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3,752篇论文匹配“Planning”
第 25 / 188 页

Puria Azadi Moghadam, Ali Khajegili Mirabadi, Behnam Maneshgar, Hossein Farahani, Ali Bashashati

Accurate cancer risk assessment is critical for personalized treatment planning. While multimodal models that integrate histopathology with complementary data modalities (e.g., genomics, or clinical reports) exhibit superior prognostic capability, they typically assume full data availability, an unrealistic expectation in real-world clinical settings. In contrast, histopathology slides are routinely collected, universally accessible, and information-rich, making them a practical anchor for robust survival prediction. In this study, we propose a novel framework that leverages histopathology as a basis for outcome prediction, while using other data modalities when training the models. Extensive experiments across eight cancer types and scenarios, including various data modalities, demonstrate that our model outperforms all baselines, with up to 8% gains over methods that solely use histopathology at training time, and a 1.4% gap compared to models that utilize all data modalities. Our model also stratifies patients into meaningful risk groups in 67% of risk stratification scenarios (vs. 50% for best SOTA), generalizes well under varying modality missingness, and matches the best SOTA even with 40% higher rate of missing data during training. It also preserves semantic alignment in zero-shot settings. These results highlight the practical utility and robustness of our approach for real-world cancer risk prediction in resource-limited or modality-incomplete settings. Code is available at: https://github.com/pazadimo/fca-robust-risk-estimation

Haowen Liu, Shaoxiong Yao, Haonan Chen, Jiawei Gao, Jiayuan Mao, Jia-Bin Huang, Yilun Du

Vision-Language Models (VLMs) exhibit remarkable common-sense and semantic reasoning capabilities. However, they lack a grounded understanding of physical dynamics. This limitation arises from training VLMs on static internet-scale visual-language data that contain no causal interactions or action-conditioned changes. Consequently, it remains challenging to leverage VLMs for fine-grained robotic manipulation tasks that require physical understanding, reasoning, and corresponding action planning. To overcome this, we present SIMPACT, a test-time, SIMulation-enabled ACTion Planning framework that equips VLMs with physical reasoning through simulation-in-the-loop world modeling, without requiring any additional training. From a single RGB-D observation, SIMPACT efficiently constructs physics simulations, enabling the VLM to propose informed actions, observe simulated rollouts, and iteratively refine its reasoning. By integrating language reasoning with physics prediction, our simulation-enabled VLM can understand contact dynamics and action outcomes in a physically grounded way. Our method demonstrates state-of-the-art performance on five challenging, real-world rigid-body and deformable manipulation tasks that require fine-grained physical reasoning, outperforming existing general-purpose robotic manipulation models. Our results demonstrate that embedding physics understanding via efficient simulation into VLM reasoning at test time offers a promising path towards generalizable embodied intelligence.

Likui Zhang, Tao Tang, Zhihao Zhan, Xiuwei Chen, Zisheng Chen, Jianhua Han, Jiangtong Zhu, Pei Xu, Hang Xu, Hefeng Wu 等

Recent advances in Visual-Language-Action (VLA) models have shown promising potential for robotic manipulation tasks.However, real-world robotic tasks often involve long-horizon, multi-step problem-solving and require generalization for continual skill acquisition, extending beyond single actions or skills. These challenges present significant barriers for existing VLA models, which use monolithic action decoders trained on aggregated data, resulting in poor scalability.To address these challenges, we propose AtomicVLA, a unified planning-and-execution framework that jointly generates task-level plans, atomic skill abstractions, and fine-grained actions. AtomicVLA constructs a scalable atomic skill library through a Skill-Guided Mixture-of-Experts (SG-MoE), where each expert specializes in mastering generic yet precise atomic skills. Furthermore, we introduce a flexible routing encoder that automatically assigns dedicated atomic experts to new skills, enabling continual learning.We validate our approach through extensive experiments. In simulation, AtomicVLA outperforms \pi_ 0 by 2.4% on LIBERO, 10% on LIBERO-LONG, and outperforms \pi_ 0 and \pi_ 0.5 by 0.22 and 0.25 in average task length on CALVIN. Additionally, our AtomicVLA consistently surpasses baselines by 18.3% and 21% in real-world long-horizon tasks and continual learning. These results highlight the effectiveness of atomic skill abstraction and dynamic expert composition for long-horizon and lifelong robotic tasks.

Qihang Peng, Xuesong Chen, Chenye Yang, Shaoshuai Shi, Hongsheng Li

Autonomous driving requires generating safe and reliable trajectories from complex multimodal inputs. Traditional modular pipelines separate perception, prediction, and planning, while recent end-to-end (E2E) systems learn them jointly. Vision-language models (VLMs) further enrich this paradigm by introducing cross-modal priors and commonsense reasoning, yet current VLM-based planners face three key challenges: (i) a mismatch between discrete text reasoning and continuous control, (ii) high latency from autoregressive chain-of-thought decoding, and (iii) inefficient or non-causal planners that limit real-time deployment. We propose ColaVLA, a unified vision-language-action framework that transfers reasoning from text to a unified latent space and couples it with a hierarchical, parallel trajectory decoder. The Cognitive Latent Reasoner compresses scene understanding into compact, decision-oriented meta-action embeddings through ego-adaptive selection and only two VLM forward passes. The Hierarchical Parallel Planner then generates multi-scale, causality-consistent trajectories in a single forward pass. Together, these components preserve the generalization and interpretability of VLMs while enabling efficient, accurate and safe trajectory generation. Experiments on the nuScenes benchmark show that ColaVLA achieves state-of-the-art performance in both open-loop and closed-loop settings with favorable efficiency and robustness.

Xiaosong Jia, Chenhe Zhang, Yule Jiang, Songbur Wong, Zhiyuan Zhang, Chen Chen, Shaofeng Zhang, Xuanhe Zhou, Xue Yang, Junchi Yan 等

Existing autonomous driving systems rely on onboard sensors (cameras, LiDAR, IMU, etc) for environmental perception. However, this paradigm is limited by the drive-time perception horizon and often fails under limited view scope, occlusion or extreme conditions such as darkness and rain. In contrast, human drivers are able to recall road structure even under poor visibility. To endow models with this recall ability, we propose the spatial retrieval paradigm, introducing offline retrieved geographic images as an additional input. These images are easy to obtain from offline caches (e.g., Google Maps or stored autonomous driving datasets) without requiring additional sensors, making it a plug-and-play extension for existing AD tasks. For experiments, we first extend the nuScenes dataset with geographic images retrieved via Google Maps APIs and align the new data with ego-vehicle trajectories. We establish baselines across five core autonomous driving tasks: object detection, online mapping, occupancy prediction, end-to-end planning, and generative world modeling. Extensive experiments show that the extended modality could enhance the performance of certain tasks. We will open-source dataset curation code, data, and benchmarks for further study of this new autonomous driving paradigm.

Chan Hee Song, Yiwen Song, Palash Goyal, Yu Su, Oriana Riva, Hamid Palangi, Tomas Pfister

Computer-using agents (CUAs) must plan task workflows across diverse and evolving applications, yet progress is limited by the lack of large-scale, high-quality training data. Existing datasets are narrow, static, and costly to annotate, while synthetic data often yields oversimplified or misaligned behaviors. We present Watch & Learn (W&L), a framework that converts readily available Internet videos of human computer use into executable UI trajectories at scale. Instead of directly generating actions or relying on handcrafted heuristics, we cast trajectory annotation as an inverse dynamics problem that predicts user actions from consecutive screen states, which simplifies learning and generalizes across domains. Through a task-aware retrieval and labeling pipeline, W&L yields over 53K high-quality trajectories that enhance CUAs both as in-context exemplars and as supervised training data. On OSWorld, it consistently improves general-purpose and specialized CUAs, while on WindowsAgentArena it achieves state-of-the-art performance among 7B-scale models under the 15-step limit. These results show that web-scale human demonstration videos can serve as a practical and scalable foundation for advancing real-world CUAs.

Luigi Seminara, Davide Moltisanti, Antonino Furnari

Procedural planning aims to predict a sequence of actions that transforms an initial visual state into a desired goal, a fundamental ability for intelligent agents operating in complex environments. Existing approaches typically rely on large-scale models that learn procedural structures implicitly, resulting in limited sample-efficiency and high computational cost. In this work we introduce ViterbiPlanNet, a principled framework that explicitly integrates procedural knowledge into the learning process through a Differentiable Viterbi Layer (DVL). The DVL embeds a Procedural Knowledge Graph (PKG) directly with the Viterbi decoding algorithm, replacing non-differentiable operations with smooth relaxations that enable end-to-end optimization. This design allows the model to learn through graph-based decoding. Experiments on CrossTask, COIN, and NIV demonstrate that ViterbiPlanNet achieves state-of-the-art performance with an order of magnitude fewer parameters than diffusion- and LLM-based planners. Extensive ablations show that performance gains arise from our differentiable structure-aware training rather than post-hoc refinement, resulting in improved sample efficiency and robustness to shorter unseen horizons. We also address testing inconsistencies establishing a unified testing protocol with consistent splits and evaluation metrics. With this new protocol, we run experiments multiple times and report results using bootstrapping to assess statistical significance.

Han Lu, Xiaosong Jia, Yichen Xie, Siyu Sun, Wenlong Liao, Xiaokang Yang, Junchi Yan

End-to-end differentiable learning has emerged as a prominent paradigm in autonomous driving (AD). A significant bottleneck in this approach is its substantial demand for high-quality labeled data, such as 3D bounding boxes and semantic segmentation, which are especially expensive to annotate manually. This challenge is exacerbated by the long tailed distribution in AD datasets, where a substantial portion of the collected data might be trivial (e.g. simply driving straight on a straight road) and only a minority of instances are critical to safety. In this paper, we propose ActiveAD, a planning-oriented active learning strategy designed to enhance sampling and labeling efficiency in end-to-end autonomous driving. ActiveAD progressively annotates parts of collected raw data based on our newly developed metrics. We design innovative diversity metrics to enhance initial sample selection, addressing the cold-start problem. Furthermore, we develop uncertainty metrics to select valuable samples for the ultimate purpose of route planning during subsequent batch selection. Empirical results demonstrate that our approach significantly surpasses traditional active learning methods. Remarkably, our method achieves comparable results to state-of-the-art end-to-end AD methods - by using only 30% data in both open-loop nuScenes and closed-loop CARLA evaluation.

Bowen Yuan, Sisi You, Bing-Kun Bao

Embodied Question Answering (EQA) requires agents to navigate 3D environments, accumulate visual evidence, and reason over partial observations to answer questions. However, current agents struggle to maintain coherent, long-horizon behavior: planning remains reactive, causing inconsistent actions, while monolithic memories entangle all observations, hindering retrieval of the sparse but crucial evidence. We address these issues by reframing EQA through the lens of predictive processing, in which coherent behavior emerges from a prediction-correction loop grounded in stable priors. Guided by this perspective, we propose Predict Before You Explore (Pred-EQA), an architecture that integrates predictive planning with specialized memory. A high-level planner predicts where question-relevant evidence is likely to appear and generates a compact set of actionable exploration branches encoding long-horizon intent. A low-level executor then reduces uncertainty within these branches, revising predictions when they fail. A dual-memory system complements this process by separating slowly evolving structural priors from compact, question-relevant visual evidence, enabling consistent planning and efficient evidence accumulation. Through this prediction-guided exploration, Pred-EQA achieves coherent trajectories under partial observability. Experiments on OpenEQA and Express-Bench show that Pred-EQA achieves state-of-the-art results in both accuracy and exploration efficiency, demonstrating the benefits of prediction-driven embodied reasoning.

Jinfan Liu, Wuze Zhang, Zhangli Hu, Zhehan Zhao, Ye Chen, Bingbing Ni

In stroke-based rendering, search methods often get trapped in local minima due to discrete stroke placement, while differentiable optimizers lack structural awareness and produce unstructured layouts. To bridge this gap, we propose a dual representation that couples discrete polylines with continuous Bezier control points via a bidirectional mapping mechanism. This enables collaborative optimization: local gradients refine global stroke structures, while content-aware stroke proposals help escape poor local optima. Our representation further supports Gaussian-splatting-inspired initialization, enabling highly parallel stroke optimization across the image. Experiments show that our approach reduces the number of strokes by 30-50%, achieves more structurally coherent layouts, and improves reconstruction quality, while cutting optimization time by 30-40% compared to existing differentiable vectorization methods.

Boyuan Cheng, Yingjie Xi, Rui He, Jinhe Na, Ying Cao, Pengjie Wang, Jian J. Zhang, Xiaosong Yang

To tell a story effectively, a 3D animation often necessitates carefully planned behaviors of both characters and the camera in the 3D scene, where the camera placement and movement determine how the characters are displayed on screen. Thus, creating storytelling animations can be challenging. While significant progress has been made in the fields of character motion synthesis and virtual cinematography, previous methods focus on either character motion generation or camera motion generation, falling short of handling the two tasks simultaneously. In this paper, we propose a novel diffusion-based generative model to jointly synthesize character and camera motions in 3D space for creating storytelling 3D animations. Our model treats individual characters and the camera in a 3D scene as independent, equally important entities, and explicitly models pairwise interactions among them in the generation process. By being trained on a mixture dataset of real and synthetic character-camera motion data, our model is capable of generating high-quality multi-character motions coupled with compelling camera motions. We show that our model outperforms existing specialized approaches on the human motion generation and camera motion tasks.

Dongwon Kim, Gawon Seo, Jinsung Lee, Minsu Cho, Suha Kwak

World models provide a powerful framework for simulating environment dynamics conditioned on actions or instructions, enabling downstream tasks such as action planning or policy learning.Recent approaches leverage world models as learned simulators, but its application to decision-time planning remains computationally prohibitive for real-time control.A key bottleneck lies in latent representations: conventional tokenizers encode each observation into hundreds of tokens, making planning both slow and resource-intensive.To address this, we propose CompACT, a discrete tokenizer that compresses each observation into as few as 8 tokens, drastically reducing computational cost while preserving essential information for planning.An action-conditioned world model that occupies CompACT tokenizer achieves competitive planning performance with orders-of-magnitude faster planning, offering a practical step toward real-world deployment of world models.

Nate Gillman, Yinghua Zhou, Zitian Tang, Evan Luo, Arjan Chakravarthy, Daksh Aggarwal, Michael Freeman, Chen Sun

Recent advancements in video generation have enabled the development of "world models" capable of simulating potential futures for robotics and planning. However, specifying precise goals for these models remains a challenge; text instructions are often too abstract to capture physical nuances, while target images are frequently infeasible to specify for dynamic tasks. To address this, we introduce Goal Force, a novel framework that allows users to define goals via explicit force vectors and intermediate dynamics, mirroring how humans conceptualize physical tasks. We train a video generation model on a curated dataset of synthetic causal primitives--such as elastic collisions and falling dominos--teaching it to propagate forces through time and space. Despite being trained on simple physics data, our model exhibits remarkable zero-shot generalization to complex, real-world scenarios, including tool manipulation and multi-object causal chains. Our results suggest that by grounding video generation in fundamental physical interactions, models can emerge as implicit neural physics simulators, enabling precise, physics-aware planning without reliance on external engines.

Lirong Che, Shuo Wen, Shan Huang, Chuang Wang, Yuzhe Yang, Gregory Dudek, Xueqian Wang, Jian Su

Real-world robotic tasks are long-horizon and often span multiple floors, demanding rich spatial reasoning. However, existing embodied benchmarks are largely confined to single-floor in-house environments, failing to reflect the complexity of real-world tasks. We introduce MANSION, the first language-driven framework for generating building-scale, multi-floor 3D environments. Being aware of vertical structural constraints, MANSION generates realistic, navigable whole-building structures with diverse, human-friendly scenes, enabling the development and evaluation of cross-floor long-horizon tasks. Building on this framework, we release MansionWorld, a dataset of over 1,000 diverse buildings ranging from hospitals to offices, alongside a Task-Semantic Scene Editing Agent that customizes these environments using open-vocabulary commands to meet specific user needs. Benchmarking reveals that state-of-the-art agents degrade sharply in our settings, establishing MANSION as a critical testbed for the next generation of spatial reasoning and planning.

Zixuan Chen, Xiangrong Feng, Jieqi Shi, Lin Shao, Jing Huo, Yang Gao

The robust execution of long-horizon manipulation tasks remains a central challenge in embodied intelligence, necessitating both coherent high-level planning and reliable low-level control. Existing approaches often encounter two critical limitations: the accumulation of prediction errors in subgoal planning, leading to compounding deviations over time; and the planning-execution gap, where high-level abstract plans fail to be effectively grounded in the continuous perception-action space. To address these challenges, we propose a novel unified framework, Affordance-Grounded Bidirectional Latent Planning (AGiLe). AGiLe introduces a bidirectional latent planning mechanism that jointly optimizes a backward planner and a forward critic. The backward planner generates goal-directed subgoals from the final objective, while the forward critic assesses their reachability, ensuring temporal robustness through sustained consistency in long-horizon planning. Furthermore, AGiLe bridges the planning-execution gap by leveraging affordance as structural guidance, grounding abstract subgoals into dense, pixel-level visual affordances that drive action. This enhances spatial robustness, enabling the system to effectively adapt to semantic and visual distractors. Extensive empirical evaluations across both simulation and real-world settings confirm that AGiLe significantly outperforms strong baselines, achieving an 8.5% improvement over prior state-of-the-art methods and demonstrating strong effectiveness and robustness in long-horizon manipulation tasks. Project website: https://agile-long.github.io.

Shoubin Yu, Lei Shu, Antoine Yang, Yao Fu, Srinivas Sunkara, Maria Wang, Jindong Chen, Mohit Bansal, Boqing Gong

Multimodal AI agents are increasingly automating complex real-world workflows that involve online web execution. However, current web-agent benchmarks suffer from a critical limitation: they focus entirely on web-based interaction and perception, lacking grounding in the user's real-world physical surroundings. This limitation prevents evaluation in crucial scenarios, such as when an agent must use egocentric visual perception (e.g., via AR glasses) to recognize an object in the user's surroundings and then complete a related task online (e.g., making a purchase related to that object). To address this gap, we introduce Ego2Web, the first benchmark designed to bridge egocentric video perception and web agent execution. Ego2Web pairs real-world first-person video recordings with web tasks that require visual understanding, web task planning, and interaction in an online environment for successful completion. We utilize an automatic data-generation pipeline combined with human verification and refinement to curate well- constructed, high-quality video-task pairs across diverse task types, including e-commerce, media retrieval, knowledge lookup, etc. To facilitate accurate and scalable evaluation for our benchmark, we also develop a novel LLM-as-a-Judge automatic evaluation method, Ego2WebJudge, which achieves approximately 84% agreement with human judgment, substantially higher than existing evaluation methods. Experiments with diverse SoTA agents on our Ego2Web benchmark show that their performance is still weak, with substantial headroom across all task categories. We also conduct a comprehensive ablation study on task design, highlighting the necessity of accurate video understanding in Ego2Web and the limitations of current agents. We hope Ego2Web can be a critical new resource for developing capable AI assistants that can seamlessly see, understand, and act across the physical and digital worlds.

Junkun Jiang, Ho Yin Au, Jingyu Xiang, Jie Chen

Human motion is highly expressive and naturally aligned with language, yet prevailing methods relying heavily on joint text-motion embeddings struggle to synthesize temporally accurate, detailed motions and often lack explainability. To address these limitations, we introduce LabanLite, a motion representation developed by adapting and extending the Labanotation system. Unlike black-box text-motion embeddings, LabanLite encodes each atomic body-part action (e.g., a single left-foot step) as a discrete Laban symbol paired with a textual template. This abstraction decomposes complex motions into interpretable symbol sequences and body-part instructions, establishing a symbolic link between high-level language and low-level motion trajectories. Building on LabanLite, we present LaMoGen, a Text-to-LabanLite-to-Motion Generation framework that enables large language models (LLMs) to compose motion sequences through symbolic reasoning. The LLM interprets motion patterns, relates them to textual descriptions, and recombines symbols into executable plans, producing motions that are both interpretable and linguistically grounded. To support rigorous evaluation, we introduce a Labanotation-based benchmark with structured description-motion pairs and three metrics that jointly measure text-motion alignment across symbolic, temporal, and harmony dimensions. Experiments demonstrate that LaMoGen establishes a new baseline for both interpretability and controllability, outperforming prior methods on our benchmark and two public datasets. These results highlight the advantages of symbolic reasoning and agent-based design for language-driven motion synthesis.

Xiuyu Yang, Bohan Li, Shaocong Xu, Nan Wang, Chongjie Ye, Zhaoxi Chen, Minghan Qin, Yikang Ding, Zheng Zhu, Xin Jin 等

Recent embodied intelligence suffers from data scarcity, while conventional simulators lack visual realism. Controllable video generation is emerging as a promising data engine, yet current action-conditioned methods still fall short: generated videos are limited in fidelity and temporal consistency, poorly aligned with controls, and often constrained to singleview settings. We attribute these issues to the representational gap between sparse control inputs and dense pixel outputs. Thus, we introduce ORV, a 4D occupancy-centric framework for robot video generation that couples action priors with occupancy-derived visual priors. Concretely, we align chunked 7-DoF actions with video latents via an Action-Expert AdaLN modulation, and inject 2D renderings of 4D semantic occupancy into the generation process as soft guidance. Meanwhile, a central obstacle is the lack of occupancy data for embodied scenarios; we therefore curate ORV-Data, a large-scale, high-quality 4D semantic occupancy dataset of robot manipulation. Across BridgeV2, DROID, and RT-1, ORV improves video generation quality and controllability, achieving 18.8% lower FVD than state of the art, +3.5% success rate on visual planning, and +6.4% success rate on policy learning. Beyond singleview generation, ORV natively supports multiview consistent synthesis and enables simulation-to-real transfer despite significant domain gaps. Code, models, and data will be released upon acceptance.

Junli Wang, Yinan Zheng, Xueyi Liu, Zebin Xing, Pengfei Li, Kun Ma, Hangjun Ye, Guang Chen, Guang Li, Long Chen 等

Generative models have shown great potential in trajectory planning. Recent studies demonstrate that anchor-guided generative models are effective in modeling the uncertainty of driving behaviors and improving overall performance. However, these methods rely on discrete anchor vocabularies that must sufficiently cover the trajectory distribution during testing to ensure robustness, inducing an inherent trade-off between vocabulary size and model performance.To overcome this limitation, we propose MeanFuser, an end-to-end autonomous driving method that enhances both efficiency and robustness through three key designs. (1) We introduce Gaussian Mixture Noise (GMN) to guide generative sampling, enabling a continuous representation of the trajectory space and eliminating the dependency on discrete anchor vocabularies. (2) We introduce "MeanFlow Identity", which models the mean velocity field between GMN and data distribution instead of the instantaneous velocity field used in naive flow-matching methods, effectively eliminating numerical errors from ODE solvers and significantly accelerating inference. (3) We design a lightweight Adaptive Reconstruction Module (ARM) that enables the model to consider all sampled proposals and adaptively decide whether to reconstruct a trajectory when none of the proposals is satisfactory. Experiments on the NAVSIM closed-loop benchmark demonstrate that MeanFuser achieves outstanding performance and exceptional inference efficiency, offering a robust and efficient solution for end-to-end autonomous driving.

Zixuan Wang, Ziqin Zhou, Feng Chen, Duo Peng, Yixin Hu, Changsheng Li, Yinjie Lei

Compositional video generation aims to synthesize multiple instances with diverse appearance and motion. However, current approaches mainly focus on binding semantics, neglecting to understand diverse motion categories specified in prompts. In this paper, we propose a motion factorization framework that decomposes complex motion into three primary categories: motionlessness, rigid motion, and non-rigid motion. Specifically, our framework follows a planning before generation paradigm. (1) During planning, we reason about motion laws on the motion graph to obtain frame-wise changes in the shape and position of each instance. This alleviates semantic ambiguities in the user prompt by organizing it into a structured representation of instances and their interactions. (2) During generation, we modulate the synthesis of distinct motion categories in a disentangled manner. Conditioned on the motion cues, guidance branches stabilize appearance in motionless regions, preserve rigid-body geometry, and regularize local non-rigid deformations. Crucially, our two modules are model-agnostic, which can be seamlessly incorporated into various diffusion model architectures. Extensive experiments demonstrate that our framework achieves impressive performance in motion synthesis on real-world benchmarks. Code is available at https://github.com/ZixuanWang0525/MF-CVG.