Xiankang He, Peile Lin, Ying Cui, Dongyan Guo, Chunhua Shen, Xiaoqin Zhang

Motion segmentation in dynamic scenes is highly challenging, as conventional methods heavily rely on estimating camera poses and point correspondences from inherently noisy motion cues. Existing statistical inference or iterative optimization techniques that struggle to mitigate the cumulative errors in multi-stage pipelines often lead to limited performance or high computational cost. In contrast, we propose a fully learning-based approach that directly infers moving objects from latent feature representations via attention mechanisms, thus enabling end-to-end feed-forward motion segmentation. Our key insight is to bypass explicit correspondence estimation and instead let the model learn to implicitly disentangle object and camera motion. Supported by recent advances in 4D scene geometry reconstruction (e.g., \pi^3), the proposed method leverages reliable camera poses and rich spatial-temporal priors, which ensure stable training and robust inference for the model. Extensive experiments demonstrate that by eliminating complex pre-processing and iterative refinement, our approach achieves state-of-the-art motion segmentation performance with high efficiency. The code is available at:https://github.com/zjutcvg/GeoMotion.

Quynh Phung, Sandesh Ghimire, Minsi Hu, Chung-Chi Tsai, Jia-Bin Huang

Personalized visual understanding has advanced significantly, yet existing approaches struggle to localize and extract specific concepts when input images contain multiple objects. Many prior methods rely heavily on segmentation-based supervision or exhibit poor compositional generalization, limiting their ability to accurately disentangle and manipulate individual concepts. In this work, we propose UniVerse, a Unified Modulation Framework for segmentation-free, disentangled multi-concept personalization in diffusion transformers. Our method allows for composable and decomposable concept extraction, enabling fine-grained localization and representation of target objects without explicit segmentation masks. UniVerse learns to decompose complex scenes into concept-specific representations and then compose them in a unified manner, enabling robust personalization across diverse visual contexts. Through extensive experiments on multiple benchmarks, we demonstrate that UniVerse significantly outperforms state-of-the-art baselines in both localization accuracy and visual fidelity. Qualitative and quantitative results show that our approach can precisely extract target concepts in cluttered scenes, paving the way for more flexible, interpretable, and personalized visual generation and understanding.

Jingnan Gao, Zhe Wang, Xianze Fang, Xingyu Ren, Zhuo Chen, Shengqi Liu, Yuhao Cheng, Jiangjing Lyu, Xiaokang Yang, Yichao Yan

Recent advances in language and vision have demonstrated that scaling up model capacity consistently improves performance across diverse tasks.In 3D visual geometry reconstruction, large-scale training has likewise proven effective for learning versatile representations.However, further scaling of 3D models is challenging due to the complexity of geometric supervision and the diversity of 3D data. To overcome these limitations, we propose MoRE, a dense 3D visual foundation model based on a Mixture-of-Experts (MoE) architecture that dynamically routes features to task-specific experts, allowing them to specialize in complementary data aspects and enhance both scalability and adaptability.Aiming to improve robustness under real-world conditions, MoRE incorporates a confidence-based depth refinement module that stabilizes and refines geometric estimation.In addition, it integrates dense semantic features with globally aligned 3D backbone representations for high-fidelity surface normal prediction.MoRE is further optimized with tailored loss functions to ensure robust learning across diverse inputs and multiple geometric tasks.Extensive experiments demonstrate that MoRE achieves state-of-the-art performance across multiple benchmarks and supports effective downstream applications without extra computation.

Yunyi Liu, Yingshu Li, Tong Chen, Lingqiao Liu, Lei Wang, Luping Zhou

Radiology report generators often produce fluent text yet miss crucial details, leading to local semantic conflicts or flipped findings that require stronger penalties. **Cross-entropy (CE) merely increases the probability of the ground-truth token y^* without directly suppressing the model's current wrong choice \hat y **, and treats all positions uniformly, so corrections are not prioritized. We introduce a **self-adaptive optimization framework** that dynamically adjusts token-level gradients based on semantic discrepancy cues derived from a frozen LLM referee. The LLM itself is not the contribution--it merely provides weak supervision to trigger the adaptive learning process. Within this framework, (i) semantic conflicts between the predicted and reference reports are **automatically localized** and tagged with "<e>...</e>" (used only during training), and (ii) **adaptive, stronger penalties** are applied within these sparse but critical spans. Updates follow a *push-pull* scheme: error spans are pushed down, while non-error tokens are reinforced. The update strength is governed by two complementary signals--*normalized entropy* (for uncertainty calibration) and *focal-style confidence* (for handling over- and under-confident predictions). On MIMIC-CXR and IU-Xray, our framework consistently improves both language metrics (BLEU-4, ROUGE-L, CIDEr) and clinical metrics (RadGraph F1, CheXbert), and remains robust to noisy or imperfect error tags.

Makanjuola Adekunmi Ogunleye, Eman Abdelrahman, Ismini Lourentzou

Large Language Models are increasingly integrated as the cognitive core of 3D embodied agents to enable complex environmental reasoning. However, these agents tend to inherit the critical flaw of hallucination, often failing to ground their responses to their 3D view. While Visual Contrastive Decoding (VCD) is a powerful training-free method for mitigating hallucinations in 2D image-based models, it has not been adapted to the complex 3D embodied environment. In this paper, we embarked on the ambitious goal of being the very first to bridge this gap by introducing a VCD framework for 3D embodied agents. Our method operates at inference time by generating a "negative" 3D context, not by blurring an image, but by applying novel distortions directly to a 3D scene graph, such as swapping object category labels or noising positional coordinates. We evaluate our approach on standard evaluation benchmarks and find that it consistently outperforms existing models. For example, in the random category of 3D-POPE, our 3D-VCD method reduced Yes-rate from 99.9% to 75.1% while simultaneously increasing precision from 50.0% to 62.2%. These results demonstrate that our training-free approach effectively curbs hallucination, yielding 3D agents that are significantly more reliable and grounded.

Chenhao Zheng, Jieyu Zhang, Jianing Zhang, Weikai Huang, Ashutosh Kumar, Quan Kong, Oncel Tuzel, Chun-Liang Li, Ranjay Krishna

Tokenization in video models, typically through patchification, generates an excessive and redundant number of tokens. This severely limits video efficiency and scalability. While the recent trajectory-based tokenizers offer a promising solution by decoupling video duration from token count, they rely on complex, external segmentation and tracking pipelines that are slow and task-agnostic. We propose TrajTok, an end-to-end video tokenizer module that is fully integrated and co-trained with video models for a downstream objective, dynamically adapting its token granularity to semantic complexity, independent of video duration. TrajTok contains a unified segmenter that performs implicit clustering over pixels in both space and time to directly produce object trajectories in a single forward pass. By prioritizing downstream adaptability over pixel-perfect segmentation fidelity, TrajTok is lightweight, efficient, and yet empirically improves video understanding performance. With TrajTok, we implement a video CLIP model trained from scratch (TrajViT2). It achieves the best accuracy at scale across both classification and retrieval benchmarks, while maintaining efficiency comparable to the best token-merging methods. TrajTok also proves to be a versatile component beyond its role as a tokenizer. We show that it can be seamlessly integrated as either a probing head for pretrained visual features (TrajAdapter) or an alignment connector in vision-language models (TrajVLM) with especially strong performance in long-video reasoning.

Yan Zhang, Long Ma, Yuxin Feng, Zhe Huang, Fan Zhou, Zhuo Su

Learning-based real image dehazing methods have achieved notable progress, yet they still face adaptation challenges in diverse real haze scenes. These challenges mainly stem from the lack of effective unsupervised mechanisms for unlabeled data and the heavy cost of full model fine-tuning. To address these challenges, we propose the haze-to-clear text-directed loss that leverages CLIP's cross-modal capabilities to reformulate real image dehazing as a semantic alignment problem in latent space, thereby providing explicit unsupervised cross-modal guidance in the absence of reference images. Furthermore, we introduce the Bilevel Layer-positioning LoRA (BiLaLoRA) strategy, which learns both the LoRA parameters and automatically search the injection layers, enabling targeted adaptation of critical network layers. Extensive experiments demonstrate our superiority against state-of-the-art methods on multiple real-world dehazing benchmarks.

Zhengjian Yao, Yongzhi Li, Xinyuan Gao, Quan Chen, Peng Jiang, Yanye Lu

We present Narrative Weaver, a novel framework that addresses a fundamental challenge in generative AI: achieving controllable, long-range, and consistent visual content generation. While existing models excel at generating high-fidelity short-form visual content, they struggle to maintain narrative coherence and visual consistency across extended sequences--a critical limitation for real-world applications such as filmmaking and e-commerce advertising.Narrative Weaver introduces the first holistic solution that seamlessly integrates three essential capabilities: fine-grained control, automatic narrative planning, and long-range coherence. Our architecture combines a Multimodal Large Language Model (MLLM) for high-level narrative planning with a novel fine-grained control module featuring a dynamic Memory Bank that prevents visual drift.To enable practical deployment, we develop a progressive, multi-stage training strategy that efficiently leverages existing pre-trained models, achieving state-of-the-art performance even with limited training data. Recognizing the absence of suitable evaluation benchmarks, we construct and release the E-commerce Advertising Video Storyboard Dataset (EAVSD)--the first comprehensive dataset for this task, containing over 330K high-quality images with rich narrative annotations.Through extensive experiments across three distinct scenarios (controllable multi-scene generation, autonomous storytelling, and e-commerce advertising), we demonstrate our method's superiority while opening new possibilities for AI-driven content creation.

Jianwei Zhao, Fan Yang, Xin Li, Qiang Zhai, Ao Luo, Ziqi Ren, Zhicheng Jiao, Hong Cheng

Understanding how transcriptomic programs shape tissue morphology remains a central challenge in computational pathology. Gene-to-WSI tile synthesis offers a principled generative framework to translate molecular profiles into histological images. However, most existing methods compress RNA-Seq into a single global embedding injected once at initialization, an oversimplified design that weakens transcriptomic signals and induces spurious, non-biological associations. We present GeneVAR, an Autoregressive Gene-to-WSI model that reformulates synthesis as an iterative, coarse-to-fine generative process. At its core is a novel Causal MeanFlow module, which leverages counterfactual interventions to suppress non-biological variations (e.g., staining or contrast artifacts) and enforce an artifact-invariant generation process. Concurrently, it reinforces transcriptome-informed guidance across multiple stages, preserving biological fidelity throughout the generative trajectory. Combined with a b-VAE for compact gene embeddings and a multi-scale vector quantizer for discrete morphology representation, GeneVAR generates H&E-stained WSI tiles that are both visually realistic and transcriptomically faithful. Extensive experiments across five TCGA cancer benchmarks demonstrate consistent state-of-the-art performance, surpassing prior methods in both generative fidelity and downstream classification accuracy.

Yiying Yang, Wei Cheng, Sijin Chen, Honghao Fu, Xianfang Zeng, Yujun Cai, Gang Yu, Xingjun Ma

OmniLottie is a versatile framework that generates high-quality vector animations from multi-modal instructions, including interleaved texts, images, and videos. To fully parameterize vector animations for flexible motion and visual content control, we seek help from the Lottie representation, which encodes both shapes and animated behaviors in a single JSON file. Building upon a pretrained vision-language model (VLM), OmniLottie produces vivid, semantically aligned vector animations that adhere closely to multi-modal conditions. To avoid the complexity and irregularity of raw JSON structures, we introduce a dedicated Lottie tokenizer that transforms Lottie files into structured sequences of function calls representing shapes, animation commands, and their parameters. This design enables the model to directly learn the underlying shape and animation priors from data, substantially improving generation stability and controllability. To further advance research in vector animation generation, we curate MMLottie-2M, a large-scale dataset of professionally designed vector animations paired with textual and visual annotations. Leveraging the well-designed tokenizer and our newly established dataset, OmniLottie demonstrates strong multi-modal conditional generation capabilities using a simple next-token prediction objective. For qualitative results, please refer to the generated animations rendered through standard Lottie players on the supplementary website.