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Theory · Interpretability and Visualization

Giordano Ramos-Traslosheros, Carlos Ponce

Signed connectivity is fundamental to neural computation in both brains (excitatory/inhibitory) and machines (positive/negative). Yet the role of signed weights in shaping visual representations in object recognition remains unclear. Dale's Law, the biological principle that neurons send exclusively excitatory or inhibitory outputs, is typically not enforced in artificial neural networks (ANNs). Here, we find that accuracy in ImageNet-trained ANNs correlates with the spontaneous emergence of sign-specific "Dale-like" segregation in their output layers. Ablation and feature visualization reveal a functional segregation in ANNs: removing positive inputs primarily disrupts localized, object-related structure, while removing negative inputs alters mainly dispersed background textures. This segregation is more pronounced in adversarially robust models, persists with unsupervised learning, and vanishes with non-rectified activation functions. We validate these observations in the macaque ventral visual cortex (V1, V4, and IT) using encoding models and in vivo feature visualization. The features recovered by encoding models qualitatively matched those identified in vivo. Model representations changed more upon positive than negative input ablations. We analyzed the most Dale-like units across neuron models, positive units showed localized features, while negative units showed larger, more dispersed features. Consistent with this, experimentally clearing the background around a neuron's preferred feature enhanced its response, likely by reducing inhibitory drive. Our results suggest that both artificial and biological vision systems segregate features by weight sign: positive weights emphasize object-related features, while negative weights refine context. This highlights a convergent representational strategy in brains and machines, yielding predictions for visual neuroscience.

Reinforcement Learning · Deep RL

Ke Sun, Hongming Zhang, Jun Jin, Chao Gao, Xi Chen, Wulong Liu, Linglong Kong

Inspired by the human learning and memory system, particularly the interplay between the hippocampus and cerebral cortex, this study proposes a dual-learner framework comprising a fast learner and a meta learner to address continual Reinforcement Learning~(RL) problems. These two learners are coupled to perform distinct yet complementary roles: the fast learner focuses on knowledge transfer, while the meta learner ensures knowledge integration. In contrast to traditional multi-task RL approaches that share knowledge through average return maximization, our meta learner incrementally integrates new experiences by explicitly minimizing catastrophic forgetting, thereby supporting efficient cumulative knowledge transfer for the fast learner. To facilitate rapid adaptation in new environments, we introduce an adaptive meta warm-up mechanism that selectively harnesses past knowledge. We conduct experiments in various pixel-based and continuous control benchmarks, revealing the superior performance of continual learning for our proposed dual-learner approach relative to baseline methods.

Deep Learning · Everything Else

Lu Sun, Jun Sakuma

Large Language Models (LLMs) achieve state-of-the-art performance but are costly to deploy in resource-constrained environments. Pruning with $n:m$ semi-structured sparsity reduces computation and enables hardware acceleration, yet existing methods face a trade-off: one-shot approaches are efficient but heuristic, while optimization-based methods are accurate but expensive. We introduce \textbf{HyperPrune}, a resource-efficient framework that directly optimizes $n:m$ sparsity. A lightweight hypernetwork, shared across layers and conditioned on learnable embeddings, generates structured masks in a one-shot, layer-wise manner. \textit{Continual pruning} preserves cross-layer knowledge, and \textit{feature outlier regularization} retains critical activations, unifying the strengths of heuristic and optimization-based methods. Experiments on LLaMA-7B to 70B show state-of-the-art accuracy–sparsity trade-offs on a single A100 GPU, achieving higher efficiency, accuracy, and scalability than prior approaches. HyperPrune offers a practical, scalable, and hardware-friendly solution for structured LLM pruning.

Reinforcement Learning · Function Approximation

Théo Vincent, Yogesh Tripathi, Tim Faust, Abdullah Akgül, Yaniv Oren, Melih Kandemir, Jan Peters, Carlo D Eramo

The use of target networks in deep reinforcement learning is a widely popular solution to mitigate the brittleness of semi-gradient approaches and stabilize learning. However, target networks notoriously require additional memory and delay the propagation of Bellman updates compared to an ideal target-free approach. In this work, we step out of the binary choice between target-free and target-based algorithms. We introduce a new method that uses a copy of the last linear layer of the online network as a target network, while sharing the remaining parameters with the up-to-date online network. This simple modification enables us to keep the target-free's low-memory footprint while leveraging the target-based literature. We find that combining our approach with the concept of iterated $Q$-learning, which consists of learning consecutive Bellman updates in parallel, helps improve the sample-efficiency of target-free approaches. Our proposed method, iterated Shared $Q$-Learning (iS-QL), bridges the performance gap between target-free and target-based approaches across various problems while using a single $Q$-network, thus stepping towards resource-efficient reinforcement learning algorithms.

Theory · Learning Theory

Qingyue Zhao, Kaixuan Ji, Heyang Zhao, Tong Zhang, Quanquan Gu

Many offline reinforcement learning algorithms are underpinned by $f$-divergence regularization, but their sample complexity *defined with respect to regularized objectives* still lacks tight analyses, especially in terms of concrete data coverage conditions. In this paper, we study the exact concentrability requirements to achieve the $\tilde{\Theta}(\epsilon^{-1})$ sample complexity for offline $f$-divergence-regularized contextual bandits. For reverse Kullback–Leibler (KL) divergence, arguably the most commonly used one, we achieve an $\tilde{O}(\epsilon^{-1})$ sample complexity under single-policy concentrability for the first time via a novel pessimism-based analysis, surpassing existing $\tilde{O}(\epsilon^{-1})$ bound under all-policy concentrability and $\tilde{O}(\epsilon^{-2})$ bound under single-policy concentrability. We also propose a near-matching lower bound, demonstrating that a multiplicative dependency on single-policy concentrability is necessary to maximally exploit the curvature property of reverse KL. Moreover, for $f$-divergences with strongly convex $f$, to which reverse KL *does not* belong, we show that the sharp sample complexity $\tilde{\Theta}(\epsilon^{-1})$ is achievable even without pessimistic estimation or single-policy concentrability. We further corroborate our theoretical insights with numerical experiments and extend our analysis to contextual dueling bandits. We believe these results take a significant step towards a comprehensive understanding of objectives with $f$-divergence regularization.

Deep Learning · Generative Models and Autoencoders

Peter Holderrieth, Uriel Singer, Tommi Jaakkola, Ricky T. Q. Chen, Yaron Lipman, Brian Karrer

The performance of flow matching and diffusion models can be greatly improved at inference time using reward adaptation algorithms, yet efficiency remains a major limitation. While several algorithms were proposed, we demonstrate that a common bottleneck is the *sampling* method these algorithms rely on: many algorithms require to sample Markov transitions via SDE sampling, which is significantly less efficient and often less performant than ODE sampling. To remove this bottleneck, we introduce GLASS Flows, a new sampling paradigm that simulates a ''flow matching model within a flow matching model'' to sample Markov transitions. As we show in this work, this ''inner'' flow matching model can be retrieved from any pre-trained model without any re-training, effectively combining the efficiency of ODEs with the stochastic evolution of SDEs. On large-scale text-to-image models, we show that GLASS Flows eliminate the trade-off between stochastic evolution and efficiency. GLASS Flows improve state-of-the-art performance in text-to-image generation, making it a simple, drop-in solution for inference-time scaling of flow and diffusion models.

Egor Cherepanov, Aleksei Staroverov, Alexey Kovalev, Aleksandr Panov

Transformers have become increasingly popular in offline reinforcement learning (RL) due to their ability to treat agent trajectories as sequences, reframing policy learning as a sequence modeling task. However, in partially observable environments (POMDPs), effective decision-making depends on retaining information about past events - something that standard transformers struggle with due to the quadratic complexity of self-attention, which limits their context length. One solution to this problem is to extend transformers with memory mechanisms. We propose the Recurrent Action Transformer with Memory (RATE), a novel transformer-based architecture for offline RL that incorporates a recurrent memory mechanism designed to regulate information retention. We evaluate RATE across a diverse set of environments: memory-intensive tasks (ViZDoom-Two-Colors, T-Maze, Memory Maze, Minigrid-Memory, and POPGym), as well as standard Atari and MuJoCo benchmarks. Our comprehensive experiments demonstrate that RATE significantly improves performance in memory-dependent settings while remaining competitive on standard tasks across a broad range of baselines. These findings underscore the pivotal role of integrated memory mechanisms in offline RL and establish RATE as a unified, high-capacity architecture for effective decision-making over extended horizons.

Deep Learning · Generative Models and Autoencoders

Abhishek Panigrahi, Bingbin Liu, Sadhika Malladi, Sham Kakade, Surbhi Goel

Knowledge distillation is an efficient strategy to use data generated by large “teacher” language models to train smaller capable “student” models, but selecting the optimal teacher for a specific student-task combination requires expensive trial-and-error. We propose a lightweight score called GRACE to quantify how effective a teacher will be for post-training a student model. GRACE measures distributional properties of the student’s gradients without access to a verifier, teacher logits, teacher internals, or test data. From an information-theoretic perspective, GRACE connects to leave-one-out stability of gradient-based algorithms, which controls the generalization performance of the distilled students. On GSM8K and MATH, GRACE correlates strongly (up to 86% Spearman correlation) with the performance of the distilled LLaMA and OLMo students. In particular, training a student using the GRACE-selected teacher can improve the performance by up to 7.4% over naively using the best-performing teacher. Further, GRACE can provide guidance on crucial design choices in distillation, including (1) the best temperature to use when generating from the teacher, (2) the best teacher to use given a size constraint, and (3) the best teacher to use within a specific model family. Altogether, our findings demonstrate that GRACE can efficiently and effectively identify a strongly compatible teacher for a given student and provide fine-grained guidance on how to perform distillation.

Egor Cherepanov, Nikita Kachaev, Alexey Kovalev, Aleksandr Panov

Memory is crucial for enabling agents to tackle complex tasks with temporal and spatial dependencies. While many reinforcement learning (RL) algorithms incorporate memory, the field lacks a universal benchmark to assess an agent's memory capabilities across diverse scenarios. This gap is particularly evident in tabletop robotic manipulation, where memory is essential for solving tasks with partial observability and ensuring robust performance, yet no standardized benchmarks exist. To address this, we introduce MIKASA (Memory-Intensive Skills Assessment Suite for Agents), a comprehensive benchmark for memory RL, with three key contributions: (1) we propose a comprehensive classification framework for memory-intensive RL tasks, (2) we collect MIKASA-Base -- a unified benchmark that enables systematic evaluation of memory-enhanced agents across diverse scenarios, and (3) we develop MIKASA-Robo -- a novel benchmark of 32 carefully designed memory-intensive tasks that assess memory capabilities in tabletop robotic manipulation. Our work introduces a unified framework to advance memory RL research, enabling more robust systems for real-world use.

Optimization · Zero-order and Black-box Optimization

Bryon Tjanaka, Henry Chen, Matthew Fontaine, Stefanos Nikolaidis

Quality diversity (QD) optimization searches for a collection of solutions that optimize an objective while attaining diverse outputs of a user-specified, vector-valued measure function. Contemporary QD algorithms are typically limited to low-dimensional measures because high-dimensional measures are prone to distortion, where many solutions found by the QD algorithm map to similar measures. For example, the state-of-the-art CMA-MAE algorithm guides measure space exploration with a histogram in measure space that records so-called discount values. However, CMA-MAE stagnates in domains with high-dimensional measure spaces because solutions with similar measures fall into the same histogram cell and hence receive the same discount value. To address these limitations, we propose Discount Model Search (DMS), which guides exploration with a model that provides a smooth, continuous representation of discount values. In high-dimensional measure spaces, this model enables DMS to distinguish between solutions with similar measures and thus continue exploration. We show that DMS facilitates new capabilities for QD algorithms by introducing two new domains where the measure space is the high-dimensional space of images, which enables users to specify their desired measures by providing a dataset of images rather than hand-designing the measure function. Results in these domains and on high-dimensional benchmarks show that DMS outperforms CMA-MAE and other existing black-box QD algorithms.

Egor Cherepanov, Alexey Kovalev, Aleksandr Panov

Real-world robotic agents must act under partial observability and long horizons, where key cues may appear long before they affect decision making. However, most modern approaches rely solely on instantaneous information, without incorporating insights from the past. Standard recurrent or transformer models struggle with retaining and leveraging long-term dependencies: context windows truncate history, while naive memory extensions fail under scale and sparsity. We propose ELMUR (External Layer Memory with Update/Rewrite), a transformer architecture with structured external memory. Each layer maintains memory embeddings, interacts with them via bidirectional cross-attention, and updates them through an Least Recently Used (LRU) memory module using replacement or convex blending. ELMUR extends effective horizons up to 100,000 times beyond the attention window and achieves a 100% success rate on a synthetic T-Maze task with corridors up to one million steps. In POPGym, it outperforms baselines on more than half of the tasks. On MIKASA-Robo sparse-reward manipulation tasks with visual observations, it nearly doubles the performance of strong baselines, achieving the best success rate on 21 out of 23 tasks and improving the aggregate success rate across all tasks by about 70% over the previous best baseline. These results demonstrate that structured, layer-local external memory offers a simple and scalable approach to decision making under partial observability.

Applications · Robotics

Yiteng Chen, Huiping Zhuang, Wenbo Li, Shiyi Wang, Xiangyu Zhao, Qingyao Wu

In recent years, robotic manipulation policies have made substantial progress. However, evaluating these policies typically requires large-scale sampling in simulation benchmarks, leading to high time costs. Moreover, existing evaluation pipelines are usually fixed, do not account for user needs, and report only a single scalar score, lacking interpretability. In contrast, human experts can quickly form an intuitive impression of a policy’s capabilities from just a handful of executions. We therefore propose ManipEvalAgent, an efficient, promptable, and dynamically multi-round evaluation framework for robotic manipulation policies. The framework conducts small-batch, multi-round evaluations and adaptively plans subsequent evaluation steps based on intermediate observations from each round. Via code generation, it constructs tasks and evaluation functions within simulator. By generating evaluation functions and leveraging vision–language models (VLMs) for video understanding, ManipEvalAgent provides user-instruction-centric, fine-grained analysis. Our approach offers three key advantages: (1) efficiency, no need for massive sampling; (2) promptable, planning the evaluation process according to user queries; and (3) interpretability, providing diagnostic text that goes beyond a single score. Across multiple settings, our evaluation method significantly shortens the overall time compared with traditional simulation benchmarks, while reaching conclusions comparable to those from large-scale simulation benchmarks.

General Machine Learning · Everything Else

Gaurav Srivastava, Aafiya Hussain, Zhenyu Bi, Swastik Roy, Priya Pitre, Meng Lu, Morteza Ziyadi, Xuan Wang

Evaluating language models fairly is becoming harder as static benchmarks risk contamination by training data, making it unclear whether models are truly reasoning or just recalling answers. We introduce **BeyondBench**, an evaluation framework that avoids this problem by using **algorithmic problem generation**. Unlike traditional benchmarks that risk contamination from internet-scale training data, BeyondBench creates mathematically grounded problems on the fly, ensuring each test remains fresh and uncontaminated. Our framework covers **44 algorithmic tasks** with a total of **117 variations**, grouped into three difficulty levels: the *Easy Suite* (29 tasks) for basic arithmetic and statistics, the *Medium Suite* (5 tasks, 49 variations) for sequence patterns and reasoning, and the *Hard Suite* (10 tasks, 68 variations) tackling NP-complete and constraint satisfaction problems. Each task generates problems from a combinatorial space larger than $10^{15}$ unique instances, with solutions verified deterministically by mathematical proofs. We evaluated **101 language models**, including 85 open-source and 16 closed-source models, spanning sizes from 0.5B to 141B parameters and multiple quantization schemes. All evaluations use three-fold evaluation to ensure statistical robustness. Our results show consistent reasoning deficiencies across model families, with performance degrading sharply as problem complexity increases from polynomial to exponential. In our Hard Suite evaluations, models such as Gemini-2.5-pro, Llama-3.3-70B, and Qwen2.5-72B achieved average accuracies of **56.21%, 27.16%, and 33.37%,** respectively. Moreover, we observe that performance drops drastically without tool usage, with GPT-5, GPT-5-mini, and GPT-5-nano showing a **decline** of **16.81%, 15.86%, and 43.95%** in overall accuracy without tool access. The contamination resistance of BeyondBench rests on three guarantees: (i) the problem space is vastly larger than any static dataset, (ii) every instance has a deterministically verifiable solution (unique or fully enumerated), and (iii) isomorphic transformations generate semantically equivalent but syntactically new problems. BeyondBench redefines reasoning evaluation through genuine algorithmic problem-solving, ensuring fair and meaningful evaluation. Our public leaderboard is available at https://ctrl-gaurav.github.io/BeyondBench/. Our open-source Python package is available at https://pypi.org/project/beyondbench/, and the codebase can be found at https://github.com/ctrl-gaurav/BeyondBench for easy and reproducible evaluation.

Dhruva Karkada, Joseph Turnbull, Yuxi Liu, James Simon

We study kernel regression with common rotation-invariant kernels on real datasets including CIFAR-5m, SVHN, and ImageNet. We give a theoretical framework that predicts learning curves (test risk vs. sample size) from only two measurements: the empirical data covariance matrix and an empirical polynomial decomposition of the target function $f_*$. The key new idea is an analytical approximation of a kernel’s eigenvalues and eigenfunctions with respect to an anisotropic data distribution. The eigenfunctions resemble Hermite polynomials of the data, so we call this approximation the \textit{Hermite eigenstructure ansatz} (HEA). We prove the HEA for Gaussian data, but we find that real image data is often ``Gaussian enough’’ for the HEA to hold well in practice, enabling us to predict learning curves by applying prior results relating kernel eigenstructure to test risk. Extending beyond kernel regression, we empirically find that MLPs in the feature-learning regime learn Hermite polynomials in the order predicted by the HEA. Our HEA framework is a proof of concept that an end-to-end theory of learning which maps dataset structure all the way to model performance is possible for nontrivial learning algorithms on real datasets.

Applications · Physics

Siying (Sydney) Ma, Mehrdad Momeni Zadeh, Mauricio Soroco, Wuyang Chen, Jiguo Cao, Vijay Ganesh

Recent advances in scientific machine learning (SciML) have enabled neural operators (NOs) to serve as powerful surrogates for modeling the dynamic evolution of physical systems governed by partial differential equations (PDEs). While existing approaches focus primarily on learning simulations from the target PDE, they often overlook more fundamental physical principles underlying these equations. Inspired by how numerical solvers are compatible with simulations of different settings of PDEs, we propose a multiphysics training framework that jointly learns from both the original PDEs and their simplified basic forms. Our framework enhances data efficiency, reduces predictive errors, and improves out-of-distribution (OOD) generalization, particularly in scenarios involving shifts of physical parameters and synthetic-to-real transfer. Our method is architecture-agnostic and demonstrates consistent improvements in normalized root mean square error (nRMSE) across a wide range of 1D/2D/3D PDE problems. Through extensive experiments, we show that explicit incorporation of fundamental physics knowledge significantly strengthens the generalization ability of neural operators. We will release models and codes at https://sites.google.com/view/sciml-fundemental-pde.

Deep Learning · Generative Models and Autoencoders

Marcel Kollovieh

Most adversarial attacks and defenses focus on perturbations within small $\ell_p$-norm constraints. However, $\ell_p$ threat models cannot capture all relevant semantics-preserving perturbations, and hence, the scope of robustness evaluations is limited. In this work, we introduce Score-Based Adversarial Generation (ScoreAG), a novel framework that leverages the advancements in score-based generative models to generate unrestricted adversarial examples that overcome the limitations of $\ell_p$-norm constraints. Unlike traditional methods, ScoreAG maintains the core semantics of images while generating adversarial examples, either by transforming existing images or synthesizing new ones entirely from scratch. We further exploit the generative capability of ScoreAG to purify images, empirically enhancing the robustness of classifiers. Our extensive empirical evaluation demonstrates that ScoreAG improves upon the majority of state-of-the-art attacks and defenses across multiple benchmarks. This work highlights the importance of investigating adversarial examples bounded by semantics rather than $\ell_p$-norm constraints. ScoreAG represents an important step towards more encompassing robustness assessments.

Social Aspects · Privacy-preserving Statistics and Machine Learning

John Abascal, Nicolás Berrios, Alina Oprea, Jonathan Ullman, Adam Smith, Matthew Jagielski

The proliferation of diverse data across users and organizations has driven the development of machine learning methods that enable multiple entities to jointly train models while minimizing data sharing. Among these, *multitask learning* (MTL) is a powerful paradigm that leverages similarities among multiple tasks, each with insufficient samples to train a standalone model, to solve them simultaneously. MTL accomplishes this by learning a *shared representation* that captures common structure between tasks and generalizes well across them all. Despite being designed to be the smallest unit of shared information necessary to effectively learn patterns across multiple tasks, these shared representations can inadvertently leak sensitive information about the particular tasks they were trained~on. In this work, we investigate privacy leakage in shared representations through the lens of inference attacks. Towards this, we propose a novel, *black-box task-inference* threat model where the adversary, given the embedding vectors produced by querying the shared representation on samples from a particular task, aims to determine whether the task was present in the multitask training dataset. Motivated by analysis of tracing attacks on mean estimation over mixtures of Gaussian distributions, we develop efficient, purely black-box attacks on machine learning models that exploit the dependencies between embeddings from the same task without requiring shadow models or labeled reference data. We evaluate our attacks across vision and language domains when MTL is used for personalization and for solving multiple distinct learning problems, and demonstrate that even with access only to fresh task samples rather than training data, a black-box adversary can successfully infer a task's inclusion in training.

Deep Learning · Algorithms

Yunao Zheng, Xiaojie Wang, Lei Ren, Chen Wei

Large language models, constrained by the fixed-depth Transformer architecture, struggle to solve complex reasoning tasks in an end-to-end manner. Existing approaches, such as Chain of Thought, improve reasoning depth to some extent but rely heavily on natural language generation, with computational costs increasing rapidly as the length of the generated sequence grows. To address these limitations, we propose ChainGPT, a dual-reasoning model that shifts reasoning into latent computational space. Within each layer, ChainGPT employs multi-substep state updates combined with state-guided sparse attention, enabling deep local computation and efficient long-range modeling without quadratic costs. Across layers, recurrent depth approach iteratively refine latent states, supported by adaptive training and stopping strategies that balance reasoning depth against computational budget. Theoretically, we show that ChainGPT can, in principle, simulate general computation, and empirically it delivers consistent improvements over comparable models, including on reasoning tasks that remain challenging for existing systems. By unifying efficiency and reasoning ability, ChainGPT provides a principled foundation for next-generation language models.

Egor Cherepanov, Nikita Kachaev, Artem Zholus, Alexey Kovalev, Aleksandr Panov

The incorporation of memory into agents is essential for numerous tasks within the domain of Reinforcement Learning (RL). In particular, memory is paramount for tasks that require the use of past information, adaptation to novel environments, and improved sample efficiency. However, the term ``memory'' encompasses a wide range of concepts, which, coupled with the lack of a unified methodology for validating an agent's memory, leads to erroneous judgments about agents' memory capabilities and prevents objective comparison with other memory-enhanced agents. This paper aims to streamline the concept of memory in RL by providing practical precise definitions of agent memory types, such as long-term vs. short-term memory and declarative vs. procedural memory, inspired by cognitive science. Using these definitions, we categorize different classes of agent memory, propose a robust experimental methodology for evaluating the memory capabilities of RL agents, and standardize evaluations. Furthermore, we empirically demonstrate the importance of adhering to the proposed methodology when evaluating different types of agent memory by conducting experiments with different RL agents and what its violation leads to.

Computer Vision · Vision Models & Multimodal

Seong-Eun Hong, Jaeyoung Seon, Juyeong Hwang, JongHwan Shin, HyeongYeop Kang

Text-to-motion generation has advanced with diffusion models, yet existing systems often collapse complex multi-action prompts into a single embedding, leading to omissions, reordering, or unnatural transitions. In this work, we shift perspective by introducing a principled definition of an event as the smallest semantically self-contained action or state change in a text prompt that can be temporally aligned with a motion segment. Building on this definition, we pro- pose Event-T2M, a diffusion-based framework that decomposes prompts into events, encodes each with a motion-aware retrieval model, and integrates them through event-based cross-attention in Conformer blocks. Existing benchmarks mix simple and multi-event prompts, making it unclear whether models that succeed on single actions generalize to multi-action cases. To address this, we con- struct HumanML3D-E, the first benchmark stratified by event count. Experiments on HumanML3D, KIT-ML, and HumanML3D-E show that Event-T2M matches state-of-the-art baselines on standard tests while outperforming them as event complexity increases. Human studies validate the plausibility of our event definition, the reliability of HumanML3D-E, and the superiority of Event-T2M in generating multi-event motions that preserve order and naturalness close to ground- truth. These results establish event-level conditioning as a generalizable principle for advancing text-to-motion generation beyond single-action prompts. Code and data are available at https://tjswodud.github.io/EventT2M.