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9,256篇论文匹配“Diffusion models”
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Computer Vision · Vision Models & Multimodal

Zekun Qian, Ruize Han, Zhixiang Wang, Junhui Hou, Wei Feng

Open-Vocabulary Multi-Object Tracking (OVMOT) aims to detect and track multi-category objects including both seen and unseen categories during training. Currently, a significant challenge in this domain is the lack of large-scale annotated video data for training. To address this challenge, this work aims to effectively train the OV tracker using only the existing limited and sparsely annotated video data. We propose a comprehensive training sample space expansion strategy that addresses the fundamental limitation of sparse annotations in OVMOT training. Specifically, for the association task, we develop a diffusion-based feature generation framework that synthesizes intermediate object features between sparsely annotated frames, effectively expanding the training sample space by approximately 3× and enabling robust association learning from temporally continuous features. For the detection task, we introduce a dynamic group contrastive learning approach that generates diverse sample groups through affinity, dispersion, and adversarial grouping strategies, tripling the effective training samples for classification while maintaining sample quality. Additionally, we propose an adaptive localization loss that expands positive sample coverage by lowering IoU thresholds while mitigating noise through confidence-based weighting. Extensive experiments demonstrate that our method achieves state-of-the-art performance on the OVMOT benchmark, surpassing existing methods by 3.8\% in TETA metric, without requiring additional data or annotations. The code will be available at https://github.com/zekunqian/DOVTrack.

Computer Vision · Everything Else

Bojia Zi, Weixuan Peng, Xianbiao Qi, Jianan Wang, Shihao Zhao, Rong Xiao, Kam-Fai Wong

Recent advances in video diffusion models have driven rapid progress in video editing techniques. However, video object removal, a critical subtask of video editing, remains challenging due to issues such as hallucinated objects and visual artifacts. Furthermore, existing methods often rely on computationally expensive sampling procedures and classifier-free guidance (CFG), resulting in slow inference. To address these limitations, we propose **MiniMax-Remover**, a novel two-stage video object removal approach. Motivated by the observation that text condition is not best suited for this task, we simplify the pretrained video generation model by removing textual input and cross-attention layers. In this way, we obtain a more lightweight and efficient model architecture in the first stage. In the second stage, we proposed a minimax optimization strategy to further distill the remover with the successful videos produced by stage-1 model. Specifically, the inner maximization identifies adversarial input noise ("bad noise'') that leads to failure removals, while the outer minimization trains the model to generate high-quality removal results even under such challenging conditions. As a result, our method achieves a state-of-the-art video object removal results using as few as 6 sampling steps without CFG usage. Extensive experiments demonstrate the effectiveness and superiority of MiniMax-Remover compared to existing methods. Codes and Videos are available at: **https://minimax-remover.github.io**.

Applications · Robotics

Yiyao Ma, Kai Chen, Kexin ZHENG, DOU QI

Dexterous grasp generation is a fundamental challenge in robotics, requiring both grasp stability and adaptability across diverse objects and tasks. Analytical methods ensure stable grasps but are inefficient and lack task adaptability, while generative approaches improve efficiency and task integration but generalize poorly to unseen objects and tasks due to data limitations. In this paper, we propose a transfer-based framework for dexterous grasp generation, leveraging a conditional diffusion model to transfer high-quality grasps from shape templates to novel objects within the same category. Specifically, we reformulate the grasp transfer problem as the generation of an object contact map, incorporating object shape similarity and task specifications into the diffusion process. To handle complex shape variations, we introduce a dual mapping mechanism, capturing intricate geometric relationship between shape templates and novel objects. Beyond the contact map, we derive two additional object-centric maps, the part map and direction map, to encode finer contact details for more stable grasps. We then develop a cascaded conditional diffusion model framework to jointly transfer these three maps, ensuring their intra-consistency. Finally, we introduce a robust grasp recovery mechanism, identifying reliable contact points and optimizing grasp configurations efficiently. Extensive experiments demonstrate the superiority of our proposed method. Our approach effectively balances grasp quality, generation efficiency, and generalization performance across various tasks. Project homepage: https://cmtdiffusion.github.io/

Computer Vision · Image and Video Generation

Arman Zarei, Samyadeep Basu, Keivan Rezaei, Zihao Lin, Sayan Nag, Soheil Feizi

Understanding how knowledge is distributed across the layers of generative models is crucial for improving interpretability, controllability, and adaptation. While prior work has explored knowledge localization in UNet-based architectures, Diffusion Transformer (DiT)-based models remain underexplored in this context. In this paper, we propose a model- and knowledge-agnostic method to localize where specific types of knowledge are encoded within the DiT blocks. We evaluate our method on state-of-the-art DiT-based models, including PixArt-$\alpha$, FLUX, and SANA, across six diverse knowledge categories. We show that the identified blocks are both interpretable and causally linked to the expression of knowledge in generated outputs. Building on these insights, we apply our localization framework to two key applications: *model personalization* and *knowledge unlearning*. In both settings, our localized fine-tuning approach enables efficient and targeted updates, reducing computational cost, improving task-specific performance, and better preserving general model behavior with minimal interference to unrelated or surrounding content. Overall, our findings offer new insights into the internal structure of DiTs and introduce a practical pathway for more interpretable, efficient, and controllable model editing.

Computer Vision · Image and Video Generation

Lingwei Dang, Ruizhi Shao, Hongwen Zhang, Wei MIN, Yebin Liu, Qingyao Wu

Hand-Object Interaction (HOI) generation has significant application potential. However, current 3D HOI motion generation approaches heavily rely on predefined 3D object models and lab-captured motion data, limiting generalization capabilities. Meanwhile, HOI video generation methods prioritize pixel-level visual fidelity, often sacrificing physical plausibility. Recognizing that visual appearance and motion patterns share fundamental physical laws in the real world, we propose a novel framework that combines visual priors and dynamic constraints within a synchronized diffusion process to generate the HOI video and motion simultaneously. To integrate the heterogeneous semantics, appearance, and motion features, our method implements tri-modal adaptive modulation for feature aligning, coupled with 3D full-attention for modeling inter- and intra-modal dependencies. Furthermore, we introduce a vision-aware 3D interaction diffusion model that generates explicit 3D interaction sequences directly from the synchronized diffusion outputs, then feeds them back to establish a closed-loop feedback cycle. This architecture eliminates dependencies on predefined object models or explicit pose guidance while significantly enhancing video-motion consistency. Experimental results demonstrate our method's superiority over state-of-the-art approaches in generating high-fidelity, dynamically plausible HOI sequences, with notable generalization capabilities in unseen real-world scenarios. Project page at [https://droliven.github.io/SViMo_project](https://droliven.github.io/SViMo_project).

Deep Learning · Generative Models and Autoencoders

Michael Cardei, Jacob K Christopher, Bhavya Kailkhura, Tom Hartvigsen, Ferdinando Fioretto

Discrete diffusion models are a class of generative models that construct sequences by progressively denoising samples from a categorical noise distribution. Beyond their rapidly growing ability to generate coherent natural language, these models present a new and important opportunity to enforce sequence-level constraints, a capability that current autoregressive models cannot natively provide. This paper capitalizes on this opportunity by introducing $\textit{Constrained Discrete Diffusion}$ (CDD), a novel integration of differentiable constraint optimization within the diffusion process to ensure adherence to constraints, logic rules, or safety requirements for generated sequences. Unlike conventional text generators that often rely on post-hoc filtering or model retraining for controllable generation, CDD directly imposes constraints into the discrete diffusion sampling process, resulting in a training-free and effective approach. Experiments in toxicity-controlled text generation, property-constrained molecule design, and instruction-constrained text completion demonstrate that CDD achieves $\textit{zero constraint violations}$ in a diverse array of tasks while preserving fluency, novelty, and coherence, and outperforming autoregressive and existing discrete diffusion approaches.

Computer Vision · Image and Video Generation

Jin-Ting He, Fu-Jen Tsai, Yan-Tsung Peng, Min-Hung Chen, Chia-Wen Lin, Yen-Yu Lin

Diffusion models show promise for dynamic scene deblurring; however, existing studies often fail to leverage the intrinsic nature of the blurring process within diffusion models, limiting their full potential. To address it, we present a Blur Diffusion Model (BlurDM), which seamlessly integrates the blur formation process into diffusion for image deblurring. Observing that motion blur stems from continuous exposure, BlurDM implicitly models the blur formation process through a dual-diffusion forward scheme, diffusing both noise and blur onto a sharp image. During the reverse generation process, we derive a dual denoising and deblurring formulation, enabling BlurDM to recover the sharp image by simultaneously denoising and deblurring, given pure Gaussian noise conditioned on the blurred image as input. Additionally, to efficiently integrate BlurDM into deblurring networks, we perform BlurDM in the latent space, forming a flexible prior generation network for deblurring. Extensive experiments demonstrate that BlurDM significantly and consistently enhances existing deblurring methods on four benchmark datasets. The source code is available at https://github.com/Jin-Ting-He/BlurDM.

Applications · Chemistry and Drug Discovery

Yibo Wen, Chenwei Xu, Jerry Yao-Chieh Hu, Kaize Ding, Han Liu

We present a three-stage framework for training deep learning models specializing in antibody sequence-structure co-design. We first pre-train a language model using millions of antibody sequence data. Then, we employ the learned representations to guide the training of a diffusion model for joint optimization over both sequence and structure of antibodies. During the final alignment stage, we optimize the model to favor antibodies with low repulsion and high attraction to the antigen binding site, enhancing the rationality and functionality of the designs. To mitigate conflicting energy preferences, we extend AbDPO (Antibody Direct Preference Optimization) to guide the model toward Pareto optimality under multiple energy-based alignment objectives. Furthermore, we adopt an iterative learning paradigm with temperature scaling, enabling the model to benefit from diverse online datasets without requiring additional data. In practice, our proposed methods achieve high stability and efficiency in producing a better Pareto front of antibody designs compared to top samples generated by baselines and previous alignment techniques. Through extensive experiments, we showcase the superior performance of our methods in generating nature-like antibodies with high binding affinity.

Applications · Robotics

Jiazhi Yang, Kashyap Chitta, Shenyuan Gao, Long Chen, Yuqian Shao, Xiaosong Jia, Hongyang Li, Andreas Geiger, Xiangyu Yue, Li Chen

How can we reliably simulate future driving scenarios under a wide range of ego driving behaviors? Recent driving world models, developed exclusively on real-world driving data composed mainly of safe expert trajectories, struggle to follow hazardous or non-expert behaviors, which are rare in such data. This limitation restricts their applicability to tasks such as policy evaluation. In this work, we address this challenge by enriching real-world human demonstrations with diverse non-expert data collected from a driving simulator (e.g., CARLA), and building a controllable world model trained on this heterogeneous corpus. Starting with a video generator featuring diffusion transformer architecture, we devise several strategies to effectively integrate conditioning signals and improve prediction controllability and fidelity. The resulting model, ReSim, enables Reliable Simulation of diverse open-world driving scenarios under various actions, including hazardous non-expert ones. To close the gap between high-fidelity simulation and applications that require reward signals to judge different actions, we introduce a Video2Reward module that estimates reward from ReSim’s simulated future. Our ReSim paradigm achieves up to 44% higher visual fidelity, improves controllability for both expert and non-expert actions by over 50%, and boosts planning and policy selection performance on NAVSIM by 2% and 25%, respectively.

Computer Vision · Vision Models & Multimodal

Jiaming Han, Hao Chen, Yang Zhao, Hanyu Wang, Qi Zhao, Ziyan Yang, Hao He, Xiangyu Yue, Lu Jiang

This paper presents a multimodal framework that attempts to unify visual understanding and generation within a shared discrete semantic representation. At its core is the Text-Aligned Tokenizer (TA-Tok), which converts images into discrete tokens using a text-aligned codebook projected from a large language model's (LLM) vocabulary. By integrating vision and text into a unified space with an expanded vocabulary, our multimodal LLM, **Tar**, enables cross-modal input and output through a shared interface, without the need for modality-specific designs. Additionally, we propose scale-adaptive encoding and decoding to balance efficiency and visual detail, along with a generative de-tokenizer to produce high-fidelity visual outputs. To address diverse decoding needs, we utilize two complementary de-tokenizers: a fast autoregressive model and a diffusion-based model. To enhance modality fusion, we investigate advanced pre-training tasks, demonstrating improvements in both visual understanding and generation. Experiments across benchmarks show that **Tar** matches or surpasses existing multimodal LLM methods, achieving faster convergence and greater training efficiency. All code, models, and data will be made publicly available.

Computer Vision · Image and Video Generation

ZiDong Wang, LEI BAI, Xiangyu Yue, Wanli Ouyang, Yiyuan Zhang

We introduce native-resolution image synthesis, a novel paradigm in generative modeling capable of synthesizing images at arbitrary resolutions and aspect ratios. This approach overcomes the limitations of standard fixed-resolution, square-image methods by inherently handling variable-length visual tokens—a core challenge for conventional techniques. To this end, we propose the Native-resolution diffusion Transformer (NiT), an architecture that explicitly models varying resolutions and aspect ratios within its denoising process. Unconstrained by fixed formats, NiT learns intrinsic visual distributions from images encompassing a wide range of resolutions and aspect ratios. Notably, a single NiT model simultaneously achieves the state-of-the-art performance on both ImageNet-256x256 and 512x512 benchmarks. Surprisingly, akin to the robust zero-shot capabilities seen in advanced Large Language Models, NiT, pretrained solely on ImageNet, demonstrates excellent zero-shot generalization performance. It successfully generates high-fidelity images at previously unseen high resolutions (e.g., 1024x1024, 1536x1536) and diverse aspect ratios (e.g., 16:9,3:1, 4:3), as shown in Figure 1. These findings indicate the significant potential of native-resolution modeling as a bridge between visual generative modeling and advanced LLM methodologies.

Deep Learning · Generative Models and Autoencoders

Wenze Liu, Xiangyu Yue

To accelerate diffusion model inference, numerical solvers perform poorly at extremely small steps, while distillation techniques often introduce complexity and instability. This work presents an intermediate strategy, balancing performance and cost, by learning ODE integration using loss functions derived from the derivative-integral relationship, inspired by Monte Carlo integration and Picard iteration. From a geometric perspective, the losses operate by gradually extending the tangent to the secant, thus are named as secant losses. The target of secant losses is the same as that of diffusion models, or the diffusion model itself, leading to great training stability. By fine-tuning or distillation, the secant version of EDM achieves a $10$-step FID of $2.14$ on CIFAR-10, while the secant version of SiT-XL/2 attains a $4$-step FID of $2.27$ and an $8$-step FID of $1.96$ on ImageNet-$256\times256$. Code is available at \url{https://github.com/poppuppy/secant_expectation}.

Social Aspects · Fairness, Equity, Justice and Safety

Ming Liu, Hao Chen, Jindong Wang, Liwen Wang, Bhiksha Raj, Wensheng Zhang

Unified multimodal large language models (U-MLLMs) have demonstrated impressive performance in end-to-end visual understanding and generation tasks. However, compared to generation-only systems (e.g., Stable Diffusion), the unified architecture of U-MLLMs introduces new risks of propagating demographic stereotypes. In this paper, we benchmark several state-of-the-art U-MLLMs and show that they exhibit significant gender and race biases in the generated outputs. To diagnose the source of these biases, we propose a locate-then-fix framework: we first audit the vision and language components — using techniques such as linear probing and controlled generation — and find that the language model appears to be a primary origin of the observed generative bias. Moreover, we observe a ``partial alignment'' phenomenon, where the U-MLLMs exhibit less bias in understanding tasks yet produce substantially biased images. To address this, we introduce a novel \emph{balanced preference loss} that enforces uniform generation probabilities across demographics by leveraging a synthetically balanced dataset. Extensive experiments show that our approach significantly reduces demographic bias while preserving semantic fidelity and image quality. Our findings underscore the need for targeted debiasing strategies in unified multimodal systems and introduce a practical approach to mitigate biases.

Applications · Chemistry and Drug Discovery

J. Thorben Frank, Winfried Ripken, Gregor Lied, Klaus-Robert Müller, Oliver Unke, Stefan Chmiela

Diffusion Transformers (DiTs) have demonstrated strong performance in generative modeling, particularly in image synthesis, making them a compelling choice for molecular conformer generation. However, applying DiTs to molecules introduces novel challenges, such as integrating discrete molecular graph information with continuous 3D geometry, handling Euclidean symmetries, and designing conditioning mechanisms that generalize across molecules of varying sizes and structures. We propose DiTMC, a framework that adapts DiTs to address these challenges through a modular architecture that separates the processing of 3D coordinates from conditioning on atomic connectivity. To this end, we introduce two complementary graph-based conditioning strategies that integrate seamlessly with the DiT architecture. These are combined with different attention mechanisms, including both standard non-equivariant and SO(3)-equivariant formulations, enabling flexible control over the trade-off between between accuracy and computational efficiency. Experiments on standard conformer generation benchmarks (GEOM-QM9, -DRUGS, -XL) demonstrate that DiTMC achieves state-of-the-art precision and physical validity. Our results highlight how architectural choices and symmetry priors affect sample quality and efficiency, suggesting promising directions for large-scale generative modeling of molecular structures. Code is available at [https://github.com/ML4MolSim/dit_mc](https://github.com/ML4MolSim/dit_mc).

Zhihao Li, Yufei Wang, Heliang Zheng, Yihao Luo, Bihan Wen

High-fidelity 3D object synthesis remains significantly more challenging than 2D image generation due to the unstructured nature of mesh data and the cubic complexity of dense volumetric grids. Existing two-stage pipelines—compressing meshes with a VAE (using either 2D or 3D supervision), followed by latent diffusion sampling—often suffer from severe detail loss caused by inefficient representations and modality mismatches introduced in VAE. We introduce Sparc3D, a unified framework that combines a sparse deformable marching cubes representation Sparcubes with a novel encoder Sparconv-VAE. Sparcubes converts raw meshes into high-resolution ($1024^3$) surfaces with arbitrary topology by scattering signed distance and deformation fields onto a sparse cube, allowing differentiable optimization. Sparconv-VAE is the first modality-consistent variational autoencoder built entirely upon sparse convolutional networks, enabling efficient and near-lossless 3D reconstruction suitable for high-resolution generative modeling through latent diffusion. Sparc3D achieves state-of-the-art reconstruction fidelity on challenging inputs, including open surfaces, disconnected components, and intricate geometry. It preserves fine-grained shape details, reduces training and inference cost, and integrates naturally with latent diffusion models for scalable, high-resolution 3D generation.

Computer Vision · Everything Else

Hyunjin Kim, Kunho Kim, Adam Lee, Wonkwang Lee

We present GOATex, a diffusion-based method for 3D mesh texturing that generates high-quality textures for both exterior and interior surfaces. While existing methods perform well on visible regions, they inherently lack mechanisms to handle occluded interiors, resulting in incomplete textures and visible seams. To address this, we introduce an occlusion-aware texturing framework based on the concept of hit levels, which quantify the relative depth of mesh faces via multi-view ray casting. This allows us to partition mesh faces into ordered visibility layers, from outermost to innermost. We then apply a two-stage visibility control strategy that progressively reveals interior regions with structural coherence, followed by texturing each layer using a pretrained diffusion model. To seamlessly merge textures obtained across layers, we propose a soft UV-space blending technique that weighs each texture’s contribution based on view-dependent visibility confidence. Empirical results demonstrate that GOATex consistently outperforms existing methods, producing seamless, high-fidelity textures across both visible and occluded surfaces. Unlike prior works, GOATex operates entirely without costly fine-tuning of a pretrained diffusion model and allows separate prompting for exterior and interior mesh regions, enabling fine-grained control over layered appearances.

Applications · Language, Speech and Dialog

Yeongbin Seo, Dongha Lee, Jaehyung Kim, Jinyoung Yeo

Autoregressive (AR) language models generate text one token at a time, which limits their inference speed. Diffusion-based language models offer a promising alternative, as they can decode multiple tokens in parallel. However, we identify a key bottleneck in current diffusion LMs: the \textbf{long decoding-window problem}, where tokens generated far from the input context often become irrelevant or repetitive. Previous solutions like semi-autoregressive address this issue by splitting windows into blocks (sacrificing bidirectionality), but we find that this also leads to \textbf{time-interval expansion problem}, sacrificing the speed. Therefore, semi-AR eliminates the main advantages of diffusion models. To overcome this, we propose Convolutional decoding (\textit{Conv}), a normalization-based method that narrows the decoding window without hard segmentation, leading to better fluency and flexibility. Additionally, we introduce Rejecting Rule-based Fine-Tuning (R2FT), a post-hoc training scheme that better aligns tokens at positions far from context. Our methods achieve state-of-the-art results on open-ended generation benchmarks (e.g., AlpacaEval) among diffusion LM baselines, with significantly lower step size than previous works, demonstrating both speed and quality improvements. The code is available online (\url{https://github.com/ybseo-ac/Conv}).

Optimization

Yunseon Choi, Minchan Jeong, Soobin Um, Kee-Eung Kim

Human experts employ diverse strategies to complete a task, producing to multi-modal demonstration data. Although traditional Adversarial Imitation Learning (AIL) methods have achieved notable success, they often collapse theses multi-modal behaviors into a single strategy, failing to replicate expert behaviors. To overcome this limitation, we propose DPAIL, an adversarial IL framework that leverages diffusion models as a policy class to enhance expressiveness. Building on the Adversarial Soft Advantage Fitting (ASAF) framework, which removes the need for policy optimization steps, DPAIL trains a diffusion policy using a binary cross-entropy objective to distinguish expert trajectories from generated ones. To enable optimization of the diffusion policy, we introduce a novel, tractable lower bound on the policy's likelihood. Through comprehensive quantitative and qualitative evaluations against various baselines, we demonstrate that our method not only captures diverse behaviors but also remains robust as the number of behavior modes increases.

Computer Vision · Image and Video Generation

Wenhao Sun, Rong-Cheng Tu, Yifu Ding, Jingyi Liao, Zhao Jin, Shunyu Liu, Dacheng Tao

Video diffusion transformers have achieved remarkable progress in high-quality video generation, but remain computationally expensive due to the quadratic complexity of attention over high-dimensional video sequences. Recent acceleration methods enhance the efficiency by exploiting the local sparsity of attention scores; yet they often struggle with accelerating the long-range computation. To address this problem, we propose VORTA, an acceleration framework with two novel components: 1) a sparse attention mechanism that efficiently captures long-range dependencies, and 2) a routing strategy that adaptively replaces full 3D attention with specialized sparse attention variants. VORTA achieves an end-to-end speedup $1.76\times$ without loss of quality on VBench. Furthermore, it can seamlessly integrate with various other acceleration methods, such as model caching and step distillation, reaching up to speedup $14.41\times$ with negligible performance degradation. VORTA demonstrates its efficiency and enhances the practicality of video diffusion transformers in real-world settings. Codes and weights are available at https://github.com/wenhao728/VORTA.

Theory · Reinforcement Learning and Planning

Ruijia Liu, Ancheng Hou, Xiao Yu, Xiang Yin

Signal Temporal Logic (STL) is a powerful specification language for describing complex temporal behaviors of continuous signals, making it well-suited for high-level robotic task descriptions. However, generating executable plans for STL tasks is challenging, as it requires consideration of the coupling between the task specification and the system dynamics. Existing approaches either follow a model-based setting that explicitly requires knowledge of the system dynamics or adopt a task-oriented data-driven approach to learn plans for specific tasks. In this work, we address the problem of generating executable STL plans for systems with unknown dynamics. We propose a hierarchical planning framework that enables zero-shot generalization to new STL tasks by leveraging only task-agnostic trajectory data during offline training. The framework consists of three key components: (i) decomposing the STL specification into several progresses and time constraints, (ii) searching for timed waypoints that satisfy all progresses under time constraints, and (iii) generating trajectory segments using a pre-trained diffusion model and stitching them into complete trajectories. We formally prove that our method guarantees STL satisfaction, and simulation results demonstrate its effectiveness in generating dynamically feasible trajectories across diverse long-horizon STL tasks. Project Page: https://cps-sjtu.github.io/Zero-Shot-STL/