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Ege Özsoy, Chantal Pellegrini, Tobias Czempiel, Felix Tristram, Kun Yuan, David Bani-Harouni, Ulrich Eck, Benjamin Busam, Matthias Keicher, Nassir Navab

Operating rooms (ORs) are complex, high-stakes environments requiring precise understanding of interactions among medical staff, tools, and equipment for enhancing surgical assistance, situational awareness, and patient safety. Current datasets fall short in scale, realism and do not capture the multimodal nature of OR scenes, limiting progress in OR modeling. To this end, we introduce MM-OR, a realistic and large-scale multimodal spatiotemporal OR dataset, and the first dataset to enable multimodal scene graph generation. MM-OR captures comprehensive OR scenes containing RGB-D data, detail views, audio, speech transcripts, robotic logs, and tracking data and is annotated with panoptic segmentations, semantic scene graphs, and downstream task labels. Further, we propose MM2SG, the first multimodal large vision-language model for scene graph generation, and through extensive experiments, demonstrate its ability to effectively leverage multimodal inputs. Together, MM-OR and MM2SG establish a new benchmark for holistic OR understanding, and open the path towards multimodal scene analysis in complex, high-stakes environments. We will publish all our code and dataset upon acceptance.

Guocheng Qian, Kuan-Chieh Wang, Or Patashnik, Negin Heravi, Daniil Ostashev, Sergey Tulyakov, Daniel Cohen-Or, Kfir Aberman

We introduce Omni-ID, a novel facial representation designed specifically for generative tasks. Omni-ID encodes holistic information about an individual's appearance across diverse expressions and poses within a fixed-size representation. It consolidates information from a varied number of unstructured input images into a structured representation, where each entry represents certain global or local identity features. Our approach uses a few-to-many identity reconstruction training paradigm, where a limited set of input images is used to reconstruct multiple target images of the same individual in various poses and expressions. A multi-decoder framework is introduced to leverage the complementary strengths of diverse decoders during training. Unlike conventional representations, such as ArcFace and CLIP, which are typically learned through discriminative or contrastive objectives, Omni-ID is optimized with a generative objective, resulting in a more comprehensive and nuanced identity capture for generative tasks. Trained on our MFHQ dataset -- a multi-view facial image collection, Omni-ID demonstrates substantial improvements over conventional representations across various generative tasks.

Bin Tan, Rui Yu, Yujun Shen, Nan Xue

This paper presents PlanarSplatting, an ultra-fast and accurate surface reconstruction approach for multi-view indoor images. We take the 3D planes as the main objective due to their compactness and structural expressiveness in indoor scenes, and develop an explicit optimization framework that learns to fit the expected surface of indoor scenes by splatting the 3D planes into 2.5D depth and normal maps. As our PlanarSplatting operates directly on the 3D plane primitives, it eliminates the dependencies on 2D/3D plane detection and plane matching/tracking for planar surface reconstruction. Furthermore, with the essential merits of plane-based representation coupled with CUDA-based implementation of planar splatting functions, PlanarSplatting reconstructs an indoor scene in 3 minutes while having significantly better geometric accuracy. Thanks to our ultra-fast reconstruction speed, the largest quantitative evaluation on the ScanNet and ScanNet++ datasets over hundreds of scenes clearly demonstrated the advantages of our method. We believe that our accurate and ultrafast planar surface reconstruction method will be applied in the structured data curation for surface reconstruction in the future. The code of our CUDA implementation will be publicly available.

Suhyun Shin, Seungwoo Yoon, Ryota Maeda, Seung-Hwan Baek

Hyperspectral 3D imaging captures both depth maps and hyperspectral images, enabling comprehensive geometric and material analysis. Recent methods achieve high spectral and depth accuracy; however, they require long acquisition times--often over several minutes--or rely on large, expensive systems, restricting their use to static scenes. We present Dense Dispersed Structured Light (DDSL), an accurate hyperspectral 3D imaging method for dynamic scenes that utilizes stereo RGB cameras and an RGB projector equipped with an affordable diffraction grating film. We design spectrally multiplexed DDSL patterns that significantly reduce the number of required projector patterns, thereby accelerating acquisition speed. Additionally, we formulate an image formation model and a reconstruction method to estimate a hyperspectral image and depth map from captured stereo images. As the first practical and accurate hyperspectral 3D imaging method for dynamic scenes, we experimentally demonstrate that DDSL achieves a spectral resolution of 15.5 nm full width at half maximum (FWHM), 4 mm depth error, and 6.6 fps.

Qiao Yu, Xianzhi Li, Yuan Tang, Xu Han, Long Hu, Yixue Hao, Min Chen

Generating 3D meshes from a single image is an important but ill-posed task. Existing methods mainly adopt 2D multiview diffusion models to generate intermediate multiview images, and use the Large Reconstruction Model (LRM) to create the final meshes. However, the multiview images exhibit local inconsistencies, and the meshes often lack fidelity to the input image or look blurry. We propose Fancy123, featuring two enhancement modules and an unprojection operation to address the above three issues, respectively. The appearance enhancement module deforms the 2D multiview images to realign misaligned pixels for better multiview consistency. The fidelity enhancement module deforms the 3D mesh to match the input image. The unprojection of the input image and deformed multiview images onto LRM's generated mesh ensures high clarity, discarding LRM's predicted blurry-looking mesh colors. Extensive qualitative and quantitative experiments verify Fancy123's SoTA performance with significant improvement. Also, the two enhancement modules are plug-and-play and work at inference time, allowing seamless integration into various existing single-image-to-3D methods. Project page: https://github.com/YuQiao0303/Fancy123.

Hyojun Go, Byeongjun Park, Jiho Jang, Jin-Young Kim, Soonwoo Kwon, Changick Kim

Text-based generation and editing of 3D scenes hold significant potential for streamlining content creation through intuitive user interactions. While recent advances leverage 3D Gaussian Splatting (3DGS) for high-fidelity and real-time rendering, existing methods are often specialized and task-focused, lacking a unified framework for both generation and editing. In this paper, we introduce SplatFlow, a comprehensive framework that addresses this gap by enabling direct 3DGS generation and editing. SplatFlow comprises two main components: a multi-view rectified flow (RF) model and a Gaussian Splatting Decoder (GSDecoder). The multi-view RF model operates in latent space, generating multi-view images, depths, and camera poses simultaneously, conditioned on text prompts--thus addressing challenges like diverse scene scales and complex camera trajectories in real-world settings. Then, the GSDecoder efficiently translates these latent outputs into 3DGS representations through a feed-forward 3DGS method. Leveraging training-free inversion and inpainting techniques, SplatFlow enables seamless 3DGS editing and supports a broad range of 3D tasks--including object editing, novel view synthesis, and camera pose estimation--within a unified framework without requiring additional complex pipelines. We validate SplatFlow's capabilities on the MVImgNet and DL3DV-7K datasets, demonstrating its versatility and effectiveness in various 3D generation, editing, and inpainting-based tasks.

Wenqiao Li, Bozhong Zheng, Xiaohao Xu, Jinye Gan, Fading Lu, Xiang Li, Na Ni, Zheng Tian, Xiaonan Huang, Shenghua Gao 等

Object anomaly detection is essential for industrial quality inspection, yet traditional single-sensor methods face critical limitations. They fail to capture the wide range of anomaly types, as single sensors are often constrained to either external appearance, geometric structure, or internal properties. To overcome these challenges, we introduce MulSen-AD, the first high-resolution, multi-sensor anomaly detection dataset tailored for industrial applications. MulSen-AD unifies data from RGB cameras, laser scanners, and lock-in infrared thermography, effectively capturing external appearance, geometric deformations, and internal defects. The dataset spans 15 industrial products with diverse, real-world anomalies. We also present MulSen-AD Bench, a benchmark designed to evaluate multi-sensor methods, and propose MulSen-TripleAD, a decision-level fusion algorithm that integrates these three modalities for robust, unsupervised object anomaly detection. Our experiments demonstrate that multi-sensor fusion substantially outperforms single-sensor approaches, achieving 96.1% AUROC in object-level detection accuracy. These results highlight the importance of integrating multi-sensor data for comprehensive industrial anomaly detection. The dataset and code are available at https://github.com/ZZZBBBZZZ/MulSen-AD to support further research.

Weiming Liu, Jun Dan, Fan Wang, Xinting Liao, Junhao Dong, Hua Yu, Shunjie Dong, Lianyong Qi

Nowadays, domain adaptation techniques have been widely investigated for knowledge sharing from labeled source domain to unlabeled target domain. However, target domain may include some data samples that belong to unknown categories in real-world scenarios. Moreover, the target domain cannot access the source data samples due to privacy-preserving restrictions. In this paper, we focus on the source-free open set domain adaptation problem which includes two main challenges, i.e.,how to distinguish known and unknown target samples and how to exploit useful source information to provide trustworthy pseudo labels for known target samples. Existing approaches that directly applying conventional domain alignment methods could lead to sample mismatch and misclassification in this scenario.To overcome these issues, we propose Distinguish Then Exploit model (DTE) with two components, i.e., weight barcode estimation and sparse label assignment. Weight barcode estimation first calculate marginal probability of target samples via partially unbalanced optimal transport then quantize barcode results to distinguish unknown target sample. Sparse label assignment utilizes sparse sample-label matching via proximal term to fully exploit useful source information. Our empirically study on several datasets shows that DTE outperforms the state-of-the-art models on tackling the source-free open set domain adaptation problem.

Lijun Sheng, Jian Liang, Zilei Wang, Ran He

Vision-language models (VLMs), such as CLIP, have gained significant popularity as foundation models, with numerous fine-tuning methods developed to enhance performance on downstream tasks. However, due to their inherent vulnerability and the common practice of selecting from a limited set of open-source models, VLMs suffer from a higher risk of adversarial attacks than traditional vision models. Existing defense techniques typically rely on adversarial fine-tuning during training, which requires labeled data and lacks of flexibility for downstream tasks. To address these limitations, we propose robust test-time prompt tuning (R-TPT), which mitigates the impact of adversarial attacks during the inference stage. We first reformulate the classic marginal entropy objective by eliminating the term that introduces conflicts under adversarial conditions, retaining only the pointwise entropy minimization. Furthermore, we introduce a plug-and-play reliability-based weighted ensembling strategy, which aggregates useful information from reliable augmented views to strengthen the defense. R-TPT enhances defense against adversarial attacks without requiring labeled training data while offering high flexibility for inference tasks. Extensive experiments on widely used benchmarks with various attacks demonstrate the effectiveness of R-TPT.

Jiahua Rao, Hanjing Lin, Leyu Chen, Jiancong Xie, Shuangjia Zheng, Yuedong Yang

Phenotypic drug discovery presents a promising strategy for identifying first-in-class drugs by bypassing the need for specific drug targets. Recent advances in cell-based phenotypic screening tools, including Cell Painting and the LINCS L1000, provide essential cellular data that capture biological responses to compounds. While the integration of the multi-modal data enhances the use of contrastive learning (CL) methods for molecular phenotypic representation, these approaches treat all negative pairs equally, failing to discriminate molecules with similar phenotypes. To address these challenges, we introduce a foundational framework MINER that dynamically estimates the likelihoods of sample pairs as negative pairs based on uni-modal disentangled representations. In addition, our approach incorporates a mixture fusion strategy to effectively integrate multimodal data, even in cases where certain modalities are missing. Extensive experiments demonstrate that our method enhances both molecular property prediction and molecule-phenotype retrieval accuracy. Moreover, it successfully recommends drug candidates from phenotype for complex diseases documented in the literature. These findings underscore MINER's potential to advance drug discovery by enabling deeper insights into disease mechanisms and improving drug candidate recommendations.

Ziyang Wang, Shoubin Yu, Elias Stengel-Eskin, Jaehong Yoon, Feng Cheng, Gedas Bertasius, Mohit Bansal

Long-form video understanding has been a challenging task due to the high redundancy in video data and the abundance of query-irrelevant information. To tackle this challenge, we propose VideoTree, a training-free framework which builds a query-adaptive and hierarchical video representation for LLM reasoning over long-form videos. First, VideoTree extracts query-relevant information from the input video through an iterative process, progressively refining the selection of keyframes based on their relevance to the query. Furthermore, VideoTree leverages the inherent hierarchical structure of long video data, which is often overlooked by existing LLM-based methods. Specifically, we incorporate multi-granularity information into a tree-based representation, allowing VideoTree to extract query-relevant details from long videos in a coarse-to-fine manner. This enables the model to effectively handle a wide range of video queries with varying levels of detail. Finally, VideoTree aggregates the hierarchical query-relevant information within the tree structure and feeds it into an LLM reasoning model to answer the query. Our experiments show that VideoTree improves both reasoning accuracy and efficiency compared to existing methods. Specifically, VideoTree outperforms the existing training-free approaches on the popular EgoSchema and NExT-QA benchmarks with less inference time, achieving 61.1% and 75.6% accuracy on the test set without additional video-specific training. Moreover, on the long split of Video-MME benchmark (average 44 minutes), the training-free VideoTree framework achieves better performance than the strong proprietary GPT-4V model and many other MLLMs that were extensively trained on video data. Our code is provided in the supplementary materials and will be made public.

Jingyi Tian, Le Wang, Sanping Zhou, Sen Wang, Jiayi Li, Haowen Sun, Wei Tang

Robotic manipulation based on visual observations and natural language instructions is a long-standing challenge in robotics. Yet prevailing approaches model action distribution by adopting explicit or implicit representations, which often struggle to achieve a trade-off between accuracy and efficiency. In response, we propose PDFactor, a novel framework that models action distribution with a hybrid triplane representation. In particular, PDFactor decomposes 3D point cloud into three orthogonal feature planes and leverages a tri-perspective view transformer to produce dense cubic features as a latent diffusion field aligned with observation space representing 6-DoF action probability distribution at an arbitrary location. We employ a small denoising network conceptually as both a parameterized loss function measuring the quality of the learned latent features and an action gradient decoder to sample actions from the latent diffusion field during inference. This design enables our PDFactor to benefit from spatial awareness of explicit representation and arbitrary resolution of implicit representation, rendering it with manipulation accuracy, inference efficiency, and model scalability. Experiments demonstrate that PDFactor outperforms state-of-the-art approaches across a diverse range of manipulation tasks in RLBench simulation. Moreover, PDFactor can effectively learn multi-task policies from a limited number of human demonstrations, achieving promising accuracy in a variety of real-world manipulation tasks.

Guoyu Yang, Yuan Wang, Daming Shi, Yanzhong Wang

Recent real-time semantic segmentation models, whether single-branch or multi-branch, achieve good performance and speed. However, their speed is limited by multi-path blocks, and some depend on high-performance teacher models for training. To overcome these issues, we propose Golden Cudgel Network (GCNet). Specifically, GCNet uses vertical multi-convolutions and horizontal multi-paths for training, which are reparameterized into a single convolution for inference, optimizing both performance and speed. This design allows GCNet to self-enlarge during training and self-contract during inference, effectively becoming a "teacher model" without needing external ones. Experimental results show that GCNet outperforms existing state-of-the-art models in terms of performance and speed on the Cityscapes, CamVid, and Pascal VOC 2012 datasets. The code is available at https://github.com/gyyang23/GCNet.

Shun Iwase, Muhammad Zubair Irshad, Katherine Liu, Vitor Guizilini, Robert Lee, Takuya Ikeda, Ayako Amma, Koichi Nishiwaki, Kris Kitani, Rares Ambrus 等

Robotic grasping is a cornerstone capability of embodied systems. Many methods directly output grasps from partial information without modeling the geometry of the scene, leading to suboptimal motion and even collisions. To address these issues, we introduce ZeroGrasp, a novel framework that simultaneously performs 3D reconstruction and grasp pose prediction in near real-time. A key insight of our method is that occlusion reasoning and modeling the spatial relationships between objects is beneficial for both accurate reconstruction and grasping. We couple our method with a novel large-scale synthetic dataset, which comprises 1M photo-realistic images, high-resolution 3D reconstructions and 11.3B physically-valid grasp pose annotations for 12K objects from the Objaverse-LVIS dataset. We evaluate ZeroGrasp on the GraspNet-1B benchmark as well as through real-world robot experiments. ZeroGrasp achieves state-of-the-art performance and generalizes to novel real-world objects by leveraging synthetic data.

Jiong Lin, Lechen Zhang, Kwansoo Lee, Jialong Ning, Judah Goldfeder, Hod Lipson

Robot description models are essential for simulation and control, yet their creation often requires significant manual effort. To streamline this modeling process, we introduce AutoURDF, an unsupervised approach for constructing description files for unseen robots from point cloud frames. Our method leverages a cluster-based point cloud registration model that tracks the 6-DoF transformations of point clusters. Through analyzing cluster movements, we hierarchically address the following challenges: (1) moving part segmentation, (2) body topology inference, and (3) joint parameter estimation. The complete pipeline produces robot description files that are fully compatible with existing simulators. We validate our method across a variety of robots, using both synthetic and real-world scan data. Results indicate that our approach outperforms previous methods in registration and body topology estimation accuracy, offering a scalable solution for automated robot modeling.

Xu Yan, Jun Yin, Jie Wen

In incomplete multi-view multi-label learning scenarios, it is crucial to use the incomplete multi-view data to extract consistent and specific representations from different data sources and to fully exploit the missing label information. However, most previous approaches ignore the separation problem between view-shared and specific information. To address this problem, in this paper, we propose a method that can separate view-consistent features from view-specific features under the Variational Autoencoder (VAE) framework. Specifically, we first introduce cross-view reconstruction to capture view-consistent features and extract shared information from different views through unsupervised pre-training. Subsequently, we develop a disentangling module to learn specific features by minimizing the variational upper bound of mutual information between consistent and specific features. Finally, we utilize prior label relevance information derived from training data to guide the learning of the distribution of label semantic embeddings, aggregating relevant semantic embeddings and maintaining the label relevance topology in the semantic space. In extensive experiments, our model outperforms existing state-of-the-art algorithms on several real-world datasets, which fully validates its strong adaptability to missing views and labels.

Shehan Munasinghe, Hanan Gani, Wenqi Zhu, Jiale Cao, Eric Xing, Fahad Shahbaz Khan, Salman Khan

Fine-grained alignment between videos and text is challenging due to complex spatial and temporal dynamics in videos. Existing video-based Large Multimodal Models (LMMs) handle basic conversations but struggle with precise pixel-level grounding in videos. To address this, we introduce VideoGLaMM, a LMM designed for fine-grained pixel-level grounding in videos based on user-provided textual inputs. Our design seamlessly connects three key components: a Large Language Model, a dual vision encoder that emphasizes both spatial and temporal details, and a spatio-temporal decoder for accurate mask generation. This connection is facilitated via tunable V-L and L-V adapters that enable close Vision-Language (VL) alignment. The architecture is trained to synchronize both spatial and temporal elements of video content with textual instructions. To enable fine-grained grounding, we curate a multimodal dataset featuring detailed visually-grounded conversations using a semiautomatic annotation pipeline, resulting in a diverse set of 38k video-QA triplets along with 83k objects and 671k masks. We evaluate VideoGLaMM on three challenging tasks: Grounded Conversation Generation, Visual Grounding, and Referring Video Segmentation. Experimental results show that our model consistently outperforms existing approaches across all three tasks.

Xiangyuan Xue, Zeyu Lu, Di Huang, Zidong Wang, Wanli Ouyang, Lei Bai

Much previous AI research has focused on developing monolithic models to maximize their intelligence, with the primary goal of enhancing performance on specific tasks. In contrast, this work attempts to study using LLM-based agents to design collaborative AI systems autonomously. To explore this problem, we first introduce ComfyBench to evaluate agents's ability to design collaborative AI systems in ComfyUI. ComfyBench is a comprehensive benchmark comprising 200 diverse tasks covering various instruction-following generation challenges, along with detailed annotations for 3,205 nodes and 20 workflows. Based on ComfyBench, we further develop ComfyAgent, a novel framework that empowers LLM-based agents to autonomously design collaborative AI systems by generating workflows. ComfyAgent is based on two core concepts. First, it represents workflows with code, which can be reversibly converted into workflows and executed as collaborative systems by the interpreter. Second, it constructs a multi-agent system that cooperates to learn from existing workflows and generate new workflows for a given task. While experimental results demonstrate that ComfyAgent achieves a comparable resolve rate to o1-preview and significantly surpasses other agents on ComfyBench, ComfyAgent has resolved only 15% of creative tasks. LLM-based agents still have a long way to go in autonomously designing collaborative AI systems. Progress with ComfyBench is paving the way for more intelligent and autonomous collaborative AI systems. Our code is available at: https://github.com/xxyQwQ/ComfyBench.

Yuanlin Wang, Yiyang Zhang, Ruiqin Xiong, Jing Zhao, Jian Zhang, Xiaopeng Fan, Tiejun Huang

Spike camera is a kind of neuromorphic camera that records dynamic scenes by firing a stream of binary spikes with extremely high temporal resolution. It demonstrates great potential for vision tasks in high-speed scenarios. One limitation in its current implementation is the relatively low spatial resolution. This paper develops a network called Spk2SRImgNet to super-resolve high resolution images from low resolution spike stream. However, fluctuations in spike stream hinder the performance of spike camera super resolution. To address this issue, we propose a motion aligned collaborative filtering (MACF) module, which is motivated by key ideas in classic image restoration schemes to mitigate fluctuations in spike data. MACF leverages the temporal similarity of spike stream to acquire similar features from neighboring moments via motion alignment. To separate disturbances from features, MACF filters these similar features jointly in transform domain to exploit representation sparsity, and generates refinement features that will be used to update initial fluctuated features. Specifically, MACF designs an inverse motion alignment operation to map these refinement features back to their original positions. The initial features are aggregated with the repositioned refinement features to enhance reliability. Experimental results demonstrate that the proposed method achieves state-of-the-art performance compared with existing methods.

Awais Nizamani, Hamid Laga, Guanjin Wang, Farid Boussaid, Mohammed Bennamoun, Anuj Srivastava

We propose a novel framework for the statistical analysis of genus-zero 4D surfaces, i.e., 3D surfaces that deform and evolve overtime. This problem is particularly challenging due to the arbitrary parameterizations of these surfaces and their varying deformation speeds, necessitating effective spatiotemporal registration. Traditionally, 4D surfaces are discretized, in space and time, before computing their spatiotemporal registrations, geodesics and statistics. However, this approach may result in suboptimal solutions and, as we demonstrate in this paper, is not necessary. In contrast, we treat 4D surfaces as continuous functions in both space and time. We introduce Dynamic Spherical Neural Surfaces (D-SNS), an efficient smooth and continuous spatiotemporal representation for genus-0 4D surfaces. We then demonstrate how to perform core 4D shape analysis tasks such as spatiotemporal registration, geodesics computation, and mean 4D shape estimation, directly on these continuous representations without upfront discretization and meshing. By integrating neural representations with classical Riemannian geometry and statistical shape analysis techniques, we provide the building blocks for enabling full functional shape analysis. We demonstrate the efficiency of the framework on 4D human and face datasets.