Causal structure learning (CSL) plays a pivotal role in causality and is often formulated as an optimization problem within score-and-search methods. Under the assumption of an infinite dataset and a predefined distribution, several well-established and consistent score functions have been shown to be both optimal and reliable for identifying ground-truth causal graphs. However, in practice, these idealized assumptions are often infeasible, which can result in CSL algorithms learning suboptimal structures. In this paper, we introduce L-SFE, a framework designed to automatically discover effective score functions by exploring the "score function space". L-SFE addresses this task from a bi-level optimization perspective. First, it leverages a Large Language Model (LLM) to interpret the characteristics of score functions and generate the corresponding code implementations. Next, L-SFE employs evolutionary algorithms along with carefully designed operators, to search for solutions with higher fitness. Additionally, we take the BIC as example and prove the consistency of the generated score functions. Experimental evaluations, conducted on discrete, continuous, and real datasets, demonstrate the high stability, generality and effectiveness of L-SFE.
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Optimal Planning to Coordinate Science Data Collection and Downlink for a Constellation of Agile Satellites with Limited Storage
PDF ↗We present a novel Mixed Integer Linear Program formulation that produces optimal plans for a constellation of remote sensing satellites. The generalized formulation is applied to an operational NASA constellation to improve wildfire danger prediction. The planner generates integrated data collection and downlink plans for multiple agile satellites with limited storage capacity, minimum energy requirements, and temporal constraints. Observation targets and modes are associated with science rewards. The planner maximizes the aggregate rewards collected for all observations on all satellites. Our generalized model for integrated data collection and downlink uses a novel interval-based abstraction called Data Cycles, without time-indexed variables. Data cycles organize the multitude of observation and downlink opportunities from 1 second granularity into sequences of data collection and downlink intervals. Experiments using large-scale real-world data yield optimal 24-hr plans for an eight satellite constellation, which capture 99% of the ~23,000 available targets and 99.9% of available science rewards.
InstGAN: Instant Actor-Critic-Driven GAN for De Novo Molecule Generation and Property Optimization
PDF ↗Deep generative models, such as generative adversarial networks (GANs), have been employed for de~novo molecular generation in drug discovery. Most prior studies have utilized reinforcement learning (RL) algorithms, particularly Monte Carlo tree search (MCTS), to handle the discrete nature of molecular representations in GANs. However, due to the inherent instability in training GANs and RL models, along with the high computational cost associated with MCTS sampling, MCTS RL-based GANs struggle to scale to large chemical databases. To tackle these challenges, this study introduces a novel GAN based on actor-critic RL with instant and global rewards, called InstGAN, to generate molecules at the token-level with multi-property optimization. Furthermore, maximized information entropy is leveraged to alleviate the mode collapse. The experimental results demonstrate that InstGAN outperforms other baselines, achieves comparable performance to state-of-the-art models, and efficiently generates molecules with multi-property optimization. The code is available at: https://github.com/tang777777/InstGAN.
Contextual Inverse Optimization (CIO) is a generalized framework of the predict-then-optimize approach, also referred to as decision-focused learning or contextual optimization, aiming to learn a model that predicts the unknown parameters of a nominal optimization problem using related covariates without compromising the solution quality. Unlike the predict-then-optimize approach, which assumes access to datasets containing realized unknown parameters, CIO considers a setting where only historical optimal solutions are available. Previous work has primarily focused on CIO under linear programming problems and proposed methods based on optimality conditions. In this study, we propose a general algorithm based on inverse optimization as a more general approach that does not require optimality conditions. To validate its effectiveness, we apply the proposed method to multiple CIO problems and demonstrate that it performs comparably to or better than existing predict-then-optimize methods, even without ground-truth unknown parameters.
Reinforcement Learning (RL) is a sampling-based method for sequential decision-making, in which a learning agent iteratively converges toward an optimal policy by leveraging feedback from the environment in the form of scalar reward signals. While timing information is often abstracted in discrete-time domains, time-critical learning applications—such as queuing systems, population processes, and manufacturing systems—are naturally modeled as Continuous-Time Markov Decision Processes (CTMDPs). Since the seminal work of Bradtke and Duff, model-free RL for CTMDPs has become well-understood. However, in many practical applications, practitioners possess high-quality information about system rates derived from traditional queuing theory, which learning agents could potentially exploit to accelerate convergence. Despite this, classical RL algorithms for CTMDPs typically re-learn these parameters through sampling. In this work, we propose continuous-time reward machines (CTRMs), a novel framework that embeds reward functions and real-time state-action dynamics into a unified structure. CTRMs enable RL agents to effectively navigate dense-time environments while leveraging reward shaping and counterfactual experiences for accelerated learning. Our empirical results demonstrate CTRMs' ability to improve learning efficiency in time-critical environments.
Entropy Regularisation is a widely adopted technique that enhances policy optimisation performance and stability. Maximum entropy reinforcement learning (MaxEnt RL) regularises policy evaluation by augmenting the objective with an entropy term, showing theoretical benefits in policy optimisation. However, its practical application in straightforward direct policy gradient settings remains surprisingly underexplored. We hypothesise that this is due to the difficulty of managing the entropy reward in practice. This paper proposes Entropy Advantage Policy Optimisation (EAPO), a simple method that facilitates MaxEnt RL implementation by separately estimating task and entropy objectives. Our empirical evaluations demonstrate that extending Proximal Policy Optimisation (PPO) and Trust Region Policy Optimisation (TRPO) within the MaxEnt framework improves optimisation performance, generalisation, and exploration in various environments. Moreover, our method provides a stable and performant MaxEnt RL algorithm for discrete action spaces.
We study the fair k-set selection problem where we aim to select k sets from a given set system such that the (weighted) occurrence times that each element appears in these k selected sets are balanced, i.e., the maximum (weighted) occurrence times are minimized. By observing that a set system can be formulated into a bipartite graph G:=(L cup R, E), our problem is equivalent to selecting k vertices from R such that the maximum (weighted) number selected neighbors of vertices in L is minimized. The problem arises in a wide range of applications in various fields, such as machine learning, artificial intelligence, and operations research. We first prove that the problem is NP-hard even if the maximum degree Delta of the input bipartite graph is 3, and the problem is in P when Delta=2. We then show that the problem is also in P when the input set system forms a laminar family. Based on intuitive linear programming, we show that two rounding algorithms achieve O(log n/(log log n))-approximation on general bipartite graphs, and an independent rounding algorithm achieves O(log(Delta))-approximation on bipartite graphs with a maximum degree Delta. We demonstrate that our analysis is almost tight by providing a hard instance for this linear programming.
In this work, we consider the design of Non-Obviously Manipulable (NOM) mechanisms, mechanisms that bounded rational agents may fail to recognize as manipulable, for two relevant classes of succinctly representable Hedonic Games: Additively Separable and Fractional Hedonic Games. In these classes, agents have cardinal scores towards other agents, and their preferences over coalitions are determined by aggregating such scores. This aggregation results in a utility function for each agent, which enables the evaluation of outcomes via the utilitarian social welfare. We first prove that, when scores can be arbitrary, every optimal mechanism is NOM; moreover, when scores are limited in a continuous interval, an optimal mechanism that is NOM exists. Given the hardness of computing optimal outcomes in these settings, we turn our attention to efficient and NOM mechanisms. To this aim, we first prove a characterization of NOM mechanisms that simplifies the class of mechanisms of interest. Then, we design a NOM mechanism returning approximations that asymptotically match the best-known approximation achievable in polynomial time. Finally, we focus on discrete scores, where the compatibility of NOM with optimality depends on the specific values. Therefore, we initiate a systematic analysis to identify which discrete values support this compatibility and which do not.
Empowering Multimodal Road Traffic Profiling with Vision Language Models and Frequency Spectrum Fusion
PDF ↗With the rapid urbanization in the modern era, smart traffic profiling based on multimodal sources of data has been playing a significant role in ensuring safe travel, reducing traffic congestion and optimizing urban mobility. Most existing methods for traffic profiling on the road level usually utilize single-modality data, i.e., they mainly focus on image processing with deep vision models or auxiliary analysis on the textual data. However, the joint modeling and multimodal fusion of the textual and visual modalities have been rarely studied in road traffic profiling, which largely hinders the accurate prediction or classification of traffic conditions. To address this issue, we propose a novel multimodal learning and fusion framework for road traffic profiling, named TraffiCFUS. Specifically, given the traffic images, our TraffiCFUS framework first introduces Vision Language Models (VLMs) to generate text and then creates tailored prompt instructions for refining this text according to the specific scene requirements of road traffic profiling. Next, we apply the discrete Fourier transform to convert multimodal data from the spatial domain to the frequency domain and perform a cross-modal spectrum transform to filter out irrelevant information for traffic profiling. Furthermore, the processed spatial multimodal data is combined to generate fusion loss and interaction loss with contrastive learning. Finally, extensive experiments on four real-world datasets illustrate superior performance compared with the state-of-the-art approaches.
Constraint Logic Programming (CLP) is a logic programming formalism used to solve problems requiring the consideration of constraints, like resource allocation and automated planning and scheduling. It has previously been extended in various directions, for example to support fuzzy constraint satisfaction, uncertainty, or negation, with different notions of semiring being used as a unifying abstraction for these generalisations. None of these extensions have studied clauses with negation allowed in the body. We investigate an extension of CLP which unifies many of these extensions and allows negation in the body. We provide semantics for such programs, using the framework of approximation fixpoint theory, and give a detailed overview of the impacts of properties of the semirings on the resulting semantics. As such, we provide a unifying framework that captures existing approaches and allows to extend them with a more expressive language.
New Sequence-Independent Lifting Techniques for Cover Inequalities and When They Induce Facets
PDF ↗Sequence-independent lifting is a procedure for strengthening valid inequalities of an integer program. We generalize the sequence-independent lifting method of Gu, Nemhauser, and Savelsbergh (GNS lifting) for cover inequalities and correct an error in their proposed generalization. We obtain a new sequence-independent lifting technique---piecewise-constant (PC) lifting---with a number of important properties. We derive a broad set of sufficient conditions under which PC lifting yields facets---the first characterization of facet-defining sequence-independent liftings that are efficiently computable from the underlying cover. Finally, we demonstrate via experiments that PC lifting can be a useful alternative to GNS lifting. We test PC lifting atop a number of novel cover inequality generation routines, which prove to be effective in experiments with CPLEX. PC lifting delivers strong numerical properties making it practically relevant for integer programming solvers.
Balans: Multi-Armed Bandits-based Adaptive Large Neighborhood Search for Mixed-Integer Programming Problems
PDF ↗Mixed-integer programming (MIP) is a powerful paradigm for modeling and solving various important combinatorial optimization problems. Recently, learning-based approaches have shown a potential to speed up MIP solving via offline training that then guides important design decisions during the search. However, a significant drawback of these methods is their heavy reliance on offline training, which requires collecting training datasets and computationally costly training epochs yet offering only limited generalization to unseen (larger) instances. In this paper, we propose Balans, an adaptive meta-solver for MIPs with online learning capability that does not require any supervision or apriori training. At its core, Balans is based on adaptive large-neighborhood search, operating on top of an MIP solver by successive applications of destroy and repair neighborhood operators. During the search, the selection among different neighborhood definitions is guided on the fly for the instance at hand via multi-armed bandit algorithms. Our extensive experiments on hard optimization instances show that Balans offers significant performance gains over the default MIP solver, is better than committing to any single best neighborhood, and improves over the state-of-the-art large-neighborhood search for MIPs. Finally, we release Balans as a highly configurable, MIP solver agnostic, open-source software.
As global populations age rapidly, incorporating age-specific considerations into urban planning has become essential to addressing the urgent demand for age-friendly built environments and ensuring sustainable urban development. However, current practices often overlook these considerations, resulting in inadequate and unevenly distributed elderly services in cities. There is a pressing need for equitable and optimized urban renewal strategies to support effective age-friendly planning. To address this challenge, we propose a novel framework, Fairness-driven Age-friendly community Planning via Conditional Diffusion generation (FAP-CD). FAP-CD leverages a conditioned graph denoising diffusion probabilistic model to learn the joint probability distribution of aging facilities and their spatial relationships at a fine-grained regional level. Our framework generates optimized facility distributions by iteratively refining noisy graphs, conditioned on the needs of the elderly during the diffusion process. Key innovations include a demand-fairness pre-training module that integrates community demand features and facility characteristics using an attention mechanism and min-max optimization, ensuring equitable service distribution across regions. Additionally, a discrete graph structure captures walkable accessibility within regional road networks, guiding model sampling. To enhance information integration, we design a graph denoising network with an attribute augmentation module and a hybrid graph message aggregation module, combining local and global node and edge information. Empirical results across multiple metrics demonstrate the effectiveness of FAP-CD in balancing age-friendly needs with regional equity, achieving an average improvement of 41% over competitive baseline models.
Auditing Large Language Models (LLMs) is a crucial and challenging task. In this study, we focus on auditing black-box LLMs without access to their parameters, only to the provided service. We treat this type of auditing as a black-box optimization problem where the goal is to automatically uncover input-output pairs of the target LLMs that exhibit illegal, immoral, or unsafe behaviors. For instance, we may seek a non-toxic input that the target LLM responds to with a toxic output or an input that induces the hallucinative response from the target LLM containing politically sensitive individuals. This black-box optimization is challenging due to the scarcity of feasible points, the discrete nature of the prompt space, and the large search space. To address these challenges, we propose Curiosity-Driven Auditing for Large Language Models (CALM), which uses intrinsically motivated reinforcement learning to finetune an LLM as the auditor agent to uncover potential harmful and biased input-output pairs of the target LLM. CALM successfully identifies derogatory completions involving celebrities and uncovers inputs that elicit specific names under the black-box setting. This work offers a promising direction for auditing black-box LLMs.
Boundary Decomposition for Finding Nadir Objective Vector in Multi-Objective Discrete Optimization
PDF ↗The exact nadir objective vector of a multi-objective discrete optimization problem (MODOP) is crucial for decision-making but remains challenging to find. Existing methods for tackling this issue have limitations in theoretical guarantees or high computational costs. This paper applies boundary decomposition to the MODOP and proposes an exact algorithm called BDNC. BDNC is designed to address a bilevel optimization problem for each objective with finite-time convergence guarantees. The lower-level optimization problem, termed the boundary subproblem, is a scalarization of the MODOP. It can be solved using any suitable single-objective exact solver. According to the theoretical foundations of boundary decomposition, some specific settings of the boundary subproblem can ensure alignment with the nadir objective vector under mild conditions. The upper-level optimization problem evaluates a potential setting using the optimal solution to the lower-level one. It employs our proposed novel pruning method to efficiently identify the specific settings. Moreover, BDNC can leverage a trade-off provided by the decision-makers, potentially facilitating the decision-making process. Experiments on various MODOPs demonstrate that BDNC exhibits superior and reliable performance in terms of runtime compared to existing exact methods.
DisCo-DSO: Coupling Discrete and Continuous Optimization for Efficient Generative Design in Hybrid Spaces
PDF ↗We consider the challenge of black-box optimization within hybrid discrete-continuous and variable-length spaces, a problem that arises in various applications, such as decision tree learning and symbolic regression. We propose DisCo-DSO (Discrete-Continuous Deep Symbolic Optimization), a novel approach that uses a generative model to learn a joint distribution over discrete and continuous design variables to sample new hybrid designs. In contrast to standard decoupled approaches, in which the discrete and continuous variables are optimized separately, our joint optimization approach uses fewer objective function evaluations, is robust against non-differentiable objectives, and learns from prior samples to guide the search, leading to significant improvement in performance and sample efficiency. Our experiments on a diverse set of optimization tasks demonstrate that the advantages of DisCo-DSO become increasingly evident as problem complexity grows. In particular, we illustrate DisCo-DSO's superiority over the state-of-the-art methods for interpretable reinforcement learning with decision trees.
The non-dominated sorting genetic algorithm II (NSGA-II) is the most popular multi-objective optimization heuristic. Recent mathematical runtime analyses have detected two shortcomings in discrete search spaces, namely, that the NSGA-II has difficulties with more than two objectives and that it is very sensitive to the choice of the population size. To overcome these difficulties, we analyze a simple tie-breaking rule in the selection of the next population. Similar rules have been proposed before, but have found only little acceptance. We prove the effectiveness of our tie-breaking rule via mathematical runtime analyses on the classic OneMinMax, LeadingOnesTrailingZeros, and OneJumpZeroJump benchmarks. We prove that this modified NSGA-II can optimize the three benchmarks efficiently also for many objectives, in contrast to the exponential lower runtime bound previously shown for OneMinMax with three or more objectives. For the bi-objective problems, we show runtime guarantees that do not increase when moderately increasing the population size over the minimum admissible size. For example, for the OneJumpZeroJump problem with representation length n and gap parameter k, we show a runtime guarantee of O(max {n^(k + 1), N n}) function evaluations when the population size is at least four times the size of the Pareto front. For population sizes larger than the minimal choice N = Θ(n), this result improves considerably over the Θ(N n^k) runtime of the classic NSGA-II.
Generative Flow Networks (GFlowNets) is a new family of probabilistic samplers for generating objects under an unnormalized reward distribution. It has emerged as a promising framework for learning stochastic policies that generate high-quality and diverse discrete objects proportional to their rewards, surpassing traditional reward-maximizing reinforcement learning methods. However, existing GFlowNets often suffer with data efficiency due to the direct parameterization of edge flows or dependence on backward policies that are challenging to specify or optimize, especially in high-dimensional action spaces. While the recent development of GFlowNets has primarily focused on developing alternative loss functions, we introduce a novel approach by exploring enhanced flow representations from an architectural perspective. In this paper, we propose to factorize the conventional edge flows into separate state flow and edge-based allocation streams. By introducing an effective method to synergistically combine these two streams to estimate the flows, we develop Bifurcated Generative Flow Networks (BN), a practical implementation to improve learning efficiency. We conduct extensive experiments on various standard benchmarks, and results show that BN significantly improves learning efficiency and effectiveness compared to state-of-the-art baselines.
The long-run average payoff per transition (mean payoff) is the main tool for specifying the performance and dependability properties of discrete systems. The problem of constructing a controller (strategy) simultaneously optimizing several mean payoffs has been deeply studied for stochastic and game-theoretic models. One common issue of the constructed controllers is the instability of the mean payoffs, measured by the deviations of the average rewards per transition computed in a finite "window" sliding along a run. Unfortunately, the problem of simultaneously optimizing the mean payoffs under local stability constraints is computationally hard, and the existing works do not provide a practically usable algorithm even for non-stochastic models such as two-player games. In this paper, we design and evaluate the first efficient and scalable solution to this problem applicable to Markov decision processes.
DG-Mamba: Robust and Efficient Dynamic Graph Structure Learning with Selective State Space Models
PDF ↗Dynamic graphs exhibit intertwined spatio-temporal evolutionary patterns, widely existing in the real world. Nevertheless, the structure incompleteness, noise, and redundancy result in poor robustness for Dynamic Graph Neural Networks (DGNNs). Dynamic Graph Structure Learning (DGSL) offers a promising way to optimize graph structures. However, aside from encountering unacceptable quadratic complexity, it overly relies on heuristic priors, making it hard to discover underlying predictive patterns. How to efficiently refine the dynamic structures, capture intrinsic dependencies, and learn robust representations, remains under-explored. In this work, we propose the novel DG-Mamba, a robust and efficient Dynamic Graph structure learning framework with the Selective State Space Models (Mamba). To accelerate the spatio-temporal structure learning, we propose a kernelized dynamic message-passing operator that reduces the quadratic time complexity to linear. To capture global intrinsic dynamics, we establish the dynamic graph as a self-contained system with State Space Model. By discretizing the system states with the cross-snapshot graph adjacency, we enable the long-distance dependencies capturing with the selective snapshot scan. To endow learned dynamic structures more expressive with informativeness, we propose the self-supervised Principle of Relevant Information for DGSL to regularize the most relevant yet least redundant information, enhancing global robustness. Extensive experiments demonstrate the superiority of the robustness and efficiency of our DG-Mamba compared with the state-of-the-art baselines against adversarial attacks.