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12,319篇论文匹配“Datasets and Benchmarks”
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Eduard Poesina, Adriana Valentina Costache, Adrian-Gabriel Chifu, Josiane Mothe, Radu Tudor Ionescu

Text-to-image generation has recently emerged as a viable alternative to text-to-image retrieval, driven by the visually impressive results of generative diffusion models. Although query performance prediction is an active research topic in information retrieval, to the best of our knowledge, there is no prior study that analyzes the difficulty of queries (referred to as prompts) in text-to-image generation, based on human judgments. To this end, we introduce the first dataset of prompts which are manually annotated in terms of image generation performance. Additionally, we extend these evaluations to text-to-image retrieval by collecting manual annotations that represent retrieval performance. We thus establish the first joint benchmark for prompt and query performance prediction (PQPP) across both tasks, comprising over 10K queries. Our benchmark enables (i) the comparative assessment of prompt/query difficulty in both image generation and image retrieval, and (ii) the evaluation of prompt/query performance predictors addressing both generation and retrieval. We evaluate several pre- and post-generation/retrieval performance predictors, thus providing competitive baselines for future research. Our benchmark and code are publicly available at https://github.com/Eduard6421/PQPP.

Jiachen Liu, Rui Yu, Sili Chen, Sharon X. Huang, Hengkai Guo

3D plane reconstruction from a single image is a crucial yet challenging topic in 3D computer vision. Previous state-of-the-art (SOTA) methods have focused on training their system on a single dataset from either indoor or outdoor domain, limiting their generalizability across diverse testing data. In this work, we introduce a novel framework dubbed ZeroPlane, a Transformer-based model targeting zero-shot 3D plane detection and reconstruction from a single image, over diverse domains and environments. To enable data-driving models on multiple domains, we have curated a large-scale (over 14 datasets and 560,000 images), high-resolution, densely-annotated planar benchmark from various indoor and outdoor scenes. To address the challenge of achieving desirable planar geometry on multi-dataset training, we propose to disentangle the representation of plane normal and offset, and employ an exemplar-guided, classification-then-regression paradigm to learn plane and offset respectively. Additionally, we employ advanced backbones as image encoder, and present an effective pixel-geometry-enhanced plane embedding module to further facilitate planar reconstruction. Extensive experiments across multiple zero-shot evaluation datasets have demonstrated that our approach significantly outperforms previous methods on both reconstruction accuracy and generalizability, especially over in-the-wild data. We will release all of the labeled data, code and models upon the acceptance of this paper. Our code and data are available at: https://github.com/jcliu0428/ZeroPlane.

Yuhui Zhang, Yuchang Su, Yiming Liu, Xiaohan Wang, James Burgess, Elaine Sui, Chenyu Wang, Josiah Aklilu, Alejandro Lozano, Anjiang Wei 等

The rapid development of vision language models (VLMs) demands rigorous and reliable evaluation. However, current visual question answering (VQA) benchmarks often depend on open-ended questions, making accurate evaluation difficult due to the variability in natural language responses. To address this, we introduce AutoConverter, an agentic framework that automatically converts these open-ended questions into multiple-choice format, enabling objective evaluation while reducing the costly multiple-choice question creation process. Our experiments demonstrate that AutoConverter can generate correct and challenging multiple-choice questions, with VLMs demonstrating consistently similar or lower accuracy on these questions compared to human-created ones. Using AutoConverter, we construct VMCBench, a benchmark created by transforming 20 existing VQA datasets into a unified multiple-choice format, totaling 9,018 questions. We comprehensively evaluate 33 state-of-the-art VLMs on VMCBench, setting a new standard for scalable, consistent, and reproducible VLM evaluation.

Xiaoqin Wang, Xusen Ma, Xianxu Hou, Meidan Ding, Yudong Li, Junliang Chen, Wenting Chen, Xiaoyang Peng, Linlin Shen

Multimodal large language models (MLLMs) have demonstrated remarkable capabilities in various tasks. However, effectively evaluating these MLLMs on face perception remains largely unexplored. To address this gap, we introduce FaceBench, a dataset featuring hierarchical multi-view and multi-level attributes specifically designed to assess the comprehensive face perception abilities of MLLMs. Initially, we construct a hierarchical facial attribute structure, which encompasses five views with up to three levels of attributes, totaling over 210 attributes and 700 attribute values. Based on the structure, the proposed FaceBench consists of 49,919 visual question-answering (VQA) pairs for evaluation and 23,841 pairs for fine-tuning. Moreover, we further develop a robust face perception MLLM baseline, Face-LLaVA, by training with our proposed face VQA data. Extensive experiments on various mainstream MLLMs and Face-LLaVA are conducted to test their face perception ability, with results also compared against human performance. The results reveal that, the existing MLLMs are far from satisfactory in understanding the fine-grained facial attributes, while our Face-LLaVA significantly outperforms existing open-source models with a small amount of training data and is comparable to commercial ones like GPT-4o and Gemini. The dataset will be released at https://github.com/CVI-SZU/FaceBench.

Rohith Peddi, Saurabh Saurabh, Ayush Abhay Shrivastava, Parag Singla, Vibhav Gogate

Spatio-Temporal Scene Graphs (STSGs) provide a concise and expressive representation of dynamic scenes by modeling objects and their evolving relationships over time. However, real-world visual relationships often exhibit a long-tailed distribution, causing existing methods for tasks like Video Scene Graph Generation (VidSGG) and Scene Graph Anticipation (SGA) to produce biased scene graphs. To this end, we propose ImparTail, a novel training framework that leverages loss masking and curriculum learning to mitigate bias in the generation and anticipation of spatio-temporal scene graphs. Unlike prior methods that add extra architectural components to learn unbiased estimators, we propose an impartial training objective that reduces the dominance of head classes during learning and focuses on underrepresented tail relationships. Our curriculum-driven mask generation strategy further empowers the model to adaptively adjust its bias mitigation strategy over time, enabling more balanced and robust estimations. To thoroughly assess performance under various distribution shifts, we also introduce two new tasks--Robust Spatio-Temporal Scene Graph Generation and Robust Scene Graph Anticipation--offering a challenging benchmark for evaluating the resilience of STSG models. Extensive experiments on the Action Genome dataset demonstrate the superior unbiased performance and robustness of our method compared to existing baselines.

Shizhou Zhang, Xueqiang Lv, Yinghui Xing, Qirui Wu, Di Xu, Yanning Zhang

Generative replay has gained significant attention in class-incremental learning; however, its application to Class Incremental Object Detection (CIOD) remains limited due to the challenges in generating complex images with precise spatial arrangements. In this study, motivated by the observation that the forgetting of prior knowledge is predominantly present in the classification sub-task as opposed to the localization sub-task, we revisit the generative replay method for class incremental object detection. Our method utilize a standard Stable Diffusion model to generate image-level replay data for all old and new tasks. Accordingly, the old detector and a stage-wise detector are conducted on the synthetic images respectively to determine the bounding box positions through pseudo-labeling. Furthermore, we propose to use a Similarity-based Cross Sampling mechanism to select more valuable confusing data between old and new tasks to more effectively mitigate catastrophic forgetting and reduce the false alarm rate for the new task. Finally, all synthetic and real data are integrated for current-stage detector training, where the images generated for previous tasks are highly beneficial in minimizing the forgetting of existing knowledge, while those synthesized for the new task can help bridge the domain gap between real and synthetic images. We conducted extensive experiments on PASCAL VOC 2007 and MS COCO benchmark datasets in multiple settings to showcase the efficacy of our proposed approach, which achieves state-of-the-art results. The code are available at https://github.com/qiangzai-lv/RGR-IOD.

Amin Karimi, Charalambos Poullis

Few-shot semantic segmentation (FSS) aims to enable models to segment novel/unseen object classes using only a limited number of labeled examples. However, current FSS methods frequently struggle with generalization due to incomplete and biased feature representations, especially when support images do not capture the full appearance variability of the target class. To improve the FSS pipeline, we propose a novel framework that utilizes large language models (LLMs) to adapt general class semantic information to the query image. Furthermore, the framework employs dense pixel-wise matching to identify similarities between query and support images, resulting in enhanced FSS performance. Inspired by reasoning-based segmentation frameworks, our method, named DSV-LFS, introduces an additional token into the LLM vocabulary, allowing a multimodal LLM to generate a "semantic prompt" from class descriptions. In parallel, a dense matching module identifies visual similarities between the query and support images, generating a "visual prompt". These prompts are then jointly employed to guide the prompt-based decoder for accurate segmentation of the query image. Comprehensive experiments on the benchmark datasets Pascal-5i and COCO-20i demonstrate that our framework achieves state-of-the-art performance-by a significant margin-demonstrating superior generalization to novel classes and robustness across diverse scenarios.

Xu Cao, Pranav Virupaksha, Wenqi Jia, Bolin Lai, Fiona Ryan, Sangmin Lee, James M. Rehg

Previous research in human gesture recognition has largely overlooked multi-person interactions, which are crucial for understanding the social context of naturally occurring gestures. This limitation in existing datasets presents a significant challenge in aligning human gestures with other modalities like language and speech. To address this issue, we introduce SocialGesture, the first large-scale dataset specifically designed for multi-person gesture analysis. SocialGesture features a diverse range of natural scenarios and supports multiple gesture analysis tasks, including video-based recognition and temporal localization, providing a valuable resource for advancing the study of gesture during complex social interactions. Furthermore, we propose a novel visual question answering (VQA) task to benchmark vision language models' (VLMs) performance on social gesture understanding. Our findings highlight several limitations of current gesture recognition models, offering insights into future directions for improvement in this field. SocialGesture is available at huggingface.co/datasets/IrohXu/SocialGesture.

Haisheng Su, Feixiang Song, Cong Ma, Wei Wu, Junchi Yan

Reliable embodied perception from an egocentric perspective is challenging yet essential for autonomous navigation technology of intelligent mobile agents. With the growing demand of social robotics, near-field scene understanding becomes an important research topic in the areas of egocentric perceptual tasks related to navigation in both crowded and unstructured environments. Due to the complexity of environmental conditions and difficulty of surrounding obstacles owing to truncation and occlusion, the perception capability under this circumstance is still inferior. To further enhance the intelligence of mobile robots, in this paper, we setup an egocentric multi-sensor data collection platform based on 3 main types of sensors (Camera, LiDAR and Fisheye), which supports flexible sensor configurations to enable dynamic sight of view from ego-perspective, capturing either near or farther areas. Meanwhile, a large-scale multimodal dataset is constructed, named RoboSense, to facilitate egocentric robot perception. Specifically, RoboSense contains more than 133K synchronized data with 1.4M 3D bounding box and IDs annotated in the full 360^ \circ view, forming 216K trajectories across 7.6K temporal sequences. It has 270xand 18xas many annotations of surrounding obstacles within near ranges as the previous datasets collected for autonomous driving scenarios such as KITTI and nuScenes. Moreover, we define a novel matching criterion for near-field 3D perception and prediction metrics. Based on RoboSense, we formulate 6 popular tasks to facilitate the future research development, where the detailed analysis as well as benchmarks are also provided accordingly. Data desensitization measures have been conducted for privacy protection.

Junha Lee, Chunghyun Park, Jaesung Choe, Yu-Chiang Frank Wang, Jan Kautz, Minsu Cho, Chris Choy

We tackle open-vocabulary 3D scene segmentation tasks by introducing a novel data generation pipeline and training framework. Our work targets three essential aspects required for an effective dataset: precise 3D region segmentation, comprehensive textual descriptions, and sufficient dataset scale. By leveraging state-of-the-art open-vocabulary image segmentation models and region-aware vision-language models (VLM), we develop an automatic pipeline capable of producing high-quality 3D mask-text pairs. Applying this pipeline to multiple 3D scene datasets, we create Mosaic3D-5.6M, a dataset of more than 30K annotated scenes with 5.6M mask-text pairs - significantly larger than existing datasets. Building on these data, we propose Mosaic3D, a 3D visiual foundation model (3D-VFM) combining a 3D encoder trained with contrastive learning and a lightweight mask decoder for open-vocabulary 3D semantic and instance segmentation. Our approach achieves state-of-the-art results on open-vocabulary 3D semantic and instance segmentation benchmarks including ScanNet200, Matterport3D, and ScanNet++, with ablation studies validating the effectiveness of our large-scale training data. https://nvlabs.github.io/Mosaic3D/

Andrew Szot, Bogdan Mazoure, Omar Attia, Aleksei Timofeev, Harsh Agrawal, Devon Hjelm, Zhe Gan, Zsolt Kira, Alexander Toshev

We examine the capability of Multimodal Large Language Models (MLLMs) to tackle diverse domains that extend beyond the traditional language and vision tasks these models are typically trained on. Specifically, our focus lies in areas such as Embodied AI, Games, UI Control, and Planning. To this end, we introduce a process of adapting an MLLM to a Generalist Embodied Agent (GEA). GEA is a single unified model capable of grounding itself across these varied domains through a multi-embodiment action tokenizer. GEA is trained with supervised learning on a large dataset of embodied experiences and with online RL in interactive simulators. We explore the data and algorithmic choices necessary to develop such a model. Our findings reveal the importance of training with cross-domain data and online RL for building generalist agents. The final GEA model achieves strong generalization performance to unseen tasks across diverse benchmarks compared to other generalist models and benchmark-specific approaches.

Size Wu, Sheng Jin, Wenwei Zhang, Lumin Xu, Wentao Liu, Wei Li, Chen Change Loy

Endowing Large Multimodal Models (LMMs) with visual grounding capability can significantly enhance AIs' understanding of the visual world and their interaction with humans. However, existing methods typically fine-tune the parameters of LMMs to learn additional segmentation tokens and overfit grounding and segmentation datasets. Such a design would inevitably cause a catastrophic diminution in the indispensable conversational capability of general AI assistants. In this paper, we comprehensively evaluate state-of-the-art grounding LMMs across a suite of multimodal question-answering benchmarks, observing drastic performance drops that indicate vanishing general knowledge comprehension and weakened instruction following ability. To address this issue, we present F-LMM---grounding frozen off-the-shelf LMMs in human-AI conversations---a straightforward yet effective design based on the fact that word-pixel correspondences conducive to visual grounding inherently exist in the attention mechanism of well-trained LMMs. Using only a few trainable CNN layers, we can translate word-pixel attention weights to mask logits, which a SAM-based mask refiner can further optimise. Our F-LMM neither learns special segmentation tokens nor utilises high-quality grounded instruction-tuning data, but achieves competitive performance on referring expression segmentation and panoptic narrative grounding benchmarks while completely preserving LMMs' original conversational ability. Additionally, with instruction-following ability preserved and grounding ability obtained, F-LMM can be directly applied to complex tasks like reasoning segmentation, grounded conversation generation and visual chain-of-thought reasoning. Our code can be found at https://github.com/wusize/F-LMM.

Yiyang Fang, Wenke Huang, Guancheng Wan, Kehua Su, Mang Ye

Multimodal Emotion Recognition (MER) aims to predict human emotions by leveraging multiple modalities, such as vision, acoustics, and language. However, due to the heterogeneity of these modalities, MER faces two key challenges: modality balance dilemma and modality specialization disappearance. Existing methods often overlook the varying importance of modalities across samples in tackling the modality balance dilemma. Moreover, mainstream decoupling methods, while preserving modality-specific information, often neglect the predictive capability of unimodal data. To address these, we propose a novel model, Modality-Specific Enhanced Dynamic Emotion Experts (EMOE), consisting of: (1) Mixture of Modality Experts for dynamically adjusting modality importance based on sample features, and (2) Unimodal Distillation to retain single-modality predictive ability within fused features. EMOE enables adaptive fusion by learning a unique modality weight distribution for each sample, enhancing multimodal predictions with single-modality predictions to balance invariant and specific features in emotion recognition. Experimental results on benchmark datasets show that EMOE achieves superior or comparable performance to state-of-the-art methods. Additionally, we extend EMOE to Multimodal Intent Recognition (MIR), further demonstrating its effectiveness and versatility.

K Naveen Kumar, Ranjeet Ranjan Jha, C Krishna Mohan, Ravindra Babu Tallamraju

Ensuring auditability and verifiability in FL is both challenging and essential to guarantee that local data remains untampered and client updates are trustworthy. Recent FL frameworks assess client contributions through a trusted central server using various client selection and aggregation techniques. However, reliance on a central server can create a single point of failure, making it vulnerable to privacy-centric attacks and limiting its ability to audit and verify client-side data contributions due to restricted access. In addition, data quality and fairness evaluations are often inadequate, failing to distinguish between high-impact contributions and those from low-quality or poisoned data. To address these challenges, we propose Federated Auditable and Verifiable Data valuation (FAVD), a privacy-preserving method that ensures auditability and verifiability of client contributions through data valuation, independent of any central authority or predefined training algorithm. FAVD utilizes shared local data density functions to construct a global density function, aligning data contributions and facilitating effective valuation prior to local model training. This proactive approach improves transparency in data valuation and ensures that only benign updates are generated, even in the presence of malicious data. Further, to mitigate privacy risks associated with sharing data density functions, we add Gaussian noise to each client's local density function before sharing it with the server. We theoretically demonstrate the convergence, auditability, and verifiability of FAVD, along with its resilience against data poisoning threats. Our experiments on five diverse benchmarks, including three medical datasets, show that FAVD achieves significant performance gains, accurate data valuation, and fair client contributions under threat, highlighting its reliability as a trustworthy FL approach.

Yangliu Hu, Zikai Song, Na Feng, Yawei Luo, Junqing Yu, Yi-Ping Phoebe Chen, Wei Yang

Video-based Large Language Models (Video-LLMs) have witnessed substantial advancements in recent years, propelled by the advancement in multi-modal LLMs. Although these models have demonstrated proficiency in providing the overall description of videos, they struggle with fine-grained understanding, particularly in aspects such as visual dynamics and video details inquiries. To tackle these shortcomings, we find that fine-tuning Video-LLMs on self-supervised fragment tasks, greatly improve their fine-grained video understanding abilities. Hence we propose two key contributions:(1) Self-Supervised Fragment Fine-Tuning (SF^2T), a novel effortless fine-tuning method, employs the rich inherent characteristics of videos for training, while unlocking more fine-grained understanding ability of Video-LLMs. Moreover, it relieves researchers from labor-intensive annotations and smartly circumvents the limitations of natural language, which often fails to capture the complex spatiotemporal variations in videos;(2) A novel benchmark dataset, namely FineVidBench, for rigorously assessing Video-LLMs' performance at both the scene and fragment levels, offering a comprehensive evaluation of their capabilities.We assessed multiple models and validated the effectiveness of SF^2T on them. Experimental results reveal that our approach improves their ability to capture and interpret spatiotemporal details.

Zhen Yang, Zhuo Tao, Qi Chen, Liang Li, Yuankai Qi, Anton van den Hengel, Qingming Huang

Knowledge-based visual question answering (KBVQA) separates image interpretation and knowledge retrieval into separate processes, motivated in part by the fact that they are very different tasks. In this paper, we transform the KBVQA into linguistic question-answering tasks so that we can leverage the rich world knowledge and strong reasoning abilities of Large Language Models (LLMs). The caption-then-question approach to KBVQA has been effective but relies on the captioning method to describe the detail required to answer every possible question. We propose instead a Question-Aware Captioner (QACap), which uses the question as guidance to extract correlated visual information from the image and generate a question-related caption. To train such a model, we utilize GPT-4 to build a corresponding high-quality question-aware caption dataset on top of existing KBVQA datasets. Extensive experiments demonstrate that our QACap model and dataset significantly improve KBVQA performance. Our method, QACap, achieves 68.2% accuracy on the OKVQA validation set, 73.4% on the direct-answer part of the A-OKVQA validation set, and 74.8% on the multiple-choice part, all setting new SOTA benchmarks.

Uyoung Jeong, Jonathan Freer, Seungryul Baek, Hyung Jin Chang, Kwang In Kim

We study multi-dataset training (MDT) for pose estimation, where skeletal heterogeneity presents a unique challenge that existing methods have yet to address. In traditional domains, e.g. regression and classification, MDT typically relies on dataset merging or multi-head supervision. However, the diversity of skeleton types and limited cross-dataset supervision complicate integration in pose estimation. To address these challenges, we introduce PoseBH, a new MDT framework that tackles keypoint heterogeneity and limited supervision through two key techniques. First, we propose nonparametric keypoint prototypes that learn within a unified embedding space, enabling seamless integration across skeleton types. Second, we develop a cross-type self-supervision mechanism that aligns keypoint predictions with keypoint embedding prototypes, providing supervision without relying on teacher-student models or additional augmentations. PoseBH substantially improves generalization across whole-body and animal pose datasets, including COCO-WholeBody, AP-10K, and APT-36K, while preserving performance on standard human pose benchmarks (COCO, MPII, and AIC). Furthermore, our learned keypoint embeddings transfer effectively to hand shape estimation (InterHand2.6M) and human body shape estimation (3DPW). The code for PoseBH is available at: `https://github.com/uyoung-jeong/PoseBH`.

Buzhen Huang, Chen Li, Chongyang Xu, Dongyue Lu, Jinnan Chen, Yangang Wang, Gim Hee Lee

Due to visual ambiguities and inter-person occlusions, existing human pose estimation methods cannot recover plausible close interactions from in-the-wild videos. Even state-of-the-art large foundation models (e.g., SAM) cannot accurately distinguish human semantics in such challenging scenarios. In this work, we find that human appearance can provide a straightforward cue to address these obstacles. Based on this observation, we propose a dual-branch optimization framework to reconstruct accurate interactive motions with plausible body contacts constrained by human appearances, social proxemics, and physical laws. Specifically, we first train a diffusion model to learn the human proxemic behavior and pose prior knowledge. The trained network and two optimizable tensors are then incorporated into a dual-branch optimization framework to reconstruct human motions and appearances. Several constraints based on 3D Gaussians, 2D keypoints, and mesh penetrations are also designed to assist the optimization. With the proxemics prior and diverse constraints, our method is capable of estimating accurate interactions from in-the-wild videos captured in complex environments. We further build a dataset with pseudo ground-truth interaction annotations, which may promote future research on pose estimation and human behavior understanding. Experimental results on several benchmarks demonstrate that our method outperforms existing approaches. The code and data are available at https://www.buzhenhuang.com/works/CloseApp.html.

Zhuoran Du, Shaodi You, Cheng Cheng, Shikui Wei

Hyperspectral images (HSI) densely sample the world in both the space and frequency domains and, therefore, are more distinctive than RGB images. Usually, HSI needs to be calibrated to minimize the impact of various illumination conditions. The traditional way to calibrate HSI utilizes a physical reference, which involves manual operations, occlusions, and/or limits camera mobility. These limitations inspire this paper to automatically calibrate HSIs using a learning-based method. Towards this goal, a large-scale HSI calibration dataset, which has 765 high-quality HSI pairs covering diversified natural scenes and illuminations, is created. The dataset is further expanded to 7650 pairs by combining with 10 different physically measured illuminations. A spectral illumination transformer (SIT) together with an illumination attention module is proposed. Extensive benchmarks demonstrate the SoTA performance of the proposed SIT. The benchmarks also indicate that low-light conditions are more challenging than normal conditions. The dataset and codes are available online: https://github.com/duranze/Automatic-spectral-calibration-of-HSI.

Stefan Smeu, Dragos-Alexandru Boldisor, Dan Oneata, Elisabeta Oneata

Good datasets are essential for developing and benchmarking any machine learning system. Their importance is even more extreme for safety critical applications such as deepfake detection - the focus of this paper. Here we reveal that two of the most widely used audio-video deepfake datasets suffer from a previously unidentified spurious feature: the leading silence. Fake videos start with a very brief moment of silence and, on the basis of this feature alone, we can separate the real and fake samples almost perfectly. As such, previous audio-only and audio-video models exploit the presence of silence in the fake videos and consequently perform worse when the leading silence is removed. To circumvent latching on such an unwanted artifact and possibly other unrevealed ones, we propose a shift from supervised to unsupervised learning by training models exclusively on real data. We show that by aligning self-supervised audio-video representations we remove the risk of relying on dataset-specific biases and improve robustness in deepfake detection.