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8,216篇论文匹配“New Approaches”
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Kangle Deng, Timothy Omernick, Alexander B Weiss, Deva Ramanan, Jun-Yan Zhu, Tinghui Zhou, Maneesh Agrawala

Manually creating textures for 3D meshes is time-consuming, even for expert visual content creators. We propose a fast approach for automatically texturing an input 3D mesh based on a user-provided text prompt. Importantly, our approach disentangles lighting from surface material/reflectance in the resulting texture so that the mesh can be properly relit and rendered in any lighting environment. Our method introduces LightControlNet, a new text-to-image model based on the ControlNet architecture, that allows the specification of the desired lighting as a conditioning image to the model. Our text-to-texture pipeline then constructs the texture in two stages. The first stage produces a sparse set of visually consistent reference views of the mesh using LightControlNet. The second stage applies a texture optimization based on Score Distillation Sampling (SDS) that works with LightControlNet to increase the texture quality while disentangling surface material from lighting. We show that this pipeline is significantly faster than previous text-to-texture methods, while producing high-quality and relightable textures.

Narek Tumanyan, Assaf Singer, Shai Bagon, Tali Dekel

We present DINO-Tracker -- a new framework for long-term dense tracking in video. The pillar of our approach is combining test-time training on a single video, with the powerful localized semantic features learned by a pre-trained DINO-ViT model. Specifically, our framework simultaneously adopts DINO's features to fit to the motion observations of the test video, while training a tracker that directly leverages the refined features. The entire framework is trained end-to-end using a combination of self-supervised losses, and regularization that allows us to retain and benefit from DINO's semantic prior. Extensive evaluation demonstrates that our method achieves state-of-the-art results on known benchmarks. DINO-tracker significantly outperforms self-supervised methods and is competitive with state-of-the-art supervised trackers, while outperforming them in challenging cases of tracking under long-term occlusions.

Mengchen Zhang, Tong Wu, Tai Wang, Tengfei Wang, Ziwei Liu, Dahua Lin

6D object pose estimation aims at determining an object's translation, rotation, and scale, typically from a single RGBD image. Recent advancements have expanded this estimation from instance-level to category-level, allowing models to generalize across unseen instances within the same category. However, this generalization is limited by the narrow range of categories covered by existing datasets, such as NOCS, which also tend to overlook common real-world challenges like occlusion. To tackle these challenges, we introduce Omni6D, a comprehensive RGBD dataset featuring a wide range of categories and varied backgrounds, elevating the task to a more realistic context. (1) The dataset comprises an extensive spectrum of 166 categories, 4688 instances adjusted to the canonical pose, and over 0.8 million captures, significantly broadening the scope for evaluation. (2) We introduce a symmetry-aware metric and conduct systematic benchmarks of existing algorithms on Omni6D, offering a thorough exploration of new challenges and insights. (3) Additionally, we propose an effective fine-tuning approach that adapts models from previous datasets to our extensive vocabulary setting. We believe this initiative will pave the way for new insights and substantial progress in both the industrial and academic fields, pushing forward the boundaries of general 6D pose estimation.

Junting Dong, Qi Fang, Zehuan Huang, Xudong XU, Jingbo Wang, Sida Peng, Bo Dai

This paper addresses the task of 3D clothed human generation from textural descriptions. Previous works usually encode the human body and clothes as a holistic model and generate the whole model in a single-stage optimization, which makes them struggle for clothes editing and meanwhile lose fine-grained control over the whole generation process(e.g., specify the order of inside and outside of clothes). To solve this, we propose a layer-wise clothed human representation combined with a progressive optimization strategy, which produces clothes disentangled 3D human models while providing control capacity for the generation process. The basic idea is progressively generating a minimal-clothed human body and layer-wise clothes. During clothes generation, a novel stratified compositional rendering method is proposed to fuse multi-layer human models, and a new loss function is utilized to help decouple the clothes model from the human body. The proposed method achieves high-quality disentanglement, which thereby provides an effective way for 3D garment generation. Extensive experiments demonstrate that our approach achieves better 3D clothed human generation than the holistic modeling method while also supporting cloth editing applications such as virtual try-on. \keywords{Text-to-3D generation \and Clothed human generation}

Fabio Tosi, Pierluigi Zama Ramirez, Matteo Poggi

We present a novel approach designed to address the complexities posed by challenging, out-of-distribution data in the single-image depth estimation task, including adverse weather conditions and non-Lambertian objects. Starting with images that facilitate depth prediction due to the absence of unfavorable factors, we systematically generate new, user-defined scenes with a comprehensive set of challenges and associated depth information. This is achieved by leveraging cutting-edge conditioned diffusion models, known for their ability to synthesize high-quality image content from textual prompts while preserving the coherence of the 3D structure between generated and source imagery. Subsequent fine-tuning of any monocular depth network, either supervised or self-supervised, is carried out through a self-distillation protocol that takes into account images generated using our strategy and its own depth predictions on simple, unchallenging scenes. Experimental results on benchmarks tailored for our purposes demonstrate the effectiveness and versatility of our proposal\footnote, showing its distinctive ability to simultaneously address adverse weather settings and non-Lambertian objects, and to deliver competitive results with respect to specialized state-of-the-art solutions designed exclusively for each individual challenge.

Yi Yao, Chan-Feng Hsu, Jhe-Hao Lin, Hongxia Xie, Terence Lin, Yi-Ning Huang, Hong-Han Shuai, Wen-Huang Cheng

In spite of recent advancements in text-to-image generation, it still has limitations when it comes to complex, imaginative text prompts. Due to the limited exposure to diverse and complex data in their training sets, text-to-image models often struggle to comprehend the semantics of these difficult prompts, leading to the generation of irrelevant images. This work explores how diffusion models can process and generate images based on prompts requiring artistic creativity or specialized knowledge. Recognizing the absence of a dedicated evaluation framework for such tasks, we introduce a new benchmark, the Realistic-Fantasy Benchmark (RFBench), which blends scenarios from both realistic and fantastical realms. Accordingly, for reality and fantasy scene generation, we propose an innovative training-free approach, Realistic-Fantasy Network (RFNet), that integrates diffusion models with LLMs. Through our proposed RFBench, extensive human evaluations coupled with GPT-based compositional assessments have demonstrated our approach's superiority over other state-of-the-art methods.

Xueqi Ma, Yilin Liu, Wenjun Zhou, Ruowei Wang, Hui Huang

We present a new approach for generating 3D house wireframes with semantic enrichment using an autoregressive model. Unlike conventional generative models that independently process vertices, edges, and faces, our approach employs a unified wire-based representation for improved coherence in learning 3D wireframe structures. By re-ordering wire sequences based on semantic meanings, we facilitate seamless semantic integration during sequence generation. Our two-phase technique merges a graph-based autoencoder with a transformer-based decoder to learn latent geometric tokens and generate semantic-aware wireframes. Through iterative prediction and decoding during inference, our model produces detailed wireframes that can be easily segmented into distinct components, such as walls, roofs, and rooms, reflecting the semantic essence of the shape. Empirical results on a comprehensive house dataset validate the superior accuracy, novelty, and semantic fidelity of our model compared to existing generative models.

Milin Zhang, Mohammad Abdi, Shahriar Rifat, Francesco Restuccia

Distributed deep neural networks (DNNs) have emerged as a key technique to reduce communication overhead without sacrificing performance in edge computing systems. Recently, entropy coding has been introduced to further reduce the communication overhead. The key idea is to train the distributed DNN jointly with an entropy model, which is used as side information during inference time to adaptively encode latent representations into bit streams with variable length. To the best of our knowledge, the resilience of entropy models is yet to be investigated. As such, in this paper we formulate and investigate the resilience of entropy models to intentional interference (e.g., adversarial attacks) and unintentional interference (e.g., weather changes and motion blur). Through an extensive experimental campaign with 3 different DNN architectures, 2 entropy models and 4 rate-distortion trade-off factors, we demonstrate that the entropy attacks can increase the communication overhead by up to 95%. By separating compression features in frequency and spatial domain, we propose a new defense mechanism that can reduce the transmission overhead of the attacked input by about 9% compared to unperturbed data, with only about 2% accuracy loss. Importantly, the proposed defense mechanism is a standalone approach which can be applied in conjunction with approaches such as adversarial training to further improve robustness. Code will be shared for reproducibility.

Fazilet Gokbudak, Alejandro Sztrajman, Chenliang Zhou, Fangcheng Zhong, Rafal Mantiuk, Cengiz Oztireli

In this paper, we introduce a technique to estimate measured BRDFs from a sparse set of samples. Our approach offers accurate BRDF reconstructions that are generalizable to new materials. This opens the door to BDRF reconstructions from a variety of data sources. The success of our approach relies on the ability of hypernetworks to generate a robust representation of BRDFs and a set encoder that allows us to feed inputs of different sizes to the architecture. The set encoder and the hypernetwork also enable the compression of densely sampled BRDFs. We evaluate our technique both qualitatively and quantitatively on the well-known MERL dataset of 100 isotropic materials. Our approach accurately 1) estimates the BRDFs of unseen materials even for an extremely sparse sampling, 2) compresses the measured BRDFs into very small embeddings, e.g., 7D.

Ziqian Lu, Fengli Shen, Mushui Liu, Yunlong Yu, Xi Li

Thanks to the excellent generalization capability of pre-trained Vision-Language Models (VLMs) such as CLIP, fine-tuning VLMs for downstream tasks (e.g., zero-shot generalization) has become a popular choice. Despite achieving promising performance in the professionality of base classes, most existing fine-tuned methods suffer from feature confusion of novel classes, resulting in unsatisfactory transferability. To address this problem, we propose a divide-and-conquer approach called Prompt-based Variational Adapter (PVA) that explicitly reduce the prediction bias by separating base and novel samples. Specifically, we design two variational adapters with learnable textual tokens to align latent representations for each modalities in a shared latent space. Once trained, we can separate novel samples from entangled space using the similarity metric of latent features i.e., converting confusion task into two independent ones (One for base classes and the other for novel classes). Moreover, to improve the transferability for novel classes, we further refine the output features of the learned adapters with the global features via a residual connection. To the best of our knowledge, this is the first framework which combines prompt learning and adapter tuning to tackle the feature confusion issue. We conduct extensive experiments on GZSL and Cross-Dataset Transfer Learning to demonstrate the superiority of our approach and establish a new state-of-the-art on four popular benchmarks.

YUE XU, Yong-Lu Li, Kaitong Cui, Ziyu Wang, Cewu Lu, Yu-Wing Tai, Chi-Keung Tang

Data-efficient learning has garnered significant attention, especially given the current trend of large multi-modal models. Recently, dataset distillation has become an effective approach for data-efficiency by synthesizing data samples that are most essential for network training; however, it remains to be explored which samples are essential for the dataset distillation process itself. In this work, we study the data efficiency and selection for the dataset distillation task. By re-formulating the dynamics of distillation, we provide insight into the inherent redundancy in the real dataset, both theoretically and empirically. Thus we propose to use the empirical loss value as a static data pruning criterion. To further compensate for the variation of the data value in training, we propose to find the most contributing samples based on their causal effects on the distillation. The proposed selection strategy can efficiently exploit the training dataset and outperform the previous SOTA distillation algorithms, and consistently enhance the distillation algorithms, even on much larger-scale and more heterogeneous datasets, e.g. full ImageNet-1K and Kinetics-400. We believe this paradigm will open up new avenues in the dynamics of distillation and pave the way for efficient dataset distillation. Our code will be made publicly available.

MohammadReza Davari, Eugene Belilovsky

The rapid development of AI systems has been greatly influenced by the emergence of foundation models. A common approach for targeted problems involves fine-tuning these pre-trained foundation models for specific target tasks, resulting in a rapid spread of models fine-tuned across a diverse array of tasks. This work focuses on the problem of merging multiple fine-tunings of the same foundation model derived from a spectrum of auxiliary tasks. We introduce a new simple method, Model Breadcrumbs, which consists of a sparsely defined set of weights that carve out a trajectory within the weight space of a pre-trained model, enhancing task performance when traversed. These breadcrumbs are constructed by subtracting the weights from a pre-trained model before and after fine-tuning, followed by a sparsification process that eliminates weight outliers and negligible perturbations. Our experiments demonstrate the effectiveness of Model Breadcrumbs to simultaneously improve performance across multiple tasks. This contribution aligns with the evolving paradigm of updatable machine learning, reminiscent of the collaborative principles underlying open-source software development, fostering a community-driven effort to reliably update machine learning models. Our method is shown to be more efficient and unlike previous proposals does not require hyperparameter tuning for each new task added. Through extensive experimentation involving various models, tasks, and modalities we establish that integrating Model Breadcrumbs offers a simple, efficient, and highly effective approach for constructing multi-task models and facilitating updates to foundation models.

Tien Toan Nguyen, Minh Nhat Nhat Vu, Baoru Huang, An Dinh Vuong, Quan Vuong, Ngan Le, Thieu Vo, Anh Nguyen

6-DoF grasp detection has been a fundamental and challenging problem in robotic vision. While previous works have focused on ensuring grasp stability, they often do not consider human intention conveyed through natural language, hindering effective collaboration between robots and users in complex 3D environments. In this paper, we present a new approach for language-driven 6-DoF grasp detection in cluttered point clouds. We first introduce Grasp-Anything-6D, a large-scale dataset for the language-driven 6-DoF grasp detection task with 1M point cloud scenes and more than 200M language-associated 3D grasp poses. We further introduce a novel diffusion model that incorporates a new negative prompt guidance learning strategy. The proposed negative prompt strategy directs the detection process toward the desired object while steering away from unwanted ones given the language input. Our method enables an end-to-end framework where humans can command the robot to grasp desired objects in a cluttered scene using natural language. Intensive experimental results show the effectiveness of our method in both benchmarking experiments and real-world scenarios, surpassing other baselines. In addition, we demonstrate the practicality of our approach in real-world robotic applications.

Rong Zou, Marc Pollefeys, Denys Rozumnyi

Moving objects are frequently seen in daily life and usually appear blurred in images due to their motion. While general object retrieval is a widely explored area in computer vision, it primarily focuses on sharp and static objects, and retrieval of motion-blurred objects in large image collections remains unexplored. We propose a method for object retrieval in images that are affected by motion blur. The proposed method learns a robust representation capable of matching blurred objects to their deblurred versions and vice versa. To evaluate our approach, we present the first large-scale datasets for blurred object retrieval, featuring images with objects exhibiting varying degrees of blur in various poses and scales. We conducted extensive experiments, showing that our method outperforms state-of-the-art retrieval methods on the new blur-retrieval datasets, which validates the effectiveness of the proposed approach.

Tianqi Liu, Guangcong Wang, Shoukang Hu, Liao Shen, Xinyi Ye, Yuhang Zang, Zhiguo Cao, Wei Li, Ziwei Liu

We present MVSGaussian, a new generalizable 3D Gaussian representation approach derived from Multi-View Stereo (MVS) that can efficiently reconstruct unseen scenes. Specifically, 1) we leverage MVS to encode geometry-aware Gaussian representations and decode them into Gaussian parameters. 2) To further enhance performance, we propose a hybrid Gaussian rendering that integrates an efficient volume rendering design for novel view synthesis. 3) To support fast fine-tuning for specific scenes, we introduce a multi-view geometric consistent aggregation strategy to effectively aggregate the point clouds generated by the generalizable model, serving as the initialization for per-scene optimization. Compared with previous generalizable NeRF-based methods, which typically require minutes of fine-tuning and seconds of rendering per image, MVSGaussian achieves real-time rendering (300+ FPS) with better synthesis quality for each scene on a single RTX 3090 GPU. Compared with the vanilla 3D-GS, MVSGaussian achieves better novel view synthesis with 13.3× less training computational cost (45s). Extensive experiments on DTU, Real Forward-facing, NeRF Synthetic, and Tanks and Temples datasets validate that MVSGaussian achieves state-of-the-art performance with convincing generalizability, real-time rendering speed, and fast per-scene optimization.

Chang Liu, Giulia Rizzoli, Pietro Zanuttigh, Fu Li, Yi Niu

Current weakly-supervised incremental learning for semantic segmentation (WILSS) approaches only consider replacing pixel-level annotations with image-level labels, while the training images are still from well-designed datasets. In this work, we argue that widely available web images can also be considered for the learning of new classes. To achieve this, firstly we introduce a strategy to select web images which are similar to previously seen examples in the latent space using a Fourier-based domain discriminator. Then, an effective caption-driven reharsal strategy is proposed to preserve previously learnt classes. To our knowledge, this is the first work to rely solely on web images for both the learning of new concepts and the preservation of the already learned ones in WILSS. Experimental results show that the proposed approach can reach state-of-the-art performances without using manually selected and annotated data in the incremental steps.

Egor Zakharov, Vanessa Sklyarova, Michael J. Black, Giljoo Nam, Justus Thies, Otmar Hilliges

We introduce a new hair modeling method that uses a dual representation of classical hair strands and 3D Gaussians to produce accurate and realistic strand-based reconstructions from multi-view data. In contrast to recent approaches that leverage unstructured Gaussians to model human avatars, our method enforces a reconstruction of the hair in the form of 3D polylines, or strands. This fundamental difference allows us to use the resulting hairstyles out-of-the-box in modern computer graphics engines for editing, rendering, and simulation. To reconstruct strand-based hair from images, we introduce a new 3D line lifting method that utilizes unstructured Gaussians to represent the hairstyle's 3D surface. We use this intermediate reconstruction to generate multi-view geometric ground truth data to supervise the fitting of the hair strands. The hairstyle itself is represented in the form of the so-called strand-aligned 3D Gaussians. This representation allows us to combine strand-based hair priors, which are essential for realistic modeling of the inner structure of hairstyles, with the differentiable rendering capabilities of 3D Gaussian Splatting. We evaluate our method on synthetic and real hairstyles and demonstrate state-of-the-art performance in the task of strand-based hair reconstruction.

Xing Cui, Zekun Li, Peipei Li, Huaibo Huang, Xuannan Liu, Zhaofeng He

Stylized text-to-image generation focuses on creating images from textual descriptions while adhering to a style specified by a few reference images. However, subtle style variations within different reference images can hinder the model from accurately learning the target style. In this paper, we propose InstaStyle, a novel approach that excels in generating high-fidelity stylized images with only a single reference image. Our approach is based on the finding that the inversion noise from a stylized reference image inherently carries the style signal, as evidenced by their non-zero signal-to-noise ratio. We employ DDIM inversion to extract this noise from the reference image and leverage a diffusion model to generate new stylized images from the ``style'' noise. Additionally, the inherent ambiguity and bias of textual prompts impede the precise conveying of style during image inversion. To address this, we devise prompt refinement, which learns a style token assisted by human feedback. Qualitative and quantitative experimental results demonstrate that InstaStyle achieves superior performance compared to current benchmarks. Furthermore, our approach also showcases its capability in the creative task of style combination with mixed inversion noise. We will release the code upon publication.

Guangyu Sun, Matias Mendieta, Aritra Dutta, Xin Li, Chen Chen

Multi-modal transformers mark significant progress in different domains, but siloed high-quality data hinders their further improvement. To remedy this, federated learning (FL) has emerged as a promising privacy-preserving paradigm for training models without direct access to the raw data held by different clients. Despite its potential, a considerable research direction regarding the unpaired uni-modal clients and the transformer architecture in FL remains unexplored. To fill this gap, this paper explores a transfer multi-modal federated learning (MFL) scenario within the vision-language domain, where clients possess data of various modalities distributed across different datasets. We systematically evaluate the performance of existing methods when a transformer architecture is utilized and introduce a novel framework called Federated modality complementary and collaboration (FedCola) by addressing the in-modality and cross-modality gaps among clients. Through extensive experiments across various FL settings, FedCola demonstrates superior performance over previous approaches, offering new perspectives on future federated training of multi-modal transformers.

Jules Bourcier, Gohar Dashyan, Karteek Alahari, Jocelyn Chanussot

Self-supervised learning is increasingly applied to Earth observation problems that leverage satellite and other remotely sensed data. Within satellite imagery, metadata such as time and location often hold significant semantic information that improves scene understanding. In this paper, we introduce Satellite Metadata-Image Pretraining (SatMIP), a new approach for harnessing metadata in the pretraining phase through a flexible and unified multimodal learning objective. SatMIP represents metadata as textual captions and aligns images with metadata in a shared embedding space by solving a metadata-image contrastive task. Our model learns a non-trivial image representation that can effectively handle recognition tasks. We further enhance this model by combining image self-supervision and metadata supervision, introducing SatMIPS. As a result, SatMIPS improves over its image-image pretraining baseline, SimCLR, and accelerates convergence. Comparison against four recent contrastive and masked autoencoding-based methods for remote sensing also highlight the efficacy of our approach. Furthermore, we find that metadata supervision yields better scalability to larger backbones, and more robust hierarchical pretraining.