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Pratyush Maini, Sachin Goyal, Dylan Sam, Alexander Robey, Yash Savani, Yiding Jiang, Andy Zou, Matt Fredrikson, Zachary Lipton, Zico Kolter

As large language models (LLMs) are increasingly deployed in high-stakes settings, the risk of generating harmful or toxic content remains a central challenge. Post-hoc alignment methods are brittle: once unsafe patterns are learned during pretraining, they are hard to remove. In this work, we present a data-centric pretraining framework that builds safety into the model from the start. Our framework consists of four key steps: (i) Safety Filtering: building a safety classifier to classify webdata into safe and unsafe categories; (ii) Safety Rephrasing: we recontextualize unsafe webdata into safer narratives; (iii) Native Refusal: we synthetically generate pretraining datasets that actively teach models to refuse on unsafe content and the moral reasoning behind it, and (iv) Harmfulness-Tag annotated pretraining: we flag unsafe content during pretraining using a special token, and use it to steer models away from unsafe generations at inference-time. Our safety-pretrained models reduce attack success rates from 38.8% to 8.4% on standard LLM safety benchmarks with no performance degradation on general tasks.

Deep Learning · Attention Mechanisms

Yifan Pu, Jixuan Ying, Qixiu Li, Tianzhu Ye, Dongchen Han, Xiaochen Wang, Ziyi Wang, shao xinyu, Gao Huang, Xiu Li

Vision Transformers (ViTs) have become a universal backbone for both image recognition and image generation. Yet their Multi–Head Self–Attention (MHSA) layer still performs a quadratic query–key interaction for \emph{every} token pair, spending the bulk of computation on visually weak or redundant correlations. We introduce \emph{Visual–Contrast Attention} (VCA), a drop-in replacement for MHSA that injects an explicit notion of discrimination while reducing the theoretical complexity from $\mathcal{O}(N^{2}C)$ to $\mathcal{O}(N n C)$ with $n\!\ll\!N$. VCA first distils each head’s dense query field into a handful of spatially pooled \emph{visual–contrast tokens}, then splits them into a learnable \emph{positive} and \emph{negative} stream whose differential interaction highlights what truly separates one region from another. The module adds fewer than $0.3$\,M parameters to a DeiT-Tiny backbone, requires no extra FLOPs, and is wholly architecture-agnostic. Empirically, VCA lifts DeiT-Tiny top-1 accuracy on ImageNet-1K from $72.2\%$ to \textbf{$75.6\%$} (+$3.4$) and improves three strong hierarchical ViTs by up to $3.1$\%, while in class-conditional ImageNet generation it lowers FID-50K by $2.1$ to $5.2$ points across both diffusion (DiT) and flow (SiT) models. Extensive ablations confirm that (i) spatial pooling supplies low-variance global cues, (ii) dual positional embeddings are indispensable for contrastive reasoning, and (iii) combining the two in both stages yields the strongest synergy. VCA therefore offers a simple path towards faster and sharper Vision Transformers. The source code is available at \href{https://github.com/LeapLabTHU/LinearDiff}{https://github.com/LeapLabTHU/LinearDiff}.

Applications · Physics

Ruoxi Jiang, Xiao Zhang, Karan Jakhar, Peter Y. Lu, Pedram Hassanzadeh, Michael Maire, Rebecca Willett

Neural PDE solvers offer a powerful tool for modeling complex dynamical systems, but often struggle with error accumulation over long time horizons and maintaining stability and physical consistency. We introduce a multiscale implicit neural emulator that enhances long-term prediction accuracy by conditioning on a hierarchy of lower-dimensional future state representations. Drawing inspiration from the stability properties of numerical implicit time-stepping methods, our approach leverages predictions several steps ahead in time at increasing compression rates for next-timestep refinements. By actively adjusting the temporal downsampling ratios, our design enables the model to capture dynamics across multiple granularities and enforce long-range temporal coherence. Experiments on turbulent fluid dynamics show that our method achieves high short-term accuracy and produces long-term stable forecasts, significantly outperforming autoregressive baselines while adding minimal computational overhead.

Computer Vision · Vision Models & Multimodal

Lanyun Zhu, Deyi Ji, Tianrun Chen, Haiyang Wu, Shiqi Wang

The success of DeepSeek-R1 demonstrates the immense potential of using reinforcement learning (RL) to enhance LLMs' reasoning capabilities. This paper introduces Retrv-R1, the first R1-style MLLM specifically designed for multimodal universal retrieval, achieving higher performance by employing step-by-step reasoning to produce more accurate retrieval results. We find that directly applying the methods of DeepSeek-R1 to retrieval tasks is not feasible, mainly due to (1) the high computational cost caused by the large token consumption required for multiple candidates with reasoning processes, and (2) the instability and suboptimal results when directly applying RL to train for retrieval tasks. To address these issues, Retrv-R1 introduces an information compression module with a details inspection mechanism, which enhances computational efficiency by reducing the number of tokens while ensuring that critical information for challenging candidates is preserved. Additionally, a new training paradigm is proposed, including an activation stage using a retrieval-tailored synthetic CoT dataset for more effective optimization, followed by RL with a novel curriculum reward to improve both performance and efficiency. Incorporating these novel designs, Retrv-R1 achieves SOTA performance, high efficiency, and strong generalization ability, as demonstrated by extensive experiments across multiple benchmarks and tasks.

General Machine Learning · Representation Learning

Yiming Wang, Qun Li, Dongxia Chang, Jie Wen, Hua Dai, Fu Xiao, Yao Zhao

Multi-view clustering aims to enhance clustering performance by leveraging information from diverse sources. However, its practical application is often hindered by a barrier: the lack of correspondences across views. This paper focuses on the understudied problem of fully incomplete multi-view clustering (FIMC), a scenario where existing methods fail due to their reliance on partial alignment. To address this problem, we introduce the Contrastive Prototype Matching Network (CPMN), a novel framework that establishes a new paradigm for cross-view alignment based on matching high-level categorical structures. Instead of aligning individual instances, CPMN performs a more robust cluster prototype alignment. CPMN first employs a correspondence-free graph contrastive learning approach, leveraging mutual $k$-nearest neighbors (MNN) to uncover intrinsic data structures and establish initial prototypes from entirely unpaired views. Building on the prototypes, we introduce a cross-view prototype graph matching stage to resolve category misalignment and forge a unified clustering structure. Finally, guided by this alignment, we devise a prototype-aware contrastive learning mechanism to promote semantic consistency, replacing the reliance on the initial MNN-based structural similarity. Extensive experiments on benchmark datasets demonstrate that our method significantly outperforms various baselines and ablation variants, validating its effectiveness.

Optimization · Neural Network Optimization

Yi Fan, Yu-Bin Yang

The Mamba-type neural networks have gained significant popularity recently. To effectively and efficiently establish model architectures of Mamba, it is natural to introduce Neural Architecture Search (NAS) methods into Mamba. However, existing NAS methods tailored for Mamba are training-based, leading to substantial time and computational resource expenditure. To address this issue, and considering that Mamba2 is an improved version of the original Mamba, we propose a training-free NAS method specifically designed for Mamba2. Based on rank collapse in stacked State Space Duality (SSD) blocks, we design a proxy that only requires the computation of the transformation matrix and its gradient between two tensors within the network. Additionally, we develop a corresponding search space and introduce a novel approach for determining adjustable hyperparameter ranges. Experimental results show that our method outperforms all existing training-free NAS approaches in terms of both ranking correlation and the performance of search results for Mamba2 architecture. To the best of our knowledge, this is the first training-free NAS method designed for Mamba-type architectures. Our codes are available at https://github.com/fanyi-plus/tf-nas.

Deep Learning · Generative Models and Autoencoders

Yepeng Weng, Qiao Hu, Xujie Chen, Li Liu, Dianwen Mei, Huishi Qiu, Jiang Tian, zhongchao shi

Speculative decoding is a promising approach for accelerating large language models. The primary idea is to use a lightweight draft model to speculate the output of the target model for multiple subsequent timesteps, and then verify them in parallel to determine whether the drafted tokens should be accepted or rejected. To enhance acceptance rates, existing frameworks typically construct token trees containing multiple candidates in each timestep. However, their reliance on token-level verification mechanisms introduces two critical limitations: First, the probability distribution of a sequence differs from that of individual tokens, leading to suboptimal acceptance length. Second, current verification schemes begin from the root node and proceed layer by layer in a top-down manner. Once a parent node is rejected, all its child nodes should be discarded, resulting in inefficient utilization of speculative candidates. This paper introduces Traversal Verification, a novel speculative decoding algorithm that fundamentally rethinks the verification paradigm through leaf-to-root traversal. Our approach considers the acceptance of the entire token sequence from the current node to the root, and preserves potentially valid subsequences that would be prematurely discarded by existing methods. We theoretically prove that the probability distribution obtained through Traversal Verification is identical to that of the target model, guaranteeing lossless inference while achieving substantial acceleration gains. Experimental results on various models and multiple tasks demonstrate that our method consistently improves acceptance length and throughput over token-level verification.

Probabilistic Methods

Marguerite Petit-Talamon, Marc Lambert, Anna Korba

Variational inference (VI) is a popular approach in Bayesian inference, that looks for the best approximation of the posterior distribution within a parametric family, minimizing a loss that is typically the (reverse) Kullback-Leibler (KL) divergence. In this paper, we focus on the following parametric family: mixtures of isotropic Gaussians (i.e., with diagonal covariance matrices proportional to the identity) and uniform weights. We develop a variational framework and provide efficient algorithms suited for this family. In contrast with mixtures of Gaussian with generic covariance matrices, this choice presents a balance between accurate approximations of multimodal Bayesian posteriors, while being memory and computationally efficient. Our algorithms implement gradient descent on the location of the mixture components (the modes of the Gaussians), and either (an entropic) Mirror or Bures descent on their variance parameters. We illustrate the performance of our algorithms on numerical experiments.

Theory · Game Theory

Vincent Leon, Iosif Sakos, Ryann Sim, Antonios Varvitsiotis

Concavity and its refinements underpin tractability in multiplayer games, where players independently choose actions to maximize their own payoffs which depend on other players’ actions. In *concave* games, where players' strategy sets are compact and convex, and their payoffs are concave in their own actions, strong guarantees follow: Nash equilibria always exist and decentralized algorithms converge to equilibria. If the game is furthermore *monotone*, an even stronger guarantee holds: Nash equilibria are unique under strictness assumptions. Unfortunately, we show that *certifying* concavity or monotonicity is NP-hard, already for games where utilities are multivariate polynomials and compact, convex basic semialgebraic strategy sets—an expressive class that captures extensive-form games with imperfect recall. On the positive side, we develop two hierarchies of sum-of-squares programs that certify concavity and monotonicity of a given game, and each level of the hierarchies can be solved in polynomial time. We show that almost all concave/monotone games are certified at some finite level of the hierarchies. Subsequently, we introduce the classes of SOS-concave/monotone games, which globally approximate concave/monotone games, and show that for any given game we can compute the closest SOS-concave/monotone game in polynomial time. Finally, we apply our techniques to canonical examples of extensive-form games with imperfect recall.

Theory · Reinforcement Learning and Planning

Zeyuan Liu, Zhihe Yang, Jiawei Xu, Rui Yang, Jiafei Lyu, Baoxiang Wang, Yunjian Xu, Xiu Li

Real-world datasets collected from sensors or human inputs are prone to noise and errors, posing significant challenges for applying offline reinforcement learning (RL). While existing methods have made progress in addressing corrupted actions and rewards, they remain insufficient for handling corruption in high-dimensional state spaces and for cases where multiple elements in the dataset are corrupted simultaneously. Diffusion models, known for their strong denoising capabilities, offer a promising direction for this problem—but their tendency to overfit noisy samples limits their direct applicability. To overcome this, we propose **A**mbient **D**iffusion-**G**uided Dataset Recovery (**ADG**), a novel approach that pioneers the use of diffusion models to tackle data corruption in offline RL. First, we introduce Ambient Denoising Diffusion Probabilistic Models (DDPM) from approximated distributions, which enable learning on partially corrupted datasets with theoretical guarantees. Second, we use the noise-prediction property of Ambient DDPM to distinguish between clean and corrupted data, and then use the clean subset to train a standard DDPM. Third, we employ the trained standard DDPM to refine the previously identified corrupted data, enhancing data quality for subsequent offline RL training. A notable strength of ADG is its versatility—it can be seamlessly integrated with any offline RL algorithm. Experiments on a range of benchmarks, including MuJoCo, Kitchen, and Adroit, demonstrate that ADG effectively mitigates the impact of corrupted data and improves the robustness of offline RL under various noise settings, achieving state-of-the-art results.

Computer Vision · Vision Models & Multimodal

Silin Cheng, Kai Han

Vision-language models (VLMs), such as CLIP, have shown strong generalization under zero-shot settings, yet adapting them to downstream tasks with limited supervision remains a significant challenge. Existing multi-modal prompt learning methods typically rely on fixed, shared prompts and deterministic parameters, which limits their ability to capture instance-level variation or model uncertainty across diverse tasks and domains. To tackle this issue, we propose a novel Variational Multi-Modal Prompt Learning (VaMP) framework that enables sample-specific, uncertainty-aware prompt tuning in multi-modal representation learning. VaMP generates instance-conditioned prompts by sampling from a learned posterior distribution, allowing the model to personalize its behavior based on input content. To further enhance the integration of local and global semantics, we introduce a class-aware prior derived from the instance representation and class prototype. Building upon these, we formulate prompt tuning as variational inference over latent prompt representations and train the entire framework end-to-end through reparameterized sampling. Experiments on few-shot and domain generalization benchmarks show that VaMP achieves state-of-the-art performance, highlighting the benefits of modeling both uncertainty and task structure in our method. Project page: https://visual-ai.github.io/vamp

Computer Vision · 3D Rendering & Reconstruction

Xiang Li, Zirui Wang, Zixuan Huang, James Rehg

Humans and traditional computer vision methods rely on a diverse set of monocular cues to infer 3D structure from a single image, such as shading, texture, silhouette, etc. While recent deep generative models have dramatically advanced single-image 3D generation, it remains unclear which image cues these methods actually exploit. We introduce Cue3D, the first comprehensive, model-agnostic framework for quantifying the influence of individual image cues in single-image 3D generation. Our unified benchmark evaluates seven state-of-the-art methods, spanning regression-based, multi-view, and native 3D generative paradigms. By systematically perturbing cues such as shading, texture, silhouette, perspective, edges, and local continuity, we measure their impact on 3D output quality. Our analysis reveals that shape meaningfulness, not texture, dictates generalization. Geometric cues, particularly shading, are crucial for 3D generation. We further identify over-reliance on provided silhouettes and diverse sensitivities to cues such as perspective and local continuity across model families. By dissecting these dependencies, Cue3D advances our understanding of how modern 3D networks leverage classical vision cues, and offers directions for developing more transparent, robust, and controllable single-image 3D generation models.

Deep Learning · Attention Mechanisms

Adrian Łańcucki, Konrad Staniszewski, Piotr Nawrot, Edoardo Maria Ponti

Inference-time scaling trades efficiency for increased reasoning accuracy by generating longer or more parallel sequences. However, in Transformer LLMs, generation cost is bottlenecked by the size of the key–value (KV) cache, rather than the number of generated tokens. Hence, we explore inference-time hyper-scaling: by compressing the KV cache, we can generate more tokens within the same compute budget and further improve the accuracy of scaled inference. The success of this approach, however, hinges on the ability of compression methods to preserve accuracy even at high compression ratios. To make hyper-scaling practical, we introduce Dynamic Memory Sparsification (DMS), a novel method for sparsifying KV caches that only requires 1K training steps to achieve 8× compression, while maintaining better accuracy than training-free sparse attention. Instead of prematurely discarding cached tokens, DMS delays token eviction, implicitly merging representations and preserving critical information. We demonstrate the effectiveness of inference-time hyper-scaling with DMS on multiple families of LLMs, showing that it boosts accuracy for comparable inference latency and memory load. For instance, we enhance Qwen-R1 32B by 9.1 points on AIME 24, 7.6 on GPQA, and 9.6 on LiveCodeBench on average for an equivalent number of memory reads.

Deep Learning · Everything Else

Jingjing Zheng, Wanglong Lu, Yiming Dong, Chaojie Ji, Yankai Cao, Zhouchen Lin

In this paper, we propose AdaMSS, an adaptive multi-subspace approach for parameter-efficient fine-tuning of large models. Unlike traditional parameter-efficient fine-tuning methods that operate within a large single subspace of the network weights, AdaMSS leverages subspace segmentation to obtain multiple smaller subspaces and adaptively reduces the number of trainable parameters during training, ultimately updating only those associated with a small subset of subspaces most relevant to the target downstream task. By using the lowest-rank representation, AdaMSS achieves more compact expressiveness and finer tuning of the model parameters. Theoretical analyses demonstrate that AdaMSS has better generalization guarantee than LoRA, PiSSA, and other single-subspace low-rank-based methods. Extensive experiments across image classification, natural language understanding, and natural language generation tasks show that AdaMSS achieves comparable performance to full fine-tuning and outperforms other parameter-efficient fine-tuning methods in most cases, all while requiring fewer trainable parameters. Notably, on the ViT-Large model, AdaMSS achieves 4.7\% higher average accuracy than LoRA across seven tasks, using just 15.4\% of the trainable parameters. On RoBERTa-Large, AdaMSS outperforms PiSSA by 7\% in average accuracy across six tasks while reducing the number of trainable parameters by approximately 94.4\%. These results demonstrate the effectiveness of AdaMSS in parameter-efficient fine-tuning. The code for AdaMSS is available at https://github.com/jzheng20/AdaMSS.

Social Aspects · Accountability, Transparency and Interpretability

Alex McKenzie, Urja Pawar, Phil Blandfort, William Bankes, David Krueger, Ekdeep S Lubana, Dmitrii Krasheninnikov

Monitoring is an important aspect of safely deploying Large Language Models (LLMs). This paper examines activation probes for detecting ``high-stakes'' interactions---where the text indicates that the interaction might lead to significant harm---as a critical, yet underexplored, target for such monitoring. We evaluate several probe architectures trained on synthetic data, and find them to exhibit robust generalization to diverse, out-of-distribution, real-world data. Probes' performance is comparable to that of prompted or finetuned medium-sized LLM monitors, while offering computational savings of six orders-of-magnitude. These savings are enabled by reusing activations of the model that is being monitored. Our experiments also highlight the potential of building resource-aware hierarchical monitoring systems, where probes serve as an efficient initial filter and flag cases for more expensive downstream analysis. We release our novel synthetic dataset and the codebase at \url{https://github.com/arrrlex/models-under-pressure}.

Deep Learning · Theory

Peter Súkeník, Christoph Lampert, Marco Mondelli

The empirical emergence of neural collapse---a surprising symmetry in the feature representations of the training data in the penultimate layer of deep neural networks---has spurred a line of theoretical research aimed at its understanding. However, existing work focuses on data-agnostic models or, when data structure is taken into account, it remains limited to multi-layer perceptrons. Our paper fills both these gaps by analyzing modern architectures in data-aware regime: we prove that global optima of deep regularized transformers and residual networks (ResNets) with LayerNorm trained with cross entropy or mean squared error loss are approximately collapsed, and the approximation gets tighter as the depth grows. More generally, we formally reduce any end-to-end large-depth ResNet or transformer training into an equivalent unconstrained features model, thus justifying its wide use in the literature even beyond data-agnostic settings. Our theoretical results are supported by experiments on computer vision and language datasets showing that, as the depth grows, neural collapse indeed becomes more prominent.

General Machine Learning · Representation Learning

Cheng Zheng, William Koch, Baiang Li, Felix Heide

Hierarchical structures of motion exist across research fields, including computer vision, graphics, and robotics, where complex dynamics typically arise from coordinated interactions among simpler motion components. Existing methods to model such dynamics typically rely on manually-defined or heuristic hierarchies with fixed motion primitives, limiting their generalizability across different tasks. In this work, we propose a general hierarchical motion modeling method that learns structured, interpretable motion relationships directly from data. Our method represents observed motions using graph-based hierarchies, explicitly decomposing global absolute motions into parent-inherited patterns and local motion residuals. We formulate hierarchy inference as a differentiable graph learning problem, where vertices represent elemental motions and directed edges capture learned parent-child dependencies through graph neural networks. We evaluate our hierarchical reconstruction approach on three examples: 1D translational motion, 2D rotational motion, and dynamic 3D scene deformation via Gaussian splatting. Experimental results show that our method reconstructs the intrinsic motion hierarchy in 1D and 2D cases, and produces more realistic and interpretable deformations compared to the baseline on dynamic 3D Gaussian splatting scenes. By providing an adaptable, data-driven hierarchical modeling paradigm, our method offers a formulation applicable to a broad range of motion-centric tasks.

Applications · Neuroscience, Cognitive Science

Anamika Agrawal, Michael Buice

The simple linear threshold units used in many artificial neural networks have a limited computational capacity. Famously, a single unit cannot handle non-linearly separable problems like XOR. In contrast, real neurons exhibit complex morphologies as well as active dendritic integration, suggesting that their computational capacities outperform those of simple linear units. Considering specific families of Boolean functions, we empirically examine the computational limits of single units that incorporate more complex dendritic structures. For random Boolean functions, we show that there is a phase transition in learnability as a function of the input dimension, with most random functions below a certain critical dimension being learnable and those above not. This critical dimension is best predicted by the overall size of the dendritic arbor. This demonstrates that real neurons have a far higher computational complexity than is usually considered in neural models, whether in machine learning or computational neuroscience. Furthermore, using architectures that are, respectively, more "apical" or "basal" we show that there are non-trivially disjoint sets of learnable functions by each type of neuron. Importantly, these two types of architectures differ in the robustness and generality of the computations they can perform. The basal-like architecture shows a higher probability of function realization, while the apical-like architecture shows an advantage with fast retraining for different functions. Given the cell-type specificity of morphological characteristics, these results suggest both that different components of the dendritic arbor as well as distinct cell types may have distinct computational roles. In single neurons, morphology sculpts computation, shaping not only what neurons do, but how they learn and adapt. Our analysis offers new directions for neuron-level inductive biases in NeuroAI models using scalable models for neuronal cell-type specific computation.

General Machine Learning · Causality

Yasmine Briefs, Markus Bläser

Linear structural causal models (SCMs) are used to analyze the relationships between random variables. Directed edges represent direct causal effects and bidirected edges represent hidden confounders. Generically identifying the causal parameters from observed correlations between the random variables is an open problem in causality. Gupta and Bl\"aser solve the case of SCMs in which the directed edges form a tree by giving a randomized polynomial time algorithm with running time $O(n^6)$. We present an improved algorithm with running time $O(n^3 \log^2 n)$ and demonstrate its feasibility by providing an implementation that outperforms existing state-of-the-art implementations.

General Machine Learning · Transfer, Multitask and Meta-learning

Zhipeng Zhou, Ziqiao Meng, Pengcheng Wu, Peilin Zhao, Chunyan Miao

Multi-task learning (MTL) is a widely explored paradigm that enables the simultaneous learning of multiple tasks using a single model. Despite numerous solutions, the key issues of optimization conflict and task imbalance remain under-addressed, limiting performance. Unlike existing optimization-based approaches that typically reweight task losses or gradients to mitigate conflicts or promote progress, we propose a novel approach based on Continual Optimization with Symmetry Teleportation (COST). During MTL optimization, when an optimization conflict arises, we seek an alternative loss-equivalent point on the loss landscape to reduce conflict. Specifically, we utilize a low-rank adapter (LoRA) to facilitate this practical teleportation by designing convergent, loss-invariant objectives. Additionally, we introduce a historical trajectory reuse strategy to continually leverage the benefits of advanced optimizers. Extensive experiments on multiple mainstream datasets demonstrate the effectiveness of our approach. COST is a plug-and-play solution that enhances a wide range of existing MTL methods. When integrated with state-of-the-art methods, COST achieves superior performance.